.. |
AssetLoader/Filesystem
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Robust: allow Library assets to override old ones, so they can be updated easily from the xml files keeping same id (left FSAssets out)
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2018-01-26 21:04:46 +00:00 |
Client
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fix IClientIPEndpoint broken by justin long ago.. but stop using it
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2017-05-22 19:16:42 +01:00 |
Console
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keepalive is default
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2018-01-30 08:15:42 +00:00 |
Monitoring
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avoid some large unnecessary strings
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2018-01-24 10:02:18 +00:00 |
Serialization
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remove more xml things no longer needed on .net >4.5.2
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2018-01-17 07:17:24 +00:00 |
Servers
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simplify http bycontext key
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2018-01-24 03:12:56 +00:00 |
ServiceAuth
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Massive tab and trailing space cleanup
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2017-01-05 19:07:37 +00:00 |
Tests
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Massive tab and trailing space cleanup
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2017-01-05 19:07:37 +00:00 |
AgentCircuitData.cs
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Massive tab and trailing space cleanup
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2017-01-05 19:07:37 +00:00 |
AgentCircuitManager.cs
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…
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AgentUpdateArgs.cs
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minor: dont let rcvd agentupdates time jump back
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2016-11-16 22:34:56 +00:00 |
Animation.cs
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Eliminated many warnings
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2014-04-23 16:37:36 +03:00 |
AnimationSet.cs
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partial mantis 8219; on creating or updating items (animationsets, wearables) that reference assets, and user does not have permissions on those, abort and warn, instead of silent invalition of the references to those assets, creating a broken item
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2017-07-28 17:36:40 +01:00 |
AssemblyInfo.cs
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Pushed AssemblyVersion up to VersionInfo, so that we don't need to do global replace anymore.
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2016-02-21 11:14:02 -08:00 |
AssetBase.cs
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Massive tab and trailing space cleanup
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2017-01-05 19:07:37 +00:00 |
AssetLandmark.cs
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…
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AssetPermissions.cs
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…
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AssetRequestToClient.cs
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Massive tab and trailing space cleanup
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2017-01-05 19:07:37 +00:00 |
AuthenticateResponse.cs
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…
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AvatarAppearance.cs
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Massive tab and trailing space cleanup
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2017-01-05 19:07:37 +00:00 |
AvatarAttachment.cs
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…
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AvatarPickerAvatar.cs
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…
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AvatarPickerReplyAgentDataArgs.cs
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…
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AvatarPickerReplyDataArgs.cs
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…
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AvatarWearable.cs
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Massive tab and trailing space cleanup
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2017-01-05 19:07:37 +00:00 |
AvatarWearingArgs.cs
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…
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BasicDOSProtector.cs
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Massive tab and trailing space cleanup
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2017-01-05 19:07:37 +00:00 |
Cache.cs
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fix cache.cs (used on parcels info)
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2017-08-29 07:38:52 +01:00 |
CachedTextureEventArg.cs
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…
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CapsUtil.cs
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Massive tab and trailing space cleanup
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2017-01-05 19:07:37 +00:00 |
ChatTypeEnum.cs
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…
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ChildAgentDataUpdate.cs
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cross mouse buttons state
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2017-06-03 04:28:43 +01:00 |
CircularBuffer.cs
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Massive tab and trailing space cleanup
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2017-01-05 19:07:37 +00:00 |
ClientInfo.cs
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some cleanup.. remove some stats that only some do look at once on a lifetime
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2017-06-14 20:19:13 +01:00 |
ClientManager.cs
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remove a Paralell.For (actually not used). That kind of fine gained multitask makes no sense on already heavy multitasked server application like opensim. CPU cores are already busy or needed elsewhere.
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2017-05-15 18:10:08 +01:00 |
CnmMemoryCache.cs
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Massive tab and trailing space cleanup
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2017-01-05 19:07:37 +00:00 |
CnmSynchronizedCache.cs
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Massive tab and trailing space cleanup
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2017-01-05 19:07:37 +00:00 |
ColliderData.cs
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Add a link number field to ColliderArgs
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2014-09-24 00:16:04 +02:00 |
ConfigSettings.cs
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…
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ConfigurationMember.cs
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missing file
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2015-09-03 18:50:51 +01:00 |
ConfigurationOption.cs
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…
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Constants.cs
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viewer crash bug fix: fis the udp packets split of SendEstateList() large lists; Enforce size limits on the estate lists since currently required for viewers compatibily; improve handling of changes with large selected items. This is still bad, users may need to close and reopen the region/estate information to get correct Allowed and Banned lists after a change. This happens because of viewer resent/outOfOrder packets that completly break this lists updates protocol
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2016-10-24 10:23:31 +01:00 |
Crc32.cs
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move some sharable items out of Xmute to Framework; add another test mutelistmodule, ignore it
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2017-11-17 01:30:39 +00:00 |
Culture.cs
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…
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CustomTypes.cs
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Fix stupid stuff.
