OpenSimMirror/OpenSim/Region/Communications/OGS1/OGS1GridServices.cs

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/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
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using System;
using System.Collections;
using System.Collections.Generic;
using System.Net;
using System.Net.Sockets;
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using System.Runtime.Remoting;
using System.Runtime.Remoting.Channels;
using System.Runtime.Remoting.Channels.Tcp;
using System.Security.Authentication;
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using libsecondlife;
using Nwc.XmlRpc;
using OpenSim.Framework;
using OpenSim.Framework.Communications;
using OpenSim.Framework.Console;
using OpenSim.Framework.Servers;
using OpenSim.Region.Communications.Local;
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namespace OpenSim.Region.Communications.OGS1
{
public class OGS1GridServices : IGridServices, IInterRegionCommunications
{
private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType);
private LocalBackEndServices m_localBackend = new LocalBackEndServices();
private Dictionary<ulong, RegionInfo> m_remoteRegionInfoCache = new Dictionary<ulong, RegionInfo>();
private List<SimpleRegionInfo> m_knownRegions = new List<SimpleRegionInfo>();
private Dictionary<ulong, int> m_deadRegionCache = new Dictionary<ulong, int>();
private Dictionary<string, string> m_queuedGridSettings = new Dictionary<string, string>();
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public BaseHttpServer httpListener;
public NetworkServersInfo serversInfo;
public BaseHttpServer httpServer;
public string _gdebugRegionName = String.Empty;
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public string gdebugRegionName
{
get { return _gdebugRegionName; }
set { _gdebugRegionName = value; }
}
public string _rdebugRegionName = String.Empty;
public string rdebugRegionName
{
get { return _rdebugRegionName; }
set { _rdebugRegionName = value; }
}
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/// <summary>
/// Contructor. Adds "expect_user" and "check" xmlrpc method handlers
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/// </summary>
/// <param name="servers_info"></param>
/// <param name="httpServe"></param>
public OGS1GridServices(NetworkServersInfo servers_info, BaseHttpServer httpServe)
{
serversInfo = servers_info;
httpServer = httpServe;
//Respond to Grid Services requests
httpServer.AddXmlRPCHandler("expect_user", ExpectUser);
httpServer.AddXmlRPCHandler("check", PingCheckReply);
StartRemoting();
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}
/// <summary>
///
/// </summary>
/// <param name="regionInfo"></param>
/// <returns></returns>
public RegionCommsListener RegisterRegion(RegionInfo regionInfo)
{
Hashtable GridParams = new Hashtable();
// Login / Authentication
GridParams["authkey"] = serversInfo.GridSendKey;
GridParams["recvkey"] = serversInfo.GridRecvKey;
GridParams["UUID"] = regionInfo.RegionID.ToString();
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GridParams["sim_ip"] = regionInfo.ExternalHostName;
GridParams["sim_port"] = regionInfo.InternalEndPoint.Port.ToString();
GridParams["region_locx"] = regionInfo.RegionLocX.ToString();
GridParams["region_locy"] = regionInfo.RegionLocY.ToString();
GridParams["sim_name"] = regionInfo.RegionName;
GridParams["http_port"] = serversInfo.HttpListenerPort.ToString();
GridParams["remoting_port"] = NetworkServersInfo.RemotingListenerPort.ToString();
GridParams["map-image-id"] = regionInfo.EstateSettings.terrainImageID.ToString();
GridParams["originUUID"] = regionInfo.originRegionID.ToString();
GridParams["server_uri"] = regionInfo.ServerURI;
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// part of an initial brutish effort to provide accurate information (as per the xml region spec)
// wrt the ownership of a given region
// the (very bad) assumption is that this value is being read and handled inconsistently or
// not at all. Current strategy is to put the code in place to support the validity of this information
// and to roll forward debugging any issues from that point
//
// this particular section of the mod attempts to supply a value from the region's xml file to the grid
// server for the UUID of the region's owner (master avatar)
GridParams["master_avatar_uuid"] = regionInfo.MasterAvatarAssignedUUID.ToString();
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// Package into an XMLRPC Request
ArrayList SendParams = new ArrayList();
SendParams.Add(GridParams);
// Send Request
XmlRpcRequest GridReq;
XmlRpcResponse GridResp;
try
{
GridReq = new XmlRpcRequest("simulator_login", SendParams);
GridResp = GridReq.Send(serversInfo.GridURL, 16000);
} catch (Exception ex)
{
m_log.Error("Unable to connect to grid. Grid server not running?");
throw(ex);
}
Hashtable GridRespData = (Hashtable)GridResp.Value;
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Hashtable griddatahash = GridRespData;
// Process Response
if (GridRespData.ContainsKey("error"))
{
string errorstring = (string) GridRespData["error"];
m_log.Error("Unable to connect to grid: " + errorstring);
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return null;
}
else
{
m_knownRegions = RequestNeighbours(regionInfo.RegionLocX, regionInfo.RegionLocY);
if (GridRespData.ContainsKey("allow_forceful_banlines"))
{
if ((string) GridRespData["allow_forceful_banlines"] != "TRUE")
{
//m_localBackend.SetForcefulBanlistsDisallowed(regionInfo.RegionHandle);
m_queuedGridSettings.Add("allow_forceful_banlines", "FALSE");
}
}
}
return m_localBackend.RegisterRegion(regionInfo);
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}
public bool DeregisterRegion(RegionInfo regionInfo)
{
Hashtable GridParams = new Hashtable();
GridParams["UUID"] = regionInfo.RegionID.ToString();
// Package into an XMLRPC Request
ArrayList SendParams = new ArrayList();
SendParams.Add(GridParams);
// Send Request
XmlRpcRequest GridReq = new XmlRpcRequest("simulator_after_region_moved", SendParams);
XmlRpcResponse GridResp = GridReq.Send(serversInfo.GridURL, 10000);
Hashtable GridRespData = (Hashtable) GridResp.Value;
Hashtable griddatahash = GridRespData;
// Process Response
if (GridRespData.ContainsKey("error")) {
string errorstring = (string)GridRespData["error"];
m_log.Error("Unable to connect to grid: " + errorstring);
return false;
}
// What does DeregisterRegion() do?
