Commit Graph

6391 Commits (dedc1baeb7f77afa292b851efd73aeae955ac725)

Author SHA1 Message Date
Sean Dague 908f1bcbe2 check in stubbing for mysql tests. This is ignored with
Assert.Ignore() for now, so it won't change anything, but
I want to make sure it doesn't break the bamboo infrastructure
in it's current state.
2008-09-23 18:38:25 +00:00
Sean Dague d06626ca21 remove demofilter which apparently was added by something I did way in the past? (at
least svn blame thinks so).
2008-09-23 18:38:22 +00:00
Melanie Thielker 6425680cff Add IEventReceiver to DNE - a consolidation series patch 2008-09-23 17:33:00 +00:00
Melanie Thielker 420a645036 Remove Common/LSL_Types.cs. Both script engines now use a single version
of the types, located in OpenSim/Region/ScriptEngines/Shared/LSL_Tyoes.cs
Also changes the compiler in DotNetEngine to use that. You _will_ need to
let your region recompile all your scripts!
2008-09-23 15:14:15 +00:00
Dr Scofield 29950ba419 this add POST support for asset services (howto forthcoming) and fixes
a couple of minor bugs.
2008-09-23 15:07:20 +00:00
Melanie Thielker 488cb16619 Reorder projects in prebuild.xml to enable dependecies from DNE to Shared 2008-09-23 14:30:47 +00:00
Melanie Thielker 8ac4437d9a Add constants wrapping code from XEngine to DNE. This syncs up the parsers
between the engines again. Also, committed r60 in opensim libs with the
parser source changes.
2008-09-23 14:17:32 +00:00
Melanie Thielker d95794d05c Refactor XEngine parser as per suggestions from mikem 2008-09-23 13:28:17 +00:00
Melanie Thielker aef2afd3be Add file missed in last commit (which never completed) 2008-09-23 12:49:31 +00:00
Melanie Thielker dffa6567e8 Alter tests to match up with the results after tyre's patch 2008-09-23 12:17:21 +00:00
Melanie Thielker 44e566260c Mantis #2243
Thank you, tyre, for a patch that refactors LSL to use a unified set of
method signatures and type names, reorders methods and removes unused
and adds new method stubs.
2008-09-23 11:41:34 +00:00
Melanie Thielker 525f66b6f1 Small fix to eliminate a beauty spot 2008-09-23 03:49:07 +00:00
Melanie Thielker 70d264ee6c Update the permissions system to handle scripts and notecards the way
it was meant to. No functional changes, just better code
2008-09-23 03:36:16 +00:00
Teravus Ovares 611ffa3f60 * Update in OGP draft 3 protocol spec with regards to seed region requests running over GET instead of POST and the rez_avatar/request cap being wrapped in the capabilities map. 2008-09-23 01:54:04 +00:00
Melanie Thielker 48672c7fd6 Move script and notecard open perms checks from ClientView to the
perms module
2008-09-22 22:33:00 +00:00
Justin Clarke Casey 878166622b * Remove some old libsecondlife workarounds as suggested by jhurliman in http://opensimulator.org/mantis/view.php?id=2236 2008-09-22 20:16:11 +00:00
Justin Clarke Casey 8e00e933a4 * Apply http://opensimulator.org/mantis/view.php?id=2234
* Exceptions can thrown by llGetOwnerKey() 
* Thanks idb
2008-09-22 20:09:06 +00:00
Melanie Thielker c64551710e Remove the ugly-as-sin "interop" hack script perms fudging in
object inventory
2008-09-22 14:03:42 +00:00
Melanie Thielker a882fddb07 Remove comment in perms module after consulting with awebb 2008-09-22 14:01:41 +00:00
Melanie Thielker 908a1932a8 Fix a small logic error in my perms module changes 2008-09-22 13:03:54 +00:00
Melanie Thielker d7a98925ce Create CanEditObjectInventory to preserve the ability
to have different permissions on inventory and object
edits. This may be needed by the viewer on public grids
2008-09-22 12:52:56 +00:00
Dr Scofield 7def786ef4 cleanups in inventory REST code. also, disables digest authentications
for inventory REST calls for the time being, as firefox, curl, and
also python's urllib2 cannot authenticate using digest auth.

