changed to native line ending encoding

afrisby
Sean Dague 2007-07-16 15:40:11 +00:00
parent d216f5779c
commit 2a3c79df83
1462 changed files with 82970 additions and 82969 deletions

File diff suppressed because it is too large Load Diff

View File

@ -1,71 +1,71 @@
/*
* Copyright (c) Contributors, http://www.openmetaverse.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
using System.Text;
using libsecondlife;
using libsecondlife.Packets;
using OpenSim.Framework.Data;
using OpenSim.Framework.Interfaces;
using OpenSim.Framework.Types;
using OpenSim.Framework.Servers;
using OpenSim.Framework.Communications.Caches;
namespace OpenSim.Framework.Communications
{
public class CommunicationsManager
{
public IUserServices UserServer;
public IGridServices GridServer;
public IInventoryServices InventoryServer;
public IInterRegionCommunications InterRegion;
public UserProfileCache UserProfilesCache;
public NetworkServersInfo ServersInfo;
public CommunicationsManager(NetworkServersInfo serversInfo, BaseHttpServer httpServer)
{
ServersInfo = serversInfo;
UserProfilesCache = new UserProfileCache(this);
}
#region Packet Handlers
public void HandleUUIDNameRequest(LLUUID uuid, IClientAPI remote_client)
{
UserProfileData profileData = this.UserServer.GetUserProfile(uuid);
if (profileData != null)
{
LLUUID profileId = profileData.UUID;
string firstname = profileData.username;
string lastname = profileData.surname;
remote_client.SendNameReply(profileId, firstname, lastname);
}
}
#endregion
}
}
/*
* Copyright (c) Contributors, http://www.openmetaverse.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
using System.Text;
using libsecondlife;
using libsecondlife.Packets;
using OpenSim.Framework.Data;
using OpenSim.Framework.Interfaces;
using OpenSim.Framework.Types;
using OpenSim.Framework.Servers;
using OpenSim.Framework.Communications.Caches;
namespace OpenSim.Framework.Communications
{
public class CommunicationsManager
{
public IUserServices UserServer;
public IGridServices GridServer;
public IInventoryServices InventoryServer;
public IInterRegionCommunications InterRegion;
public UserProfileCache UserProfilesCache;
public NetworkServersInfo ServersInfo;
public CommunicationsManager(NetworkServersInfo serversInfo, BaseHttpServer httpServer)
{
ServersInfo = serversInfo;
UserProfilesCache = new UserProfileCache(this);
}
#region Packet Handlers
public void HandleUUIDNameRequest(LLUUID uuid, IClientAPI remote_client)
{
UserProfileData profileData = this.UserServer.GetUserProfile(uuid);
if (profileData != null)
{
LLUUID profileId = profileData.UUID;
string firstname = profileData.username;
string lastname = profileData.surname;
remote_client.SendNameReply(profileId, firstname, lastname);
}
}
#endregion
}
}

View File

@ -1,41 +1,41 @@
/*
* Copyright (c) Contributors, http://www.openmetaverse.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
using System.Collections.Generic;
using OpenSim.Framework.Types;
namespace OpenSim.Framework.Communications
{
public interface IGridServices
{
RegionCommsListener RegisterRegion(RegionInfo regionInfos);
List<RegionInfo> RequestNeighbours(RegionInfo regionInfo);
RegionInfo RequestNeighbourInfo(ulong regionHandle);
List<MapBlockData> RequestNeighbourMapBlocks(int minX, int minY, int maxX, int maxY);
}
}
/*
* Copyright (c) Contributors, http://www.openmetaverse.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
using System.Collections.Generic;
using OpenSim.Framework.Types;
namespace OpenSim.Framework.Communications
{
public interface IGridServices
{
RegionCommsListener RegisterRegion(RegionInfo regionInfos);
List<RegionInfo> RequestNeighbours(RegionInfo regionInfo);
RegionInfo RequestNeighbourInfo(ulong regionHandle);
List<MapBlockData> RequestNeighbourMapBlocks(int minX, int minY, int maxX, int maxY);
}
}

View File

@ -1,38 +1,38 @@
/*
* Copyright (c) Contributors, http://www.openmetaverse.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
using libsecondlife;
using OpenSim.Framework.Types;
namespace OpenSim.Framework.Communications
{
public interface IInterRegionCommunications
{
bool InformRegionOfChildAgent(ulong regionHandle, AgentCircuitData agentData);
bool ExpectAvatarCrossing(ulong regionHandle, LLUUID agentID, LLVector3 position);
}
}
/*
* Copyright (c) Contributors, http://www.openmetaverse.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
using libsecondlife;
using OpenSim.Framework.Types;
namespace OpenSim.Framework.Communications
{
public interface IInterRegionCommunications
{
bool InformRegionOfChildAgent(ulong regionHandle, AgentCircuitData agentData);
bool ExpectAvatarCrossing(ulong regionHandle, LLUUID agentID, LLVector3 position);
}
}

View File

@ -1,17 +1,17 @@
using System;
using System.Collections.Generic;
using System.Text;
using OpenSim.Framework.Data;
using libsecondlife;
using OpenSim.Framework.Communications.Caches;
namespace OpenSim.Framework.Communications
{
public delegate void InventoryFolderInfo(LLUUID userID, InventoryFolder folderInfo);
public delegate void InventoryItemInfo(LLUUID userID, InventoryItemBase itemInfo);
public interface IInventoryServices
{
void RequestInventoryForUser(LLUUID userID, InventoryFolderInfo folderCallBack, InventoryItemInfo itemCallBack);
}
}
using System;
using System.Collections.Generic;
using System.Text;
using OpenSim.Framework.Data;
using libsecondlife;
using OpenSim.Framework.Communications.Caches;
namespace OpenSim.Framework.Communications
{
public delegate void InventoryFolderInfo(LLUUID userID, InventoryFolder folderInfo);
public delegate void InventoryItemInfo(LLUUID userID, InventoryItemBase itemInfo);
public interface IInventoryServices
{
void RequestInventoryForUser(LLUUID userID, InventoryFolderInfo folderCallBack, InventoryItemInfo itemCallBack);
}
}

View File

@ -1,43 +1,43 @@
/*
* Copyright (c) Contributors, http://www.openmetaverse.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
using libsecondlife;
using OpenSim.Framework.Data;
namespace OpenSim.Framework.Communications
{
public interface IUserServices
{
UserProfileData GetUserProfile(string firstName, string lastName);
UserProfileData GetUserProfile(string name);
UserProfileData GetUserProfile(LLUUID avatarID);
UserProfileData SetupMasterUser(string firstName, string lastName);
UserProfileData SetupMasterUser(string firstName, string lastName, string password);
}
}
/*
* Copyright (c) Contributors, http://www.openmetaverse.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
using libsecondlife;
using OpenSim.Framework.Data;
namespace OpenSim.Framework.Communications
{
public interface IUserServices
{
UserProfileData GetUserProfile(string firstName, string lastName);
UserProfileData GetUserProfile(string name);
UserProfileData GetUserProfile(LLUUID avatarID);
UserProfileData SetupMasterUser(string firstName, string lastName);
UserProfileData SetupMasterUser(string firstName, string lastName, string password);
}
}

View File

@ -1,60 +1,60 @@
/*
* Copyright (c) Contributors, http://www.openmetaverse.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
using System.Reflection;
using System.Runtime.InteropServices;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("OpenGrid.Framework.Communications")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("OpenGrid.Framework.Communications")]
[assembly: AssemblyCopyright("Copyright © 2007")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from
// COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)]
// The following GUID is for the ID of the typelib if this project is exposed to COM
[assembly: Guid("13e7c396-78a9-4a5c-baf2-6f980ea75d95")]
// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Build Number
// Revision
//
// You can specify all the values or you can default the Revision and Build Numbers
// by using the '*' as shown below:
[assembly: AssemblyVersion("1.0.0.0")]
[assembly: AssemblyFileVersion("1.0.0.0")]
/*
* Copyright (c) Contributors, http://www.openmetaverse.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
using System.Reflection;
using System.Runtime.InteropServices;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("OpenGrid.Framework.Communications")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("OpenGrid.Framework.Communications")]
[assembly: AssemblyCopyright("Copyright © 2007")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from
// COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)]
// The following GUID is for the ID of the typelib if this project is exposed to COM
[assembly: Guid("13e7c396-78a9-4a5c-baf2-6f980ea75d95")]
// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Build Number
// Revision
//
// You can specify all the values or you can default the Revision and Build Numbers
// by using the '*' as shown below:
[assembly: AssemblyVersion("1.0.0.0")]
[assembly: AssemblyFileVersion("1.0.0.0")]

View File

@ -1,77 +1,77 @@
using System;
using System.Collections.Generic;
using System.Text;
using OpenSim.Framework.Data;
using libsecondlife;
namespace OpenSim.Framework.Communications.Caches
{
public class CachedUserInfo
{
public UserProfileData UserProfile;
//public Dictionary<LLUUID, InventoryFolder> Folders = new Dictionary<LLUUID, InventoryFolder>();
public InventoryFolder RootFolder;
public CachedUserInfo()
{
}
/// <summary>
///
/// </summary>
/// <param name="userID"></param>
/// <param name="folderInfo"></param>
public void FolderReceive(LLUUID userID, InventoryFolder folderInfo)
{
if (userID == UserProfile.UUID)
{
if (this.RootFolder == null)
{
if (folderInfo.parentID == LLUUID.Zero)
{
this.RootFolder = folderInfo;
}
}
else
{
if (this.RootFolder.folderID == folderInfo.parentID)
{
this.RootFolder.SubFolders.Add(folderInfo.folderID, folderInfo);
}
else
{
InventoryFolder pFolder = this.RootFolder.HasSubFolder(folderInfo.parentID);
if (pFolder != null)
{
pFolder.SubFolders.Add(folderInfo.folderID, folderInfo);
}
}
}
}
}
public void ItemReceive(LLUUID userID, InventoryItemBase itemInfo)
{
if (userID == UserProfile.UUID)
{
if (this.RootFolder != null)
{
if (itemInfo.parentFolderID == this.RootFolder.folderID)
{
this.RootFolder.Items.Add(itemInfo.inventoryID, itemInfo);
}
else
{
InventoryFolder pFolder = this.RootFolder.HasSubFolder(itemInfo.parentFolderID);
if (pFolder != null)
{
pFolder.Items.Add(itemInfo.inventoryID, itemInfo);
}
}
}
}
}
}
}
using System;
using System.Collections.Generic;
using System.Text;
using OpenSim.Framework.Data;
using libsecondlife;
namespace OpenSim.Framework.Communications.Caches
{
public class CachedUserInfo
{
public UserProfileData UserProfile;
//public Dictionary<LLUUID, InventoryFolder> Folders = new Dictionary<LLUUID, InventoryFolder>();
public InventoryFolder RootFolder;
public CachedUserInfo()
{
}
/// <summary>
///
/// </summary>
/// <param name="userID"></param>
/// <param name="folderInfo"></param>
public void FolderReceive(LLUUID userID, InventoryFolder folderInfo)
{
if (userID == UserProfile.UUID)
{
if (this.RootFolder == null)
{
if (folderInfo.parentID == LLUUID.Zero)
{
this.RootFolder = folderInfo;
}
}
else
{
if (this.RootFolder.folderID == folderInfo.parentID)
{
this.RootFolder.SubFolders.Add(folderInfo.folderID, folderInfo);
}
else
{
InventoryFolder pFolder = this.RootFolder.HasSubFolder(folderInfo.parentID);
if (pFolder != null)
{
pFolder.SubFolders.Add(folderInfo.folderID, folderInfo);
}
}
}
}
}
public void ItemReceive(LLUUID userID, InventoryItemBase itemInfo)
{
if (userID == UserProfile.UUID)
{
if (this.RootFolder != null)
{
if (itemInfo.parentFolderID == this.RootFolder.folderID)
{
this.RootFolder.Items.Add(itemInfo.inventoryID, itemInfo);
}
else
{
InventoryFolder pFolder = this.RootFolder.HasSubFolder(itemInfo.parentFolderID);
if (pFolder != null)
{
pFolder.Items.Add(itemInfo.inventoryID, itemInfo);
}
}
}
}
}
}
}

View File

@ -1,51 +1,51 @@
using System;
using System.Collections.Generic;
using System.Text;
using libsecondlife;
using OpenSim.Framework.Data;
namespace OpenSim.Framework.Communications.Caches
{
public class InventoryFolder : InventoryFolderBase
{
public Dictionary<LLUUID, InventoryFolder> SubFolders = new Dictionary<LLUUID, InventoryFolder>();
public Dictionary<LLUUID, InventoryItemBase> Items = new Dictionary<LLUUID, InventoryItemBase>();
public InventoryFolder()
{
}
public InventoryFolder HasSubFolder(LLUUID folderID)
{
InventoryFolder returnFolder = null;
if (this.SubFolders.ContainsKey(folderID))
{
returnFolder = this.SubFolders[folderID];
}
else
{
foreach (InventoryFolder folder in this.SubFolders.Values)
{
returnFolder = folder.HasSubFolder(folderID);
if (returnFolder != null)
{
break;
}
}
}
return returnFolder;
}
public InventoryFolder CreateNewSubFolder(LLUUID folderID, string folderName, ushort type)
{
InventoryFolder subFold = new InventoryFolder();
subFold.name = folderName;
subFold.folderID = folderID;
subFold.type = type;
subFold.parentID = this.folderID;
subFold.agentID = this.agentID;
this.SubFolders.Add(subFold.folderID, subFold);
return subFold;
}
}
}
using System;
using System.Collections.Generic;
using System.Text;
using libsecondlife;
using OpenSim.Framework.Data;
namespace OpenSim.Framework.Communications.Caches
{
public class InventoryFolder : InventoryFolderBase
{
public Dictionary<LLUUID, InventoryFolder> SubFolders = new Dictionary<LLUUID, InventoryFolder>();
public Dictionary<LLUUID, InventoryItemBase> Items = new Dictionary<LLUUID, InventoryItemBase>();
public InventoryFolder()
{
}
public InventoryFolder HasSubFolder(LLUUID folderID)
{
InventoryFolder returnFolder = null;
if (this.SubFolders.ContainsKey(folderID))
{
returnFolder = this.SubFolders[folderID];
}
else
{
foreach (InventoryFolder folder in this.SubFolders.Values)
{
returnFolder = folder.HasSubFolder(folderID);
if (returnFolder != null)
{
break;
}
}
}
return returnFolder;
}
public InventoryFolder CreateNewSubFolder(LLUUID folderID, string folderName, ushort type)
{
InventoryFolder subFold = new InventoryFolder();
subFold.name = folderName;
subFold.folderID = folderID;
subFold.type = type;
subFold.parentID = this.folderID;
subFold.agentID = this.agentID;
this.SubFolders.Add(subFold.folderID, subFold);
return subFold;
}
}
}

View File

@ -1,107 +1,107 @@
using System;
using System.Collections.Generic;
using System.Text;
using libsecondlife;
using OpenSim.Framework.Data;
using OpenSim.Framework.Communications;
namespace OpenSim.Framework.Communications.Caches
{
public class UserProfileCache
{
public Dictionary<LLUUID, CachedUserInfo> UserProfiles = new Dictionary<LLUUID, CachedUserInfo>();
private CommunicationsManager m_parent;
public UserProfileCache(CommunicationsManager parent)
{
m_parent = parent;
}
/// <summary>
/// A new user has moved into a region in this instance
/// so get info from servers
/// </summary>
/// <param name="userID"></param>
public void AddNewUser(LLUUID userID)
{
if (!this.UserProfiles.ContainsKey(userID))
{
CachedUserInfo userInfo = new CachedUserInfo();
userInfo.UserProfile = this.RequestUserProfileForUser(userID);
this.m_parent.InventoryServer.RequestInventoryForUser(userID, userInfo.FolderReceive, userInfo.ItemReceive);
if (userInfo.UserProfile != null)
{
this.UserProfiles.Add(userID, userInfo);
}
else
{
//no profile for this user, what do we do now?
}
}
else
{
//already have a cached profile for this user
//we should make sure its upto date with the user server version
}
}
/// <summary>
/// A new user has moved into a region in this instance
/// so get info from servers
/// </summary>
/// <param name="firstName"></param>
/// <param name="lastName"></param>
public void AddNewUser(string firstName, string lastName)
{
}
/// <summary>
/// A user has left this instance
/// so make sure servers have been updated
/// Then remove cached info
/// </summary>
/// <param name="userID"></param>
public void UserLogOut(LLUUID userID)
{
}
/// <summary>
/// Request the user profile from User server
/// </summary>
/// <param name="userID"></param>
private UserProfileData RequestUserProfileForUser(LLUUID userID)
{
return this.m_parent.UserServer.GetUserProfile(userID);
}
/// <summary>
/// Request Iventory Info from Inventory server
/// </summary>
/// <param name="userID"></param>
private void RequestInventoryForUser(LLUUID userID)
{
}
/// <summary>
/// Make sure UserProfile is updated on user server
/// </summary>
/// <param name="userID"></param>
private void UpdateUserProfileToServer(LLUUID userID)
{
}
/// <summary>
/// Update Inventory data to Inventory server
/// </summary>
/// <param name="userID"></param>
private void UpdateInventoryToServer(LLUUID userID)
{
}
}
}
using System;
using System.Collections.Generic;
using System.Text;
using libsecondlife;
using OpenSim.Framework.Data;
using OpenSim.Framework.Communications;
namespace OpenSim.Framework.Communications.Caches
{
public class UserProfileCache
{
public Dictionary<LLUUID, CachedUserInfo> UserProfiles = new Dictionary<LLUUID, CachedUserInfo>();
private CommunicationsManager m_parent;
public UserProfileCache(CommunicationsManager parent)
{
m_parent = parent;
}
/// <summary>
/// A new user has moved into a region in this instance
/// so get info from servers
/// </summary>
/// <param name="userID"></param>
public void AddNewUser(LLUUID userID)
{
if (!this.UserProfiles.ContainsKey(userID))
{
CachedUserInfo userInfo = new CachedUserInfo();
userInfo.UserProfile = this.RequestUserProfileForUser(userID);
this.m_parent.InventoryServer.RequestInventoryForUser(userID, userInfo.FolderReceive, userInfo.ItemReceive);
if (userInfo.UserProfile != null)
{
this.UserProfiles.Add(userID, userInfo);
}
else
{
//no profile for this user, what do we do now?
}
}
else
{
//already have a cached profile for this user
//we should make sure its upto date with the user server version
}
}
/// <summary>
/// A new user has moved into a region in this instance
/// so get info from servers
/// </summary>
/// <param name="firstName"></param>
/// <param name="lastName"></param>
public void AddNewUser(string firstName, string lastName)
{
}
/// <summary>
/// A user has left this instance
/// so make sure servers have been updated
/// Then remove cached info
/// </summary>
/// <param name="userID"></param>
public void UserLogOut(LLUUID userID)
{
}
/// <summary>
/// Request the user profile from User server
/// </summary>
/// <param name="userID"></param>
private UserProfileData RequestUserProfileForUser(LLUUID userID)
{
return this.m_parent.UserServer.GetUserProfile(userID);
}
/// <summary>
/// Request Iventory Info from Inventory server
/// </summary>
/// <param name="userID"></param>
private void RequestInventoryForUser(LLUUID userID)
{
}
/// <summary>
/// Make sure UserProfile is updated on user server
/// </summary>
/// <param name="userID"></param>
private void UpdateUserProfileToServer(LLUUID userID)
{
}
/// <summary>
/// Update Inventory data to Inventory server
/// </summary>
/// <param name="userID"></param>
private void UpdateInventoryToServer(LLUUID userID)
{
}
}
}

View File

@ -1,56 +1,56 @@
/*
* Copyright (c) Contributors, http://www.openmetaverse.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
using System.Reflection;
using System.Runtime.InteropServices;
// Information about this assembly is defined by the following
// attributes.
//
// change them to the information which is associated with the assembly
// you compile.
[assembly: AssemblyTitle("ServerConsole")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("ServerConsole")]
[assembly: AssemblyCopyright("")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// This sets the default COM visibility of types in the assembly to invisible.
// If you need to expose a type to COM, use [ComVisible(true)] on that type.
[assembly: ComVisible(false)]
// The assembly version has following format :
//
// Major.Minor.Build.Revision
//
// You can specify all values by your own or you can build default build and revision
// numbers with the '*' character (the default):
[assembly: AssemblyVersion("1.0.*")]
/*
* Copyright (c) Contributors, http://www.openmetaverse.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
using System.Reflection;
using System.Runtime.InteropServices;
// Information about this assembly is defined by the following
// attributes.
//
// change them to the information which is associated with the assembly
// you compile.
[assembly: AssemblyTitle("ServerConsole")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("ServerConsole")]
[assembly: AssemblyCopyright("")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// This sets the default COM visibility of types in the assembly to invisible.
// If you need to expose a type to COM, use [ComVisible(true)] on that type.
[assembly: ComVisible(false)]
// The assembly version has following format :
//
// Major.Minor.Build.Revision
//
// You can specify all values by your own or you can build default build and revision
// numbers with the '*' character (the default):
[assembly: AssemblyVersion("1.0.*")]

View File

@ -1,35 +1,35 @@
/*
* Copyright (c) Contributors, http://www.openmetaverse.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
namespace OpenSim.Framework.Console
{
public interface conscmd_callback
{
void RunCmd(string cmd, string[] cmdparams);
void Show(string ShowWhat);
}
}
/*
* Copyright (c) Contributors, http://www.openmetaverse.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
namespace OpenSim.Framework.Console
{
public interface conscmd_callback
{
void RunCmd(string cmd, string[] cmdparams);
void Show(string ShowWhat);
}
}

View File

@ -1,282 +1,282 @@
/*
* Copyright (c) Contributors, http://www.openmetaverse.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
using System;
using System.IO;
using System.Net;
namespace OpenSim.Framework.Console
{
public enum LogPriority : int
{
CRITICAL,
HIGH,
MEDIUM,
NORMAL,
LOW,
VERBOSE,
EXTRAVERBOSE
}
public class LogBase
{
StreamWriter Log;
public conscmd_callback cmdparser;
public string componentname;
private bool m_silent;
public LogBase(string LogFile, string componentname, conscmd_callback cmdparser, bool silent)
{
this.componentname = componentname;
this.cmdparser = cmdparser;
this.m_silent = silent;
System.Console.WriteLine("ServerConsole.cs - creating new local console");
if (String.IsNullOrEmpty(LogFile))
{
LogFile = componentname + ".log";
}
System.Console.WriteLine("Logs will be saved to current directory in " + LogFile);
Log = File.AppendText(LogFile);
Log.WriteLine("========================================================================");
Log.WriteLine(componentname + " Started at " + DateTime.Now.ToString());
}
public void Close()
{
Log.WriteLine("Shutdown at " + DateTime.Now.ToString());
Log.Close();
}
public void Write(string format, params object[] args)
{
Notice(format, args);
return;
}
public void WriteLine(LogPriority importance, string format, params object[] args)
{
Log.WriteLine(format, args);
Log.Flush();
if (!m_silent)
{
System.Console.WriteLine(format, args);
}
return;
}
public void Warn(string format, params object[] args)
{
WriteNewLine(ConsoleColor.Yellow, format, args);
return;
}
public void Notice(string format, params object[] args)
{
WriteNewLine(ConsoleColor.White, format, args);
return;
}
public void Error(string format, params object[] args)
{
WriteNewLine(ConsoleColor.Red, format, args);
return;
}
public void Verbose(string format, params object[] args)
{
WriteNewLine(ConsoleColor.Gray, format, args);
return;
}
public void Status(string format, params object[] args)
{
WriteNewLine(ConsoleColor.Blue, format, args);
return;
}
private void WriteNewLine(ConsoleColor color, string format, params object[] args)
{
Log.WriteLine(format, args);
Log.Flush();
if (!m_silent)
{
try
{
System.Console.ForegroundColor = color;
System.Console.WriteLine(format, args);
System.Console.ResetColor();
}
catch (ArgumentNullException)
{
// Some older systems dont support coloured text.
System.Console.WriteLine(format, args);
}
}
return;
}
public string ReadLine()
{
string TempStr = System.Console.ReadLine();
Log.WriteLine(TempStr);
return TempStr;
}
public int Read()
{
int TempInt = System.Console.Read();
Log.Write((char)TempInt);
return TempInt;
}
public IPAddress CmdPromptIPAddress(string prompt, string defaultvalue)
{
IPAddress address;
string addressStr;
while (true)
{
addressStr = MainLog.Instance.CmdPrompt(prompt, defaultvalue);
if (IPAddress.TryParse(addressStr, out address))
{
break;
}
else
{
MainLog.Instance.Error("Illegal address. Please re-enter.");
}
}
return address;
}
public int CmdPromptIPPort(string prompt, string defaultvalue)
{
int port;
string portStr;
while (true)
{
portStr = MainLog.Instance.CmdPrompt(prompt, defaultvalue);
if (int.TryParse(portStr, out port))
{
if (port >= IPEndPoint.MinPort && port <= IPEndPoint.MaxPort)
{
break;
}
}
MainLog.Instance.Error("Illegal address. Please re-enter.");
}
return port;
}
// Displays a prompt and waits for the user to enter a string, then returns that string
// Done with no echo and suitable for passwords
public string PasswdPrompt(string prompt)
{
// FIXME: Needs to be better abstracted
Log.WriteLine(prompt);
this.Write(prompt);
ConsoleColor oldfg = System.Console.ForegroundColor;
System.Console.ForegroundColor = System.Console.BackgroundColor;
string temp = System.Console.ReadLine();
System.Console.ForegroundColor = oldfg;
return temp;
}
// Displays a command prompt and waits for the user to enter a string, then returns that string
public string CmdPrompt(string prompt)
{
this.Write(String.Format("{0}: ", prompt));
return this.ReadLine();
}
// Displays a command prompt and returns a default value if the user simply presses enter
public string CmdPrompt(string prompt, string defaultresponse)
{
string temp = CmdPrompt(String.Format("{0} [{1}]", prompt, defaultresponse));
if (temp == "")
{
return defaultresponse;
}
else
{
return temp;
}
}
// Displays a command prompt and returns a default value, user may only enter 1 of 2 options
public string CmdPrompt(string prompt, string defaultresponse, string OptionA, string OptionB)
{
bool itisdone = false;
string temp = CmdPrompt(prompt, defaultresponse);
while (itisdone == false)
{
if ((temp == OptionA) || (temp == OptionB))
{
itisdone = true;
}
else
{
Notice("Valid options are " + OptionA + " or " + OptionB);
temp = CmdPrompt(prompt, defaultresponse);
}
}
return temp;
}
// Runs a command with a number of parameters
public Object RunCmd(string Cmd, string[] cmdparams)
{
cmdparser.RunCmd(Cmd, cmdparams);
return null;
}
// Shows data about something
public void ShowCommands(string ShowWhat)
{
cmdparser.Show(ShowWhat);
}
public void MainLogPrompt()
{
string[] tempstrarray;
string tempstr = this.CmdPrompt(this.componentname + "# ");
tempstrarray = tempstr.Split(' ');
string cmd = tempstrarray[0];
Array.Reverse(tempstrarray);
Array.Resize<string>(ref tempstrarray, tempstrarray.Length - 1);
Array.Reverse(tempstrarray);
string[] cmdparams = (string[])tempstrarray;
RunCmd(cmd, cmdparams);
}
}
}
/*
* Copyright (c) Contributors, http://www.openmetaverse.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
using System;
using System.IO;
using System.Net;
namespace OpenSim.Framework.Console
{
public enum LogPriority : int
{
CRITICAL,
HIGH,
MEDIUM,
NORMAL,
LOW,
VERBOSE,
EXTRAVERBOSE
}
public class LogBase
{
StreamWriter Log;
public conscmd_callback cmdparser;
public string componentname;
private bool m_silent;
public LogBase(string LogFile, string componentname, conscmd_callback cmdparser, bool silent)
{
this.componentname = componentname;
this.cmdparser = cmdparser;
this.m_silent = silent;
System.Console.WriteLine("ServerConsole.cs - creating new local console");
if (String.IsNullOrEmpty(LogFile))
{
LogFile = componentname + ".log";
}
System.Console.WriteLine("Logs will be saved to current directory in " + LogFile);
Log = File.AppendText(LogFile);
Log.WriteLine("========================================================================");
Log.WriteLine(componentname + " Started at " + DateTime.Now.ToString());
}
public void Close()
{
Log.WriteLine("Shutdown at " + DateTime.Now.ToString());
Log.Close();
}
public void Write(string format, params object[] args)
{
Notice(format, args);
return;
}
public void WriteLine(LogPriority importance, string format, params object[] args)
{
Log.WriteLine(format, args);
Log.Flush();
if (!m_silent)
{
System.Console.WriteLine(format, args);
}
return;
}
public void Warn(string format, params object[] args)
{
WriteNewLine(ConsoleColor.Yellow, format, args);
return;
}
public void Notice(string format, params object[] args)
{
WriteNewLine(ConsoleColor.White, format, args);
return;
}
public void Error(string format, params object[] args)
{
WriteNewLine(ConsoleColor.Red, format, args);
return;
}
public void Verbose(string format, params object[] args)
{
WriteNewLine(ConsoleColor.Gray, format, args);
return;
}
public void Status(string format, params object[] args)
{
WriteNewLine(ConsoleColor.Blue, format, args);
return;
}
private void WriteNewLine(ConsoleColor color, string format, params object[] args)
{
Log.WriteLine(format, args);
Log.Flush();
if (!m_silent)
{
try
{
System.Console.ForegroundColor = color;
System.Console.WriteLine(format, args);
System.Console.ResetColor();
}
catch (ArgumentNullException)
{
// Some older systems dont support coloured text.
System.Console.WriteLine(format, args);
}
}
return;
}
public string ReadLine()
{
string TempStr = System.Console.ReadLine();
Log.WriteLine(TempStr);
return TempStr;
}
public int Read()
{
int TempInt = System.Console.Read();
Log.Write((char)TempInt);
return TempInt;
}
public IPAddress CmdPromptIPAddress(string prompt, string defaultvalue)
{
IPAddress address;
string addressStr;
while (true)
{
addressStr = MainLog.Instance.CmdPrompt(prompt, defaultvalue);
if (IPAddress.TryParse(addressStr, out address))
{
break;
}
else
{
MainLog.Instance.Error("Illegal address. Please re-enter.");
}
}
return address;
}
public int CmdPromptIPPort(string prompt, string defaultvalue)
{
int port;
string portStr;
while (true)
{
portStr = MainLog.Instance.CmdPrompt(prompt, defaultvalue);
if (int.TryParse(portStr, out port))
{
if (port >= IPEndPoint.MinPort && port <= IPEndPoint.MaxPort)
{
break;
}
}
MainLog.Instance.Error("Illegal address. Please re-enter.");
}
return port;
}
// Displays a prompt and waits for the user to enter a string, then returns that string
// Done with no echo and suitable for passwords
public string PasswdPrompt(string prompt)
{
// FIXME: Needs to be better abstracted
Log.WriteLine(prompt);
this.Write(prompt);
ConsoleColor oldfg = System.Console.ForegroundColor;
System.Console.ForegroundColor = System.Console.BackgroundColor;
string temp = System.Console.ReadLine();
System.Console.ForegroundColor = oldfg;
return temp;
}
// Displays a command prompt and waits for the user to enter a string, then returns that string
public string CmdPrompt(string prompt)
{
this.Write(String.Format("{0}: ", prompt));
return this.ReadLine();
}
// Displays a command prompt and returns a default value if the user simply presses enter
public string CmdPrompt(string prompt, string defaultresponse)
{
string temp = CmdPrompt(String.Format("{0} [{1}]", prompt, defaultresponse));
if (temp == "")
{
return defaultresponse;
}
else
{
return temp;
}
}
// Displays a command prompt and returns a default value, user may only enter 1 of 2 options
public string CmdPrompt(string prompt, string defaultresponse, string OptionA, string OptionB)
{
bool itisdone = false;
string temp = CmdPrompt(prompt, defaultresponse);
while (itisdone == false)
{
if ((temp == OptionA) || (temp == OptionB))
{
itisdone = true;
}
else
{
Notice("Valid options are " + OptionA + " or " + OptionB);
temp = CmdPrompt(prompt, defaultresponse);
}
}
return temp;
}
// Runs a command with a number of parameters
public Object RunCmd(string Cmd, string[] cmdparams)
{
cmdparser.RunCmd(Cmd, cmdparams);
return null;
}
// Shows data about something
public void ShowCommands(string ShowWhat)
{
cmdparser.Show(ShowWhat);
}
public void MainLogPrompt()
{
string[] tempstrarray;
string tempstr = this.CmdPrompt(this.componentname + "# ");
tempstrarray = tempstr.Split(' ');
string cmd = tempstrarray[0];
Array.Reverse(tempstrarray);
Array.Resize<string>(ref tempstrarray, tempstrarray.Length - 1);
Array.Reverse(tempstrarray);
string[] cmdparams = (string[])tempstrarray;
RunCmd(cmd, cmdparams);
}
}
}

View File

@ -1,47 +1,47 @@
/*
* Copyright (c) Contributors, http://www.openmetaverse.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
namespace OpenSim.Framework.Console
{
public class MainLog {
private static LogBase instance;
public static LogBase Instance
{
get
{
return instance;
}
set
{
instance = value;
}
}
}
}
/*
* Copyright (c) Contributors, http://www.openmetaverse.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
namespace OpenSim.Framework.Console
{
public class MainLog {
private static LogBase instance;
public static LogBase Instance
{
get
{
return instance;
}
set
{
instance = value;
}
}
}
}

View File

@ -1,162 +1,162 @@
/*
* Copyright (c) Contributors, http://www.openmetaverse.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
using System;
using libsecondlife;
namespace OpenSim.Framework.Data.DB4o
{
/// <summary>
/// A grid server storage mechanism employing the DB4o database system
/// </summary>
class DB4oGridData : IGridData
{
/// <summary>
/// The database manager object
/// </summary>
DB4oGridManager manager;
/// <summary>
/// Called when the plugin is first loaded (as constructors are not called)
/// </summary>
public void Initialise() {
manager = new DB4oGridManager("gridserver.yap");
}
/// <summary>
/// Returns a list of regions within the specified ranges
/// </summary>
/// <param name="a">minimum X coordinate</param>
/// <param name="b">minimum Y coordinate</param>
/// <param name="c">maximum X coordinate</param>
/// <param name="d">maximum Y coordinate</param>
/// <returns>An array of region profiles</returns>
public SimProfileData[] GetProfilesInRange(uint a, uint b, uint c, uint d)
{
return null;
}
/// <summary>
/// Returns a region located at the specified regionHandle (warning multiple regions may occupy the one spot, first found is returned)
/// </summary>
/// <param name="handle">The handle to search for</param>
/// <returns>A region profile</returns>
public SimProfileData GetProfileByHandle(ulong handle) {
lock (manager.simProfiles)
{
foreach (LLUUID UUID in manager.simProfiles.Keys)
{
if (manager.simProfiles[UUID].regionHandle == handle)
{
return manager.simProfiles[UUID];
}
}
}
throw new Exception("Unable to find profile with handle (" + handle.ToString() + ")");
}
/// <summary>
/// Returns a specific region
/// </summary>
/// <param name="uuid">The region ID code</param>
/// <returns>A region profile</returns>
public SimProfileData GetProfileByLLUUID(LLUUID uuid)
{
lock (manager.simProfiles)
{
if (manager.simProfiles.ContainsKey(uuid))
return manager.simProfiles[uuid];
}
throw new Exception("Unable to find profile with UUID (" + uuid.ToStringHyphenated() + "). Total Registered Regions: " + manager.simProfiles.Count);
}
/// <summary>
/// Adds a new specified region to the database
/// </summary>
/// <param name="profile">The profile to add</param>
/// <returns>A dataresponse enum indicating success</returns>
public DataResponse AddProfile(SimProfileData profile)
{
lock (manager.simProfiles)
{
if (manager.AddRow(profile))
{
return DataResponse.RESPONSE_OK;
}
else
{
return DataResponse.RESPONSE_ERROR;
}
}
}
/// <summary>
/// Authenticates a new region using the shared secrets. NOT SECURE.
/// </summary>
/// <param name="uuid">The UUID the region is authenticating with</param>
/// <param name="handle">The location the region is logging into (unused in Db4o)</param>
/// <param name="key">The shared secret</param>
/// <returns>Authenticated?</returns>
public bool AuthenticateSim(LLUUID uuid, ulong handle, string key) {
if (manager.simProfiles[uuid].regionRecvKey == key)
return true;
return false;
}
/// <summary>
/// Shuts down the database
/// </summary>
public void Close()
{
manager = null;
}
/// <summary>
/// Returns the providers name
/// </summary>
/// <returns>The name of the storage system</returns>
public string getName()
{
return "DB4o Grid Provider";
}
/// <summary>
/// Returns the providers version
/// </summary>
/// <returns>The version of the storage system</returns>
public string getVersion()
{
return "0.1";
}
public ReservationData GetReservationAtPoint(uint x, uint y)
{
return null;
}
}
}
/*
* Copyright (c) Contributors, http://www.openmetaverse.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
using System;
using libsecondlife;
namespace OpenSim.Framework.Data.DB4o
{
/// <summary>
/// A grid server storage mechanism employing the DB4o database system
/// </summary>
class DB4oGridData : IGridData
{
/// <summary>
/// The database manager object
/// </summary>
DB4oGridManager manager;
/// <summary>
/// Called when the plugin is first loaded (as constructors are not called)
/// </summary>
public void Initialise() {
manager = new DB4oGridManager("gridserver.yap");
}
/// <summary>
/// Returns a list of regions within the specified ranges
/// </summary>
/// <param name="a">minimum X coordinate</param>
/// <param name="b">minimum Y coordinate</param>
/// <param name="c">maximum X coordinate</param>
/// <param name="d">maximum Y coordinate</param>
/// <returns>An array of region profiles</returns>
public SimProfileData[] GetProfilesInRange(uint a, uint b, uint c, uint d)
{
return null;
}
/// <summary>
/// Returns a region located at the specified regionHandle (warning multiple regions may occupy the one spot, first found is returned)
/// </summary>
/// <param name="handle">The handle to search for</param>
/// <returns>A region profile</returns>
public SimProfileData GetProfileByHandle(ulong handle) {
lock (manager.simProfiles)
{
foreach (LLUUID UUID in manager.simProfiles.Keys)
{
if (manager.simProfiles[UUID].regionHandle == handle)
{
return manager.simProfiles[UUID];
}
}
}
throw new Exception("Unable to find profile with handle (" + handle.ToString() + ")");
}
/// <summary>
/// Returns a specific region
/// </summary>
/// <param name="uuid">The region ID code</param>
/// <returns>A region profile</returns>
public SimProfileData GetProfileByLLUUID(LLUUID uuid)
{
lock (manager.simProfiles)
{
if (manager.simProfiles.ContainsKey(uuid))
return manager.simProfiles[uuid];
}
throw new Exception("Unable to find profile with UUID (" + uuid.ToStringHyphenated() + "). Total Registered Regions: " + manager.simProfiles.Count);
}
/// <summary>
/// Adds a new specified region to the database
/// </summary>
/// <param name="profile">The profile to add</param>
/// <returns>A dataresponse enum indicating success</returns>
public DataResponse AddProfile(SimProfileData profile)
{
lock (manager.simProfiles)
{
if (manager.AddRow(profile))
{
return DataResponse.RESPONSE_OK;
}
else
{
return DataResponse.RESPONSE_ERROR;
}
}
}
/// <summary>
/// Authenticates a new region using the shared secrets. NOT SECURE.
/// </summary>
/// <param name="uuid">The UUID the region is authenticating with</param>
/// <param name="handle">The location the region is logging into (unused in Db4o)</param>
/// <param name="key">The shared secret</param>
/// <returns>Authenticated?</returns>
public bool AuthenticateSim(LLUUID uuid, ulong handle, string key) {
if (manager.simProfiles[uuid].regionRecvKey == key)
return true;
return false;
}
/// <summary>
/// Shuts down the database
/// </summary>
public void Close()
{
manager = null;
}
/// <summary>
/// Returns the providers name
/// </summary>
/// <returns>The name of the storage system</returns>
public string getName()
{
return "DB4o Grid Provider";
}
/// <summary>
/// Returns the providers version
/// </summary>
/// <returns>The version of the storage system</returns>
public string getVersion()
{
return "0.1";
}
public ReservationData GetReservationAtPoint(uint x, uint y)
{
return null;
}
}
}

