UbitUmarov
1030d07f31
simplify new regions protocol version control. (May not work, and babies safety warnings still valid
2015-10-31 12:57:14 +00:00
UbitUmarov
400c61cd60
fix teleport to to string version regions
2015-10-31 00:06:30 +00:00
Melanie Thielker
dc6d9eadf3
Testing stage of the new versioning system. Use at own risk. May not
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work. Will eat your babies. Yada. Yada.
2015-10-31 00:01:35 +01:00
UbitUmarov
8b1ae501b5
fix services handling of visualparameters, avoiding possible crashs (mantis 7732) partially appling code from avinationmerge
2015-10-27 18:39:33 +00:00
Diva Canto
afba4dc1ce
Mark XAssetService obsolete and warn users.
2015-10-21 19:26:00 -07:00
Diva Canto
719c0d09ae
Mark XAssetService obsolete and warn users.
2015-10-21 19:22:20 -07:00
Diva Canto
59b63b6406
On to 0.8.3!
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Conflicts:
OpenSim/Region/PhysicsModules/ConvexDecompositionDotNet/Properties/AssemblyInfo.cs
2015-10-18 21:51:49 -07:00
Diva Canto
06d2508b96
On to 0.8.3!
2015-10-18 21:47:10 -07:00
Diva Canto
7ab633461e
Fixed merge conflicts
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Clean up of simulation version, the number that rules the compatibility of teleports:
- It's not configurable anymore, it's fixed in code. Each number means an increase in features of the teleport procedure
- Its definition moved to the global VersionInfo class
As of now it's still 0.3.
Conflicts:
OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs
2015-10-18 16:24:33 -07:00
Diva Canto
70a46fe090
Clean up of simulation version, the number that rules the compatibility of teleports:
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- It's not configurable anymore, it's fixed in code. Each number means an increase in features of the teleport procedure
- Its definition moved to the global VersionInfo class
As of now it's still 0.3.
2015-10-18 16:06:31 -07:00
Diva Canto
073bdda4b8
Restored authentication in AssetServicesConnector.
2015-10-14 15:26:26 -07:00
UbitUmarov
6ded1da9f2
... merge issue
2015-09-28 15:49:22 +01:00
UbitUmarov
c4ef8984a3
clear merge issue
2015-09-28 15:21:23 +01:00
UbitUmarov
239dcaffb7
coment out some debug, clean a bit
2015-09-26 14:14:05 +01:00
UbitUmarov
19c5f9ce1d
fix bad side efects of missing avination optional configuration
2015-09-15 21:33:26 +01:00
Melanie Thielker
f24414c063
Remove the last proprietary copyright headers, insert BSD ones.
2015-09-13 21:03:38 +02:00
UbitUmarov
410ae96d04
put back diva's cache with her recent fix but also avoid duplicated InventoryService.UpdateItem call in case of m_uploadState is complete. In that case CompleteItemUpload will do it
2015-09-11 22:26:05 +01:00
UbitUmarov
af0febf6a7
inventory mess
2015-09-11 19:55:38 +01:00
Diva Canto
29aaf5564f
Mantis #7720 : AssetXferUploader was setting AssetID to UUID.Zero. Before that wouldn't matter (item would be a terminal object) but with the introduction of the item cache, it matters, because the object in the cache was being modified to have AssetID=UUID.Zero. Also keeping the item cache consistent when item properties change.
2015-09-11 09:48:51 -07:00
UbitUmarov
6a0465b70a
remove diva's inventory cache since it seems to cause mantis 7720, broken items UUID. Guess it doesn't cover all paths
2015-09-11 04:46:15 +01:00
UbitUmarov
b93412972e
revert SynchronousRestObjectRequester timeout to miliseconds, and fix where it was wrong set in seconds
2015-09-09 23:17:18 +01:00
Robert Adams
e5367d822b
Merge of ubitworkvarnew with opensim/master as of 20150905.