return m_localBackend.DeregisterRegion(regionInfo);
}
public virtual Dictionary<string, string> GetGridSettings()
{
Dictionary<string, string> returnGridSettings = new Dictionary<string, string>();
lock (m_queuedGridSettings)
{
foreach (string Dictkey in m_queuedGridSettings.Keys)
{
returnGridSettings.Add(Dictkey, m_queuedGridSettings[Dictkey]);
}
m_queuedGridSettings.Clear();
}
return returnGridSettings;
}
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/// <summary>
///
/// </summary>
/// <param name="regionInfo"></param>
/// <returns></returns>
public List<SimpleRegionInfo> RequestNeighbours(uint x, uint y)
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{
Hashtable respData = MapBlockQuery((int) x - 1, (int) y - 1, (int) x + 1, (int) y + 1);
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List<SimpleRegionInfo> neighbours = new List<SimpleRegionInfo>();
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foreach (ArrayList neighboursList in respData.Values)
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{
foreach (Hashtable neighbourData in neighboursList)
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{
uint regX = Convert.ToUInt32(neighbourData["x"]);
uint regY = Convert.ToUInt32(neighbourData["y"]);
if ((x != regX) || (y != regY))
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{
string simIp = (string) neighbourData["sim_ip"];
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uint port = Convert.ToUInt32(neighbourData["sim_port"]);
string externalUri = (string) neighbourData["sim_uri"];
string externalIpStr = Util.GetHostFromDNS(simIp).ToString();
SimpleRegionInfo sri = new SimpleRegionInfo(regX, regY, simIp, port);
sri.RemotingPort = Convert.ToUInt32(neighbourData["remoting_port"]);
sri.RegionID = new LLUUID((string) neighbourData["uuid"]);
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neighbours.Add(sri);
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}
}
}
return neighbours;
}
/// <summary>
///
/// </summary>
/// <param name="regionHandle"></param>
/// <returns></returns>
public RegionInfo RequestNeighbourInfo(LLUUID Region_UUID)
{
RegionInfo regionInfo;
Hashtable requestData = new Hashtable();
requestData["region_UUID"] = Region_UUID.ToString();
requestData["authkey"] = serversInfo.GridSendKey;
ArrayList SendParams = new ArrayList();
SendParams.Add(requestData);
XmlRpcRequest GridReq = new XmlRpcRequest("simulator_data_request", SendParams);
XmlRpcResponse GridResp = GridReq.Send(serversInfo.GridURL, 3000);
Hashtable responseData = (Hashtable) GridResp.Value;
if (responseData.ContainsKey("error"))
{
Console.WriteLine("error received from grid server" + responseData["error"]);
return null;
}
uint regX = Convert.ToUInt32((string) responseData["region_locx"]);
uint regY = Convert.ToUInt32((string) responseData["region_locy"]);
string internalIpStr = (string) responseData["sim_ip"];
uint port = Convert.ToUInt32(responseData["sim_port"]);
string externalUri = (string) responseData["sim_uri"];
IPEndPoint neighbourInternalEndPoint = new IPEndPoint(IPAddress.Parse(internalIpStr), (int) port);
string neighbourExternalUri = externalUri;
regionInfo = new RegionInfo(regX, regY, neighbourInternalEndPoint, internalIpStr);
regionInfo.RemotingPort = Convert.ToUInt32((string) responseData["remoting_port"]);
regionInfo.RemotingAddress = internalIpStr;
regionInfo.RegionID = new LLUUID((string) responseData["region_UUID"]);
regionInfo.RegionName = (string) responseData["region_name"];
if (requestData.ContainsKey("regionHandle"))
{
m_remoteRegionInfoCache.Add(Convert.ToUInt64((string) requestData["regionHandle"]), regionInfo);
}
return regionInfo;
}
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/// <summary>
///
/// </summary>
/// <param name="regionHandle"></param>
/// <returns></returns>
public RegionInfo RequestNeighbourInfo(ulong regionHandle)
{
RegionInfo regionInfo = m_localBackend.RequestNeighbourInfo(regionHandle);
if (regionInfo != null)
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{
return regionInfo;
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}
if (m_remoteRegionInfoCache.TryGetValue(regionHandle, out regionInfo))
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{
}
else
{
try
{
Hashtable requestData = new Hashtable();
requestData["region_handle"] = regionHandle.ToString();
requestData["authkey"] = serversInfo.GridSendKey;
ArrayList SendParams = new ArrayList();
SendParams.Add(requestData);
XmlRpcRequest GridReq = new XmlRpcRequest("simulator_data_request", SendParams);
XmlRpcResponse GridResp = GridReq.Send(serversInfo.GridURL, 3000);
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Hashtable responseData = (Hashtable) GridResp.Value;
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if (responseData.ContainsKey("error"))
{
Console.WriteLine("error received from grid server" + responseData["error"]);
return null;
}
uint regX = Convert.ToUInt32((string) responseData["region_locx"]);
uint regY = Convert.ToUInt32((string) responseData["region_locy"]);
string internalIpStr = (string) responseData["sim_ip"];
uint port = Convert.ToUInt32(responseData["sim_port"]);
string externalUri = (string) responseData["sim_uri"];
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IPEndPoint neighbourInternalEndPoint = new IPEndPoint(IPAddress.Parse(internalIpStr), (int) port);
string neighbourExternalUri = externalUri;
regionInfo = new RegionInfo(regX, regY, neighbourInternalEndPoint, internalIpStr);
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regionInfo.RemotingPort = Convert.ToUInt32((string) responseData["remoting_port"]);
regionInfo.RemotingAddress = internalIpStr;
regionInfo.RegionID = new LLUUID((string) responseData["region_UUID"]);