View File

@ -1,163 +1,163 @@
/*
* Copyright (c) Contributors, http://www.openmetaverse.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
using System;
using System.Collections.Generic;
using Db4objects.Db4o;
using libsecondlife;
namespace OpenSim.Framework.Data.DB4o
{
/// <summary>
/// A Database manager for Db4o
/// </summary>
class DB4oGridManager
{
/// <summary>
/// A list of the current regions connected (in-memory cache)
/// </summary>
public Dictionary<LLUUID, SimProfileData> simProfiles = new Dictionary<LLUUID, SimProfileData>();
/// <summary>
/// Database File Name
/// </summary>
string dbfl;
/// <summary>
/// Creates a new grid storage manager
/// </summary>
/// <param name="db4odb">Filename to the database file</param>
public DB4oGridManager(string db4odb)
{
dbfl = db4odb;
IObjectContainer database;
database = Db4oFactory.OpenFile(dbfl);
IObjectSet result = database.Get(typeof(SimProfileData));
// Loads the file into the in-memory cache
foreach(SimProfileData row in result) {
simProfiles.Add(row.UUID, row);
}
database.Close();
}
/// <summary>
/// Adds a new profile to the database (Warning: Probably slow.)
/// </summary>
/// <param name="row">The profile to add</param>
/// <returns>Successful?</returns>
public bool AddRow(SimProfileData row)
{
if (simProfiles.ContainsKey(row.UUID))
{
simProfiles[row.UUID] = row;
}
else
{
simProfiles.Add(row.UUID, row);
}
try
{
IObjectContainer database;
database = Db4oFactory.OpenFile(dbfl);
database.Set(row);
database.Close();
return true;
}
catch (Exception)
{
return false;
}
}
}
/// <summary>
/// A manager for the DB4o database (user profiles)
/// </summary>
class DB4oUserManager
{
/// <summary>
/// A list of the user profiles (in memory cache)
/// </summary>
public Dictionary<LLUUID, UserProfileData> userProfiles = new Dictionary<LLUUID, UserProfileData>();
/// <summary>
/// Database filename
/// </summary>
string dbfl;
/// <summary>
/// Initialises a new DB manager
/// </summary>
/// <param name="db4odb">The filename to the database</param>
public DB4oUserManager(string db4odb)
{
dbfl = db4odb;
IObjectContainer database;
database = Db4oFactory.OpenFile(dbfl);
// Load to cache
IObjectSet result = database.Get(typeof(UserProfileData));
foreach (UserProfileData row in result)
{
userProfiles.Add(row.UUID, row);
}
database.Close();
}
/// <summary>
/// Adds a new profile to the database (Warning: Probably slow.)
/// </summary>
/// <param name="row">The profile to add</param>
/// <returns>Successful?</returns>
public bool AddRow(UserProfileData row)
{
if (userProfiles.ContainsKey(row.UUID))
{
userProfiles[row.UUID] = row;
}
else
{
userProfiles.Add(row.UUID, row);
}
try
{
IObjectContainer database;
database = Db4oFactory.OpenFile(dbfl);
database.Set(row);
database.Close();
return true;
}
catch (Exception)
{
return false;
}
}
}
}
/*
* Copyright (c) Contributors, http://www.openmetaverse.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
using System;
using System.Collections.Generic;
using Db4objects.Db4o;
using libsecondlife;
namespace OpenSim.Framework.Data.DB4o
{
/// <summary>
/// A Database manager for Db4o
/// </summary>
class DB4oGridManager
{
/// <summary>
/// A list of the current regions connected (in-memory cache)
/// </summary>
public Dictionary<LLUUID, SimProfileData> simProfiles = new Dictionary<LLUUID, SimProfileData>();
/// <summary>
/// Database File Name
/// </summary>
string dbfl;
/// <summary>
/// Creates a new grid storage manager
/// </summary>
/// <param name="db4odb">Filename to the database file</param>
public DB4oGridManager(string db4odb)
{
dbfl = db4odb;
IObjectContainer database;
database = Db4oFactory.OpenFile(dbfl);
IObjectSet result = database.Get(typeof(SimProfileData));
// Loads the file into the in-memory cache
foreach(SimProfileData row in result) {
simProfiles.Add(row.UUID, row);
}
database.Close();
}
/// <summary>
/// Adds a new profile to the database (Warning: Probably slow.)
/// </summary>
/// <param name="row">The profile to add</param>
/// <returns>Successful?</returns>
public bool AddRow(SimProfileData row)
{
if (simProfiles.ContainsKey(row.UUID))
{
simProfiles[row.UUID] = row;
}
else
{
simProfiles.Add(row.UUID, row);
}
try
{
IObjectContainer database;
database = Db4oFactory.OpenFile(dbfl);
database.Set(row);
database.Close();
return true;
}
catch (Exception)
{
return false;
}
}
}
/// <summary>
/// A manager for the DB4o database (user profiles)
/// </summary>
class DB4oUserManager
{
/// <summary>
/// A list of the user profiles (in memory cache)
/// </summary>
public Dictionary<LLUUID, UserProfileData> userProfiles = new Dictionary<LLUUID, UserProfileData>();
/// <summary>
/// Database filename
/// </summary>
string dbfl;
/// <summary>
/// Initialises a new DB manager
/// </summary>
/// <param name="db4odb">The filename to the database</param>
public DB4oUserManager(string db4odb)
{
dbfl = db4odb;
IObjectContainer database;
database = Db4oFactory.OpenFile(dbfl);
// Load to cache
IObjectSet result = database.Get(typeof(UserProfileData));
foreach (UserProfileData row in result)
{
userProfiles.Add(row.UUID, row);
}
database.Close();
}
/// <summary>
/// Adds a new profile to the database (Warning: Probably slow.)
/// </summary>
/// <param name="row">The profile to add</param>
/// <returns>Successful?</returns>
public bool AddRow(UserProfileData row)
{
if (userProfiles.ContainsKey(row.UUID))
{
userProfiles[row.UUID] = row;
}
else
{
userProfiles.Add(row.UUID, row);
}
try
{
IObjectContainer database;
database = Db4oFactory.OpenFile(dbfl);
database.Set(row);
database.Close();
return true;
}
catch (Exception)
{
return false;
}
}
}
}

View File

@ -1,202 +1,202 @@
/*
* Copyright (c) Contributors, http://www.openmetaverse.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
using System;
using libsecondlife;
namespace OpenSim.Framework.Data.DB4o
{
/// <summary>
/// A User storage interface for the DB4o database system
/// </summary>
public class DB4oUserData : IUserData
{
/// <summary>
/// The database manager
/// </summary>
DB4oUserManager manager;
/// <summary>
/// Artificial constructor called upon plugin load
/// </summary>
public void Initialise()
{
manager = new DB4oUserManager("userprofiles.yap");
}
/// <summary>
/// Loads a specified user profile from a UUID
/// </summary>
/// <param name="uuid">The users UUID</param>
/// <returns>A user profile</returns>
public UserProfileData getUserByUUID(LLUUID uuid)
{
if(manager.userProfiles.ContainsKey(uuid))
return manager.userProfiles[uuid];
return null;
}
/// <summary>
/// Returns a user by searching for its name
/// </summary>
/// <param name="name">The users account name</param>
/// <returns>A matching users profile</returns>
public UserProfileData getUserByName(string name)
{
return getUserByName(name.Split(' ')[0], name.Split(' ')[1]);
}
/// <summary>
/// Returns a user by searching for its name
/// </summary>
/// <param name="fname">The first part of the users account name</param>
/// <param name="lname">The second part of the users account name</param>
/// <returns>A matching users profile</returns>
public UserProfileData getUserByName(string fname, string lname)
{
foreach (UserProfileData profile in manager.userProfiles.Values)
{
if (profile.username == fname && profile.surname == lname)
return profile;
}
return null;
}
/// <summary>
/// Returns a user by UUID direct
/// </summary>
/// <param name="uuid">The users account ID</param>
/// <returns>A matching users profile</returns>
public UserAgentData getAgentByUUID(LLUUID uuid)
{
try
{
return getUserByUUID(uuid).currentAgent;
}
catch (Exception)
{
return null;
}
}
/// <summary>
/// Returns a session by account name
/// </summary>
/// <param name="name">The account name</param>
/// <returns>The users session agent</returns>
public UserAgentData getAgentByName(string name)
{
return getAgentByName(name.Split(' ')[0], name.Split(' ')[1]);
}
/// <summary>
/// Returns a session by account name
/// </summary>
/// <param name="fname">The first part of the users account name</param>
/// <param name="lname">The second part of the users account name</param>
/// <returns>A user agent</returns>
public UserAgentData getAgentByName(string fname, string lname)
{
try
{
return getUserByName(fname,lname).currentAgent;
}
catch (Exception)
{
return null;
}
}
/// <summary>
/// Creates a new user profile
/// </summary>
/// <param name="user">The profile to add to the database</param>
public void addNewUserProfile(UserProfileData user)
{
try
{
manager.AddRow(user);
}
catch (Exception e)
{
Console.WriteLine(e.ToString());
}
}
/// <summary>
/// Creates a new user agent
/// </summary>
/// <param name="agent">The agent to add to the database</param>
public void addNewUserAgent(UserAgentData agent)
{
// Do nothing. yet.
}
/// <summary>
/// Transfers money between two user accounts
/// </summary>
/// <param name="from">Starting account</param>
/// <param name="to">End account</param>
/// <param name="amount">The amount to move</param>
/// <returns>Success?</returns>
public bool moneyTransferRequest(LLUUID from, LLUUID to, uint amount)
{
return true;
}
/// <summary>
/// Transfers inventory between two accounts
/// </summary>
/// <remarks>Move to inventory server</remarks>
/// <param name="from">Senders account</param>
/// <param name="to">Recievers account</param>
/// <param name="item">Inventory item</param>
/// <returns>Success?</returns>
public bool inventoryTransferRequest(LLUUID from, LLUUID to, LLUUID item)
{
return true;
}
/// <summary>
/// Returns the name of the storage provider
/// </summary>
/// <returns>Storage provider name</returns>
public string getName()
{
return "DB4o Userdata";
}
/// <summary>
/// Returns the version of the storage provider
/// </summary>
/// <returns>Storage provider version</returns>
public string getVersion()
{
return "0.1";
}
}
}
/*
* Copyright (c) Contributors, http://www.openmetaverse.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
using System;
using libsecondlife;
namespace OpenSim.Framework.Data.DB4o
{
/// <summary>
/// A User storage interface for the DB4o database system
/// </summary>
public class DB4oUserData : IUserData
{
/// <summary>
/// The database manager
/// </summary>
DB4oUserManager manager;
/// <summary>
/// Artificial constructor called upon plugin load
/// </summary>
public void Initialise()
{
manager = new DB4oUserManager("userprofiles.yap");
}
/// <summary>
/// Loads a specified user profile from a UUID
/// </summary>
/// <param name="uuid">The users UUID</param>
/// <returns>A user profile</returns>
public UserProfileData getUserByUUID(LLUUID uuid)
{
if(manager.userProfiles.ContainsKey(uuid))
return manager.userProfiles[uuid];
return null;
}
/// <summary>
/// Returns a user by searching for its name
/// </summary>
/// <param name="name">The users account name</param>
/// <returns>A matching users profile</returns>
public UserProfileData getUserByName(string name)
{
return getUserByName(name.Split(' ')[0], name.Split(' ')[1]);
}
/// <summary>
/// Returns a user by searching for its name
/// </summary>
/// <param name="fname">The first part of the users account name</param>
/// <param name="lname">The second part of the users account name</param>
/// <returns>A matching users profile</returns>
public UserProfileData getUserByName(string fname, string lname)
{
foreach (UserProfileData profile in manager.userProfiles.Values)
{
if (profile.username == fname && profile.surname == lname)
return profile;
}
return null;
}
/// <summary>
/// Returns a user by UUID direct
/// </summary>
/// <param name="uuid">The users account ID</param>
/// <returns>A matching users profile</returns>
public UserAgentData getAgentByUUID(LLUUID uuid)
{
try
{
return getUserByUUID(uuid).currentAgent;
}
catch (Exception)
{
return null;
}
}
/// <summary>
/// Returns a session by account name
/// </summary>
/// <param name="name">The account name</param>
/// <returns>The users session agent</returns>
public UserAgentData getAgentByName(string name)
{
return getAgentByName(name.Split(' ')[0], name.Split(' ')[1]);
}
/// <summary>
/// Returns a session by account name
/// </summary>
/// <param name="fname">The first part of the users account name</param>
/// <param name="lname">The second part of the users account name</param>
/// <returns>A user agent</returns>
public UserAgentData getAgentByName(string fname, string lname)
{
try
{
return getUserByName(fname,lname).currentAgent;
}
catch (Exception)
{
return null;
}
}
/// <summary>
/// Creates a new user profile
/// </summary>
/// <param name="user">The profile to add to the database</param>
public void addNewUserProfile(UserProfileData user)
{
try
{
manager.AddRow(user);
}
catch (Exception e)
{
Console.WriteLine(e.ToString());
}
}
/// <summary>
/// Creates a new user agent
/// </summary>
/// <param name="agent">The agent to add to the database</param>
public void addNewUserAgent(UserAgentData agent)
{
// Do nothing. yet.
}
/// <summary>
/// Transfers money between two user accounts
/// </summary>
/// <param name="from">Starting account</param>
/// <param name="to">End account</param>
/// <param name="amount">The amount to move</param>
/// <returns>Success?</returns>
public bool moneyTransferRequest(LLUUID from, LLUUID to, uint amount)
{
return true;
}
/// <summary>
/// Transfers inventory between two accounts
/// </summary>
/// <remarks>Move to inventory server</remarks>
/// <param name="from">Senders account</param>
/// <param name="to">Recievers account</param>
/// <param name="item">Inventory item</param>
/// <returns>Success?</returns>
public bool inventoryTransferRequest(LLUUID from, LLUUID to, LLUUID item)
{
return true;
}
/// <summary>
/// Returns the name of the storage provider
/// </summary>
/// <returns>Storage provider name</returns>
public string getName()
{
return "DB4o Userdata";
}
/// <summary>
/// Returns the version of the storage provider
/// </summary>
/// <returns>Storage provider version</returns>
public string getVersion()
{
return "0.1";
}
}
}

View File

@ -1,33 +1,33 @@
using System.Reflection;
using System.Runtime.InteropServices;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("OpenSim.Framework.Data.DB4o")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("OpenSim.Framework.Data.DB4o")]
[assembly: AssemblyCopyright("Copyright © 2007")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from
// COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)]
// The following GUID is for the ID of the typelib if this project is exposed to COM
[assembly: Guid("57991e15-79da-41b7-aa06-2e6b49165a63")]
// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Build Number
// Revision
//
// You can specify all the values or you can default the Revision and Build Numbers
// by using the '*' as shown below:
[assembly: AssemblyVersion("1.0.0.0")]
[assembly: AssemblyFileVersion("1.0.0.0")]
using System.Reflection;
using System.Runtime.InteropServices;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("OpenSim.Framework.Data.DB4o")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("OpenSim.Framework.Data.DB4o")]
[assembly: AssemblyCopyright("Copyright © 2007")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from
// COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)]
// The following GUID is for the ID of the typelib if this project is exposed to COM
[assembly: Guid("57991e15-79da-41b7-aa06-2e6b49165a63")]
// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Build Number
// Revision
//
// You can specify all the values or you can default the Revision and Build Numbers
// by using the '*' as shown below:
[assembly: AssemblyVersion("1.0.0.0")]
[assembly: AssemblyFileVersion("1.0.0.0")]

View File

@ -1,194 +1,194 @@
/*
* Copyright (c) Contributors, http://www.openmetaverse.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
using System;
using System.Collections.Generic;
using System.Data;
using System.Security.Cryptography;
using System.Text;
using libsecondlife;
namespace OpenSim.Framework.Data.MSSQL
{
/// <summary>
/// A grid data interface for Microsoft SQL Server
/// </summary>
public class SqlGridData : IGridData
{
/// <summary>
/// Database manager
/// </summary>
private MSSqlManager database;
/// <summary>
/// Initialises the Grid Interface
/// </summary>
public void Initialise()
{
database = new MSSqlManager("localhost", "db", "user", "password", "false");
}
/// <summary>
/// Shuts down the grid interface
/// </summary>
public void Close()
{
database.Close();
}
/// <summary>
/// Returns the storage system name
/// </summary>
/// <returns>A string containing the storage system name</returns>
public string getName()
{
return "Sql OpenGridData";
}
/// <summary>
/// Returns the storage system version
/// </summary>
/// <returns>A string containing the storage system version</returns>
public string getVersion()
{
return "0.1";
}
/// <summary>
/// Returns a list of regions within the specified ranges
/// </summary>
/// <param name="a">minimum X coordinate</param>
/// <param name="b">minimum Y coordinate</param>
/// <param name="c">maximum X coordinate</param>
/// <param name="d">maximum Y coordinate</param>
/// <returns>An array of region profiles</returns>
public SimProfileData[] GetProfilesInRange(uint a, uint b, uint c, uint d)
{
return null;
}
/// <summary>
/// Returns a sim profile from it's location
/// </summary>
/// <param name="handle">Region location handle</param>
/// <returns>Sim profile</returns>
public SimProfileData GetProfileByHandle(ulong handle)
{
Dictionary<string, string> param = new Dictionary<string, string>();
param["handle"] = handle.ToString();
IDbCommand result = database.Query("SELECT * FROM regions WHERE handle = @handle", param);
IDataReader reader = result.ExecuteReader();
SimProfileData row = database.getRow(reader);
reader.Close();
result.Dispose();
return row;
}
/// <summary>
/// Returns a sim profile from it's UUID
/// </summary>
/// <param name="uuid">The region UUID</param>
/// <returns>The sim profile</returns>
public SimProfileData GetProfileByLLUUID(LLUUID uuid)
{
Dictionary<string, string> param = new Dictionary<string, string>();
param["uuid"] = uuid.ToStringHyphenated();
IDbCommand result = database.Query("SELECT * FROM regions WHERE uuid = @uuid", param);
IDataReader reader = result.ExecuteReader();
SimProfileData row = database.getRow(reader);
reader.Close();
result.Dispose();
return row;
}
/// <summary>
/// Adds a new specified region to the database
/// </summary>
/// <param name="profile">The profile to add</param>
/// <returns>A dataresponse enum indicating success</returns>
public DataResponse AddProfile(SimProfileData profile)
{
if (database.insertRow(profile))
{
return DataResponse.RESPONSE_OK;
}
else
{
return DataResponse.RESPONSE_ERROR;
}
}
/// <summary>
/// DEPRECIATED. Attempts to authenticate a region by comparing a shared secret.
/// </summary>
/// <param name="uuid">The UUID of the challenger</param>
/// <param name="handle">The attempted regionHandle of the challenger</param>
/// <param name="authkey">The secret</param>
/// <returns>Whether the secret and regionhandle match the database entry for UUID</returns>
public bool AuthenticateSim(LLUUID uuid, ulong handle, string authkey)
{
bool throwHissyFit = false; // Should be true by 1.0
if (throwHissyFit)
throw new Exception("CRYPTOWEAK AUTHENTICATE: Refusing to authenticate due to replay potential.");
SimProfileData data = GetProfileByLLUUID(uuid);
return (handle == data.regionHandle && authkey == data.regionSecret);
}
/// <summary>
/// NOT YET FUNCTIONAL. Provides a cryptographic authentication of a region
/// </summary>
/// <remarks>This requires a security audit.</remarks>
/// <param name="uuid"></param>
/// <param name="handle"></param>
/// <param name="authhash"></param>
/// <param name="challenge"></param>
/// <returns></returns>
public bool AuthenticateSim(LLUUID uuid, ulong handle, string authhash, string challenge)
{
SHA512Managed HashProvider = new SHA512Managed();
ASCIIEncoding TextProvider = new ASCIIEncoding();
byte[] stream = TextProvider.GetBytes(uuid.ToStringHyphenated() + ":" + handle.ToString() + ":" + challenge);
byte[] hash = HashProvider.ComputeHash(stream);
return false;
}
public ReservationData GetReservationAtPoint(uint x, uint y)
{
return null;
}
}
}
/*
* Copyright (c) Contributors, http://www.openmetaverse.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
using System;
using System.Collections.Generic;
using System.Data;
using System.Security.Cryptography;
using System.Text;
using libsecondlife;
namespace OpenSim.Framework.Data.MSSQL
{
/// <summary>
/// A grid data interface for Microsoft SQL Server
/// </summary>
public class SqlGridData : IGridData
{
/// <summary>
/// Database manager
/// </summary>
private MSSqlManager database;
/// <summary>
/// Initialises the Grid Interface
/// </summary>
public void Initialise()
{
database = new MSSqlManager("localhost", "db", "user", "password", "false");
}
/// <summary>
/// Shuts down the grid interface
/// </summary>
public void Close()
{
database.Close();
}
/// <summary>
/// Returns the storage system name
/// </summary>
/// <returns>A string containing the storage system name</returns>
public string getName()
{
return "Sql OpenGridData";
}
/// <summary>
/// Returns the storage system version
/// </summary>
/// <returns>A string containing the storage system version</returns>
public string getVersion()
{
return "0.1";
}
/// <summary>
/// Returns a list of regions within the specified ranges
/// </summary>
/// <param name="a">minimum X coordinate</param>
/// <param name="b">minimum Y coordinate</param>
/// <param name="c">maximum X coordinate</param>
/// <param name="d">maximum Y coordinate</param>
/// <returns>An array of region profiles</returns>
public SimProfileData[] GetProfilesInRange(uint a, uint b, uint c, uint d)
{
return null;
}
/// <summary>
/// Returns a sim profile from it's location
/// </summary>
/// <param name="handle">Region location handle</param>
/// <returns>Sim profile</returns>
public SimProfileData GetProfileByHandle(ulong handle)
{
Dictionary<string, string> param = new Dictionary<string, string>();
param["handle"] = handle.ToString();
IDbCommand result = database.Query("SELECT * FROM regions WHERE handle = @handle", param);
IDataReader reader = result.ExecuteReader();
SimProfileData row = database.getRow(reader);
reader.Close();
result.Dispose();
return row;
}
/// <summary>
/// Returns a sim profile from it's UUID
/// </summary>
/// <param name="uuid">The region UUID</param>
/// <returns>The sim profile</returns>
public SimProfileData GetProfileByLLUUID(LLUUID uuid)
{
Dictionary<string, string> param = new Dictionary<string, string>();
param["uuid"] = uuid.ToStringHyphenated();
IDbCommand result = database.Query("SELECT * FROM regions WHERE uuid = @uuid", param);
IDataReader reader = result.ExecuteReader();
SimProfileData row = database.getRow(reader);
reader.Close();
result.Dispose();
return row;
}
/// <summary>
/// Adds a new specified region to the database
/// </summary>
/// <param name="profile">The profile to add</param>
/// <returns>A dataresponse enum indicating success</returns>
public DataResponse AddProfile(SimProfileData profile)
{
if (database.insertRow(profile))
{
return DataResponse.RESPONSE_OK;
}
else
{
return DataResponse.RESPONSE_ERROR;
}
}
/// <summary>
/// DEPRECIATED. Attempts to authenticate a region by comparing a shared secret.
/// </summary>
/// <param name="uuid">The UUID of the challenger</param>
/// <param name="handle">The attempted regionHandle of the challenger</param>
/// <param name="authkey">The secret</param>
/// <returns>Whether the secret and regionhandle match the database entry for UUID</returns>
public bool AuthenticateSim(LLUUID uuid, ulong handle, string authkey)
{
bool throwHissyFit = false; // Should be true by 1.0
if (throwHissyFit)
throw new Exception("CRYPTOWEAK AUTHENTICATE: Refusing to authenticate due to replay potential.");
SimProfileData data = GetProfileByLLUUID(uuid);
return (handle == data.regionHandle && authkey == data.regionSecret);
}
/// <summary>
/// NOT YET FUNCTIONAL. Provides a cryptographic authentication of a region
/// </summary>
/// <remarks>This requires a security audit.</remarks>
/// <param name="uuid"></param>
/// <param name="handle"></param>
/// <param name="authhash"></param>
/// <param name="challenge"></param>
/// <returns></returns>
public bool AuthenticateSim(LLUUID uuid, ulong handle, string authhash, string challenge)
{
SHA512Managed HashProvider = new SHA512Managed();
ASCIIEncoding TextProvider = new ASCIIEncoding();
byte[] stream = TextProvider.GetBytes(uuid.ToStringHyphenated() + ":" + handle.ToString() + ":" + challenge);
byte[] hash = HashProvider.ComputeHash(stream);
return false;
}
public ReservationData GetReservationAtPoint(uint x, uint y)
{
return null;
}
}
}

View File

@ -1,211 +1,211 @@
/*
* Copyright (c) Contributors, http://www.openmetaverse.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
using System;
using System.Collections.Generic;
using System.Data;
using System.Data.SqlClient;
using libsecondlife;
namespace OpenSim.Framework.Data.MSSQL
{
/// <summary>
/// A management class for the MS SQL Storage Engine
/// </summary>
class MSSqlManager
{
/// <summary>
/// The database connection object
/// </summary>
IDbConnection dbcon;
/// <summary>
/// Initialises and creates a new Sql connection and maintains it.
/// </summary>
/// <param name="hostname">The Sql server being connected to</param>
/// <param name="database">The name of the Sql database being used</param>
/// <param name="username">The username logging into the database</param>
/// <param name="password">The password for the user logging in</param>
/// <param name="cpooling">Whether to use connection pooling or not, can be one of the following: 'yes', 'true', 'no' or 'false', if unsure use 'false'.</param>
public MSSqlManager(string hostname, string database, string username, string password, string cpooling)
{
try
{
string connectionString = "Server=" + hostname + ";Database=" + database + ";User ID=" + username + ";Password=" + password + ";Pooling=" + cpooling + ";";
dbcon = new SqlConnection(connectionString);
dbcon.Open();
}
catch (Exception e)
{
throw new Exception("Error initialising Sql Database: " + e.ToString());
}
}
/// <summary>
/// Shuts down the database connection
/// </summary>
public void Close()
{
dbcon.Close();
dbcon = null;
}
/// <summary>
/// Runs a query with protection against SQL Injection by using parameterised input.
/// </summary>
/// <param name="sql">The SQL string - replace any variables such as WHERE x = "y" with WHERE x = @y</param>
/// <param name="parameters">The parameters - index so that @y is indexed as 'y'</param>
/// <returns>A Sql DB Command</returns>
public IDbCommand Query(string sql, Dictionary<string, string> parameters)
{
SqlCommand dbcommand = (SqlCommand)dbcon.CreateCommand();
dbcommand.CommandText = sql;
foreach (KeyValuePair<string, string> param in parameters)
{
dbcommand.Parameters.AddWithValue(param.Key, param.Value);
}
return (IDbCommand)dbcommand;
}
/// <summary>
/// Runs a database reader object and returns a region row
/// </summary>
/// <param name="reader">An active database reader</param>
/// <returns>A region row</returns>
public SimProfileData getRow(IDataReader reader)
{
SimProfileData regionprofile = new SimProfileData();
if (reader.Read())
{
// Region Main
regionprofile.regionHandle = (ulong)reader["regionHandle"];
regionprofile.regionName = (string)reader["regionName"];
regionprofile.UUID = new LLUUID((string)reader["uuid"]);
// Secrets
regionprofile.regionRecvKey = (string)reader["regionRecvKey"];
regionprofile.regionSecret = (string)reader["regionSecret"];
regionprofile.regionSendKey = (string)reader["regionSendKey"];
// Region Server
regionprofile.regionDataURI = (string)reader["regionDataURI"];
regionprofile.regionOnline = false; // Needs to be pinged before this can be set.
regionprofile.serverIP = (string)reader["serverIP"];
regionprofile.serverPort = (uint)reader["serverPort"];
regionprofile.serverURI = (string)reader["serverURI"];
// Location
regionprofile.regionLocX = (uint)((int)reader["locX"]);
regionprofile.regionLocY = (uint)((int)reader["locY"]);
regionprofile.regionLocZ = (uint)((int)reader["locZ"]);
// Neighbours - 0 = No Override
regionprofile.regionEastOverrideHandle = (ulong)reader["eastOverrideHandle"];
regionprofile.regionWestOverrideHandle = (ulong)reader["westOverrideHandle"];
regionprofile.regionSouthOverrideHandle = (ulong)reader["southOverrideHandle"];
regionprofile.regionNorthOverrideHandle = (ulong)reader["northOverrideHandle"];
// Assets
regionprofile.regionAssetURI = (string)reader["regionAssetURI"];
regionprofile.regionAssetRecvKey = (string)reader["regionAssetRecvKey"];
regionprofile.regionAssetSendKey = (string)reader["regionAssetSendKey"];
// Userserver
regionprofile.regionUserURI = (string)reader["regionUserURI"];
regionprofile.regionUserRecvKey = (string)reader["regionUserRecvKey"];
regionprofile.regionUserSendKey = (string)reader["regionUserSendKey"];
}
else
{
throw new Exception("No rows to return");
}
return regionprofile;
}
/// <summary>
/// Creates a new region in the database
/// </summary>
/// <param name="profile">The region profile to insert</param>
/// <returns>Successful?</returns>
public bool insertRow(SimProfileData profile)
{
string sql = "REPLACE INTO regions VALUES (regionHandle, regionName, uuid, regionRecvKey, regionSecret, regionSendKey, regionDataURI, ";
sql += "serverIP, serverPort, serverURI, locX, locY, locZ, eastOverrideHandle, westOverrideHandle, southOverrideHandle, northOverrideHandle, regionAssetURI, regionAssetRecvKey, ";
sql += "regionAssetSendKey, regionUserURI, regionUserRecvKey, regionUserSendKey) VALUES ";
sql += "(@regionHandle, @regionName, @uuid, @regionRecvKey, @regionSecret, @regionSendKey, @regionDataURI, ";
sql += "@serverIP, @serverPort, @serverURI, @locX, @locY, @locZ, @eastOverrideHandle, @westOverrideHandle, @southOverrideHandle, @northOverrideHandle, @regionAssetURI, @regionAssetRecvKey, ";
sql += "@regionAssetSendKey, @regionUserURI, @regionUserRecvKey, @regionUserSendKey);";
Dictionary<string, string> parameters = new Dictionary<string, string>();
parameters["regionHandle"] = profile.regionHandle.ToString();
parameters["regionName"] = profile.regionName;
parameters["uuid"] = profile.UUID.ToString();
parameters["regionRecvKey"] = profile.regionRecvKey;
parameters["regionSendKey"] = profile.regionSendKey;
parameters["regionDataURI"] = profile.regionDataURI;
parameters["serverIP"] = profile.serverIP;
parameters["serverPort"] = profile.serverPort.ToString();
parameters["serverURI"] = profile.serverURI;
parameters["locX"] = profile.regionLocX.ToString();
parameters["locY"] = profile.regionLocY.ToString();
parameters["locZ"] = profile.regionLocZ.ToString();
parameters["eastOverrideHandle"] = profile.regionEastOverrideHandle.ToString();
parameters["westOverrideHandle"] = profile.regionWestOverrideHandle.ToString();
parameters["northOverrideHandle"] = profile.regionNorthOverrideHandle.ToString();
parameters["southOverrideHandle"] = profile.regionSouthOverrideHandle.ToString();
parameters["regionAssetURI"] = profile.regionAssetURI;
parameters["regionAssetRecvKey"] = profile.regionAssetRecvKey;
parameters["regionAssetSendKey"] = profile.regionAssetSendKey;
parameters["regionUserURI"] = profile.regionUserURI;
parameters["regionUserRecvKey"] = profile.regionUserRecvKey;
parameters["regionUserSendKey"] = profile.regionUserSendKey;
bool returnval = false;
try
{
IDbCommand result = Query(sql, parameters);
if (result.ExecuteNonQuery() == 1)
returnval = true;
result.Dispose();
}
catch (Exception)
{
return false;
}
return returnval;
}
}
}
/*
* Copyright (c) Contributors, http://www.openmetaverse.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
using System;
using System.Collections.Generic;
using System.Data;
using System.Data.SqlClient;
using libsecondlife;
namespace OpenSim.Framework.Data.MSSQL
{
/// <summary>
/// A management class for the MS SQL Storage Engine
/// </summary>
class MSSqlManager
{
/// <summary>
/// The database connection object
/// </summary>
IDbConnection dbcon;
/// <summary>
/// Initialises and creates a new Sql connection and maintains it.
/// </summary>
/// <param name="hostname">The Sql server being connected to</param>
/// <param name="database">The name of the Sql database being used</param>
/// <param name="username">The username logging into the database</param>
/// <param name="password">The password for the user logging in</param>
/// <param name="cpooling">Whether to use connection pooling or not, can be one of the following: 'yes', 'true', 'no' or 'false', if unsure use 'false'.</param>
public MSSqlManager(string hostname, string database, string username, string password, string cpooling)
{
try
{
string connectionString = "Server=" + hostname + ";Database=" + database + ";User ID=" + username + ";Password=" + password + ";Pooling=" + cpooling + ";";
dbcon = new SqlConnection(connectionString);
dbcon.Open();
}
catch (Exception e)
{
throw new Exception("Error initialising Sql Database: " + e.ToString());
}
}
/// <summary>
/// Shuts down the database connection
/// </summary>
public void Close()
{
dbcon.Close();
dbcon = null;
}
/// <summary>
/// Runs a query with protection against SQL Injection by using parameterised input.
/// </summary>
/// <param name="sql">The SQL string - replace any variables such as WHERE x = "y" with WHERE x = @y</param>
/// <param name="parameters">The parameters - index so that @y is indexed as 'y'</param>
/// <returns>A Sql DB Command</returns>
public IDbCommand Query(string sql, Dictionary<string, string> parameters)
{
SqlCommand dbcommand = (SqlCommand)dbcon.CreateCommand();
dbcommand.CommandText = sql;
foreach (KeyValuePair<string, string> param in parameters)
{
dbcommand.Parameters.AddWithValue(param.Key, param.Value);
}
return (IDbCommand)dbcommand;
}
/// <summary>
/// Runs a database reader object and returns a region row
/// </summary>
/// <param name="reader">An active database reader</param>
/// <returns>A region row</returns>
public SimProfileData getRow(IDataReader reader)
{
SimProfileData regionprofile = new SimProfileData();
if (reader.Read())
{
// Region Main
regionprofile.regionHandle = (ulong)reader["regionHandle"];
regionprofile.regionName = (string)reader["regionName"];
regionprofile.UUID = new LLUUID((string)reader["uuid"]);
// Secrets
regionprofile.regionRecvKey = (string)reader["regionRecvKey"];
regionprofile.regionSecret = (string)reader["regionSecret"];
regionprofile.regionSendKey = (string)reader["regionSendKey"];
// Region Server
regionprofile.regionDataURI = (string)reader["regionDataURI"];
regionprofile.regionOnline = false; // Needs to be pinged before this can be set.
regionprofile.serverIP = (string)reader["serverIP"];
regionprofile.serverPort = (uint)reader["serverPort"];
regionprofile.serverURI = (string)reader["serverURI"];
// Location
regionprofile.regionLocX = (uint)((int)reader["locX"]);
regionprofile.regionLocY = (uint)((int)reader["locY"]);
regionprofile.regionLocZ = (uint)((int)reader["locZ"]);
// Neighbours - 0 = No Override
regionprofile.regionEastOverrideHandle = (ulong)reader["eastOverrideHandle"];
regionprofile.regionWestOverrideHandle = (ulong)reader["westOverrideHandle"];
regionprofile.regionSouthOverrideHandle = (ulong)reader["southOverrideHandle"];
regionprofile.regionNorthOverrideHandle = (ulong)reader["northOverrideHandle"];
// Assets
regionprofile.regionAssetURI = (string)reader["regionAssetURI"];
regionprofile.regionAssetRecvKey = (string)reader["regionAssetRecvKey"];
regionprofile.regionAssetSendKey = (string)reader["regionAssetSendKey"];
// Userserver
regionprofile.regionUserURI = (string)reader["regionUserURI"];
regionprofile.regionUserRecvKey = (string)reader["regionUserRecvKey"];
regionprofile.regionUserSendKey = (string)reader["regionUserSendKey"];
}
else
{
throw new Exception("No rows to return");
}
return regionprofile;
}
/// <summary>
/// Creates a new region in the database
/// </summary>
/// <param name="profile">The region profile to insert</param>
/// <returns>Successful?</returns>
public bool insertRow(SimProfileData profile)
{
string sql = "REPLACE INTO regions VALUES (regionHandle, regionName, uuid, regionRecvKey, regionSecret, regionSendKey, regionDataURI, ";
sql += "serverIP, serverPort, serverURI, locX, locY, locZ, eastOverrideHandle, westOverrideHandle, southOverrideHandle, northOverrideHandle, regionAssetURI, regionAssetRecvKey, ";
sql += "regionAssetSendKey, regionUserURI, regionUserRecvKey, regionUserSendKey) VALUES ";
sql += "(@regionHandle, @regionName, @uuid, @regionRecvKey, @regionSecret, @regionSendKey, @regionDataURI, ";
sql += "@serverIP, @serverPort, @serverURI, @locX, @locY, @locZ, @eastOverrideHandle, @westOverrideHandle, @southOverrideHandle, @northOverrideHandle, @regionAssetURI, @regionAssetRecvKey, ";
sql += "@regionAssetSendKey, @regionUserURI, @regionUserRecvKey, @regionUserSendKey);";
Dictionary<string, string> parameters = new Dictionary<string, string>();
parameters["regionHandle"] = profile.regionHandle.ToString();
parameters["regionName"] = profile.regionName;
parameters["uuid"] = profile.UUID.ToString();
parameters["regionRecvKey"] = profile.regionRecvKey;
parameters["regionSendKey"] = profile.regionSendKey;
parameters["regionDataURI"] = profile.regionDataURI;
parameters["serverIP"] = profile.serverIP;
parameters["serverPort"] = profile.serverPort.ToString();
parameters["serverURI"] = profile.serverURI;
parameters["locX"] = profile.regionLocX.ToString();
parameters["locY"] = profile.regionLocY.ToString();
parameters["locZ"] = profile.regionLocZ.ToString();
parameters["eastOverrideHandle"] = profile.regionEastOverrideHandle.ToString();
parameters["westOverrideHandle"] = profile.regionWestOverrideHandle.ToString();
parameters["northOverrideHandle"] = profile.regionNorthOverrideHandle.ToString();
parameters["southOverrideHandle"] = profile.regionSouthOverrideHandle.ToString();
parameters["regionAssetURI"] = profile.regionAssetURI;
parameters["regionAssetRecvKey"] = profile.regionAssetRecvKey;
parameters["regionAssetSendKey"] = profile.regionAssetSendKey;
parameters["regionUserURI"] = profile.regionUserURI;
parameters["regionUserRecvKey"] = profile.regionUserRecvKey;
parameters["regionUserSendKey"] = profile.regionUserSendKey;
bool returnval = false;
try
{
IDbCommand result = Query(sql, parameters);
if (result.ExecuteNonQuery() == 1)
returnval = true;
result.Dispose();
}
catch (Exception)
{
return false;
}
return returnval;
}
}
}

