6166a40440 
								
							
								 
							
						 
						
							
							
								
								Update C5.dll to version 1.1.1 from 1.1.0  
							
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							C5 is a collections library and can be found at http://www.itu.dk/research/c5/ 
This is used in the UDP texture (image) sending code. 
							
						 
						
							2012-01-03 20:22:15 +00:00  
				
					
						
							
							
								 
						
							
							
								983b49c0c8 
								
							
								 
							
						 
						
							
							
								
								commented out "Prevented flyoff" log message for now as this becomes problematic with bot testing.  
							
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							Please uncomment if still needed. 
							
						 
						
							2012-01-03 18:25:31 +00:00  
				
					
						
							
							
								 
						
							
							
								01eacd3a31 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://opensimulator.org/var/git/opensim  
							
							
							
						 
						
							2012-01-03 18:22:14 +00:00  
				
					
						
							
							
								 
						
							
							
								e78a3913e0 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://opensimulator.org/var/git/opensim  
							
							
							
						 
						
							2012-01-03 12:22:13 -05:00  
				
					
						
							
							
								 
						
							
							
								2c8e72217e 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'new_modules'  
							
							
							
						 
						
							2012-01-03 12:20:49 -05:00  
				
					
						
							
							
								 
						
							
							
								6941058824 
								
							
								 
							
						 
						
							
							
								
								Profile Updates  
							
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							Update basic profile to use the replaceable interface, making configuration less error-prone. Add support to query avatar's home user account and profile service for regions usng the updated OpenProfileModule with Hypergrid. 
							
						 
						
							2012-01-03 11:10:23 -05:00  
				
					
						
							
							
								 
						
							
							
								fa79588a20 
								
							
								 
							
						 
						
							
							
								
								minor: add missing newlines to pCampbot usage statement  
							
							
							
						 
						
							2012-01-03 15:42:36 +00:00  
				
					
						
							
							
								 
						
							
							
								fac8c25851 
								
							
								 
							
						 
						
							
							
								
								Reduce accessibility of some J2KImage/LLImageManager properties and methods to reduce potential code complexity and make code reading easier.  
							
							
							
						 
						
							2012-01-02 21:31:42 +00:00  
				
					
						
							
							
								 
						
							
							
								014a86c26b 
								
							
								 
							
						 
						
							
							
								
								Adding commented out log messages and some minor formatting for future bug hunting.  No functional changes.  
							
							
							
						 
						
							2012-01-02 19:46:30 +00:00  
				
					
						
							
							
								 
						
							
							
								87374274b9 
								
							
								 
							
						 
						
							
							
								
								Fix for failed http request status  
							
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							Thanks "sendapatch" for fixes to llHTTPRequest status reporting. 
							
						 
						
							2012-01-01 23:44:46 -05:00  
				
					
						
							
							
								 
						
							
							
								56dbcae402 
								
							
								 
							
						 
						
							
							
								
								Bug fix in map tiles in standalone: the map has been blank since commit  01ae916bad r/17324 (Nov.18, justincc). But the root cause comes from commit  02e54c57c4 Author: Oren Hurvitz Date: 7/22/2011  
							
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							This is a nasty situation. The map tile UUID is, in principle, stored authoritatively in RegionSettings. However, it also needs to be stored in the Grid Service because that's how other sims can retrieve it to send it in Map Blocks to non-V3 viewers. So every time the tile image changes, that change needs to propagate to the Grid Service, and this is done via RegisterRegion (ugh!). Interestingly, this problem didn't affect grids because by default AllowRemoteDelete is false, so the prior images aren't being deleted from the asset servers -- but they were not being correctly updated in the map either, the map was stuck with old images. 
							
						 
						
							2011-12-30 21:32:28 -08:00  
				
					
						
							
							
								 
						
							
							
								5d8ed077bc 
								
							
								 
							
						 
						
							
							
								
								Bring back the Hyperlinker to the Robust console. Moved the config to [GridService]. Changed all HG-related .inis, including HyperSimianGrid. No changes in user-facing inis.  
							