regionInfo.RegionName = (string) responseData["region_name"];
m_remoteRegionInfoCache.Add(regionHandle, regionInfo);
}
catch (WebException)
{
m_log.Error("[GRID]: " +
"Region lookup failed for: " + regionHandle.ToString() +
" - Is the GridServer down?");
return null;
}
}
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return regionInfo;
}
/// <summary>
///
/// </summary>
/// <param name="minX"></param>
/// <param name="minY"></param>
/// <param name="maxX"></param>
/// <param name="maxY"></param>
/// <returns></returns>
public List<MapBlockData> RequestNeighbourMapBlocks(int minX, int minY, int maxX, int maxY)
{
int temp = 0;
if (minX > maxX)
{
temp = minX;
minX = maxX;
maxX = temp;
}
if (minY > maxY)
{
temp = minY;
minY = maxY;
maxY = temp;
}
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Hashtable respData = MapBlockQuery(minX, minY, maxX, maxY);
List<MapBlockData> neighbours = new List<MapBlockData>();
foreach (ArrayList a in respData.Values)
{
foreach (Hashtable n in a)
{
MapBlockData neighbour = new MapBlockData();
neighbour.X = Convert.ToUInt16(n["x"]);
neighbour.Y = Convert.ToUInt16(n["y"]);
neighbour.Name = (string) n["name"];
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neighbour.Access = Convert.ToByte(n["access"]);
neighbour.RegionFlags = Convert.ToUInt32(n["region-flags"]);
neighbour.WaterHeight = Convert.ToByte(n["water-height"]);
neighbour.MapImageId = new LLUUID((string) n["map-image-id"]);
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neighbours.Add(neighbour);
}
}
return neighbours;
}
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/// <summary>
/// Performs a XML-RPC query against the grid server returning mapblock information in the specified coordinates
/// </summary>
/// <remarks>REDUNDANT - OGS1 is to be phased out in favour of OGS2</remarks>
/// <param name="minX">Minimum X value</param>
/// <param name="minY">Minimum Y value</param>
/// <param name="maxX">Maximum X value</param>
/// <param name="maxY">Maximum Y value</param>
/// <returns>Hashtable of hashtables containing map data elements</returns>
private Hashtable MapBlockQuery(int minX, int minY, int maxX, int maxY)
{
Hashtable param = new Hashtable();
param["xmin"] = minX;
param["ymin"] = minY;
param["xmax"] = maxX;
param["ymax"] = maxY;
IList parameters = new ArrayList();
parameters.Add(param);
try
{
XmlRpcRequest req = new XmlRpcRequest("map_block", parameters);
XmlRpcResponse resp = req.Send(serversInfo.GridURL, 10000);
Hashtable respData = (Hashtable) resp.Value;
return respData;
}
catch (Exception e)
{
m_log.Error("MapBlockQuery XMLRPC failure: " + e.ToString());
return new Hashtable();
}
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}
/// <summary>
/// A ping / version check
/// </summary>
/// <param name="request"></param>
/// <returns></returns>
public XmlRpcResponse PingCheckReply(XmlRpcRequest request)
{
XmlRpcResponse response = new XmlRpcResponse();
Hashtable respData = new Hashtable();
respData["online"] = "true";
m_localBackend.PingCheckReply(respData);
response.Value = respData;
return response;
}
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// Grid Request Processing
/// <summary>
/// Received from the user server when a user starts logging in. This call allows
/// the region to prepare for direct communication from the client. Sends back an empty
/// xmlrpc response on completion.
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/// </summary>
/// <param name="request"></param>
/// <returns></returns>
public XmlRpcResponse ExpectUser(XmlRpcRequest request)
{
m_log.Debug("[CONNECTION DEBUGGING]: Expect User called, starting agent setup ... ");
Hashtable requestData = (Hashtable) request.Params[0];
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AgentCircuitData agentData = new AgentCircuitData();
agentData.SessionID = new LLUUID((string) requestData["session_id"]);
agentData.SecureSessionID = new LLUUID((string) requestData["secure_session_id"]);
agentData.firstname = (string) requestData["firstname"];
agentData.lastname = (string) requestData["lastname"];
agentData.AgentID = new LLUUID((string) requestData["agent_id"]);
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agentData.circuitcode = Convert.ToUInt32(requestData["circuit_code"]);
agentData.CapsPath = (string) requestData["caps_path"];
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if (requestData.ContainsKey("child_agent") && requestData["child_agent"].Equals("1"))
{
m_log.Debug("[CONNECTION DEBUGGING]: Child agent detected");
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agentData.child = true;
}
else
{
m_log.Debug("[CONNECTION DEBUGGING]: Main agent detected");
agentData.startpos =
new LLVector3(Convert.ToUInt32(requestData["startpos_x"]),
Convert.ToUInt32(requestData["startpos_y"]),
Convert.ToUInt32(requestData["startpos_z"]));
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agentData.child = false;
}
ulong regionHandle = Convert.ToUInt64((string) requestData["regionhandle"]);
m_log.Debug("[CONNECTION DEBUGGING]: Triggering welcome for " + agentData.AgentID.ToString() + " into " + regionHandle.ToString());
m_localBackend.TriggerExpectUser(regionHandle, agentData);
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m_log.Info("[GRID]: Welcoming new user...");
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return new XmlRpcResponse();
}
#region m_interRegion Comms
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/// <summary>
///
/// </summary>
private void StartRemoting()
{
TcpChannel ch;
try
{
ch = new TcpChannel((int)NetworkServersInfo.RemotingListenerPort);
ChannelServices.RegisterChannel(ch, false); // Disabled security as Mono doesnt support this.
