OpenSimMirror/OpenSim.Framework
gareth bbcb20e192 Sim crossing now works (except for broken co-ordinates, resets to 0,0 - to be fixed soon)
Fixed sandbox mode fully
Scrapped former XML-RPC expect_user call for sim crossings
Sim client thread can upgrade/downgrade between full and child agent dynamically
2007-04-17 01:38:20 +00:00
..
Properties brought zircon branch into trunk 2007-03-22 10:11:15 +00:00
AgentCiruitData.cs Sim crossing now works (except for broken co-ordinates, resets to 0,0 - to be fixed soon) 2007-04-17 01:38:20 +00:00
AgentInventory.cs In the grid, there is life! 2007-04-14 12:48:38 +00:00
AssetBase.cs brought zircon branch into trunk 2007-03-22 10:11:15 +00:00
BlockingQueue.cs brought zircon branch into trunk 2007-03-22 10:11:15 +00:00
HeightMapGenHills.cs brought zircon branch into trunk 2007-03-22 10:11:15 +00:00
IAssetServer.cs brought zircon branch into trunk 2007-03-22 10:11:15 +00:00
IConfig.cs Moved database storage of the world map to the Db4LocalStorage so its in the same database as in world prims are stored. 2007-04-02 10:46:59 +00:00
IGenericConfig.cs OpenSim no longer uses OpenSim.Config.SimConfigDb4o, it now uses OpenSim.GenericConfig.Xml (or a class implementing IGenericConfig). 2007-04-02 15:48:01 +00:00
IGridConfig.cs Copied OpenSim.Config ready to port for grid server 2007-04-02 01:40:58 +00:00
IGridServer.cs W00t! multiple sims! 2007-04-15 02:31:34 +00:00
ILocalStorage.cs Major ass changes to terrain (now uses libTerrain-BSD!) and all-round improvements to code quality. Terrain saving/loading may work now (running through setHeights1D and getHeights1D before DB4o) **WARNING: UNTESTED** 2007-04-11 05:19:27 +00:00
IScriptAPI.cs First basic test script now works in the jvm scripting engine. 2007-04-11 12:13:21 +00:00
IScriptEngine.cs First basic test script now works in the jvm scripting engine. 2007-04-11 12:13:21 +00:00
IUserConfig.cs Added OpenUser.Config project 2007-04-02 10:14:36 +00:00
IUserServer.cs After hours of searching for a bug, it works - User accounts in sandbox mode, currently they are not persistent between restarts (ie restarting opensim.exe) but should be persistent between sessions (login/ logout). 2007-03-28 18:10:52 +00:00
LocalGridBase.cs Finished initial sim<>Grid login (kinda) 2007-04-03 20:39:28 +00:00
Login.cs brought zircon branch into trunk 2007-03-22 10:11:15 +00:00
LoginService.cs brought zircon branch into trunk 2007-03-22 10:11:15 +00:00
NeighbourInfo.cs brought zircon branch into trunk 2007-03-22 10:11:15 +00:00
OSVector3.cs First basic test script now works in the jvm scripting engine. 2007-04-11 12:13:21 +00:00
OpenSim.Framework.csproj Changed so that a bin\ScriptEngines\ directory will be searched for scripting Engines. 2007-04-11 09:45:48 +00:00
OpenSim.Framework.dll.build Changed so that a bin\ScriptEngines\ directory will be searched for scripting Engines. 2007-04-11 09:45:48 +00:00
PrimData.cs Temporary fix for the object taking bug 2007-04-03 13:37:11 +00:00
RemoteGridBase.cs W00t! multiple sims! 2007-04-15 02:31:34 +00:00
SimProfile.cs Sim crossing now works (except for broken co-ordinates, resets to 0,0 - to be fixed soon) 2007-04-17 01:38:20 +00:00
SimProfileBase.cs Fixed VS2005 solution/project files 2007-04-02 09:09:00 +00:00
UserProfile.cs In the grid, there is life! 2007-04-14 12:48:38 +00:00
UserProfileManager.cs Sim crossing now works (except for broken co-ordinates, resets to 0,0 - to be fixed soon) 2007-04-17 01:38:20 +00:00
UserProfileManagerBase.cs In the grid, there is life! 2007-04-14 12:48:38 +00:00
Util.cs Added a very very very basic Web front end for admin use - ready to be used in sandbox mode for adding new accounts. 2007-03-26 16:51:50 +00:00