View File

@ -1,33 +1,33 @@
using System.Reflection;
using System.Runtime.InteropServices;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("OpenSim.Framework.Data.MSSQL")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("OpenSim.Framework.Data.MSSQL")]
[assembly: AssemblyCopyright("Copyright © 2007")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from
// COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)]
// The following GUID is for the ID of the typelib if this project is exposed to COM
[assembly: Guid("0e1c1ca4-2cf2-4315-b0e7-432c02feea8a")]
// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Build Number
// Revision
//
// You can specify all the values or you can default the Revision and Build Numbers
// by using the '*' as shown below:
[assembly: AssemblyVersion("1.0.0.0")]
[assembly: AssemblyFileVersion("1.0.0.0")]
using System.Reflection;
using System.Runtime.InteropServices;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("OpenSim.Framework.Data.MSSQL")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("OpenSim.Framework.Data.MSSQL")]
[assembly: AssemblyCopyright("Copyright © 2007")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from
// COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)]
// The following GUID is for the ID of the typelib if this project is exposed to COM
[assembly: Guid("0e1c1ca4-2cf2-4315-b0e7-432c02feea8a")]
// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Build Number
// Revision
//
// You can specify all the values or you can default the Revision and Build Numbers
// by using the '*' as shown below:
[assembly: AssemblyVersion("1.0.0.0")]
[assembly: AssemblyFileVersion("1.0.0.0")]

View File

@ -1,287 +1,287 @@
/*
* Copyright (c) Contributors, http://www.openmetaverse.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
using System;
using System.Collections.Generic;
using System.Data;
using System.Security.Cryptography;
using System.Text;
using libsecondlife;
namespace OpenSim.Framework.Data.MySQL
{
/// <summary>
/// A MySQL Interface for the Grid Server
/// </summary>
public class MySQLGridData : IGridData
{
/// <summary>
/// MySQL Database Manager
/// </summary>
private MySQLManager database;
/// <summary>
/// Initialises the Grid Interface
/// </summary>
public void Initialise()
{
IniFile GridDataMySqlFile = new IniFile("mysql_connection.ini");
string settingHostname = GridDataMySqlFile.ParseFileReadValue("hostname");
string settingDatabase = GridDataMySqlFile.ParseFileReadValue("database");
string settingUsername = GridDataMySqlFile.ParseFileReadValue("username");
string settingPassword = GridDataMySqlFile.ParseFileReadValue("password");
string settingPooling = GridDataMySqlFile.ParseFileReadValue("pooling");
string settingPort = GridDataMySqlFile.ParseFileReadValue("port");
database = new MySQLManager(settingHostname, settingDatabase, settingUsername, settingPassword, settingPooling, settingPort);
}
/// <summary>
/// Shuts down the grid interface
/// </summary>
public void Close()
{
database.Close();
}
/// <summary>
/// Returns the plugin name
/// </summary>
/// <returns>Plugin name</returns>
public string getName()
{
return "MySql OpenGridData";
}
/// <summary>
/// Returns the plugin version
/// </summary>
/// <returns>Plugin version</returns>
public string getVersion()
{
return "0.1";
}
/// <summary>
/// Returns all the specified region profiles within coordates -- coordinates are inclusive
/// </summary>
/// <param name="xmin">Minimum X coordinate</param>
/// <param name="ymin">Minimum Y coordinate</param>
/// <param name="xmax">Maximum X coordinate</param>
/// <param name="ymax">Maximum Y coordinate</param>
/// <returns></returns>
public SimProfileData[] GetProfilesInRange(uint xmin, uint ymin, uint xmax, uint ymax)
{
try
{
lock (database)
{
Dictionary<string, string> param = new Dictionary<string, string>();
param["?xmin"] = xmin.ToString();
param["?ymin"] = ymin.ToString();
param["?xmax"] = xmax.ToString();
param["?ymax"] = ymax.ToString();
IDbCommand result = database.Query("SELECT * FROM regions WHERE locX >= ?xmin AND locX <= ?xmax AND locY >= ?ymin AND locY <= ?ymax", param);
IDataReader reader = result.ExecuteReader();
SimProfileData row;
List<SimProfileData> rows = new List<SimProfileData>();
while ((row = database.readSimRow(reader)) != null)
{
rows.Add(row);
}
reader.Close();
result.Dispose();
return rows.ToArray();
}
}
catch (Exception e)
{
database.Reconnect();
Console.WriteLine(e.ToString());
return null;
}
}
/// <summary>
/// Returns a sim profile from it's location
/// </summary>
/// <param name="handle">Region location handle</param>
/// <returns>Sim profile</returns>
public SimProfileData GetProfileByHandle(ulong handle)
{
try
{
lock (database)
{
Dictionary<string, string> param = new Dictionary<string, string>();
param["?handle"] = handle.ToString();
IDbCommand result = database.Query("SELECT * FROM regions WHERE regionHandle = ?handle", param);
IDataReader reader = result.ExecuteReader();
SimProfileData row = database.readSimRow(reader);
reader.Close();
result.Dispose();
return row;
}
}
catch (Exception e)
{
database.Reconnect();
Console.WriteLine(e.ToString());
return null;
}
}
/// <summary>
/// Returns a sim profile from it's UUID
/// </summary>
/// <param name="uuid">The region UUID</param>
/// <returns>The sim profile</returns>
public SimProfileData GetProfileByLLUUID(LLUUID uuid)
{
try
{
lock (database)
{
Dictionary<string, string> param = new Dictionary<string, string>();
param["?uuid"] = uuid.ToStringHyphenated();
IDbCommand result = database.Query("SELECT * FROM regions WHERE uuid = ?uuid", param);
IDataReader reader = result.ExecuteReader();
SimProfileData row = database.readSimRow(reader);
reader.Close();
result.Dispose();
return row;
}
}
catch (Exception e)
{
database.Reconnect();
Console.WriteLine(e.ToString());
return null;
}
}
/// <summary>
/// Adds a new profile to the database
/// </summary>
/// <param name="profile">The profile to add</param>
/// <returns>Successful?</returns>
public DataResponse AddProfile(SimProfileData profile)
{
lock (database)
{
if (database.insertRegion(profile))
{
return DataResponse.RESPONSE_OK;
}
else
{
return DataResponse.RESPONSE_ERROR;
}
}
}
/// <summary>
/// DEPRECIATED. Attempts to authenticate a region by comparing a shared secret.
/// </summary>
/// <param name="uuid">The UUID of the challenger</param>
/// <param name="handle">The attempted regionHandle of the challenger</param>
/// <param name="authkey">The secret</param>
/// <returns>Whether the secret and regionhandle match the database entry for UUID</returns>
public bool AuthenticateSim(LLUUID uuid, ulong handle, string authkey)
{
bool throwHissyFit = false; // Should be true by 1.0
if (throwHissyFit)
throw new Exception("CRYPTOWEAK AUTHENTICATE: Refusing to authenticate due to replay potential.");
SimProfileData data = GetProfileByLLUUID(uuid);
return (handle == data.regionHandle && authkey == data.regionSecret);
}
/// <summary>
/// NOT YET FUNCTIONAL. Provides a cryptographic authentication of a region
/// </summary>
/// <remarks>This requires a security audit.</remarks>
/// <param name="uuid"></param>
/// <param name="handle"></param>
/// <param name="authhash"></param>
/// <param name="challenge"></param>
/// <returns></returns>
public bool AuthenticateSim(LLUUID uuid, ulong handle, string authhash, string challenge)
{
SHA512Managed HashProvider = new SHA512Managed();
ASCIIEncoding TextProvider = new ASCIIEncoding();
byte[] stream = TextProvider.GetBytes(uuid.ToStringHyphenated() + ":" + handle.ToString() + ":" + challenge);
byte[] hash = HashProvider.ComputeHash(stream);
return false;
}
public ReservationData GetReservationAtPoint(uint x, uint y)
{
try
{
lock (database)
{
Dictionary<string, string> param = new Dictionary<string, string>();
param["?x"] = x.ToString();
param["?y"] = y.ToString();
IDbCommand result = database.Query("SELECT * FROM reservations WHERE resXMin <= ?x AND resXMax >= ?x AND resYMin <= ?y AND resYMax >= ?y", param);
IDataReader reader = result.ExecuteReader();
ReservationData row = database.readReservationRow(reader);
reader.Close();
result.Dispose();
return row;
}
}
catch (Exception e)
{
database.Reconnect();
Console.WriteLine(e.ToString());
return null;
}
}
}
}
/*
* Copyright (c) Contributors, http://www.openmetaverse.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
using System;
using System.Collections.Generic;
using System.Data;
using System.Security.Cryptography;
using System.Text;
using libsecondlife;
namespace OpenSim.Framework.Data.MySQL
{
/// <summary>
/// A MySQL Interface for the Grid Server
/// </summary>
public class MySQLGridData : IGridData
{
/// <summary>
/// MySQL Database Manager
/// </summary>
private MySQLManager database;
/// <summary>
/// Initialises the Grid Interface
/// </summary>
public void Initialise()
{
IniFile GridDataMySqlFile = new IniFile("mysql_connection.ini");
string settingHostname = GridDataMySqlFile.ParseFileReadValue("hostname");
string settingDatabase = GridDataMySqlFile.ParseFileReadValue("database");
string settingUsername = GridDataMySqlFile.ParseFileReadValue("username");
string settingPassword = GridDataMySqlFile.ParseFileReadValue("password");
string settingPooling = GridDataMySqlFile.ParseFileReadValue("pooling");
string settingPort = GridDataMySqlFile.ParseFileReadValue("port");
database = new MySQLManager(settingHostname, settingDatabase, settingUsername, settingPassword, settingPooling, settingPort);
}
/// <summary>
/// Shuts down the grid interface
/// </summary>
public void Close()
{
database.Close();
}
/// <summary>
/// Returns the plugin name
/// </summary>
/// <returns>Plugin name</returns>
public string getName()
{
return "MySql OpenGridData";
}
/// <summary>
/// Returns the plugin version
/// </summary>
/// <returns>Plugin version</returns>
public string getVersion()
{
return "0.1";
}
/// <summary>
/// Returns all the specified region profiles within coordates -- coordinates are inclusive
/// </summary>
/// <param name="xmin">Minimum X coordinate</param>
/// <param name="ymin">Minimum Y coordinate</param>
/// <param name="xmax">Maximum X coordinate</param>
/// <param name="ymax">Maximum Y coordinate</param>
/// <returns></returns>
public SimProfileData[] GetProfilesInRange(uint xmin, uint ymin, uint xmax, uint ymax)
{
try
{
lock (database)
{
Dictionary<string, string> param = new Dictionary<string, string>();
param["?xmin"] = xmin.ToString();
param["?ymin"] = ymin.ToString();
param["?xmax"] = xmax.ToString();
param["?ymax"] = ymax.ToString();
IDbCommand result = database.Query("SELECT * FROM regions WHERE locX >= ?xmin AND locX <= ?xmax AND locY >= ?ymin AND locY <= ?ymax", param);
IDataReader reader = result.ExecuteReader();
SimProfileData row;
List<SimProfileData> rows = new List<SimProfileData>();
while ((row = database.readSimRow(reader)) != null)
{
rows.Add(row);
}
reader.Close();
result.Dispose();
return rows.ToArray();
}
}
catch (Exception e)
{
database.Reconnect();
Console.WriteLine(e.ToString());
return null;
}
}
/// <summary>
/// Returns a sim profile from it's location
/// </summary>
/// <param name="handle">Region location handle</param>
/// <returns>Sim profile</returns>
public SimProfileData GetProfileByHandle(ulong handle)
{
try
{
lock (database)
{
Dictionary<string, string> param = new Dictionary<string, string>();
param["?handle"] = handle.ToString();
IDbCommand result = database.Query("SELECT * FROM regions WHERE regionHandle = ?handle", param);
IDataReader reader = result.ExecuteReader();
SimProfileData row = database.readSimRow(reader);
reader.Close();
result.Dispose();
return row;
}
}
catch (Exception e)
{
database.Reconnect();
Console.WriteLine(e.ToString());
return null;
}
}
/// <summary>
/// Returns a sim profile from it's UUID
/// </summary>
/// <param name="uuid">The region UUID</param>
/// <returns>The sim profile</returns>
public SimProfileData GetProfileByLLUUID(LLUUID uuid)
{
try
{
lock (database)
{
Dictionary<string, string> param = new Dictionary<string, string>();
param["?uuid"] = uuid.ToStringHyphenated();
IDbCommand result = database.Query("SELECT * FROM regions WHERE uuid = ?uuid", param);
IDataReader reader = result.ExecuteReader();
SimProfileData row = database.readSimRow(reader);
reader.Close();
result.Dispose();
return row;
}
}
catch (Exception e)
{
database.Reconnect();
Console.WriteLine(e.ToString());
return null;
}
}
/// <summary>
/// Adds a new profile to the database
/// </summary>
/// <param name="profile">The profile to add</param>
/// <returns>Successful?</returns>
public DataResponse AddProfile(SimProfileData profile)
{
lock (database)
{
if (database.insertRegion(profile))
{
return DataResponse.RESPONSE_OK;
}
else
{
return DataResponse.RESPONSE_ERROR;
}
}
}
/// <summary>
/// DEPRECIATED. Attempts to authenticate a region by comparing a shared secret.
/// </summary>
/// <param name="uuid">The UUID of the challenger</param>
/// <param name="handle">The attempted regionHandle of the challenger</param>
/// <param name="authkey">The secret</param>
/// <returns>Whether the secret and regionhandle match the database entry for UUID</returns>
public bool AuthenticateSim(LLUUID uuid, ulong handle, string authkey)
{
bool throwHissyFit = false; // Should be true by 1.0
if (throwHissyFit)
throw new Exception("CRYPTOWEAK AUTHENTICATE: Refusing to authenticate due to replay potential.");
SimProfileData data = GetProfileByLLUUID(uuid);
return (handle == data.regionHandle && authkey == data.regionSecret);
}
/// <summary>
/// NOT YET FUNCTIONAL. Provides a cryptographic authentication of a region
/// </summary>
/// <remarks>This requires a security audit.</remarks>
/// <param name="uuid"></param>
/// <param name="handle"></param>
/// <param name="authhash"></param>
/// <param name="challenge"></param>
/// <returns></returns>
public bool AuthenticateSim(LLUUID uuid, ulong handle, string authhash, string challenge)
{
SHA512Managed HashProvider = new SHA512Managed();
ASCIIEncoding TextProvider = new ASCIIEncoding();
byte[] stream = TextProvider.GetBytes(uuid.ToStringHyphenated() + ":" + handle.ToString() + ":" + challenge);
byte[] hash = HashProvider.ComputeHash(stream);
return false;
}
public ReservationData GetReservationAtPoint(uint x, uint y)
{
try
{
lock (database)
{
Dictionary<string, string> param = new Dictionary<string, string>();
param["?x"] = x.ToString();
param["?y"] = y.ToString();
IDbCommand result = database.Query("SELECT * FROM reservations WHERE resXMin <= ?x AND resXMax >= ?x AND resYMin <= ?y AND resYMax >= ?y", param);
IDataReader reader = result.ExecuteReader();
ReservationData row = database.readReservationRow(reader);
reader.Close();
result.Dispose();
return row;
}
}
catch (Exception e)
{
database.Reconnect();
Console.WriteLine(e.ToString());
return null;
}
}
}
}

View File

@ -1,309 +1,309 @@
/*
* Copyright (c) Contributors, http://www.openmetaverse.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
using System;
using System.Collections.Generic;
using System.Data;
using libsecondlife;
namespace OpenSim.Framework.Data.MySQL
{
/// <summary>
/// A MySQL interface for the inventory server
/// </summary>
class MySQLInventoryData : IInventoryData
{
/// <summary>
/// The database manager
/// </summary>
public MySQLManager database;
/// <summary>
/// Loads and initialises this database plugin
/// </summary>
public void Initialise()
{
IniFile GridDataMySqlFile = new IniFile("mysql_connection.ini");
string settingHostname = GridDataMySqlFile.ParseFileReadValue("hostname");
string settingDatabase = GridDataMySqlFile.ParseFileReadValue("database");
string settingUsername = GridDataMySqlFile.ParseFileReadValue("username");
string settingPassword = GridDataMySqlFile.ParseFileReadValue("password");
string settingPooling = GridDataMySqlFile.ParseFileReadValue("pooling");
string settingPort = GridDataMySqlFile.ParseFileReadValue("port");
database = new MySQLManager(settingHostname, settingDatabase, settingUsername, settingPassword, settingPooling, settingPort);
}
/// <summary>
/// The name of this DB provider
/// </summary>
/// <returns>Name of DB provider</returns>
public string getName()
{
return "MySQL Inventory Data Interface";
}
/// <summary>
/// Closes this DB provider
/// </summary>
public void Close()
{
// Do nothing.
}
/// <summary>
/// Returns the version of this DB provider
/// </summary>
/// <returns>A string containing the DB provider</returns>
public string getVersion()
{
return "0.1";
}
/// <summary>
/// Returns a list of items in a specified folder
/// </summary>
/// <param name="folderID">The folder to search</param>
/// <returns>A list containing inventory items</returns>
public List<InventoryItemBase> getInventoryInFolder(LLUUID folderID)
{
try
{
lock (database)
{
Dictionary<string, string> param = new Dictionary<string, string>();
param["?uuid"] = folderID.ToStringHyphenated();
IDbCommand result = database.Query("SELECT * FROM inventoryitems WHERE parentFolderID = ?uuid", param);
IDataReader reader = result.ExecuteReader();
List<InventoryItemBase> items = database.readInventoryItems(reader);
reader.Close();
result.Dispose();
return items;
}
}
catch (Exception e)
{
database.Reconnect();
Console.WriteLine(e.ToString());
return null;
}
}
/// <summary>
/// Returns a list of the root folders within a users inventory
/// </summary>
/// <param name="user">The user whos inventory is to be searched</param>
/// <returns>A list of folder objects</returns>
public List<InventoryFolderBase> getUserRootFolders(LLUUID user)
{
try
{
lock (database)
{
Dictionary<string, string> param = new Dictionary<string, string>();
param["?uuid"] = user.ToStringHyphenated();
param["?zero"] = LLUUID.Zero.ToStringHyphenated();
IDbCommand result = database.Query("SELECT * FROM inventoryfolders WHERE parentFolderID = ?zero AND agentID = ?uuid", param);
IDataReader reader = result.ExecuteReader();
List<InventoryFolderBase> items = database.readInventoryFolders(reader);
reader.Close();
result.Dispose();
return items;
}
}
catch (Exception e)
{
database.Reconnect();
Console.WriteLine(e.ToString());
return null;
}
}
/// <summary>
/// Returns a list of folders in a users inventory contained within the specified folder
/// </summary>
/// <param name="parentID">The folder to search</param>
/// <returns>A list of inventory folders</returns>
public List<InventoryFolderBase> getInventoryFolders(LLUUID parentID)
{
try
{
lock (database)
{
Dictionary<string, string> param = new Dictionary<string, string>();
param["?uuid"] = parentID.ToStringHyphenated();
IDbCommand result = database.Query("SELECT * FROM inventoryfolders WHERE parentFolderID = ?uuid", param);
IDataReader reader = result.ExecuteReader();
List<InventoryFolderBase> items = database.readInventoryFolders(reader);
reader.Close();
result.Dispose();
return items;
}
}
catch (Exception e)
{
database.Reconnect();
Console.WriteLine(e.ToString());
return null;
}
}
/// <summary>
/// Returns a specified inventory item
/// </summary>
/// <param name="item">The item to return</param>
/// <returns>An inventory item</returns>
public InventoryItemBase getInventoryItem(LLUUID item)
{
try
{
lock (database)
{
Dictionary<string, string> param = new Dictionary<string, string>();
param["?uuid"] = item.ToStringHyphenated();
IDbCommand result = database.Query("SELECT * FROM inventoryitems WHERE inventoryID = ?uuid", param);
IDataReader reader = result.ExecuteReader();
List<InventoryItemBase> items = database.readInventoryItems(reader);
reader.Close();
result.Dispose();
if (items.Count > 0)
{
return items[0];
}
else
{
return null;
}
}
}
catch (Exception e)
{
database.Reconnect();
Console.WriteLine(e.ToString());
return null;
}
}
/// <summary>
/// Returns a specified inventory folder
/// </summary>
/// <param name="folder">The folder to return</param>
/// <returns>A folder class</returns>
public InventoryFolderBase getInventoryFolder(LLUUID folder)
{
try
{
lock (database)
{
Dictionary<string, string> param = new Dictionary<string, string>();
param["?uuid"] = folder.ToStringHyphenated();
IDbCommand result = database.Query("SELECT * FROM inventoryfolders WHERE folderID = ?uuid", param);
IDataReader reader = result.ExecuteReader();
List<InventoryFolderBase> items = database.readInventoryFolders(reader);
reader.Close();
result.Dispose();
if (items.Count > 0)
{
return items[0];
}
else
{
return null;
}
}
}
catch (Exception e)
{
database.Reconnect();
Console.WriteLine(e.ToString());
return null;
}
}
/// <summary>
/// Adds a specified item to the database
/// </summary>
/// <param name="item">The inventory item</param>
public void addInventoryItem(InventoryItemBase item)
{
lock (database)
{
database.insertItem(item);
}
}
/// <summary>
/// Updates the specified inventory item
/// </summary>
/// <param name="item">Inventory item to update</param>
public void updateInventoryItem(InventoryItemBase item)
{
addInventoryItem(item);
}
/// <summary>
/// Creates a new inventory folder
/// </summary>
/// <param name="folder">Folder to create</param>
public void addInventoryFolder(InventoryFolderBase folder)
{
lock (database)
{
database.insertFolder(folder);
}
}
/// <summary>
/// Updates an inventory folder
/// </summary>
/// <param name="folder">Folder to update</param>
public void updateInventoryFolder(InventoryFolderBase folder)
{
addInventoryFolder(folder);
}
}
}
/*
* Copyright (c) Contributors, http://www.openmetaverse.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
using System;
using System.Collections.Generic;
using System.Data;
using libsecondlife;
namespace OpenSim.Framework.Data.MySQL
{
/// <summary>
/// A MySQL interface for the inventory server
/// </summary>
class MySQLInventoryData : IInventoryData
{
/// <summary>
/// The database manager
/// </summary>
public MySQLManager database;
/// <summary>
/// Loads and initialises this database plugin
/// </summary>
public void Initialise()
{
IniFile GridDataMySqlFile = new IniFile("mysql_connection.ini");
string settingHostname = GridDataMySqlFile.ParseFileReadValue("hostname");
string settingDatabase = GridDataMySqlFile.ParseFileReadValue("database");
string settingUsername = GridDataMySqlFile.ParseFileReadValue("username");
string settingPassword = GridDataMySqlFile.ParseFileReadValue("password");
string settingPooling = GridDataMySqlFile.ParseFileReadValue("pooling");
string settingPort = GridDataMySqlFile.ParseFileReadValue("port");
database = new MySQLManager(settingHostname, settingDatabase, settingUsername, settingPassword, settingPooling, settingPort);
}
/// <summary>
/// The name of this DB provider
/// </summary>
/// <returns>Name of DB provider</returns>
public string getName()
{
return "MySQL Inventory Data Interface";
}
/// <summary>
/// Closes this DB provider
/// </summary>
public void Close()
{
// Do nothing.
}
/// <summary>
/// Returns the version of this DB provider
/// </summary>
/// <returns>A string containing the DB provider</returns>
public string getVersion()
{
return "0.1";
}
/// <summary>
/// Returns a list of items in a specified folder
/// </summary>
/// <param name="folderID">The folder to search</param>
/// <returns>A list containing inventory items</returns>
public List<InventoryItemBase> getInventoryInFolder(LLUUID folderID)
{
try
{
lock (database)
{
Dictionary<string, string> param = new Dictionary<string, string>();
param["?uuid"] = folderID.ToStringHyphenated();
IDbCommand result = database.Query("SELECT * FROM inventoryitems WHERE parentFolderID = ?uuid", param);
IDataReader reader = result.ExecuteReader();
List<InventoryItemBase> items = database.readInventoryItems(reader);
reader.Close();
result.Dispose();
return items;
}
}
catch (Exception e)
{
database.Reconnect();
Console.WriteLine(e.ToString());
return null;
}
}
/// <summary>
/// Returns a list of the root folders within a users inventory
/// </summary>
/// <param name="user">The user whos inventory is to be searched</param>
/// <returns>A list of folder objects</returns>
public List<InventoryFolderBase> getUserRootFolders(LLUUID user)
{
try
{
lock (database)
{
Dictionary<string, string> param = new Dictionary<string, string>();
param["?uuid"] = user.ToStringHyphenated();
param["?zero"] = LLUUID.Zero.ToStringHyphenated();
IDbCommand result = database.Query("SELECT * FROM inventoryfolders WHERE parentFolderID = ?zero AND agentID = ?uuid", param);
IDataReader reader = result.ExecuteReader();
List<InventoryFolderBase> items = database.readInventoryFolders(reader);
reader.Close();
result.Dispose();
return items;
}
}
catch (Exception e)
{
database.Reconnect();
Console.WriteLine(e.ToString());
return null;
}
}
/// <summary>
/// Returns a list of folders in a users inventory contained within the specified folder
/// </summary>
/// <param name="parentID">The folder to search</param>
/// <returns>A list of inventory folders</returns>
public List<InventoryFolderBase> getInventoryFolders(LLUUID parentID)
{
try
{
lock (database)
{
Dictionary<string, string> param = new Dictionary<string, string>();
param["?uuid"] = parentID.ToStringHyphenated();
IDbCommand result = database.Query("SELECT * FROM inventoryfolders WHERE parentFolderID = ?uuid", param);
IDataReader reader = result.ExecuteReader();
List<InventoryFolderBase> items = database.readInventoryFolders(reader);
reader.Close();
result.Dispose();
return items;
}
}
catch (Exception e)
{
database.Reconnect();
Console.WriteLine(e.ToString());
return null;
}
}
/// <summary>
/// Returns a specified inventory item
/// </summary>
/// <param name="item">The item to return</param>
/// <returns>An inventory item</returns>
public InventoryItemBase getInventoryItem(LLUUID item)
{
try
{
lock (database)
{
Dictionary<string, string> param = new Dictionary<string, string>();
param["?uuid"] = item.ToStringHyphenated();
IDbCommand result = database.Query("SELECT * FROM inventoryitems WHERE inventoryID = ?uuid", param);
IDataReader reader = result.ExecuteReader();
List<InventoryItemBase> items = database.readInventoryItems(reader);
reader.Close();
result.Dispose();
if (items.Count > 0)
{
return items[0];
}
else
{
return null;
}
}
}
catch (Exception e)
{
database.Reconnect();
Console.WriteLine(e.ToString());
return null;
}
}
/// <summary>
/// Returns a specified inventory folder
/// </summary>
/// <param name="folder">The folder to return</param>
/// <returns>A folder class</returns>
public InventoryFolderBase getInventoryFolder(LLUUID folder)
{
try
{
lock (database)
{
Dictionary<string, string> param = new Dictionary<string, string>();
param["?uuid"] = folder.ToStringHyphenated();
IDbCommand result = database.Query("SELECT * FROM inventoryfolders WHERE folderID = ?uuid", param);
IDataReader reader = result.ExecuteReader();
List<InventoryFolderBase> items = database.readInventoryFolders(reader);
reader.Close();
result.Dispose();
if (items.Count > 0)
{
return items[0];
}
else
{
return null;
}
}
}
catch (Exception e)
{
database.Reconnect();
Console.WriteLine(e.ToString());
return null;
}
}
/// <summary>
/// Adds a specified item to the database
/// </summary>
/// <param name="item">The inventory item</param>
public void addInventoryItem(InventoryItemBase item)
{
lock (database)
{
database.insertItem(item);
}
}
/// <summary>
/// Updates the specified inventory item
/// </summary>
/// <param name="item">Inventory item to update</param>
public void updateInventoryItem(InventoryItemBase item)
{
addInventoryItem(item);
}
/// <summary>
/// Creates a new inventory folder
/// </summary>
/// <param name="folder">Folder to create</param>
public void addInventoryFolder(InventoryFolderBase folder)
{
lock (database)
{
database.insertFolder(folder);
}
}
/// <summary>
/// Updates an inventory folder
/// </summary>
/// <param name="folder">Folder to update</param>
public void updateInventoryFolder(InventoryFolderBase folder)
{
addInventoryFolder(folder);
}
}
}

View File

@ -1,105 +1,105 @@
/*
* Copyright (c) Contributors, http://www.openmetaverse.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
using System;
namespace OpenSim.Framework.Data.MySQL
{
/// <summary>
/// An interface to the log database for MySQL
/// </summary>
class MySQLLogData : ILogData
{
/// <summary>
/// The database manager
/// </summary>
public MySQLManager database;
/// <summary>
/// Artificial constructor called when the plugin is loaded
/// </summary>
public void Initialise()
{
IniFile GridDataMySqlFile = new IniFile("mysql_connection.ini");
string settingHostname = GridDataMySqlFile.ParseFileReadValue("hostname");
string settingDatabase = GridDataMySqlFile.ParseFileReadValue("database");
string settingUsername = GridDataMySqlFile.ParseFileReadValue("username");
string settingPassword = GridDataMySqlFile.ParseFileReadValue("password");
string settingPooling = GridDataMySqlFile.ParseFileReadValue("pooling");
string settingPort = GridDataMySqlFile.ParseFileReadValue("port");
database = new MySQLManager(settingHostname, settingDatabase, settingUsername, settingPassword, settingPooling, settingPort);
}
/// <summary>
/// Saves a log item to the database
/// </summary>
/// <param name="serverDaemon">The daemon triggering the event</param>
/// <param name="target">The target of the action (region / agent UUID, etc)</param>
/// <param name="methodCall">The method call where the problem occured</param>
/// <param name="arguments">The arguments passed to the method</param>
/// <param name="priority">How critical is this?</param>
/// <param name="logMessage">The message to log</param>
public void saveLog(string serverDaemon, string target, string methodCall, string arguments, int priority, string logMessage)
{
try
{
database.insertLogRow(serverDaemon, target, methodCall, arguments, priority, logMessage);
}
catch
{
database.Reconnect();
}
}
/// <summary>
/// Returns the name of this DB provider
/// </summary>
/// <returns>A string containing the DB provider name</returns>
public string getName()
{
return "MySQL Logdata Interface";
}
/// <summary>
/// Closes the database provider
/// </summary>
public void Close()
{
// Do nothing.
}
/// <summary>
/// Returns the version of this DB provider
/// </summary>
/// <returns>A string containing the provider version</returns>
public string getVersion()
{
return "0.1";
}
}
}
/*
* Copyright (c) Contributors, http://www.openmetaverse.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
using System;
namespace OpenSim.Framework.Data.MySQL
{
/// <summary>
/// An interface to the log database for MySQL
/// </summary>
class MySQLLogData : ILogData
{
/// <summary>
/// The database manager
/// </summary>
public MySQLManager database;
/// <summary>
/// Artificial constructor called when the plugin is loaded
/// </summary>
public void Initialise()
{
IniFile GridDataMySqlFile = new IniFile("mysql_connection.ini");
string settingHostname = GridDataMySqlFile.ParseFileReadValue("hostname");
string settingDatabase = GridDataMySqlFile.ParseFileReadValue("database");
string settingUsername = GridDataMySqlFile.ParseFileReadValue("username");
string settingPassword = GridDataMySqlFile.ParseFileReadValue("password");
string settingPooling = GridDataMySqlFile.ParseFileReadValue("pooling");
string settingPort = GridDataMySqlFile.ParseFileReadValue("port");
database = new MySQLManager(settingHostname, settingDatabase, settingUsername, settingPassword, settingPooling, settingPort);
}
/// <summary>
/// Saves a log item to the database
/// </summary>
/// <param name="serverDaemon">The daemon triggering the event</param>
/// <param name="target">The target of the action (region / agent UUID, etc)</param>
/// <param name="methodCall">The method call where the problem occured</param>
/// <param name="arguments">The arguments passed to the method</param>
/// <param name="priority">How critical is this?</param>
/// <param name="logMessage">The message to log</param>
public void saveLog(string serverDaemon, string target, string methodCall, string arguments, int priority, string logMessage)
{
try
{
database.insertLogRow(serverDaemon, target, methodCall, arguments, priority, logMessage);
}
catch
{
database.Reconnect();
}
}
/// <summary>
/// Returns the name of this DB provider
/// </summary>
/// <returns>A string containing the DB provider name</returns>
public string getName()
{
return "MySQL Logdata Interface";
}
/// <summary>
/// Closes the database provider
/// </summary>
public void Close()
{
// Do nothing.
}
/// <summary>
/// Returns the version of this DB provider
/// </summary>
/// <returns>A string containing the provider version</returns>
public string getVersion()
{
return "0.1";
}
}
}