}
catch (Exception ex)
{
m_log.Error("Exception while attempting to listen on TCP port " + (int)NetworkServersInfo.RemotingListenerPort + ".");
throw (ex);
}
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WellKnownServiceTypeEntry wellType =
new WellKnownServiceTypeEntry(typeof (OGS1InterRegionRemoting), "InterRegions",
WellKnownObjectMode.Singleton);
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RemotingConfiguration.RegisterWellKnownServiceType(wellType);
InterRegionSingleton.Instance.OnArrival += TriggerExpectAvatarCrossing;
InterRegionSingleton.Instance.OnChildAgent += IncomingChildAgent;
InterRegionSingleton.Instance.OnPrimGroupArrival += IncomingPrim;
InterRegionSingleton.Instance.OnPrimGroupNear += TriggerExpectPrimCrossing;
InterRegionSingleton.Instance.OnRegionUp += TriggerRegionUp;
InterRegionSingleton.Instance.OnChildAgentUpdate += TriggerChildAgentUpdate;
InterRegionSingleton.Instance.OnTellRegionToCloseChildConnection += TriggerTellRegionToCloseChildConnection;
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}
#region Methods called by regions in this instance
public bool ChildAgentUpdate(ulong regionHandle, ChildAgentDataUpdate cAgentData)
{
int failures = 0;
lock (m_deadRegionCache)
{
if (m_deadRegionCache.ContainsKey(regionHandle))
{
failures = m_deadRegionCache[regionHandle];
}
}
if (failures <= 3)
{
RegionInfo regInfo = null;
try
{
if (m_localBackend.ChildAgentUpdate(regionHandle, cAgentData))
{
return true;
}
regInfo = RequestNeighbourInfo(regionHandle);
if (regInfo != null)
{
//don't want to be creating a new link to the remote instance every time like we are here
bool retValue = false;
OGS1InterRegionRemoting remObject = (OGS1InterRegionRemoting)Activator.GetObject(
typeof(OGS1InterRegionRemoting),
"tcp://" + regInfo.RemotingAddress +
":" + regInfo.RemotingPort +
"/InterRegions");
if (remObject != null)
{
retValue = remObject.ChildAgentUpdate(regionHandle, cAgentData);
}
else
{
Console.WriteLine("remoting object not found");
}
remObject = null;
//m_log.Info("[INTER]: " +
//gdebugRegionName +
//": OGS1 tried to Update Child Agent data on outside region and got " +
//retValue.ToString());
return retValue;
}
NoteDeadRegion(regionHandle);
return false;
}
catch (RemotingException e)
{
NoteDeadRegion(regionHandle);
m_log.WarnFormat(
"Remoting Error: Unable to connect to adjacent region: {0} {1},{2}",
regInfo.RegionName, regInfo.RegionLocX, regInfo.RegionLocY);
m_log.DebugFormat("Remoting Error: {0} {1}", e.Source, e.Message);
return false;
}
catch (SocketException e)
{
NoteDeadRegion(regionHandle);
m_log.WarnFormat(
"Remoting Error: Unable to connect to adjacent region: {0} {1},{2}",
regInfo.RegionName, regInfo.RegionLocX, regInfo.RegionLocY);
m_log.DebugFormat("Remoting Error: {0} {1}", e.Source, e.Message);
return false;
}
catch (InvalidCredentialException e)
{
NoteDeadRegion(regionHandle);
m_log.WarnFormat(
"Remoting Error: Unable to connect to adjacent region: {0} {1},{2}",
regInfo.RegionName, regInfo.RegionLocX, regInfo.RegionLocY);
m_log.DebugFormat("Remoting Error: {0} {1}", e.Source, e.Message);
return false;
}
catch (AuthenticationException e)
{
NoteDeadRegion(regionHandle);
m_log.WarnFormat(
"Remoting Error: Unable to connect to adjacent region: {0} {1},{2}",
regInfo.RegionName, regInfo.RegionLocX, regInfo.RegionLocY);
m_log.DebugFormat("Remoting Error: {0} {1}", e.Source, e.Message);
return false;
}
catch (Exception e)
{
NoteDeadRegion(regionHandle);
m_log.WarnFormat("Unable to connect to adjacent region: {0} {1},{2}",
regInfo.RegionName, regInfo.RegionLocX, regInfo.RegionLocY);
m_log.DebugFormat("{0} {1}", e.Source, e.Message);
return false;
}
}
else
{
//m_log.Info("[INTERREGION]: Skipped Sending Child Update to a region because it failed too many times:" + regionHandle.ToString());
return false;
}
}
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/// <summary>
///
/// </summary>
/// <param name="regionHandle"></param>
/// <param name="agentData"></param>
/// <returns></returns>
public bool InformRegionOfChildAgent(ulong regionHandle, AgentCircuitData agentData)
{
RegionInfo regInfo = null;
try
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{
