Sean Dague
859d71ecfb
remove db4o from prebuild. It isn't removed from the tree yet,
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but at least this gets it out of our way when adding new interfaces.
2008-05-01 20:05:14 +00:00
Justin Clarke Casey
d21b3ea9c7
From: Kurt Taylor <krtaylor@us.ibm.com>
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MInor patch - more script function cleanup and comments
2008-05-01 19:22:17 +00:00
Jeff Ames
a5a16f6f49
Get LaunchSLClient window out of the way when launching SL.
2008-05-01 19:20:53 +00:00
Jeff Ames
6729d488a5
Minor cosmetic cleanup.
2008-05-01 19:00:12 +00:00
Adam Frisby
bcab39831e
* Applied Mantis#1106 - fix missing cast from LSLInteger to uint, make int cast more generic (Thanks Melanie!)
2008-05-01 18:55:36 +00:00
Adam Frisby
76d8eaa406
* Thanks to Mic Bowman for inspiring me to look at that we are still using ASCIIEncoder in places we shouldn't.
2008-05-01 18:50:44 +00:00
Jeff Ames
239228abd8
Attempt to locate SL client in LaunchSLClient under other Unices.
2008-05-01 18:49:42 +00:00
Sean Dague
70f7672dad
added in IUserService functions. These don't do anything yet,
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but the set all compiles together fine, and it provides people
an idea of where we are heading.
2008-05-01 18:36:43 +00:00
Jeff Ames
c1e901989a
Load grid list in LaunchSLClient from .ini file at run-time.
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Add script to build LaunchSLClient.app on OS X.
2008-05-01 18:28:32 +00:00
Adam Frisby
20a9bf08f5
* Rolled back a few changes.
2008-05-01 18:04:42 +00:00
Jeff Ames
138e612300
More config cleanup in LaunchSLClient.
2008-05-01 17:26:35 +00:00
Jeff Ames
a0ccb1235a
Fix paths in LaunchSLClient prebuild.xml
2008-05-01 17:10:40 +00:00
Jeff Ames
e38ee199b9
Refactor machine-dependent configuration in LaunchSLClient.
2008-05-01 17:07:58 +00:00
Adam Frisby
fc6c4dc399
* Cleaning code still.
2008-05-01 16:41:01 +00:00
Teravus Ovares
c803e0cca1
* Deletes my EventReader ScriptRewriter. It isn't required to rewrite the script to publish the events anymore.
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* Introduces a language(regex) independent event recognizer and publishes the events the script listens.
2008-05-01 16:39:02 +00:00
Adam Frisby
13526097f2
* Spring cleaning on Region.Environment.
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* Converted a large number of read-only fields to be actually, readonly.
* Reformatted code sections.
* Removed redundant code.
2008-05-01 16:35:00 +00:00
Adam Frisby
01f31fd933
* Breaking all the code, breaking all the code..!
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* Made a bunch more members static, removed some dead code, general cleaning.
2008-05-01 16:23:53 +00:00
Adam Frisby
5231903778
* In ur code. Making it static.
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* Converted a bunch of functions to static functions.
2008-05-01 16:03:53 +00:00
Jeff Ames
e9e97d69dc
Add basic OS X support to LaunchSLClient
2008-05-01 15:50:58 +00:00
Adam Frisby
5da028f6ef
* Removing duplicate files that somehow got undeleted from TortoiseSVN. Fixed.
2008-05-01 15:46:46 +00:00
Adam Frisby
a1c8aa4050
* Cleaned namespaces of entire solution. OpenSim directories now correspond with namespaces.
2008-05-01 15:36:39 +00:00
Jeff Ames
92fd719d7b
Moving LaunchSLClient source files so build works (2/2)
2008-05-01 15:28:48 +00:00
Jeff Ames
387d506590
Add prebuild stuff to LaunchSLClient. Moving LaunchSLClient source files so build works (1/2)
2008-05-01 15:26:13 +00:00
Teravus Ovares
56b4f5a2ea
* committing what I've got so far for DuplicateOnRay so I don't fight the conflict monster later. Not done yet, doesn't crash the server.
2008-05-01 15:17:49 +00:00
Adam Frisby
4692e92312
* Assorted spring cleanings.
2008-05-01 14:45:56 +00:00
Jeff Ames
d51ce47b2d
Update svn properties. Minor formatting cleanup.
2008-05-01 14:31:30 +00:00
Adam Frisby
bdf1262605
* Looks like I had the bamboo build right in the first place - it was just throwing an exception onto the console needlessly. Yay!