File diff suppressed because it is too large Load Diff

View File

@ -1,256 +1,256 @@
/*
* Copyright (c) Contributors, http://www.openmetaverse.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
using System;
using System.Collections.Generic;
using System.Data;
using libsecondlife;
namespace OpenSim.Framework.Data.MySQL
{
/// <summary>
/// A database interface class to a user profile storage system
/// </summary>
class MySQLUserData : IUserData
{
/// <summary>
/// Database manager for MySQL
/// </summary>
public MySQLManager database;
/// <summary>
/// Loads and initialises the MySQL storage plugin
/// </summary>
public void Initialise()
{
// Load from an INI file connection details
// TODO: move this to XML?
IniFile GridDataMySqlFile = new IniFile("mysql_connection.ini");
string settingHostname = GridDataMySqlFile.ParseFileReadValue("hostname");
string settingDatabase = GridDataMySqlFile.ParseFileReadValue("database");
string settingUsername = GridDataMySqlFile.ParseFileReadValue("username");
string settingPassword = GridDataMySqlFile.ParseFileReadValue("password");
string settingPooling = GridDataMySqlFile.ParseFileReadValue("pooling");
string settingPort = GridDataMySqlFile.ParseFileReadValue("port");
database = new MySQLManager(settingHostname, settingDatabase, settingUsername, settingPassword, settingPooling, settingPort);
}
/// <summary>
/// Searches the database for a specified user profile
/// </summary>
/// <param name="name">The account name of the user</param>
/// <returns>A user profile</returns>
public UserProfileData getUserByName(string name)
{
return getUserByName(name.Split(' ')[0], name.Split(' ')[1]);
}
/// <summary>
/// Searches the database for a specified user profile by name components
/// </summary>
/// <param name="user">The first part of the account name</param>
/// <param name="last">The second part of the account name</param>
/// <returns>A user profile</returns>
public UserProfileData getUserByName(string user, string last)
{
try
{
lock (database)
{
Dictionary<string, string> param = new Dictionary<string, string>();
param["?first"] = user;
param["?second"] = last;
IDbCommand result = database.Query("SELECT * FROM users WHERE username = ?first AND lastname = ?second", param);
IDataReader reader = result.ExecuteReader();
UserProfileData row = database.readUserRow(reader);
reader.Close();
result.Dispose();
return row;
}
}
catch (Exception e)
{
database.Reconnect();
Console.WriteLine(e.ToString());
return null;
}
}
/// <summary>
/// Searches the database for a specified user profile by UUID
/// </summary>
/// <param name="uuid">The account ID</param>
/// <returns>The users profile</returns>
public UserProfileData getUserByUUID(LLUUID uuid)
{
try
{
lock (database)
{
Dictionary<string, string> param = new Dictionary<string, string>();
param["?uuid"] = uuid.ToStringHyphenated();
IDbCommand result = database.Query("SELECT * FROM users WHERE UUID = ?uuid", param);
IDataReader reader = result.ExecuteReader();
UserProfileData row = database.readUserRow(reader);
reader.Close();
result.Dispose();
return row;
}
}
catch (Exception e)
{
database.Reconnect();
Console.WriteLine(e.ToString());
return null;
}
}
/// <summary>
/// Returns a user session searching by name
/// </summary>
/// <param name="name">The account name</param>
/// <returns>The users session</returns>
public UserAgentData getAgentByName(string name)
{
return getAgentByName(name.Split(' ')[0], name.Split(' ')[1]);
}
/// <summary>
/// Returns a user session by account name
/// </summary>
/// <param name="user">First part of the users account name</param>
/// <param name="last">Second part of the users account name</param>
/// <returns>The users session</returns>
public UserAgentData getAgentByName(string user, string last)
{
UserProfileData profile = getUserByName(user, last);
return getAgentByUUID(profile.UUID);
}
/// <summary>
/// Returns an agent session by account UUID
/// </summary>
/// <param name="uuid">The accounts UUID</param>
/// <returns>The users session</returns>
public UserAgentData getAgentByUUID(LLUUID uuid)
{
try
{
lock (database)
{
Dictionary<string, string> param = new Dictionary<string, string>();
param["?uuid"] = uuid.ToStringHyphenated();
IDbCommand result = database.Query("SELECT * FROM agents WHERE UUID = ?uuid", param);
IDataReader reader = result.ExecuteReader();
UserAgentData row = database.readAgentRow(reader);
reader.Close();
result.Dispose();
return row;
}
}
catch (Exception e)
{
database.Reconnect();
Console.WriteLine(e.ToString());
return null;
}
}
/// <summary>
/// Creates a new users profile
/// </summary>
/// <param name="user">The user profile to create</param>
public void addNewUserProfile(UserProfileData user)
{
}
/// <summary>
/// Creates a new agent
/// </summary>
/// <param name="agent">The agent to create</param>
public void addNewUserAgent(UserAgentData agent)
{
// Do nothing.
}
/// <summary>
/// Performs a money transfer request between two accounts
/// </summary>
/// <param name="from">The senders account ID</param>
/// <param name="to">The recievers account ID</param>
/// <param name="amount">The amount to transfer</param>
/// <returns>Success?</returns>
public bool moneyTransferRequest(LLUUID from, LLUUID to, uint amount)
{
return false;
}
/// <summary>
/// Performs an inventory transfer request between two accounts
/// </summary>
/// <remarks>TODO: Move to inventory server</remarks>
/// <param name="from">The senders account ID</param>
/// <param name="to">The recievers account ID</param>
/// <param name="item">The item to transfer</param>
/// <returns>Success?</returns>
public bool inventoryTransferRequest(LLUUID from, LLUUID to, LLUUID item)
{
return false;
}
/// <summary>
/// Database provider name
/// </summary>
/// <returns>Provider name</returns>
public string getName()
{
return "MySQL Userdata Interface";
}
/// <summary>
/// Database provider version
/// </summary>
/// <returns>provider version</returns>
public string getVersion()
{
return "0.1";
}
}
}
/*
* Copyright (c) Contributors, http://www.openmetaverse.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
using System;
using System.Collections.Generic;
using System.Data;
using libsecondlife;
namespace OpenSim.Framework.Data.MySQL
{
/// <summary>
/// A database interface class to a user profile storage system
/// </summary>
class MySQLUserData : IUserData
{
/// <summary>
/// Database manager for MySQL
/// </summary>
public MySQLManager database;
/// <summary>
/// Loads and initialises the MySQL storage plugin
/// </summary>
public void Initialise()
{
// Load from an INI file connection details
// TODO: move this to XML?
IniFile GridDataMySqlFile = new IniFile("mysql_connection.ini");
string settingHostname = GridDataMySqlFile.ParseFileReadValue("hostname");
string settingDatabase = GridDataMySqlFile.ParseFileReadValue("database");
string settingUsername = GridDataMySqlFile.ParseFileReadValue("username");
string settingPassword = GridDataMySqlFile.ParseFileReadValue("password");
string settingPooling = GridDataMySqlFile.ParseFileReadValue("pooling");
string settingPort = GridDataMySqlFile.ParseFileReadValue("port");
database = new MySQLManager(settingHostname, settingDatabase, settingUsername, settingPassword, settingPooling, settingPort);
}
/// <summary>
/// Searches the database for a specified user profile
/// </summary>
/// <param name="name">The account name of the user</param>
/// <returns>A user profile</returns>
public UserProfileData getUserByName(string name)
{
return getUserByName(name.Split(' ')[0], name.Split(' ')[1]);
}
/// <summary>
/// Searches the database for a specified user profile by name components
/// </summary>
/// <param name="user">The first part of the account name</param>
/// <param name="last">The second part of the account name</param>
/// <returns>A user profile</returns>
public UserProfileData getUserByName(string user, string last)
{
try
{
lock (database)
{
Dictionary<string, string> param = new Dictionary<string, string>();
param["?first"] = user;
param["?second"] = last;
IDbCommand result = database.Query("SELECT * FROM users WHERE username = ?first AND lastname = ?second", param);
IDataReader reader = result.ExecuteReader();
UserProfileData row = database.readUserRow(reader);
reader.Close();
result.Dispose();
return row;
}
}
catch (Exception e)
{
database.Reconnect();
Console.WriteLine(e.ToString());
return null;
}
}
/// <summary>
/// Searches the database for a specified user profile by UUID
/// </summary>
/// <param name="uuid">The account ID</param>
/// <returns>The users profile</returns>
public UserProfileData getUserByUUID(LLUUID uuid)
{
try
{
lock (database)
{
Dictionary<string, string> param = new Dictionary<string, string>();
param["?uuid"] = uuid.ToStringHyphenated();
IDbCommand result = database.Query("SELECT * FROM users WHERE UUID = ?uuid", param);
IDataReader reader = result.ExecuteReader();
UserProfileData row = database.readUserRow(reader);
reader.Close();
result.Dispose();
return row;
}
}
catch (Exception e)
{
database.Reconnect();
Console.WriteLine(e.ToString());
return null;
}
}
/// <summary>
/// Returns a user session searching by name
/// </summary>
/// <param name="name">The account name</param>
/// <returns>The users session</returns>
public UserAgentData getAgentByName(string name)
{
return getAgentByName(name.Split(' ')[0], name.Split(' ')[1]);
}
/// <summary>
/// Returns a user session by account name
/// </summary>
/// <param name="user">First part of the users account name</param>
/// <param name="last">Second part of the users account name</param>
/// <returns>The users session</returns>
public UserAgentData getAgentByName(string user, string last)
{
UserProfileData profile = getUserByName(user, last);
return getAgentByUUID(profile.UUID);
}
/// <summary>
/// Returns an agent session by account UUID
/// </summary>
/// <param name="uuid">The accounts UUID</param>
/// <returns>The users session</returns>
public UserAgentData getAgentByUUID(LLUUID uuid)
{
try
{
lock (database)
{
Dictionary<string, string> param = new Dictionary<string, string>();
param["?uuid"] = uuid.ToStringHyphenated();
IDbCommand result = database.Query("SELECT * FROM agents WHERE UUID = ?uuid", param);
IDataReader reader = result.ExecuteReader();
UserAgentData row = database.readAgentRow(reader);
reader.Close();
result.Dispose();
return row;
}
}
catch (Exception e)
{
database.Reconnect();
Console.WriteLine(e.ToString());
return null;
}
}
/// <summary>
/// Creates a new users profile
/// </summary>
/// <param name="user">The user profile to create</param>
public void addNewUserProfile(UserProfileData user)
{
}
/// <summary>
/// Creates a new agent
/// </summary>
/// <param name="agent">The agent to create</param>
public void addNewUserAgent(UserAgentData agent)
{
// Do nothing.
}
/// <summary>
/// Performs a money transfer request between two accounts
/// </summary>
/// <param name="from">The senders account ID</param>
/// <param name="to">The recievers account ID</param>
/// <param name="amount">The amount to transfer</param>
/// <returns>Success?</returns>
public bool moneyTransferRequest(LLUUID from, LLUUID to, uint amount)
{
return false;
}
/// <summary>
/// Performs an inventory transfer request between two accounts
/// </summary>
/// <remarks>TODO: Move to inventory server</remarks>
/// <param name="from">The senders account ID</param>
/// <param name="to">The recievers account ID</param>
/// <param name="item">The item to transfer</param>
/// <returns>Success?</returns>
public bool inventoryTransferRequest(LLUUID from, LLUUID to, LLUUID item)
{
return false;
}
/// <summary>
/// Database provider name
/// </summary>
/// <returns>Provider name</returns>
public string getName()
{
return "MySQL Userdata Interface";
}
/// <summary>
/// Database provider version
/// </summary>
/// <returns>provider version</returns>
public string getVersion()
{
return "0.1";
}
}
}

View File

@ -1,33 +1,33 @@
using System.Reflection;
using System.Runtime.InteropServices;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("OpenSim.Framework.Data.MySQL")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("OpenSim.Framework.Data.MySQL")]
[assembly: AssemblyCopyright("Copyright © 2007")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from
// COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)]
// The following GUID is for the ID of the typelib if this project is exposed to COM
[assembly: Guid("e49826b2-dcef-41be-a5bd-596733fa3304")]
// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Build Number
// Revision
//
// You can specify all the values or you can default the Revision and Build Numbers
// by using the '*' as shown below:
[assembly: AssemblyVersion("1.0.0.0")]
[assembly: AssemblyFileVersion("1.0.0.0")]
using System.Reflection;
using System.Runtime.InteropServices;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("OpenSim.Framework.Data.MySQL")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("OpenSim.Framework.Data.MySQL")]
[assembly: AssemblyCopyright("Copyright © 2007")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from
// COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)]
// The following GUID is for the ID of the typelib if this project is exposed to COM
[assembly: Guid("e49826b2-dcef-41be-a5bd-596733fa3304")]
// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Build Number
// Revision
//
// You can specify all the values or you can default the Revision and Build Numbers
// by using the '*' as shown below:
[assembly: AssemblyVersion("1.0.0.0")]
[assembly: AssemblyFileVersion("1.0.0.0")]

View File

@ -1,33 +1,33 @@
using System.Reflection;
using System.Runtime.InteropServices;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("OpenSim.Framework.Data.SQLite")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("OpenSim.Framework.Data.SQLite")]
[assembly: AssemblyCopyright("Copyright © 2007")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from
// COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)]
// The following GUID is for the ID of the typelib if this project is exposed to COM
[assembly: Guid("6113d5ce-4547-49f4-9236-0dcc503457b1")]
// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Build Number
// Revision
//
// You can specify all the values or you can default the Revision and Build Numbers
// by using the '*' as shown below:
[assembly: AssemblyVersion("1.0.0.0")]
[assembly: AssemblyFileVersion("1.0.0.0")]
using System.Reflection;
using System.Runtime.InteropServices;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("OpenSim.Framework.Data.SQLite")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("OpenSim.Framework.Data.SQLite")]
[assembly: AssemblyCopyright("Copyright © 2007")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from
// COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)]
// The following GUID is for the ID of the typelib if this project is exposed to COM
[assembly: Guid("6113d5ce-4547-49f4-9236-0dcc503457b1")]
// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Build Number
// Revision
//
// You can specify all the values or you can default the Revision and Build Numbers
// by using the '*' as shown below:
[assembly: AssemblyVersion("1.0.0.0")]
[assembly: AssemblyFileVersion("1.0.0.0")]

View File

@ -1,197 +1,197 @@
/*
* Copyright (c) Contributors, http://www.openmetaverse.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
using System;
using System.Collections.Generic;
using System.Data;
using System.Security.Cryptography;
using System.Text;
using libsecondlife;
namespace OpenSim.Framework.Data.SQLite
{
/// <summary>
/// A Grid Interface to the SQLite database
/// </summary>
public class SQLiteGridData : IGridData
{
/// <summary>
/// A database manager
/// </summary>
private SQLiteManager database;
/// <summary>
/// Initialises the Grid Interface
/// </summary>
public void Initialise()
{
database = new SQLiteManager("localhost", "db", "user", "password", "false");
}
/// <summary>
/// Shuts down the grid interface
/// </summary>
public void Close()
{
database.Close();
}
/// <summary>
/// Returns the name of this grid interface
/// </summary>
/// <returns>A string containing the grid interface</returns>
public string getName()
{
return "SQLite OpenGridData";
}
/// <summary>
/// Returns the version of this grid interface
/// </summary>
/// <returns>A string containing the version</returns>
public string getVersion()
{
return "0.1";
}
/// <summary>
/// Returns a list of regions within the specified ranges
/// </summary>
/// <param name="a">minimum X coordinate</param>
/// <param name="b">minimum Y coordinate</param>
/// <param name="c">maximum X coordinate</param>
/// <param name="d">maximum Y coordinate</param>
/// <returns>An array of region profiles</returns>
public SimProfileData[] GetProfilesInRange(uint a, uint b, uint c, uint d)
{
return null;
}
/// <summary>
/// Returns a sim profile from it's location
/// </summary>
/// <param name="handle">Region location handle</param>
/// <returns>Sim profile</returns>
public SimProfileData GetProfileByHandle(ulong handle)
{
Dictionary<string, string> param = new Dictionary<string, string>();
param["handle"] = handle.ToString();
IDbCommand result = database.Query("SELECT * FROM regions WHERE handle = @handle", param);
IDataReader reader = result.ExecuteReader();
SimProfileData row = database.getRow(reader);
reader.Close();
result.Dispose();
return row;
}
/// <summary>
/// Returns a sim profile from it's UUID
/// </summary>
/// <param name="uuid">The region UUID</param>
/// <returns>The sim profile</returns>
public SimProfileData GetProfileByLLUUID(LLUUID uuid)
{
Dictionary<string, string> param = new Dictionary<string, string>();
param["uuid"] = uuid.ToStringHyphenated();
IDbCommand result = database.Query("SELECT * FROM regions WHERE uuid = @uuid", param);
IDataReader reader = result.ExecuteReader();
SimProfileData row = database.getRow(reader);
reader.Close();
result.Dispose();
return row;
}
/// <summary>
/// Adds a new specified region to the database
/// </summary>
/// <param name="profile">The profile to add</param>
/// <returns>A dataresponse enum indicating success</returns>
public DataResponse AddProfile(SimProfileData profile)
{
if (database.insertRow(profile))
{
return DataResponse.RESPONSE_OK;
}
else
{
return DataResponse.RESPONSE_ERROR;
}
}
/// <summary>
/// DEPRECIATED. Attempts to authenticate a region by comparing a shared secret.
/// </summary>
/// <param name="uuid">The UUID of the challenger</param>
/// <param name="handle">The attempted regionHandle of the challenger</param>
/// <param name="authkey">The secret</param>
/// <returns>Whether the secret and regionhandle match the database entry for UUID</returns>
public bool AuthenticateSim(LLUUID uuid, ulong handle, string authkey)
{
bool throwHissyFit = false; // Should be true by 1.0
if (throwHissyFit)
throw new Exception("CRYPTOWEAK AUTHENTICATE: Refusing to authenticate due to replay potential.");
SimProfileData data = GetProfileByLLUUID(uuid);
return (handle == data.regionHandle && authkey == data.regionSecret);
}
/// <summary>
/// NOT YET FUNCTIONAL. Provides a cryptographic authentication of a region
/// </summary>
/// <remarks>This requires a security audit.</remarks>
/// <param name="uuid"></param>
/// <param name="handle"></param>
/// <param name="authhash"></param>
/// <param name="challenge"></param>
/// <returns></returns>
public bool AuthenticateSim(LLUUID uuid, ulong handle, string authhash, string challenge)
{
SHA512Managed HashProvider = new SHA512Managed();
ASCIIEncoding TextProvider = new ASCIIEncoding();
byte[] stream = TextProvider.GetBytes(uuid.ToStringHyphenated() + ":" + handle.ToString() + ":" + challenge);
byte[] hash = HashProvider.ComputeHash(stream);
return false;
}
public ReservationData GetReservationAtPoint(uint x, uint y)
{
return null;
}
}
}
/*
* Copyright (c) Contributors, http://www.openmetaverse.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
using System;
using System.Collections.Generic;
using System.Data;
using System.Security.Cryptography;
using System.Text;
using libsecondlife;
namespace OpenSim.Framework.Data.SQLite
{
/// <summary>
/// A Grid Interface to the SQLite database
/// </summary>
public class SQLiteGridData : IGridData
{
/// <summary>
/// A database manager
/// </summary>
private SQLiteManager database;
/// <summary>
/// Initialises the Grid Interface
/// </summary>
public void Initialise()
{
database = new SQLiteManager("localhost", "db", "user", "password", "false");
}
/// <summary>
/// Shuts down the grid interface
/// </summary>
public void Close()
{
database.Close();
}
/// <summary>
/// Returns the name of this grid interface
/// </summary>
/// <returns>A string containing the grid interface</returns>
public string getName()
{
return "SQLite OpenGridData";
}
/// <summary>
/// Returns the version of this grid interface
/// </summary>
/// <returns>A string containing the version</returns>
public string getVersion()
{
return "0.1";
}
/// <summary>
/// Returns a list of regions within the specified ranges
/// </summary>
/// <param name="a">minimum X coordinate</param>
/// <param name="b">minimum Y coordinate</param>
/// <param name="c">maximum X coordinate</param>
/// <param name="d">maximum Y coordinate</param>
/// <returns>An array of region profiles</returns>
public SimProfileData[] GetProfilesInRange(uint a, uint b, uint c, uint d)
{
return null;
}
/// <summary>
/// Returns a sim profile from it's location
/// </summary>
/// <param name="handle">Region location handle</param>
/// <returns>Sim profile</returns>
public SimProfileData GetProfileByHandle(ulong handle)
{
Dictionary<string, string> param = new Dictionary<string, string>();
param["handle"] = handle.ToString();
IDbCommand result = database.Query("SELECT * FROM regions WHERE handle = @handle", param);
IDataReader reader = result.ExecuteReader();
SimProfileData row = database.getRow(reader);
reader.Close();
result.Dispose();
return row;
}
/// <summary>
/// Returns a sim profile from it's UUID
/// </summary>
/// <param name="uuid">The region UUID</param>
/// <returns>The sim profile</returns>
public SimProfileData GetProfileByLLUUID(LLUUID uuid)
{
Dictionary<string, string> param = new Dictionary<string, string>();
param["uuid"] = uuid.ToStringHyphenated();
IDbCommand result = database.Query("SELECT * FROM regions WHERE uuid = @uuid", param);
IDataReader reader = result.ExecuteReader();
SimProfileData row = database.getRow(reader);
reader.Close();
result.Dispose();
return row;
}
/// <summary>
/// Adds a new specified region to the database
/// </summary>
/// <param name="profile">The profile to add</param>
/// <returns>A dataresponse enum indicating success</returns>
public DataResponse AddProfile(SimProfileData profile)
{
if (database.insertRow(profile))
{
return DataResponse.RESPONSE_OK;
}
else
{
return DataResponse.RESPONSE_ERROR;
}
}
/// <summary>
/// DEPRECIATED. Attempts to authenticate a region by comparing a shared secret.
/// </summary>
/// <param name="uuid">The UUID of the challenger</param>
/// <param name="handle">The attempted regionHandle of the challenger</param>
/// <param name="authkey">The secret</param>
/// <returns>Whether the secret and regionhandle match the database entry for UUID</returns>
public bool AuthenticateSim(LLUUID uuid, ulong handle, string authkey)
{
bool throwHissyFit = false; // Should be true by 1.0
if (throwHissyFit)
throw new Exception("CRYPTOWEAK AUTHENTICATE: Refusing to authenticate due to replay potential.");
SimProfileData data = GetProfileByLLUUID(uuid);
return (handle == data.regionHandle && authkey == data.regionSecret);
}
/// <summary>
/// NOT YET FUNCTIONAL. Provides a cryptographic authentication of a region
/// </summary>
/// <remarks>This requires a security audit.</remarks>
/// <param name="uuid"></param>
/// <param name="handle"></param>
/// <param name="authhash"></param>
/// <param name="challenge"></param>
/// <returns></returns>
public bool AuthenticateSim(LLUUID uuid, ulong handle, string authhash, string challenge)
{
SHA512Managed HashProvider = new SHA512Managed();
ASCIIEncoding TextProvider = new ASCIIEncoding();
byte[] stream = TextProvider.GetBytes(uuid.ToStringHyphenated() + ":" + handle.ToString() + ":" + challenge);
byte[] hash = HashProvider.ComputeHash(stream);
return false;
}
public ReservationData GetReservationAtPoint(uint x, uint y)
{
return null;
}
}
}

View File

@ -1,206 +1,206 @@
/*
* Copyright (c) Contributors, http://www.openmetaverse.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
using System;
using System.Collections.Generic;
using System.Data;
using System.Data.SQLite;
using libsecondlife;
namespace OpenSim.Framework.Data.SQLite
{
class SQLiteManager
{
IDbConnection dbcon;
/// <summary>
/// Initialises and creates a new SQLite connection and maintains it.
/// </summary>
/// <param name="hostname">The SQLite server being connected to</param>
/// <param name="database">The name of the SQLite database being used</param>
/// <param name="username">The username logging into the database</param>
/// <param name="password">The password for the user logging in</param>
/// <param name="cpooling">Whether to use connection pooling or not, can be one of the following: 'yes', 'true', 'no' or 'false', if unsure use 'false'.</param>
public SQLiteManager(string hostname, string database, string username, string password, string cpooling)
{
try
{
string connectionString = "URI=file:GridServerSqlite.db;";
dbcon = new SQLiteConnection(connectionString);
dbcon.Open();
}
catch (Exception e)
{
throw new Exception("Error initialising SQLite Database: " + e.ToString());
}
}
/// <summary>
/// Shuts down the database connection
/// </summary>
public void Close()
{
dbcon.Close();
dbcon = null;
}
/// <summary>
/// Runs a query with protection against SQL Injection by using parameterised input.
/// </summary>
/// <param name="sql">The SQL string - replace any variables such as WHERE x = "y" with WHERE x = @y</param>
/// <param name="parameters">The parameters - index so that @y is indexed as 'y'</param>
/// <returns>A SQLite DB Command</returns>
public IDbCommand Query(string sql, Dictionary<string, string> parameters)
{
SQLiteCommand dbcommand = (SQLiteCommand)dbcon.CreateCommand();
dbcommand.CommandText = sql;
foreach (KeyValuePair<string, string> param in parameters)
{
SQLiteParameter paramx = new SQLiteParameter(param.Key,param.Value);
dbcommand.Parameters.Add(paramx);
}
return (IDbCommand)dbcommand;
}
/// <summary>
/// Reads a region row from a database reader
/// </summary>
/// <param name="reader">An active database reader</param>
/// <returns>A region profile</returns>
public SimProfileData getRow(IDataReader reader)
{
SimProfileData retval = new SimProfileData();
if (reader.Read())
{
// Region Main
retval.regionHandle = (ulong)reader["regionHandle"];
retval.regionName = (string)reader["regionName"];
retval.UUID = new LLUUID((string)reader["uuid"]);
// Secrets
retval.regionRecvKey = (string)reader["regionRecvKey"];
retval.regionSecret = (string)reader["regionSecret"];
retval.regionSendKey = (string)reader["regionSendKey"];
// Region Server
retval.regionDataURI = (string)reader["regionDataURI"];
retval.regionOnline = false; // Needs to be pinged before this can be set.
retval.serverIP = (string)reader["serverIP"];
retval.serverPort = (uint)reader["serverPort"];
retval.serverURI = (string)reader["serverURI"];
// Location
retval.regionLocX = (uint)((int)reader["locX"]);
retval.regionLocY = (uint)((int)reader["locY"]);
retval.regionLocZ = (uint)((int)reader["locZ"]);
// Neighbours - 0 = No Override
retval.regionEastOverrideHandle = (ulong)reader["eastOverrideHandle"];
retval.regionWestOverrideHandle = (ulong)reader["westOverrideHandle"];
retval.regionSouthOverrideHandle = (ulong)reader["southOverrideHandle"];
retval.regionNorthOverrideHandle = (ulong)reader["northOverrideHandle"];
// Assets
retval.regionAssetURI = (string)reader["regionAssetURI"];
retval.regionAssetRecvKey = (string)reader["regionAssetRecvKey"];
retval.regionAssetSendKey = (string)reader["regionAssetSendKey"];
// Userserver
retval.regionUserURI = (string)reader["regionUserURI"];
retval.regionUserRecvKey = (string)reader["regionUserRecvKey"];
retval.regionUserSendKey = (string)reader["regionUserSendKey"];
}
else
{
throw new Exception("No rows to return");
}
return retval;
}
/// <summary>
/// Inserts a new region into the database
/// </summary>
/// <param name="profile">The region to insert</param>
/// <returns>Success?</returns>
public bool insertRow(SimProfileData profile)
{
string sql = "REPLACE INTO regions VALUES (regionHandle, regionName, uuid, regionRecvKey, regionSecret, regionSendKey, regionDataURI, ";
sql += "serverIP, serverPort, serverURI, locX, locY, locZ, eastOverrideHandle, westOverrideHandle, southOverrideHandle, northOverrideHandle, regionAssetURI, regionAssetRecvKey, ";
sql += "regionAssetSendKey, regionUserURI, regionUserRecvKey, regionUserSendKey) VALUES ";
sql += "(@regionHandle, @regionName, @uuid, @regionRecvKey, @regionSecret, @regionSendKey, @regionDataURI, ";
sql += "@serverIP, @serverPort, @serverURI, @locX, @locY, @locZ, @eastOverrideHandle, @westOverrideHandle, @southOverrideHandle, @northOverrideHandle, @regionAssetURI, @regionAssetRecvKey, ";
sql += "@regionAssetSendKey, @regionUserURI, @regionUserRecvKey, @regionUserSendKey);";
Dictionary<string, string> parameters = new Dictionary<string, string>();
parameters["regionHandle"] = profile.regionHandle.ToString();
parameters["regionName"] = profile.regionName;
parameters["uuid"] = profile.UUID.ToString();
parameters["regionRecvKey"] = profile.regionRecvKey;
parameters["regionSendKey"] = profile.regionSendKey;
parameters["regionDataURI"] = profile.regionDataURI;
parameters["serverIP"] = profile.serverIP;
parameters["serverPort"] = profile.serverPort.ToString();
parameters["serverURI"] = profile.serverURI;
parameters["locX"] = profile.regionLocX.ToString();
parameters["locY"] = profile.regionLocY.ToString();
parameters["locZ"] = profile.regionLocZ.ToString();
parameters["eastOverrideHandle"] = profile.regionEastOverrideHandle.ToString();
parameters["westOverrideHandle"] = profile.regionWestOverrideHandle.ToString();
parameters["northOverrideHandle"] = profile.regionNorthOverrideHandle.ToString();
parameters["southOverrideHandle"] = profile.regionSouthOverrideHandle.ToString();
parameters["regionAssetURI"] = profile.regionAssetURI;
parameters["regionAssetRecvKey"] = profile.regionAssetRecvKey;
parameters["regionAssetSendKey"] = profile.regionAssetSendKey;
parameters["regionUserURI"] = profile.regionUserURI;
parameters["regionUserRecvKey"] = profile.regionUserRecvKey;
parameters["regionUserSendKey"] = profile.regionUserSendKey;
bool returnval = false;
try
{
IDbCommand result = Query(sql, parameters);
if (result.ExecuteNonQuery() == 1)
returnval = true;
result.Dispose();
}
catch (Exception)
{
return false;
}
return returnval;
}
}
}
/*
* Copyright (c) Contributors, http://www.openmetaverse.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
using System;
using System.Collections.Generic;
using System.Data;
using System.Data.SQLite;
using libsecondlife;
namespace OpenSim.Framework.Data.SQLite
{
class SQLiteManager
{
IDbConnection dbcon;
/// <summary>
/// Initialises and creates a new SQLite connection and maintains it.
/// </summary>
/// <param name="hostname">The SQLite server being connected to</param>
/// <param name="database">The name of the SQLite database being used</param>
/// <param name="username">The username logging into the database</param>
/// <param name="password">The password for the user logging in</param>
/// <param name="cpooling">Whether to use connection pooling or not, can be one of the following: 'yes', 'true', 'no' or 'false', if unsure use 'false'.</param>
public SQLiteManager(string hostname, string database, string username, string password, string cpooling)
{
try
{
string connectionString = "URI=file:GridServerSqlite.db;";
dbcon = new SQLiteConnection(connectionString);
dbcon.Open();
}
catch (Exception e)
{
throw new Exception("Error initialising SQLite Database: " + e.ToString());
}
}
/// <summary>
/// Shuts down the database connection
/// </summary>
public void Close()
{
dbcon.Close();
dbcon = null;
}
/// <summary>
/// Runs a query with protection against SQL Injection by using parameterised input.
/// </summary>
/// <param name="sql">The SQL string - replace any variables such as WHERE x = "y" with WHERE x = @y</param>
/// <param name="parameters">The parameters - index so that @y is indexed as 'y'</param>
/// <returns>A SQLite DB Command</returns>
public IDbCommand Query(string sql, Dictionary<string, string> parameters)
{
SQLiteCommand dbcommand = (SQLiteCommand)dbcon.CreateCommand();
dbcommand.CommandText = sql;
foreach (KeyValuePair<string, string> param in parameters)
{
SQLiteParameter paramx = new SQLiteParameter(param.Key,param.Value);
dbcommand.Parameters.Add(paramx);
}
return (IDbCommand)dbcommand;
}
/// <summary>
/// Reads a region row from a database reader
/// </summary>
/// <param name="reader">An active database reader</param>
/// <returns>A region profile</returns>
public SimProfileData getRow(IDataReader reader)
{
SimProfileData retval = new SimProfileData();
if (reader.Read())
{
// Region Main
retval.regionHandle = (ulong)reader["regionHandle"];
retval.regionName = (string)reader["regionName"];
retval.UUID = new LLUUID((string)reader["uuid"]);
// Secrets
retval.regionRecvKey = (string)reader["regionRecvKey"];
retval.regionSecret = (string)reader["regionSecret"];
retval.regionSendKey = (string)reader["regionSendKey"];
// Region Server
retval.regionDataURI = (string)reader["regionDataURI"];
retval.regionOnline = false; // Needs to be pinged before this can be set.
retval.serverIP = (string)reader["serverIP"];
retval.serverPort = (uint)reader["serverPort"];
retval.serverURI = (string)reader["serverURI"];
// Location
retval.regionLocX = (uint)((int)reader["locX"]);
retval.regionLocY = (uint)((int)reader["locY"]);
retval.regionLocZ = (uint)((int)reader["locZ"]);
// Neighbours - 0 = No Override
retval.regionEastOverrideHandle = (ulong)reader["eastOverrideHandle"];
retval.regionWestOverrideHandle = (ulong)reader["westOverrideHandle"];
retval.regionSouthOverrideHandle = (ulong)reader["southOverrideHandle"];
retval.regionNorthOverrideHandle = (ulong)reader["northOverrideHandle"];
// Assets
retval.regionAssetURI = (string)reader["regionAssetURI"];
retval.regionAssetRecvKey = (string)reader["regionAssetRecvKey"];
retval.regionAssetSendKey = (string)reader["regionAssetSendKey"];
// Userserver
retval.regionUserURI = (string)reader["regionUserURI"];
retval.regionUserRecvKey = (string)reader["regionUserRecvKey"];
retval.regionUserSendKey = (string)reader["regionUserSendKey"];
}
else
{
throw new Exception("No rows to return");
}
return retval;
}
/// <summary>
/// Inserts a new region into the database
/// </summary>
/// <param name="profile">The region to insert</param>
/// <returns>Success?</returns>
public bool insertRow(SimProfileData profile)
{
string sql = "REPLACE INTO regions VALUES (regionHandle, regionName, uuid, regionRecvKey, regionSecret, regionSendKey, regionDataURI, ";
sql += "serverIP, serverPort, serverURI, locX, locY, locZ, eastOverrideHandle, westOverrideHandle, southOverrideHandle, northOverrideHandle, regionAssetURI, regionAssetRecvKey, ";
sql += "regionAssetSendKey, regionUserURI, regionUserRecvKey, regionUserSendKey) VALUES ";
sql += "(@regionHandle, @regionName, @uuid, @regionRecvKey, @regionSecret, @regionSendKey, @regionDataURI, ";
sql += "@serverIP, @serverPort, @serverURI, @locX, @locY, @locZ, @eastOverrideHandle, @westOverrideHandle, @southOverrideHandle, @northOverrideHandle, @regionAssetURI, @regionAssetRecvKey, ";
sql += "@regionAssetSendKey, @regionUserURI, @regionUserRecvKey, @regionUserSendKey);";
Dictionary<string, string> parameters = new Dictionary<string, string>();
parameters["regionHandle"] = profile.regionHandle.ToString();
parameters["regionName"] = profile.regionName;
parameters["uuid"] = profile.UUID.ToString();
parameters["regionRecvKey"] = profile.regionRecvKey;
parameters["regionSendKey"] = profile.regionSendKey;
parameters["regionDataURI"] = profile.regionDataURI;
parameters["serverIP"] = profile.serverIP;
parameters["serverPort"] = profile.serverPort.ToString();
parameters["serverURI"] = profile.serverURI;
parameters["locX"] = profile.regionLocX.ToString();
parameters["locY"] = profile.regionLocY.ToString();
parameters["locZ"] = profile.regionLocZ.ToString();
parameters["eastOverrideHandle"] = profile.regionEastOverrideHandle.ToString();
parameters["westOverrideHandle"] = profile.regionWestOverrideHandle.ToString();
parameters["northOverrideHandle"] = profile.regionNorthOverrideHandle.ToString();
parameters["southOverrideHandle"] = profile.regionSouthOverrideHandle.ToString();
parameters["regionAssetURI"] = profile.regionAssetURI;
parameters["regionAssetRecvKey"] = profile.regionAssetRecvKey;
parameters["regionAssetSendKey"] = profile.regionAssetSendKey;
parameters["regionUserURI"] = profile.regionUserURI;
parameters["regionUserRecvKey"] = profile.regionUserRecvKey;
parameters["regionUserSendKey"] = profile.regionUserSendKey;
bool returnval = false;
try
{
IDbCommand result = Query(sql, parameters);
if (result.ExecuteNonQuery() == 1)
returnval = true;
result.Dispose();
}
catch (Exception)
{
return false;
}
return returnval;
}
}
}

View File

@ -1,111 +1,111 @@
/*
* Copyright (c) Contributors, http://www.openmetaverse.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
using libsecondlife;
namespace OpenSim.Framework.Data
{
public enum DataResponse
{
RESPONSE_OK,
RESPONSE_AUTHREQUIRED,
RESPONSE_INVALIDCREDENTIALS,
RESPONSE_ERROR
}
/// <summary>
/// A standard grid interface
/// </summary>
public interface IGridData
{
/// <summary>
/// Returns a sim profile from a regionHandle
/// </summary>
/// <param name="regionHandle">A 64bit Region Handle</param>
/// <returns>A simprofile</returns>
SimProfileData GetProfileByHandle(ulong regionHandle);
/// <summary>
/// Returns a sim profile from a UUID
/// </summary>
/// <param name="UUID">A 128bit UUID</param>
/// <returns>A sim profile</returns>
SimProfileData GetProfileByLLUUID(LLUUID UUID);
/// <summary>
/// Returns all profiles within the specified range
/// </summary>
/// <param name="Xmin">Minimum sim coordinate (X)</param>
/// <param name="Ymin">Minimum sim coordinate (Y)</param>
/// <param name="Xmax">Maximum sim coordinate (X)</param>
/// <param name="Ymin">Maximum sim coordinate (Y)</param>
/// <returns>An array containing all the sim profiles in the specified range</returns>
SimProfileData[] GetProfilesInRange(uint Xmin, uint Ymin, uint Xmax, uint Ymax);
/// <summary>
/// Authenticates a sim by use of it's recv key.
/// WARNING: Insecure
/// </summary>
/// <param name="UUID">The UUID sent by the sim</param>
/// <param name="regionHandle">The regionhandle sent by the sim</param>
/// <param name="simrecvkey">The recieving key sent by the sim</param>
/// <returns>Whether the sim has been authenticated</returns>
bool AuthenticateSim(LLUUID UUID, ulong regionHandle, string simrecvkey);
/// <summary>
/// Initialises the interface
/// </summary>
void Initialise();
/// <summary>
/// Closes the interface
/// </summary>
void Close();
/// <summary>
/// The plugin being loaded
/// </summary>
/// <returns>A string containing the plugin name</returns>
string getName();
/// <summary>
/// The plugins version
/// </summary>
/// <returns>A string containing the plugin version</returns>
string getVersion();
/// <summary>
/// Adds a new profile to the database
/// </summary>
/// <param name="profile">The profile to add</param>
/// <returns>RESPONSE_OK if successful, error if not.</returns>
DataResponse AddProfile(SimProfileData profile);
ReservationData GetReservationAtPoint(uint x, uint y);
}
}
/*
* Copyright (c) Contributors, http://www.openmetaverse.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
using libsecondlife;
namespace OpenSim.Framework.Data
{
public enum DataResponse
{
RESPONSE_OK,
RESPONSE_AUTHREQUIRED,
RESPONSE_INVALIDCREDENTIALS,
RESPONSE_ERROR
}
/// <summary>
/// A standard grid interface
/// </summary>
public interface IGridData
{
/// <summary>
/// Returns a sim profile from a regionHandle
/// </summary>
/// <param name="regionHandle">A 64bit Region Handle</param>
/// <returns>A simprofile</returns>
SimProfileData GetProfileByHandle(ulong regionHandle);
/// <summary>
/// Returns a sim profile from a UUID
/// </summary>
/// <param name="UUID">A 128bit UUID</param>
/// <returns>A sim profile</returns>
SimProfileData GetProfileByLLUUID(LLUUID UUID);
/// <summary>
/// Returns all profiles within the specified range
/// </summary>
/// <param name="Xmin">Minimum sim coordinate (X)</param>
/// <param name="Ymin">Minimum sim coordinate (Y)</param>
/// <param name="Xmax">Maximum sim coordinate (X)</param>
/// <param name="Ymin">Maximum sim coordinate (Y)</param>
/// <returns>An array containing all the sim profiles in the specified range</returns>
SimProfileData[] GetProfilesInRange(uint Xmin, uint Ymin, uint Xmax, uint Ymax);
/// <summary>
/// Authenticates a sim by use of it's recv key.
/// WARNING: Insecure
/// </summary>
/// <param name="UUID">The UUID sent by the sim</param>
/// <param name="regionHandle">The regionhandle sent by the sim</param>
/// <param name="simrecvkey">The recieving key sent by the sim</param>
/// <returns>Whether the sim has been authenticated</returns>
bool AuthenticateSim(LLUUID UUID, ulong regionHandle, string simrecvkey);
/// <summary>
/// Initialises the interface
/// </summary>
void Initialise();
/// <summary>
/// Closes the interface
/// </summary>
void Close();
/// <summary>
/// The plugin being loaded
/// </summary>
/// <returns>A string containing the plugin name</returns>
string getName();
/// <summary>
/// The plugins version
/// </summary>
/// <returns>A string containing the plugin version</returns>
string getVersion();
/// <summary>
/// Adds a new profile to the database
/// </summary>
/// <param name="profile">The profile to add</param>
/// <returns>RESPONSE_OK if successful, error if not.</returns>
DataResponse AddProfile(SimProfileData profile);
ReservationData GetReservationAtPoint(uint x, uint y);
}
}

