747786aac0 
								
							
								 
							
						 
						
							
							
								
								Merge commit '20da04fd0c909a00c0cdc2585f242e95c868801a' into bigmerge  
							
							
							
						 
						
							2011-10-25 01:43:05 +01:00  
				
					
						
							
							
								 
						
							
							
								d68b73bfba 
								
							
								 
							
						 
						
							
							
								
								Merge commit '227db07f2ff8a1ba840a0d3018bb242a34d6038f' into bigmerge  
							
							
							
						 
						
							2011-10-25 01:42:56 +01:00  
				
					
						
							
							
								 
						
							
							
								a8cc81a37e 
								
							
								 
							
						 
						
							
							
								
								Merge commit 'f08664f422f984fa57cc0ecb97c04eee3dccd183' into bigmerge  
							
							... 
							
							
							
							Conflicts:
	OpenSim/Region/Framework/Scenes/Scene.cs
	OpenSim/Region/Framework/Scenes/ScenePresence.cs 
							
						 
						
							2011-10-25 01:42:52 +01:00  
				
					
						
							
							
								 
						
							
							
								9ceb98344a 
								
							
								 
							
						 
						
							
							
								
								Merge commit '631d5e16ef8c5340b6283b1a9ed9cc95aea3e3a1' into bigmerge  
							
							
							
						 
						
							2011-10-25 01:37:11 +01:00  
				
					
						
							
							
								 
						
							
							
								13d635d1d7 
								
							
								 
							
						 
						
							
							
								
								Merge commit 'f5f7ca47ea7a27fb7f82367cc7a4e04e11cb5155' into bigmerge  
							
							
							
						 
						
							2011-10-25 01:37:01 +01:00  
				
					
						
							
							
								 
						
							
							
								8e69dde397 
								
							
								 
							
						 
						
							
							
								
								Merge commit 'ea7366ddc6f0e13519589fcaa3729fd36b5eef79' into bigmerge  
							
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							Conflicts:
	OpenSim/Region/ScriptEngine/XEngine/XEngine.cs 
							
						 
						
							2011-10-25 01:36:39 +01:00  
				
					
						
							
							
								 
						
							
							
								0b833c458a 
								
							
								 
							
						 
						
							
							
								
								Merge commit 'c5826d589ab2f33a71105bc2d3015ffbb7dd2973' into bigmerge  
							
							
							
						 
						
							2011-10-25 01:35:51 +01:00  
				
					
						
							
							
								 
						
							
							
								b8352c153b 
								
							
								 
							
						 
						
							
							
								
								Merge commit '36e73dbc9b7fb46885865f5537c43a29239fd559' into bigmerge  
							
							
							
						 
						
							2011-10-25 01:35:38 +01:00  
				
					
						
							
							
								 
						
							
							
								080a41e9f9 
								
							
								 
							
						 
						
							
							
								
								Merge commit 'f9ffd2538f3bf300e8f751258a6129fb780b5b0a' into bigmerge  
							
							
							
						 
						
							2011-10-25 01:35:30 +01:00  
				
					
						
							
							
								 
						
							
							
								5f025d20fe 
								
							
								 
							
						 
						
							
							
								
								Fix ground sit autopilot  
							
							
							
						 
						
							2011-10-25 00:53:39 +02:00  
				
					
						
							
							
								 
						
							
							
								e14cb45b9b 
								
							
								 
							
						 
						
							
							
								
								Drop some unnecessary ContainsKey() checking before Remove() in BaseHttpServer()  
							
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							Remove() presumably does this check anyway since it just returns false if the key is not in the collection. 
							
						 
						
							2011-10-24 23:26:41 +01:00  
				
					
						
							
							
								 
						
							
							
								9ec672c70b 
								
							
								 
							
						 
						
							
							
								
								Fix bugs in EventQueueGetModule.ClientClosed() and BaseHttpServer.RemovePollServerHTTPHandler() that stopped existing code in ClientClosed() from actually tearing down the poll handler  
							
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							Actually doing the tear down appear to have no ill effects with region crossing and teleport. 
							
