Commit Graph

316 Commits (e5936071711e35f9edf44d8393b8ad28ef4023db)

Author SHA1 Message Date
Melanie Thielker e593607171 Remove "Dwell" support from core and replace it with calls to methods
on IDwellModule
2010-09-05 14:16:42 +02:00
Melanie 4e0d6e8e41 Merge branch 'master' into careminster-presence-refactor 2010-09-03 03:37:18 +01:00
Justin Clark-Casey (justincc) b9db495d91 Fix sqlite migration problems by moving migrations in 019_RegionStore.sql and 020 into RegionStore.migrations
This shows that panda is still not running the sqlite database tests since this change fixes the test failure in that area when "nant test" is executed locally
2010-09-01 22:06:56 +01:00
Melanie 79bfa275da Merge branch 'master' into careminster-presence-refactor 2010-08-30 02:30:28 +01:00
Melanie eefb207c1b Fix a casting operation to use ToString() 2010-08-30 02:10:11 +01:00
Jonathan Freedman 0a83fde85c Implements parcel media setting persistence and packet / CAPS handling
properly for the new media settings.

Signed-off-by: Melanie <melanie@t-data.com>
2010-08-30 02:07:55 +01:00
Justin Clark-Casey (justincc) 692cf3c657 Remove parts locking from data classes since these are using a copy of the scene object 2010-08-26 00:17:26 +01:00
Justin Clark-Casey (justincc) 8031f8ec09 Improve consistency of locking for SOG.m_parts in order to avoid race conditions in linking and unlinking 2010-08-26 00:08:53 +01:00
Melanie e74809ff4c Merge branch 'master' into careminster-presence-refactor 2010-08-18 00:59:20 +01:00
Marck 30d0bf4207 Fix SQLite database plugin for UserAccountData queries with a single word. 2010-08-15 17:27:06 -07:00
Melanie 26387252f5 Merge branch 'master' into careminster-presence-refactor 2010-08-06 18:08:40 +01:00
Justin Clark-Casey (justincc) 9d8a67fe13 get rid of PrimitiveBaseShape.MediaRaw staging post
using an OSD serialization rather than auto forces serialization code to be placed in OpenSim.Framework
this makes the media texture raw data staging post in PrimitiveBaseShape redundant, now we just directly call the code in PrimitiveBaseShape.MediaList itself
2010-08-03 16:26:27 +01:00
Justin Clark-Casey (justincc) 412fed975f relocate serialization code from SQLiteRegionData to MoapModule using load and save events.
This is better modularity.  It also allows MoapModule to be replaced with some other media module that may behave completely differently in the future.
Remaining non-modularity:
PrimitiveBaseShape needs explicit Media and MediaRaw fields.  MediaRaw is required in order to shuttle the pre-serialization data back and forth from the database layer.
The database also needs to know about MediaRaw though not about Media.
IMO, it would be extremely nice to remove these hard codings but this is a bridge too far at the present time.
2010-07-26 23:34:23 +01:00
Justin Clark-Casey (justincc) afdbeba4e4 Put a wrapper around the media texture region serialization
THIS WILL BREAK EXISTING MEDIA TEXTURE PERSISTENCE.  Please delete your existing sqlite databases if you are experimenting with this branch.
This wrapper will make it easier to maintain compatibility if the media texture data evolves.
This will also make it easier to store non-sl media texture data.
2010-07-26 23:34:22 +01:00
Justin Clark-Casey (justincc) f872a2af11 add missing regionstore migration file for new fields. D'oh!
this should enable persistence now
2010-07-26 23:34:22 +01:00
Justin Clark-Casey (justincc) fc76ce0f46 fix bug where prim persistence would fail if media had never been set 2010-07-26 23:34:21 +01:00
Justin Clark-Casey (justincc) 43f480864b fix problem persisting when only one face had a media texture 2010-07-26 23:34:20 +01:00
Justin Clark-Casey (justincc) 9682e0c733 Implement media texture persistence over server restarts for sqlite
This is currently persisting media as an OSDArray serialized to LLSD XML.
2010-07-26 23:34:19 +01:00
Melanie 922e874653 Merge branch 'master' into careminster-presence-refactor 2010-07-11 13:32:10 +01:00
Diva Canto fe60b6783d Hopefully fixes mantis #4852 2010-07-08 16:21:01 -07:00
Tom Grimshaw a5a1df68c2 Provide the interface for StoreAsset to report success or failure 2010-06-28 04:02:33 -07:00
Diva Canto 76d2f0f68e Same patch as before but for SQLite. 2010-06-27 12:40:17 -07:00
Diva Canto 9b9804a498 * Changed CreatorIDs consistently to varchar(128)
* Deleted redundant migration for assets in SQLite
* Rewrote XInventory migrations in SQLite in the new style
2010-06-08 15:47:14 -07:00
Justin Clark-Casey (justincc) 86f2339b6e remove estate stuff in sqlite region migrations since this also exists in estate migrations, change Sandbox to sandbox in sqlite region migrations
re-enabling the sqlite data tests revealed these errors!
2010-06-04 18:46:58 +01:00
Justin Clark-Casey (justincc) 5c322335e5 add sqlite database back to database tests
this appears to be okay even though we reuse it between runs without deleting it first.
size of the database appears not to be changing though that could be deceptive
2010-06-04 18:27:16 +01:00
Justin Clark-Casey (justincc) 55040a84a5 Fix bug where prim items were not loaded in the new sqlite database handler
This addresses mantis http://opensimulator.org/mantis/view.php?id=4739
2010-06-04 17:14:12 +01:00
AlexRa ebc2b6d4f6 Split migrations for RegionStore and EstateStore (see WARNING!)
ok, so the estate stores now want their own migration files, but as it
happened the SQL definition were inside the Region migrations.
It seems better/cleaner to keep each 'store' separately updatable.