...
This integrates the OpenSim refactoring to make physics, etc into modules.
AVN physics hasn't been moved to new location.
Does not compile yet.
Merge branch 'osmaster' into mbworknew1
2015-09-08 04:54:16 -07:00
Diva Canto
82ea4179da
Clean up viewer-based access control specifications.
2015-09-06 10:00:20 -07:00
Diva Canto
d00f73c3a4
Deleted OpenSim.Framework.Communications. Moved its two remaining files to OpenSim.Framework.
2015-09-04 14:39:23 -07:00
UbitUmarov
cdaed11387
at last we can login and see objects ( friends is dead and disable in
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scenepresence)
2015-09-03 18:39:08 +01:00
UbitUmarov
a11edceb00
seems to compile ( tests comented out)
2015-09-02 19:54:53 +01:00
UbitUmarov
371c9dd2af
bad merge?
2015-09-01 14:54:35 +01:00
UbitUmarov
ecfd442c9b
cache in memory water texture
2015-08-30 11:02:59 +01:00
UbitUmarov
46054d4f02
review ServiceBase for var
2015-08-28 20:54:59 +01:00
UbitUmarov
ee4f61fe34
review llLoginService for var support
2015-08-28 20:49:29 +01:00
UbitUmarov
f2259d37e2
review gridservice module. Not merged os code for varsize, since that
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should be handle at db level
2015-08-28 20:26:24 +01:00
UbitUmarov
ce883e9b43
add more of the v03 checks and homeURL. Sending side only for now
2015-08-26 05:29:08 +01:00
Melanie Thielker
17e920aacd
More plumbing on agent states
2015-08-20 00:40:49 +02:00
Melanie Thielker
028506cf3c
Partial plumbing for the agent stateful module features negotiation
2015-08-20 00:18:45 +02:00
Diva Canto
4cbbbefbf6
Removed ignoreCase=true from the call to Type.GetInterface, because, well, we don't want to ignore case. And this seems to be causing problems in mono 4.3.
2015-08-15 16:08:14 -07:00
Diva Canto
d9a9f6f43b
Convert the enum to int before casting it to string for DB query
2015-08-08 13:47:42 -07:00
Diva Canto
959872315f
WARNING: massive refactor to follow libomv's latest changes regarding inventory folders. The newest version of libomv itself is committed here. Basically, everything that was using the AssetType enum has been combed through; many of those uses were changed to the new FolderType enum.
...
This means that from now on, [new] root folders have code 8 (FolderType.Root), as the viewers expect, as opposed to 9, which was what we had been doing. Normal folders are as they were, -1. Also now sending folder code 100 for Suitcase folders to viewers, with no filter.
All tests pass, but fingers crossed!
2015-08-08 12:12:50 -07:00
Cinder
f218cbd29d
max-agent-groups support
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Robust now tells viewers what the maximum number of groups is. Viewers show this limit to the users, and enforce it.
The default is 42, which is what viewers had assumed was the maximum number before this update.
Signed-off-by: Oren Hurvitz <orenh@kitely.com>
2015-08-07 07:42:26 +01:00
Oren Hurvitz
c4f8630968
In the AgentCircuitData of HG users, set the last name to include the port
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E.g., instead of "first.last @grid.example.com", the name is now "first.last @grid.example.com:8002"
2015-08-03 16:25:45 +03:00
AliciaRaven
ce62824b1f
Add HGFSAssetService to the HypergridService to provide HG support for FSAssets.
2015-08-02 20:02:36 +01:00
Diva Canto
c8cd2f18f5
Mantis #7657 : similar fixes for FSAssets.
2015-08-01 20:27:04 -07:00
Diva Canto
e5a1243abc
Mantis #7657 and #7514 . This should alleviate the problem of bad object assets being passed around via HG and archives. No guarantees that all the leaks have been found, but at least it detects and fixes these bad assets upon:
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(1) storing and getting assets over HG -- assuming the core HG asset service is being used (not the case with OSGrid!)