						 
						
							2011-10-24 23:16:03 +01:00  
				
					
						
							
							
								 
						
							
							
								79d5bc9beb 
								
							
								 
							
						 
						
							
							
								
								separate out future common setup code from EventQueueTests.AddForClient()  
							
							
							
						 
						
							2011-10-24 22:29:13 +01:00  
				
					
						
							
							
								 
						
							
							
								48295793b0 
								
							
								 
							
						 
						
							
							
								
								re-enable running linden udp tests in local.include, though no tests are currently active there  
							
							
							
						 
						
							2011-10-24 22:25:38 +01:00  
				
					
						
							
							
								 
						
							
							
								e28e2d24c7 
								
							
								 
							
						 
						
							
							
								
								Add new EventQueueTests with basic test to check that adding a client registers an http poll  
							
							
							
						 
						
							2011-10-24 22:23:41 +01:00  
				
					
						
							
							
								 
						
							
							
								4c9400e646 
								
							
								 
							
						 
						
							
							
								
								Add optional getauthinfo and setauthinfo authentication service calls.  
							
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							These are disabled by default, as before.  Please only turn these on in secure grids, since they allow the same facilities as the existing SetPassword call (also disabled by default)
These facilities can be helpful when integrating external systems, in addition to the existing option of adapting an IAuthenticationService or using WebLoginKey 
							
						 
						
							2011-10-24 21:40:36 +01:00  
				
					
						
							
							
								 
						
							
							
								4a6160e7ad 
								
							
								 
							
						 
						
							
							
								
								Fake an AgentCircuitData if none is available rather than crashing out  
							
							
							
						 
						
							2011-10-24 18:22:36 +02:00  
				
					
						
							
							
								 
						
							
							
								b868328d51 
								
							
								 
							
						 
						
							
							
								
								Comment out the uuid gatherer lines that I accidentally left in.  
							
							
							
						 
						
							2011-10-23 03:14:32 +01:00  
				
					
						
							
							
								 
						
							
							
								c2272a755f 
								
							
								 
							
						 
						
							
							
								
								Fix missing Busy-Mode Response  
							
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							http://opensimulator.org/mantis/view.php?id=5748  
						
							2011-10-22 13:17:07 -04:00  
				
					
						
							
							
								 
						
							
							
								3fc47275cf 
								
							
								 
							
						 
						
							
							
								
								Add case to Lightshare/Windlight  
							
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							Thanks thomax for a patch to add handling for Sun/Moon pos. 
							
						 
						
							2011-10-22 13:06:34 -04:00  
				
					
						
							
							
								 
						
							
							
								655aee44c4 
								
							
								 
							
						 
						
							
							
								
								Rename some of the example commented out server names to mygridserver.com like all the others.  
							
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							This is to make it easier to change all these names at once, where all grids services are running from the same location.
Also rearranges some lines in [Modules] so that StandaloneCommon.ini.example and GridCommon.ini.exmaple are consistent. 
							
						 
						
							2011-10-22 02:51:41 +01:00  
				
					
						
							
							
								 
						
							
							
								229ca09b79 
								
							
								 
							
						 
						
							
							
								
								Make config comments about choosing assetcache modules clearer.  
							
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							OpenSim needs an asset cache.  Running without one will cause problems.
Thanks to Ai Austin for the suggestions in http://opensimulator.org/mantis/view.php?id=4850  
							
						 
						
							2011-10-22 02:47:53 +01:00  
				
					
						
							
							
								 
						
							
							
								ffdf59a57c 
								
							
								 
							
						 
						
							
							
								
								Get UUIDGatherer to scan notecards in the graph for asset uuids.  
							
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							This is to support npc baked texture saving in oars and iars.
May address http://opensimulator.org/mantis/view.php?id=5743  
							
						 
						
							2011-10-22 02:16:46 +01:00  
				
					
						
							
							
								 
						
							
							
								30320505fa 
								
							
								 
							
						 
						
							
							
								
								redirect UserInventoryHelpers to use a different CreateNotecardAsset() so we can comment out some inconsistency  
							
							
							
						 
						
							2011-10-22 00:58:56 +01:00  
				
					
						
							
							
								 
						
							
							
								bc2da4eaad 
								
							
								 
							
						 
						
							
							
								
								correct misleading method doc on CreateNotecardAsset()  
							
							
							
