999eec603e 
								
							
								 
							
						 
						
							
							
								
								Created a client driven packet throttler.  The sim now respects the client's network throttle settings but does sanity checks to avoid too little(nothing gets sent) or too much(the sim crashes) data.  
							
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							* Consider this experimental..   however, it looks very promising. 
							
						 
						
							2007-11-22 19:01:53 +00:00  
				
					
						
							
							
								 
						
							
							
								ae5999c3d5 
								
							
								 
							
						 
						
							
							
								
								* removed erroneous comments  
							
							
							
						 
						
							2007-11-22 15:43:28 +00:00  
				
					
						
							
							
								 
						
							
							
								e69c810486 
								
							
								 
							
						 
						
							
							
								
								* Added code to capture the draw distance setting from the client.  
							
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							* Added a support function to InnerScene to calculate the distance between two vectors. 
							
						 
						
							2007-11-22 01:32:13 +00:00  
				
					
						
							
							
								 
						
							
							
								e5a0049c16 
								
							
								 
							
						 
						
							
							
								
								Fixed bug that can lead to infinitive loops  
							
							
							
						 
						
							2007-11-21 12:00:28 +00:00  
				
					
						
							
							
								 
						
							
							
								7cb38712d5 
								
							
								 
							
						 
						
							
							
								
								* Did some initial work for prim crossing.  Just glue so far.  
							
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							* Added the child_get_tasks OpenSim.ini flag for testing the UDP packet sending code and packet throttler.   This flag gets purposely disabled in grid mode.  This flag also has the consequence that you can see the prim in neighboring regions without going into them.  Be warned, this causes tons of dropped packets. 
							
						 
						
							2007-11-21 02:17:24 +00:00  
				
					
						
							
							
								 
						
							
							
								7b09800d5b 
								
							
								 
							
						 
						
							
							
								
								fix for mantis  #2  from Justin Casey (IBM)  
							
							
							
						 
						
							2007-11-20 21:25:27 +00:00  
				
					
						
							
							
								 
						
							
							
								ee8512ee20 
								
							
								 
							
						 
						
							
							
								
								patch for llDie from Kurt Taylor (IBM)  
							
							
							
						 
						
							2007-11-20 21:19:45 +00:00  
				
					
						
							
							
								 
						
							
							
								5d786056fb 
								
							
								 
							
						 
						
							
							
								
								per chi11ken: adding check for out-of-bounds avatars in POS  
							
							
							
						 
						
							2007-11-20 05:59:35 +00:00  
				
					
						
							
							
								 
						
							
							
								c8293d908d 
								
							
								 
							
						 
						
							
							
								
								New improved POS! With slippery avatars and extra calculations.  
							
							
							
						 
						
							2007-11-20 05:40:50 +00:00  
				
					
						
							
							
								 
						
							
							
								83ed435d01 
								
							
								 
							
						 
						
							
							
								
								fixed potential reference invalidation and array out of bounds exception in basicphysics  
							
							
							
						 
						
							2007-11-20 05:09:30 +00:00  
				
					
						
							
							
								 
						
							
							
								3aa73ae1c7 
								
							
								 
							
						 
						
							
							
								
								fixed array range out of bounds exception and reference invalidation under load in POS  
							
							
							
						 
						
							2007-11-20 05:05:27 +00:00  
				
					
						
							
							
								 
						
							
							
								c6619b6f7d 
								
							
								 
							
						 
						
							
							
								
								Reverting my POS changes. I need to think this through a bit more.  
							
							
							
						 
						
							2007-11-20 04:54:19 +00:00  
				
					
						
							
							
								 
						
							
							
								5a71d03b7a 
								
							
								 
							
						 
						
							
							
								
								*Huge* structural changes in ODE/OdePrim to get all of the calls in threadlocked code.  ODEPrim was almost completely re-written.  
							
							... 
							
							
							
							Copy/Space test needed. 
							
						 
						
							2007-11-20 04:38:08 +00:00  
				
					
						
							
							
								 
						
							
							
								db3858c13a 
								
							
								 
							
						 
						
							
							
								
								POS physics. tweaking stair-climbing which broke with my last change  
							
							
							
						 
						
							2007-11-20 04:28:31 +00:00  
				
					
						
							
							
								 
						
							
							
								26909477fc 
								
							
								 
							
						 
						
							
							
								
								POS physics: removed "stickiness" from avatars so they can slide along surfaces instead of sticking to them.  
							
							
							
						 
						
							2007-11-20 04:04:07 +00:00  
				
					
						
							
							
								 
						
							
							
								61bc26226f 
								
							
								 
							
						 
						
							
							
								
								Turned on more verbosity to try to debug assetserver failures  
							
							
							
						 
						
							2007-11-20 03:47:47 +00:00  
				
					
						
							
							
								 
						
							
							
								ec5186c98a 
								
							
								 
							
						 
						
							
							
								
								there is no real reason to write this value back to estate settings,  
							
							... 
							
							
							
							and it is the most often tickled part of this race condition. 
							
