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IAgentAssetTransactions.cs
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If an asset upload transaction doesn't exist for a CreateInventory request,
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2012-09-24 13:41:48 +02:00 |
IAgentStatefulModule.cs
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Adding the IAgentStatefulModule interface. It is used in addtion to
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2015-08-15 19:08:45 +02:00 |
IAttachmentsModule.cs
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remove unused parameter
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2015-11-17 07:59:11 +00:00 |
IAvatarFactoryModule.cs
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Committing the Avination Scene Presence and related texture code
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2013-12-11 01:39:56 +00:00 |
IBakedTextureModule.cs
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seems to compile ( tests comented out)
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2015-09-02 19:54:53 +01:00 |
IBuySellModule.cs
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…
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ICallingCardModule.cs
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Also add OSS header to interface
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2012-03-29 01:14:50 +01:00 |
ICapabilitiesModule.cs
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Fix an issue where the viewer would request the seed cap before
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2013-02-18 21:09:14 +01:00 |
ICloudModule.cs
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One more module converted: CloudModule.
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2012-11-10 11:59:08 -08:00 |
ICommand.cs
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…
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ICommandableModule.cs
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…
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ICommander.cs
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…
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IDialogModule.cs
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80 character-width terminal formatting of IDialogModule interface, removing superfluous whitespace & line-endings.
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2012-11-10 08:12:30 -08:00 |
IDwellModule.cs
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…
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IDynamicFloaterModule.cs
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Avination's Dynamic Floater Module. This works with Singularity viewer only.
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2014-08-12 01:04:29 +02:00 |
IDynamicMenuModule.cs
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Add RegionManager level and the ability to use literal XML to the dynamic floater module
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2013-05-04 00:45:27 +02:00 |
IDynamicTextureManager.cs
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If reusing dynamic textures, do not reuse small data length textures that fall below current viewer discard level 2 thresholds.
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2012-09-06 22:12:05 +01:00 |
IEmailModule.cs
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…
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IEntityCreator.cs
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…
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IEntityInventory.cs
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return bbox and offsetHeight to RezObject
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2014-11-19 16:43:56 +00:00 |
IEntityTransferModule.cs
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Merge branch 'master' into avinationmerge
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2015-11-01 03:01:59 +00:00 |
IEnvironmentModule.cs
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Environment Module - allows Environment settings for Viewer3 warning: includes database region store migrations for mssql, mysql, sqlite
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2012-05-23 17:04:19 -04:00 |
IEstateModule.cs
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a few changes to estates and estate teleportHome (used kick)
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2017-01-05 16:27:17 +00:00 |
IEventQueue.cs
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to do that don't use slideexpiration; add cap event ChatterBoxForceClose
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2016-08-11 08:38:39 +01:00 |
IExternalCapsModule.cs
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Experimental comment to eneralize the handling of Linden caps when the
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2013-07-31 15:37:15 -07:00 |
IFriendsModule.cs
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fix a typo
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2016-08-04 17:29:47 +01:00 |
IGodsModule.cs
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…
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IGroupsMessagingModule.cs
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When sending group notices through group messaging, allow the agent ID to use for fetching group data to be different from im.fromAgentID
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2014-03-12 19:31:04 +00:00 |
IGroupsModule.cs
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add GetActiveMembershipData() to groups modules, let core groups also have GetMembershipData(), wait for client to ask for it not telling in OnNewClient, as other modules do.
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2016-08-04 20:57:57 +01:00 |
IHttpRequests.cs
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seems to compile ( tests comented out)
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2015-09-02 19:54:53 +01:00 |
IInventoryAccessModule.cs
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more changes relative to incorrect use of activegroupid
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2016-08-05 15:19:42 +01:00 |
IInventoryArchiverModule.cs
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Modifications to previous IAR commits to bring them more inline with existing OpenSim code conventions. Also include new IAR save switch in console help print out.
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2014-09-23 00:04:59 +01:00 |
IInventoryTransferModule.cs
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…
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IJ2KDecoder.cs
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Add J2K decoder routine that converts directly to an image.
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2014-01-19 07:32:41 -08:00 |
IJsonStoreModule.cs
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Clean up orphaned json stores. This can happen when an object is
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2014-01-20 11:33:49 -08:00 |
ILightShareModule.cs
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moving windlight-sources to correct namespace-named folder (world); add LightShare as Interface
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2012-11-11 11:17:40 -08:00 |
IMapImageUploadModule.cs
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seems to compile ( tests comented out)
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2015-09-02 19:54:53 +01:00 |
IMessageTransferModule.cs
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minor: Add some method doc to IMessageTransferModule
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2014-05-12 23:49:37 +01:00 |
IMoapModule.cs
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…
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INPCModule.cs
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New OSSL function: osNpcSetProfileImage(LSL_Key npc, string image); This patch gives possibility to set image in created NPC's profile. You can use UUID of the texture or name of texture included in prim's inventory.
