OpenSimMirror/OpenSim/Region/Framework/Scenes
Melanie f5abae5ac6 Implement nudging support for strafing motion 2011-11-10 23:03:05 +00:00
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Animation Remove some left over debug and reverse experimental reordering of ifs 2011-11-05 22:46:45 +00:00
Scripting Object update prioritization by Jim Greensky of Intel Labs, part one. This implements a simple distance prioritizer based on initial agent positions. Re-prioritizing and more advanced priority algorithms will follow soon 2009-10-15 16:35:27 -07:00
Serialization Changes UpdateFlag in SOP to an enumeration of NONE, TERSE and FULL. 2011-11-02 14:59:00 -07:00
Tests Changes UpdateFlag in SOP to an enumeration of NONE, TERSE and FULL. 2011-11-02 14:59:00 -07:00
Types remove unused BasicQuadTreeNode 2010-07-30 21:06:45 +01:00
AsyncInventorySender.cs minor: remove mono compiler warning 2011-07-11 02:11:37 +01:00
AsyncSceneObjectGroupDeleter.cs Make the AsyncSceneObjectDeleter send a list of kills. This will make large 2011-11-06 20:43:49 +00:00
Border.cs Formatting cleanup. 2009-10-01 09:38:36 +09:00
Cardinals.cs Add copyright headers. Formatting cleanup. 2009-09-03 02:04:17 +09:00
CoalescedSceneObjects.cs refactor: move code to obtain the coalescence size and object offsets into CoalescedSceneObjects from the serializer. 2011-04-13 21:48:16 +01:00
EntityBase.cs remove some mono compiler warnings 2011-10-12 21:54:25 +01:00
EntityManager.cs remove mono compiler warnings 2010-12-17 22:35:08 +00:00
EventManager.cs Do a partial fix/implementation of OSSL osNpcMoveTo() 2011-08-03 04:19:19 +01:00
Prioritizer.cs Remove pointless cluttering SOP.ParentGroup != null checks. 2011-09-01 01:22:28 +01:00
RegionStatsHandler.cs remove the pointless slashes on the end of the (5!) different server stat retrieval mechanisms. 2011-10-07 00:30:35 +01:00
ReturnInfo.cs Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 2009-06-01 06:37:14 +00:00
Scene.Inventory.cs Fix avatar parameter updating for viewer 3 and maybe 2. 2011-09-23 02:59:33 +01:00
Scene.PacketHandlers.cs refactor: rename SOG/SOP.GetProperties() to SendPropertiesToClient() to reflect what it actually does 2011-09-15 18:58:58 +01:00
Scene.Permissions.cs Add permissions hooks for object transfers 2011-01-03 19:42:58 +00:00
Scene.cs Convert SendKillObject to take a list of uint rather than sending one 2011-11-06 20:38:07 +00:00
SceneBase.cs Removed unused show commands from Scene.cs and SceneBase.cs. The show modules command in OpenSim.cs now shows both shared modules and region modules. 2011-10-31 16:42:28 -07:00
SceneCommunicationService.cs Convert SendKillObject to take a list of uint rather than sending one 2011-11-06 20:38:07 +00:00
SceneGraph.cs Replacing te linking code with the code from Avination. Link sets prims are now 2011-11-05 00:09:37 +00:00
SceneManager.cs Rename ForEachAvatar back to ForEachScenePresence. The other changes 2011-11-03 17:53:51 -07:00
SceneObjectGroup.Inventory.cs Stop attempts to rewear already worn items from removing and reattaching. 2011-09-13 22:13:58 +01:00
SceneObjectGroup.cs Merge branch 'master' of git://opensimulator.org/git/opensim 2011-11-10 14:09:53 -08:00
SceneObjectPart.cs Fix NPC sitting for prims without a sit target. 2011-11-05 01:38:42 +00:00
SceneObjectPartInventory.cs refactor: rename SOG/SOP.GetProperties() to SendPropertiesToClient() to reflect what it actually does 2011-09-15 18:58:58 +01:00
ScenePresence.cs Implement nudging support for strafing motion 2011-11-10 23:03:05 +00:00
SceneViewer.cs Part 2 of see_into_this_sim_from_neighbor configuration option removal 2011-11-01 17:11:43 -07:00
SimStatsReporter.cs Tie reported FPS correction factor into the minimum frame time rather than setting separately. 2011-10-13 22:07:55 +01:00
TerrainChannel.cs * Creates Util.UTF8 and switches some references of Encoding.UTF8 to Util.UTF8 (not all references were switched since not all OpenSim libraries reference OpenSim.Framework) 2009-10-02 18:31:08 -07:00
TerrainUtil.cs Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 2009-06-01 06:37:14 +00:00
UndoState.cs Changes UpdateFlag in SOP to an enumeration of NONE, TERSE and FULL. 2011-11-02 14:59:00 -07:00
UuidGatherer.cs Comment out the uuid gatherer lines that I accidentally left in. 2011-10-23 03:14:32 +01:00