View File

@ -1,90 +1,90 @@
/*
* Copyright (c) Contributors, http://www.openmetaverse.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
namespace OpenSim.Framework.Data
{
/// <summary>
/// The severity of an individual log message
/// </summary>
public enum LogSeverity : int
{
/// <summary>
/// Critical: systems failure
/// </summary>
CRITICAL = 1,
/// <summary>
/// Major: warning prior to systems failure
/// </summary>
MAJOR = 2,
/// <summary>
/// Medium: an individual non-critical task failed
/// </summary>
MEDIUM = 3,
/// <summary>
/// Low: Informational warning
/// </summary>
LOW = 4,
/// <summary>
/// Info: Information
/// </summary>
INFO = 5,
/// <summary>
/// Verbose: Debug Information
/// </summary>
VERBOSE = 6
}
/// <summary>
/// An interface to a LogData storage system
/// </summary>
public interface ILogData
{
void saveLog(string serverDaemon, string target, string methodCall, string arguments, int priority,string logMessage);
/// <summary>
/// Initialises the interface
/// </summary>
void Initialise();
/// <summary>
/// Closes the interface
/// </summary>
void Close();
/// <summary>
/// The plugin being loaded
/// </summary>
/// <returns>A string containing the plugin name</returns>
string getName();
/// <summary>
/// The plugins version
/// </summary>
/// <returns>A string containing the plugin version</returns>
string getVersion();
}
}
/*
* Copyright (c) Contributors, http://www.openmetaverse.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
namespace OpenSim.Framework.Data
{
/// <summary>
/// The severity of an individual log message
/// </summary>
public enum LogSeverity : int
{
/// <summary>
/// Critical: systems failure
/// </summary>
CRITICAL = 1,
/// <summary>
/// Major: warning prior to systems failure
/// </summary>
MAJOR = 2,
/// <summary>
/// Medium: an individual non-critical task failed
/// </summary>
MEDIUM = 3,
/// <summary>
/// Low: Informational warning
/// </summary>
LOW = 4,
/// <summary>
/// Info: Information
/// </summary>
INFO = 5,
/// <summary>
/// Verbose: Debug Information
/// </summary>
VERBOSE = 6
}
/// <summary>
/// An interface to a LogData storage system
/// </summary>
public interface ILogData
{
void saveLog(string serverDaemon, string target, string methodCall, string arguments, int priority,string logMessage);
/// <summary>
/// Initialises the interface
/// </summary>
void Initialise();
/// <summary>
/// Closes the interface
/// </summary>
void Close();
/// <summary>
/// The plugin being loaded
/// </summary>
/// <returns>A string containing the plugin name</returns>
string getName();
/// <summary>
/// The plugins version
/// </summary>
/// <returns>A string containing the plugin version</returns>
string getVersion();
}
}

View File

@ -1,96 +1,96 @@
/*
* Copyright (c) Contributors, http://www.openmetaverse.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
using System.IO;
using System.Text.RegularExpressions;
/*
Taken from public code listing at by Alex Pinsker
http://alexpinsker.blogspot.com/2005/12/reading-ini-file-from-c_113432097333021549.html
*/
namespace OpenSim.Framework.Data
{
/// <summary>
/// Parse settings from ini-like files
/// </summary>
public class IniFile
{
static IniFile()
{
_iniKeyValuePatternRegex = new Regex(
@"((\s)*(?<Key>([^\=^\s^\n]+))[\s^\n]*
# key part (surrounding whitespace stripped)
\=
(\s)*(?<Value>([^\n^\s]+(\n){0,1})))
# value part (surrounding whitespace stripped)
",
RegexOptions.IgnorePatternWhitespace |
RegexOptions.Compiled |
RegexOptions.CultureInvariant);
}
static private Regex _iniKeyValuePatternRegex;
public IniFile(string iniFileName)
{
_iniFileName = iniFileName;
}
public string ParseFileReadValue(string key)
{
using (StreamReader reader =
new StreamReader(_iniFileName))
{
do
{
string line = reader.ReadLine();
Match match =
_iniKeyValuePatternRegex.Match(line);
if (match.Success)
{
string currentKey =
match.Groups["Key"].Value as string;
if (currentKey != null &&
currentKey.Trim().CompareTo(key) == 0)
{
string value =
match.Groups["Value"].Value as string;
return value;
}
}
}
while (reader.Peek() != -1);
}
return null;
}
public string IniFileName
{
get { return _iniFileName; }
} private string _iniFileName;
}
}
/*
* Copyright (c) Contributors, http://www.openmetaverse.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
using System.IO;
using System.Text.RegularExpressions;
/*
Taken from public code listing at by Alex Pinsker
http://alexpinsker.blogspot.com/2005/12/reading-ini-file-from-c_113432097333021549.html
*/
namespace OpenSim.Framework.Data
{
/// <summary>
/// Parse settings from ini-like files
/// </summary>
public class IniFile
{
static IniFile()
{
_iniKeyValuePatternRegex = new Regex(
@"((\s)*(?<Key>([^\=^\s^\n]+))[\s^\n]*
# key part (surrounding whitespace stripped)
\=
(\s)*(?<Value>([^\n^\s]+(\n){0,1})))
# value part (surrounding whitespace stripped)
",
RegexOptions.IgnorePatternWhitespace |
RegexOptions.Compiled |
RegexOptions.CultureInvariant);
}
static private Regex _iniKeyValuePatternRegex;
public IniFile(string iniFileName)
{
_iniFileName = iniFileName;
}
public string ParseFileReadValue(string key)
{
using (StreamReader reader =
new StreamReader(_iniFileName))
{
do
{
string line = reader.ReadLine();
Match match =
_iniKeyValuePatternRegex.Match(line);
if (match.Success)
{
string currentKey =
match.Groups["Key"].Value as string;
if (currentKey != null &&
currentKey.Trim().CompareTo(key) == 0)
{
string value =
match.Groups["Value"].Value as string;
return value;
}
}
}
while (reader.Peek() != -1);
}
return null;
}
public string IniFileName
{
get { return _iniFileName; }
} private string _iniFileName;
}
}

View File

@ -1,197 +1,197 @@
/*
* Copyright (c) Contributors, http://www.openmetaverse.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
using System.Collections.Generic;
using libsecondlife;
namespace OpenSim.Framework.Data
{
/// <summary>
/// Inventory Item - contains all the properties associated with an individual inventory piece.
/// </summary>
public class InventoryItemBase
{
/// <summary>
/// A UUID containing the ID for the inventory item itself
/// </summary>
public LLUUID inventoryID;
/// <summary>
/// The UUID of the associated asset on the asset server
/// </summary>
public LLUUID assetID;
/// <summary>
/// This is an enumerated value determining the type of asset (eg Notecard, Sound, Object, etc)
/// </summary>
public int type;
/// <summary>
/// The folder this item is contained in
/// </summary>
public LLUUID parentFolderID;
/// <summary>
/// The owner of this inventory item
/// </summary>
public LLUUID avatarID;
/// <summary>
/// The creator of this item
/// </summary>
public LLUUID creatorsID;
/// <summary>
/// The name of the inventory item (must be less than 64 characters)
/// </summary>
public string inventoryName;
/// <summary>
/// The description of the inventory item (must be less than 64 characters)
/// </summary>
public string inventoryDescription;
/// <summary>
/// A mask containing the permissions for the next owner (cannot be enforced)
/// </summary>
public uint inventoryNextPermissions;
/// <summary>
/// A mask containing permissions for the current owner (cannot be enforced)
/// </summary>
public uint inventoryCurrentPermissions;
}
/// <summary>
/// A Class for folders which contain users inventory
/// </summary>
public class InventoryFolderBase
{
/// <summary>
/// The name of the folder (64 characters or less)
/// </summary>
public string name;
/// <summary>
/// The agent who's inventory this is contained by
/// </summary>
public LLUUID agentID;
/// <summary>
/// The folder this folder is contained in
/// </summary>
public LLUUID parentID;
/// <summary>
/// The UUID for this folder
/// </summary>
public LLUUID folderID;
/// <summary>
/// Tyep of Items normally stored in this folder
/// </summary>
public ushort type;
/// <summary>
///
/// </summary>
public ushort version;
}
/// <summary>
/// An interface for accessing inventory data from a storage server
/// </summary>
public interface IInventoryData
{
/// <summary>
/// Initialises the interface
/// </summary>
void Initialise();
/// <summary>
/// Closes the interface
/// </summary>
void Close();
/// <summary>
/// The plugin being loaded
/// </summary>
/// <returns>A string containing the plugin name</returns>
string getName();
/// <summary>
/// The plugins version
/// </summary>
/// <returns>A string containing the plugin version</returns>
string getVersion();
/// <summary>
/// Returns a list of inventory items contained within the specified folder
/// </summary>
/// <param name="folderID">The UUID of the target folder</param>
/// <returns>A List of InventoryItemBase items</returns>
List<InventoryItemBase> getInventoryInFolder(LLUUID folderID);
/// <summary>
/// Returns a list of folders in the users inventory root.
/// </summary>
/// <param name="user">The UUID of the user who is having inventory being returned</param>
/// <returns>A list of folders</returns>
List<InventoryFolderBase> getUserRootFolders(LLUUID user);
/// <summary>
/// Returns a list of inventory folders contained in the folder 'parentID'
/// </summary>
/// <param name="parentID">The folder to get subfolders for</param>
/// <returns>A list of inventory folders</returns>
List<InventoryFolderBase> getInventoryFolders(LLUUID parentID);
/// <summary>
/// Returns an inventory item by its UUID
/// </summary>
/// <param name="item">The UUID of the item to be returned</param>
/// <returns>A class containing item information</returns>
InventoryItemBase getInventoryItem(LLUUID item);
/// <summary>
/// Returns a specified inventory folder by its UUID
/// </summary>
/// <param name="folder">The UUID of the folder to be returned</param>
/// <returns>A class containing folder information</returns>
InventoryFolderBase getInventoryFolder(LLUUID folder);
/// <summary>
/// Creates a new inventory item based on item
/// </summary>
/// <param name="item">The item to be created</param>
void addInventoryItem(InventoryItemBase item);
/// <summary>
/// Updates an inventory item with item (updates based on ID)
/// </summary>
/// <param name="item">The updated item</param>
void updateInventoryItem(InventoryItemBase item);
/// <summary>
/// Adds a new folder specified by folder
/// </summary>
/// <param name="folder">The inventory folder</param>
void addInventoryFolder(InventoryFolderBase folder);
/// <summary>
/// Updates a folder based on its ID with folder
/// </summary>
/// <param name="folder">The inventory folder</param>
void updateInventoryFolder(InventoryFolderBase folder);
}
}
/*
* Copyright (c) Contributors, http://www.openmetaverse.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
using System.Collections.Generic;
using libsecondlife;
namespace OpenSim.Framework.Data
{
/// <summary>
/// Inventory Item - contains all the properties associated with an individual inventory piece.
/// </summary>
public class InventoryItemBase
{
/// <summary>
/// A UUID containing the ID for the inventory item itself
/// </summary>
public LLUUID inventoryID;
/// <summary>
/// The UUID of the associated asset on the asset server
/// </summary>
public LLUUID assetID;
/// <summary>
/// This is an enumerated value determining the type of asset (eg Notecard, Sound, Object, etc)
/// </summary>
public int type;
/// <summary>
/// The folder this item is contained in
/// </summary>
public LLUUID parentFolderID;
/// <summary>
/// The owner of this inventory item
/// </summary>
public LLUUID avatarID;
/// <summary>
/// The creator of this item
/// </summary>
public LLUUID creatorsID;
/// <summary>
/// The name of the inventory item (must be less than 64 characters)
/// </summary>
public string inventoryName;
/// <summary>
/// The description of the inventory item (must be less than 64 characters)
/// </summary>
public string inventoryDescription;
/// <summary>
/// A mask containing the permissions for the next owner (cannot be enforced)
/// </summary>
public uint inventoryNextPermissions;
/// <summary>
/// A mask containing permissions for the current owner (cannot be enforced)
/// </summary>
public uint inventoryCurrentPermissions;
}
/// <summary>
/// A Class for folders which contain users inventory
/// </summary>
public class InventoryFolderBase
{
/// <summary>
/// The name of the folder (64 characters or less)
/// </summary>
public string name;
/// <summary>
/// The agent who's inventory this is contained by
/// </summary>
public LLUUID agentID;
/// <summary>
/// The folder this folder is contained in
/// </summary>
public LLUUID parentID;
/// <summary>
/// The UUID for this folder
/// </summary>
public LLUUID folderID;
/// <summary>
/// Tyep of Items normally stored in this folder
/// </summary>
public ushort type;
/// <summary>
///
/// </summary>
public ushort version;
}
/// <summary>
/// An interface for accessing inventory data from a storage server
/// </summary>
public interface IInventoryData
{
/// <summary>
/// Initialises the interface
/// </summary>
void Initialise();
/// <summary>
/// Closes the interface
/// </summary>
void Close();
/// <summary>
/// The plugin being loaded
/// </summary>
/// <returns>A string containing the plugin name</returns>
string getName();
/// <summary>
/// The plugins version
/// </summary>
/// <returns>A string containing the plugin version</returns>
string getVersion();
/// <summary>
/// Returns a list of inventory items contained within the specified folder
/// </summary>
/// <param name="folderID">The UUID of the target folder</param>
/// <returns>A List of InventoryItemBase items</returns>
List<InventoryItemBase> getInventoryInFolder(LLUUID folderID);
/// <summary>
/// Returns a list of folders in the users inventory root.
/// </summary>
/// <param name="user">The UUID of the user who is having inventory being returned</param>
/// <returns>A list of folders</returns>
List<InventoryFolderBase> getUserRootFolders(LLUUID user);
/// <summary>
/// Returns a list of inventory folders contained in the folder 'parentID'
/// </summary>
/// <param name="parentID">The folder to get subfolders for</param>
/// <returns>A list of inventory folders</returns>
List<InventoryFolderBase> getInventoryFolders(LLUUID parentID);
/// <summary>
/// Returns an inventory item by its UUID
/// </summary>
/// <param name="item">The UUID of the item to be returned</param>
/// <returns>A class containing item information</returns>
InventoryItemBase getInventoryItem(LLUUID item);
/// <summary>
/// Returns a specified inventory folder by its UUID
/// </summary>
/// <param name="folder">The UUID of the folder to be returned</param>
/// <returns>A class containing folder information</returns>
InventoryFolderBase getInventoryFolder(LLUUID folder);
/// <summary>
/// Creates a new inventory item based on item
/// </summary>
/// <param name="item">The item to be created</param>
void addInventoryItem(InventoryItemBase item);
/// <summary>
/// Updates an inventory item with item (updates based on ID)
/// </summary>
/// <param name="item">The updated item</param>
void updateInventoryItem(InventoryItemBase item);
/// <summary>
/// Adds a new folder specified by folder
/// </summary>
/// <param name="folder">The inventory folder</param>
void addInventoryFolder(InventoryFolderBase folder);
/// <summary>
/// Updates a folder based on its ID with folder
/// </summary>
/// <param name="folder">The inventory folder</param>
void updateInventoryFolder(InventoryFolderBase folder);
}
}

View File

@ -1,33 +1,33 @@
using System.Reflection;
using System.Runtime.InteropServices;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("OpenSim.Framework.Data")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("OpenSim.Framework.Data")]
[assembly: AssemblyCopyright("Copyright © 2007")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from
// COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)]
// The following GUID is for the ID of the typelib if this project is exposed to COM
[assembly: Guid("3a711c34-b0c0-4264-b0fe-f366eabf9d7b")]
// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Build Number
// Revision
//
// You can specify all the values or you can default the Revision and Build Numbers
// by using the '*' as shown below:
[assembly: AssemblyVersion("1.0.0.0")]
[assembly: AssemblyFileVersion("1.0.0.0")]
using System.Reflection;
using System.Runtime.InteropServices;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("OpenSim.Framework.Data")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("OpenSim.Framework.Data")]
[assembly: AssemblyCopyright("Copyright © 2007")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from
// COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)]
// The following GUID is for the ID of the typelib if this project is exposed to COM
[assembly: Guid("3a711c34-b0c0-4264-b0fe-f366eabf9d7b")]
// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Build Number
// Revision
//
// You can specify all the values or you can default the Revision and Build Numbers
// by using the '*' as shown below:
[assembly: AssemblyVersion("1.0.0.0")]
[assembly: AssemblyFileVersion("1.0.0.0")]

View File

@ -1,47 +1,47 @@
/*
* Copyright (c) Contributors, http://www.openmetaverse.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
using libsecondlife;
namespace OpenSim.Framework.Data
{
public class ReservationData
{
public LLUUID userUUID = new LLUUID();
public int reservationMinX = 0;
public int reservationMinY = 0;
public int reservationMaxX = 65536;
public int reservationMaxY = 65536;
public string reservationName = "";
public string reservationCompany = "";
public bool status = true;
public string gridSendKey = "";
public string gridRecvKey = "";
}
}
/*
* Copyright (c) Contributors, http://www.openmetaverse.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
using libsecondlife;
namespace OpenSim.Framework.Data
{
public class ReservationData
{
public LLUUID userUUID = new LLUUID();
public int reservationMinX = 0;
public int reservationMinY = 0;
public int reservationMaxX = 65536;
public int reservationMaxY = 65536;
public string reservationName = "";
public string reservationCompany = "";
public bool status = true;
public string gridSendKey = "";
public string gridRecvKey = "";
}
}

View File

@ -1,192 +1,192 @@
/*
* Copyright (c) Contributors, http://www.openmetaverse.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
using libsecondlife;
using Nwc.XmlRpc;
using System;
using System.Collections;
namespace OpenSim.Framework.Data
{
/// <summary>
/// A class which contains information known to the grid server about a region
/// </summary>
public class SimProfileData
{
/// <summary>
/// The name of the region
/// </summary>
public string regionName = "";
/// <summary>
/// A 64-bit number combining map position into a (mostly) unique ID
/// </summary>
public ulong regionHandle;
/// <summary>
/// OGS/OpenSim Specific ID for a region
/// </summary>
public LLUUID UUID;
/// <summary>
/// Coordinates of the region
/// </summary>
public uint regionLocX;
public uint regionLocY;
public uint regionLocZ; // Reserved (round-robin, layers, etc)
/// <summary>
/// Authentication secrets
/// </summary>
/// <remarks>Not very secure, needs improvement.</remarks>
public string regionSendKey = "";
public string regionRecvKey = "";
public string regionSecret = "";
/// <summary>
/// Whether the region is online
/// </summary>
public bool regionOnline;
/// <summary>
/// Information about the server that the region is currently hosted on
/// </summary>
public string serverIP = "";
public uint serverPort;
public string serverURI = "";
public uint httpPort;
public uint remotingPort;
public string httpServerURI = "";
/// <summary>
/// Set of optional overrides. Can be used to create non-eulicidean spaces.
/// </summary>
public ulong regionNorthOverrideHandle;
public ulong regionSouthOverrideHandle;
public ulong regionEastOverrideHandle;
public ulong regionWestOverrideHandle;
/// <summary>
/// Optional: URI Location of the region database
/// </summary>
/// <remarks>Used for floating sim pools where the region data is not nessecarily coupled to a specific server</remarks>
public string regionDataURI = "";
/// <summary>
/// Region Asset Details
/// </summary>
public string regionAssetURI = "";
public string regionAssetSendKey = "";
public string regionAssetRecvKey = "";
/// <summary>
/// Region Userserver Details
/// </summary>
public string regionUserURI = "";
public string regionUserSendKey = "";
public string regionUserRecvKey = "";
/// <summary>
/// Region Map Texture Asset
/// </summary>
public LLUUID regionMapTextureID = new LLUUID("00000000-0000-0000-9999-000000000006");
/// <summary>
/// Get Sim profile data from grid server when in grid mode
/// </summary>
/// <param name="region_uuid"></param>
/// <param name="gridserver_url"></param>
/// <param name="?"></param>
/// <returns></returns>
public SimProfileData RequestSimProfileData(LLUUID region_uuid, string gridserver_url, string gridserver_sendkey, string gridserver_recvkey)
{
Hashtable requestData = new Hashtable();
requestData["region_uuid"] = region_uuid.UUID.ToString();
requestData["authkey"] = gridserver_sendkey;
ArrayList SendParams = new ArrayList();
SendParams.Add(requestData);
XmlRpcRequest GridReq = new XmlRpcRequest("simulator_data_request", SendParams);
XmlRpcResponse GridResp = GridReq.Send(gridserver_url, 3000);
Hashtable responseData = (Hashtable)GridResp.Value;
if (responseData.ContainsKey("error"))
{
return null;
}
SimProfileData simData = new SimProfileData();
simData.regionLocX = Convert.ToUInt32((string)responseData["region_locx"]);
simData.regionLocY = Convert.ToUInt32((string)responseData["region_locy"]);
simData.regionHandle = Helpers.UIntsToLong((simData.regionLocX * 256), (simData.regionLocY * 256));
simData.serverIP = (string)responseData["sim_ip"];
simData.serverPort = Convert.ToUInt32((string)responseData["sim_port"]);
simData.httpPort = Convert.ToUInt32((string)responseData["http_port"]);
simData.remotingPort = Convert.ToUInt32((string)responseData["remoting_port"]);
simData.serverURI = "http://" + simData.serverIP + ":" + simData.serverPort.ToString() + "/";
simData.httpServerURI = "http://" + simData.serverIP + ":" + simData.httpPort.ToString() + "/";
simData.UUID = new LLUUID((string)responseData["region_UUID"]);
simData.regionName = (string)responseData["region_name"];
return simData;
}
public SimProfileData RequestSimProfileData(ulong region_handle, string gridserver_url, string gridserver_sendkey, string gridserver_recvkey)
{
Hashtable requestData = new Hashtable();
requestData["region_handle"] = region_handle.ToString();
requestData["authkey"] = gridserver_sendkey;
ArrayList SendParams = new ArrayList();
SendParams.Add(requestData);
XmlRpcRequest GridReq = new XmlRpcRequest("simulator_data_request", SendParams);
XmlRpcResponse GridResp = GridReq.Send(gridserver_url, 3000);
Hashtable responseData = (Hashtable)GridResp.Value;
if (responseData.ContainsKey("error"))
{
return null;
}
SimProfileData simData = new SimProfileData();
simData.regionLocX = Convert.ToUInt32((string)responseData["region_locx"]);
simData.regionLocY = Convert.ToUInt32((string)responseData["region_locy"]);
simData.regionHandle = Helpers.UIntsToLong((simData.regionLocX * 256), (simData.regionLocY * 256));
simData.serverIP = (string)responseData["sim_ip"];
simData.serverPort = Convert.ToUInt32((string)responseData["sim_port"]);
simData.httpPort = Convert.ToUInt32((string)responseData["http_port"]);
simData.remotingPort = Convert.ToUInt32((string)responseData["remoting_port"]);
simData.httpServerURI = "http://" + simData.serverIP + ":" + simData.httpPort.ToString() + "/";
simData.serverURI = "http://" + simData.serverIP + ":" + simData.serverPort.ToString() + "/";
simData.UUID = new LLUUID((string)responseData["region_UUID"]);
simData.regionName = (string)responseData["region_name"];
return simData;
}
}
}
/*
* Copyright (c) Contributors, http://www.openmetaverse.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
using libsecondlife;
using Nwc.XmlRpc;
using System;
using System.Collections;
namespace OpenSim.Framework.Data
{
/// <summary>
/// A class which contains information known to the grid server about a region
/// </summary>
public class SimProfileData
{
/// <summary>
/// The name of the region
/// </summary>
public string regionName = "";
/// <summary>
/// A 64-bit number combining map position into a (mostly) unique ID
/// </summary>
public ulong regionHandle;
/// <summary>
/// OGS/OpenSim Specific ID for a region
/// </summary>
public LLUUID UUID;
/// <summary>
/// Coordinates of the region
/// </summary>
public uint regionLocX;
public uint regionLocY;
public uint regionLocZ; // Reserved (round-robin, layers, etc)
/// <summary>
/// Authentication secrets
/// </summary>
/// <remarks>Not very secure, needs improvement.</remarks>
public string regionSendKey = "";
public string regionRecvKey = "";
public string regionSecret = "";
/// <summary>
/// Whether the region is online
/// </summary>
public bool regionOnline;
/// <summary>
/// Information about the server that the region is currently hosted on
/// </summary>
public string serverIP = "";
public uint serverPort;
public string serverURI = "";
public uint httpPort;
public uint remotingPort;
public string httpServerURI = "";
/// <summary>
/// Set of optional overrides. Can be used to create non-eulicidean spaces.
/// </summary>
public ulong regionNorthOverrideHandle;
public ulong regionSouthOverrideHandle;
public ulong regionEastOverrideHandle;
public ulong regionWestOverrideHandle;
/// <summary>
/// Optional: URI Location of the region database
/// </summary>
/// <remarks>Used for floating sim pools where the region data is not nessecarily coupled to a specific server</remarks>
public string regionDataURI = "";
/// <summary>
/// Region Asset Details
/// </summary>
public string regionAssetURI = "";
public string regionAssetSendKey = "";
public string regionAssetRecvKey = "";
/// <summary>
/// Region Userserver Details
/// </summary>
public string regionUserURI = "";
public string regionUserSendKey = "";
public string regionUserRecvKey = "";
/// <summary>
/// Region Map Texture Asset
/// </summary>
public LLUUID regionMapTextureID = new LLUUID("00000000-0000-0000-9999-000000000006");
/// <summary>
/// Get Sim profile data from grid server when in grid mode
/// </summary>
/// <param name="region_uuid"></param>
/// <param name="gridserver_url"></param>
/// <param name="?"></param>
/// <returns></returns>
public SimProfileData RequestSimProfileData(LLUUID region_uuid, string gridserver_url, string gridserver_sendkey, string gridserver_recvkey)
{
Hashtable requestData = new Hashtable();
requestData["region_uuid"] = region_uuid.UUID.ToString();
requestData["authkey"] = gridserver_sendkey;
ArrayList SendParams = new ArrayList();
SendParams.Add(requestData);
XmlRpcRequest GridReq = new XmlRpcRequest("simulator_data_request", SendParams);
XmlRpcResponse GridResp = GridReq.Send(gridserver_url, 3000);
Hashtable responseData = (Hashtable)GridResp.Value;
if (responseData.ContainsKey("error"))
{
return null;
}
SimProfileData simData = new SimProfileData();
simData.regionLocX = Convert.ToUInt32((string)responseData["region_locx"]);
simData.regionLocY = Convert.ToUInt32((string)responseData["region_locy"]);
simData.regionHandle = Helpers.UIntsToLong((simData.regionLocX * 256), (simData.regionLocY * 256));
simData.serverIP = (string)responseData["sim_ip"];
simData.serverPort = Convert.ToUInt32((string)responseData["sim_port"]);
simData.httpPort = Convert.ToUInt32((string)responseData["http_port"]);
simData.remotingPort = Convert.ToUInt32((string)responseData["remoting_port"]);
simData.serverURI = "http://" + simData.serverIP + ":" + simData.serverPort.ToString() + "/";
simData.httpServerURI = "http://" + simData.serverIP + ":" + simData.httpPort.ToString() + "/";
simData.UUID = new LLUUID((string)responseData["region_UUID"]);
simData.regionName = (string)responseData["region_name"];
return simData;
}
public SimProfileData RequestSimProfileData(ulong region_handle, string gridserver_url, string gridserver_sendkey, string gridserver_recvkey)
{
Hashtable requestData = new Hashtable();
requestData["region_handle"] = region_handle.ToString();
requestData["authkey"] = gridserver_sendkey;
ArrayList SendParams = new ArrayList();
SendParams.Add(requestData);
XmlRpcRequest GridReq = new XmlRpcRequest("simulator_data_request", SendParams);
XmlRpcResponse GridResp = GridReq.Send(gridserver_url, 3000);
Hashtable responseData = (Hashtable)GridResp.Value;
if (responseData.ContainsKey("error"))
{
return null;
}
SimProfileData simData = new SimProfileData();
simData.regionLocX = Convert.ToUInt32((string)responseData["region_locx"]);
simData.regionLocY = Convert.ToUInt32((string)responseData["region_locy"]);
simData.regionHandle = Helpers.UIntsToLong((simData.regionLocX * 256), (simData.regionLocY * 256));
simData.serverIP = (string)responseData["sim_ip"];
simData.serverPort = Convert.ToUInt32((string)responseData["sim_port"]);
simData.httpPort = Convert.ToUInt32((string)responseData["http_port"]);
simData.remotingPort = Convert.ToUInt32((string)responseData["remoting_port"]);
simData.httpServerURI = "http://" + simData.serverIP + ":" + simData.httpPort.ToString() + "/";
simData.serverURI = "http://" + simData.serverIP + ":" + simData.serverPort.ToString() + "/";
simData.UUID = new LLUUID((string)responseData["region_UUID"]);
simData.regionName = (string)responseData["region_name"];
return simData;
}
}
}

View File

@ -1,128 +1,128 @@
/*
* Copyright (c) Contributors, http://www.openmetaverse.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
using libsecondlife;
namespace OpenSim.Framework.Data
{
/// <summary>
/// An interface for connecting to user storage servers.
/// </summary>
public interface IUserData
{
/// <summary>
/// Returns a user profile from a database via their UUID
/// </summary>
/// <param name="user">The accounts UUID</param>
/// <returns>The user data profile</returns>
UserProfileData getUserByUUID(LLUUID user);
/// <summary>
/// Returns a users profile by searching their username
/// </summary>
/// <param name="name">The users username</param>
/// <returns>The user data profile</returns>
UserProfileData getUserByName(string name);
/// <summary>
/// Returns a users profile by searching their username parts
/// </summary>
/// <param name="fname">Account firstname</param>
/// <param name="lname">Account lastname</param>
/// <returns>The user data profile</returns>
UserProfileData getUserByName(string fname, string lname);
/// <summary>
/// Returns the current agent for a user searching by it's UUID
/// </summary>
/// <param name="user">The users UUID</param>
/// <returns>The current agent session</returns>
UserAgentData getAgentByUUID(LLUUID user);
/// <summary>
/// Returns the current session agent for a user searching by username
/// </summary>
/// <param name="name">The users account name</param>
/// <returns>The current agent session</returns>
UserAgentData getAgentByName(string name);
/// <summary>
/// Returns the current session agent for a user searching by username parts
/// </summary>
/// <param name="fname">The users first account name</param>
/// <param name="lname">The users account surname</param>
/// <returns>The current agent session</returns>
UserAgentData getAgentByName(string fname, string lname);
/// <summary>
/// Adds a new User profile to the database
/// </summary>
/// <param name="user">UserProfile to add</param>
void addNewUserProfile(UserProfileData user);
/// <summary>
/// Adds a new agent to the database
/// </summary>
/// <param name="agent">The agent to add</param>
void addNewUserAgent(UserAgentData agent);
/// <summary>
/// Attempts to move currency units between accounts (NOT RELIABLE / TRUSTWORTHY. DONT TRY RUN YOUR OWN CURRENCY EXCHANGE WITH REAL VALUES)
/// </summary>
/// <param name="from">The account to transfer from</param>
/// <param name="to">The account to transfer to</param>
/// <param name="amount">The amount to transfer</param>
/// <returns>Successful?</returns>
bool moneyTransferRequest(LLUUID from, LLUUID to, uint amount);
/// <summary>
/// Attempts to move inventory between accounts, if inventory is copyable it will be copied into the target account.
/// </summary>
/// <param name="from">User to transfer from</param>
/// <param name="to">User to transfer to</param>
/// <param name="inventory">Specified inventory item</param>
/// <returns>Successful?</returns>
bool inventoryTransferRequest(LLUUID from, LLUUID to, LLUUID inventory);
/// <summary>
/// Returns the plugin version
/// </summary>
/// <returns>Plugin version in MAJOR.MINOR.REVISION.BUILD format</returns>
string getVersion();
/// <summary>
/// Returns the plugin name
/// </summary>
/// <returns>Plugin name, eg MySQL User Provider</returns>
string getName();
/// <summary>
/// Initialises the plugin (artificial constructor)
/// </summary>
void Initialise();
}
}
/*
* Copyright (c) Contributors, http://www.openmetaverse.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
using libsecondlife;
namespace OpenSim.Framework.Data
{
/// <summary>
/// An interface for connecting to user storage servers.
/// </summary>
public interface IUserData
{
/// <summary>
/// Returns a user profile from a database via their UUID
/// </summary>
/// <param name="user">The accounts UUID</param>
/// <returns>The user data profile</returns>
UserProfileData getUserByUUID(LLUUID user);
/// <summary>
/// Returns a users profile by searching their username
/// </summary>
/// <param name="name">The users username</param>
/// <returns>The user data profile</returns>
UserProfileData getUserByName(string name);
/// <summary>
/// Returns a users profile by searching their username parts
/// </summary>
/// <param name="fname">Account firstname</param>
/// <param name="lname">Account lastname</param>
/// <returns>The user data profile</returns>
UserProfileData getUserByName(string fname, string lname);
/// <summary>
/// Returns the current agent for a user searching by it's UUID
/// </summary>
/// <param name="user">The users UUID</param>
/// <returns>The current agent session</returns>
UserAgentData getAgentByUUID(LLUUID user);
/// <summary>
/// Returns the current session agent for a user searching by username
/// </summary>
/// <param name="name">The users account name</param>
/// <returns>The current agent session</returns>
UserAgentData getAgentByName(string name);
/// <summary>
/// Returns the current session agent for a user searching by username parts
/// </summary>
/// <param name="fname">The users first account name</param>
/// <param name="lname">The users account surname</param>
/// <returns>The current agent session</returns>
UserAgentData getAgentByName(string fname, string lname);
/// <summary>
/// Adds a new User profile to the database
/// </summary>
/// <param name="user">UserProfile to add</param>
void addNewUserProfile(UserProfileData user);
/// <summary>
/// Adds a new agent to the database
/// </summary>
/// <param name="agent">The agent to add</param>
void addNewUserAgent(UserAgentData agent);
/// <summary>
/// Attempts to move currency units between accounts (NOT RELIABLE / TRUSTWORTHY. DONT TRY RUN YOUR OWN CURRENCY EXCHANGE WITH REAL VALUES)
/// </summary>
/// <param name="from">The account to transfer from</param>
/// <param name="to">The account to transfer to</param>
/// <param name="amount">The amount to transfer</param>
/// <returns>Successful?</returns>
bool moneyTransferRequest(LLUUID from, LLUUID to, uint amount);
/// <summary>
/// Attempts to move inventory between accounts, if inventory is copyable it will be copied into the target account.
/// </summary>
/// <param name="from">User to transfer from</param>
/// <param name="to">User to transfer to</param>
/// <param name="inventory">Specified inventory item</param>
/// <returns>Successful?</returns>
bool inventoryTransferRequest(LLUUID from, LLUUID to, LLUUID inventory);
/// <summary>
/// Returns the plugin version
/// </summary>
/// <returns>Plugin version in MAJOR.MINOR.REVISION.BUILD format</returns>
string getVersion();
/// <summary>
/// Returns the plugin name
/// </summary>
/// <returns>Plugin name, eg MySQL User Provider</returns>
string getName();
/// <summary>
/// Initialises the plugin (artificial constructor)
/// </summary>
void Initialise();
}
}

View File

@ -1,180 +1,180 @@
/*
* Copyright (c) Contributors, http://www.openmetaverse.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
using System;
using libsecondlife;
namespace OpenSim.Framework.Data
{
/// <summary>
/// Information about a particular user known to the userserver
/// </summary>
public class UserProfileData
{
/// <summary>
/// The ID value for this user
/// </summary>
public LLUUID UUID;
/// <summary>
/// The first component of a users account name
/// </summary>
public string username;
/// <summary>
/// The second component of a users account name
/// </summary>
public string surname;
/// <summary>
/// A salted hash containing the users password, in the format md5(md5(password) + ":" + salt)
/// </summary>
/// <remarks>This is double MD5'd because the client sends an unsalted MD5 to the loginserver</remarks>
public string passwordHash;
/// <summary>
/// The salt used for the users hash, should be 32 bytes or longer
/// </summary>
public string passwordSalt;
/// <summary>
/// The regionhandle of the users preffered home region. If multiple sims occupy the same spot, the grid may decide which region the user logs into
/// </summary>
public ulong homeRegion;
/// <summary>
/// The coordinates inside the region of the home location
/// </summary>
public LLVector3 homeLocation;
/// <summary>
/// Where the user will be looking when they rez.
/// </summary>
public LLVector3 homeLookAt;
/// <summary>
/// A UNIX Timestamp (seconds since epoch) for the users creation
/// </summary>
public int created;
/// <summary>
/// A UNIX Timestamp for the users last login date / time
/// </summary>
public int lastLogin;
/// <summary>
/// A URI to the users inventory server, used for foreigners and large grids
/// </summary>
public string userInventoryURI;
/// <summary>
/// A URI to the users asset server, used for foreigners and large grids.
/// </summary>
public string userAssetURI;
/// <summary>
/// A uint mask containing the "I can do" fields of the users profile
/// </summary>
public uint profileCanDoMask;
/// <summary>
/// A uint mask containing the "I want to do" part of the users profile
/// </summary>
public uint profileWantDoMask; // Profile window "I want to" mask
/// <summary>
/// The about text listed in a users profile.
/// </summary>
public string profileAboutText;
/// <summary>
/// The first life about text listed in a users profile
/// </summary>
public string profileFirstText;
/// <summary>
/// The profile image for an avatar stored on the asset server
/// </summary>
public LLUUID profileImage;
/// <summary>
/// The profile image for the users first life tab
/// </summary>
public LLUUID profileFirstImage;
/// <summary>
/// The users last registered agent (filled in on the user server)
/// </summary>
public UserAgentData currentAgent;
}
/// <summary>
/// Information about a users session
/// </summary>
public class UserAgentData
{
/// <summary>
/// The UUID of the users avatar (not the agent!)
/// </summary>
public LLUUID UUID;
/// <summary>
/// The IP address of the user
/// </summary>
public string agentIP = String.Empty;
/// <summary>
/// The port of the user
/// </summary>
public uint agentPort;
/// <summary>
/// Is the user online?
/// </summary>
public bool agentOnline;
/// <summary>
/// The session ID for the user (also the agent ID)
/// </summary>
public LLUUID sessionID;
/// <summary>
/// The "secure" session ID for the user
/// </summary>
/// <remarks>Not very secure. Dont rely on it for anything more than Linden Lab does.</remarks>
public LLUUID secureSessionID;
/// <summary>
/// The region the user logged into initially
/// </summary>
public LLUUID regionID;
/// <summary>
/// A unix timestamp from when the user logged in
/// </summary>
public int loginTime;
/// <summary>
/// When this agent expired and logged out, 0 if still online
/// </summary>
public int logoutTime;
/// <summary>
/// Current region the user is logged into
/// </summary>
public LLUUID currentRegion;
/// <summary>
/// Region handle of the current region the user is in
/// </summary>
public ulong currentHandle;
/// <summary>
/// The position of the user within the region
/// </summary>
public LLVector3 currentPos;
}
}
/*
* Copyright (c) Contributors, http://www.openmetaverse.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
using System;
using libsecondlife;
namespace OpenSim.Framework.Data
{
/// <summary>
/// Information about a particular user known to the userserver
/// </summary>
public class UserProfileData
{
/// <summary>
/// The ID value for this user
/// </summary>
public LLUUID UUID;
/// <summary>
/// The first component of a users account name
/// </summary>
public string username;
/// <summary>
/// The second component of a users account name
/// </summary>
public string surname;
/// <summary>
/// A salted hash containing the users password, in the format md5(md5(password) + ":" + salt)
/// </summary>
/// <remarks>This is double MD5'd because the client sends an unsalted MD5 to the loginserver</remarks>
public string passwordHash;
/// <summary>
/// The salt used for the users hash, should be 32 bytes or longer
/// </summary>
public string passwordSalt;
/// <summary>
/// The regionhandle of the users preffered home region. If multiple sims occupy the same spot, the grid may decide which region the user logs into
/// </summary>
public ulong homeRegion;
/// <summary>
/// The coordinates inside the region of the home location
/// </summary>
public LLVector3 homeLocation;
/// <summary>
/// Where the user will be looking when they rez.
/// </summary>
public LLVector3 homeLookAt;
/// <summary>
/// A UNIX Timestamp (seconds since epoch) for the users creation
/// </summary>
public int created;
/// <summary>
/// A UNIX Timestamp for the users last login date / time
/// </summary>
public int lastLogin;
/// <summary>
/// A URI to the users inventory server, used for foreigners and large grids
/// </summary>
public string userInventoryURI;
/// <summary>
/// A URI to the users asset server, used for foreigners and large grids.
/// </summary>
public string userAssetURI;
/// <summary>
/// A uint mask containing the "I can do" fields of the users profile
/// </summary>
public uint profileCanDoMask;
/// <summary>
/// A uint mask containing the "I want to do" part of the users profile
/// </summary>
public uint profileWantDoMask; // Profile window "I want to" mask
/// <summary>
/// The about text listed in a users profile.
/// </summary>
public string profileAboutText;
/// <summary>
/// The first life about text listed in a users profile
/// </summary>
public string profileFirstText;
/// <summary>
/// The profile image for an avatar stored on the asset server
/// </summary>
public LLUUID profileImage;
/// <summary>
/// The profile image for the users first life tab
/// </summary>
public LLUUID profileFirstImage;
/// <summary>
/// The users last registered agent (filled in on the user server)
/// </summary>
public UserAgentData currentAgent;
}
/// <summary>
/// Information about a users session
/// </summary>
public class UserAgentData
{
/// <summary>
/// The UUID of the users avatar (not the agent!)
/// </summary>
public LLUUID UUID;
/// <summary>
/// The IP address of the user
/// </summary>
public string agentIP = String.Empty;
/// <summary>
/// The port of the user
/// </summary>
public uint agentPort;
/// <summary>
/// Is the user online?
/// </summary>
public bool agentOnline;
/// <summary>
/// The session ID for the user (also the agent ID)
/// </summary>
public LLUUID sessionID;
/// <summary>
/// The "secure" session ID for the user
/// </summary>
/// <remarks>Not very secure. Dont rely on it for anything more than Linden Lab does.</remarks>
public LLUUID secureSessionID;
/// <summary>
/// The region the user logged into initially
/// </summary>
public LLUUID regionID;
/// <summary>
/// A unix timestamp from when the user logged in
/// </summary>
public int loginTime;
/// <summary>
/// When this agent expired and logged out, 0 if still online
/// </summary>
public int logoutTime;
/// <summary>
/// Current region the user is logged into
/// </summary>
public LLUUID currentRegion;
/// <summary>
/// Region handle of the current region the user is in
/// </summary>
public ulong currentHandle;
/// <summary>
/// The position of the user within the region
/// </summary>
public LLVector3 currentPos;
}
}