(2) importing assets via OAR and IAR
Instantiation of bad assets now should also work, instead of producing an exception, but the bad assets themselves aren't being fixed in the DB. That should be done with a cleaning tool -- see Perl script in Mantis #7657 .
Virus!
2015-08-01 18:58:05 -07:00
Diva Canto
32d87aa168
Mantis #7664 : Added IHypergridLinker interface to establish a contract about what implementers need to provide publicly. This is used by 3rd-party addons such as Wifi.
2015-08-01 09:30:34 -07:00
Cinder
368ea78d14
Show last online status of group members from the PresenceService in group profiles
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Signed-off-by: Oren Hurvitz <orenh@kitely.com>
2015-07-31 17:19:13 +01:00
Oren Hurvitz
43c8e2396e
Added locking to HypergridLinker, to prevent problems if multiple linking requests for the same region are handled simultaneously
2015-07-22 20:39:30 +03:00
Oren Hurvitz
3a2d4c8b05
Added logging in places where regions are searched for by their location
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This commit also fixes the log message "Region already exists in coordinates <{0},{1}>": it was actually showing the *requested* coordinates, instead of the coordinates of the previously-existing link.
2015-07-22 20:13:53 +03:00
AliciaRaven
248c0e18de
Prevent multiple instances of the FSAssets service causing problems. Protect against secondary instances registering duplicate console commands Also prevents multiple instances each starting a writer thread which will cause major file access exceptions as they fight over the contents of the spool directory.
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Signed-off-by: Melanie Thielker <melanie@t-data.com>
2015-07-13 19:04:33 +02:00
AliciaRaven
f3f748ed11
Bringing FSAssets more inline with current OpenSim standards. * If no connection string found in assets config, fallback to using default database config * Create database storage interface to allow other db connectors to be written at some point * Add MySQL migrations file to create the initial db table * Added new config option named DaysBetweenAccessTimeUpdates to reduce db load by only updating access times when fetching assets if the last access time was over the threshold. This idea was taken from XAssets service. * Change log message headers to indicate FS assets is the source not just assets
...
Signed-off-by: Melanie Thielker <melanie@t-data.com>
2015-07-12 04:03:08 +02:00
Melanie Thielker
c59144ff13
More cleanup, add missing refs to prebuild, remove refs to stuff not
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used. Will NOT compile.
2015-07-11 19:27:19 +02:00
Melanie Thielker
a343c07d12
Some cleanup, add prebuild project, correct path
2015-07-11 19:21:32 +02:00
Melanie Thielker
2672637202
Rename for uniformity, add data module
2015-07-11 19:10:39 +02:00
Melanie Thielker
db62e1ac3c
Add main FSAssetsService
2015-07-11 19:07:42 +02:00
Diva Canto
c299414d50
Fixed bad-ish code in login patch
2015-06-25 15:01:43 -07:00
Quill Littlefeather
4131fbea0c
Changes to Welcome Message sent to clients.
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.gitignore | 1 +
OpenSim/Services/LLLoginService/LLLoginService.cs | 32 +++++++++++++++--------
1 files changed, 22 insertions(+), 11 deletions(-)
Signed-off-by: Diva Canto <diva@metaverseink.com>
2015-06-25 14:53:51 -07:00
Diva Canto
bcb8a7d7f9
A few bug fixes for Agent Preferences to actually work. Also added missing config for standalone.
2015-06-13 08:36:06 -07:00
Cinder
0fa94f222d
Refactor AgentPreferences so that database operations happen centrally. the opensim way.
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Signed-off-by: Diva Canto <diva@metaverseink.com>
2015-06-13 07:27:42 -07:00
Diva Canto
b931f393a8
Avoid registering console commands in every single instance of GridUserService running on the same process. Only one registers them now.
