b9ef6ed047 
								
							
								 
							
						 
						
							
							
								
								* Don't abort (and keep failing) the update if one Entity gives us an exception when we try to update it  
							
							... 
							
							
							
							* This doesn't remove bug 757, but does largely remove the worst consequences 
							
						 
						
							2008-03-12 18:11:08 +00:00  
				
					
						
							
							
								 
						
							
							
								c310f2ab24 
								
							
								 
							
						 
						
							
							
								
								* Since remoting exceptions occur quite often in some cases (e.g. when a neighbouring region is down), put out only the source and message of the RemotingException (not the stack trace) to the console.  
							
							... 
							
							
							
							* It doesn't appear that the remoting stack trace yields any useful information anyway 
							
						 
						
							2008-03-12 17:37:00 +00:00  
				
					
						
							
							
								 
						
							
							
								42123770de 
								
							
								 
							
						 
						
							
							
								
								* Add comments and slight corrections to ClientView.AgentTextureCached  
							
							... 
							
							
							
							* Reduce 'asset not found' console debug spam 
							
						 
						
							2008-03-12 17:02:08 +00:00  
				
					
						
							
							
								 
						
							
							
								fc551ef127 
								
							
								 
							
						 
						
							
							
								
								Applied patch from mantis  #749 , Grass now stays to set type when moved. thanks Grumly57.  
							
							
							
						 
						
							2008-03-12 15:53:04 +00:00  
				
					
						
							
							
								 
						
							
							
								2fea38a5f2 
								
							
								 
							
						 
						
							
							
								
								Applied patch from mantis  #610 , fixed invalid filenames with dump_assets_to_file set to true. thanks tyre.  
							
							
							
						 
						
							2008-03-12 15:45:56 +00:00  
				
					
						
							
							
								 
						
							
							
								be6d8f6d9a 
								
							
								 
							
						 
						
							
							
								
								* Switched Noise 'Flood Area' brush to use Perlin rather than random noise.  
							
							... 
							
							
							
							* Fixed a bug with the Smooth Area brush. 
							
						 
						
							2008-03-12 13:49:38 +00:00  
				
					
						
							
							
								 
						
							
							
								d626125825 
								
							
								 
							
						 
						
							
							
								
								* Fix for Smooth Area Flood Brush, now doesn't flood the entire sim.  
							
							
							
						 
						
							2008-03-12 13:03:44 +00:00  
				
					
						
							
							
								 
						
							
							
								1277f68f43 
								
							
								 
							
						 
						
							
							
								
								* Fix for SQLiteAssetData - We now ignore duplicate assets. We shouldn't support replacing a asset with a fixed UUID as this leads to potential collisions and revisioning issues when proxying down the road.  
							
							
							
						 
						
							2008-03-12 12:59:09 +00:00  
				
					
						
							
							
								 
						
							
							
								43148ffc23 
								
							
								 
							
						 
						
							
							
								
								Update svn properties.  
							
							
							
						 
						
							2008-03-12 12:22:43 +00:00  
				
					
						
							
							
								 
						
							
							
								935e67a783 
								
							
								 
							
						 
						
							
							
								
								* Updated Terrain Module  
							
							... 
							
							
							
							* Terrain Area-of-Effect brushes now should work properly.
* Updated the scale / effect of various brushes. Small & Medium brushes should now actually do something. 
							
						 
						
							2008-03-12 11:47:34 +00:00  
				
					
						
							
							
								 
						
							
							
								95e4d1ae5e 
								
							
								 
							
						 
						
							
							
								
								* made some privates protected  
							
							
							
						 
						
							2008-03-12 11:18:43 +00:00  
				
					
						
							
							
								 
						
							
							
								e2dfd919bc 
								
							
								 
							
						 
						
							
							
								
								* made GridManager class public  
							
							
							
						 
						
							2008-03-12 11:11:52 +00:00  
				
					
						
							
							
								 
						
							
							
								8e27656fcc 
								
							
								 
							
						 
						
							
							
								
								* Refactored some terrain brushes to move out some common functions into TerrainUtil class. More needs doing.  
							