View File

@ -1,265 +1,265 @@
/*
* Copyright (c) Contributors, http://www.openmetaverse.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
using System.Collections.Generic;
using libsecondlife;
using libsecondlife.Packets;
using OpenSim.Framework.Types;
using OpenSim.Framework.Utilities;
namespace OpenSim.Framework.Inventory
{
public class AgentInventory
{
//Holds the local copy of Inventory info for a agent
public Dictionary<LLUUID, InventoryFolder> InventoryFolders;
public Dictionary<LLUUID, InventoryItem> InventoryItems;
public InventoryFolder InventoryRoot;
public int LastCached; //maybe used by opensim app, time this was last stored/compared to user server
public LLUUID AgentID;
public AvatarWearable[] Wearables;
public AgentInventory()
{
InventoryFolders = new Dictionary<LLUUID, InventoryFolder>();
InventoryItems = new Dictionary<LLUUID, InventoryItem>();
this.Initialise();
}
public virtual void Initialise()
{
Wearables = new AvatarWearable[13]; //should be 12 of these
for (int i = 0; i < 13; i++)
{
Wearables[i] = new AvatarWearable();
}
}
public bool CreateNewFolder(LLUUID folderID, ushort type)
{
InventoryFolder Folder = new InventoryFolder();
Folder.FolderID = folderID;
Folder.OwnerID = this.AgentID;
Folder.DefaultType = type;
this.InventoryFolders.Add(Folder.FolderID, Folder);
return (true);
}
public void CreateRootFolder(LLUUID newAgentID, bool createTextures)
{
this.AgentID = newAgentID;
InventoryRoot = new InventoryFolder();
InventoryRoot.FolderID = LLUUID.Random();
InventoryRoot.ParentID = new LLUUID();
InventoryRoot.Version = 1;
InventoryRoot.DefaultType = 8;
InventoryRoot.OwnerID = this.AgentID;
InventoryRoot.FolderName = "My Inventory";
InventoryFolders.Add(InventoryRoot.FolderID, InventoryRoot);
InventoryRoot.OwnerID = this.AgentID;
if (createTextures)
{
this.CreateNewFolder(LLUUID.Random(), 0, "Textures", InventoryRoot.FolderID);
}
}
public bool CreateNewFolder(LLUUID folderID, ushort type, string folderName)
{
InventoryFolder Folder = new InventoryFolder();
Folder.FolderID = folderID;
Folder.OwnerID = this.AgentID;
Folder.DefaultType = type;
Folder.FolderName = folderName;
this.InventoryFolders.Add(Folder.FolderID, Folder);
return (true);
}
public bool CreateNewFolder(LLUUID folderID, ushort type, string folderName, LLUUID parent)
{
if (!this.InventoryFolders.ContainsKey(folderID))
{
System.Console.WriteLine("creating new folder called " + folderName + " in agents inventory");
InventoryFolder Folder = new InventoryFolder();
Folder.FolderID = folderID;
Folder.OwnerID = this.AgentID;
Folder.DefaultType = type;
Folder.FolderName = folderName;
Folder.ParentID = parent;
this.InventoryFolders.Add(Folder.FolderID, Folder);
}
return (true);
}
public bool HasFolder(LLUUID folderID)
{
if (this.InventoryFolders.ContainsKey(folderID))
{
return true;
}
return false;
}
public LLUUID GetFolderID(string folderName)
{
foreach (InventoryFolder inv in this.InventoryFolders.Values)
{
if (inv.FolderName == folderName)
{
return inv.FolderID;
}
}
return LLUUID.Zero;
}
public bool UpdateItemAsset(LLUUID itemID, AssetBase asset)
{
if(this.InventoryItems.ContainsKey(itemID))
{
InventoryItem Item = this.InventoryItems[itemID];
Item.AssetID = asset.FullID;
System.Console.WriteLine("updated inventory item " + itemID.ToStringHyphenated() + " so it now is set to asset " + asset.FullID.ToStringHyphenated());
//TODO need to update the rest of the info
}
return true;
}
public bool UpdateItemDetails(LLUUID itemID, UpdateInventoryItemPacket.InventoryDataBlock packet)
{
System.Console.WriteLine("updating inventory item details");
if (this.InventoryItems.ContainsKey(itemID))
{
System.Console.WriteLine("changing name to "+ Util.FieldToString(packet.Name));
InventoryItem Item = this.InventoryItems[itemID];
Item.Name = Util.FieldToString(packet.Name);
System.Console.WriteLine("updated inventory item " + itemID.ToStringHyphenated());
//TODO need to update the rest of the info
}
return true;
}
public LLUUID AddToInventory(LLUUID folderID, AssetBase asset)
{
if (this.InventoryFolders.ContainsKey(folderID))
{
LLUUID NewItemID = LLUUID.Random();
InventoryItem Item = new InventoryItem();
Item.FolderID = folderID;
Item.OwnerID = AgentID;
Item.AssetID = asset.FullID;
Item.ItemID = NewItemID;
Item.Type = asset.Type;
Item.Name = asset.Name;
Item.Description = asset.Description;
Item.InvType = asset.InvType;
this.InventoryItems.Add(Item.ItemID, Item);
InventoryFolder Folder = InventoryFolders[Item.FolderID];
Folder.Items.Add(Item);
return (Item.ItemID);
}
else
{
return (null);
}
}
public bool DeleteFromInventory(LLUUID itemID)
{
bool res = false;
if (this.InventoryItems.ContainsKey(itemID))
{
InventoryItem item = this.InventoryItems[itemID];
this.InventoryItems.Remove(itemID);
foreach (InventoryFolder fold in InventoryFolders.Values)
{
if (fold.Items.Contains(item))
{
fold.Items.Remove(item);
break;
}
}
res = true;
}
return res;
}
}
public class InventoryFolder
{
public List<InventoryItem> Items;
//public List<InventoryFolder> Subfolders;
public LLUUID FolderID;
public LLUUID OwnerID;
public LLUUID ParentID = LLUUID.Zero;
public string FolderName;
public ushort DefaultType;
public ushort Version;
public InventoryFolder()
{
Items = new List<InventoryItem>();
//Subfolders = new List<InventoryFolder>();
}
}
public class InventoryItem
{
public LLUUID FolderID;
public LLUUID OwnerID;
public LLUUID ItemID;
public LLUUID AssetID;
public LLUUID CreatorID;
public sbyte InvType;
public sbyte Type;
public string Name ="";
public string Description;
public InventoryItem()
{
this.CreatorID = LLUUID.Zero;
}
public string ExportString()
{
string typ = "notecard";
string result = "";
result += "\tinv_object\t0\n\t{\n";
result += "\t\tobj_id\t%s\n";
result += "\t\tparent_id\t"+ ItemID.ToString() +"\n";
result += "\t\ttype\t"+ typ +"\n";
result += "\t\tname\t" + Name+"|\n";
result += "\t}\n";
return result;
}
}
}
/*
* Copyright (c) Contributors, http://www.openmetaverse.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
using System.Collections.Generic;
using libsecondlife;
using libsecondlife.Packets;
using OpenSim.Framework.Types;
using OpenSim.Framework.Utilities;
namespace OpenSim.Framework.Inventory
{
public class AgentInventory
{
//Holds the local copy of Inventory info for a agent
public Dictionary<LLUUID, InventoryFolder> InventoryFolders;
public Dictionary<LLUUID, InventoryItem> InventoryItems;
public InventoryFolder InventoryRoot;
public int LastCached; //maybe used by opensim app, time this was last stored/compared to user server
public LLUUID AgentID;
public AvatarWearable[] Wearables;
public AgentInventory()
{
InventoryFolders = new Dictionary<LLUUID, InventoryFolder>();
InventoryItems = new Dictionary<LLUUID, InventoryItem>();
this.Initialise();
}
public virtual void Initialise()
{
Wearables = new AvatarWearable[13]; //should be 12 of these
for (int i = 0; i < 13; i++)
{
Wearables[i] = new AvatarWearable();
}
}
public bool CreateNewFolder(LLUUID folderID, ushort type)
{
InventoryFolder Folder = new InventoryFolder();
Folder.FolderID = folderID;
Folder.OwnerID = this.AgentID;
Folder.DefaultType = type;
this.InventoryFolders.Add(Folder.FolderID, Folder);
return (true);
}
public void CreateRootFolder(LLUUID newAgentID, bool createTextures)
{
this.AgentID = newAgentID;
InventoryRoot = new InventoryFolder();
InventoryRoot.FolderID = LLUUID.Random();
InventoryRoot.ParentID = new LLUUID();
InventoryRoot.Version = 1;
InventoryRoot.DefaultType = 8;
InventoryRoot.OwnerID = this.AgentID;
InventoryRoot.FolderName = "My Inventory";
InventoryFolders.Add(InventoryRoot.FolderID, InventoryRoot);
InventoryRoot.OwnerID = this.AgentID;
if (createTextures)
{
this.CreateNewFolder(LLUUID.Random(), 0, "Textures", InventoryRoot.FolderID);
}
}
public bool CreateNewFolder(LLUUID folderID, ushort type, string folderName)
{
InventoryFolder Folder = new InventoryFolder();
Folder.FolderID = folderID;
Folder.OwnerID = this.AgentID;
Folder.DefaultType = type;
Folder.FolderName = folderName;
this.InventoryFolders.Add(Folder.FolderID, Folder);
return (true);
}
public bool CreateNewFolder(LLUUID folderID, ushort type, string folderName, LLUUID parent)
{
if (!this.InventoryFolders.ContainsKey(folderID))
{
System.Console.WriteLine("creating new folder called " + folderName + " in agents inventory");
InventoryFolder Folder = new InventoryFolder();
Folder.FolderID = folderID;
Folder.OwnerID = this.AgentID;
Folder.DefaultType = type;
Folder.FolderName = folderName;
Folder.ParentID = parent;
this.InventoryFolders.Add(Folder.FolderID, Folder);
}
return (true);
}
public bool HasFolder(LLUUID folderID)
{
if (this.InventoryFolders.ContainsKey(folderID))
{
return true;
}
return false;
}
public LLUUID GetFolderID(string folderName)
{
foreach (InventoryFolder inv in this.InventoryFolders.Values)
{
if (inv.FolderName == folderName)
{
return inv.FolderID;
}
}
return LLUUID.Zero;
}
public bool UpdateItemAsset(LLUUID itemID, AssetBase asset)
{
if(this.InventoryItems.ContainsKey(itemID))
{
InventoryItem Item = this.InventoryItems[itemID];
Item.AssetID = asset.FullID;
System.Console.WriteLine("updated inventory item " + itemID.ToStringHyphenated() + " so it now is set to asset " + asset.FullID.ToStringHyphenated());
//TODO need to update the rest of the info
}
return true;
}
public bool UpdateItemDetails(LLUUID itemID, UpdateInventoryItemPacket.InventoryDataBlock packet)
{
System.Console.WriteLine("updating inventory item details");
if (this.InventoryItems.ContainsKey(itemID))
{
System.Console.WriteLine("changing name to "+ Util.FieldToString(packet.Name));
InventoryItem Item = this.InventoryItems[itemID];
Item.Name = Util.FieldToString(packet.Name);
System.Console.WriteLine("updated inventory item " + itemID.ToStringHyphenated());
//TODO need to update the rest of the info
}
return true;
}
public LLUUID AddToInventory(LLUUID folderID, AssetBase asset)
{
if (this.InventoryFolders.ContainsKey(folderID))
{
LLUUID NewItemID = LLUUID.Random();
InventoryItem Item = new InventoryItem();
Item.FolderID = folderID;
Item.OwnerID = AgentID;
Item.AssetID = asset.FullID;
Item.ItemID = NewItemID;
Item.Type = asset.Type;
Item.Name = asset.Name;
Item.Description = asset.Description;
Item.InvType = asset.InvType;
this.InventoryItems.Add(Item.ItemID, Item);
InventoryFolder Folder = InventoryFolders[Item.FolderID];
Folder.Items.Add(Item);
return (Item.ItemID);
}
else
{
return (null);
}
}
public bool DeleteFromInventory(LLUUID itemID)
{
bool res = false;
if (this.InventoryItems.ContainsKey(itemID))
{
InventoryItem item = this.InventoryItems[itemID];
this.InventoryItems.Remove(itemID);
foreach (InventoryFolder fold in InventoryFolders.Values)
{
if (fold.Items.Contains(item))
{
fold.Items.Remove(item);
break;
}
}
res = true;
}
return res;
}
}
public class InventoryFolder
{
public List<InventoryItem> Items;
//public List<InventoryFolder> Subfolders;
public LLUUID FolderID;
public LLUUID OwnerID;
public LLUUID ParentID = LLUUID.Zero;
public string FolderName;
public ushort DefaultType;
public ushort Version;
public InventoryFolder()
{
Items = new List<InventoryItem>();
//Subfolders = new List<InventoryFolder>();
}
}
public class InventoryItem
{
public LLUUID FolderID;
public LLUUID OwnerID;
public LLUUID ItemID;
public LLUUID AssetID;
public LLUUID CreatorID;
public sbyte InvType;
public sbyte Type;
public string Name ="";
public string Description;
public InventoryItem()
{
this.CreatorID = LLUUID.Zero;
}
public string ExportString()
{
string typ = "notecard";
string result = "";
result += "\tinv_object\t0\n\t{\n";
result += "\t\tobj_id\t%s\n";
result += "\t\tparent_id\t"+ ItemID.ToString() +"\n";
result += "\t\ttype\t"+ typ +"\n";
result += "\t\tname\t" + Name+"|\n";
result += "\t}\n";
return result;
}
}
}

View File

@ -1,130 +1,130 @@
/*
* Copyright (c) Contributors, http://www.openmetaverse.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
using System.Collections.Generic;
using libsecondlife;
using OpenSim.Framework.Interfaces;
using OpenSim.Framework.Types;
namespace OpenSim.Framework
{
public class AuthenticateSessionsBase
{
public Dictionary<uint, AgentCircuitData> AgentCircuits = new Dictionary<uint, AgentCircuitData>();
public AuthenticateSessionsBase()
{
}
public virtual AuthenticateResponse AuthenticateSession(LLUUID sessionID, LLUUID agentID, uint circuitcode)
{
AgentCircuitData validcircuit = null;
if (this.AgentCircuits.ContainsKey(circuitcode))
{
validcircuit = this.AgentCircuits[circuitcode];
}
AuthenticateResponse user = new AuthenticateResponse();
if (validcircuit == null)
{
//don't have this circuit code in our list
user.Authorised = false;
return (user);
}
if ((sessionID == validcircuit.SessionID) && (agentID == validcircuit.AgentID))
{
user.Authorised = true;
user.LoginInfo = new Login();
user.LoginInfo.Agent = agentID;
user.LoginInfo.Session = sessionID;
user.LoginInfo.SecureSession = validcircuit.SecureSessionID;
user.LoginInfo.First = validcircuit.firstname;
user.LoginInfo.Last = validcircuit.lastname;
user.LoginInfo.InventoryFolder = validcircuit.InventoryFolder;
user.LoginInfo.BaseFolder = validcircuit.BaseFolder;
}
else
{
// Invalid
user.Authorised = false;
}
return (user);
}
public virtual void AddNewCircuit(uint circuitCode, AgentCircuitData agentData)
{
if (this.AgentCircuits.ContainsKey(circuitCode))
{
this.AgentCircuits[circuitCode] = agentData;
}
else
{
this.AgentCircuits.Add(circuitCode, agentData);
}
}
public LLVector3 GetPosition(uint circuitCode)
{
LLVector3 vec = new LLVector3();
if (this.AgentCircuits.ContainsKey(circuitCode))
{
vec = this.AgentCircuits[circuitCode].startpos;
}
return vec;
}
public void UpdateAgentData(AgentCircuitData agentData)
{
if (this.AgentCircuits.ContainsKey((uint)agentData.circuitcode))
{
this.AgentCircuits[(uint)agentData.circuitcode].firstname = agentData.firstname;
this.AgentCircuits[(uint)agentData.circuitcode].lastname = agentData.lastname;
this.AgentCircuits[(uint)agentData.circuitcode].startpos = agentData.startpos;
// Console.WriteLine("update user start pos is " + agentData.startpos.X + " , " + agentData.startpos.Y + " , " + agentData.startpos.Z);
}
}
public void UpdateAgentChildStatus(uint circuitcode, bool childstatus)
{
if (this.AgentCircuits.ContainsKey(circuitcode))
{
this.AgentCircuits[circuitcode].child = childstatus;
}
}
public bool GetAgentChildStatus(uint circuitcode)
{
if (this.AgentCircuits.ContainsKey(circuitcode))
{
return this.AgentCircuits[circuitcode].child;
}
return false;
}
}
/*
* Copyright (c) Contributors, http://www.openmetaverse.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
using System.Collections.Generic;
using libsecondlife;
using OpenSim.Framework.Interfaces;
using OpenSim.Framework.Types;
namespace OpenSim.Framework
{
public class AuthenticateSessionsBase
{
public Dictionary<uint, AgentCircuitData> AgentCircuits = new Dictionary<uint, AgentCircuitData>();
public AuthenticateSessionsBase()
{
}
public virtual AuthenticateResponse AuthenticateSession(LLUUID sessionID, LLUUID agentID, uint circuitcode)
{
AgentCircuitData validcircuit = null;
if (this.AgentCircuits.ContainsKey(circuitcode))
{
validcircuit = this.AgentCircuits[circuitcode];
}
AuthenticateResponse user = new AuthenticateResponse();
if (validcircuit == null)
{
//don't have this circuit code in our list
user.Authorised = false;
return (user);
}
if ((sessionID == validcircuit.SessionID) && (agentID == validcircuit.AgentID))
{
user.Authorised = true;
user.LoginInfo = new Login();
user.LoginInfo.Agent = agentID;
user.LoginInfo.Session = sessionID;
user.LoginInfo.SecureSession = validcircuit.SecureSessionID;
user.LoginInfo.First = validcircuit.firstname;
user.LoginInfo.Last = validcircuit.lastname;
user.LoginInfo.InventoryFolder = validcircuit.InventoryFolder;
user.LoginInfo.BaseFolder = validcircuit.BaseFolder;
}
else
{
// Invalid
user.Authorised = false;
}
return (user);
}
public virtual void AddNewCircuit(uint circuitCode, AgentCircuitData agentData)
{
if (this.AgentCircuits.ContainsKey(circuitCode))
{
this.AgentCircuits[circuitCode] = agentData;
}
else
{
this.AgentCircuits.Add(circuitCode, agentData);
}
}
public LLVector3 GetPosition(uint circuitCode)
{
LLVector3 vec = new LLVector3();
if (this.AgentCircuits.ContainsKey(circuitCode))
{
vec = this.AgentCircuits[circuitCode].startpos;
}
return vec;
}
public void UpdateAgentData(AgentCircuitData agentData)
{
if (this.AgentCircuits.ContainsKey((uint)agentData.circuitcode))
{
this.AgentCircuits[(uint)agentData.circuitcode].firstname = agentData.firstname;
this.AgentCircuits[(uint)agentData.circuitcode].lastname = agentData.lastname;
this.AgentCircuits[(uint)agentData.circuitcode].startpos = agentData.startpos;
// Console.WriteLine("update user start pos is " + agentData.startpos.X + " , " + agentData.startpos.Y + " , " + agentData.startpos.Z);
}
}
public void UpdateAgentChildStatus(uint circuitcode, bool childstatus)
{
if (this.AgentCircuits.ContainsKey(circuitcode))
{
this.AgentCircuits[circuitcode].child = childstatus;
}
}
public bool GetAgentChildStatus(uint circuitcode)
{
if (this.AgentCircuits.ContainsKey(circuitcode))
{
return this.AgentCircuits[circuitcode].child;
}
return false;
}
}
}

View File

@ -1,58 +1,58 @@
/*
* Copyright (c) Contributors, http://www.openmetaverse.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
using System.Collections.Generic;
using System.Threading;
namespace OpenSim.Framework.Utilities
{
public class BlockingQueue<T>
{
private Queue<T> _queue = new Queue<T>();
private object _queueSync = new object();
public void Enqueue(T value)
{
lock (_queueSync)
{
_queue.Enqueue(value);
Monitor.Pulse(_queueSync);
}
}
public T Dequeue()
{
lock (_queueSync)
{
if (_queue.Count < 1)
Monitor.Wait(_queueSync);
return _queue.Dequeue();
}
}
}
}
/*
* Copyright (c) Contributors, http://www.openmetaverse.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
using System.Collections.Generic;
using System.Threading;
namespace OpenSim.Framework.Utilities
{
public class BlockingQueue<T>
{
private Queue<T> _queue = new Queue<T>();
private object _queueSync = new object();
public void Enqueue(T value)
{
lock (_queueSync)
{
_queue.Enqueue(value);
Monitor.Pulse(_queueSync);
}
}
public T Dequeue()
{
lock (_queueSync)
{
if (_queue.Count < 1)
Monitor.Wait(_queueSync);
return _queue.Dequeue();
}
}
}
}

View File

@ -1,36 +1,36 @@
using System;
using System.Collections.Generic;
using System.Text;
using OpenSim.Framework.Interfaces;
namespace OpenSim.Framework
{
public delegate void ForEachClientDelegate( IClientAPI client );
public class ClientManager
{
private Dictionary<uint, IClientAPI> m_clients;
public void ForEachClient(ForEachClientDelegate whatToDo)
{
foreach (IClientAPI client in m_clients.Values)
{
whatToDo(client);
}
}
public ClientManager()
{
m_clients = new Dictionary<uint, IClientAPI>();
}
public void Remove(uint id)
{
m_clients.Remove(id);
}
public void Add(uint id, IClientAPI client )
{
m_clients.Add( id, client );
}
}
}
using System;
using System.Collections.Generic;
using System.Text;
using OpenSim.Framework.Interfaces;
namespace OpenSim.Framework
{
public delegate void ForEachClientDelegate( IClientAPI client );
public class ClientManager
{
private Dictionary<uint, IClientAPI> m_clients;
public void ForEachClient(ForEachClientDelegate whatToDo)
{
foreach (IClientAPI client in m_clients.Values)
{
whatToDo(client);
}
}
public ClientManager()
{
m_clients = new Dictionary<uint, IClientAPI>();
}
public void Remove(uint id)
{
m_clients.Remove(id);
}
public void Add(uint id, IClientAPI client )
{
m_clients.Add( id, client );
}
}
}

View File

@ -1,46 +1,46 @@
/*
* Copyright (c) Contributors, http://www.openmetaverse.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
using System.Collections.Generic;
using libsecondlife;
using OpenSim.Framework.Interfaces;
using OpenSim.Framework.Types;
namespace OpenSim.Framework
{
public delegate void ExpectUserDelegate(ulong regionHandle, AgentCircuitData agent);
public delegate void UpdateNeighbours(List<RegionInfo> neighbours);
public delegate void AgentCrossing(ulong regionHandle, LLUUID agentID, LLVector3 position);
public interface IRegionCommsListener
{
event ExpectUserDelegate OnExpectUser;
event GenericCall2 OnExpectChildAgent;
event AgentCrossing OnAvatarCrossingIntoRegion;
event UpdateNeighbours OnNeighboursUpdate;
}
}
/*
* Copyright (c) Contributors, http://www.openmetaverse.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
using System.Collections.Generic;
using libsecondlife;
using OpenSim.Framework.Interfaces;
using OpenSim.Framework.Types;
namespace OpenSim.Framework
{
public delegate void ExpectUserDelegate(ulong regionHandle, AgentCircuitData agent);
public delegate void UpdateNeighbours(List<RegionInfo> neighbours);
public delegate void AgentCrossing(ulong regionHandle, LLUUID agentID, LLVector3 position);
public interface IRegionCommsListener
{
event ExpectUserDelegate OnExpectUser;
event GenericCall2 OnExpectChildAgent;
event AgentCrossing OnAvatarCrossingIntoRegion;
event UpdateNeighbours OnNeighboursUpdate;
}
}

View File

@ -1,43 +1,43 @@
/*
* Copyright (c) Contributors, http://www.openmetaverse.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
using OpenSim.Framework.Types;
namespace OpenSim.Framework.Interfaces
{
public class AuthenticateResponse
{
public bool Authorised;
public Login LoginInfo;
public AuthenticateResponse()
{
}
}
}
/*
* Copyright (c) Contributors, http://www.openmetaverse.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
using OpenSim.Framework.Types;
namespace OpenSim.Framework.Interfaces
{
public class AuthenticateResponse
{
public bool Authorised;
public Login LoginInfo;
public AuthenticateResponse()
{
}
}
}

View File

@ -1,38 +1,38 @@
/*
* Copyright (c) Contributors, http://www.openmetaverse.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
namespace OpenSim.Framework.Interfaces
{
public interface IGenericConfig
{
void LoadData();
string GetAttribute(string attributeName);
bool SetAttribute(string attributeName, string attributeValue);
void Commit();
void Close();
}
}
/*
* Copyright (c) Contributors, http://www.openmetaverse.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
namespace OpenSim.Framework.Interfaces
{
public interface IGenericConfig
{
void LoadData();
string GetAttribute(string attributeName);
bool SetAttribute(string attributeName, string attributeValue);
void Commit();
void Close();
}
}

View File

@ -1,59 +1,59 @@
/*
* Copyright (c) Contributors, http://www.openmetaverse.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
//using OpenSim.world;
namespace OpenSim.Framework.Interfaces
{
/// <summary>
/// </summary>
public abstract class GridConfig
{
public string GridOwner;
public string DefaultStartupMsg;
public string DefaultAssetServer;
public string AssetSendKey;
public string AssetRecvKey;
public string DefaultUserServer;
public string UserSendKey;
public string UserRecvKey;
public string SimSendKey;
public string SimRecvKey;
public abstract void InitConfig();
}
public interface IGridConfig
{
GridConfig GetConfigObject();
}
}
/*
* Copyright (c) Contributors, http://www.openmetaverse.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
//using OpenSim.world;
namespace OpenSim.Framework.Interfaces
{
/// <summary>
/// </summary>
public abstract class GridConfig
{
public string GridOwner;
public string DefaultStartupMsg;
public string DefaultAssetServer;
public string AssetSendKey;
public string AssetRecvKey;
public string DefaultUserServer;
public string UserSendKey;
public string UserRecvKey;
public string SimSendKey;
public string SimRecvKey;
public abstract void InitConfig();
}
public interface IGridConfig
{
GridConfig GetConfigObject();
}
}

View File

@ -1,53 +1,53 @@
/*
* Copyright (c) Contributors, http://www.openmetaverse.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
//using OpenSim.world;
namespace OpenSim.Framework.Interfaces
{
/// <summary>
/// </summary>
public abstract class UserConfig
{
public string DefaultStartupMsg;
public string GridServerURL;
public string GridSendKey;
public string GridRecvKey;
public abstract void InitConfig();
}
public interface IUserConfig
{
UserConfig GetConfigObject();
}
}
/*
* Copyright (c) Contributors, http://www.openmetaverse.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
//using OpenSim.world;
namespace OpenSim.Framework.Interfaces
{
/// <summary>
/// </summary>
public abstract class UserConfig
{
public string DefaultStartupMsg;
public string GridServerURL;
public string GridSendKey;
public string GridRecvKey;
public abstract void InitConfig();
}
public interface IUserConfig
{
UserConfig GetConfigObject();
}
}

View File

@ -1,64 +1,64 @@
/*
* Copyright (c) Contributors, http://www.openmetaverse.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
using libsecondlife;
using OpenSim.Framework.Types;
namespace OpenSim.Framework.Interfaces
{
/// <summary>
/// Description of IAssetServer.
/// </summary>
public interface IAssetServer
{
void SetReceiver(IAssetReceiver receiver);
void RequestAsset(LLUUID assetID, bool isTexture);
void UpdateAsset(AssetBase asset);
void UploadNewAsset(AssetBase asset);
void SetServerInfo(string ServerUrl, string ServerKey);
void Close();
}
// could change to delegate?
public interface IAssetReceiver
{
void AssetReceived(AssetBase asset, bool IsTexture);
void AssetNotFound(AssetBase asset);
}
public interface IAssetPlugin
{
IAssetServer GetAssetServer();
}
public struct ARequest
{
public LLUUID AssetID;
public bool IsTexture;
}
}
/*
* Copyright (c) Contributors, http://www.openmetaverse.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
using libsecondlife;
using OpenSim.Framework.Types;
namespace OpenSim.Framework.Interfaces
{
/// <summary>
/// Description of IAssetServer.
/// </summary>
public interface IAssetServer
{
void SetReceiver(IAssetReceiver receiver);
void RequestAsset(LLUUID assetID, bool isTexture);
void UpdateAsset(AssetBase asset);
void UploadNewAsset(AssetBase asset);
void SetServerInfo(string ServerUrl, string ServerKey);
void Close();
}
// could change to delegate?
public interface IAssetReceiver
{
void AssetReceived(AssetBase asset, bool IsTexture);
void AssetNotFound(AssetBase asset);
}
public interface IAssetPlugin
{
IAssetServer GetAssetServer();
}
public struct ARequest
{
public LLUUID AssetID;
public bool IsTexture;
}
}

