OpenSimMirror/OpenSim/Framework
UbitUmarov 1b8999b130 try to work around robust shutdown/quit blocking on mono 2019-03-12 11:14:59 +00:00
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AssetLoader/Filesystem Robust: allow Library assets to override old ones, so they can be updated easily from the xml files keeping same id (left FSAssets out) 2018-01-26 21:04:46 +00:00
Client fix IClientIPEndpoint broken by justin long ago.. but stop using it 2017-05-22 19:16:42 +01:00
Console http reusecontext is obsolete 2018-07-14 21:51:43 +01:00
Monitoring now break several things at same time... sog/sop updates, threads options,... 2018-12-28 13:52:59 +00:00
Serialization remove more xml things no longer needed on .net >4.5.2 2018-01-17 07:17:24 +00:00
Servers try to work around robust shutdown/quit blocking on mono 2019-03-12 11:14:59 +00:00
ServiceAuth Massive tab and trailing space cleanup 2017-01-05 19:07:37 +00:00
Tests Massive tab and trailing space cleanup 2017-01-05 19:07:37 +00:00
AgentCircuitData.cs Massive tab and trailing space cleanup 2017-01-05 19:07:37 +00:00
AgentCircuitManager.cs
AgentUpdateArgs.cs http reusecontext is obsolete 2018-07-14 22:35:51 +01:00
Animation.cs
AnimationSet.cs partial mantis 8219; on creating or updating items (animationsets, wearables) that reference assets, and user does not have permissions on those, abort and warn, instead of silent invalition of the references to those assets, creating a broken item 2017-07-28 17:36:40 +01:00
AssemblyInfo.cs Pushed AssemblyVersion up to VersionInfo, so that we don't need to do global replace anymore. 2016-02-21 11:14:02 -08:00
AssetBase.cs Massive tab and trailing space cleanup 2017-01-05 19:07:37 +00:00
AssetLandmark.cs
AssetPermissions.cs
AssetRequestToClient.cs Massive tab and trailing space cleanup 2017-01-05 19:07:37 +00:00
AuthenticateResponse.cs
AvatarAppearance.cs Massive tab and trailing space cleanup 2017-01-05 19:07:37 +00:00
AvatarAttachment.cs
AvatarPickerAvatar.cs
AvatarPickerReplyAgentDataArgs.cs
AvatarPickerReplyDataArgs.cs
AvatarWearable.cs have default ids of avatar alpha and tattoo 2018-07-14 14:27:33 +01:00
AvatarWearingArgs.cs
BasicDOSProtector.cs Massive tab and trailing space cleanup 2017-01-05 19:07:37 +00:00
Cache.cs fix cache.cs (used on parcels info) 2017-08-29 07:38:52 +01:00
CachedTextureEventArg.cs
CapsUtil.cs Massive tab and trailing space cleanup 2017-01-05 19:07:37 +00:00
ChatTypeEnum.cs change chattype on llRegionSayTo when sending to avatar viewer only. 2018-10-18 15:04:54 +01:00
ChildAgentDataUpdate.cs cross mouse buttons state 2017-06-03 04:28:43 +01:00
CircularBuffer.cs Massive tab and trailing space cleanup 2017-01-05 19:07:37 +00:00
ClientInfo.cs some cleanup.. remove some stats that only some do look at once on a lifetime 2017-06-14 20:19:13 +01:00
ClientManager.cs (almost) useless change 2019-02-15 02:08:45 +00:00
CnmMemoryCache.cs Massive tab and trailing space cleanup 2017-01-05 19:07:37 +00:00
CnmSynchronizedCache.cs Massive tab and trailing space cleanup 2017-01-05 19:07:37 +00:00
ColliderData.cs
ConfigSettings.cs
ConfigurationMember.cs
ConfigurationOption.cs
Constants.cs cosmetics on terrain patchs 2019-01-20 20:58:27 +00:00
Crc32.cs move some sharable items out of Xmute to Framework; add another test mutelistmodule, ignore it 2017-11-17 01:30:39 +00:00
Culture.cs more use of simpler xml encoder on inventory fetch, plus other cosmetics 2018-10-06 23:47:56 +01:00
