Adam Frisby
9b0fd801c1
Branching r551 (pre-gridserver) to 0.1-stable, 0.1 development ceased other than bugfixes. Should be binary-compatible with 0.2 for a while yet.
2007-05-05 23:14:56 +00:00
morphw
d054ce7602
fix array size
2007-05-04 02:12:47 +00:00
Adam Frisby
8b2896291a
Saving project / small changes. Will do more tomorrow.
2007-05-03 05:13:22 +00:00
Adam Frisby
57dc34b23f
* Added NOOP, POP, POPV, POPQ, DUP, DUPV, DUPQ instructions.
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* Placeholders for POPS, POPL, POPIP, POPBP, POPSP, POPSLR, DUPS, DUPL
2007-05-03 04:34:18 +00:00
Adam Frisby
ea63400741
Shellin' out a framework
2007-05-03 04:13:43 +00:00
Adam Frisby
e63e6f0d8a
ASDASDASDASDASDS.
2007-05-03 03:48:56 +00:00
Adam Frisby
35aea49e50
* Added /libraries directory to trunk (for related-but-independent libraries such as libTerrain)
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* Added /libraries/libLSL shell for future LSL Object Interpreter
2007-05-03 02:13:23 +00:00
MW
a595881dc0
fixed the VS 2005 solution/ project files.
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and a couple of other small changes
2007-04-30 15:38:51 +00:00
gareth
538179c526
And it's fixed
2007-04-30 13:41:33 +00:00
gareth
4957a8e75c
Fixing stuff
2007-04-30 13:38:13 +00:00
gareth
488258cf4c
let's hope this fixes build issues
2007-04-30 10:45:41 +00:00
gareth
ce60ca5e67
It kinda works...
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Loads assets across the network, body shape still broken and not displaying properly in grid mode
2007-04-30 04:50:25 +00:00
gareth
d9d301c9d9
W00t! It loads a DB!
2007-04-30 03:08:05 +00:00
gareth
428cf88526
Oops! I done an AdamZaius (forgot to test build before submit
2007-04-30 02:53:06 +00:00
gareth
002336e95c
Done some more conversion work on the asset server
2007-04-30 02:48:05 +00:00
gareth
328c9ccb24
Copied gridserver ready to convert to asset server
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I'M THAT NUTS!!!!!!!!
2007-04-29 23:58:57 +00:00
Adam Frisby
6c7ebf19b5
Bugfixes
2007-04-28 00:32:00 +00:00
Adam Frisby
8f5c96f02b
Dumb mistake #2
2007-04-27 22:29:29 +00:00
Adam Frisby
fadb4a9dcc
Dumb mistake - forgot to assign the datastore variable
2007-04-27 22:26:57 +00:00
Adam Frisby
6ce5b6e439
Major ass commit
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Added new "Datastore" parameter to simconfig.xml which is passed to storage engines via a new Initialise() function.
2007-04-27 21:11:02 +00:00
Adam Frisby
feca5d22c6
* Added new commandline option -config <configfile.xml>
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Note: This is untested but is a very simple change and should 'just work'. If someone can test, appreciated.
2007-04-27 20:32:02 +00:00
Adam Frisby
7e29f458ad
Clearing up comment to reflect true strength of GenerateChallenge()
2007-04-27 02:24:31 +00:00
Adam Frisby
3659e64274
Added challenge generation function to generate cryptographic strength challenges.
2007-04-27 02:16:57 +00:00
Adam Frisby
379552b0f9
Cryptographic framework for authenticating and verifying remoting messages. Must be implemented as per the suggested implementation in the comments. Buyer beware - this code has not been peer reviewed by an expert cryptologist and needs to be done so before this security is relied upon for important transactions.
2007-04-27 01:48:52 +00:00
MW
14a4ff3081
added just what opensim needs...yet another command line option: -noverbose . cut down on the system console output (should really be stopping it all but not all output is going through OpenSim.Framework.Console)
2007-04-26 17:50:25 +00:00
MW
a7c374ac51
At last: avatar-template.dat is no more
2007-04-26 17:29:41 +00:00
MW
c64039363d
Mostly working again.
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Updated to lastest libsl and handled the changes to the message templates (some byte fields are now ushort fields ).
Still seems to be a problem when logging on, in that I get the downloading clothing message at the end of the precaching (which I didn't before)
2007-04-26 12:56:14 +00:00
MW
f06d0f1047
attempted bug fix
2007-04-25 18:48:08 +00:00
MW
9ed0a8dbad
updated to use lastest version of libsl but is currently broke when using SL viewer 1.15.02, due to big changes in the message templates.
