2d45ba47ac 
								
							
								 
							
						 
						
							
							
								
								add configuration for jsonstore module, disabled by default  
							
							
							
						 
						
							2012-04-17 13:55:00 -07:00  
				
					
						
							
							
								 
						
							
							
								5ff2bda587 
								
							
								 
							
						 
						
							
							
								
								This commit adds a new optional region module, JsonStore, that provides structured  
							
							... 
							
							
							
							storage (dictionaries and arrays of string values) for scripts and region modules.
In addition, there are operations on the storage that enable "real" distributed
computation between scripts through operations similar to those of a tuple space.
Scripts can share task queues, implement shared locks or semaphores, etc.
The structured store is limited to the current region and is not currently
persisted. However, script operations are defined to initialize a store from a notecard
and to serialize the store to a notecard.
Documentation will be posted to the opensim wiki soon. 
							
						 
						
							2012-04-17 13:45:27 -07:00  
				
					
						
							
							
								 
						
							
							
								4bb72c9ffe 
								
							
								 
							
						 
						
							
							
								
								make the namespace for the ScriptModuleComms consistent with its file system location  
							
							
							
						 
						
							2012-04-17 13:45:03 -07:00  
				
					
						
							
							
								 
						
							
							
								9464fcebcd 
								
							
								 
							
						 
						
							
							
								
								ubitODE: prims - update managed dinamic parameters from unmanaged at ODE rate and not heartbeat.  
							
							
							
						 
						
							2012-04-17 16:49:08 +01:00  
				
					
						
							
							
								 
						
							
							
								9132c9e499 
								
							
								 
							
						 
						
							
							
								
								ubitODE: - character managed ode was only getting position etc from unmanaged at heartbeat rate like core ode. Now do it at ODE rate in move(..). UpdatePositionAndVelocity() called once per heartbeat is now empty.  
							
							
							
						 
						
							2012-04-17 15:50:14 +01:00  
				
					
						
							
							
								 
						
							
							
								d7e2454281 
								
							
								 
							
						 
						
							
							
								
								ubitODE: - made avatar/ground collision pid servo a bit softer since seems a bit unstable with small avas in AVI even if fine on my testsite - Removed reading of PID parameters from config files since that only serves to mess things up and adds more unknowns  
							
							
							
						 
						
							2012-04-17 14:24:13 +01:00  
				
					
						
							
							
								 
						
							
							
								cca6b6bd0d 
								
							
								 
							
						 
						
							
							
								
								Add TestGetChildPartPositionAfterObjectRotation()  
							
							
							
						 
						
							2012-04-17 02:14:10 +01:00  
				
					
						
							
							
								 
						
							
							
								74aa8eee12 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
							... 
							
							
							
							Conflicts:
	OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs 
							
						 
						
							2012-04-17 01:54:54 +01:00  
				
					
						
							
							
								 
						
							
							
								2f2181683c 
								
							
								 
							
						 
						
							
							
								
								Add test TestGetChildPartPosition()  
							
							
							
						 
						
							2012-04-17 01:51:13 +01:00  
				
					
						
							
							
								 
						
							
							
								ab1a3688e2 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://melanie@3dhosting.de/var/git/careminster into careminster  
							
							
							
						 
						
							2012-04-17 01:50:49 +01:00  
				
					
						
							
							
								 
						
							
							
								7e1ab216e3 
								
							
								 
							
						 
						
							
							
								
								Move some public methods on WebStatsModule to private to reduce some static analysis complexity.  
							
							... 
							
							
							
							There's no obvious reason for these methods to be public. 
							
						 
						
							2012-04-17 01:33:55 +01:00  
				
					
						
							
							
								 
						
							
							
								24a0cc5261 
								
							
								 
							
						 
						
							
							
								
								refactor: Rename EstateSettings.IsEstateManager() to EstateSettings.IsEstateManagerOrOwner() to reflect what it actually does.  
							
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							This makes it consistent with other parts of OpenSimulator that are treating ESTATE_MANAGER and ESTATE_OWNER as different entities.
As per opensim-dev mailing list. 
							