						 
						
							2007-11-19 23:00:08 +00:00  
				
					
						
							
							
								 
						
							
							
								98f82105a0 
								
							
								 
							
						 
						
							
							
								
								put in changes to only keep the last terrain revision.  The current  
							
							... 
							
							
							
							unbounded model causes performance and filesystem filling grief.
Before enabling this again, we need a reasonable bounding model. 
							
						 
						
							2007-11-19 22:59:28 +00:00  
				
					
						
							
							
								 
						
							
							
								79e9d4faf9 
								
							
								 
							
						 
						
							
							
								
								Tweaked for a possibility of 10 elements.  
							
							
							
						 
						
							2007-11-19 16:12:53 +00:00  
				
					
						
							
							
								 
						
							
							
								4eb4082e27 
								
							
								 
							
						 
						
							
							
								
								* Added noisy debug information on the Verbose console to help debugging oddly placed prim.  
							
							
							
						 
						
							2007-11-19 15:59:05 +00:00  
				
					
						
							
							
								 
						
							
							
								4afe393ce4 
								
							
								 
							
						 
						
							
							
								
								* Space allocation fix for prim outside region.  >256 & <0.  
							
							
							
						 
						
							2007-11-19 15:37:50 +00:00  
				
					
						
							
							
								 
						
							
							
								2fdca28dd4 
								
							
								 
							
						 
						
							
							
								
								hopefully resolve mantis issue  #10  by locking correcty around terrain methods  
							
							
							
						 
						
							2007-11-19 15:07:04 +00:00  
				
					
						
							
							
								 
						
							
							
								34fa2a4db4 
								
							
								 
							
						 
						
							
							
								
								* added ttensy but important piece of knowledge to MySQL provider in OpenSim.ini.example  
							
							
							
						 
						
							2007-11-19 13:13:28 +00:00  
				
					
						
							
							
								 
						
							
							
								7d26d8ffd0 
								
							
								 
							
						 
						
							
							
								
								* Added example MySQL connectionstring to OpenSim.ini.example  
							
							
							
						 
						
							2007-11-19 13:10:44 +00:00  
				
					
						
							
							
								 
						
							
							
								2910f1b949 
								
							
								 
							
						 
						
							
							
								
								Fixed - outside of bounds error.  
							
							
							
						 
						
							2007-11-19 12:28:00 +00:00  
				
					
						
							
							
								 
						
							
							
								ce3a87daa5 
								
							
								 
							
						 
						
							
							
								
								* Changed namespace  
							
							
							
						 
						
							2007-11-19 11:20:36 +00:00  
				
					
						
							
							
								 
						
							
							
								a1391d0848 
								
							
								 
							
						 
						
							
							
								
								fixed POS rotation with certain angles  
							
							
							
						 
						
							2007-11-19 05:28:00 +00:00  
				
					
						
							
							
								 
						
							
							
								c261812e39 
								
							
								 
							
						 
						
							
							
								
								added rotation support to POS  
							
							
							
						 
						
							2007-11-19 04:46:05 +00:00  
				
					
						
							
							
								 
						
							
							
								aaab1448f7 
								
							
								 
							
						 
						
							
							
								
								* Split space array structure into a two dimentional array instead of a single one.   Once again.  Should help debugging space/copy issues.  
							
							
							
						 
						
							2007-11-19 04:15:18 +00:00  
				
					
						
							
							
								 
						
							
							
								72525d3015 
								
							
								 
							
						 
						
							
							
								
								Added medium debug information to Verbose mode of the console about Prim/space movements.  Should help make sense of the copy prim bug. Use for Pastebin. :D  
							
							
							
						 
						
							2007-11-19 03:06:17 +00:00  
				
					
						
							
							
								 
						
							
							
								694bab9513 
								
							
								 
							
						 
						
							
							
								
								* Copy/SpaceBorder Fix attempt number 3, hopefully the last  
							
							
							
						 
						
							2007-11-18 20:45:47 +00:00  
				
					
						
							
							
								 
						
							
							
								3bb4cd51fd 
								
							
								 
							
						 
						
							
							
								
								* 2nd attempt to fix the Spaceborder/copy bug  
							
							
							
						 
						
							2007-11-18 20:24:51 +00:00  
				
					
						
							
							
								 
						
							
							
								b1b9f79a04 
								
							
								 
							
						 
						
							
							
								
								* Supressed the "not a module assembly" warning for verbosity reasons.  
							
							
							
						 
						
							2007-11-18 18:26:51 +00:00  
				
					
						
							
							
								 
						
							
							
								c40cfb01aa 
								
							
								 
							
						 
						
							
							
								
								flying in POS should be a bit smoother  
							
							
							
						 
						
							2007-11-18 18:20:02 +00:00  
				
					
						
							
							
								 
						
							
							
								7672237bcd 
								
							
								 
							
						 
						
							
							
								
								* Tentative Bug fix for OptikSL's intermittant Copy prim error.  
							
							
							
						 
						
							2007-11-18 17:25:12 +00:00  
				
					
						
							
							
								 
						
							
							
								615b40b68b 
								
							
								 
							
						 
						
							
							
								
								* Refactored IClientAPI.OutPacket to require a second mandatory parameter.  This parameter has an enum:int ThrottleOutPacketType and contains types; Resend, Land, Wind, Cloud, Task, Texture, and Asset.  
							
