Justin Clarke Casey
11e1948b57
* Replace Scene.GetLandHeight() with a straight query to Scene.Heightmap (which is used in other contexts)
2009-03-05 21:10:39 +00:00
Justin Clarke Casey
3d70dbd01d
* refactor: move media and music url setting from scene into LandObject
2009-03-05 20:53:23 +00:00
Justin Clarke Casey
c213a12b57
* simplify media and music url setting since we never get back a null land object
2009-03-05 20:32:35 +00:00
Justin Clarke Casey
6c735e0828
* Replace some string to byte conversions for object/item name/description fields with the LLUtil function that prevents the max string size from being breached
2009-03-05 19:32:27 +00:00
Justin Clarke Casey
0de34e9a18
* remove now unused serialization code
2009-03-05 18:36:37 +00:00
Mike Mazur
7768f3aa8b
Make DeserializeUUID explicitly private.
2009-03-05 12:57:27 +00:00
MW
732a4fd5fb
Made the OpenSimInventoryFrontendPlugin.DeserializeUUID(Stream stream) method static to get past the build errors. Mikem really needs to check this change over to see its the right approach for what he wanted.
2009-03-05 11:23:31 +00:00
Mike Mazur
1894d69c8a
Fix moving folders.
...
Casting from base class to inherited class is a no-no, and we must
preserve the folder type when moving folders, otherwise it gets set to a
Texture folder (type 0).
2009-03-05 08:30:23 +00:00
Mike Mazur
6994d9239d
Fix creating inventory items and folders.
...
The order of deserialization needed to be changed. Also corrected a bug
that caused no inventory items to be returned on login.
2009-03-05 08:30:15 +00:00
Mike Mazur
56158443b3
Implemented all Inventory frontend handlers.
...
This doesn't mean they all work as expected, though. More changes to
come as testing unveils bugs.
2009-03-05 08:30:08 +00:00
Mike Mazur
293e70a666
Implementing more inventory storage methods.
2009-03-05 08:30:00 +00:00
Mike Mazur
3676062277
Use Inventory{Item,Folder}Base in AssetInventoryServer.
...
Also the first inventory storage methods are implemented.
2009-03-05 08:29:52 +00:00
Mike Mazur
d38bddfb76
A couple cosmetic changes in inventory storage plugin.
2009-03-05 08:29:42 +00:00
Charles Krinke
62eaddbe14
Fixes Mantis #3255 . Thank you kindly, MCortez, for a patch that:
...
Changes to IWindModule interface: Change from assuming a single array of
256 Vector2 values to a lookup function that takes region x, y, z and returns a Vector3
* Changed llWind() to use new lookup method of IWindModule
* Moved logic for determining the wind at a given point in the data array from
llWind() to the Wind Module itself.
2009-03-05 04:24:22 +00:00
Charles Krinke
365b5951ff
Fixes Mantis #3194 . Thank you kindly, Godfrey for a patch that:
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fixes llSetLinkPrimitiveParams() - PRIM_ROTATION rotates the prim
containing the script, rather than the specified child prim
2009-03-05 03:20:28 +00:00
Charles Krinke
f7b914228b
Fixes Mantis #3253 . Thank you kindly, Godfrey, for a patch that:
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Corrects the incomplete implementation of llXorBase64StringsCorrect()
so that it returns the proper reversible result.
2009-03-05 03:15:30 +00:00
Adam Frisby
65990de390
MRM Scripting Changes
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* Renames MiniRegionModule to MRMModule to make it more distinct from the actual Mini Region Module[s] executed in Scene.
* Renames MiniRegionModuleBase to MRMBase for convenience. MRM's need to be adjusted to inherit from MRMBase.
2009-03-05 00:52:59 +00:00
Adam Frisby
0e7e2eba14
* Implements a number of members on SOGObject for use with the MRM Script Engine API.
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* It's lag-tacular! :D
2009-03-05 00:16:06 +00:00
Adam Frisby
f3aac0fa4a
* Fleshed out the MRM Module a little.
...
* Please don't use this yet, it represents a very heavy security risk if you enable it.
2009-03-04 22:14:40 +00:00
Justin Clarke Casey
f18400fcfb
* For now, restore file extension for default oar name I accidentally removed on the last commit
2009-03-04 20:36:09 +00:00
Justin Clarke Casey
b52ac542ad
* Add the abilty to load and save iar item nodes where folders have identical names
2009-03-04 20:31:03 +00:00
Adam Frisby
e57ac6e0bf
* Whoops. Left MiniModule enabled to anyone. (potential security risk). Disabled - edit code to load.
2009-03-04 20:29:50 +00:00
Adam Frisby
ea9bb2f741
* More work on MiniRegionModule module.
2009-03-04 20:28:11 +00:00
Justin Clarke Casey
b57497fd41
* Add gnu tar format long file name support to tar reading and writing.
...
* Not actually tested yet though existing code which doesn't require long file names looks fine
2009-03-04 18:33:05 +00:00
Mike Mazur
b2135c2029
IObjectFace needs to be public to compile.
2009-03-04 03:58:11 +00:00
Adam Frisby
915b0f2448
* More work on MiniRegionModule module.
2009-03-04 02:29:51 +00:00
Adam Frisby
3538eeafa2
* Implementing some interfaces for aformentioned script engine. Ignore this.