						 
						
							2012-04-17 01:25:41 +01:00  
				
					
						
							
							
								 
						
							
							
								36207b88ff 
								
							
								 
							
						 
						
							
							
								
								ubitODE: bug fix let avatars colide with volume detectors  
							
							
							
						 
						
							2012-04-17 01:00:50 +01:00  
				
					
						
							
							
								 
						
							
							
								5655239f44 
								
							
								 
							
						 
						
							
							
								
								Null reference in llGetObjectMass on a seated avatar.  
							
							
							
						 
						
							2012-04-17 00:56:46 +01:00  
				
					
						
							
							
								 
						
							
							
								e6ec83125b 
								
							
								 
							
						 
						
							
							
								
								Use INSERT OR REPLACE INTO sql in WebStatsModule for session update rather than separate insert and update statements  
							
							
							
						 
						
							2012-04-17 00:46:43 +01:00  
				
					
						
							
							
								 
						
							
							
								572440cd23 
								
							
								 
							
						 
						
							
							
								
								correct bug where f_invalid was being inserted on a webstats update for an existing session rather than d_world_kb  
							
							
							
						 
						
							2012-04-17 00:33:23 +01:00  
				
					
						
							
							
								 
						
							
							
								1bb3873338 
								
							
								 
							
						 
						
							
							
								
								Simplify WebStatsModule by removing the uncompleted migrations section.  
							
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							Use "create table if not exists" instead.
Client stats data is transitory data that it is not worth migrating. 
							
						 
						
							2012-04-17 00:19:36 +01:00  
				
					
						
							
							
								 
						
							
							
								f213f55586 
								
							
								 
							
						 
						
							
							
								
								Fix bug in WebStatsModule where an exception would always be output on update if the user teleported to another region on that simulator.  
							
							... 
							
							
							
							This was because update was looking for an existing stats record unique in session id, agent id and region id.
But if the user teleports to another region then region id changes.
WebStatsModule promptly doesn't find the existing record and tries to insert a new one, but only session id is the primary key and that's still the same, which makes things go bang.
This makes the update search only on the unique session id.
This is only an issue with simulators that have multiple regions where the webstats module is enabled. 
							
						 
						
							2012-04-17 00:02:58 +01:00  
				
					
						
							
							
								 
						
							
							
								d30b18b1de 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'ubitwork'  
							
							
							
						 
						
							2012-04-17 00:09:04 +02:00  
				
					
						
							
							
								 
						
							
							
								723015e4f0 
								
							
								 
							
						 
						
							
							
								
								fix ( http://opensimulator.org/mantis/view.php?id=5965 ) llGetObjectMass was bad for sitted avatars not checking for the null physicsactor  
							
							
							
						 
						
							2012-04-16 21:58:25 +01:00  
				
					
						
							
							
								 
						
							
							
								6480b72eda 
								
							
								 
							
						 
						
							
							
								
								ubitODE: - fix remove characters from default raycasts filters as older code (or camera is very odd) - Slow down avatar if velocity is higher than 50m/s as in chODE  
							
							
							
						 
						
							2012-04-16 19:44:02 +01:00  
				
					
						
							
							
								 
						
							
							
								adb629a416 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'ubitwork'  
							
							
							
						 
						
							2012-04-16 20:02:15 +02:00  
				
					
						
							
							
								 
						
							
							
								fff5c61ae8 
								
							
								 
							
						 
						
							
							
								
								chODE: if character velocity > 50m/s apply breaks. In free fall this will give a terminal velocity +- 60m/s  
							
							
							
						 
						
							2012-04-16 17:47:17 +01:00  
				
					
						
							
							
								 
						
							
							
								04ed5519a5 
								
							
								 
							
						 
						
							
							
								
								chODE bug fix  
							
							
							
						 
						
							2012-04-16 17:14:31 +01:00  
				
					
						
							
							
								 
						
							
							
								f05a977afa 
								
							
								 
							
						 
						
							
							
								