CustomTypes.cs
DAMap.cs Massive tab and trailing space cleanup 2017-01-05 19:07:37 +00:00
DOMap.cs Massive tab and trailing space cleanup 2017-01-05 19:07:37 +00:00
DoubleDictionaryThreadAbortSafe.cs cosmetics 2019-01-29 21:16:28 +00:00
EntityTransferContext.cs Add forgotten file 2015-11-02 01:21:28 +01:00
EstateBan.cs Massive tab and trailing space cleanup 2017-01-05 19:07:37 +00:00
EstateSettings.cs add options for regions to ignore age < 18 and payment access control where they don't apply 2018-07-14 16:36:41 +01:00
EventData.cs
ExtraPhysicsData.cs
FriendListItem.cs
GridInstantMessage.cs Massive tab and trailing space cleanup 2017-01-05 19:07:37 +00:00
GroupData.cs
IAssetCache.cs Refactor asset handling as per Ubit's suggestion 2017-02-01 16:31:01 +00:00
IAssetLoader.cs
IClientAPI.cs direct encode lludp terse object update, let contain texture entry 2019-03-02 18:23:29 +00:00
ICnmCache.cs Massive tab and trailing space cleanup 2017-01-05 19:07:37 +00:00
ICommandConsole.cs
IConsole.cs
IGenericConfig.cs Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 2009-06-01 06:37:14 +00:00
ILandChannel.cs mantis8342: make max ban height above ground configurable per regions instance with ini file option BanLineSafeHeight 2018-07-21 18:31:58 +01:00
ILandObject.cs remove a dev only conditional on lludp handlers; change parcel lists updates a bit; 2018-11-25 18:56:38 +00:00
IMoneyModule.cs add new funtion bool MoveMoney(UUID fromUser, UUID toUser, int amount, MoneyTransactionType type, string text). this should be called async allowing time for money module to process it. If returns true, the transation did sucess, so if its use was to pay something, the payed item/service must be provided without fail, otherwise another method is needed so a refund is possible 2017-07-26 19:01:11 +01:00
IPeople.cs
IPlugin.cs
IPrimCounts.cs Massive tab and trailing space cleanup 2017-01-05 19:07:37 +00:00
IRegionCreator.cs
IRegistryCore.cs Massive tab and trailing space cleanup 2017-01-05 19:07:37 +00:00
IScene.cs Massive tab and trailing space cleanup 2017-01-05 19:07:37 +00:00
ISceneAgent.cs Change improperly named isNPC to be IsNPC as a property should be uppercase 2017-01-07 20:30:51 +00:00
ISceneEntity.cs
ISceneObject.cs
InventoryCollection.cs more use of simpler xml encoder on inventory fetch, plus other cosmetics 2018-10-06 23:47:56 +01:00
InventoryFolderBase.cs WARNING: massive refactor to follow libomv's latest changes regarding inventory folders. The newest version of libomv itself is committed here. Basically, everything that was using the AssetType enum has been combed through; many of those uses were changed to the new FolderType enum. 2015-08-08 12:12:50 -07:00
InventoryFolderImpl.cs Massive tab and trailing space cleanup 2017-01-05 19:07:37 +00:00
InventoryItemBase.cs mantis 8411: fix send inventory item flags mask 2018-11-23 00:42:05 +00:00
InventoryNodeBase.cs Massive tab and trailing space cleanup 2017-01-05 19:07:37 +00:00
LLSDxmlEncode.cs change encoding of a another event cap message 2019-01-28 00:40:33 +00:00
LandData.cs fix some issue on parcels loading and make parcels dwell show something. Resolution is 2.5min aprox. 2017-05-14 01:44:04 +01:00
LandStatReportItem.cs
LandUpdateArgs.cs
Lazy.cs Massive tab and trailing space cleanup 2017-01-05 19:07:37 +00:00
Location.cs
LocklessQueue.cs Massive tab and trailing space cleanup 2017-01-05 19:07:37 +00:00
LogWriter.cs
Login.cs
MainConsole.cs
