Commit Graph

17236 Commits (f4e4026a7aa132db4a0fea40c14b049989b7aa7f)

Author SHA1 Message Date
Melanie f4e4026a7a Merge commit '4bfc2f5cdea4b739110cae3b37945d88ad527334' into bigmerge 2011-10-25 01:51:49 +01:00
Melanie fe014a05ac Merge commit '83c7b9b609d3c78d099a0bf18de8685676184f94' into bigmerge 2011-10-25 01:51:37 +01:00
Melanie 2895789bd0 Merge commit 'aa19ccf65c9cd235e0ba941e9832c5240df4412c' into bigmerge 2011-10-25 01:51:24 +01:00
Melanie 24e260744a Merge commit '77c65951e06c1d309f2bc8f6d2451b2b9a82c9df' into bigmerge 2011-10-25 01:51:06 +01:00
Melanie 69b480770a Merge commit 'ee84c0589ccca1e7f3216ca1395c3002b773f30f' into bigmerge
Conflicts:
	OpenSim/Region/ScriptEngine/XEngine/XEngine.cs
2011-10-25 01:50:55 +01:00
Melanie b4395143e7 Merge commit '4e7d4330c2b2c61e64c9f82efa7b824b717b2e4d' into bigmerge
Conflicts:
	OpenSim/Region/Framework/Scenes/Scene.cs
2011-10-25 01:50:07 +01:00
Melanie 0a65e7cadc Merge commit '128d8dfd8b355f84a71e2093e942937ca720c5c6' into bigmerge 2011-10-25 01:47:38 +01:00
Melanie be3939358b Merge commit 'fd274a668803bc3da4cec95180538116038b503a' into bigmerge
Conflicts:
	OpenSim/Region/Framework/Scenes/Scene.cs
2011-10-25 01:47:35 +01:00
Melanie 506769c6a2 Merge commit 'a6fa15e8b65a123d79a1bea8cccb459f76139314' into bigmerge 2011-10-25 01:43:27 +01:00
Melanie 53caaa8236 Merge commit 'ceb326284e49f0817fa0f848136ff60e6f66568f' into bigmerge 2011-10-25 01:43:12 +01:00
Melanie 747786aac0 Merge commit '20da04fd0c909a00c0cdc2585f242e95c868801a' into bigmerge 2011-10-25 01:43:05 +01:00
Melanie d68b73bfba Merge commit '227db07f2ff8a1ba840a0d3018bb242a34d6038f' into bigmerge 2011-10-25 01:42:56 +01:00
Melanie a8cc81a37e Merge commit 'f08664f422f984fa57cc0ecb97c04eee3dccd183' into bigmerge
Conflicts:
	OpenSim/Region/Framework/Scenes/Scene.cs
	OpenSim/Region/Framework/Scenes/ScenePresence.cs
2011-10-25 01:42:52 +01:00
Melanie 9ceb98344a Merge commit '631d5e16ef8c5340b6283b1a9ed9cc95aea3e3a1' into bigmerge 2011-10-25 01:37:11 +01:00
Melanie 13d635d1d7 Merge commit 'f5f7ca47ea7a27fb7f82367cc7a4e04e11cb5155' into bigmerge 2011-10-25 01:37:01 +01:00
Melanie 8e69dde397 Merge commit 'ea7366ddc6f0e13519589fcaa3729fd36b5eef79' into bigmerge
Conflicts:
	OpenSim/Region/ScriptEngine/XEngine/XEngine.cs
2011-10-25 01:36:39 +01:00
Melanie 0b833c458a Merge commit 'c5826d589ab2f33a71105bc2d3015ffbb7dd2973' into bigmerge 2011-10-25 01:35:51 +01:00
Melanie b8352c153b Merge commit '36e73dbc9b7fb46885865f5537c43a29239fd559' into bigmerge 2011-10-25 01:35:38 +01:00
Melanie 080a41e9f9 Merge commit 'f9ffd2538f3bf300e8f751258a6129fb780b5b0a' into bigmerge 2011-10-25 01:35:30 +01:00
Melanie 5f025d20fe Fix ground sit autopilot 2011-10-25 00:53:39 +02:00
Melanie 4a6160e7ad Fake an AgentCircuitData if none is available rather than crashing out 2011-10-24 18:22:36 +02:00
Melanie 8cca9fe23c Allow updating the movement animation while flying. This fixes falling,
splatting and ground sit. Walking to a ground sit still doesn't work.
2011-10-21 03:15:56 +02:00
Melanie fd0e65b0b1 Fix up the animator and ScenePresence to like each other again 2011-10-20 23:11:53 +02:00
Justin Clark-Casey (justincc) 4bfc2f5cde Change hardcoded ODE total frame time to match the default total frame time (0.09375 -> 0.089).
No apparant ill effects - because the default stepsize is 0.2, there are still 5 physics steps per physics frame.
This is a precursor to using the elapsed value passed in (and now changeable in config).
