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Animation
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Remove some left over debug and reverse experimental reordering of ifs
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2011-11-05 22:46:45 +00:00 |
Scripting
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Object update prioritization by Jim Greensky of Intel Labs, part one. This implements a simple distance prioritizer based on initial agent positions. Re-prioritizing and more advanced priority algorithms will follow soon
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2009-10-15 16:35:27 -07:00 |
Serialization
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Changes UpdateFlag in SOP to an enumeration of NONE, TERSE and FULL.
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2011-11-02 14:59:00 -07:00 |
Tests
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Changes UpdateFlag in SOP to an enumeration of NONE, TERSE and FULL.
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2011-11-02 14:59:00 -07:00 |
Types
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remove unused BasicQuadTreeNode
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2010-07-30 21:06:45 +01:00 |
AsyncInventorySender.cs
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minor: remove mono compiler warning
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2011-07-11 02:11:37 +01:00 |
AsyncSceneObjectGroupDeleter.cs
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Make the AsyncSceneObjectDeleter send a list of kills. This will make large
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2011-11-06 20:43:49 +00:00 |
Border.cs
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Formatting cleanup.
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2009-10-01 09:38:36 +09:00 |
Cardinals.cs
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Add copyright headers. Formatting cleanup.
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2009-09-03 02:04:17 +09:00 |
CoalescedSceneObjects.cs
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refactor: move code to obtain the coalescence size and object offsets into CoalescedSceneObjects from the serializer.
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2011-04-13 21:48:16 +01:00 |
EntityBase.cs
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remove some mono compiler warnings
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2011-10-12 21:54:25 +01:00 |
EntityManager.cs
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remove mono compiler warnings
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2010-12-17 22:35:08 +00:00 |
EventManager.cs
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Do a partial fix/implementation of OSSL osNpcMoveTo()
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2011-08-03 04:19:19 +01:00 |
Prioritizer.cs
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Remove pointless cluttering SOP.ParentGroup != null checks.
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2011-09-01 01:22:28 +01:00 |
RegionStatsHandler.cs
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remove the pointless slashes on the end of the (5!) different server stat retrieval mechanisms.
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2011-10-07 00:30:35 +01:00 |
ReturnInfo.cs
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Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
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2009-06-01 06:37:14 +00:00 |
Scene.Inventory.cs
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Fix avatar parameter updating for viewer 3 and maybe 2.
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2011-09-23 02:59:33 +01:00 |
Scene.PacketHandlers.cs
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refactor: rename SOG/SOP.GetProperties() to SendPropertiesToClient() to reflect what it actually does
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2011-09-15 18:58:58 +01:00 |
Scene.Permissions.cs
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Add permissions hooks for object transfers
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2011-01-03 19:42:58 +00:00 |
Scene.cs
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Convert SendKillObject to take a list of uint rather than sending one
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2011-11-06 20:38:07 +00:00 |
SceneBase.cs
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Removed unused show commands from Scene.cs and SceneBase.cs. The show modules command in OpenSim.cs now shows both shared modules and region modules.
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2011-10-31 16:42:28 -07:00 |
SceneCommunicationService.cs
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Convert SendKillObject to take a list of uint rather than sending one
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2011-11-06 20:38:07 +00:00 |
SceneGraph.cs
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Replacing te linking code with the code from Avination. Link sets prims are now
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2011-11-05 00:09:37 +00:00 |
SceneManager.cs
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Rename ForEachAvatar back to ForEachScenePresence. The other changes
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2011-11-03 17:53:51 -07:00 |
SceneObjectGroup.Inventory.cs
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Stop attempts to rewear already worn items from removing and reattaching.
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2011-09-13 22:13:58 +01:00 |
SceneObjectGroup.cs
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Merge branch 'master' of git://opensimulator.org/git/opensim
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2011-11-10 14:09:53 -08:00 |
SceneObjectPart.cs
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Fix NPC sitting for prims without a sit target.
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2011-11-05 01:38:42 +00:00 |
SceneObjectPartInventory.cs
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refactor: rename SOG/SOP.GetProperties() to SendPropertiesToClient() to reflect what it actually does
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2011-09-15 18:58:58 +01:00 |
ScenePresence.cs
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Implement nudging support for strafing motion
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2011-11-10 23:03:05 +00:00 |
SceneViewer.cs
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Part 2 of see_into_this_sim_from_neighbor configuration option removal
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2011-11-01 17:11:43 -07:00 |
SimStatsReporter.cs
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Tie reported FPS correction factor into the minimum frame time rather than setting separately.
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2011-10-13 22:07:55 +01:00 |
TerrainChannel.cs
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* Creates Util.UTF8 and switches some references of Encoding.UTF8 to Util.UTF8 (not all references were switched since not all OpenSim libraries reference OpenSim.Framework)
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2009-10-02 18:31:08 -07:00 |
TerrainUtil.cs
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Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
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2009-06-01 06:37:14 +00:00 |
UndoState.cs
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Changes UpdateFlag in SOP to an enumeration of NONE, TERSE and FULL.
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2011-11-02 14:59:00 -07:00 |
UuidGatherer.cs
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Comment out the uuid gatherer lines that I accidentally left in.
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2011-10-23 03:14:32 +01:00 |