						 
						
							2011-10-22 00:55:50 +01:00  
				
					
						
							
							
								 
						
							
							
								c4f8da7359 
								
							
								 
							
						 
						
							
							
								
								in AssetHelpers, store the actual text passed in to the method, not the string "data"  
							
							
							
						 
						
							2011-10-22 00:45:47 +01:00  
				
					
						
							
							
								 
						
							
							
								5d7eaedbeb 
								
							
								 
							
						 
						
							
							
								
								encode notecard assets in proper format for tests, rather than just using whatever string is given  
							
							
							
						 
						
							2011-10-22 00:21:45 +01:00  
				
					
						
							
							
								 
						
							
							
								9b3bbedeea 
								
							
								 
							
						 
						
							
							
								
								refactor: rename some AssetHelpers.CreateAsset() methods to CreateNotecardAsset()  
							
							
							
						 
						
							2011-10-22 00:13:46 +01:00  
				
					
						
							
							
								 
						
							
							
								a1f05a289d 
								
							
								 
							
						 
						
							
							
								
								RemoteAdmin - Added optional terrain loading on region create using parameter heightmap_file to specify the terrain file to be loaded  
							
							
							
						 
						
							2011-10-21 23:12:01 +01:00  
				
					
						
							
							
								 
						
							
							
								8cca9fe23c 
								
							
								 
							
						 
						
							
							
								
								Allow updating the movement animation while flying. This fixes falling,  
							
							... 
							
							
							
							splatting and ground sit. Walking to a ground sit still doesn't work. 
							
						 
						
							2011-10-21 03:15:56 +02:00  
				
					
						
							
							
								 
						
							
							
								4241ee5dfa 
								
							
								 
							
						 
						
							
							
								
								very minor removal of old commented out line of code in OdeScene  
							
							
							
						 
						
							2011-10-21 00:04:36 +01:00  
				
					
						
							
							
								 
						
							
							
								fd0e65b0b1 
								
							
								 
							
						 
						
							
							
								
								Fix up the animator and ScenePresence to like each other again  
							
							
							
						 
						
							2011-10-20 23:11:53 +02:00  
				
					
						
							
							
								 
						
							
							
								30fe66d3ab 
								
							
								 
							
						 
						
							
							
								
								remove unnecessary null check on _collisionEventPrim  
							
							
							
						 
						
							2011-10-20 20:58:29 +01:00  
				
					
						
							
							
								 
						
							
							
								9c43020876 
								
							
								 
							
						 
						
							
							
								
								Get OdeScene to use passed in time step rather than hard-coded 0.089  
							
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							However, I still don't recommend changing MinFrameTime from 0.089, high values do not work well and lower values don't seem to make much difference 
							
						 
						
							2011-10-20 20:48:51 +01:00  
				
					
						
							
							
								 
						
							
							
								6837e44d07 
								
							
								 
							
						 
						
							
							
								
								Pass PhysicsScene.Simulate() only the MinFrameTime rather than the useless Math.Max(SinceLastFrame.TotalSeconds, MinFrameTime)  
							
							... 
							
							
							
							SinceLastFrame was calculating the interval between any sleep that had occurred to pad out the frame time and the start of the next frame.
This would usually be below MinFrameTime but occasionally if the sleep was long it would be above, often due to the time required to update the watchdog.
This doesn't appear to play much practical role right now.
ODE was actually ignoring it entirely.  Bullet might be helped slightly by receiving a non-varying value. 
							
						 
						
							2011-10-20 19:44:59 +01:00  
				
					
						
							
							
								 
						
							
							
								b63ec987b0 
								
							
								 
							
						 
						
							
							
								
								For now, stop passing timeStep into methods where it's not actually used.  
							
							
							
						 
						
							2011-10-20 17:54:32 +01:00  
				
					
						
							
							
								 
						
							
							
								f16d125027 
								
							
								 
							
						 
						
							
							
								
								Change wording on asset requests.  
							
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							Not all 'notified missing' assets are a problem.  Some are invalid references which happen to be buried in other text. 
							