								Let llCastRay use ubitODE raycast if avaiable plus a few changes/fixes that should be checked. PROBLEM: it will not detect nonphysical phantons :(  
							
							
							
						 
						
							2012-04-16 16:35:35 +01:00  
				
					
						
							
							
								 
						
							
							
								25a2f97bc2 
								
							
								 
							
						 
						
							
							
								
								added suport funtions for ubitODE raycastFiltered  
							
							
							
						 
						
							2012-04-16 16:33:57 +01:00  
				
					
						
							
							
								 
						
							
							
								03139f07d7 
								
							
								 
							
						 
						
							
							
								
								Downgrade an error log message to info because there is nothing we can do if  
							
							... 
							
							
							
							an asset is damaged so it should not spew red ink. 
							
						 
						
							2012-04-16 17:32:30 +02:00  
				
					
						
							
							
								 
						
							
							
								86a2169d73 
								
							
								 
							
						 
						
							
							
								
								ubitODE + physmanager: - Revised use of ODE collisions categories and bits(flags) for better use as filters together with top spaces (for example physical prims are on topactivespace and not physical are on topstaticspace) - Added new world raycast with filters. This blocks calling thread with a timeout of 500ms waiting for heartbeat ode thread signal job done. - Don't let ode bodies being disabled for 2 long except for vehicles. This is necessary to detect when the object is at rest at top of other and that is removed. Assume that vehicles can be enabled by used action.  
							
							
							
						 
						
							2012-04-16 16:16:55 +01:00  
				
					
						
							
							
								 
						
							
							
								3999822e13 
								
							
								 
							
						 
						
							
							
								
								Use chode character actor.SetMomentum() to force full restore Velocity in scenepresence TeleportWithMomentum(), since actor.Velocity was selected by original coders as the input of a desired velocity (even 'forces') that is modified by character conditions, like not changing  velocity.Z if it is in free fall.  
							
							
							
						 
						
							2012-04-14 05:07:52 +01:00  
				
					
						
							
							
								 
						
							
							
								2c74e1bba8 
								
							
								 
							
						 
						
							
							
								
								Add GroupPosition and GetWorldPosition() checks to TestGetRootPartPosition()  
							
							
							
						 
						
							2012-04-14 01:57:09 +01:00  
				
					
						
							
							
								 
						
							
							
								6602dee2fc 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
							
							
						 
						
							2012-04-14 01:54:24 +01:00  
				
					
						
							
							
								 
						
							
							
								da342d0b21 
								
							
								 
							
						 
						
							
							
								
								minor: make test names consistent  
							
							
							
						 
						
							2012-04-14 01:53:40 +01:00  
				
					
						
							
							
								 
						
							
							
								f61b234252 
								
							
								 
							
						 
						
							
							
								
								refactor: move common init code into SetUp() in SceneObjectSpatialTests  
							
							
							
						 
						
							2012-04-14 01:52:16 +01:00  
				
					
						
							
							
								 
						
							
							
								919972a440 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
							... 
							
							
							
							Conflicts:
	OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveWriteRequest.cs
	OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
	OpenSim/Region/ScriptEngine/Shared/Api/Interface/ILSL_Api.cs
	OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Stub.cs 
							
						 
						
							2012-04-14 01:51:20 +01:00  
				
					
						
							
							
								 
						
							
							
								317aebcce6 
								
							
								 
							
						 
						
							
							
								
								refactor: put SOG position test in a separate TestSceneObjectGroupPosition()  
							
							
							
						 
						
							2012-04-14 01:47:56 +01:00  
				
					
						
							
							
								 
						
							
							
								40d01fb20b 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://opensimulator.org/var/git/opensim  
							
							
							
						 
						
							2012-04-14 01:43:57 +01:00  
				
					
						
							
							
								 
						
							
							
								3ae98611f2 
								
							
								 
							
						 
						
							
							
								
								Add simple RelativePosition and OffsetPosition checks to TestGetRootPartPosition  
							
							
							
						 
						
							2012-04-14 01:43:03 +01:00  
				
					
						
							
							
								 
						
							
							
								e8898710d5 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim  
							
							
							
						 
						
							2012-04-14 01:14:43 +01:00  
				
					
						
							
							
								 
						
							
							
								2254a718c8 
								
							
								 
							
						 
						
							
							
								
								Add Talun to the CONTRIBUTORS.txt, Thank you for the great patches  
							
							... 
							