							... 
							
							
							
							* Adjusted strength of brushes to Math.Pow(2,size), this should in theory work closer to how it was before. 
							
						 
						
							2008-03-12 11:02:30 +00:00  
				
					
						
							
							
								 
						
							
							
								df104e6f84 
								
							
								 
							
						 
						
							
							
								
								* Renamed Main.cs to GridServerBase.cs  
							
							
							
						 
						
							2008-03-12 10:16:28 +00:00  
				
					
						
							
							
								 
						
							
							
								3f45cfc591 
								
							
								 
							
						 
						
							
							
								
								* Refactored out exe bit out of Grid Server for great justice  
							
							
							
						 
						
							2008-03-12 10:13:19 +00:00  
				
					
						
							
							
								 
						
							
							
								f1b8712da3 
								
							
								 
							
						 
						
							
							
								
								* Refactored some internals in Grid Server Main  
							
							
							
						 
						
							2008-03-12 09:50:12 +00:00  
				
					
						
							
							
								 
						
							
							
								d873a043dd 
								
							
								 
							
						 
						
							
							
								
								* Refactored out creation of LoginResponse  
							
							... 
							
							
							
							* Refactored out ErrorResponse 
							
						 
						
							2008-03-12 09:37:39 +00:00  
				
					
						
							
							
								 
						
							
							
								47ed69c933 
								
							
								 
							
						 
						
							
							
								
								* Extracted RegionProfileData from Request  
							
							... 
							
							
							
							* Introduced ValidateNewRegion and ValidateOverwrite 
							
						 
						
							2008-03-12 09:17:23 +00:00  
				
					
						
							
							
								 
						
							
							
								da854b9691 
								
							
								 
							
						 
						
							
							
								
								* minor refactoring  
							
							
							
						 
						
							2008-03-12 08:44:36 +00:00  
				
					
						
							
							
								 
						
							
							
								8194a83f54 
								
							
								 
							
						 
						
							
							
								
								* ignored some bins  
							
							
							
						 
						
							2008-03-12 08:41:44 +00:00  
				
					
						
							
							
								 
						
							
							
								f25e47e368 
								
							
								 
							
						 
						
							
							
								
								* Ignored some bins  
							
							
							
						 
						
							2008-03-12 08:23:00 +00:00  
				
					
						
							
							
								 
						
							
							
								163a7cb6c8 
								
							
								 
							
						 
						
							
							
								
								better fix for 551, not sure why I missed this earlier  
							
							
							
						 
						
							2008-03-12 02:48:08 +00:00  
				
					
						
							
							
								 
						
							
							
								6da664edbe 
								
							
								 
							
						 
						
							
							
								
								Refactor out some duplicate code.  
							
							
							
						 
						
							2008-03-11 22:15:28 +00:00  
				
					
						
							
							
								 
						
							
							
								c1bec32efc 
								
							
								 
							
						 
						
							
							
								
								Update svn properties.  
							
							
							
						 
						
							2008-03-11 22:03:41 +00:00  
				
					
						
							
							
								 
						
							
							
								6340fa0aab 
								
							
								 
							
						 
						
							
							
								
								Ensure resolution of mantis 113  
							
							
							
						 
						
							2008-03-11 21:37:35 +00:00  
				
					
						
							
							
								 
						
							
							
								0159aa7048 
								
							
								 
							
						 
						
							
							
								
								get rid of artificial InventoryLock object in favor of  
							
							... 
							
							
							
							locking on the DataSet.  This doesn't change any functionality
and leaves us with one less object. 
							