View File

@ -1,195 +1,195 @@
/*
* Copyright (c) Contributors, http://www.openmetaverse.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
using System.Collections.Generic;
using System.Net;
using libsecondlife;
using libsecondlife.Packets;
using OpenSim.Framework.Types;
using OpenSim.Framework.Data;
namespace OpenSim.Framework.Interfaces
{
public delegate void ChatFromViewer(byte[] message, byte type, LLVector3 fromPos, string fromName, LLUUID fromAgentID);
public delegate void ImprovedInstantMessage(LLUUID fromAgentID, LLUUID toAgentID, uint timestamp, string fromAgentName, string message); // Cut down from full list
public delegate void RezObject(AssetBase primAsset, LLVector3 pos);
public delegate void ModifyTerrain(float height, float seconds, byte size, byte action, float north, float west);
public delegate void SetAppearance(byte[] texture, AgentSetAppearancePacket.VisualParamBlock[] visualParam);
public delegate void StartAnim(LLUUID animID, int seq);
public delegate void LinkObjects(uint parent, List<uint> children);
public delegate void RequestMapBlocks(IClientAPI remoteClient, int minX, int minY, int maxX, int maxY);
public delegate void TeleportLocationRequest(IClientAPI remoteClient, ulong regionHandle, LLVector3 position, LLVector3 lookAt, uint flags);
public delegate void GenericCall(IClientAPI remoteClient);
public delegate void GenericCall2();
public delegate void GenericCall3(Packet packet); // really don't want to be passing packets in these events, so this is very temporary.
public delegate void GenericCall4(Packet packet, IClientAPI remoteClient);
public delegate void GenericCall5(IClientAPI remoteClient, bool status);
public delegate void GenericCall6(LLUUID uid);
public delegate void GenericCall7(uint localID, string message);
public delegate void UpdateShape(uint localID, ObjectShapePacket.ObjectDataBlock shapeBlock);
public delegate void ObjectSelect(uint localID, IClientAPI remoteClient);
public delegate void ObjectDeselect(uint localID, IClientAPI remoteClient);
public delegate void UpdatePrimFlags(uint localID, Packet packet, IClientAPI remoteClient);
public delegate void UpdatePrimTexture(uint localID, byte[] texture, IClientAPI remoteClient);
public delegate void UpdateVector(uint localID, LLVector3 pos, IClientAPI remoteClient);
public delegate void UpdatePrimRotation(uint localID, LLQuaternion rot, IClientAPI remoteClient);
public delegate void UpdatePrimSingleRotation(uint localID, LLQuaternion rot, IClientAPI remoteClient);
public delegate void UpdatePrimGroupRotation(uint localID,LLVector3 pos, LLQuaternion rot, IClientAPI remoteClient);
public delegate void ObjectDuplicate(uint localID, LLVector3 offset, uint dupeFlags);
public delegate void StatusChange(bool status);
public delegate void NewAvatar(IClientAPI remoteClient, LLUUID agentID, bool status);
public delegate void UpdateAgent(IClientAPI remoteClient, uint flags, LLQuaternion bodyRotation);
public delegate void MoveObject(LLUUID objectID, LLVector3 offset, LLVector3 grapPos, IClientAPI remoteClient);
public delegate void ParcelPropertiesRequest(int start_x, int start_y, int end_x, int end_y, int sequence_id, bool snap_selection, IClientAPI remote_client);
public delegate void ParcelDivideRequest(int west, int south, int east, int north, IClientAPI remote_client);
public delegate void ParcelJoinRequest(int west, int south, int east, int north, IClientAPI remote_client);
public delegate void ParcelPropertiesUpdateRequest(ParcelPropertiesUpdatePacket packet, IClientAPI remote_client);
public delegate void ParcelSelectObjects(int parcel_local_id, int request_type, IClientAPI remote_client);
public delegate void ParcelObjectOwnerRequest(int local_id, IClientAPI remote_client);
public delegate void EstateOwnerMessageRequest(EstateOwnerMessagePacket packet, IClientAPI remote_client);
public delegate void UUIDNameRequest(LLUUID id, IClientAPI remote_client);
public delegate void AddNewPrim(LLUUID ownerID, LLVector3 pos, PrimitiveBaseShape shape);
public interface IClientAPI
{
event ImprovedInstantMessage OnInstantMessage;
event ChatFromViewer OnChatFromViewer;
event RezObject OnRezObject;
event ModifyTerrain OnModifyTerrain;
event SetAppearance OnSetAppearance;
event StartAnim OnStartAnim;
event LinkObjects OnLinkObjects;
event RequestMapBlocks OnRequestMapBlocks;
event TeleportLocationRequest OnTeleportLocationRequest;
event GenericCall4 OnDeRezObject;
event GenericCall OnRegionHandShakeReply;
event GenericCall OnRequestWearables;
event GenericCall2 OnCompleteMovementToRegion;
event UpdateAgent OnAgentUpdate;
event GenericCall OnRequestAvatarsData;
event AddNewPrim OnAddPrim;
event ObjectDuplicate OnObjectDuplicate;
event UpdateVector OnGrapObject;
event ObjectSelect OnDeGrapObject;
event MoveObject OnGrapUpdate;
event UpdateShape OnUpdatePrimShape;
event ObjectSelect OnObjectSelect;
event ObjectDeselect OnObjectDeselect;
event GenericCall7 OnObjectDescription;
event GenericCall7 OnObjectName;
event UpdatePrimFlags OnUpdatePrimFlags;
event UpdatePrimTexture OnUpdatePrimTexture;
event UpdateVector OnUpdatePrimGroupPosition;
event UpdateVector OnUpdatePrimSinglePosition;
event UpdatePrimRotation OnUpdatePrimGroupRotation;
event UpdatePrimSingleRotation OnUpdatePrimSingleRotation;
event UpdatePrimGroupRotation OnUpdatePrimGroupMouseRotation;
event UpdateVector OnUpdatePrimScale;
event StatusChange OnChildAgentStatus;
event GenericCall2 OnStopMovement;
event NewAvatar OnNewAvatar;
event GenericCall6 OnRemoveAvatar;
event UUIDNameRequest OnNameFromUUIDRequest;
event ParcelPropertiesRequest OnParcelPropertiesRequest;
event ParcelDivideRequest OnParcelDivideRequest;
event ParcelJoinRequest OnParcelJoinRequest;
event ParcelPropertiesUpdateRequest OnParcelPropertiesUpdateRequest;
event ParcelSelectObjects OnParcelSelectObjects;
event ParcelObjectOwnerRequest OnParcelObjectOwnerRequest;
event EstateOwnerMessageRequest OnEstateOwnerMessage;
LLVector3 StartPos
{
get;
set;
}
LLUUID AgentId
{
get;
}
string FirstName
{
get;
}
string LastName
{
get;
}
void OutPacket(Packet newPack);
void SendWearables(AvatarWearable[] wearables);
void SendStartPingCheck(byte seq);
void SendKillObject(ulong regionHandle, uint avatarLocalID);
void SendAnimation(LLUUID animID, int seq, LLUUID sourceAgentId);
void SendRegionHandshake(RegionInfo regionInfo);
void SendChatMessage(string message, byte type, LLVector3 fromPos, string fromName, LLUUID fromAgentID);
void SendChatMessage(byte[] message, byte type, LLVector3 fromPos, string fromName, LLUUID fromAgentID);
void SendInstantMessage(string message, LLUUID target, string fromName);
void SendLayerData(float[] map);
void SendLayerData(int px, int py, float[] map);
void MoveAgentIntoRegion(RegionInfo regInfo, LLVector3 pos, LLVector3 look);
void InformClientOfNeighbour(ulong neighbourHandle, IPEndPoint neighbourExternalEndPoint );
AgentCircuitData RequestClientInfo();
void CrossRegion(ulong newRegionHandle, LLVector3 pos, LLVector3 lookAt, IPEndPoint newRegionExternalEndPoint );
void SendMapBlock(List<MapBlockData> mapBlocks);
void SendLocalTeleport(LLVector3 position, LLVector3 lookAt, uint flags);
void SendRegionTeleport(ulong regionHandle, byte simAccess, IPEndPoint regionExternalEndPoint, uint locationID, uint flags);
void SendTeleportCancel();
void SendTeleportLocationStart();
void SendMoneyBalance(LLUUID transaction, bool success, byte[] description, int balance);
void SendAvatarData(ulong regionHandle, string firstName, string lastName, LLUUID avatarID, uint avatarLocalID, LLVector3 Pos, byte[] textureEntry);
void SendAvatarTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID, LLVector3 position, LLVector3 velocity);
void AttachObject(uint localID, LLQuaternion rotation, byte attachPoint);
void SendPrimitiveToClient(ulong regionHandle, ushort timeDilation, uint localID, PrimData primData, LLVector3 pos, LLQuaternion rotation, LLUUID textureID , uint flags);
void SendPrimitiveToClient(ulong regionHandle, ushort timeDilation, uint localID, PrimData primData, LLVector3 pos, LLUUID textureID, uint flags);
void SendPrimitiveToClient(ulong regionHandle, ushort timeDilation, uint localID, PrimitiveBaseShape primShape, LLVector3 pos, LLQuaternion rotation, uint flags, LLUUID objectID, LLUUID ownerID, string text, uint parentID);
void SendPrimitiveToClient(ulong regionHandle, ushort timeDilation, uint localID, PrimitiveBaseShape primShape, LLVector3 pos, uint flags, LLUUID objectID, LLUUID ownerID, string text, uint parentID);
void SendPrimTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID, LLVector3 position, LLQuaternion rotation);
void SendInventoryFolderDetails(LLUUID ownerID, LLUUID folderID, List<InventoryItemBase> items);
void SendInventoryItemDetails(LLUUID ownerID, LLUUID folderID, InventoryItemBase item);
void SendNameReply(LLUUID profileId, string firstname, string lastname);
}
}
/*
* Copyright (c) Contributors, http://www.openmetaverse.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
using System.Collections.Generic;
using System.Net;
using libsecondlife;
using libsecondlife.Packets;
using OpenSim.Framework.Types;
using OpenSim.Framework.Data;
namespace OpenSim.Framework.Interfaces
{
public delegate void ChatFromViewer(byte[] message, byte type, LLVector3 fromPos, string fromName, LLUUID fromAgentID);
public delegate void ImprovedInstantMessage(LLUUID fromAgentID, LLUUID toAgentID, uint timestamp, string fromAgentName, string message); // Cut down from full list
public delegate void RezObject(AssetBase primAsset, LLVector3 pos);
public delegate void ModifyTerrain(float height, float seconds, byte size, byte action, float north, float west);
public delegate void SetAppearance(byte[] texture, AgentSetAppearancePacket.VisualParamBlock[] visualParam);
public delegate void StartAnim(LLUUID animID, int seq);
public delegate void LinkObjects(uint parent, List<uint> children);
public delegate void RequestMapBlocks(IClientAPI remoteClient, int minX, int minY, int maxX, int maxY);
public delegate void TeleportLocationRequest(IClientAPI remoteClient, ulong regionHandle, LLVector3 position, LLVector3 lookAt, uint flags);
public delegate void GenericCall(IClientAPI remoteClient);
public delegate void GenericCall2();
public delegate void GenericCall3(Packet packet); // really don't want to be passing packets in these events, so this is very temporary.
public delegate void GenericCall4(Packet packet, IClientAPI remoteClient);
public delegate void GenericCall5(IClientAPI remoteClient, bool status);
public delegate void GenericCall6(LLUUID uid);
public delegate void GenericCall7(uint localID, string message);
public delegate void UpdateShape(uint localID, ObjectShapePacket.ObjectDataBlock shapeBlock);
public delegate void ObjectSelect(uint localID, IClientAPI remoteClient);
public delegate void ObjectDeselect(uint localID, IClientAPI remoteClient);
public delegate void UpdatePrimFlags(uint localID, Packet packet, IClientAPI remoteClient);
public delegate void UpdatePrimTexture(uint localID, byte[] texture, IClientAPI remoteClient);
public delegate void UpdateVector(uint localID, LLVector3 pos, IClientAPI remoteClient);
public delegate void UpdatePrimRotation(uint localID, LLQuaternion rot, IClientAPI remoteClient);
public delegate void UpdatePrimSingleRotation(uint localID, LLQuaternion rot, IClientAPI remoteClient);
public delegate void UpdatePrimGroupRotation(uint localID,LLVector3 pos, LLQuaternion rot, IClientAPI remoteClient);
public delegate void ObjectDuplicate(uint localID, LLVector3 offset, uint dupeFlags);
public delegate void StatusChange(bool status);
public delegate void NewAvatar(IClientAPI remoteClient, LLUUID agentID, bool status);
public delegate void UpdateAgent(IClientAPI remoteClient, uint flags, LLQuaternion bodyRotation);
public delegate void MoveObject(LLUUID objectID, LLVector3 offset, LLVector3 grapPos, IClientAPI remoteClient);
public delegate void ParcelPropertiesRequest(int start_x, int start_y, int end_x, int end_y, int sequence_id, bool snap_selection, IClientAPI remote_client);
public delegate void ParcelDivideRequest(int west, int south, int east, int north, IClientAPI remote_client);
public delegate void ParcelJoinRequest(int west, int south, int east, int north, IClientAPI remote_client);
public delegate void ParcelPropertiesUpdateRequest(ParcelPropertiesUpdatePacket packet, IClientAPI remote_client);
public delegate void ParcelSelectObjects(int parcel_local_id, int request_type, IClientAPI remote_client);
public delegate void ParcelObjectOwnerRequest(int local_id, IClientAPI remote_client);
public delegate void EstateOwnerMessageRequest(EstateOwnerMessagePacket packet, IClientAPI remote_client);
public delegate void UUIDNameRequest(LLUUID id, IClientAPI remote_client);
public delegate void AddNewPrim(LLUUID ownerID, LLVector3 pos, PrimitiveBaseShape shape);
public interface IClientAPI
{
event ImprovedInstantMessage OnInstantMessage;
event ChatFromViewer OnChatFromViewer;
event RezObject OnRezObject;
event ModifyTerrain OnModifyTerrain;
event SetAppearance OnSetAppearance;
event StartAnim OnStartAnim;
event LinkObjects OnLinkObjects;
event RequestMapBlocks OnRequestMapBlocks;
event TeleportLocationRequest OnTeleportLocationRequest;
event GenericCall4 OnDeRezObject;
event GenericCall OnRegionHandShakeReply;
event GenericCall OnRequestWearables;
event GenericCall2 OnCompleteMovementToRegion;
event UpdateAgent OnAgentUpdate;
event GenericCall OnRequestAvatarsData;
event AddNewPrim OnAddPrim;
event ObjectDuplicate OnObjectDuplicate;
event UpdateVector OnGrapObject;
event ObjectSelect OnDeGrapObject;
event MoveObject OnGrapUpdate;
event UpdateShape OnUpdatePrimShape;
event ObjectSelect OnObjectSelect;
event ObjectDeselect OnObjectDeselect;
event GenericCall7 OnObjectDescription;
event GenericCall7 OnObjectName;
event UpdatePrimFlags OnUpdatePrimFlags;
event UpdatePrimTexture OnUpdatePrimTexture;
event UpdateVector OnUpdatePrimGroupPosition;
event UpdateVector OnUpdatePrimSinglePosition;
event UpdatePrimRotation OnUpdatePrimGroupRotation;
event UpdatePrimSingleRotation OnUpdatePrimSingleRotation;
event UpdatePrimGroupRotation OnUpdatePrimGroupMouseRotation;
event UpdateVector OnUpdatePrimScale;
event StatusChange OnChildAgentStatus;
event GenericCall2 OnStopMovement;
event NewAvatar OnNewAvatar;
event GenericCall6 OnRemoveAvatar;
event UUIDNameRequest OnNameFromUUIDRequest;
event ParcelPropertiesRequest OnParcelPropertiesRequest;
event ParcelDivideRequest OnParcelDivideRequest;
event ParcelJoinRequest OnParcelJoinRequest;
event ParcelPropertiesUpdateRequest OnParcelPropertiesUpdateRequest;
event ParcelSelectObjects OnParcelSelectObjects;
event ParcelObjectOwnerRequest OnParcelObjectOwnerRequest;
event EstateOwnerMessageRequest OnEstateOwnerMessage;
LLVector3 StartPos
{
get;
set;
}
LLUUID AgentId
{
get;
}
string FirstName
{
get;
}
string LastName
{
get;
}
void OutPacket(Packet newPack);
void SendWearables(AvatarWearable[] wearables);
void SendStartPingCheck(byte seq);
void SendKillObject(ulong regionHandle, uint avatarLocalID);
void SendAnimation(LLUUID animID, int seq, LLUUID sourceAgentId);
void SendRegionHandshake(RegionInfo regionInfo);
void SendChatMessage(string message, byte type, LLVector3 fromPos, string fromName, LLUUID fromAgentID);
void SendChatMessage(byte[] message, byte type, LLVector3 fromPos, string fromName, LLUUID fromAgentID);
void SendInstantMessage(string message, LLUUID target, string fromName);
void SendLayerData(float[] map);
void SendLayerData(int px, int py, float[] map);
void MoveAgentIntoRegion(RegionInfo regInfo, LLVector3 pos, LLVector3 look);
void InformClientOfNeighbour(ulong neighbourHandle, IPEndPoint neighbourExternalEndPoint );
AgentCircuitData RequestClientInfo();
void CrossRegion(ulong newRegionHandle, LLVector3 pos, LLVector3 lookAt, IPEndPoint newRegionExternalEndPoint );
void SendMapBlock(List<MapBlockData> mapBlocks);
void SendLocalTeleport(LLVector3 position, LLVector3 lookAt, uint flags);
void SendRegionTeleport(ulong regionHandle, byte simAccess, IPEndPoint regionExternalEndPoint, uint locationID, uint flags);
void SendTeleportCancel();
void SendTeleportLocationStart();
void SendMoneyBalance(LLUUID transaction, bool success, byte[] description, int balance);
void SendAvatarData(ulong regionHandle, string firstName, string lastName, LLUUID avatarID, uint avatarLocalID, LLVector3 Pos, byte[] textureEntry);
void SendAvatarTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID, LLVector3 position, LLVector3 velocity);
void AttachObject(uint localID, LLQuaternion rotation, byte attachPoint);
void SendPrimitiveToClient(ulong regionHandle, ushort timeDilation, uint localID, PrimData primData, LLVector3 pos, LLQuaternion rotation, LLUUID textureID , uint flags);
void SendPrimitiveToClient(ulong regionHandle, ushort timeDilation, uint localID, PrimData primData, LLVector3 pos, LLUUID textureID, uint flags);
void SendPrimitiveToClient(ulong regionHandle, ushort timeDilation, uint localID, PrimitiveBaseShape primShape, LLVector3 pos, LLQuaternion rotation, uint flags, LLUUID objectID, LLUUID ownerID, string text, uint parentID);
void SendPrimitiveToClient(ulong regionHandle, ushort timeDilation, uint localID, PrimitiveBaseShape primShape, LLVector3 pos, uint flags, LLUUID objectID, LLUUID ownerID, string text, uint parentID);
void SendPrimTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID, LLVector3 position, LLQuaternion rotation);
void SendInventoryFolderDetails(LLUUID ownerID, LLUUID folderID, List<InventoryItemBase> items);
void SendInventoryItemDetails(LLUUID ownerID, LLUUID folderID, InventoryItemBase item);
void SendNameReply(LLUUID profileId, string firstname, string lastname);
}
}

View File

@ -1,71 +1,71 @@
/*
* Copyright (c) Contributors, http://www.openmetaverse.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
using libsecondlife;
using OpenSim.Framework.Types;
namespace OpenSim.Framework.Interfaces
{
/// <summary>
/// ILocalStorage. Really hacked together right now needs cleaning up
/// </summary>
[System.Obsolete("Redundant, use IRegionDataStore instead")]
public interface ILocalStorage
{
void Initialise(string datastore);
void StorePrim(PrimData prim);
void RemovePrim(LLUUID primID);
void LoadPrimitives(ILocalStorageReceiver receiver);
[System.Obsolete("Use DataStorage instead")]
float[] LoadWorld();
[System.Obsolete("Use DataStorage instead")]
void SaveMap(float[] heightmap);
void SaveParcels(ParcelData[] parcels);
void SaveParcel(ParcelData parcel);
void RemoveParcel(ParcelData parcel);
void RemoveAllParcels();
void LoadParcels(ILocalStorageParcelReceiver recv);
void ShutDown();
}
public interface ILocalStorageReceiver
{
void PrimFromStorage(PrimData prim);
}
public interface ILocalStorageParcelReceiver
{
void ParcelFromStorage(ParcelData data);
void NoParcelDataFromStorage();
}
}
/*
* Copyright (c) Contributors, http://www.openmetaverse.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
using libsecondlife;
using OpenSim.Framework.Types;
namespace OpenSim.Framework.Interfaces
{
/// <summary>
/// ILocalStorage. Really hacked together right now needs cleaning up
/// </summary>
[System.Obsolete("Redundant, use IRegionDataStore instead")]
public interface ILocalStorage
{
void Initialise(string datastore);
void StorePrim(PrimData prim);
void RemovePrim(LLUUID primID);
void LoadPrimitives(ILocalStorageReceiver receiver);
[System.Obsolete("Use DataStorage instead")]
float[] LoadWorld();
[System.Obsolete("Use DataStorage instead")]
void SaveMap(float[] heightmap);
void SaveParcels(ParcelData[] parcels);
void SaveParcel(ParcelData parcel);
void RemoveParcel(ParcelData parcel);
void RemoveAllParcels();
void LoadParcels(ILocalStorageParcelReceiver recv);
void ShutDown();
}
public interface ILocalStorageReceiver
{
void PrimFromStorage(PrimData prim);
}
public interface ILocalStorageParcelReceiver
{
void ParcelFromStorage(ParcelData data);
void NoParcelDataFromStorage();
}
}

View File

@ -1,39 +1,39 @@
/*
* Copyright (c) Contributors, http://www.openmetaverse.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
using libsecondlife;
using OpenSim.Framework.Inventory;
namespace OpenSim.Framework.Interfaces
{
public interface IUserServer
{
AgentInventory RequestAgentsInventory(LLUUID agentID);
void SetServerInfo(string ServerUrl, string SendKey, string RecvKey);
bool UpdateAgentsInventory(LLUUID agentID, AgentInventory inventory);
}
}
/*
* Copyright (c) Contributors, http://www.openmetaverse.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
using libsecondlife;
using OpenSim.Framework.Inventory;
namespace OpenSim.Framework.Interfaces
{
public interface IUserServer
{
AgentInventory RequestAgentsInventory(LLUUID agentID);
void SetServerInfo(string ServerUrl, string SendKey, string RecvKey);
bool UpdateAgentsInventory(LLUUID agentID, AgentInventory inventory);
}
}

View File

@ -1,42 +1,42 @@
/*
* Copyright (c) Contributors, http://www.openmetaverse.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
using libsecondlife;
using OpenSim.Framework.Types;
namespace OpenSim.Framework.Interfaces
{
public interface IWorld
{
void AddNewClient(IClientAPI client, bool child);
void RemoveClient(LLUUID agentID);
RegionInfo RegionInfo { get; }
object SyncRoot { get; }
uint NextLocalId { get; }
}
}
/*
* Copyright (c) Contributors, http://www.openmetaverse.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
using libsecondlife;
using OpenSim.Framework.Types;
namespace OpenSim.Framework.Interfaces
{
public interface IWorld
{
void AddNewClient(IClientAPI client, bool child);
void RemoveClient(LLUUID agentID);
RegionInfo RegionInfo { get; }
object SyncRoot { get; }
uint NextLocalId { get; }
}
}

View File

@ -1,127 +1,127 @@
using System.Collections.Generic;
using System.Net;
using OpenSim.Framework.Interfaces;
using OpenSim.Framework.Types;
using OpenSim.Framework.Data;
using libsecondlife;
using libsecondlife.Packets;
namespace OpenSim.Framework
{
public class NpcClientBase :IClientAPI
{
public event ImprovedInstantMessage OnInstantMessage;
public event ChatFromViewer OnChatFromViewer;
public event RezObject OnRezObject;
public event ModifyTerrain OnModifyTerrain;
public event SetAppearance OnSetAppearance;
public event StartAnim OnStartAnim;
public event LinkObjects OnLinkObjects;
public event RequestMapBlocks OnRequestMapBlocks;
public event TeleportLocationRequest OnTeleportLocationRequest;
public event GenericCall4 OnDeRezObject;
public event GenericCall OnRegionHandShakeReply;
public event GenericCall OnRequestWearables;
public event GenericCall2 OnCompleteMovementToRegion;
public event UpdateAgent OnAgentUpdate;
public event GenericCall OnRequestAvatarsData;
public event AddNewPrim OnAddPrim;
public event ObjectDuplicate OnObjectDuplicate;
public event UpdateVector OnGrapObject;
public event ObjectSelect OnDeGrapObject;
public event MoveObject OnGrapUpdate;
public event UpdateShape OnUpdatePrimShape;
public event ObjectSelect OnObjectSelect;
public event GenericCall7 OnObjectDescription;
public event GenericCall7 OnObjectName;
public event UpdatePrimFlags OnUpdatePrimFlags;
public event UpdatePrimTexture OnUpdatePrimTexture;
public event UpdateVector OnUpdatePrimGroupPosition;
public event UpdateVector OnUpdatePrimSinglePosition;
public event UpdatePrimRotation OnUpdatePrimGroupRotation;
public event UpdatePrimSingleRotation OnUpdatePrimSingleRotation;
public event UpdatePrimGroupRotation OnUpdatePrimGroupMouseRotation;
public event UpdateVector OnUpdatePrimScale;
public event StatusChange OnChildAgentStatus;
public event GenericCall2 OnStopMovement;
public event NewAvatar OnNewAvatar;
public event GenericCall6 OnRemoveAvatar;
public event UUIDNameRequest OnNameFromUUIDRequest;
public event ParcelPropertiesRequest OnParcelPropertiesRequest;
public event ParcelDivideRequest OnParcelDivideRequest;
public event ParcelJoinRequest OnParcelJoinRequest;
public event ParcelPropertiesUpdateRequest OnParcelPropertiesUpdateRequest;
public event ParcelSelectObjects OnParcelSelectObjects;
public event ParcelObjectOwnerRequest OnParcelObjectOwnerRequest;
public event ObjectDeselect OnObjectDeselect;
public event EstateOwnerMessageRequest OnEstateOwnerMessage;
public virtual LLVector3 StartPos
{
get { return new LLVector3(); }
set { }
}
public virtual LLUUID AgentId
{
get { return LLUUID.Random(); }
}
public virtual string FirstName
{
get { return ""; }
}
public virtual string LastName
{
get { return ""; }
}
public NpcClientBase()
{
}
public virtual void OutPacket(Packet newPack){}
public virtual void SendWearables(AvatarWearable[] wearables){}
public virtual void SendStartPingCheck(byte seq){}
public virtual void SendKillObject(ulong regionHandle, uint avatarLocalID){}
public virtual void SendAnimation(LLUUID animID, int seq, LLUUID sourceAgentId){}
public virtual void SendRegionHandshake(RegionInfo regionInfo){}
public virtual void SendChatMessage(string message, byte type, LLVector3 fromPos, string fromName, LLUUID fromAgentID){}
public virtual void SendChatMessage(byte[] message, byte type, LLVector3 fromPos, string fromName, LLUUID fromAgentID){}
public virtual void SendInstantMessage(string message, LLUUID target, string fromName){}
public virtual void SendLayerData(float[] map){}
public virtual void SendLayerData(int px, int py, float[] map){}
public virtual void MoveAgentIntoRegion(RegionInfo regInfo, LLVector3 pos, LLVector3 look){}
public virtual void InformClientOfNeighbour(ulong neighbourHandle, IPEndPoint neighbourExternalEndPoint){}
public virtual AgentCircuitData RequestClientInfo() { return new AgentCircuitData(); }
public virtual void CrossRegion(ulong newRegionHandle, LLVector3 pos, LLVector3 lookAt, IPEndPoint newRegionExternalEndPoint){}
public virtual void SendMapBlock(List<MapBlockData> mapBlocks){}
public virtual void SendLocalTeleport(LLVector3 position, LLVector3 lookAt, uint flags){}
public virtual void SendRegionTeleport(ulong regionHandle, byte simAccess, IPEndPoint regionExternalEndPoint, uint locationID, uint flags){}
public virtual void SendTeleportCancel(){}
public virtual void SendTeleportLocationStart(){}
public virtual void SendMoneyBalance(LLUUID transaction, bool success, byte[] description, int balance){}
public virtual void SendAvatarData(ulong regionHandle, string firstName, string lastName, LLUUID avatarID, uint avatarLocalID, LLVector3 Pos, byte[] textureEntry){}
public virtual void SendAvatarTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID, LLVector3 position, LLVector3 velocity){}
public virtual void AttachObject(uint localID, LLQuaternion rotation, byte attachPoint){}
public virtual void SendPrimitiveToClient(ulong regionHandle, ushort timeDilation, uint localID, PrimData primData, LLVector3 pos, LLQuaternion rotation, LLUUID textureID, uint flags){}
public virtual void SendPrimitiveToClient(ulong regionHandle, ushort timeDilation, uint localID, PrimData primData, LLVector3 pos, LLUUID textureID, uint flags){}
public virtual void SendPrimitiveToClient(ulong regionHandle, ushort timeDilation, uint localID, PrimitiveBaseShape primShape, LLVector3 pos, LLQuaternion rotation, uint flags, LLUUID objectID, LLUUID ownerID, string text, uint parentID){}
public virtual void SendPrimitiveToClient(ulong regionHandle, ushort timeDilation, uint localID, PrimitiveBaseShape primShape, LLVector3 pos, uint flags, LLUUID objectID, LLUUID ownerID, string text, uint parentID){}
public virtual void SendPrimTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID, LLVector3 position, LLQuaternion rotation){}
public virtual void SendInventoryFolderDetails(LLUUID ownerID, LLUUID folderID, List<InventoryItemBase> items){}
public virtual void SendInventoryItemDetails(LLUUID ownerID, LLUUID folderID, InventoryItemBase item){}
public virtual void SendNameReply(LLUUID profileId, string firstname, string lastname){}
}
}
using System.Collections.Generic;
using System.Net;
using OpenSim.Framework.Interfaces;
using OpenSim.Framework.Types;
using OpenSim.Framework.Data;
using libsecondlife;
using libsecondlife.Packets;
namespace OpenSim.Framework
{
public class NpcClientBase :IClientAPI
{
public event ImprovedInstantMessage OnInstantMessage;
public event ChatFromViewer OnChatFromViewer;
public event RezObject OnRezObject;
public event ModifyTerrain OnModifyTerrain;
public event SetAppearance OnSetAppearance;
public event StartAnim OnStartAnim;
public event LinkObjects OnLinkObjects;
public event RequestMapBlocks OnRequestMapBlocks;
public event TeleportLocationRequest OnTeleportLocationRequest;
public event GenericCall4 OnDeRezObject;
public event GenericCall OnRegionHandShakeReply;
public event GenericCall OnRequestWearables;
public event GenericCall2 OnCompleteMovementToRegion;
public event UpdateAgent OnAgentUpdate;
public event GenericCall OnRequestAvatarsData;
public event AddNewPrim OnAddPrim;
public event ObjectDuplicate OnObjectDuplicate;
public event UpdateVector OnGrapObject;
public event ObjectSelect OnDeGrapObject;
public event MoveObject OnGrapUpdate;
public event UpdateShape OnUpdatePrimShape;
public event ObjectSelect OnObjectSelect;
public event GenericCall7 OnObjectDescription;
public event GenericCall7 OnObjectName;
public event UpdatePrimFlags OnUpdatePrimFlags;
public event UpdatePrimTexture OnUpdatePrimTexture;
public event UpdateVector OnUpdatePrimGroupPosition;
public event UpdateVector OnUpdatePrimSinglePosition;
public event UpdatePrimRotation OnUpdatePrimGroupRotation;
public event UpdatePrimSingleRotation OnUpdatePrimSingleRotation;
public event UpdatePrimGroupRotation OnUpdatePrimGroupMouseRotation;
public event UpdateVector OnUpdatePrimScale;
public event StatusChange OnChildAgentStatus;
public event GenericCall2 OnStopMovement;
public event NewAvatar OnNewAvatar;
public event GenericCall6 OnRemoveAvatar;
public event UUIDNameRequest OnNameFromUUIDRequest;
public event ParcelPropertiesRequest OnParcelPropertiesRequest;
public event ParcelDivideRequest OnParcelDivideRequest;
public event ParcelJoinRequest OnParcelJoinRequest;
public event ParcelPropertiesUpdateRequest OnParcelPropertiesUpdateRequest;
public event ParcelSelectObjects OnParcelSelectObjects;
public event ParcelObjectOwnerRequest OnParcelObjectOwnerRequest;
public event ObjectDeselect OnObjectDeselect;
public event EstateOwnerMessageRequest OnEstateOwnerMessage;
public virtual LLVector3 StartPos
{
get { return new LLVector3(); }
set { }
}
public virtual LLUUID AgentId
{
get { return LLUUID.Random(); }
}
public virtual string FirstName
{
get { return ""; }
}
public virtual string LastName
{
get { return ""; }
}
public NpcClientBase()
{
}
public virtual void OutPacket(Packet newPack){}
public virtual void SendWearables(AvatarWearable[] wearables){}
public virtual void SendStartPingCheck(byte seq){}
public virtual void SendKillObject(ulong regionHandle, uint avatarLocalID){}
public virtual void SendAnimation(LLUUID animID, int seq, LLUUID sourceAgentId){}
public virtual void SendRegionHandshake(RegionInfo regionInfo){}
public virtual void SendChatMessage(string message, byte type, LLVector3 fromPos, string fromName, LLUUID fromAgentID){}
public virtual void SendChatMessage(byte[] message, byte type, LLVector3 fromPos, string fromName, LLUUID fromAgentID){}
public virtual void SendInstantMessage(string message, LLUUID target, string fromName){}
public virtual void SendLayerData(float[] map){}
public virtual void SendLayerData(int px, int py, float[] map){}
public virtual void MoveAgentIntoRegion(RegionInfo regInfo, LLVector3 pos, LLVector3 look){}
public virtual void InformClientOfNeighbour(ulong neighbourHandle, IPEndPoint neighbourExternalEndPoint){}
public virtual AgentCircuitData RequestClientInfo() { return new AgentCircuitData(); }
public virtual void CrossRegion(ulong newRegionHandle, LLVector3 pos, LLVector3 lookAt, IPEndPoint newRegionExternalEndPoint){}
public virtual void SendMapBlock(List<MapBlockData> mapBlocks){}
public virtual void SendLocalTeleport(LLVector3 position, LLVector3 lookAt, uint flags){}
public virtual void SendRegionTeleport(ulong regionHandle, byte simAccess, IPEndPoint regionExternalEndPoint, uint locationID, uint flags){}
public virtual void SendTeleportCancel(){}
public virtual void SendTeleportLocationStart(){}
public virtual void SendMoneyBalance(LLUUID transaction, bool success, byte[] description, int balance){}
public virtual void SendAvatarData(ulong regionHandle, string firstName, string lastName, LLUUID avatarID, uint avatarLocalID, LLVector3 Pos, byte[] textureEntry){}
public virtual void SendAvatarTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID, LLVector3 position, LLVector3 velocity){}
public virtual void AttachObject(uint localID, LLQuaternion rotation, byte attachPoint){}
public virtual void SendPrimitiveToClient(ulong regionHandle, ushort timeDilation, uint localID, PrimData primData, LLVector3 pos, LLQuaternion rotation, LLUUID textureID, uint flags){}
public virtual void SendPrimitiveToClient(ulong regionHandle, ushort timeDilation, uint localID, PrimData primData, LLVector3 pos, LLUUID textureID, uint flags){}
public virtual void SendPrimitiveToClient(ulong regionHandle, ushort timeDilation, uint localID, PrimitiveBaseShape primShape, LLVector3 pos, LLQuaternion rotation, uint flags, LLUUID objectID, LLUUID ownerID, string text, uint parentID){}
public virtual void SendPrimitiveToClient(ulong regionHandle, ushort timeDilation, uint localID, PrimitiveBaseShape primShape, LLVector3 pos, uint flags, LLUUID objectID, LLUUID ownerID, string text, uint parentID){}
public virtual void SendPrimTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID, LLVector3 position, LLQuaternion rotation){}
public virtual void SendInventoryFolderDetails(LLUUID ownerID, LLUUID folderID, List<InventoryItemBase> items){}
public virtual void SendInventoryItemDetails(LLUUID ownerID, LLUUID folderID, InventoryItemBase item){}
public virtual void SendNameReply(LLUUID profileId, string firstname, string lastname){}
}
}

View File

@ -1,31 +1,31 @@
using System.Reflection;
using System.Runtime.InteropServices;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("OpenSim.FrameWork")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("OpenSim.FrameWork")]
[assembly: AssemblyCopyright("Copyright © 2007")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from
// COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)]
// The following GUID is for the ID of the typelib if this project is exposed to COM
[assembly: Guid("a08e20c7-f191-4137-b1f0-9291408fa521")]
// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Build Number
// Revision
//
[assembly: AssemblyVersion("1.0.0.0")]
[assembly: AssemblyFileVersion("1.0.0.0")]
using System.Reflection;
using System.Runtime.InteropServices;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("OpenSim.FrameWork")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("OpenSim.FrameWork")]
[assembly: AssemblyCopyright("Copyright © 2007")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from
// COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)]
// The following GUID is for the ID of the typelib if this project is exposed to COM
[assembly: Guid("a08e20c7-f191-4137-b1f0-9291408fa521")]
// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Build Number
// Revision
//
[assembly: AssemblyVersion("1.0.0.0")]
[assembly: AssemblyFileVersion("1.0.0.0")]

View File

@ -1,103 +1,103 @@
/*
* Copyright (c) Contributors, http://www.openmetaverse.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
using libsecondlife;
using OpenSim.Framework.Interfaces;
using OpenSim.Framework.Types;
using System.Collections.Generic;
namespace OpenSim.Framework
{
public class RegionCommsListener :IRegionCommsListener
{
public event ExpectUserDelegate OnExpectUser;
public event GenericCall2 OnExpectChildAgent;
public event AgentCrossing OnAvatarCrossingIntoRegion;
public event UpdateNeighbours OnNeighboursUpdate;
/// <summary>
///
/// </summary>
/// <param name="agent"></param>
/// <returns></returns>
public virtual bool TriggerExpectUser(ulong regionHandle, AgentCircuitData agent)
{
if(OnExpectUser != null)
{
OnExpectUser(regionHandle, agent);
return true;
}
return false;
}
public virtual bool TriggerExpectAvatarCrossing(ulong regionHandle, LLUUID agentID, LLVector3 position)
{
if (OnAvatarCrossingIntoRegion != null)
{
OnAvatarCrossingIntoRegion(regionHandle, agentID, position);
return true;
}
return false;
}
/// <summary>
///
/// </summary>
/// <remarks>TODO: Doesnt take any args??</remarks>
/// <returns></returns>
public virtual bool TriggerExpectChildAgent()
{
if (OnExpectChildAgent != null)
{
OnExpectChildAgent();
return true;
}
return false;
}
/// <summary>
///
/// </summary>
/// <remarks>Added to avoid a unused compiler warning on OnNeighboursUpdate, TODO: Check me</remarks>
/// <param name="neighbours"></param>
/// <returns></returns>
public virtual bool TriggerOnNeighboursUpdate(List<RegionInfo> neighbours)
{
if (OnNeighboursUpdate != null)
{
OnNeighboursUpdate(neighbours);
return true;
}
return false;
}
}
}
/*
* Copyright (c) Contributors, http://www.openmetaverse.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
using libsecondlife;
using OpenSim.Framework.Interfaces;
using OpenSim.Framework.Types;
using System.Collections.Generic;
namespace OpenSim.Framework
{
public class RegionCommsListener :IRegionCommsListener
{
public event ExpectUserDelegate OnExpectUser;
public event GenericCall2 OnExpectChildAgent;
public event AgentCrossing OnAvatarCrossingIntoRegion;
public event UpdateNeighbours OnNeighboursUpdate;
/// <summary>
///
/// </summary>
/// <param name="agent"></param>
/// <returns></returns>
public virtual bool TriggerExpectUser(ulong regionHandle, AgentCircuitData agent)
{
if(OnExpectUser != null)
{
OnExpectUser(regionHandle, agent);
return true;
}
return false;
}
public virtual bool TriggerExpectAvatarCrossing(ulong regionHandle, LLUUID agentID, LLVector3 position)
{
if (OnAvatarCrossingIntoRegion != null)
{
OnAvatarCrossingIntoRegion(regionHandle, agentID, position);
return true;
}
return false;
}
/// <summary>
///
/// </summary>
/// <remarks>TODO: Doesnt take any args??</remarks>
/// <returns></returns>
public virtual bool TriggerExpectChildAgent()
{
if (OnExpectChildAgent != null)
{
OnExpectChildAgent();
return true;
}
return false;
}
/// <summary>
///
/// </summary>
/// <remarks>Added to avoid a unused compiler warning on OnNeighboursUpdate, TODO: Check me</remarks>
/// <param name="neighbours"></param>
/// <returns></returns>
public virtual bool TriggerOnNeighboursUpdate(List<RegionInfo> neighbours)
{
if (OnNeighboursUpdate != null)
{
OnNeighboursUpdate(neighbours);
return true;
}
return false;
}
}
}

