0f4cdc0c5b 
								
							
								 
							
						 
						
							
							
								
								Explictly close down the StatsReporter so that we can shutdown its timer  
							
							... 
							
							
							
							This is another step necessary for the scene to be garbage collected between performance tests 
							
						 
						
							2012-03-06 19:05:32 +00:00  
				
					
						
							
							
								 
						
							
							
								de03d1ece0 
								
							
								 
							
						 
						
							
							
								
								Removed some whitespace errors - don't be naughty, don't use hard tabs!  
							
							... 
							
							
							
							Also removed commented code block. 
							
						 
						
							2012-03-06 09:56:19 +01:00  
				
					
						
							
							
								 
						
							
							
								cca94aaefc 
								
							
								 
							
						 
						
							
							
								
								make copied parts have diferent LocalIds than original. More building control for ubitODE. for all let physics know about linking of physical parts. Assume UNTESTED  
							
							
							
						 
						
							2012-03-06 05:13:39 +00:00  
				
					
						
							
							
								 
						
							
							
								f33654b62f 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://3dhosting.de/var/git/careminster into ubitwork  
							
							
							
						 
						
							2012-03-06 03:07:48 +00:00  
				
					
						
							
							
								 
						
							
							
								b3449e998a 
								
							
								 
							
						 
						
							
							
								
								Fix TestSyntaxError() and TestSyntaxErrorDeclaringVariableInForLoop()  
							
							... 
							
							
							
							They were all failing assertions but the exceptions these threw were caught as expected Exceptions.
I don't think we can easily distinguish these from the Exceptions that we're expecting.
So for now we'll do some messy manually checking with boolean setting instead.
This patch also corrects the assertions themselves. 
							
						 
						
							2012-03-06 02:30:22 +00:00  
				
					
						
							
							
								 
						
							
							
								a92153ed88 
								
							
								 
							
						 
						
							
							
								
								Get all test methods in OpenSim.Region.ScriptEngine.Tests.dll to report that they're running  
							
							
							
						 
						
							2012-03-06 02:21:19 +00:00  
				
					
						
							
							
								 
						
							
							
								85198a45cb 
								
							
								 
							
						 
						
							
							
								
								Fix off by one error in script error reporting.  
							
							
							
						 
						
							2012-03-06 02:01:47 +00:00  
				
					
						
							
							
								 
						
							
							
								1dc03e5c4f 
								
							
								 
							
						 
						
							
							
								
								Simplify NPCModuleTests code by putting the NPCModule in an instance variable rather than making each test fetch it seperately.  
							
							... 
							
							
							
							Also rename instance variables in the test to conform to naming standards and for understandability 
							
						 
						
							2012-03-06 01:47:43 +00:00  
				
					
						
							
							
								 
						
							
							
								5004d0ad09 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
							
							
						 
						
							2012-03-06 01:45:20 +00:00  
				
					
						
							
							
								 
						
							
							
								d44b7c486a 
								
							
								 
							
						 
						
							
							
								
								Go back to setting appearance directly in NPCModule.SetAppearance() to fix mantis 5914  
							
							... 
							
							
							
							The part reverted is from commit 2ebb421http://opensimulator.org/mantis/view.php?id=5914  
							
						 
						
							2012-03-06 01:27:30 +00:00  
				
					
						
							
							
								 
						
							
							
								af46650bae 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
							... 
							
							
							
							Conflicts:
	OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs 
							
						 
						
							2012-03-06 01:18:37 +00:00  
				
					
						
							
							
								 
						
							
							
								aa613dab1f 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://melanie@3dhosting.de/var/git/careminster into careminster  
							
							
							
						 
						
							2012-03-06 00:29:43 +00:00  
				
					
						
							
							
								 
						
							
							
								5e77973667 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
							
							
						 
						
							2012-03-06 00:29:25 +00:00  
				
					
						
							
							
								 
						
							
							
								413bc1e77e 
								
							
								 
							
						 
						
							
							
								
								Updates to MSSQL store for 0.7.3 to include:  
							
							... 
							
							
							
							* Telehub support
* Bugfix to Friends lookups
* Updates to Creator fields to store up to 255 characters for HG item creator storage 
							
						 
						
							2012-03-06 00:27:49 +00:00  
				
					
						
							
							
								 
						
							
							
								441449e240 
								
							
								 
							
						 
						
							
							
								
								Switch to sha256 from sha1 in order to avoid future asset hash collisions.  
							
							... 
							
							
							
							Some successful collision attacks have been carried out on sha1 with speculation that more are possible.
http://en.wikipedia.org/wiki/Cryptographic_hash_function#Cryptographic_hash_algorithms 
No successful attacks have been shown on sha256, which makes it less likely that anybody will be able to engineer an asset hash collision in the future.
Tradeoff is more storage required for hashes, and more cpu to hash, though this is neglible compared to db operations and network access. 
							
