Commit Graph

20534 Commits (f74aafaf633c84d645a7bb0fde1e09c410bfa4d3)

Author SHA1 Message Date
Justin Clark-Casey (justincc) f74aafaf63 In GridUserService, if a UUID is given consistently use the longest matched entry (as already done by GetGridUserInfo()) in order to avoid problems with multiple entries.
This is to avoid issues where LoggedIn, SetHome, etc were always using the exact UUID match but GetGridUserInfo() would use the longest.
Looks to address http://opensimulator.org/mantis/view.php?id=6986
2014-02-15 01:13:58 +00:00
Justin Clark-Casey (justincc) f49d513089 Change warns associated with UserAgentServiceConnector to debugs, as this is not necessarily a problen with the source simulator (e.g. someone else's remote simulator cannot be contacted).
This is Oren Hurvitz's second patch from http://opensimulator.org/mantis/view.php?id=6956 with a small amount of correction
2014-02-14 00:08:13 +00:00
Justin Clark-Casey (justincc) fc35b45e21 If calls to UserAgentServiceConnector fail then throw an exception. This lets the caller decide whether to discard the error or not.
This is Oren Hurvitz's 0001 patch from http://opensimulator.org/mantis/view.php?id=6956 but I ended up doing some tweaking to resolve patch application issues.
2014-02-14 00:01:12 +00:00
Justin Clark-Casey (justincc) e10012a7a6 If a caller tries to queue a CAPs message to a scene presence that has no event queue (e.g. an NPC), only warn if event queue debugging is greater than zero.
Removes the spurious log warnings if groups are active when NPCs are used.
Adds more regression tests associated with adding messages to the event queue
2014-02-12 23:18:10 +00:00
Oren Hurvitz b8e22f02e7 Make sure Web streams are disposed after use 2014-01-31 00:44:22 +00:00
David Rowe 1380b37d71 Made error messages more consistent 2014-01-31 00:24:52 +00:00
David Rowe 3d62f4369d Replaced throwing exceptions with calls to Error() 2014-01-31 00:24:47 +00:00
David Rowe d405254971 Replaced llSay()ing LSL errors with calls Error() 2014-01-31 00:24:43 +00:00
David Rowe 9db4090c07 Replaced LSLError() calls with calls to Error() 2014-01-31 00:24:40 +00:00
David Rowe c9550e473d Updated "deprecated" LSL errors to use Deprecrated() 2014-01-31 00:24:36 +00:00
David Rowe 257f9cec40 Updated "not implemented" LSL errors to use NotImplemented() 2014-01-31 00:24:31 +00:00
David Rowe 13bb9ea682 Updated ShoutError() calls to use new LSL error methods 2014-01-31 00:21:22 +00:00
David Rowe 67ec95bde8 Updated methods for handling LSL script errors, deprecated, and not implemented 2014-01-31 00:20:10 +00:00
Justin Clark-Casey (justincc) b73baeb4a4 Record whether login to home fails because no home set (UUID.Zero) or region not found. 2014-01-30 00:40:56 +00:00
Justin Clark-Casey (justincc) bdab05df0e Add "show grid user" robust/standalone console command for debug purposes.
Shows all data on entries which match or start with a given ID.
This would usually be a UUID.
2014-01-30 00:03:22 +00:00
Oren Hurvitz 2cf224166f Added osGetRegionSize(), which returns the region size in meters and recognizes megaregions 2014-01-28 00:11:50 +00:00
Justin Clark-Casey (justincc) f7172095e0 Convert tabs to spaces from previous commit 8c2b41b01 2014-01-28 00:04:55 +00:00
Dev Random 8c2b41b01d Make inidirectory files supercede distro files 2014-01-27 23:56:10 +00:00
Justin Clark-Casey (justincc) fea8345f56 minor: remove long unused state queue from "show queues" console reports 2014-01-24 19:40:14 +00:00
Justin Clark-Casey (justincc) c9b5ba78d9 minor: correct the usage statement on the "show image queues" console command - should not have been "image queues show" 2014-01-24 19:36:12 +00:00
Justin Clark-Casey (justincc) 4a9796a506 Skip IClientAPIs that don't implement IStatsCollector (such as NPCAvatar) from the "show queues" console report to stop screwing up formatting.
"show pquques" already did this
2014-01-24 19:31:31 +00:00
Justin Clark-Casey (justincc) a2d5d810e0 Properly dispose of drawing objects to reduce/stop memory leakage on generating map tiles with the MapImageModule and TexturedMapTileRenderer (the current defaults) 2014-01-24 00:14:58 +00:00
Justin Clark-Casey (justincc) a859464e91 Add "generate map" console command to allow manual regeneration and storage of maptiles
Primarily for test purposes though could be useful if one prefers to manually update the map tile
2014-01-23 23:44:21 +00:00
Justin Clark-Casey (justincc) 8e72b53edc Stop exceptions being generated on agent connection if a telehub object has been deleted or has no spawn points. 2014-01-20 19:16:19 +00:00
Justin Clark-Casey (justincc) e9454d4672 Following on from 50ea2e0, only fetch scene presence for check if lightscript function has failed initial IsEstateManagerOrOwner() check 2014-01-18 01:36:40 +00:00
Oren Hurvitz 50ea2e0d67 Fixed: Windlight functions caused an error if called when the script's owner isn't in the scene 2014-01-18 01:26:30 +00:00
Justin Clark-Casey (justincc) 14c72d4a5b Revert "Fixed: Windlight functions caused an error if called when the script's owner isn't in the scene"
This reverts commit 39e5785c0f.