2009-03-04 01:38:22 +00:00
Adam Frisby
2fa9e976a3
CONTRIBUTORS.txt cleanup
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* Reverting CONTRIBUTORS.txt change in r1370, restoring to original 'semi-order-of-appearance' format.
* Added some missing contributors. May change this in future to simply cut and paste from the Wiki contributors page.
2009-03-03 23:25:16 +00:00
Jeff Ames
d81bc4b5f2
Avoid NRE if client sends unrecognized packet type.
2009-03-03 17:39:57 +00:00
Jeff Ames
b5cc69f8b2
Update svn properties.
2009-03-03 17:23:11 +00:00
MW
84d6b02475
Renamed ILoginRegionsConnector to ILoginServiceToRegionsConnector and moved it from OpenSim.Client.Linden to OpenSim.Framework.
2009-03-03 16:36:21 +00:00
MW
7a3bb77df9
forgotten files
2009-03-03 15:45:52 +00:00
MW
171015f65f
Moved Linden protocol login handling to modules in OpenSim.Client.Linden. There are two region modules in there LLStandaloneLoginModule (for standalone mode) and LLProxyLoginModule (for grid mode which just handles incoming expect_user and logoff_user messages from the remote login server)
...
Changed OpenSim.Framework.Communications.Tests.LoginServiceTests to use the LLStandaloneLoginService (from the LLStandaloneLoginModule) rather than LocalLoginService. Really these login tests should most likely be somewhere else as they are testing specific implementations of login services.
Commented out the old LocalLoginService as its no longer used, but want to check there are no problems before it gets deleted.
2009-03-03 15:41:21 +00:00
MW
76133d0763
Refactoring of CreateCommsManagerPlugin.
...
Plus some general cleanup of a few other files (deleting excess blank lines etc)
2009-03-03 12:51:54 +00:00
MW
8ebd5b409a
Renamed OpenSimBase m_autoCreateLindenStack to m_autoCreateClientStack
2009-03-02 18:04:00 +00:00
MW
c256fbbccd
Added more error info to CreateCommsManagerPlugin.
2009-03-02 17:47:42 +00:00
MW
bf3e1956fb
Added some debug output to CreateCommsManagerPlugin
2009-03-02 17:29:21 +00:00
MW
03b8eddc37
Added OpenSim.Client.Linden which is a (non shared) region module that creates and initialises the LindenClientStack (or actually whatever client stack was set in opensim.ini) for that region. Currently this module is still at a early stage so just for testing, so its hardcoded to be disabled. To enable first turn off auto creation of the client stack in opensimbase (see last revision) and then in OpenSim.Client.Linden.LLClientStackModule change bool m_createClientStack = false; to true.
2009-03-02 17:18:24 +00:00
MW
3c46ee9326
Moved the SetupScene methods from RegionApplicationBase to OpenSimBase [Do we really still need RegionApplicationBase?]
...
Added a flag (bool m_autoCreateLindenStack = true) which says if the ClientStack will be autocreated and initialised when creating regions. This helps with moving ClientStacks to Region modules.
Currently this flag is hardcoded to true, as it is only for testing at the moment, so you need to change the value in the code if you want to turn off auto creating.
2009-03-02 16:33:11 +00:00
MW
ff76102644
Changed IClientNetworkServer.AddScene method from void AddScene(Scene x) to void AddScene(IScene x). As there should be no need for the client view to have a reference to Scene. IScene should be all it needs.
2009-03-02 14:42:01 +00:00
MW
1dcbea0144
Removed the commented out InitialiseStandaloneServices and InitialiseGridServices (which are now preformed in CreateCommsManagerPlugin) methods from OpenSimBase and HGOpenSimNode. As if we decided to swap back to the old methods we can always re-add them, rather than leave them commented out.
2009-03-02 11:21:18 +00:00
MW
202f990d2a
After another heroic and bloody battle, OpenSim Dino Expedition 1, killed off OsSetParcelMediaTime, which was only ever added for testing. And all the logic code of it has been commented out for a long time.
2009-03-02 11:03:11 +00:00
MW
aae39f9e3e
As part of a dinosaur hunting expedition, IScenePresenceBody.cs was terminated. The expedition leader, MW, believes it never lead a meaningful life, and is sure it hasn't contributed anything in the last 500,000 years (or 2 years).
2009-03-02 10:52:27 +00:00
Charles Krinke
dc314ee50c
Mantis#3249. Thank you kindly, Tlaukkan (Tommil) for a patch that:
...
* Removed compiler warnings
* Updated protobuf-net and MXP license files.
2009-03-01 19:33:12 +00:00
Dahlia Trimble
63992d92fe
Thanks tommil for mantis #3248 - a patch that adds support for avatar movement to MXP module.
2009-03-01 18:31:27 +00:00
Jeff Ames
808e4a847a
Update svn properties, add copyright headers, minor formatting cleanup.
2009-03-01 09:15:31 +00:00
MW
23a7af4538
Added check so Util.ReadSettingsFromIniFile doesn't try to set static fields.
2009-02-28 16:42:13 +00:00
MW
77b70759a6
Copied the Util.ReadSettingsFromIniFile method from the branch to trunk.
2009-02-28 16:13:20 +00:00
MW
7a2985b441
Changed it so only .ini file types are loaded from the (optional) config directory rather all files types in that folder.
2009-02-28 15:16:12 +00:00
MW
d6b8b41a5b
Applied Patch from mantis #3245 . Thanks tlaukkan/Tommil
2009-02-28 14:04:02 +00:00