if (m_localBackend.InformRegionOfChildAgent(regionHandle, agentData))
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{
return true;
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}
regInfo = RequestNeighbourInfo(regionHandle);
if (regInfo != null)
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{
//don't want to be creating a new link to the remote instance every time like we are here
bool retValue = false;
OGS1InterRegionRemoting remObject = (OGS1InterRegionRemoting)Activator.GetObject(
typeof(OGS1InterRegionRemoting),
"tcp://" + regInfo.RemotingAddress +
":" + regInfo.RemotingPort +
"/InterRegions");
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if (remObject != null)
{
retValue = remObject.InformRegionOfChildAgent(regionHandle, new sAgentCircuitData(agentData));
}
else
{
Console.WriteLine("remoting object not found");
}
remObject = null;
m_log.Info("[INTER]: " +
gdebugRegionName + ": OGS1 tried to InformRegionOfChildAgent for " +
agentData.firstname + " " + agentData.lastname + " and got " +
retValue.ToString());
return retValue;
}
NoteDeadRegion(regionHandle);
return false;
}
catch (RemotingException e)
{
NoteDeadRegion(regionHandle);
m_log.WarnFormat(
"Remoting Error: Unable to connect to adjacent region: {0} {1},{2}",
regInfo.RegionName, regInfo.RegionLocX, regInfo.RegionLocY);
m_log.DebugFormat("Remoting Error: {0} {1}", e.Source, e.Message);
return false;
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}
catch (SocketException e)
{
NoteDeadRegion(regionHandle);
m_log.WarnFormat(
"Remoting Error: Unable to connect to adjacent region: {0} {1},{2}",
regInfo.RegionName, regInfo.RegionLocX, regInfo.RegionLocY);
m_log.DebugFormat("Remoting Error: {0} {1}", e.Source, e.Message);
return false;
}
catch (InvalidCredentialException e)
{
NoteDeadRegion(regionHandle);
m_log.WarnFormat(
"Remoting Error: Unable to connect to adjacent region: {0} {1},{2}",
regInfo.RegionName, regInfo.RegionLocX, regInfo.RegionLocY);
m_log.DebugFormat("Remoting Error: {0} {1}", e.Source, e.Message);
return false;
}
catch (AuthenticationException e)
{
NoteDeadRegion(regionHandle);
m_log.WarnFormat(
"Remoting Error: Unable to connect to adjacent region: {0} {1},{2}",
regInfo.RegionName, regInfo.RegionLocX, regInfo.RegionLocY);
m_log.DebugFormat("Remoting Error: {0} {1}", e.Source, e.Message);
return false;
}
catch (Exception e)
{
NoteDeadRegion(regionHandle);
m_log.WarnFormat(
"Remoting Error: Unable to connect to adjacent region: {0} {1},{2}",
regInfo.RegionName, regInfo.RegionLocX, regInfo.RegionLocY);
m_log.DebugFormat("Remoting Error: {0} {1}", e.Source, e.Message);
return false;
}
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}
// UGLY!
public bool RegionUp(SearializableRegionInfo region, ulong regionhandle)
{
SearializableRegionInfo regInfo = null;
try
{
// You may ask why this is in here...
// The region asking the grid services about itself..
// And, surprisingly, the reason is.. it doesn't know
// it's own remoting port! How special.
region = new SearializableRegionInfo(RequestNeighbourInfo(region.RegionHandle));
region.RemotingAddress = region.ExternalHostName;
region.RemotingPort = NetworkServersInfo.RemotingListenerPort;
if (m_localBackend.RegionUp(region, regionhandle))
{
return true;
}
regInfo = new SearializableRegionInfo(RequestNeighbourInfo(regionhandle));
if (regInfo != null)
{
// If we're not trying to remote to ourselves.
if (regInfo.RemotingAddress != region.RemotingAddress && region.RemotingAddress != null)
{
//don't want to be creating a new link to the remote instance every time like we are here
bool retValue = false;
OGS1InterRegionRemoting remObject = (OGS1InterRegionRemoting) Activator.GetObject(
typeof (
OGS1InterRegionRemoting),
"tcp://" +
regInfo.RemotingAddress +
":" + regInfo.RemotingPort +
"/InterRegions");
if (remObject != null)
{
retValue = remObject.RegionUp(region, regionhandle);
}
else
{
Console.WriteLine("remoting object not found");
}
remObject = null;
m_log.Info("[INTER]: " + gdebugRegionName + ": OGS1 tried to inform region I'm up");
return retValue;
}
else
{
// We're trying to inform ourselves via remoting.
// This is here because we're looping over the listeners before we get here.