						 
						
							2008-03-11 21:23:06 +00:00  
				
					
						
							
							
								 
						
							
							
								ed4710eda0 
								
							
								 
							
						 
						
							
							
								
								added early readme  
							
							
							
						 
						
							2008-03-11 20:43:08 +00:00  
				
					
						
							
							
								 
						
							
							
								2827339345 
								
							
								 
							
						 
						
							
							
								
								Attempted fix for  http://opensimulator.org/mantis/view.php?id=551  
							
							
							
						 
						
							2008-03-11 20:38:55 +00:00  
				
					
						
							
							
								 
						
							
							
								1dfa382e44 
								
							
								 
							
						 
						
							
							
								
								moving everything into OpenSim.TestSuite namespace  
							
							
							
						 
						
							2008-03-11 20:15:07 +00:00  
				
					
						
							
							
								 
						
							
							
								e7e157d95e 
								
							
								 
							
						 
						
							
							
								
								* Temporarily disabling sending of ImageNotInDatabasePacket when a texture isn't found, since this appears to be crashing Linden client 1.19.0(5)  
							
							
							
						 
						
							2008-03-11 18:41:22 +00:00  
				
					
						
							
							
								 
						
							
							
								4ed96d9929 
								
							
								 
							
						 
						
							
							
								
								* Very temporarily put AgentCachedTexturePackets onto the wind rather than the texture queue  
							
							... 
							
							
							
							* This is in order to identify whether it is these which are somehow causing the massive texture packet bloat,
* since this is the only other packet put on to that queue other than the TextureSender ones 
							
						 
						
							2008-03-11 18:37:06 +00:00  
				
					
						
							
							
								 
						
							
							
								fa79433d2e 
								
							
								 
							
						 
						
							
							
								
								clone off pCampBot to OpenSim.TestSuite, as I'm going to be  
							
							... 
							
							
							
							making enough breaking changes that I'd rather not mess up
people currently using pCampBot effectively. 
							
						 
						
							2008-03-11 18:06:25 +00:00  
				
					
						
							
							
								 
						
							
							
								956f7cb4f9 
								
							
								 
							
						 
						
							
							
								
								* Very minor error message change in GridAssetClient  
							
							
							
						 
						
							2008-03-11 17:55:49 +00:00  
				
					
						
							
							
								 
						
							
							
								11ba471bcc 
								
							
								 
							
						 
						
							
							
								
								* Applying patch  #754  - Fix for Vector Magnitude operation. Thanks cmickeyb!  
							
							
							
						 
						
							2008-03-11 16:19:01 +00:00  
				
					
						
							
							
								 
						
							
							
								b40957b57c 
								
							
								 
							
						 
						
							
							
								
								* Applying patch from Mantis  #607  - Grid Server crash. Thanks Diva.  
							
							
							
						 
						
							2008-03-11 15:48:50 +00:00  
				
					
						
							
							
								 
						
							
							
								f0bfb87979 
								
							
								 
							
						 
						
							
							
								
								Eliminated several compiler warning messages  
							
							
							
						 
						
							2008-03-11 04:40:39 +00:00  
				
					
						
							
							
								 
						
							
							
								bec947cde3 
								
							
								 
							
						 
						
							
							
								
								The plugin loader can now handle plugin dependencies without hardcoding  
							
							
							
						 
						
							2008-03-11 03:10:21 +00:00  
				
					
						
							
							
								 
						
							
							
								9ef044727e 
								
							
								 
							
						 
						
							
							
								
								this fixes a port initialization problem in the LoadBalancer plugin  
							
							
							
						 
						
							2008-03-11 02:49:44 +00:00  
				
					
						
							
							
								 
						
							
							
								e128819b20 
								
							
								 
							
						 
						
							
							
								
								this fixes up the exponentially growing startup times caused  
							
							... 
							
							
							
							by not deleting the landaccesslist.  If this triggers an
sqlite error on .NET, we'll need to track that down seperatly. 
							
						 
						
							2008-03-11 00:22:56 +00:00  
				
					
						
							
							
								 
						
							
							
								f46fcbb9d2 
								
							
								 
							
						 
						
							
							
								
								* Added Linear Acceleration reporting to the ODEPlugin.  
							