						 
						
							2011-10-19 23:56:17 +01:00  
				
					
						
							
							
								 
						
							
							
								9ab2943abf 
								
							
								 
							
						 
						
							
							
								
								Removed redundant NotInTransit function from ScenePresence. IsInTransit=false does the same thing and NotInTransit was not used anywhere.  
							
							
							
						 
						
							2011-10-19 15:50:09 -07:00  
				
					
						
							
							
								 
						
							
							
								eac29396d9 
								
							
								 
							
						 
						
							
							
								
								Moved HaveNeighbor utility function from ScenePresence to Scene. Fixed line endings from previous commit.  
							
							
							
						 
						
							2011-10-19 15:38:25 -07:00  
				
					
						
							
							
								 
						
							
							
								8b20faf06c 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of git://opensimulator.org/git/opensim  
							
							
							
						 
						
							2011-10-19 14:43:16 -07:00  
				
					
						
							
							
								 
						
							
							
								da794f34a5 
								
							
								 
							
						 
						
							
							
								
								Renamed and rearranged AvatarFactoryModule to eliminate redundant lookups of scene presence by client ID.  
							
							
							
						 
						
							2011-10-19 14:41:44 -07:00  
				
					
						
							
							
								 
						
							
							
								601dabb1b7 
								
							
								 
							
						 
						
							
							
								
								Extend scripts stop/start/suspend/resume console commands to allow action on a single script by giving the script item id (which can be found via scripts show).  
							
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							Not an ideal way to do this on a region with many scripts.  Needs refinement later. 
							
						 
						
							2011-10-19 22:30:31 +01:00  
				
					
						
							
							
								 
						
							
							
								32c3faedd6 
								
							
								 
							
						 
						
							
							
								
								Add "scripts stop" and "scripts start" console commands.  
							
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							These will stop all running scripts and start all stopped scripts respectively.
A stopped script does not save any events for later processing. 
							
						 
						
							2011-10-19 21:40:28 +01:00  
				
					
						
							
							
								 
						
							
							
								f836710af5 
								
							
								 
							
						 
						
							
							
								
								minor: improve command help on scripts suspend/resume  
							
							
							
						 
						
							2011-10-19 21:34:55 +01:00  
				
					
						
							
							
								 
						
							
							
								5607fd3af8 
								
							
								 
							
						 
						
							
							
								
								Fix resume scripts.  
							
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							On resume, we need to place requeue the script for event processing if there are any events on the queue.
Also need to do this under m_Script lock in order to avoid a race 
							
						 
						
							2011-10-19 21:30:37 +01:00  
				
					
						
							
							
								 
						
							
							
								3cf7fb4eca 
								
							
								 
							
						 
						
							
							
								
								Add "scripts suspend" and "scripts resume" commands.  
							
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							These aim currently to suspend and resume all scripts.
However, resume isn't currently working due to what looks like a bug in resume functionality itself. 
							
						 
						
							2011-10-19 20:53:24 +01:00  
				
					
						
							
							
								 
						
							
							
								b45219065c 
								
							
								 
							
						 
						
							
							
								
								on log and "show scripts" messages, show script item UUID rather than asset UUID  
							
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							The item ID is the one required for any script manipulation on the command line, so I think it's somewhat more useful to show this bearing in mind the limited space available 
							
						 
						
							2011-10-19 20:26:05 +01:00  
				
					
						
							
							
								 
						
							
							
								116fbe8258 
								
							
								 
							
						 
						
							
							
								
								add current script status to "scripts show" command (running, suspended, etc.)  
							
							
							
						 
						
							2011-10-19 20:24:07 +01:00  
				
					
						
							
							
								 
						
							
							
								ecad9f9fd5 
								
							
								 
							
						 
						
							
							
								
								Add "show scripts" command to show all scripts currently known to the script engine in the current region.  
							
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							Also added synonym of "scripts show" 
							
						 
						
							2011-10-19 20:09:02 +01:00  
				
					
						
							
							
								 
						
							
							
								d9184eceab 
								
							
								 
							
						 
						
							
							
								
								Add option to allow remote http calls to setpassword in the AuthenticationService.  
							
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							This is switched on by setting AllowSetPassword = true in the [AuthenticationService] section of Robust.ini or Robust.HG.ini
Default is false as before. 
							
						 
						
							2011-10-19 19:03:17 +01:00