// Odd but it should work.
return true;
}
}
return false;
}
catch (RemotingException e)
{
m_log.Warn("Remoting Error: Unable to connect to adjacent region using tcp://" +
regInfo.RemotingAddress +
":" + regInfo.RemotingPort +
"/InterRegions - @ " + regInfo.RegionLocX + "," + regInfo.RegionLocY +
" - Is this neighbor up?");
m_log.Debug(e.ToString());
return false;
}
catch (SocketException e)
{
m_log.Warn("Socket Error: Unable to connect to adjacent region using tcp://" +
regInfo.RemotingAddress +
":" + regInfo.RemotingPort +
"/InterRegions - @ " + regInfo.RegionLocX + "," + regInfo.RegionLocY +
" - Is this neighbor up?");
m_log.Debug(e.ToString());
return false;
}
catch (InvalidCredentialException e)
{
m_log.Warn("Invalid Credentials: Unable to connect to adjacent region using tcp://" +
regInfo.RemotingAddress +
":" + regInfo.RemotingPort +
"/InterRegions - @ " + regInfo.RegionLocX + "," + regInfo.RegionLocY);
m_log.Debug(e.ToString());
return false;
}
catch (AuthenticationException e)
{
m_log.Warn("Authentication exception: Unable to connect to adjacent region using tcp://" +
regInfo.RemotingAddress +
":" + regInfo.RemotingPort +
"/InterRegions - @ " + regInfo.RegionLocX + "," + regInfo.RegionLocY);
m_log.Debug(e.ToString());
return false;
}
catch (Exception e)
{
// This line errors with a Null Reference Exception.. Why? @.@
//m_log.Warn("Unknown exception: Unable to connect to adjacent region using tcp://" + regInfo.RemotingAddress +
// ":" + regInfo.RemotingPort +
//"/InterRegions - @ " + regInfo.RegionLocX + "," + regInfo.RegionLocY + " - This is likely caused by an incompatibility in the protocol between this sim and that one");
m_log.Debug(e.ToString());
return false;
}
}
/// <summary>
///
/// </summary>
/// <param name="regionHandle"></param>
/// <param name="agentData"></param>
/// <returns></returns>
public bool InformRegionOfPrimCrossing(ulong regionHandle, LLUUID primID, string objData)
{
int failures = 0;
lock (m_deadRegionCache)
{
if (m_deadRegionCache.ContainsKey(regionHandle))
{
failures = m_deadRegionCache[regionHandle];
}
}
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if (failures <= 1)
{
RegionInfo regInfo = null;
try
{
if (m_localBackend.InformRegionOfPrimCrossing(regionHandle, primID, objData))
{
return true;
}
regInfo = RequestNeighbourInfo(regionHandle);
if (regInfo != null)
{
//don't want to be creating a new link to the remote instance every time like we are here
bool retValue = false;
OGS1InterRegionRemoting remObject = (OGS1InterRegionRemoting)Activator.GetObject(
typeof(OGS1InterRegionRemoting),
"tcp://" + regInfo.RemotingAddress +
":" + regInfo.RemotingPort +
"/InterRegions");
if (remObject != null)
{
retValue = remObject.InformRegionOfPrimCrossing(regionHandle, primID.UUID, objData);
}
else
{
Console.WriteLine("remoting object not found");
}
remObject = null;
return retValue;
}
NoteDeadRegion(regionHandle);
return false;
}
catch (RemotingException e)
{
NoteDeadRegion(regionHandle);
m_log.Warn("Remoting Error: Unable to connect to adjacent region: " + regionHandle);
m_log.Debug(e.ToString());
return false;
}
catch (SocketException e)
{
NoteDeadRegion(regionHandle);
m_log.Warn("Remoting Error: Unable to connect to adjacent region: " + regionHandle);
m_log.Debug(e.ToString());
return false;
}
catch (InvalidCredentialException e)
{
NoteDeadRegion(regionHandle);
m_log.Warn("Invalid Credential Exception: Invalid Credentials : " + regionHandle);
m_log.Debug(e.ToString());
return false;
}
catch (AuthenticationException e)
{
NoteDeadRegion(regionHandle);
m_log.Warn("Authentication exception: Unable to connect to adjacent region: " + regionHandle);
m_log.Debug(e.ToString());
return false;
}
catch (Exception e)
{
NoteDeadRegion(regionHandle);
m_log.Warn("Unknown exception: Unable to connect to adjacent region: " + regionHandle);
m_log.Debug(e.ToString());
return false;
}
}
else
{
return false;
}
}
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/// <summary>
///
/// </summary>
/// <param name="regionHandle"></param>
/// <param name="agentID"></param>
/// <param name="position"></param>
/// <returns></returns>
public bool ExpectAvatarCrossing(ulong regionHandle, LLUUID agentID, LLVector3 position, bool isFlying)
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{
RegionInfo regInfo = null;
try
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{
if (m_localBackend.TriggerExpectAvatarCrossing(regionHandle, agentID, position, isFlying))
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{
return true;
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}
regInfo = RequestNeighbourInfo(regionHandle);
if (regInfo != null)
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{
bool retValue = false;
OGS1InterRegionRemoting remObject = (OGS1InterRegionRemoting) Activator.GetObject(
typeof (OGS1InterRegionRemoting),
"tcp://" + regInfo.RemotingAddress +
":" + regInfo.RemotingPort +
"/InterRegions");
if (remObject != null)
{
retValue =
remObject.ExpectAvatarCrossing(regionHandle, agentID.UUID, new sLLVector3(position),
isFlying);
}
else
{
Console.WriteLine("remoting object not found");
}
remObject = null;
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return retValue;
}
//TODO need to see if we know about where this region is and use .net remoting
// to inform it.