2008-05-01 14:23:57 +00:00
Adam Frisby
b663c8d6d2
* Only testing binaries with tests for the moment.
2008-05-01 14:14:57 +00:00
Adam Frisby
6c77aba2f8
* Attempting to add NUnit testing to our Bamboo builder.
2008-05-01 14:09:03 +00:00
Adam Frisby
4ef6f53a11
* Adding unit test support to Environment for modules.
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* Written some unit tests for Terrain Module as an example.
2008-05-01 13:59:58 +00:00
Justin Clarke Casey
13e51b197c
* Add more class cast exceptions to mysql read inventory item to cover all new fields - not just those I think are initially failing.
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* This is more likely to allow existing mysql databases to work temporarily, if the previous revision doesn't work
2008-05-01 13:41:36 +00:00
Justin Clarke Casey
d72bdf432a
* Align new fields upgrade sql to have the same 'not null' and default settings as when an inventoryitems table is newly created
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* Normalize logging titles in database code, though this doesn't yet cover invoking code
2008-05-01 13:27:40 +00:00
Justin Clarke Casey
6e9042c3d3
* Change mysql inventory items table version 3 upgrade sql to provide explicit default values
2008-05-01 12:33:05 +00:00
Adam Frisby
7bcdec4e8f
* Applying Mantis#1097 - Thanks Xantor!
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- Fix for llRound (now rounds in LL-compatible fashion, rather than using bankers rounding)
- Implementation of llAngleBetween
2008-05-01 12:11:34 +00:00
Justin Clarke Casey
9024fe68fc
* Insert temporary cast exception catching code to deal with mantis 1099 - mysql inventoryitems table problem
2008-05-01 12:08:22 +00:00
Teravus Ovares
1c697ef0d2
* You can now rez objects out of inventory at the correct offset from prim you rez it on. Including multi prim groups and prim that have different X/Y/Z scales.
2008-05-01 06:31:12 +00:00
Teravus Ovares
f4e22b1356
* Fix OBB raycaster to respond properly to rays cast from any direction.
2008-05-01 04:58:15 +00:00
Teravus Ovares
1d9c68969e
* ODE Tweak. See if this helps.
2008-05-01 00:54:21 +00:00
Teravus Ovares
4dfc9bdd0b
* Whoops, SQLite land data malfunction. Fixed.
2008-05-01 00:40:47 +00:00
Adam Frisby
25a49ac4de
* Spring cleaned a bunch of '//TODO: unused' marked functions.
2008-04-30 23:11:07 +00:00
Adam Frisby
b67cf72bc3
* Fix #3
2008-04-30 23:03:54 +00:00
Adam Frisby
a336abe1d6
* Fix attempt #2 .
2008-04-30 22:58:26 +00:00
Adam Frisby
92e10a91b2
* Trying to fix bamboo build script so that builds.opensimulator.org makes packages with file paths embedded in vain attempt to prevent my BF from maiming me. :)
2008-04-30 22:49:56 +00:00
Adam Frisby
be20f41637
* Cruft removal step #1 . Cleaning Modules directory.
2008-04-30 21:43:47 +00:00
Adam Frisby
3da6a05eaa
* Sometimes you know, you do something really stupid.
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* This is one of those times (should fix build)
2008-04-30 21:32:14 +00:00
Adam Frisby
919aed1058
* And more
2008-04-30 21:23:37 +00:00
Adam Frisby
24e6f6a891
* Commiting more missed files.
2008-04-30 21:23:18 +00:00
Adam Frisby
4a8c1e4393
* Commiting a bunch of missed files.
2008-04-30 21:22:29 +00:00
Adam Frisby
8b0c795a5e
* Previous commit managed to miss some files despite me hitting 'Select all'.
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* Attached.
2008-04-30 21:17:32 +00:00
Adam Frisby
f5c312bc3c
* Refactored Environment/Modules directory - modules now reside in their own directory with any associated module-specific classes.
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* Each module directory is currently inside one of the following category folders: Agent (Anything relating to do with Client<->Server communications.), Avatar (Anything to do with the avatar or presence inworld), Framework (Classes modules can use), Grid (Grid traffic, new OGS2 grid comms), Scripting (Scripting functions, etc), World (The enrivonment/scene, IE Sun/Tree modules.)
* This should be moved into a seperate project file.
2008-04-30 21:16:36 +00:00