							
							
							Talun 
							
						 
						
							2012-04-13 17:09:23 -07:00  
				
					
						
							
							
								 
						
							
							
								4d652c7041 
								
							
								 
							
						 
						
							
							
								
								Missing or unimplemented LSL memory functions.  
							
							... 
							
							
							
							Implemented to behave as if scripts were LSO.
Signed-off-by: nebadon <michael@osgrid.org> 
							
						 
						
							2012-04-13 17:08:00 -07:00  
				
					
						
							
							
								 
						
							
							
								4bdd9d51bc 
								
							
								 
							
						 
						
							
							
								
								Correct whitespace error introduced by previous commit  
							
							
							
						 
						
							2012-04-14 01:04:26 +01:00  
				
					
						
							
							
								 
						
							
							
								eeec1f32c6 
								
							
								 
							
						 
						
							
							
								
								Add very basic TestGetRootPartPosition() test  
							
							
							
						 
						
							2012-04-14 01:01:28 +01:00  
				
					
						
							
							
								 
						
							
							
								a366c05ae2 
								
							
								 
							
						 
						
							
							
								
								Added ability to exclude inventory items or folders when saving IAR files.  
							
							
							
						 
						
							2012-04-13 23:31:12 +01:00  
				
					
						
							
							
								 
						
							
							
								47ba9d9429 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
							
							
						 
						
							2012-04-13 23:29:10 +01:00  
				
					
						
							
							
								 
						
							
							
								eced091689 
								
							
								 
							
						 
						
							
							
								
								Change threat level of osNpcStopMoveToTarget from Low to High to match other NPC functions, and change OSSL permissions name to osNpcStopMoveToTarget instead of osNpcStopMoveTo  
							
							... 
							
							
							
							Thanks to Oren Hurvitz for pointing out these mistakes. 
							
						 
						
							2012-04-13 22:52:24 +01:00  
				
					
						
							
							
								 
						
							
							
								1ad3fdb40b 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://opensimulator.org/var/git/opensim  
							
							
							
						 
						
							2012-04-13 22:34:36 +01:00  
				
					
						
							
							
								 
						
							
							
								ab7c0e7547 
								
							
								 
							
						 
						
							
							
								
								Remove hardcoded god requirement from osSetRegionWaterHeight, osSetRegionSunSettings and, osSetEstateSunSettings no matter the threat level.  
							
							... 
							
							
							
							Change threat level on osSetRegionSunSettings and osSetEstateSunSettings from nuisance to high to match similar functions.
If you had enabled these functions but had relied on the hardcoded god check in the code, then please adjust your OSSL permissions config.
Thanks to Oren Hurvitz for pointing this out. 
							
						 
						
							2012-04-13 22:32:33 +01:00  
				
					
						
							
							
								 
						
							
							
								b574d43c5d 
								
							
								 
							
						 
						
							
							
								
								Use presence absolute position to request raycast to camera. Used m_pos maybe a sitting offset. For reasons i don't understand that also seems to crash ode more when i let this rays colide with heighmaps (ubitODE with normal ode lib).  
							
							
							
						 
						
							2012-04-13 20:34:56 +01:00  
				
					
						
							
							
								 
						
							
							
								5da77e047a 
								
							
								 
							
						 
						
							
							
								
								don't do Animator.UpdateMovementAnimations() in scenepresence RegionHeartbeatEnd if agent is sitting. Also  restore Velocity in teleportWithMomentum()  
							
							
							
						 
						
							2012-04-13 17:50:03 +01:00  
				
					
						
							
							
								 
						
							
							
								5e3a76361f 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://melanie@3dhosting.de/var/git/careminster into careminster  
							
							
							
						 
						
							2012-04-13 03:03:44 +01:00