NoteDeadRegion(regionHandle);
return false;
}
catch (RemotingException e)
{
NoteDeadRegion(regionHandle);
m_log.WarnFormat(
"Remoting Error: Unable to connect to adjacent region: {0} {1},{2}",
regInfo.RegionName, regInfo.RegionLocX, regInfo.RegionLocY);
m_log.DebugFormat("Remoting Error: {0} {1}", e.Source, e.Message);
return false;
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}
catch
{
NoteDeadRegion(regionHandle);
return false;
}
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}
public bool ExpectPrimCrossing(ulong regionHandle, LLUUID agentID, LLVector3 position, bool isPhysical)
{
RegionInfo regInfo = null;
try
{
if (m_localBackend.TriggerExpectPrimCrossing(regionHandle, agentID, position, isPhysical))
{
return true;
}
regInfo = RequestNeighbourInfo(regionHandle);
if (regInfo != null)
{
bool retValue = false;
OGS1InterRegionRemoting remObject = (OGS1InterRegionRemoting) Activator.GetObject(
typeof (OGS1InterRegionRemoting),
"tcp://" + regInfo.RemotingAddress +
":" + regInfo.RemotingPort +
"/InterRegions");
if (remObject != null)
{
retValue =
remObject.ExpectAvatarCrossing(regionHandle, agentID.UUID, new sLLVector3(position),
isPhysical);
}
else
{
Console.WriteLine("remoting object not found");
}
remObject = null;
return retValue;
}
//TODO need to see if we know about where this region is and use .net remoting
// to inform it.
NoteDeadRegion(regionHandle);
return false;
}
catch (RemotingException e)
{
NoteDeadRegion(regionHandle);
m_log.Warn("Remoting Error: Unable to connect to adjacent region: " + regionHandle);
m_log.Debug(e.ToString());
return false;
}
catch (SocketException e)
{
NoteDeadRegion(regionHandle);
m_log.Warn("Remoting Error: Unable to connect to adjacent region: " + regionHandle);
m_log.Debug(e.ToString());
return false;
}
catch (InvalidCredentialException e)
{
NoteDeadRegion(regionHandle);
m_log.Warn("Invalid Credential Exception: Invalid Credentials : " + regionHandle);
m_log.Debug(e.ToString());
return false;
}
catch (AuthenticationException e)
{
NoteDeadRegion(regionHandle);
m_log.Warn("Authentication exception: Unable to connect to adjacent region: " + regionHandle);
m_log.Debug(e.ToString());
return false;
}
catch (Exception e)
{
NoteDeadRegion(regionHandle);
m_log.Warn("Unknown exception: Unable to connect to adjacent region: " + regionHandle);
m_log.Debug(e.ToString());
return false;
}
}
public bool TellRegionToCloseChildConnection(ulong regionHandle, LLUUID agentID)
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{
RegionInfo regInfo = null;
try
{
if (m_localBackend.TriggerTellRegionToCloseChildConnection(regionHandle, agentID))
{
return true;
}
regInfo = RequestNeighbourInfo(regionHandle);
if (regInfo != null)
{
bool retValue = false;
OGS1InterRegionRemoting remObject = (OGS1InterRegionRemoting)Activator.GetObject(
typeof(OGS1InterRegionRemoting),
"tcp://" + regInfo.RemotingAddress +
":" + regInfo.RemotingPort +
"/InterRegions");
if (remObject != null)
{
retValue =
remObject.TellRegionToCloseChildConnection(regionHandle, agentID.UUID);
}
else
{
Console.WriteLine("remoting object not found");
}
remObject = null;
return true;
}
//TODO need to see if we know about where this region is and use .net remoting
// to inform it.
NoteDeadRegion(regionHandle);
return false;
}
catch (RemotingException)
{
NoteDeadRegion(regionHandle);
m_log.Warn("Remoting Error: Unable to connect to adjacent region to tell it to close child agents: " + regInfo.RegionName +
" " + regInfo.RegionLocX + "," + regInfo.RegionLocY);
//m_log.Debug(e.ToString());
return false;
}
catch (SocketException e)
{
NoteDeadRegion(regionHandle);
m_log.Warn("Socket Error: Unable to connect to adjacent region using tcp://" +
regInfo.RemotingAddress +
":" + regInfo.RemotingPort +
"/InterRegions - @ " + regInfo.RegionLocX + "," + regInfo.RegionLocY +
" - Is this neighbor up?");
m_log.Debug(e.ToString());
return false;
}
catch (InvalidCredentialException e)
{
NoteDeadRegion(regionHandle);
m_log.Warn("Invalid Credentials: Unable to connect to adjacent region using tcp://" +
regInfo.RemotingAddress +
":" + regInfo.RemotingPort +
"/InterRegions - @ " + regInfo.RegionLocX + "," + regInfo.RegionLocY);
m_log.Debug(e.ToString());
return false;
}
catch (AuthenticationException e)
{
NoteDeadRegion(regionHandle);
m_log.Warn("Authentication exception: Unable to connect to adjacent region using tcp://" +
regInfo.RemotingAddress +
":" + regInfo.RemotingPort +
"/InterRegions - @ " + regInfo.RegionLocX + "," + regInfo.RegionLocY);
m_log.Debug(e.ToString());
return false;
}
catch (WebException e)
{
NoteDeadRegion(regionHandle);
m_log.Warn("WebException exception: Unable to connect to adjacent region using tcp://" +
regInfo.RemotingAddress +
":" + regInfo.RemotingPort +
"/InterRegions - @ " + regInfo.RegionLocX + "," + regInfo.RegionLocY);
m_log.Debug(e.ToString());
return false;
}
catch (Exception e)
{
NoteDeadRegion(regionHandle);
// This line errors with a Null Reference Exception.. Why? @.@
//m_log.Warn("Unknown exception: Unable to connect to adjacent region using tcp://" + regInfo.RemotingAddress +
// ":" + regInfo.RemotingPort +
//"/InterRegions - @ " + regInfo.RegionLocX + "," + regInfo.RegionLocY + " - This is likely caused by an incompatibility in the protocol between this sim and that one");
m_log.Debug(e.ToString());
return false;
}
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}