WARNING: any editing in the middle of the migration scripts (as opposite
to just appending to them) has the potential of messing up updates of
existing databases.  As far as I can see, this one is (probably) safe,
the worst that could happen is the EstateStore migration silently fail
if the estate the tables are already there.
2010-05-23 11:48:16 +03:00
AlexRa 40031e6d37 Removed MySql and SQLite-specific asset test files 2010-05-23 11:48:05 +03:00
AlexRa 7f70ae0ebd All data tests made DBMS-independent 2010-05-23 11:47:39 +03:00
Melanie 859beaf830 Revert one of the previous patches' hunks. The new code looked better, but
was less efficient.
2010-05-20 11:03:38 +01:00
AlexRa accf8c420d SQLite: CreatorID added (and asset_flags moved) to the migration script 2010-05-19 21:49:30 +03:00
AlexRa c6977cbd4d Added CreatorID to SQLite asset data 2010-05-19 21:49:24 +03:00
AlexRa ccee95552f A bit of harmless refactoring in SQLiteAssetData.cs 2010-05-19 21:49:22 +03:00
AlexRa 1ad12851d0 Migrations for SQLite converted to new format 2010-05-16 17:04:39 +03:00
Diva Canto 9cf6b81256 Yey for unit tests. The previous commit had a couple of bugs on SQL statements. Fixed here. 2010-05-09 14:02:02 -07:00
Diva Canto b233a4b2ca * Fixed spamming the assets table with map tiles. The tile image ID is now stored in regionsettings. Upon generation of a new tile image, the old one is deleted. Tested for SQLite and MySql standalone.
* Fixed small bug with map search where the local sim regions weren't found.
2010-05-09 13:39:56 -07:00
Melanie bc6995f921 Add Delete handler to SQLite (NG) 2010-05-09 18:02:36 +01:00
Melanie 60357d3778 Implement the "delete" path for assets. Adds a new option to allow remote asset deletion in robust handler. 2010-05-09 17:56:52 +01:00
Diva Canto 15562017f2 These files are part of the GridUserService write-up. 2010-05-07 21:32:02 -07:00
Diva Canto 484584b83c Fixed: migration #2 for SQLite. Problem was that ATTACH cannot be done inside a transaction. 2010-05-04 09:44:30 -07:00
Diva Canto bd49985afa Switched everything to XInventory by default. The old Inventory is still there for now, in case bugs pop up with XInventory. 2010-05-02 10:31:35 -07:00
Justin Clark-Casey (justincc) f3662e3d15 minor: eliminate more debug Console.WriteLines, convert one to logging instead 2010-04-30 22:22:03 +01:00
Justin Clark-Casey (justincc) d921329799 take out some debug logging in the sqlite db adaptor 2010-04-30 18:18:21 +01:00
Justin Clark-Casey (justincc) cc67de5b86 rename SQLiteNG to SQLite and SQLite to SQLiteLegacy
this seems the least evil way forward since mono 2.6 and later will see increasing usage, and this only works with what was SQLiteNG
MAC USERS WILL NEED TO CHANGE REFERENCES TO "OpenSim.Data.SQLite.dll" to "OpenSim.Data.SQLiteLegacy.dll" in OpenSim.ini and config-include/StandaloneCommon.ini (if using standalone)
See the OpenSim.ini.example and StandaloneCommon.ini.example files for more details
This commit also temporarily changes unsigned ParentEstateID values in the OpenSim.Data.Tests to signed temporarily, since the new plugin enforces creation of signed fields in the database (which is what the SQL actually specifies).  And change data columns in sqlite is a pita.
2010-04-30 17:45:00 +01:00
Diva Canto 4e1cbd1bf3 One more bug fix in sqlite sql statements. 2010-04-16 18:04:20 -07:00
Diva Canto 2597a3406c Bug fix: UserAccounts in SQLite was missing the primary key constraint. 2010-04-16 17:43:15 -07:00
Diva Canto b3e9dd4fc2 Bug fix in SQLite/SQLiteUserAccountData.cs: Missing'(' in one of the SQL statements. 2010-04-16 15:10:57 -07:00
Justin Clark-Casey (justincc) e0f8362e7a minor: add some documentation around the asset udp request path and replace some magic numbers with libomv enums 2010-04-14 22:31:11 +01:00
Melanie ec637e2b8c Committing the LightShare code, which was developed by TomMeta of Meta7.
This allows scripts to set WindLight parameters for clients connecting
to a region. Currently, this is only supported by the Meta7 viewer.
2010-03-31 04:20:20 +01:00
Melanie 3fb73e4e26 UNTESTED SQLite code to enable estate setup in interactive confguration 2010-03-23 02:18:55 +00:00