UbitUmarov
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fe495874f2
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Merge branch 'master' into ubitworkmaster
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2014-10-09 00:26:08 +01:00 |
UbitUmarov
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c0a75fcc03
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fix targetOmega resend on deselect on the right place, can't be at sop
but packethandlers
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2014-10-06 00:17:41 +01:00 |
UbitUmarov
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c3a1d6b5ef
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reduce some avatar engine strenght
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2014-10-05 18:55:37 +01:00 |
UbitUmarov
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44a42efa4b
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try to help steps climb a bit compensating the bounce reduction
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2014-10-04 08:46:46 +01:00 |
UbitUmarov
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57caf468e8
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bug fix: resend part targetOmega on deSelect
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2014-10-04 08:30:04 +01:00 |
UbitUmarov
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6f149ef6ae
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bug fix: leave jumping state only to landing, without fallback into
onsurface, etc
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2014-10-04 07:49:05 +01:00 |
Melanie Thielker
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8918c42540
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Merge branch 'ubitworkmaster'
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2014-10-04 05:10:46 +02:00 |
UbitUmarov
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4ae960a4f0
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bug fix: revert back check on creating link
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2014-10-04 03:43:20 +01:00 |
Melanie Thielker
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307e49b3a7
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Merge branch 'ubitworkmaster'
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2014-10-04 02:23:07 +02:00 |
UbitUmarov
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94f42cef90
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added a missing angularVelocity.Zero on sitting, removed odd camera based
movement vectors, plus little other things
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2014-10-03 18:32:52 +01:00 |
Melanie Thielker
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93fa3777d2
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Merge branch 'ubitworkmaster'
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2014-10-03 18:27:27 +02:00 |
Melanie Thielker
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c66e4eeb7d
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Also store names of assets in the AnimationSet
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2014-10-03 18:27:14 +02:00 |
UbitUmarov
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6d1f1103f3
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clean up coments, use a even faster XY move request detection
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2014-10-01 16:36:06 +01:00 |
UbitUmarov
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4c8819a143
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removed useless unreal inworld movement vector estimation. Do animation state using movement control flags only, on avatar frame of reference. This will hold
valid until the up direction is allowed to be diferent from the world one.
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2014-10-01 04:32:19 +01:00 |
UbitUmarov
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49bf83ecb8
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do global position X and Y with double precision in autopilot, so
corrected viewers do work
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2014-09-30 23:31:55 +01:00 |
UbitUmarov
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b9be9097aa
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fix a incomplet landing handling case
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2014-09-30 17:02:24 +01:00 |
UbitUmarov
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c704b079d8
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persist script changes to mediaURL and musicURL ( heavy thing )
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2014-09-30 04:24:31 +01:00 |
UbitUmarov
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f117a86c87
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fix musicURL change being sent back with wrong snap_selection, and not
sent to other avatars.
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2014-09-30 03:31:04 +01:00 |
UbitUmarov
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2af7205813
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keep same animation if in transit
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2014-09-30 00:13:52 +01:00 |
UbitUmarov
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1b2e2a86a3
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remove check of other prim top height on steps climb code
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2014-09-29 23:24:22 +01:00 |
UbitUmarov
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cfb1a27300
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Merge branch 'master' into ubitworkmaster
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2014-09-29 20:36:03 +01:00 |
UbitUmarov
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3052a53889
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change avatar physics and motion control. Still not that good :(
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2014-09-29 20:17:05 +01:00 |
Melanie Thielker
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dbc0dfa606
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Also fetch and store old asset for animation sets
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2014-09-27 22:18:43 +02:00 |
Melanie Thielker
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f60139cb91
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Reinstate the part of the id theft protection that was lost in a long ago merge
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2014-09-27 21:17:56 +02:00 |
Melanie Thielker
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3ea76e3131
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Make changes to AnimationSet to allow indexing by names rather than indices. Add some debugging output and prepare for parsing an ascii-based format.
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2014-09-27 02:30:01 +02:00 |
UbitUmarov
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bb019945e8
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change permitions again
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2014-09-26 15:20:45 +01:00 |
UbitUmarov
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46caea6987
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change it again...
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2014-09-26 15:03:33 +01:00 |
UbitUmarov
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90cad82405
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remove unnecessary argument ref
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2014-09-26 14:22:54 +01:00 |
UbitUmarov
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fcad64209c
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make c# more happy
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2014-09-26 14:17:01 +01:00 |
UbitUmarov
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5f57b55dc9
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use central animationset permitions define
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2014-09-26 14:08:21 +01:00 |
UbitUmarov
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3e2242b4c4
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change animset permitions to reflect no transfer nature
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2014-09-26 14:06:16 +01:00 |
UbitUmarov
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cce31b6638
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add centerlized AnimationSet item permitions setting
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2014-09-26 14:00:33 +01:00 |
UbitUmarov
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09e05d48b9
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refuse to do a inventory link if provided asset type is not a link or
folderlink
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2014-09-26 13:28:24 +01:00 |
UbitUmarov
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d29a04fc20
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remove debug msgs
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2014-09-26 03:52:10 +01:00 |
UbitUmarov
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598ab37b97
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debug msg
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2014-09-26 02:52:44 +01:00 |
UbitUmarov
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db41c04f9d
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little debug
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2014-09-26 02:29:05 +01:00 |
UbitUmarov
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8c68772624
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bug fix: add missing attach to region heartbeat event to update animations
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2014-09-26 00:54:06 +01:00 |
Melanie Thielker
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e37637587a
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Add a sample use for the validation
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2014-09-25 22:03:02 +02:00 |
Melanie Thielker
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546537c056
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Rename = too generic
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2014-09-25 21:54:32 +02:00 |
Melanie Thielker
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2e6fd6536b
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Add the AnimationSet skel
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2014-09-25 21:53:32 +02:00 |
Melanie Thielker
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3a42ea5279
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Extend upload verification to all upload paths
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2014-09-25 21:21:20 +02:00 |
UbitUmarov
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57166878b5
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fix animation asset name to "animatn", use "animset" for the new
animationSet
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2014-09-25 16:37:43 +01:00 |
UbitUmarov
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f51779bb05
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add also the name animset until its clear the name liru will use
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2014-09-25 14:10:44 +01:00 |
UbitUmarov
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18cc33e2c5
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add animationset to upload assets, for now no cost
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2014-09-25 13:35:30 +01:00 |
Melanie Thielker
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90873633c1
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Merge branch 'ubitworkmaster'
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2014-09-24 23:10:48 +02:00 |
Melanie Thielker
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45739e3d5c
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Fix a string format
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2014-09-24 23:10:15 +02:00 |
UbitUmarov
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4c8f866aad
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bad format.. again... :(
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2014-09-24 21:01:57 +01:00 |
UbitUmarov
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df773ee8c3
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make CreateAgent sync for logins, async for other cases
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2014-09-24 20:57:23 +01:00 |
UbitUmarov
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c9079360b9
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coment out stack trace at newUserConnection, add log msh at createAgent
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2014-09-24 18:37:59 +01:00 |
UbitUmarov
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46bf6d1640
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add stack trace debug message
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2014-09-24 18:29:23 +01:00 |