Commit Graph

270 Commits (ebf5b6928324db1066d1963371c4fb0c2003a6ea)

Author SHA1 Message Date
UbitUmarov b6a02269f7 change update of agent or object inventory items assets. This may need better check 2020-04-28 13:48:49 +01:00
UbitUmarov e63231887b move map to that 2020-04-25 23:25:29 +01:00
UbitUmarov d44baf20cd fix map image encoder parameter 2020-04-25 20:25:38 +01:00
UbitUmarov 5bde41b30f remove obsole code 2020-04-25 17:00:07 +01:00
UbitUmarov e48d2f2c1f move worlmap handlers to simpleStreamHandler 2020-04-24 21:40:14 +01:00
UbitUmarov 60fa28740a mantis 8583: update region information on Grid on map regeneration 2019-08-27 21:24:54 +01:00
UbitUmarov 9ddd2e842e move file HGworldMapModule to where it belongs( runprebuild) 2019-08-15 18:28:58 +01:00
UbitUmarov 7d0b37faec still another missing ShowNPCs case, and needed changes for prev commit 2019-08-15 18:01:51 +01:00
UbitUmarov 002ef3cd89 mantis 8575: npc map dots could be sent on another spot 2019-08-13 23:06:26 +01:00
Melanie 34816fe1ab No idea where this diff comes from - change case to lower 2019-08-09 11:01:19 +01:00
Melanie c80926192a Make showing NPCs on the world map an option 2019-08-07 18:45:04 +01:00
UbitUmarov 41e2379f97 mantis 8460: reduce odds of watchdog timeout warning 2019-06-04 19:02:50 +01:00
UbitUmarov 06d6c4abda breaking map a bit more... 2018-05-15 23:56:12 +01:00
UbitUmarov 00cc17c239 breaking map (warp3d) 2018-05-06 23:28:36 +01:00
UbitUmarov dffa628966 break nap a bit more, add options ExportMapAddScale, ExportMapAddRegionName and (warp3d) AverageTextureColorOnMapTile 2018-05-06 17:32:03 +01:00
UbitUmarov 020f34f75b a few more changes to warp3d and export-map 2018-05-05 02:50:27 +01:00
UbitUmarov 7838689dda why where map and dynamic textures compressed lossless? 2018-05-04 16:59:11 +01:00
UbitUmarov 9ae3452e03 change region console comand export-map: make it work with var regions, center target region and make the display area be the region size plus MaxMaxRegionViewDistance in all 4 directions. Add the region name and total area size text info. Some of this can be made options/comand arguments in future improvements 2018-05-01 16:01:11 +01:00
UbitUmarov d38161f83d retire our BlockingQueue replaced by BlockingCollection and cross fingers 2018-01-22 17:09:38 +00:00
UbitUmarov 7a82c7c5b2 make BlockingQueue.Dequeue timeouts more coerent (just less than watchdog timeout) 2017-05-26 00:47:08 +01:00
UbitUmarov 928733efc9 please DIE! PLEASE?? 2017-05-23 03:26:32 +01:00
Melanie Thielker b16abc8166 Massive tab and trailing space cleanup 2017-01-05 19:07:37 +00:00
UbitUmarov 66990394c9 avoid a null ref 2016-12-09 22:56:11 +00:00
UbitUmarov adee1c1bb0 fix a null ref 2016-11-30 10:08:49 +00:00
UbitUmarov 1aa4dbdb3f increase HG mapsearch spargetti; add more flexibility on input uri formats. To find regions in memory for a grid the http format needs to be used, because aditional compares made by viewers 2016-11-28 04:29:57 +00:00
UbitUmarov 49c579ec71 suspend httpdos on mapimge, fix image not been updated after first Get till restart 2016-09-05 12:30:25 +01:00
UbitUmarov 8eacc6b207 replace warp3D.dll by a newer modified version. (only minor testing done :( 2016-08-23 10:58:34 +01:00
UbitUmarov 39e92adaf2 workaround potencial memory leak 2016-08-22 08:12:32 +01:00
UbitUmarov 83d6722d31 if a viewer overloads region capability to process RequestMapBlocks, ignore following requests for 300 seconds. This was necessary becaus some viewers like FireStorm are doing it, saturating region and grid services for no usefull reason 2016-08-06 22:12:38 +01:00
UbitUmarov 7430c629aa enable the upload region map texture asset for large regions for large regions that i had disabled, but with max size reduced to 512pixels. New viewers don't use this, but osGetRegionMapTexture needs it ( mantis 7787 ) 2015-12-24 11:20:46 +00:00
UbitUmarov 56a4b5ba7a put back the hack to make viewers display map tags (now and then at least) that i had removed and do it also on the local region. Make parcel overlay a bit less transparent than i did before. 2015-09-19 21:30:09 +01:00
UbitUmarov ba4d0c1c6f a few more changes to worldMap. Use ExpireCaches, cache remote mapItems requests, etc 2015-09-19 06:42:52 +01:00
UbitUmarov 87ad573ec2 MapBlockFromGridRegion and Map2BlockFromGridRegion are the same thing 2015-09-18 02:00:10 +01:00
UbitUmarov 4798cce390 sync remote responses for mapItens with the local ones, but sending all valid information, so later we can cache/throotle 2015-09-17 21:51:51 +01:00
UbitUmarov ab18c801a9 dont block a region just bc it doesnt have the requested map item 2015-09-17 21:17:04 +01:00
UbitUmarov f4093a04e7 dont create terrain map asset for V1 viewers on large regions again, but do create parcel overlay since current viewers seem to use it (or we are missing something elsewhere) 2015-09-17 21:11:59 +01:00
UbitUmarov d767feafa4 generate maptile assets again, v2 do use at least the parcels overlay 2015-09-17 05:24:19 +01:00
UbitUmarov f6c2e6e1a3 merge issues and a few more changes 2015-09-17 05:10:24 +01:00
UbitUmarov 133f3a41eb remove bad merge code.. 2015-09-17 01:43:10 +01:00
UbitUmarov 2d88e4cf73 mute watchdog timeouts on world map work threads. They do wait for events for a long time 2015-09-15 04:56:26 +01:00
UbitUmarov 94d13c6d22 dont store/upload map asset for large regions, ( needs testing) 2015-09-06 01:21:20 +01:00
UbitUmarov cdaed11387 at last we can login and see objects ( friends is dead and disable in
scenepresence)
2015-09-03 18:39:08 +01:00
UbitUmarov a11edceb00 seems to compile ( tests comented out) 2015-09-02 19:54:53 +01:00
UbitUmarov 371c9dd2af bad merge? 2015-09-01 14:54:35 +01:00
UbitUmarov cbc569a1e0 rename ImapTileModule as IMAPImageUploadModule to match core 2015-08-24 11:06:12 +01:00
UbitUmarov e8a75151fa more on world map 2015-08-23 04:55:18 +01:00
UbitUmarov 24a093035b more fixes on map 2015-08-23 01:42:51 +01:00
UbitUmarov 5da9979024 Warp3D map now seems to work 2015-08-22 16:35:49 +01:00
UbitUmarov d22d46ee96 update MapSearchModule 2015-08-22 13:41:45 +01:00
UbitUmarov 5b03a04fb0 fix worldMapModule 2015-08-22 11:56:01 +01:00