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2016-12-14 00:24:52 +00:00 |
INonSharedRegionModule.cs
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…
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IPermissionsModule.cs
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When creating an OAR, optionally exclude objects according to their permissions
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2011-09-12 20:09:24 +01:00 |
IPresenceModule.cs
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…
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IPrimCountModule.cs
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…
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IProfileModule.cs
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Move some interfaces to a more apropriate place
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2012-01-12 20:49:50 -05:00 |
IRegionArchiverModule.cs
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seems to compile ( tests comented out)
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2015-09-02 19:54:53 +01:00 |
IRegionConsole.cs
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Make the console output from the reigon console hookable
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2012-08-18 22:36:48 +02:00 |
IRegionModuleBase.cs
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WARNING: BREAKING CHANGES FOR REGION MODULE DEVELOPMENT.
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2014-12-30 07:58:42 -08:00 |
IRegionModulesController.cs
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…
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IRegionReadyModule.cs
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Perform other region ready actions even if simulator is configured to leave logins disabled on startup.
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2012-07-18 23:35:05 +01:00 |
IRegionSerialiserModule.cs
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…
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IRestartModule.cs
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Make the "delay restart" button delay restart for 1 hour rather than aborting
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2012-06-07 16:32:07 +02:00 |
ISceneCommandsModule.cs
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Move scene debug commands into separate module. Command changes from "debug scene <key> <value>" to "debug scene set <key> <value>" to accomodate future settings
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2013-01-10 23:49:48 +00:00 |
IScenePresence.cs
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Remove duplicated IScenePresence.PresenceType. This is already in ISceneAgent.PresenceType from which IScenePresence inherits.
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2012-07-27 22:15:25 +01:00 |
IScriptModule.cs
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Add regression test for llRequestUrl()
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2013-02-26 23:36:36 +00:00 |
IScriptModuleComms.cs
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Add a method to query all registered script constants to allow non-XEngine
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2012-11-04 22:39:15 +00:00 |
ISearchModule.cs
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Add Refresh() Method to ISerachModule to allow forcing a sim to resend it's
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2013-01-15 22:15:58 +01:00 |
IServiceRequest.cs
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…
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IServiceThrottleModule.cs
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Improvements to the ServiceThrottleModule: added a category and an itemid to the interface, so that duplicate requests aren't enqueued more than once.
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2013-07-16 19:04:30 -07:00 |
ISharedRegionModule.cs
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…
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ISimulationDataService.cs
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add load baked terrain methods. missing file
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2016-09-17 16:47:12 +01:00 |
ISimulationDataStore.cs
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add load baked terrain methods
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2016-09-17 16:42:40 +01:00 |
ISimulatorFeaturesModule.cs
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Add an event and some logic to allow customizing Simulator Features by avatar
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2013-02-14 09:11:57 +00:00 |
ISnmpModule.cs
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Remove the last proprietary copyright headers, insert BSD ones.
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2015-09-13 21:03:38 +02:00 |
ISoundModule.cs
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change how sounds work. May be bad.. needs testing
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2014-07-27 08:18:27 +01:00 |
ISunModule.cs
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Converted the SunModule to the new region module interface. (39 to go...)
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2012-11-09 15:38:10 -08:00 |
ITerrain.cs
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…
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ITerrainChannel.cs
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Changes to TerrainChannel/ITerrainChannel to support importing OARs with different Region sizes to the destination region.
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2015-11-22 01:32:08 +00:00 |
ITerrainEffect.cs
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…
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ITerrainModule.cs
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Changes to TerrainModule/ITerrainModule to support importing OARs with different Region sizes to the destination region.
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2015-11-22 01:32:36 +00:00 |
IUrlModule.cs
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Add osRequestURL and osRequestSecureURL with an options list.
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2016-03-16 20:04:52 +01:00 |
IUserAccountCacheModule.cs
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add expire time for aliens
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2016-11-18 15:16:11 +00:00 |
IVegetationModule.cs
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…
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IVoiceModule.cs
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…
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IWindModelPlugin.cs
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move wind generation out of heartbeat to a pool job. Use that to send to all clients and not one per client
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2016-09-23 12:32:40 +01:00 |
IWindModule.cs
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Converted the WindModule to the new region module interface (38 to go). Also added both the WindModule and the SunModule to the Plugin manifest.
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2012-11-09 16:28:30 -08:00 |
IWorldComm.cs
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remove unused return value on DeliverMessageTo()
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2015-11-20 00:09:56 +00:00 |
IWorldMapModule.cs
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MapBlockFromGridRegion and Map2BlockFromGridRegion are the same thing
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2015-09-18 02:00:10 +01:00 |
IXMLRPC.cs
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…
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IXfer.cs
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…
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IXmlRpcRouter.cs
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XmlRpcGridRouter
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2012-12-03 20:16:44 -05:00 |