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2014-09-24 00:21:14 +02:00 |
DAMap.cs
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Massive tab and trailing space cleanup
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2017-01-05 19:07:37 +00:00 |
DOMap.cs
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Massive tab and trailing space cleanup
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2017-01-05 19:07:37 +00:00 |
DoubleDictionaryThreadAbortSafe.cs
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we can't allow abort to change only one dic
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2017-05-13 16:34:29 +01:00 |
EntityTransferContext.cs
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Add forgotten file
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2015-11-02 01:21:28 +01:00 |
EstateBan.cs
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Massive tab and trailing space cleanup
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2017-01-05 19:07:37 +00:00 |
EstateSettings.cs
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mantis 8271: work around missing encoding of estate bans on the pseudo url encode used on POST, without changing the xml also used elsewhere. Possible this can be used in other case
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2017-12-30 15:28:26 +00:00 |
EventData.cs
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…
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ExtraPhysicsData.cs
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…
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FriendListItem.cs
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…
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GridInstantMessage.cs
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Massive tab and trailing space cleanup
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2017-01-05 19:07:37 +00:00 |
GroupData.cs
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…
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IAssetCache.cs
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Refactor asset handling as per Ubit's suggestion
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2017-02-01 16:31:01 +00:00 |
IAssetLoader.cs
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…
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IClientAPI.cs
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sound radius: missing file
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2018-04-10 22:24:48 +01:00 |
ICnmCache.cs
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Massive tab and trailing space cleanup
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2017-01-05 19:07:37 +00:00 |
ICommandConsole.cs
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minor: add method doc to ICommands.HasCommand()
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2014-07-18 22:31:04 +01:00 |
IConsole.cs
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…
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IGenericConfig.cs
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…
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ILandChannel.cs
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osSetParcelDetails: add more land update code
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2017-07-12 07:27:21 +01:00 |
ILandObject.cs
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clear land object on delete
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2017-05-14 06:27:29 +01:00 |
IMoneyModule.cs
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add new funtion bool MoveMoney(UUID fromUser, UUID toUser, int amount, MoneyTransactionType type, string text). this should be called async allowing time for money module to process it. If returns true, the transation did sucess, so if its use was to pay something, the payed item/service must be provided without fail, otherwise another method is needed so a refund is possible
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2017-07-26 19:01:11 +01:00 |
IPeople.cs
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solving HG IM, HGFriends issues based on falsified GridUser data
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2015-03-05 16:17:12 -05:00 |
IPlugin.cs
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…
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IPrimCounts.cs
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Massive tab and trailing space cleanup
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2017-01-05 19:07:37 +00:00 |
IRegionCreator.cs
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…
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IRegistryCore.cs
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Massive tab and trailing space cleanup
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2017-01-05 19:07:37 +00:00 |
IScene.cs
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Massive tab and trailing space cleanup
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2017-01-05 19:07:37 +00:00 |
ISceneAgent.cs
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Change improperly named isNPC to be IsNPC as a property should be uppercase
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2017-01-07 20:30:51 +00:00 |
ISceneEntity.cs
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…
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ISceneObject.cs
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Fix a regression where objects crossing regions in the same simulator (on their own or as attachments) with AppDomainLoading = false would create the new state in the source region area rather than the dest.
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2014-12-10 00:25:27 +00:00 |
InventoryCollection.cs
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Major change in the way inventory is downloaded: added a method throughout IIventoryService that fetches sets of folders at once. Also added folder id in the InventoryCollection data structure, so that we don't need to go to inventory server again just for that. This reduces the chatter between sims and inventory server by... a lot. On my tests, this reduces initial inventory download down to 30% of what it currently is.
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2015-05-07 19:24:08 -07:00 |
InventoryFolderBase.cs
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WARNING: massive refactor to follow libomv's latest changes regarding inventory folders. The newest version of libomv itself is committed here. Basically, everything that was using the AssetType enum has been combed through; many of those uses were changed to the new FolderType enum.
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2015-08-08 12:12:50 -07:00 |
InventoryFolderImpl.cs
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Massive tab and trailing space cleanup
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2017-01-05 19:07:37 +00:00 |
InventoryItemBase.cs
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remove a duplicated field
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2018-02-01 03:16:32 +00:00 |
InventoryNodeBase.cs
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Massive tab and trailing space cleanup
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2017-01-05 19:07:37 +00:00 |
LLSDxmlEncode.cs
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add a few more encoding to LLSDxmlEncode.. (W or S ?)
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2018-01-27 05:35:40 +00:00 |
LandData.cs
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fix some issue on parcels loading and make parcels dwell show something. Resolution is 2.5min aprox.
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2017-05-14 01:44:04 +01:00 |
LandStatReportItem.cs
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…
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LandUpdateArgs.cs
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Try to plumb the other half
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2014-07-29 04:41:38 +02:00 |
Lazy.cs
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Massive tab and trailing space cleanup
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2017-01-05 19:07:37 +00:00 |
Location.cs
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…
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LocklessQueue.cs
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Massive tab and trailing space cleanup
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2017-01-05 19:07:37 +00:00 |
LogWriter.cs
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All physics plugins are now region modules. Compiles but doesn't run.