						 
						
							2012-03-06 00:14:21 +00:00  
				
					
						
							
							
								 
						
							
							
								fd2b285b1b 
								
							
								 
							
						 
						
							
							
								
								remove unnecessary hash local variable  
							
							
							
						 
						
							2012-03-05 23:50:41 +00:00  
				
					
						
							
							
								 
						
							
							
								a7b61add99 
								
							
								 
							
						 
						
							
							
								
								Allow NPC to be removed by the owner of the parcel they're over.  
							
							... 
							
							
							
							Don't allow NPC creation unless the prim owner has rez rights. 
							
						 
						
							2012-03-05 22:22:28 +01:00  
				
					
						
							
							
								 
						
							
							
								f2653b9b8e 
								
							
								 
							
						 
						
							
							
								
								Teleport users to the cornfield when they are teleported with  
							
							... 
							
							
							
							llTeleportAgentHome(). Don't try to teleport NPCs. 
							
						 
						
							2012-03-05 21:52:24 +01:00  
				
					
						
							
							
								 
						
							
							
								7377e633c7 
								
							
								 
							
						 
						
							
							
								
								update ubitOde  
							
							
							
						 
						
							2012-03-05 12:37:21 +00:00  
				
					
						
							
							
								 
						
							
							
								97f0cff388 
								
							
								 
							
						 
						
							
							
								
								llListSort SL compatibility: When sorting strided list and the list  
							
							... 
							
							
							
							length is not a multiple of the stride, return the original list.
Also, enforce that sort is ascending only when the ascending
parameter is 1, and not when it is != 0 
							
						 
						
							2012-03-05 11:54:06 +01:00  
				
					
						
							
							
								 
						
							
							
								a647a37683 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://3dhosting.de/var/git/careminster into ubitwork  
							
							
							
						 
						
							2012-03-05 04:03:37 +00:00  
				
					
						
							
							
								 
						
							
							
								c2a73a26b5 
								
							
								 
							
						 
						
							
							
								
								SL compatibility - return only points on segemtn, not ray in llCastRay  
							
							
							
						 
						
							2012-03-05 02:37:51 +01:00  
				
					
						
							
							
								 
						
							
							
								0ed4f24b34 
								
							
								 
							
						 
						
							
							
								
								A stab at making llEjectFromLand work in all cases  
							
							
							
						 
						
							2012-03-05 02:14:27 +01:00  
				
					
						
							
							
								 
						
							
							
								182f5efbe9 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://melanie@3dhosting.de/var/git/careminster into careminster  
							
							
							
						 
						
							2012-03-04 16:23:46 +00:00  
				
					
						
							
							
								 
						
							
							
								6338996f87 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
							... 
							
							
							
							Conflicts:
	OpenSim/Services/AuthenticationService/PasswordAuthenticationService.cs 
							
						 
						
							2012-03-04 16:23:19 +00:00  
				
					
						
							
							
								 
						
							
							
								ac934e2dbb 
								
							
								 
							
						 
						
							
							
								
								Add WebProfiles config to other config example  
							
							
							
						 
						
							2012-03-04 11:11:01 -05:00  
				
					
						
							
							
								 
						
							
							
								33a154e446 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of /home/opensim/var/repo/opensim into v3_support  
							
							
							
						 
						
							2012-03-04 10:42:37 -05:00  
				
					
						
							
							
								 
						
							
							
								01fcd400d7 
								
							
								 
							
						 
						
							
							
								
								update UbitOde  
							
							
							
						 
						
							2012-03-04 04:26:05 +00:00  
				
					
						
							
							
								 
						
							
							
								99bb3ccb3d 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://3dhosting.de/var/git/careminster into ubitwork  
							
							
							
						 
						
							2012-03-04 04:11:38 +00:00  
				
					
						
							
							
								 
						
							
							
								7c931037bd 
								
							
								 
							
						 
						
							
							
								
								update UbitODE  
							
							
							
						 
						
							2012-03-04 01:40:12 +00:00  
				
					
						
							
							
								 
						
							
							
								6dc4a6dfb1 
								
							
								 
							
						 
						
							
							
								
								Zero velocity when drag-copying  
							
							
							
						 
						
							2012-03-04 00:06:07 +01:00  
				
					
						
							
							
								 
						
							
							
								fc781f0894 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://3dhosting.de/var/git/careminster into ubitwork  
							
							
							
						 
						
							2012-03-03 17:08:01 +00:00  
				
					
						
							
							
								 
						
							
							
								1f32730798 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
							... 
							
							
							
							Conflicts:
	OpenSim/Framework/Servers/VersionInfo.cs
	OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs
	OpenSim/Region/Framework/Scenes/ScenePresence.cs 
							
						 
						
							2012-03-03 09:58:57 +00:00  
				
					
						
							
							
								 
						
							
							
								3780df8a32 
								
							
								 
							
						 
						
							
							
								
								Make asset compression optional.  Currently set to false and not configurable from outside MySQLXAssetData.  
							