public bool AcknowledgeAgentCrossed(ulong regionHandle, LLUUID agentId)
{
return m_localBackend.AcknowledgeAgentCrossed(regionHandle, agentId);
}
public bool AcknowledgePrimCrossed(ulong regionHandle, LLUUID primId)
{
return m_localBackend.AcknowledgePrimCrossed(regionHandle, primId);
}
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#endregion
#region Methods triggered by calls from external instances
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/// <summary>
///
/// </summary>
/// <param name="regionHandle"></param>
/// <param name="agentData"></param>
/// <returns></returns>
public bool IncomingChildAgent(ulong regionHandle, AgentCircuitData agentData)
{
//m_log.Info("[INTER]: " + gdebugRegionName + ": Incoming OGS1 Agent " + agentData.firstname + " " + agentData.lastname);
try
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{
return m_localBackend.IncomingChildAgent(regionHandle, agentData);
}
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catch (RemotingException)
{
//m_log.Error("Remoting Error: Unable to connect to adjacent region.\n" + e.ToString());
return false;
}
}
public bool TriggerRegionUp(SearializableRegionInfo regionData, ulong regionhandle)
{
m_log.Info("[INTER]: " +
gdebugRegionName + "Incoming OGS1 RegionUpReport: " + "(" + regionData.RegionLocX +
"," + regionData.RegionLocY + "). Giving this region a fresh set of 'dead' tries");
try
{
lock (m_deadRegionCache)
{
if (m_deadRegionCache.ContainsKey(regionData.RegionHandle))
{
m_deadRegionCache.Remove(regionData.RegionHandle);
}
}
return m_localBackend.TriggerRegionUp(new RegionInfo(regionData), regionhandle);
}
catch (RemotingException e)
{
m_log.Error("Remoting Error: Unable to connect to adjacent region.\n" + e.ToString());
return false;
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}
}
public bool TriggerChildAgentUpdate(ulong regionHandle, ChildAgentDataUpdate cAgentData)
{
//m_log.Info("[INTER]: Incoming OGS1 Child Agent Data Update");
try
{
return m_localBackend.TriggerChildAgentUpdate(regionHandle, cAgentData);
}
catch (RemotingException e)
{
m_log.Error("Remoting Error: Unable to connect to adjacent region.\n" + e.ToString());
return false;
}
}
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/// <summary>
///
/// </summary>
/// <param name="regionHandle"></param>
/// <param name="agentData"></param>
/// <returns></returns>
public bool IncomingPrim(ulong regionHandle, LLUUID primID, string objData)
{
// Is this necessary?
try
{
m_localBackend.TriggerExpectPrim(regionHandle, primID, objData);
return true;
//m_localBackend.
}
catch (RemotingException e)
{
m_log.Error("Remoting Error: Unable to connect to adjacent region.\n" + e.ToString());
return false;
}
}
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/// <summary>
///
/// </summary>
/// <param name="regionHandle"></param>
/// <param name="agentID"></param>
/// <param name="position"></param>
/// <returns></returns>
public bool TriggerExpectAvatarCrossing(ulong regionHandle, LLUUID agentID, LLVector3 position, bool isFlying)
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{
try
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{
return m_localBackend.TriggerExpectAvatarCrossing(regionHandle, agentID, position, isFlying);
}
catch (RemotingException e)
{
m_log.Error("Remoting Error: Unable to connect to adjacent region.\n" + e.ToString());
return false;
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}
}
public bool TriggerExpectPrimCrossing(ulong regionHandle, LLUUID agentID, LLVector3 position, bool isPhysical)
{
try
{
return m_localBackend.TriggerExpectPrimCrossing(regionHandle, agentID, position, isPhysical);
}
catch (RemotingException e)
{
m_log.Error("Remoting Error: Unable to connect to adjacent region.\n" + e.ToString());
return false;
}
}
public bool TriggerTellRegionToCloseChildConnection(ulong regionHandle, LLUUID agentID)
{
try
{
return m_localBackend.TriggerTellRegionToCloseChildConnection(regionHandle, agentID);
}
catch (RemotingException)
{
m_log.Info("[INTERREGION]: Remoting Error: Unable to connect to neighbour to tell it to close a child connection");
return false;
}
}
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#endregion
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#endregion
// helper to see if remote region is up
bool m_bAvailable = false;
int timeOut = 10; //10 seconds
public void CheckRegion(string address, uint port)
{
m_bAvailable = false;
IPAddress ia = null;
IPAddress.TryParse(address, out ia);
IPEndPoint m_EndPoint = new IPEndPoint(ia, (int)port);
AsyncCallback ConnectedMethodCallback = new AsyncCallback(ConnectedMethod);
Socket socket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
IAsyncResult ar = socket.BeginConnect(m_EndPoint, ConnectedMethodCallback, socket);
ar.AsyncWaitHandle.WaitOne(timeOut*1000, false);
}
public bool Available
{
get { return m_bAvailable; }
}
void ConnectedMethod(IAsyncResult ar)
{
Socket socket = (Socket)ar.AsyncState;
try
{
socket.EndConnect(ar);
m_bAvailable = true;
}
catch (Exception)
{
}
socket.Close();
}
public void NoteDeadRegion(ulong regionhandle)
{
lock (m_deadRegionCache)
{
if (m_deadRegionCache.ContainsKey(regionhandle))
{
m_deadRegionCache[regionhandle] = m_deadRegionCache[regionhandle] + 1;
}
else
{
m_deadRegionCache.Add(regionhandle, 1);
}
}
}
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}
}