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2015-08-31 13:02:51 -07:00 |
Login.cs
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…
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MainConsole.cs
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…
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MapAndArray.cs
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Massive tab and trailing space cleanup
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2017-01-05 19:07:37 +00:00 |
MapBlockData.cs
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varregion: add varregion and TerrainData use in LLClientView.
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2015-03-28 08:30:52 -07:00 |
MapItemReplyStruct.cs
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Massive tab and trailing space cleanup
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2017-01-05 19:07:37 +00:00 |
MetricsCollector.cs
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Massive tab and trailing space cleanup
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2017-01-05 19:07:37 +00:00 |
MinHeap.cs
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let MinHeap self trim on empty; cleanup
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2018-01-24 04:48:10 +00:00 |
MultipartForm.cs
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…
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MuteData.cs
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move some sharable items out of Xmute to Framework; add another test mutelistmodule, ignore it
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2017-11-17 01:30:39 +00:00 |
NetworkServersInfo.cs
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recover regions main http server ssl suport. Using a PKCS12 cert file, and not certs store for now. Option http_listener_cn, cert CN need to the same as external IP. Self sign certs do seem to work, but the viewers option NoVerifySLLCert needs to be set true. CA check is not done but they do check the IP
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2016-10-06 21:35:11 +01:00 |
NetworkUtil.cs
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Massive tab and trailing space cleanup
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2017-01-05 19:07:37 +00:00 |
OSChatMessage.cs
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…
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ObjectChangeData.cs
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…
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OutboundUrlFilter.cs
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If a DNS resolution fails on an outbound request, simply allow it
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2017-03-31 14:44:22 +01:00 |
ParcelMediaCommandEnum.cs
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…
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PermissionsUtil.cs
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having the file open then let PermissionsToString know about Export
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2017-04-30 14:42:39 +01:00 |
PhysicsInertia.cs
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remove those xml things no longer needed on .net >4.5.2
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2018-01-17 04:18:43 +00:00 |
PluginLoader.cs
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seems to compile ( tests comented out)
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2015-09-02 19:54:53 +01:00 |
PluginManager.cs
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Massive tab and trailing space cleanup
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2017-01-05 19:07:37 +00:00 |
Pool.cs
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…
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PresenceType.cs
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…
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PrimeNumberHelper.cs
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Massive tab and trailing space cleanup
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2017-01-05 19:07:37 +00:00 |
PrimitiveBaseShape.cs
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remove those xml things no longer needed on .net >4.5.2
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2018-01-17 04:18:43 +00:00 |
PriorityQueue.cs
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SimpleAngularDistance update prioritization scheme ameks no sense without ordered dequeue of the updates
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2017-07-10 22:01:38 +01:00 |
RegionFlags.cs
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…
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RegionHandshakeArgs.cs
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…
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RegionInfo.cs
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cleanup (grid)region info endpoint; add log to try to find some xml decode issues
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2017-05-26 21:26:51 +01:00 |
RegionInfoForEstateMenuArgs.cs
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…
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RegionSettings.cs
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Massive tab and trailing space cleanup
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2017-01-05 19:07:37 +00:00 |
RegistryCore.cs
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…
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RequestAssetArgs.cs
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…
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RestClient.cs
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remove debug messages
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2017-05-31 04:30:00 +01:00 |
SLUtil.cs
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Massive tab and trailing space cleanup
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2017-01-05 19:07:37 +00:00 |
SimStats.cs
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Massive tab and trailing space cleanup
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2017-01-05 19:07:37 +00:00 |
SurfaceTouchEventArgs.cs
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…
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TaskInventoryDictionary.cs
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Massive tab and trailing space cleanup
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2017-01-05 19:07:37 +00:00 |
TaskInventoryItem.cs
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Massive tab and trailing space cleanup
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2017-01-05 19:07:37 +00:00 |
TerrainData.cs
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store all terrain in Variable2DGzip format
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2016-09-17 19:13:46 +01:00 |
TextureRequestArgs.cs
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…
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ThreadSafeRandom.cs
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Use thread-safe version of .NET Random as the SDK class is not thread-safe.
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2014-07-14 20:08:11 +01:00 |
ThrottleOutPacketType.cs
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…
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UpdateShapeArgs.cs
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…
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UserAgentData.cs
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…
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UserProfileData.cs
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Massive tab and trailing space cleanup
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2017-01-05 19:07:37 +00:00 |
UserProfiles.cs
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Massive tab and trailing space cleanup
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2017-01-05 19:07:37 +00:00 |
Util.cs
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a few minor changes
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2018-04-19 18:58:51 +01:00 |
VersionInfo.cs
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change version numbers back to 0.9.1.0
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2018-01-20 13:30:15 +00:00 |
ViewerEffectEventHandlerArg.cs
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…
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WearableCacheItem.cs
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Refactor asset handling as per Ubit's suggestion
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2017-02-01 16:31:01 +00:00 |
WebUtil.cs
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double request.ReadWriteTimeout
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2017-09-16 00:46:26 +01:00 |