							
							
						 
						
							2007-11-18 15:54:05 +00:00  
				
					
						
							
							
								 
						
							
							
								924026d01c 
								
							
								 
							
						 
						
							
							
								
								cleaned up some mono compiler warnings  
							
							
							
						 
						
							2007-11-18 15:14:37 +00:00  
				
					
						
							
							
								 
						
							
							
								d10c79d421 
								
							
								 
							
						 
						
							
							
								
								first stab at implementation of CopyInventoryItem  
							
							
							
						 
						
							2007-11-18 13:50:46 +00:00  
				
					
						
							
							
								 
						
							
							
								46ccfa1741 
								
							
								 
							
						 
						
							
							
								
								* Found several cases where prim set physical were not subscribing to physics events.  
							
							
							
						 
						
							2007-11-18 13:37:02 +00:00  
				
					
						
							
							
								 
						
							
							
								f71fa731f5 
								
							
								 
							
						 
						
							
							
								
								Made the background (ie empty space) colour of the exported map image blue.  
							
							
							
						 
						
							2007-11-18 12:18:56 +00:00  
				
					
						
							
							
								 
						
							
							
								87b07c19ef 
								
							
								 
							
						 
						
							
							
								
								Added "export-map <filename>" console command to the region server that will export a jpg image of the world map covering a 20 X 20 regions area centred on the current active region (ie the one set with change-region). While this should work in grid mode (if using the grid asset server and if my last commit did fix the world map), you might need to call the "export-map" command then wait a little while (60 seconds?) and then call it again so that you make sure the region has got all the texture assets from the asset server.  
							
							
							
						 
						
							2007-11-18 12:04:21 +00:00  
				
					
						
							
							
								 
						
							
							
								7f99644864 
								
							
								 
							
						 
						
							
							
								
								Attempt to get World Map working in Grid mode, will need to be using the grid asset server for it to work correctly and has only been quickly tested in a three region grid.  
							
							... 
							
							
							
							Moved PermissionManager creation out of the Scene constructor and instead a PermissionManager is passed to the constructor as a param. So that we could create and use custom permissionsManagers.
Added AllowMovement property to ScenePresence which can be used to stop movement of avatars (for example in a custom region that wanted avatars always in one place).
Added PermissionManager call when copying objects, although currently the call will always return true so that it allows copying in places like Wright Plaza. 
A few other changes/fixes. 
							
						 
						
							2007-11-18 11:11:44 +00:00  
				
					
						
							
							
								 
						
							
							
								2cd00f46b9 
								
							
								 
							
						 
						
							
							
								
								For every problem there's a solution that is simple, neat and wrong.  
							
							... 
							
							
							
							Looks like it has nothing to do with childregions - reverting and will 
try to debug after the sleep. Sorry for the noise :) 
							
						 
						
							2007-11-18 07:58:04 +00:00  
				
					
						
							
							
								 
						
							
							
								0d8a2cccfd 
								
							
								 
							
						 
						
							
							
								
								Looks like we're requesting the mapblocks for every agent - including  
							
							... 
							
							
							
							childagents. The infrastructure is not robust enough to handle it at 
this time - so ignore all the MapBlock requests for childagents. 
							
						 
						
							2007-11-18 07:40:30 +00:00  
				
					
						
							
							
								 
						
							
							
								f7b5c6550b 
								
							
								 
							
						 
						
							
							
								
								Second try at having a bandaid for the multiple logins crash  
							
							
							
						 
						
							2007-11-18 07:16:17 +00:00  
				
					
						
							
							
								 
						
							
							
								8ebf75ec24 
								
							
								 
							
						 
						
							
							
								
								Revert the previous commit - indeed this needs to be fixed in a  
							
							... 
							
							
							
							different place... 
							
						 
						
							2007-11-18 07:07:50 +00:00  
				
					
						
							
							
								 
						
							
							
								aa57b386b7 
								
							
								 
							
						 
						
							
							
								
								Trap the error during the logout with connections to multiple sims on  
							
							... 
							
							
							
							the same box (error in closecircuit) - temp band-aid, should have a 
better fix. 
							
						 
						
							2007-11-18 06:33:15 +00:00  
				
					
						
							
							
								 
						
							
							
								6866dc5297 
								
							
								 
							
						 
						
							
							
								
								Additional debugging output to see for what coordinates is the worldmap  
							
							... 
							
							
							
							requested (crash is gone, but tons of worldmap requests) 
							
						 
						
							2007-11-18 06:16:39 +00:00  
				
					
						
							
							
								 
						
							
							
								baa4e82107 
								
							
								 
							
						 
						
							
							
								
								Prevent the region crash in gridmode on bringing up the map  
							
							
							
						 
						
							2007-11-18 05:28:28 +00:00  
				
					
						
							
							
								 
						
							
							
								793813a6a6 
								
							
								 
							
						 
						
							
							
								
								Added handler for MapNameRequest - OnMapNameRequest  
							
							
							
						 
						
							2007-11-18 04:00:04 +00:00