2007-04-25 18:12:06 +00:00
MW
68b33294b1
Can now use the xml config file for setting up things like sandbox mode, login server, physics engine etc. To use this mode add just -configfile to the startup line (instead of the -sandbox etc)
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A example of what to add to the xml is: SandBox="true" LoginServer="true" UserAccounts="false" LocalAssets="false" PhysicsEngine="basicphysics" (add those to config node in simconfig.xml).
The current options for PhysicsEngine are : basicphysics, RealPhysX, OpenDynamicsEngine.
2007-04-25 13:47:32 +00:00
MW
f7b51d63a8
Small clean up of files and directories
2007-04-25 13:03:48 +00:00
Adam Frisby
46eaa79cd9
* Added try{}catch{} to RunTerrainCmd
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* Exposed Thermal Erosion functions to RunTerrainCmd
* Exposed Aerobic Erosion functions to RunTerrainCmd
2007-04-24 18:18:18 +00:00
Adam Frisby
7dd98f3094
Moved console input-handling function "RunTerrainCmd" into BasicTerrain itself, this allows independent versions of BasicTerrain to have different functionality exposed directly.
2007-04-24 18:01:37 +00:00
Adam Frisby
d82466ec82
Added mutex instead of lock for update
2007-04-22 18:51:03 +00:00
Adam Frisby
2194b74473
Needs testing.
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1. Fixed Update Lock (should now compile)
2. Added support for rescaling a primitive without it jerking to the side.
2007-04-22 18:48:45 +00:00
Adam Frisby
6103e06a34
Added lock around World.Update to prevent multiple updates occuring simultaneously (it happened!)
2007-04-22 18:00:01 +00:00
Adam Frisby
869b39c451
SimClient: Added Try/Catch over block of code which is triggering an exception that should not be triggerable. (Duplicate key after dictionary is locked, checked for key, then added) [!?!?]
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AvatarUpdate: Added check for if the physics actor is null before attempting to access it.
2007-04-22 17:31:51 +00:00
lbsa71
60047aa5a6
=== Dedicated to Jesse. ===
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* Deleted empty directory
2007-04-22 09:44:27 +00:00
gareth
b0dfd5602a
Now starts up a laggy (to be fixed) TCP server in grid mode and sends a banner
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NEED THREAD POOLS!!! DO NOT LET ME GET AWAY WITH BEING LAZY PEOPLE!
2007-04-22 05:40:00 +00:00
gareth
b8c742b932
Added some more good stuff to the new TCP skeleton
2007-04-22 04:50:58 +00:00
Adam Frisby
c1f34105fa
Bumped avatar entry height to 15m above ground rather than the old 1m above ground. Should prevent 'below ground' arrivals.
2007-04-22 04:49:12 +00:00
Adam Frisby
77723fbda1
Removed last references to ancient LandMap[] array.
2007-04-22 03:28:58 +00:00
Adam Frisby
cb2e495202
Commented first 50% of World.cs's functions with /// tags
2007-04-22 03:25:18 +00:00
Adam Frisby
0b54136042
Small fix
2007-04-22 03:16:26 +00:00
Adam Frisby
c6b1dd0fac
Added exception handling to each function in World.cs - code is assumed stable so MSVC debugging of this code should no longer be needed. If however, it is needed, put a breakpoint on the exception handler concerned.
2007-04-22 03:15:22 +00:00
Adam Frisby
855122add1
Comments (Part 2/2)
2007-04-22 02:58:39 +00:00
gareth
1dfda8f744
Added OpenGridProtocol class - start of the new TCP-based intersim protocol, very basic skeleton
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First commit since we lost JesseMalt - Dedicated to their memory
2007-04-21 17:36:03 +00:00
Adam Frisby
c3534b532d
Part 1/2: Comments (other part will come later)
2007-04-21 07:46:33 +00:00
Adam Frisby
148ed4063c
Whoops.
2007-04-21 05:57:53 +00:00
Adam Frisby
2844c56ef4
Terrain / Physics / Storage:
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* Added terrain "taint" - if terrain is tainted, the terrain is marked as needing to be saved.
* Added check for taint in the Backup() routine, if taint is found, terrain is saved and physics engine is notified.
2007-04-21 05:51:10 +00:00