2015-06-09 13:21:41 -07:00
Diva Canto
c4efeb0f7c
Upgraded the Simian inventory connector with an item cache, too, so that it doesn't get awfully out of sync with the improvements I'm making to the robust service connectors, which are being fully leveraged by the simulator. This Simian connector needs more love...
2015-06-05 11:46:13 -07:00
Diva Canto
96f0c6f074
More on mantis #7567 . Two things:
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- Increase the inventory cache timeout to 20 secs, so that the items will still be there when they are needed by the sim for rezzing
- Before rezzing attachs, make a call to GetMultipleItems so to fetch them all at the same time
2015-06-05 10:07:50 -07:00
Diva Canto
51fccff235
Mantis #7600 . The warning message was not a symptom of a problem, it was just that the HG client was trying to fetch folders that aren't in the Suitcase, so that fails. This should make the warning message go away in that situation. (fetching those folders will still fail, because they aren't available over HG)
2015-06-04 15:04:36 -07:00
Diva Canto
a433a40980
Making the inventory cache static, so that there's less timers.
2015-06-04 07:10:06 -07:00
Diva Canto
ea5aa82c2c
Mantis #7567 . Once again, avoiding prefetching linked items within linked folders. Also fixing the inventory connector GetMultipleItems, so that if everything is in the cache, it returns successfully rather than unsuccessfully.
2015-06-04 06:58:07 -07:00
Diva Canto
bac53387a9
Mantis #7567 : added an 8-sec expiring item cache to the inventory network connector. This fixed the problem on my local test grid and generally made things faster. This cache has been needed for a while... there are many parts in the code where the sim gets an item multiple times in a short amount of time (rezzing attachs and objects, for example).
...
Other minor changes:
- added the scene as a parameter to the constructor od FetchInvDescHandler, so that I could see in which scene the handler was being called
- brought linked items in linked folders back to being prefetched
2015-06-03 17:42:41 -07:00
Diva Canto
923a57a91f
Added tests for UserAccountService in Robust. In the process fixed a couple of bugs in the network connectors. For some reason the robust-bound code had a CreateUser method, while the client-bound code had no such method. I assume someone is extending the client-side code with their own connectors. I added the missing method, but didn't add it to the service interface.
2015-05-11 19:55:23 -07:00
Diva Canto
3df472f10d
Added inventory tests to Robust.Tests.
2015-05-11 08:52:12 -07:00
Diva Canto
3c596e47c6
Knocked off a few compiler warnings regarding unused variables.
2015-05-10 21:54:24 -07:00
Diva Canto
eb9b16d284
Added simple test for IM in Robust too.
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Changed Inventory data to use the mock one in Common Tests. (but still not inventory tests)
2015-05-10 21:49:24 -07:00
Diva Canto
0bf1209f90
Another major overhaul of inventory downloading, this time pertaining to inventory links. Added yet another function to IInventoryService to get multiple items at once, so that fetching collections of linked items is done once per folder instead of once per item.
2015-05-08 20:53:28 -07:00
Diva Canto
3548e39f9a
I shouldn't write code this early in the morning... Fixing a 'duh' on previous commit.
2015-05-08 07:36:30 -07:00
Diva Canto
a68aab14fa
Additional debug message to help diagnose a warning message and exception related to previous commit.
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See http://opensimulator.org/mantis/view.php?id=7054#c28282
2015-05-08 06:57:06 -07:00
Diva Canto
c74cef0f42
Major change in the way inventory is downloaded: added a method throughout IIventoryService that fetches sets of folders at once. Also added folder id in the InventoryCollection data structure, so that we don't need to go to inventory server again just for that. This reduces the chatter between sims and inventory server by... a lot. On my tests, this reduces initial inventory download down to 30% of what it currently is.