2011-10-14 21:07:57 +01:00
Diva Canto 83c7b9b609 Bug fix -- Test User on first run standalone might not be created properly: let all instances of UserAccountService have all its service references properly initialized, and register console commands on only one. 2011-10-13 18:03:19 -07:00
Justin Clark-Casey (justincc) aa19ccf65c refactor: rename IClientAPI.SendPrimUpdate() to SendEntityUpdate() since it sends entity updates (including presence ones), not just prims. 2011-10-14 01:45:46 +01:00
Justin Clark-Casey (justincc) 77c65951e0 Extract NullPhysicsScene from PhysicsScene to improve code readability 2011-10-14 01:38:14 +01:00
Justin Clark-Casey (justincc) ee84c0589c Don't execute rest of code in XEngine.RemoveRegion() and Close() if the module is disabled. 2011-10-14 01:06:43 +01:00
Justin Clark-Casey (justincc) 4e7d4330c2 Expose minimum frame time and update periods for experimentation.
Settings are at bottom of [Startup] in OpenSimDefaults.ini, override in OpenSim.ini to change
Defaults are the same as previously.
More information to come on opensim-dev shortly.
Feel free to tweak but if you do please don't expect any support unless feedback on certain tweaks is explicitly requested.
2011-10-13 23:47:37 +01:00
Justin Clark-Casey (justincc) 128d8dfd8b refactor: Put the frame update period when temporary objects are cleaned up in a field, like all the other update periods 2011-10-13 22:28:42 +01:00
Justin Clark-Casey (justincc) fd274a6688 refactor: chain the two scene constructors together to eliminate more copypasta 2011-10-13 22:21:03 +01:00
Justin Clark-Casey (justincc) a6fa15e8b6 Tie reported FPS correction factor into the minimum frame time rather than setting separately.
This makes reported FPS scale as required if min frame time changes
2011-10-13 22:07:55 +01:00
Justin Clark-Casey (justincc) ceb326284e Move fps stat adjustment factor into field rather than hard-coded. 2011-10-13 21:55:51 +01:00
Justin Clark-Casey (justincc) 20da04fd0c More method doc and formatting changes. Makes DestroyOdeStructures() private 2011-10-13 21:42:24 +01:00
Justin Clark-Casey (justincc) 227db07f2f refactor: move 3x copy/pasted ode structure removal code in ODECharacter into a DestroyOdeStructures() method
also adds some method doc
2011-10-13 18:19:13 +01:00
Justin Clark-Casey (justincc) f08664f422 remove some mono compiler warnings 2011-10-12 21:54:25 +01:00
Justin Clark-Casey (justincc) 631d5e16ef Get rid of some traces of the old pre-ROBUST grid architecture config 2011-10-12 21:51:34 +01:00
Justin Clark-Casey (justincc) f5f7ca47ea Bring LindenUDP.Tests back from the dead. No tests are running.
Code drift means that most of this stuff doesn't compile but the structure is still useful.
2011-10-12 21:31:22 +01:00
Justin Clark-Casey (justincc) ea7366ddc6 When shutting down XEngine, log how many scripts are being shutdown so the user knows why they are waiting. 2011-10-12 19:42:04 +01:00
Justin Clark-Casey (justincc) c5826d589a minor: insert some commented out log lines which are a blunt but useful instrument to see packet expiry and received acks 2011-10-12 19:35:40 +01:00
Justin Clark-Casey (justincc) 36e73dbc9b Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2011-10-12 19:24:03 +01:00
Justin Clark-Casey (justincc) f9ffd2538f Improve some method doc for LLUDPClient, LLUDPServer and UnackedPacketCollection 2011-10-12 19:22:30 +01:00
Melanie 35def547f7 Merge branch 'master' into bigmerge 2011-10-12 16:45:48 +01:00
Melanie 4b7b9e81f7 Make it possible to disable the HG linker. On non-HG systems it spits yellow
spam, so it should not load unless HG is desired.
2011-10-12 15:41:59 +01:00
Melanie 0faa8db0ef Update OpenSimDefaults.ini to make the prior state (Groups messaging enabled
by default) the config default. This way it will work for current cases while
allowing the use of other groups modules without config bloat.
2011-10-12 09:23:57 +01:00
Melanie ca74088d94 Change default groups messaging module in hardcode to the empty string.
Modules should not assume thet they are the one and only, but only be
enabled when explicitly configured.
2011-10-12 09:21:46 +01:00
Melanie c9fae6f8a2 Disable Flotsam groups messaging module in our config base 2011-10-12 09:27:48 +02:00
Melanie d2dc2316c2 Merge branch 'master' into bigmerge 2011-10-12 09:26:35 +01:00
Melanie 1d379a9c7b Make WALK animation state work again. TURNLEFT and TURNRIGHT are now rebroken 2011-10-12 07:46:13 +02:00
Melanie e3effc4974 Merge branch 'master' into bigmerge 2011-10-12 07:29:35 +01:00