							
							
						 
						
							2012-03-03 01:43:36 +00:00  
				
					
						
							
							
								 
						
							
							
								75dc8b1aed 
								
							
								 
							
						 
						
							
							
								
								Implement basic gzip compression for xassetdata  
							
							... 
							
							
							
							Whether this is worthwhile is debatable since here we are not transmitting data over a network
In addition, jpeg2000 (the biggest data hog) is already a compressed image format.
May not remain. 
							
						 
						
							2012-03-03 01:28:58 +00:00  
				
					
						
							
							
								 
						
							
							
								2535a4cafc 
								
							
								 
							
						 
						
							
							
								
								If asset data already exists with the required hash then don't rewrite it  
							
							
							
						 
						
							2012-03-03 00:05:02 +00:00  
				
					
						
							
							
								 
						
							
							
								94b323d1d8 
								
							
								 
							
						 
						
							
							
								
								Perform asset storage transactionally  
							
							
							
						 
						
							2012-03-02 23:41:54 +00:00  
				
					
						
							
							
								 
						
							
							
								7113b44bdd 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into xassetservice  
							
							
							
						 
						
							2012-03-02 23:30:19 +00:00  
				
					
						
							
							
								 
						
							
							
								98ad6ed255 
								
							
								 
							
						 
						
							
							
								
								comment out "[CAPS]: ScriptTaskInventory Request" log spam  
							
							
							
						 
						
							2012-03-02 23:29:35 +00:00  
				
					
						
							
							
								 
						
							
							
								e81b3502ef 
								
							
								 
							
						 
						
							
							
								
								Make xassetservice execute one query to retrieve the asset, not two  
							
							
							
						 
						
							2012-03-02 23:26:03 +00:00  
				
					
						
							
							
								 
						
							
							
								c2c102d33e 
								
							
								 
							
						 
						
							
							
								
								Remove outdated comment about checking attachment prims in Scene.PipeEventsForScript()  
							
							
							
						 
						
							2012-03-02 22:52:26 +00:00  
				
					
						
							
							
								 
						
							
							
								089fd61a3b 
								
							
								 
							
						 
						
							
							
								
								Allow a script to receive events if its root prim is in an area where it's allowed to run rather than checking its own prim.  
							
							... 
							
							
							
							This allows scripts to run in child prims that are outside region boundaries.
This is an interim patch applied from http://opensimulator.org/mantis/view.php?id=5899  though it does not resolve that bug
Thanks tglion! 
							
						 
						
							2012-03-02 22:43:24 +00:00  
				
					
						
							
							
								 
						
							
							
								bfcba0a417 
								
							
								 
							
						 
						
							
							
								
								This still causes terrain artefacts  
							
							... 
							
							
							
							Revert " fix my bug on ChODE terrain heightmap build"
This reverts commit aa77d1d486 
							
						 
						
							2012-03-02 22:20:02 +01:00  
				
					
						
							
							
								 
						
							
							
								458f295fdb 
								
							
								 
							
						 
						
							
							
								
								This still causes terrain artefacts  
							
							... 
							
							
							
							Revert " fix the last fix. Regions are square but... Also remove the 0.5 offset in map position. It was apparently needed to fix we having nsamples = size and not size + 1."
This reverts commit 15bc539bd4 
							
						 
						
							2012-03-02 22:19:28 +01:00  
				
					
						
							
							
								 
						
							
							
								d242d47e5c 
								
							
								 
							
						 
						
							
							
								
								OpenID auth needs hashing before authenticating  
							
							
							
						 
						
							2012-03-02 15:05:06 -05:00  
				
					
						
							
							
								 
						
							
							
								6fc350725d 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into v3_support  
							
							
							
						 
						
							2012-03-02 15:02:09 -05:00  
				
					
						
							
							
								 
						
							
							
								64a036b4cf 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://opensimulator.org/var/git/opensim  
							
							
							
						 
						
							2012-03-02 09:19:35 -08:00  
				
					
						
							
							
								 
						
							
							
								8d249f8456 
								
							
								 
							
						 
						
							
							
								
								ScenePresence line endings and fix AllowMovement default to true.  
							
							
							
						 
						
							2012-03-02 09:19:13 -08:00  
				
					
						
							
							
								 
						
							
							
								f42fd7fb77 
								
							
								 
							
						 
						
							
							
								
								update ubitODE  
							
							
							
						 
						
							2012-03-02 15:05:30 +00:00  
				
					
						
							
							
								 
						
							
							
								6e3523e25e 
								
							
								 
							
						 
						
							
							
								
								minor: remove mono compiler warning  
							
							
							
						 
						
							2012-03-02 04:08:07 +00:00