							... 
							
							
							
							* Added support for LSL llGetOmega (Rotational/Angular Velocity)- ODEPlugin is the only physics plugin that reports it. 
							
						 
						
							2008-03-10 14:14:44 +00:00  
				
					
						
							
							
								 
						
							
							
								d0123a796b 
								
							
								 
							
						 
						
							
							
								
								ODEPlugin  
							
							... 
							
							
							
							* Added osSetPrimFloatOnWater(BOOL) to make Physical prim float at the water level.   
* osSetPrimFloatOnWater(TRUE); or osSetPrimFloatOnWater(FALSE);
* By default, prim do not float at the water level.
* More work is needed on the floating, but it's a start. 
							
						 
						
							2008-03-10 05:56:58 +00:00  
				
					
						
							
							
								 
						
							
							
								8bea3dbdb9 
								
							
								 
							
						 
						
							
							
								
								* Added ODEPlugin Support for llSetBuoyancy.   Set Buoyancy to 1 for space prim.  
							
							... 
							
							
							
							* Added WaterLevel support to the ODEPlugin.   More on this later. 
							
						 
						
							2008-03-10 05:23:43 +00:00  
				
					
						
							
							
								 
						
							
							
								8bba8e232c 
								
							
								 
							
						 
						
							
							
								
								* Fixed a few things and enabling Physical Prim border crossings again.  
							
							... 
							
							
							
							* Everyone try to push a physical prim across a region border now. 
							
						 
						
							2008-03-09 20:29:59 +00:00  
				
					
						
							
							
								 
						
							
							
								f89e7107bb 
								
							
								 
							
						 
						
							
							
								
								* Fix for hydraulic erosion brush. Still not working as planned, but getting closer. Bugs may be due to the water distribution pattern.  
							
							
							
						 
						
							2008-03-09 19:22:21 +00:00  
				
					
						
							
							
								 
						
							
							
								7cae577094 
								
							
								 
							
						 
						
							
							
								
								ODE Plugin  
							
							... 
							
							
							
							* More cleanup
* Less noise 
							
						 
						
							2008-03-09 17:50:24 +00:00  
				
					
						
							
							
								 
						
							
							
								9bc6ee576e 
								
							
								 
							
						 
						
							
							
								
								Update svn properties.  
							
							
							
						 
						
							2008-03-09 16:51:34 +00:00  
				
					
						
							
							
								 
						
							
							
								42e1a6ee95 
								
							
								 
							
						 
						
							
							
								
								* Fix to the OlsenSphere brush to make it more powerful.  
							
							... 
							
							
							
							* W.I.P: Hydraulic Erosion (Spherical) paintbrush - code is all there, but some work is required on the initial parameters to get it to function correctly. Replaces the smooth brush when `newbrushes` is switched on. 
							
						 
						
							2008-03-09 16:50:09 +00:00  
				
					
						
							
							
								 
						
							
							
								5b6eba968b 
								
							
								 
							
						 
						
							
							
								
								* Fixed the Link + Duplicate + Unlink both = 'ODE Invalid Argument in Collision Space Crash'  
							
							... 
							
							
							
							* Added: Console comment: [PHYSICS]: The scene reused a disposed PhysActor! *waves finger*, Don't be evil. 
							
						 
						
							2008-03-09 16:32:44 +00:00  
				
					
						
							
							
								 
						
							
							
								081b2ac34e 
								
							
								 
							
						 
						
							
							
								
								* Cleaned up some locking on the ODEPlugin to make it more developer friendly  
							
							... 
							
							
							
							* Expect the occasional deadlock? 
							
						 
						
							2008-03-09 15:43:01 +00:00  
				
					
						
							
							
								 
						
							
							
								7981c45750 
								
							
								 
							
						 
						
							
							
								
								Update svn properties.  
							
							
							
						 
						
							2008-03-09 15:08:03 +00:00