2015-05-07 19:24:08 -07:00
Diva Canto
1abbad71b4
Refactored some code that is used in two different dlls related to SOP rewriting. Also added some unit tests that relate to mantis #7514
2015-05-05 20:59:09 -07:00
Diva Canto
4211309ec7
Corrected typo in namespace
2015-05-02 10:27:57 -07:00
Diva Canto
da32512ea4
Updated all occurrences of AssemblyVersion("0.8.1.*") to AssemblyVersion("0.8.2.*")
2015-04-29 18:47:17 -07:00
Robert Adams
07dead7dcb
varregion: any conversions of use of Constants.RegionSize converted into
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Util.cs routines to convert region coords to and from world coords or handles.
2015-03-29 14:25:12 -07:00
Robert Adams
bedafb8fae
varregion: refactor use of 'double heightmap[,]' into references to new class TerrainData
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and push the implementation from Scene into the database readers and writers.
2015-03-27 19:32:50 -07:00
Freaky Tech
0ea6977013
solving HG IM, HGFriends issues based on falsified GridUser data
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it does not consider GridUser as a viable source for residents' data.
it does not consider Friends, Inventory Creators to be trusted at all. There are lots of broken entries in existence.
There are lots of broken creator data fields in assets.
The following issues arise from the broken data in the old User Management Module:
failing HG IM
failing HGFriends Requests
Signed-off-by: BlueWall <jamesh@bluewallgroup.com>
2015-03-05 16:17:12 -05:00
Freaky Tech
6161817f72
corrected handling when XML parsing in Presence Connector fails
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Signed-off-by: BlueWall <jamesh@bluewallgroup.com>
2015-03-03 15:35:16 -05:00
Justin Clark-Casey (justincc)
6da356a7e4
minor: Remove mono compiler warnings from EstateDataConnector
2015-02-28 00:54:23 +00:00
Diva Canto
edc155c636
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2015-01-22 10:45:46 -08:00
Diva Canto
185e7048c8
On the GridService, the central simulator features: ensure that the map tile url ends with '/' because the viewer is dumb and just appends to it.
2015-01-22 10:45:07 -08:00
Justin Clark-Casey (justincc)
ed8d0fbea4
Don't allow a failure in create a request in HeloService.Connector.Helo() to propogate up the stack.
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Relates to http://opensimulator.org/mantis/view.php?id=7421
2015-01-21 20:46:29 +00:00
AliciaRaven
abf1836b81
Fix OfflineIMEmail value overwriting every time its called. The request was receiving a blank user prefs object to populate but then was checking for an email address. When this failed the email address was pulled from the User Account service and the empty prefs now including the email was saved before being loaded again to be returned. This was overwriting all other settings in the prefs. This fix returns the existing prefs first before checking the email address is set, and only updates email if missing.
2015-01-21 00:57:06 +00:00
Justin Clark-Casey (justincc)
beef41f24c
Stop simulators attempting to contact registered but offline regions (RegionFlags.Persistent but not RegioNFlags.RegionOnline) on startup and when an avatar completes a teleport.
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This eliminates spurious network calls and failure reporting.
This is done by adding RegionFlags to the GridRegion returned data in a backward compatible way as an alternative to multiple IGridService.GetRegionFlags() calls
Using a simulator or a grid service older than this commit will just see previous behaviour.
2015-01-14 19:45:19 +00:00
Diva Canto
2fd252f5a9
SimulatorFeatures: the viewer also takes GridName in OpenSim extras. Added that (plus GridURL, in case viewers want to use it too) to the GridService that gives out that info to simulators.
2015-01-10 10:32:33 -08:00
Diva Canto
e2dd15625f
Added GetDisplayNames capability. For now, we don't actually use display names, and this cap returns the regular name. But this moves the server side into the newer, preferred, protocol used by the viewer for fetching the names of agents in the scene given their UUIDs. (the old protocol is via UDP). This works fine in my limited tests, but could use further testing by others.