							
							
						 
						
							2011-12-30 19:17:35 -08:00  
				
					
						
							
							
								 
						
							
							
								5aad1f7afe 
								
							
								 
							
						 
						
							
							
								
								Default LocalToGrid to true. Fixes minor bug introduced yesterday where old robust UserAccount service would result is LocalToGrid at the sim being false.  
							
							
							
						 
						
							2011-12-30 10:40:57 -08:00  
				
					
						
							
							
								 
						
							
							
								967ea51980 
								
							
								 
							
						 
						
							
							
								
								Set the local grid flag in the user account through the simian connector  
							
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							This should make bi-directional hypergrid work. 
							
						 
						
							2011-12-29 16:37:16 -08:00  
				
					
						
							
							
								 
						
							
							
								571efeddb2 
								
							
								 
							
						 
						
							
							
								
								Added UserManagementModule.IsLocalGridUser(UUID) to be used throughout region Scenes and Modules. Changed existing modules to use it instead of assuming that foreign = null account.  
							
							
							
						 
						
							2011-12-29 16:12:06 -08:00  
				
					
						
							
							
								 
						
							
							
								42f5394677 
								
							
								 
							
						 
						
							
							
								
								Added field LocalToGrid in UserAccount. Context: make HG work in Simian.  
							
							
							
						 
						
							2011-12-29 15:39:12 -08:00  
				
					
						
							
							
								 
						
							
							
								98ab3dffa3 
								
							
								 
							
						 
						
							
							
								
								Deleted two obsolete files in Inventory modules.  
							
							
							
						 
						
							2011-12-29 15:33:04 -08:00  
				
					
						
							
							
								 
						
							
							
								ef4d989f37 
								
							
								 
							
						 
						
							
							
								
								Deleted unused methods from HGAssetBroker  
							
							
							
						 
						
							2011-12-29 15:21:56 -08:00  
				
					
						
							
							
								 
						
							
							
								6974596e83 
								
							
								 
							
						 
						
							
							
								
								Fixed mix-up in UserAccount fields when passing UserAccounts remotely.  
							
							
							
						 
						
							2011-12-29 12:34:57 -08:00  
				
					
						
							
							
								 
						
							
							
								b756077269 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://opensimulator.org/var/git/opensim  
							
							
							
						 
						
							2011-12-29 12:18:22 -08:00  
				
					
						
							
							
								 
						
							
							
								70e36ee2b4 
								
							
								 
							
						 
						
							
							
								
								HG: more adjustments for making HG Simian work. Added server_uri as new key on get_agent_home in UAS.  
							
							
							
						 
						
							2011-12-29 12:17:58 -08:00  
				
					
						
							
							
								 
						
							
							
								5b52440e61 
								
							
								 
							
						 
						
							
							
								
								Introduce a LightShare kill packet ans send it when needed. Currently only  
							
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							understood by AVN v0.3 
							
						 
						
							2011-12-28 09:24:02 +00:00  
				
					
						
							
							
								 
						
							
							
								f36fe45fa7 
								
							
								 
							
						 
						
							
							
								
								Add Copy task to Prebuild.exe (vsxxxx targets)  
							
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							<Files>
    <Match pattern="*.cs" recurse="true"/>
    <Match pattern="../bin/MyConfig.xml" buildAction="Copy" recurse="false" destination="$(OutputPath)" />
  </Files> 
							
						 
						
							2011-12-25 00:04:42 -05:00  
				
					
						
							
							
								 
						
							
							
								b6cfe15c7c 
								
							
								 
							
						 
						
							
							
								
								HG: more / love for Xmas  
							
							
							
						 
						
							2011-12-24 07:44:26 -08:00  
				
					
						
							
							
								 
						
							
							
								f9a1fd5748 
								
							
								 
							
						 
						
							
							
								