fix permission checking for prim inventory to be the same as for
normal edit ops.
2008-09-22 11:20:09 +00:00
Melanie Thielker b8a39a4dde Remove the script engine identifier tag, so the compiler just sees
the language specifier. Makes language specifiers work again with
script engine specifiers.
2008-09-22 11:18:49 +00:00
Dahlia Trimble 232aa783ad Disabled use of ODE internal geometry to see if it affects the "waves finger" error 2008-09-22 02:33:48 +00:00
Melanie Thielker 79ac01fb0c Prevent scripts from running under multiple engines at once 2008-09-22 02:11:40 +00:00
Melanie Thielker 1602ba6175 Allows to use the new script engine feature. Begin your script with
//XEngine: or //DotNetEnine: , optionally followed by a language
like //XEngine:lsl, and it will be run on the chosen engine.
2008-09-21 22:16:17 +00:00
Melanie Thielker 94aaf67dfa Change the scirpt engine loading mechanism. Script engines are now
ordinary region modules and are able to coexist in one instance.
See http://opensimulator.org/wiki/ScriptEngines for details. There were
changes to OpenSim.ini.example, please note DefaultScriptEngine.
Also see the User docs and FAQ on the Wiki. Default is DotNetEngine.
2008-09-21 21:47:00 +00:00
Justin Clarke Casey 451bd5a0ca * minor: warnings removal 2008-09-21 20:56:39 +00:00
Charles Krinke 37da083de5 Mantis#2233. Thank you kindly, Idb, for a patch that solves:
The constants for llGetParcelDetails were missing 
for DotNetEngine and XEngine.
2008-09-21 20:51:55 +00:00
Justin Clarke Casey 3782d6aab7 * minor: Remove some of the redundant asset id storage for now 2008-09-21 20:44:54 +00:00
Justin Clarke Casey 8fb3523ef7 * Start recording asset request times after a cache miss. This is very primtive at the moment - only the last time is kept for some classes of request
* This can be seen as "Latest asset request time after cache miss" in show stats on the region console
2008-09-21 20:29:06 +00:00
Justin Clarke Casey 70e8097e31 * Eliminate the need to copy asset request lists in the asset cache when an asset is received or missing
* Also eliminates a race condition
2008-09-21 18:53:58 +00:00
Justin Clarke Casey 52f0c8d15d * minor: tidy up of AssetCache, remove currently pointless storing of thread reference 2008-09-21 17:49:52 +00:00
Homer Horwitz 0f020a7cd2 Fix another reason for #2218 2008-09-21 17:01:58 +00:00
Justin Clarke Casey 1a71a3a567 * Fix http://opensimulator.org/mantis/view.php?id=2189
* Allow a grid mode region simulator to properly shutdown even if the grid service is offline
2008-09-21 16:58:14 +00:00
Homer Horwitz f6071c030d Don't attach attachements to child agents. This coincidentially fixes a race
condition that was the reason for mantis #2218.
2008-09-21 16:07:41 +00:00
Melanie Thielker 83b030229e Mantis #2232
Thank you, idb, for a patch that fixes an overflow issue in casting
string -> int for both engines, and adds tests!
2008-09-21 15:54:58 +00:00
Homer Horwitz 0105171fc4 The viewer only stores a screenshot on "Set home to here" if the alert that
follows show the text "Home position set.". Changed the message accordingly.
2008-09-21 13:31:30 +00:00
Melanie Thielker 8407d7fbd2 Mantis #2230
The result of constants arithmetic can be a CLI type. This allows floating
point CLI types to be parsed out of lists properly.
2008-09-21 12:18:30 +00:00
Tedd Hansen 4ce0e6d822 bugfix for shutdown 2008-09-21 09:04:39 +00:00
Dahlia Trimble 52af9b3fd7 ODE was using a box collision shape for some spheres - changed those cases to now use a mesh instead. 2008-09-21 08:12:52 +00:00
Melanie Thielker 85586bb7b2 Change XEngine startup to enable it to run as a normal region module
rather than a special one
2008-09-21 02:52:12 +00:00
Jeff Ames c8349e21c4 Update svn properties, minor formatting cleanup. 2008-09-21 02:41:22 +00:00
Melanie Thielker b597cbf39d Fix an exception in new ScriptEngine loader where a region would
throw on quit if there was no script engine loaded by the loader
2008-09-21 02:26:08 +00:00
Tedd Hansen ec494275a2 More locks, try's and disable some things in SEC - maybe it won't crash now. :) 2008-09-21 01:09:54 +00:00
Tedd Hansen 9c8aeff27c Some error handling to avoid errors in SEC 2008-09-21 00:42:27 +00:00
Tedd Hansen 2dbb32ff15 One small bug fixed, now it compiles. 2008-09-21 00:10:37 +00:00
Melanie Thielker 70be30fbaa Completely revert the notecard uploading changes I made, since they
appear to break script saves in prims for some.
2008-09-21 00:05:33 +00:00
Tedd Hansen 752d3f3879 EXPERIMENTAL: Early commit of new Script Engine Component System 2008-09-21 00:03:13 +00:00
Melanie Thielker a8785f5b2c And re-reverse the names from last commit 2008-09-20 22:11:53 +00:00