MapAndArray.cs a few more changes to texturesentry handling on libomv and os 2019-01-14 00:35:45 +00:00
MapBlockData.cs
MapItemReplyStruct.cs Massive tab and trailing space cleanup 2017-01-05 19:07:37 +00:00
MetricsCollector.cs Massive tab and trailing space cleanup 2017-01-05 19:07:37 +00:00
MinHeap.cs a few changes on priority queues and their heap 2019-01-25 20:46:03 +00:00
MultipartForm.cs Rename the stream extension method WebUtil.CopyTo() to WebUtil.CopyStream(). 2012-03-12 10:07:04 -07:00
MuteData.cs move some sharable items out of Xmute to Framework; add another test mutelistmodule, ignore it 2017-11-17 01:30:39 +00:00
NetworkServersInfo.cs recover regions main http server ssl suport. Using a PKCS12 cert file, and not certs store for now. Option http_listener_cn, cert CN need to the same as external IP. Self sign certs do seem to work, but the viewers option NoVerifySLLCert needs to be set true. CA check is not done but they do check the IP 2016-10-06 21:35:11 +01:00
NetworkUtil.cs Massive tab and trailing space cleanup 2017-01-05 19:07:37 +00:00
OSChatMessage.cs
ObjectChangeData.cs
OutboundUrlFilter.cs If a DNS resolution fails on an outbound request, simply allow it 2017-03-31 14:44:22 +01:00
ParcelMediaCommandEnum.cs
PermissionsUtil.cs having the file open then let PermissionsToString know about Export 2017-04-30 14:42:39 +01:00
PhysicsInertia.cs remove those xml things no longer needed on .net >4.5.2 2018-01-17 04:18:43 +00:00
PluginLoader.cs
PluginManager.cs Massive tab and trailing space cleanup 2017-01-05 19:07:37 +00:00
Pool.cs
PresenceType.cs
PrimeNumberHelper.cs Massive tab and trailing space cleanup 2017-01-05 19:07:37 +00:00
PrimitiveBaseShape.cs update pbs 2018-12-28 13:28:25 +00:00
PriorityQueue.cs a few changes on priority queues and their heap 2019-01-25 20:46:03 +00:00
RegionFlags.cs
RegionHandshakeArgs.cs
RegionInfo.cs cleanup (grid)region info endpoint; add log to try to find some xml decode issues 2017-05-26 21:26:51 +01:00
RegionInfoForEstateMenuArgs.cs Plumb the region type through to the ProductName field in estate messages 2010-08-24 12:41:21 +01:00
RegionSettings.cs Massive tab and trailing space cleanup 2017-01-05 19:07:37 +00:00
RegistryCore.cs
RequestAssetArgs.cs
RestClient.cs remove debug messages 2017-05-31 04:30:00 +01:00
SLUtil.cs Massive tab and trailing space cleanup 2017-01-05 19:07:37 +00:00
SimStats.cs Massive tab and trailing space cleanup 2017-01-05 19:07:37 +00:00
SurfaceTouchEventArgs.cs
TaskInventoryDictionary.cs Massive tab and trailing space cleanup 2017-01-05 19:07:37 +00:00
TaskInventoryItem.cs Massive tab and trailing space cleanup 2017-01-05 19:07:37 +00:00
TerrainData.cs minor cleanup 2019-02-15 01:38:49 +00:00
TextureRequestArgs.cs
ThreadSafeRandom.cs
ThrottleOutPacketType.cs
UpdateShapeArgs.cs
UserAgentData.cs
UserProfileData.cs Massive tab and trailing space cleanup 2017-01-05 19:07:37 +00:00
UserProfiles.cs Massive tab and trailing space cleanup 2017-01-05 19:07:37 +00:00
Util.cs minor cleanup 2019-02-15 01:38:49 +00:00
VersionInfo.cs test a change to TP protocol 2019-01-14 17:25:32 +00:00
ViewerEffectEventHandlerArg.cs Remove empty OSUUID.cs file. Add copyright headers. Minor formatting cleanup. 2008-11-08 14:28:43 +00:00
WearableCacheItem.cs Refactor asset handling as per Ubit's suggestion 2017-02-01 16:31:01 +00:00
WebUtil.cs remove terraindata abstraction layer, since we only have heightmap type 2019-01-21 06:05:21 +00:00