								HG: one more adjustment with trailing /s  
							
							
							
						 
						
							2011-12-23 15:08:13 -08:00  
				
					
						
							
							
								 
						
							
							
								d38b8caf2b 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://opensimulator.org/var/git/opensim  
							
							
							
						 
						
							2011-12-23 10:58:55 -08:00  
				
					
						
							
							
								 
						
							
							
								26bb95fe3d 
								
							
								 
							
						 
						
							
							
								
								HG: AAdded a few missing /'s at the end of URLs  
							
							
							
						 
						
							2011-12-23 10:58:30 -08:00  
				
					
						
							
							
								 
						
							
							
								c6ce464dbc 
								
							
								 
							
						 
						
							
							
								
								remove the old region crossing handler  
							
							
							
						 
						
							2011-12-23 10:13:32 -08:00  
				
					
						
							
							
								 
						
							
							
								456c89a7a3 
								
							
								 
							
						 
						
							
							
								
								Fixes some problems with objects that attempt to cross a region boundary  
							
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							into a region that does not exist. This is particularly problematic for
physical objects where the velocity continues to move them out of the
region causing an infinite number of failed region crossings. The patch
forces an object that fails a crossing to be non-physical and moves it
back into the starting region. 
							
						 
						
							2011-12-22 16:59:51 -08:00  
				
					
						
							
							
								 
						
							
							
								f394cb2e8f 
								
							
								 
							
						 
						
							
							
								
								fix the UsesPhysics flag to reference the physics flag rather than the temponrez flag  
							
							
							
						 
						
							2011-12-22 16:21:32 -08:00  
				
					
						
							
							
								 
						
							
							
								6b08c051a3 
								
							
								 
							
						 
						
							
							
								
								Enables processing of hypergrid links through simiangrid services. Thanks  
							
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							otakup0pe 
							
						 
						
							2011-12-22 15:31:51 -08:00  
				
					
						
							
							
								 
						
							
							
								790ca65c84 
								
							
								 
							
						 
						
							
							
								
								Align default ODE_STEPSIZE with that already used through OpenSimDefaults.ini  
							
							
							
						 
						
							2011-12-22 20:22:15 +00:00  
				
					
						
							
							
								 
						
							
							
								7ccd8f8f1d 
								
							
								 
							
						 
						
							
							
								
								rename Scene.m_physicalPrim to PhysicalPrims since its public and access external as a property  
							
							
							
						 
						
							2011-12-22 19:57:50 +00:00  
				
					
						
							
							
								 
						
							
							
								f7dbdba447 
								
							
								 
							
						 
						
							
							
								
								Remove unused m_physicalPrim parameter from SOG.ApplyPhysics()  
							
							
							
						 
						
							2011-12-22 19:52:09 +00:00  
				
					
						
							
							
								 
						
							
							
								48113f0fc8 
								
							
								 
							
						 
						
							
							
								
								Make it possible to force all prims to be phantom via the collidable_prim boolean setting in the OpenSim.ini config [Startup] section.  
							
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							Naturally, default is true.
When set to false, "phantom" flags on prims can be set as usual but all prims remain phantom.
This setting is for test purposes.
This switch does not affect the collision of avatars with the terrain. 
							
						 
						
							2011-12-22 19:44:52 +00:00  
				
					
						
							
							
								 
						
							
							
								469955889e 
								
							
								 
							
						 
						
							
							
								
								Region crossings redone: (1) removed WaitForCallback. Now that we are passing the entire agent with attachs in one big message we don't necessarily need to wait for confirmation. The callback sometimes is problematic and it adds delay to the process. (2) Z velocity sent to the viewer = 0. This is an heuristic; the Z velocity usually is negative, and it makes the viewer move the avie down. This only matters while the agent is in transit and therefore not being physically simulated by neither region. As soon as the receiving region receives CompleteMovement from the viewer, the position and velocity get corrected.  
							
