OpenSimMirror/OpenSim.Framework
gareth 1dfda8f744 Added OpenGridProtocol class - start of the new TCP-based intersim protocol, very basic skeleton
First commit since we lost JesseMalt - Dedicated to their memory
2007-04-21 17:36:03 +00:00
..
Properties
AgentCiruitData.cs Sim crossing now works (except for broken co-ordinates, resets to 0,0 - to be fixed soon) 2007-04-17 01:38:20 +00:00
AgentInventory.cs In the grid, there is life! 2007-04-14 12:48:38 +00:00
AssetBase.cs
BlockingQueue.cs
HeightMapGenHills.cs
IAssetServer.cs
IConfig.cs
IGenericConfig.cs
IGridConfig.cs
IGridServer.cs W00t! multiple sims! 2007-04-15 02:31:34 +00:00
ILocalStorage.cs
IScriptAPI.cs
IScriptEngine.cs
IUserConfig.cs
IUserServer.cs
LocalGridBase.cs
Login.cs
LoginService.cs
NeighbourInfo.cs
OSVector3.cs
OpenSim.Framework.csproj
OpenSim.Framework.dll.build Added OpenGridProtocol class - start of the new TCP-based intersim protocol, very basic skeleton 2007-04-21 17:36:03 +00:00
PrimData.cs
RemoteGridBase.cs W00t! multiple sims! 2007-04-15 02:31:34 +00:00
SimProfile.cs Sim crossing now works (except for broken co-ordinates, resets to 0,0 - to be fixed soon) 2007-04-17 01:38:20 +00:00
SimProfileBase.cs
UserProfile.cs In the grid, there is life! 2007-04-14 12:48:38 +00:00
UserProfileManager.cs Sim crossing now works (except for broken co-ordinates, resets to 0,0 - to be fixed soon) 2007-04-17 01:38:20 +00:00
UserProfileManagerBase.cs In the grid, there is life! 2007-04-14 12:48:38 +00:00
Util.cs