2015-01-09 08:31:56 -08:00
Diva Canto
8e562f04d1
Donation of robust network connectors for estate service, as promised. This allows to have one central database for estates without having to open the MySql port. This is off by default, so not to disturb everyone's existing installations. To use it, see GridCommon.ini.example [EstateDataStore] section and Robust*.ini.example's new additions.
...
Note that I also made things consistent by removing both the EstateDataService and the SimulationService into their own dlls, just like all other services. They really didn't belong in Services.Connectors, since everything in that component is about network connectors to robust backends. We may have too many dlls, and at some point it might not be a bad idea to merge all services into one single dll, since they all have more or less the same dependencies.
2015-01-06 21:24:44 -08:00
Diva Canto
bd2ec3edf5
Bug fix in LoadPLugin so that it can take paths to dlls that look like this "C:\foo\MyDll.dll:MyType" -- the split on : was messing things up.
2015-01-02 09:16:39 -08:00
Diva Canto
2138d5c7f8
Renamed VERSION_NUMBER to VersionNumber
2014-12-30 15:27:28 -08:00
Diva Canto
7466ef0525
This cleans up versioning. Specifically:
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- It establishes 4 digits for opensim versions
- It uses the same number between opensim releases and mono addins versions
It also eliminates the last addin.xml files that were still there, for consistency.
2014-12-30 12:53:31 -08:00
Diva Canto
5cf6a6f830
WARNING: BREAKING CHANGES FOR REGION MODULE DEVELOPMENT.
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This cleans up Opensim's use of mono addins. In particular, the extension points /OpenSim/RegionModules and /OpenSim/WindModule moved from OpenSim.exe to OpenSim.Region.Framework.dll. From here on, developers of region modules should declare their dlls to be dependent on OpenSim.Region.Framework, starting with version 0.8.1
Additional changes:
- Addins version uniformly updated to 0.8.1. These numbers should be compatible with the release numbers or else it becomes very confusing.
- Mono addins directives moved from files addins.xml to embedded directives in the class and assembly declarations, to make it all consistent
2014-12-30 07:58:42 -08:00
Diva Canto
89c1ac4cff
Updated OpenSim-as-addin version from 0.5 to 0.8.1. The addin version number doesn't need to match the release version number, but I think it's a very good idea that they do.
2014-12-29 15:05:44 -08:00
BlueWall
b39d697555
Adding command to reset user's email address
2014-12-16 12:20:56 -05:00
Justin Clark-Casey (justincc)
2d2aa6e076
minor: Just have one message that displays successful registration of a region with its parameters rather than 2
2014-12-03 21:40:39 +00:00
Justin Clark-Casey (justincc)
aeae34505f
When processing incoming attachments via HG, if a request for uuid gathering or final asset import takes too long remove remaining requests from same user to prevent hold up of other user's incoming attachments.
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This improves upon the earlier naive simply queueing immplementation.
Threshold is 30 seconds. If this happens to a user they can relog and fetch will be reattempted.
2014-11-25 23:23:11 +00:00
Justin Clark-Casey (justincc)
ec8d21c434
Label all threadpool calls being made in core OpenSimulator. This is to add problem diagnosis.
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"show threadpool calls" now also returns named (labelled), anonymous (unlabelled) and total call stats.
2014-11-25 23:23:10 +00:00
Justin Clark-Casey (justincc)
bb5e2e1f02
refactor: Use simpler auto-implemented property for HttpPort in GridRegion
2014-11-25 23:18:39 +00:00
Justin Clark-Casey (justincc)
13e2af7525
minor: Remove compiler warning from GridRegion in IGridService
2014-11-25 23:18:39 +00:00
Justin Clark-Casey (justincc)
968b588bb9
minor: remove compiler warning from OpenProfileClient
2014-11-25 23:18:39 +00:00
BlueWall
41cc73233c
Re-work handling of email notifications settings.
2014-11-24 11:00:47 -05:00