							
							
						 
						
							2011-12-22 09:30:06 -08:00  
				
					
						
							
							
								 
						
							
							
								7f527814d5 
								
							
								 
							
						 
						
							
							
								
								And a typo fix  
							
							
							
						 
						
							2011-12-22 16:57:49 +00:00  
				
					
						
							
							
								 
						
							
							
								6412349dec 
								
							
								 
							
						 
						
							
							
								
								Add a few comments, correct a merge artefact  
							
							
							
						 
						
							2011-12-22 16:51:51 +00:00  
				
					
						
							
							
								 
						
							
							
								2347593dac 
								
							
								 
							
						 
						
							
							
								
								Harmonizing SP with Avination  
							
							
							
						 
						
							2011-12-22 16:48:52 +00:00  
				
					
						
							
							
								 
						
							
							
								219ec7ef20 
								
							
								 
							
						 
						
							
							
								
								Fixing a bug introduced yesterday. This put the precondition test inside CheckForBorderCrossing the right way.  
							
							
							
						 
						
							2011-12-22 08:18:03 -08:00  
				
					
						
							
							
								 
						
							
							
								bb0c6a498b 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://opensimulator.org/var/git/opensim  
							
							
							
						 
						
							2011-12-21 15:17:44 -08:00  
				
					
						
							
							
								 
						
							
							
								ddff2f246c 
								
							
								 
							
						 
						
							
							
								
								Moved an external test into the method that uses those preconditions.  
							
							
							
						 
						
							2011-12-21 15:17:26 -08:00  
				
					
						
							
							
								 
						
							
							
								651f9f47d0 
								
							
								 
							
						 
						
							
							
								
								HG: Verify that the user is local  
							
							
							
						 
						
							2011-12-21 14:56:38 -08:00  
				
					
						
							
							
								 
						
							
							
								7693e6a3a8 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://opensimulator.org/var/git/opensim  
							
							
							
						 
						
							2011-12-20 14:46:44 -08:00  
				
					
						
							
							
								 
						
							
							
								41b02a7208 
								
							
								 
							
						 
						
							
							
								
								Remove unused SetAcceleration and add set on Acceleration parameter  
							
							
							
						 
						
							2011-12-20 14:45:32 -08:00  
				
					
						
							
							
								 
						
							
							
								a1dc4e830d 
								
							
								 
							
						 
						
							
							
								
								Remove unused SetAcceleration and add set on Acceleration parameter  
							
							
							
						 
						
							2011-12-20 13:40:24 -08:00  
				
					
						
							
							
								 
						
							
							
								fa0a71253f 
								
							
								 
							
						 
						
							
							
								
								Though the viewer warns about receiving this, not sending appears to break baked texture caching when crossing region boundaries.  
							
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							Needs further investigation.
Revert "Stop sending the viewer its own AvatarAppearance packet."
This reverts commit 92039f295d 
							
						 
						
							2011-12-20 18:54:15 +00:00  
				
					
						
							
							
								 
						
							
							
								dd69c9fd20 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://opensimulator.org/var/git/opensim  
							
							
							
						 
						
							2011-12-20 09:53:05 -08:00  
				
					
						
							
							
								 
						
							
							
								25cbba9bca 
								
							
								 
							
						 
						
							
							
								
								Fixed bug of avie going under the terrain when crossing regions in certain directions. This was a 1-off bug: the terrain was being placed in 127, 127 resulting in a bounding box if -2, 256. I placed it in 128, 128 resulting in a bounding box of -1, 257.  
							
							
							
						 
						
							2011-12-20 09:43:39 -08:00  
				
					
						
							
							
								 
						
							
							
								87a2d8d51b 
								
							
								 
							
						 
						
							
							
								
								Move HandleObjectGroupUpdate() from GroupsModule to Scene.PacketHandlers.cs as this is updating SOG/SOP.GroupID, which is arguably generic.  
							
							
							
						 
						
							2011-12-19 23:03:45 +00:00