Did not mean to apply this yet.
2014-01-17 01:58:10 +00:00
Justin Clark-Casey (justincc) 18e0d2f343 minor: Add Ai Austin to additional OpenSim contributors by request as he has added config corrections and does extensive liaison with other projects 2014-01-17 01:55:40 +00:00
Oren Hurvitz 39e5785c0f Fixed: Windlight functions caused an error if called when the script's owner isn't in the scene 2014-01-17 01:47:37 +00:00
Justin Clark-Casey (justincc) 3bc669ffc7 Actually put IsChildAgent = true inside the lock, otherwise there is still a small window for race conditions on duplicate CompleteMovement calls 2014-01-16 23:31:50 +00:00
Justin Clark-Casey (justincc) 3ffd90496a Prevent duplicate invocations or race dontision in SP.CompleteMovement()
This can happen under poor network conditions if a viewer repeats the message send
If this happens, physics actors can get orphaned, which unecessarily raises physics frame times
2014-01-16 20:23:31 +00:00
Oren Hurvitz 2d9d6fe922 Can delete the Offline Messages sent to/from a user.
This is useful if the user is deleted.
2014-01-16 00:24:51 +00:00
Oren Hurvitz 46c2791fe2 In the offline message table, store the sender.
This data is useful for preventing abuse (e.g., someone who sends too many messages), or for deleting message if their sender has been deleted.
2014-01-16 00:16:33 +00:00
Oren Hurvitz 21bc799a17 Fixed offline IM 2014-01-16 00:10:10 +00:00
Justin Clark-Casey (justincc) e99a7d879e Remove old IInterRegionComms and references. This hasn't been used since 2009 and was superseded by ISimulationService 2014-01-16 00:05:04 +00:00
Justin Clark-Casey (justincc) 797684115c minor: Add David Rowe to ctrlaltdavid handle by request 2014-01-14 01:16:04 +00:00
Oren Hurvitz bc0ff5e7d4 Allow Boolean nodes in XML to be specified as "0/1". AuroraSim does that. 2014-01-11 00:54:41 +00:00
Justin Clark-Casey (justincc) 70dd4cf152 In library inventory, correct asset id for llSay example script
From http://opensimulator.org/mantis/view.php?id=6917
Thanks to FreakyTech for this spot.
2014-01-10 20:51:28 +00:00
Justin Clark-Casey (justincc) 8c6b9ef865 minor: Add ctrlaltdavid to contributors list 2014-01-10 20:45:05 +00:00
David Rowe 08f2fc63cd Fixed llTextBox error message text 2014-01-10 20:43:24 +00:00
Melanie 9050c152b4 Dynamically adjust to the number of visual params sent. 2014-01-10 20:31:52 +00:00
Oren Hurvitz da47bcae3e When moving the root prim of an attachment: a) Change the attach position; b) Move the other prims in the reverse direction to compensate 2014-01-10 20:24:11 +00:00
Oren Hurvitz 88f01a4130 When creating a coalesced object, set its permissions to the lowest-common-denominator of all the sub-objects 2014-01-10 20:01:08 +00:00
Oren Hurvitz a94e1e0e08 When creating a coalesced object, set its Creator ID if all the objects have the same creator 2014-01-10 19:54:17 +00:00
Oren Hurvitz 91fd9c4670 Refactored: use a single function to apply an object's folded permissions to its main permissions 2014-01-10 19:50:03 +00:00
Oren Hurvitz 13f31fdf85 Refactored setting permissions when rezzing items: use the same function when rezzing from user inventory and prim inventory.
Also, fixed a bug: when rezzing a coalesced object from a prim's inventory, apply the coalesced object's name and description only to the first sub-object; not to all the objects in the coalescence. (This was already done correctly when rezzing from a user's inventory.)
2014-01-10 19:37:59 +00:00
Justin Clark-Casey (justincc) 0155d42b80 If an agent is sitting, then do send the rotation in the agent update instead of zeroing it to resolve mouselook camera problems
Addresses http://opensimulator.org/mantis/view.php?id=6892
Thanks to tglion for this spot.
This resolves a recent regression from 17b32b764a
2014-01-08 00:54:39 +00:00
Justin Clark-Casey (justincc) 2f94165dcc Add lsl arg syntax checking for control event 2013-12-21 01:00:50 +00:00
Justin Clark-Casey (justincc) f1cd813a29 refactor: rename internal lsl parser VectorDeclaration -> VecDeclaration for consistency 2013-12-21 00:49:01 +00:00
Justin Clark-Casey (justincc) 871ac5b16c Add arg checking for at_target lsl event 2013-12-21 00:46:34 +00:00