View File

@ -1,135 +1,135 @@
/*
* Copyright (c) Contributors, http://www.openmetaverse.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
using System;
using System.Security.Cryptography;
using System.Text;
namespace OpenSim.Framework
{
/// <summary>
/// NEEDS AUDIT.
/// </summary>
/// <remarks>
/// Suggested implementation
/// <para>Store two digests for each foreign host. A local copy of the local hash using the local challenge (when issued), and a local copy of the remote hash using the remote challenge.</para>
/// <para>When sending data to the foreign host - run 'Sign' on the data and affix the returned byte[] to the message.</para>
/// <para>When recieving data from the foreign host - run 'Authenticate' against the data and the attached byte[].</para>
/// <para>Both hosts should be performing these operations for this to be effective.</para>
/// </remarks>
class RemoteDigest
{
private byte[] currentHash;
private byte[] secret;
private SHA512Managed SHA512;
/// <summary>
/// Initialises a new RemoteDigest authentication mechanism
/// </summary>
/// <remarks>Needs an audit by a cryptographic professional - was not "roll your own"'d by choice but rather a serious lack of decent authentication mechanisms in .NET remoting</remarks>
/// <param name="sharedSecret">The shared secret between systems (for inter-sim, this is provided in encrypted form during connection, for grid this is input manually in setup)</param>
/// <param name="salt">Binary salt - some common value - to be decided what</param>
/// <param name="challenge">The challenge key provided by the third party</param>
public RemoteDigest(string sharedSecret, byte[] salt, string challenge)
{
SHA512 = new SHA512Managed();
Rfc2898DeriveBytes RFC2898 = new Rfc2898DeriveBytes(sharedSecret,salt);
secret = RFC2898.GetBytes(512);
ASCIIEncoding ASCII = new ASCIIEncoding();
currentHash = SHA512.ComputeHash(AppendArrays(secret, ASCII.GetBytes(challenge)));
}
/// <summary>
/// Authenticates a piece of incoming data against the local digest. Upon successful authentication, digest string is incremented.
/// </summary>
/// <param name="data">The incoming data</param>
/// <param name="digest">The remote digest</param>
/// <returns></returns>
public bool Authenticate(byte[] data, byte[] digest)
{
byte[] newHash = SHA512.ComputeHash(AppendArrays(AppendArrays(currentHash, secret), data));
if (digest == newHash)
{
currentHash = newHash;
return true;
}
else
{
throw new Exception("Hash comparison failed. Key resync required.");
}
}
/// <summary>
/// Signs a new bit of data with the current hash. Returns a byte array which should be affixed to the message.
/// Signing a piece of data will automatically increment the hash - if you sign data and do not send it, the
/// hashes will get out of sync and throw an exception when validation is attempted.
/// </summary>
/// <param name="data">The outgoing data</param>
/// <returns>The local digest</returns>
public byte[] Sign(byte[] data)
{
currentHash = SHA512.ComputeHash(AppendArrays(AppendArrays(currentHash, secret), data));
return currentHash;
}
/// <summary>
/// Generates a new challenge string to be issued to a foreign host. Challenges are 1024-bit (effective strength of less than 512-bits) messages generated using the Crytographic Random Number Generator.
/// </summary>
/// <returns>A 128-character hexadecimal string containing the challenge.</returns>
public static string GenerateChallenge()
{
RNGCryptoServiceProvider RNG = new RNGCryptoServiceProvider();
byte[] bytes = new byte[64];
RNG.GetBytes(bytes);
StringBuilder sb = new StringBuilder(bytes.Length * 2);
foreach (byte b in bytes)
{
sb.AppendFormat("{0:x2}", b);
}
return sb.ToString();
}
/// <summary>
/// Helper function, merges two byte arrays
/// </summary>
/// <remarks>Sourced from MSDN Forum</remarks>
/// <param name="a">A</param>
/// <param name="b">B</param>
/// <returns>C</returns>
private byte[] AppendArrays(byte[] a, byte[] b)
{
byte[] c = new byte[a.Length + b.Length];
Buffer.BlockCopy(a, 0, c, 0, a.Length);
Buffer.BlockCopy(b, 0, c, a.Length, b.Length);
return c;
}
}
}
/*
* Copyright (c) Contributors, http://www.openmetaverse.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
using System;
using System.Security.Cryptography;
using System.Text;
namespace OpenSim.Framework
{
/// <summary>
/// NEEDS AUDIT.
/// </summary>
/// <remarks>
/// Suggested implementation
/// <para>Store two digests for each foreign host. A local copy of the local hash using the local challenge (when issued), and a local copy of the remote hash using the remote challenge.</para>
/// <para>When sending data to the foreign host - run 'Sign' on the data and affix the returned byte[] to the message.</para>
/// <para>When recieving data from the foreign host - run 'Authenticate' against the data and the attached byte[].</para>
/// <para>Both hosts should be performing these operations for this to be effective.</para>
/// </remarks>
class RemoteDigest
{
private byte[] currentHash;
private byte[] secret;
private SHA512Managed SHA512;
/// <summary>
/// Initialises a new RemoteDigest authentication mechanism
/// </summary>
/// <remarks>Needs an audit by a cryptographic professional - was not "roll your own"'d by choice but rather a serious lack of decent authentication mechanisms in .NET remoting</remarks>
/// <param name="sharedSecret">The shared secret between systems (for inter-sim, this is provided in encrypted form during connection, for grid this is input manually in setup)</param>
/// <param name="salt">Binary salt - some common value - to be decided what</param>
/// <param name="challenge">The challenge key provided by the third party</param>
public RemoteDigest(string sharedSecret, byte[] salt, string challenge)
{
SHA512 = new SHA512Managed();
Rfc2898DeriveBytes RFC2898 = new Rfc2898DeriveBytes(sharedSecret,salt);
secret = RFC2898.GetBytes(512);
ASCIIEncoding ASCII = new ASCIIEncoding();
currentHash = SHA512.ComputeHash(AppendArrays(secret, ASCII.GetBytes(challenge)));
}
/// <summary>
/// Authenticates a piece of incoming data against the local digest. Upon successful authentication, digest string is incremented.
/// </summary>
/// <param name="data">The incoming data</param>
/// <param name="digest">The remote digest</param>
/// <returns></returns>
public bool Authenticate(byte[] data, byte[] digest)
{
byte[] newHash = SHA512.ComputeHash(AppendArrays(AppendArrays(currentHash, secret), data));
if (digest == newHash)
{
currentHash = newHash;
return true;
}
else
{
throw new Exception("Hash comparison failed. Key resync required.");
}
}
/// <summary>
/// Signs a new bit of data with the current hash. Returns a byte array which should be affixed to the message.
/// Signing a piece of data will automatically increment the hash - if you sign data and do not send it, the
/// hashes will get out of sync and throw an exception when validation is attempted.
/// </summary>
/// <param name="data">The outgoing data</param>
/// <returns>The local digest</returns>
public byte[] Sign(byte[] data)
{
currentHash = SHA512.ComputeHash(AppendArrays(AppendArrays(currentHash, secret), data));
return currentHash;
}
/// <summary>
/// Generates a new challenge string to be issued to a foreign host. Challenges are 1024-bit (effective strength of less than 512-bits) messages generated using the Crytographic Random Number Generator.
/// </summary>
/// <returns>A 128-character hexadecimal string containing the challenge.</returns>
public static string GenerateChallenge()
{
RNGCryptoServiceProvider RNG = new RNGCryptoServiceProvider();
byte[] bytes = new byte[64];
RNG.GetBytes(bytes);
StringBuilder sb = new StringBuilder(bytes.Length * 2);
foreach (byte b in bytes)
{
sb.AppendFormat("{0:x2}", b);
}
return sb.ToString();
}
/// <summary>
/// Helper function, merges two byte arrays
/// </summary>
/// <remarks>Sourced from MSDN Forum</remarks>
/// <param name="a">A</param>
/// <param name="b">B</param>
/// <returns>C</returns>
private byte[] AppendArrays(byte[] a, byte[] b)
{
byte[] c = new byte[a.Length + b.Length];
Buffer.BlockCopy(a, 0, c, 0, a.Length);
Buffer.BlockCopy(b, 0, c, a.Length, b.Length);
return c;
}
}
}

View File

@ -1,49 +1,49 @@
/*
* Copyright (c) Contributors, http://www.openmetaverse.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
using libsecondlife;
using System;
namespace OpenSim.Framework.Types
{
[Serializable]
public class AgentCircuitData
{
public AgentCircuitData() { }
public LLUUID AgentID;
public LLUUID SessionID;
public LLUUID SecureSessionID;
public LLVector3 startpos;
public string firstname;
public string lastname;
public uint circuitcode;
public bool child;
public LLUUID InventoryFolder;
public LLUUID BaseFolder;
public string CapsPath = "";
}
}
/*
* Copyright (c) Contributors, http://www.openmetaverse.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
using libsecondlife;
using System;
namespace OpenSim.Framework.Types
{
[Serializable]
public class AgentCircuitData
{
public AgentCircuitData() { }
public LLUUID AgentID;
public LLUUID SessionID;
public LLUUID SecureSessionID;
public LLVector3 startpos;
public string firstname;
public string lastname;
public uint circuitcode;
public bool child;
public LLUUID InventoryFolder;
public LLUUID BaseFolder;
public string CapsPath = "";
}
}

View File

@ -1,57 +1,57 @@
/*
* Copyright (c) Contributors, http://www.openmetaverse.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
using libsecondlife;
namespace OpenSim.Framework.Types
{
public class AvatarWearable
{
public LLUUID AssetID = new LLUUID("00000000-0000-0000-0000-000000000000");
public LLUUID ItemID = new LLUUID("00000000-0000-0000-0000-000000000000");
public AvatarWearable()
{
}
public static AvatarWearable[] DefaultWearables
{
get
{
AvatarWearable[] defaultWearables = new AvatarWearable[13]; //should be 13 of these
for (int i = 0; i < 13; i++)
{
defaultWearables[i] = new AvatarWearable();
}
defaultWearables[0].AssetID = new LLUUID("66c41e39-38f9-f75a-024e-585989bfab73");
defaultWearables[0].ItemID = LLUUID.Random();
return defaultWearables;
}
}
}
}
/*
* Copyright (c) Contributors, http://www.openmetaverse.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
using libsecondlife;
namespace OpenSim.Framework.Types
{
public class AvatarWearable
{
public LLUUID AssetID = new LLUUID("00000000-0000-0000-0000-000000000000");
public LLUUID ItemID = new LLUUID("00000000-0000-0000-0000-000000000000");
public AvatarWearable()
{
}
public static AvatarWearable[] DefaultWearables
{
get
{
AvatarWearable[] defaultWearables = new AvatarWearable[13]; //should be 13 of these
for (int i = 0; i < 13; i++)
{
defaultWearables[i] = new AvatarWearable();
}
defaultWearables[0].AssetID = new LLUUID("66c41e39-38f9-f75a-024e-585989bfab73");
defaultWearables[0].ItemID = LLUUID.Random();
return defaultWearables;
}
}
}
}

View File

@ -1,46 +1,46 @@
/*
* Copyright (c) Contributors, http://www.openmetaverse.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
using libsecondlife;
namespace OpenSim.Framework.Types
{
public class AssetBase
{
public byte[] Data;
public LLUUID FullID;
public sbyte Type;
public sbyte InvType;
public string Name;
public string Description;
public AssetBase()
{
}
}
}
/*
* Copyright (c) Contributors, http://www.openmetaverse.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
using libsecondlife;
namespace OpenSim.Framework.Types
{
public class AssetBase
{
public byte[] Data;
public LLUUID FullID;
public sbyte Type;
public sbyte InvType;
public string Name;
public string Description;
public AssetBase()
{
}
}
}

View File

@ -1,59 +1,59 @@
/*
* Copyright (c) Contributors, http://www.openmetaverse.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
using System.Text;
using libsecondlife;
namespace OpenSim.Framework.Types
{
public class AssetLandmark : AssetBase
{
public int Version;
public LLVector3 Position;
public LLUUID RegionID;
public AssetLandmark(AssetBase a)
{
this.Data = a.Data;
this.FullID = a.FullID;
this.Type = a.Type;
this.InvType = a.InvType;
this.Name = a.Name;
this.Description = a.Description;
InternData();
}
private void InternData()
{
string temp = Encoding.UTF8.GetString(Data).Trim();
string[] parts = temp.Split('\n');
int.TryParse(parts[0].Substring(17, 1), out Version);
LLUUID.TryParse(parts[1].Substring(10, 36), out RegionID);
LLVector3.TryParse(parts[2].Substring(11, parts[2].Length - 11), out Position);
}
}
}
/*
* Copyright (c) Contributors, http://www.openmetaverse.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
using System.Text;
using libsecondlife;
namespace OpenSim.Framework.Types
{
public class AssetLandmark : AssetBase
{
public int Version;
public LLVector3 Position;
public LLUUID RegionID;
public AssetLandmark(AssetBase a)
{
this.Data = a.Data;
this.FullID = a.FullID;
this.Type = a.Type;
this.InvType = a.InvType;
this.Name = a.Name;
this.Description = a.Description;
InternData();
}
private void InternData()
{
string temp = Encoding.UTF8.GetString(Data).Trim();
string[] parts = temp.Split('\n');
int.TryParse(parts[0].Substring(17, 1), out Version);
LLUUID.TryParse(parts[1].Substring(10, 36), out RegionID);
LLVector3.TryParse(parts[2].Substring(11, parts[2].Length - 11), out Position);
}
}
}

View File

@ -1,47 +1,47 @@
/*
* Copyright (c) Contributors, http://www.openmetaverse.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
using libsecondlife;
namespace OpenSim.Framework.Types
{
public class AssetStorage
{
public AssetStorage() {
}
public AssetStorage(LLUUID assetUUID) {
UUID=assetUUID;
}
public byte[] Data;
public sbyte Type;
public string Name;
public LLUUID UUID;
}
}
/*
* Copyright (c) Contributors, http://www.openmetaverse.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
using libsecondlife;
namespace OpenSim.Framework.Types
{
public class AssetStorage
{
public AssetStorage() {
}
public AssetStorage(LLUUID assetUUID) {
UUID=assetUUID;
}
public byte[] Data;
public sbyte Type;
public string Name;
public LLUUID UUID;
}
}

View File

@ -1,93 +1,93 @@
/*
* Copyright (c) Contributors, http://www.openmetaverse.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
using libsecondlife;
namespace OpenSim.Framework.Types
{
public class EstateSettings
{
//Settings to this island
public float billableFactor = (float)0.0;
public uint estateID = 0;
public uint parentEstateID = 0;
public byte maxAgents = 40;
public float objectBonusFactor = (float)1.0;
public int redirectGridX = 0; //??
public int redirectGridY = 0; //??
public Simulator.RegionFlags regionFlags = Simulator.RegionFlags.None; //Booleam values of various region settings
public Simulator.SimAccess simAccess = Simulator.SimAccess.Mature; //Is sim PG, Mature, etc? Mature by default.
public float sunHour = 0;
public float terrainRaiseLimit = 0;
public float terrainLowerLimit = 0;
public bool useFixedSun = false;
public int pricePerMeter = 1;
public ushort regionWaterHeight = 20;
public bool regionAllowTerraform = true;
// Region Information
// Low resolution 'base' textures. No longer used.
public LLUUID terrainBase0 = new LLUUID("b8d3965a-ad78-bf43-699b-bff8eca6c975"); // Default
public LLUUID terrainBase1 = new LLUUID("abb783e6-3e93-26c0-248a-247666855da3"); // Default
public LLUUID terrainBase2 = new LLUUID("179cdabd-398a-9b6b-1391-4dc333ba321f"); // Default
public LLUUID terrainBase3 = new LLUUID("beb169c7-11ea-fff2-efe5-0f24dc881df2"); // Default
// Higher resolution terrain textures
public LLUUID terrainDetail0 = new LLUUID("00000000-0000-0000-0000-000000000000");
public LLUUID terrainDetail1 = new LLUUID("00000000-0000-0000-0000-000000000000");
public LLUUID terrainDetail2 = new LLUUID("00000000-0000-0000-0000-000000000000");
public LLUUID terrainDetail3 = new LLUUID("00000000-0000-0000-0000-000000000000");
// First quad - each point is bilinearly interpolated at each meter of terrain
public float terrainStartHeight0 = 10.0f;
public float terrainStartHeight1 = 10.0f;
public float terrainStartHeight2 = 10.0f;
public float terrainStartHeight3 = 10.0f;
// Second quad - also bilinearly interpolated.
// Terrain texturing is done that:
// 0..3 (0 = base0, 3 = base3) = (terrain[x,y] - start[x,y]) / range[x,y]
public float terrainHeightRange0 = 60.0f; //00
public float terrainHeightRange1 = 60.0f; //01
public float terrainHeightRange2 = 60.0f; //10
public float terrainHeightRange3 = 60.0f; //11
// Terrain Default (Must be in F32 Format!)
public string terrainFile = "default.r32";
public double terrainMultiplier = 60.0;
public float waterHeight = (float)20.0;
public LLUUID terrainImageID = LLUUID.Zero; // the assetID that is the current Map image for this region
}
}
/*
* Copyright (c) Contributors, http://www.openmetaverse.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
using libsecondlife;
namespace OpenSim.Framework.Types
{
public class EstateSettings
{
//Settings to this island
public float billableFactor = (float)0.0;
public uint estateID = 0;
public uint parentEstateID = 0;
public byte maxAgents = 40;
public float objectBonusFactor = (float)1.0;
public int redirectGridX = 0; //??
public int redirectGridY = 0; //??
public Simulator.RegionFlags regionFlags = Simulator.RegionFlags.None; //Booleam values of various region settings
public Simulator.SimAccess simAccess = Simulator.SimAccess.Mature; //Is sim PG, Mature, etc? Mature by default.
public float sunHour = 0;
public float terrainRaiseLimit = 0;
public float terrainLowerLimit = 0;
public bool useFixedSun = false;
public int pricePerMeter = 1;
public ushort regionWaterHeight = 20;
public bool regionAllowTerraform = true;
// Region Information
// Low resolution 'base' textures. No longer used.
public LLUUID terrainBase0 = new LLUUID("b8d3965a-ad78-bf43-699b-bff8eca6c975"); // Default
public LLUUID terrainBase1 = new LLUUID("abb783e6-3e93-26c0-248a-247666855da3"); // Default
public LLUUID terrainBase2 = new LLUUID("179cdabd-398a-9b6b-1391-4dc333ba321f"); // Default
public LLUUID terrainBase3 = new LLUUID("beb169c7-11ea-fff2-efe5-0f24dc881df2"); // Default
// Higher resolution terrain textures
public LLUUID terrainDetail0 = new LLUUID("00000000-0000-0000-0000-000000000000");
public LLUUID terrainDetail1 = new LLUUID("00000000-0000-0000-0000-000000000000");
public LLUUID terrainDetail2 = new LLUUID("00000000-0000-0000-0000-000000000000");
public LLUUID terrainDetail3 = new LLUUID("00000000-0000-0000-0000-000000000000");
// First quad - each point is bilinearly interpolated at each meter of terrain
public float terrainStartHeight0 = 10.0f;
public float terrainStartHeight1 = 10.0f;
public float terrainStartHeight2 = 10.0f;
public float terrainStartHeight3 = 10.0f;
// Second quad - also bilinearly interpolated.
// Terrain texturing is done that:
// 0..3 (0 = base0, 3 = base3) = (terrain[x,y] - start[x,y]) / range[x,y]
public float terrainHeightRange0 = 60.0f; //00
public float terrainHeightRange1 = 60.0f; //01
public float terrainHeightRange2 = 60.0f; //10
public float terrainHeightRange3 = 60.0f; //11
// Terrain Default (Must be in F32 Format!)
public string terrainFile = "default.r32";
public double terrainMultiplier = 60.0;
public float waterHeight = (float)20.0;
public LLUUID terrainImageID = LLUUID.Zero; // the assetID that is the current Map image for this region
}
}

View File

@ -1,49 +1,49 @@
/*
* Copyright (c) Contributors, http://www.openmetaverse.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
using libsecondlife;
namespace OpenSim.Framework.Types
{
public class Login
{
public string First = "Test";
public string Last = "User";
public LLUUID Agent;
public LLUUID Session;
public LLUUID SecureSession = LLUUID.Zero;
public LLUUID InventoryFolder;
public LLUUID BaseFolder;
public uint CircuitCode;
public string CapsPath ="";
public Login()
{
}
}
}
/*
* Copyright (c) Contributors, http://www.openmetaverse.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
using libsecondlife;
namespace OpenSim.Framework.Types
{
public class Login
{
public string First = "Test";
public string Last = "User";
public LLUUID Agent;
public LLUUID Session;
public LLUUID SecureSession = LLUUID.Zero;
public LLUUID InventoryFolder;
public LLUUID BaseFolder;
public uint CircuitCode;
public string CapsPath ="";
public Login()
{
}
}
}

View File

@ -1,23 +1,23 @@
using System;
using libsecondlife;
namespace OpenSim.Framework.Types
{
public class MapBlockData
{
public uint Flags;
public ushort X;
public ushort Y;
public byte Agents;
public byte Access;
public byte WaterHeight;
public LLUUID MapImageId;
public String Name;
public uint RegionFlags;
public MapBlockData()
{
}
}
}
using System;
using libsecondlife;
namespace OpenSim.Framework.Types
{
public class MapBlockData
{
public uint Flags;
public ushort X;
public ushort Y;
public byte Agents;
public byte Access;
public byte WaterHeight;
public LLUUID MapImageId;
public String Name;
public uint RegionFlags;
public MapBlockData()
{
}
}
}

View File

@ -1,42 +1,42 @@
/*
* Copyright (c) Contributors, http://www.openmetaverse.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
namespace OpenSim.Framework.Types
{
public class NeighbourInfo
{
public NeighbourInfo()
{
}
public ulong regionhandle;
public uint RegionLocX;
public uint RegionLocY;
public string sim_ip;
public uint sim_port;
}
}
/*
* Copyright (c) Contributors, http://www.openmetaverse.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
namespace OpenSim.Framework.Types
{
public class NeighbourInfo
{
public NeighbourInfo()
{
}
public ulong regionhandle;
public uint RegionLocX;
public uint RegionLocY;
public string sim_ip;
public uint sim_port;
}
}

View File

@ -1,219 +1,219 @@
/*
* Copyright (c) Contributors, http://www.openmetaverse.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
using System;
using OpenSim.Framework.Console;
using OpenSim.Framework.Interfaces;
namespace OpenSim.Framework.Types
{
public class NetworkServersInfo
{
public string AssetURL = "http://127.0.0.1:8003/";
public string AssetSendKey = "";
public string GridURL = "";
public string GridSendKey = "";
public string GridRecvKey = "";
public string UserURL = "";
public string UserSendKey = "";
public string UserRecvKey = "";
public bool isSandbox;
public uint DefaultHomeLocX = 1000;
public uint DefaultHomeLocY = 1000;
public int HttpListenerPort = 9000;
public int RemotingListenerPort = 8895;
public void InitConfig(bool sandboxMode, IGenericConfig configData)
{
this.isSandbox = sandboxMode;
try
{
string attri = "";
attri = "";
attri = configData.GetAttribute("HttpListenerPort");
if (attri == "")
{
string location = MainLog.Instance.CmdPrompt("Http Listener Port", "9000");
configData.SetAttribute("HttpListenerPort", location);
this.HttpListenerPort = Convert.ToInt32(location);
}
else
{
this.HttpListenerPort = Convert.ToInt32(attri);
}
attri = "";
attri = configData.GetAttribute("RemotingListenerPort");
if (attri == "")
{
string location = MainLog.Instance.CmdPrompt("Remoting Listener Port", "8895");
configData.SetAttribute("RemotingListenerPort", location);
this.RemotingListenerPort = Convert.ToInt32(location);
}
else
{
this.RemotingListenerPort = Convert.ToInt32(attri);
}
if (sandboxMode)
{
// default home location X
attri = "";
attri = configData.GetAttribute("DefaultLocationX");
if (attri == "")
{
string location = MainLog.Instance.CmdPrompt("Default Home Location X", "1000");
configData.SetAttribute("DefaultLocationX", location);
this.DefaultHomeLocX = (uint)Convert.ToUInt32(location);
}
else
{
this.DefaultHomeLocX = (uint)Convert.ToUInt32(attri);
}
// default home location Y
attri = "";
attri = configData.GetAttribute("DefaultLocationY");
if (attri == "")
{
string location = MainLog.Instance.CmdPrompt("Default Home Location Y", "1000");
configData.SetAttribute("DefaultLocationY", location);
this.DefaultHomeLocY = (uint)Convert.ToUInt32(location);
}
else
{
this.DefaultHomeLocY = (uint)Convert.ToUInt32(attri);
}
}
if (!isSandbox)
{
//Grid Server
attri = "";
attri = configData.GetAttribute("GridServerURL");
if (attri == "")
{
this.GridURL = MainLog.Instance.CmdPrompt("Grid server URL", "http://127.0.0.1:8001/");
configData.SetAttribute("GridServerURL", this.GridURL);
}
else
{
this.GridURL = attri;
}
//Grid Send Key
attri = "";
attri = configData.GetAttribute("GridSendKey");
if (attri == "")
{
this.GridSendKey = MainLog.Instance.CmdPrompt("Key to send to grid server", "null");
configData.SetAttribute("GridSendKey", this.GridSendKey);
}
else
{
this.GridSendKey = attri;
}
//Grid Receive Key
attri = "";
attri = configData.GetAttribute("GridRecvKey");
if (attri == "")
{
this.GridRecvKey = MainLog.Instance.CmdPrompt("Key to expect from grid server", "null");
configData.SetAttribute("GridRecvKey", this.GridRecvKey);
}
else
{
this.GridRecvKey = attri;
}
//Grid Server
attri = "";
attri = configData.GetAttribute("UserServerURL");
if (attri == "")
{
this.UserURL= MainLog.Instance.CmdPrompt("User server URL", "http://127.0.0.1:8002/");
configData.SetAttribute("UserServerURL", this.UserURL);
}
else
{
this.UserURL = attri;
}
//Grid Send Key
attri = "";
attri = configData.GetAttribute("UserSendKey");
if (attri == "")
{
this.UserSendKey = MainLog.Instance.CmdPrompt("Key to send to user server", "null");
configData.SetAttribute("UserSendKey", this.UserSendKey);
}
else
{
this.UserSendKey = attri;
}
//Grid Receive Key
attri = "";
attri = configData.GetAttribute("UserRecvKey");
if (attri == "")
{
this.UserRecvKey = MainLog.Instance.CmdPrompt("Key to expect from user server", "null");
configData.SetAttribute("UserRecvKey", this.UserRecvKey);
}
else
{
this.UserRecvKey = attri;
}
attri = "";
attri = configData.GetAttribute("AssetServerURL");
if (attri == "")
{
this.AssetURL = MainLog.Instance.CmdPrompt("Asset server URL", "http://127.0.0.1:8003/");
configData.SetAttribute("AssetServerURL", this.GridURL);
}
else
{
this.AssetURL = attri;
}
}
configData.Commit();
}
catch (Exception e)
{
MainLog.Instance.Warn("Config.cs:InitConfig() - Exception occured");
MainLog.Instance.Warn(e.ToString());
}
}
}
}
/*
* Copyright (c) Contributors, http://www.openmetaverse.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
using System;
using OpenSim.Framework.Console;
using OpenSim.Framework.Interfaces;
namespace OpenSim.Framework.Types
{
public class NetworkServersInfo
{
public string AssetURL = "http://127.0.0.1:8003/";
public string AssetSendKey = "";
public string GridURL = "";
public string GridSendKey = "";
public string GridRecvKey = "";
public string UserURL = "";
public string UserSendKey = "";
public string UserRecvKey = "";
public bool isSandbox;
public uint DefaultHomeLocX = 1000;
public uint DefaultHomeLocY = 1000;
public int HttpListenerPort = 9000;
public int RemotingListenerPort = 8895;
public void InitConfig(bool sandboxMode, IGenericConfig configData)
{
this.isSandbox = sandboxMode;
try
{
string attri = "";
attri = "";
attri = configData.GetAttribute("HttpListenerPort");
if (attri == "")
{
string location = MainLog.Instance.CmdPrompt("Http Listener Port", "9000");
configData.SetAttribute("HttpListenerPort", location);
this.HttpListenerPort = Convert.ToInt32(location);
}
else
{
this.HttpListenerPort = Convert.ToInt32(attri);
}
attri = "";
attri = configData.GetAttribute("RemotingListenerPort");
if (attri == "")
{
string location = MainLog.Instance.CmdPrompt("Remoting Listener Port", "8895");
configData.SetAttribute("RemotingListenerPort", location);
this.RemotingListenerPort = Convert.ToInt32(location);
}
else
{
this.RemotingListenerPort = Convert.ToInt32(attri);
}
if (sandboxMode)
{
// default home location X
attri = "";
attri = configData.GetAttribute("DefaultLocationX");
if (attri == "")
{
string location = MainLog.Instance.CmdPrompt("Default Home Location X", "1000");
configData.SetAttribute("DefaultLocationX", location);
this.DefaultHomeLocX = (uint)Convert.ToUInt32(location);
}
else
{
this.DefaultHomeLocX = (uint)Convert.ToUInt32(attri);
}
// default home location Y
attri = "";
attri = configData.GetAttribute("DefaultLocationY");
if (attri == "")
{
string location = MainLog.Instance.CmdPrompt("Default Home Location Y", "1000");
configData.SetAttribute("DefaultLocationY", location);
this.DefaultHomeLocY = (uint)Convert.ToUInt32(location);
}
else
{
this.DefaultHomeLocY = (uint)Convert.ToUInt32(attri);
}
}
if (!isSandbox)
{
//Grid Server
attri = "";
attri = configData.GetAttribute("GridServerURL");
if (attri == "")
{
this.GridURL = MainLog.Instance.CmdPrompt("Grid server URL", "http://127.0.0.1:8001/");
configData.SetAttribute("GridServerURL", this.GridURL);
}
else
{
this.GridURL = attri;
}
//Grid Send Key
attri = "";
attri = configData.GetAttribute("GridSendKey");
if (attri == "")
{
this.GridSendKey = MainLog.Instance.CmdPrompt("Key to send to grid server", "null");
configData.SetAttribute("GridSendKey", this.GridSendKey);
}
else
{
this.GridSendKey = attri;
}
//Grid Receive Key
attri = "";
attri = configData.GetAttribute("GridRecvKey");
if (attri == "")
{
this.GridRecvKey = MainLog.Instance.CmdPrompt("Key to expect from grid server", "null");
configData.SetAttribute("GridRecvKey", this.GridRecvKey);
}
else
{
this.GridRecvKey = attri;
}
//Grid Server
attri = "";
attri = configData.GetAttribute("UserServerURL");
if (attri == "")
{
this.UserURL= MainLog.Instance.CmdPrompt("User server URL", "http://127.0.0.1:8002/");
configData.SetAttribute("UserServerURL", this.UserURL);
}
else
{
this.UserURL = attri;
}
//Grid Send Key
attri = "";
attri = configData.GetAttribute("UserSendKey");
if (attri == "")
{
this.UserSendKey = MainLog.Instance.CmdPrompt("Key to send to user server", "null");
configData.SetAttribute("UserSendKey", this.UserSendKey);
}
else
{
this.UserSendKey = attri;
}
//Grid Receive Key
attri = "";
attri = configData.GetAttribute("UserRecvKey");
if (attri == "")
{
this.UserRecvKey = MainLog.Instance.CmdPrompt("Key to expect from user server", "null");
configData.SetAttribute("UserRecvKey", this.UserRecvKey);
}
else
{
this.UserRecvKey = attri;
}
attri = "";
attri = configData.GetAttribute("AssetServerURL");
if (attri == "")
{
this.AssetURL = MainLog.Instance.CmdPrompt("Asset server URL", "http://127.0.0.1:8003/");
configData.SetAttribute("AssetServerURL", this.GridURL);
}
else
{
this.AssetURL = attri;
}
}
configData.Commit();
}
catch (Exception e)
{
MainLog.Instance.Warn("Config.cs:InitConfig() - Exception occured");
MainLog.Instance.Warn(e.ToString());
}
}
}
}

View File

@ -1,120 +1,120 @@
/*
* Copyright (c) Contributors, http://www.openmetaverse.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
using libsecondlife;
namespace OpenSim.Framework.Types
{
public class ParcelData
{
public byte[] parcelBitmapByteArray = new byte[512];
public string parcelName = "Your Parcel";
public string parcelDesc = "";
public LLUUID ownerID = new LLUUID();
public bool isGroupOwned = false;
public LLVector3 AABBMin = new LLVector3();
public LLVector3 AABBMax = new LLVector3();
public int area = 0;
public uint auctionID = 0; //Unemplemented. If set to 0, not being auctioned
public LLUUID authBuyerID = new LLUUID(); //Unemplemented. Authorized Buyer's UUID
public Parcel.ParcelCategory category = new Parcel.ParcelCategory(); //Unemplemented. Parcel's chosen category
public int claimDate = 0; //Unemplemented
public int claimPrice = 0; //Unemplemented
public LLUUID groupID = new LLUUID(); //Unemplemented
public int groupPrims = 0;
public int otherPrims = 0;
public int ownerPrims = 0;
public int selectedPrims = 0;
public int simwidePrims = 0;
public int simwideArea = 0;
public int salePrice = 0; //Unemeplemented. Parcels price.
public Parcel.ParcelStatus parcelStatus = Parcel.ParcelStatus.Leased;
public uint parcelFlags = (uint)Parcel.ParcelFlags.AllowFly | (uint)Parcel.ParcelFlags.AllowLandmark | (uint)Parcel.ParcelFlags.AllowAllObjectEntry | (uint)Parcel.ParcelFlags.AllowDeedToGroup | (uint)Parcel.ParcelFlags.AllowTerraform | (uint)Parcel.ParcelFlags.CreateObjects | (uint)Parcel.ParcelFlags.AllowOtherScripts;
public byte landingType = 0;
public byte mediaAutoScale = 0;
public LLUUID mediaID = LLUUID.Zero;
public int localID = 0;
public LLUUID globalID = new LLUUID();
public string mediaURL = "";
public string musicURL = "";
public float passHours = 0;
public int passPrice = 0;
public LLUUID snapshotID = LLUUID.Zero;
public LLVector3 userLocation = new LLVector3();
public LLVector3 userLookAt = new LLVector3();
public ParcelData()
{
globalID = LLUUID.Random();
}
public ParcelData Copy()
{
ParcelData parcelData = new ParcelData();
parcelData.AABBMax = this.AABBMax;
parcelData.AABBMin = this.AABBMin;
parcelData.area = this.area;
parcelData.auctionID = this.auctionID;
parcelData.authBuyerID = this.authBuyerID;
parcelData.category = this.category;
parcelData.claimDate = this.claimDate;
parcelData.claimPrice = this.claimPrice;
parcelData.globalID = this.globalID;
parcelData.groupID = this.groupID;
parcelData.groupPrims = this.groupPrims;
parcelData.otherPrims = this.otherPrims;
parcelData.ownerPrims = this.ownerPrims;
parcelData.selectedPrims = this.selectedPrims;
parcelData.isGroupOwned = this.isGroupOwned;
parcelData.localID = this.localID;
parcelData.landingType = this.landingType;
parcelData.mediaAutoScale = this.mediaAutoScale;
parcelData.mediaID = this.mediaID;
parcelData.mediaURL = this.mediaURL;
parcelData.musicURL = this.musicURL;
parcelData.ownerID = this.ownerID;
parcelData.parcelBitmapByteArray = (byte[])this.parcelBitmapByteArray.Clone();
parcelData.parcelDesc = this.parcelDesc;
parcelData.parcelFlags = this.parcelFlags;
parcelData.parcelName = this.parcelName;
parcelData.parcelStatus = this.parcelStatus;
parcelData.passHours = this.passHours;
parcelData.passPrice = this.passPrice;
parcelData.salePrice = this.salePrice;
parcelData.snapshotID = this.snapshotID;
parcelData.userLocation = this.userLocation;
parcelData.userLookAt = this.userLookAt;
return parcelData;
}
}
}
/*
* Copyright (c) Contributors, http://www.openmetaverse.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
using libsecondlife;
namespace OpenSim.Framework.Types
{
public class ParcelData
{
public byte[] parcelBitmapByteArray = new byte[512];
public string parcelName = "Your Parcel";
public string parcelDesc = "";
public LLUUID ownerID = new LLUUID();
public bool isGroupOwned = false;
public LLVector3 AABBMin = new LLVector3();
public LLVector3 AABBMax = new LLVector3();
public int area = 0;
public uint auctionID = 0; //Unemplemented. If set to 0, not being auctioned
public LLUUID authBuyerID = new LLUUID(); //Unemplemented. Authorized Buyer's UUID
public Parcel.ParcelCategory category = new Parcel.ParcelCategory(); //Unemplemented. Parcel's chosen category
public int claimDate = 0; //Unemplemented
public int claimPrice = 0; //Unemplemented
public LLUUID groupID = new LLUUID(); //Unemplemented
public int groupPrims = 0;
public int otherPrims = 0;
public int ownerPrims = 0;
public int selectedPrims = 0;
public int simwidePrims = 0;
public int simwideArea = 0;
public int salePrice = 0; //Unemeplemented. Parcels price.
public Parcel.ParcelStatus parcelStatus = Parcel.ParcelStatus.Leased;
public uint parcelFlags = (uint)Parcel.ParcelFlags.AllowFly | (uint)Parcel.ParcelFlags.AllowLandmark | (uint)Parcel.ParcelFlags.AllowAllObjectEntry | (uint)Parcel.ParcelFlags.AllowDeedToGroup | (uint)Parcel.ParcelFlags.AllowTerraform | (uint)Parcel.ParcelFlags.CreateObjects | (uint)Parcel.ParcelFlags.AllowOtherScripts;
public byte landingType = 0;
public byte mediaAutoScale = 0;
public LLUUID mediaID = LLUUID.Zero;
public int localID = 0;
public LLUUID globalID = new LLUUID();
public string mediaURL = "";
public string musicURL = "";
public float passHours = 0;
public int passPrice = 0;
public LLUUID snapshotID = LLUUID.Zero;
public LLVector3 userLocation = new LLVector3();
public LLVector3 userLookAt = new LLVector3();
public ParcelData()
{
globalID = LLUUID.Random();
}
public ParcelData Copy()
{
ParcelData parcelData = new ParcelData();
parcelData.AABBMax = this.AABBMax;
parcelData.AABBMin = this.AABBMin;
parcelData.area = this.area;
parcelData.auctionID = this.auctionID;
parcelData.authBuyerID = this.authBuyerID;
parcelData.category = this.category;
parcelData.claimDate = this.claimDate;
parcelData.claimPrice = this.claimPrice;
parcelData.globalID = this.globalID;
parcelData.groupID = this.groupID;
parcelData.groupPrims = this.groupPrims;
parcelData.otherPrims = this.otherPrims;
parcelData.ownerPrims = this.ownerPrims;
parcelData.selectedPrims = this.selectedPrims;
parcelData.isGroupOwned = this.isGroupOwned;
parcelData.localID = this.localID;
parcelData.landingType = this.landingType;
parcelData.mediaAutoScale = this.mediaAutoScale;
parcelData.mediaID = this.mediaID;
parcelData.mediaURL = this.mediaURL;
parcelData.musicURL = this.musicURL;
parcelData.ownerID = this.ownerID;
parcelData.parcelBitmapByteArray = (byte[])this.parcelBitmapByteArray.Clone();
parcelData.parcelDesc = this.parcelDesc;
parcelData.parcelFlags = this.parcelFlags;
parcelData.parcelName = this.parcelName;
parcelData.parcelStatus = this.parcelStatus;
parcelData.passHours = this.passHours;
parcelData.passPrice = this.passPrice;
parcelData.salePrice = this.salePrice;
parcelData.snapshotID = this.snapshotID;
parcelData.userLocation = this.userLocation;
parcelData.userLookAt = this.userLookAt;
return parcelData;
}
}
}

View File

@ -1,228 +1,228 @@
/*
* Copyright (c) Contributors, http://www.openmetaverse.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
using System;
using libsecondlife;
namespace OpenSim.Framework.Types
{
public class PrimData
{
private const uint FULL_MASK_PERMISSIONS = 2147483647;
public LLUUID OwnerID;
public byte PCode;
public ushort PathBegin;
public ushort PathEnd;
public byte PathScaleX;
public byte PathScaleY;
public byte PathShearX;
public byte PathShearY;
public sbyte PathSkew;
public ushort ProfileBegin;
public ushort ProfileEnd;
public LLVector3 Scale;
public byte PathCurve;
public byte ProfileCurve;
public uint ParentID = 0;
public ushort ProfileHollow;
public sbyte PathRadiusOffset;
public byte PathRevolutions;
public sbyte PathTaperX;
public sbyte PathTaperY;
public sbyte PathTwist;
public sbyte PathTwistBegin;
public byte[] TextureEntry; // a LL textureEntry in byte[] format
public Int32 CreationDate;
public uint OwnerMask = FULL_MASK_PERMISSIONS;
public uint NextOwnerMask = FULL_MASK_PERMISSIONS;
public uint GroupMask = FULL_MASK_PERMISSIONS;
public uint EveryoneMask = FULL_MASK_PERMISSIONS;
public uint BaseMask = FULL_MASK_PERMISSIONS;
//following only used during prim storage
public LLVector3 Position;
public LLQuaternion Rotation = new LLQuaternion(0, 1, 0, 0);
public uint LocalID;
public LLUUID FullID;
public PrimData()
{
}
public PrimData(byte[] data)
{
int i = 0;
this.OwnerID = new LLUUID(data, i); i += 16;
this.PCode = data[i++];
this.PathBegin = (ushort)(data[i++] + (data[i++] << 8));
this.PathEnd = (ushort)(data[i++] + (data[i++] << 8));
this.PathScaleX = data[i++];
this.PathScaleY = data[i++];
this.PathShearX = data[i++];
this.PathShearY = data[i++];
this.PathSkew = (sbyte)data[i++];
this.ProfileBegin = (ushort)(data[i++] + (data[i++] << 8));
this.ProfileEnd = (ushort)(data[i++] + (data[i++] << 8));
this.Scale = new LLVector3(data, i); i += 12;
this.PathCurve = data[i++];
this.ProfileCurve = data[i++];
this.ParentID = (uint)(data[i++] + (data[i++] << 8) + (data[i++] << 16) + (data[i++] << 24));
this.ProfileHollow = (ushort)(data[i++] + (data[i++] << 8));
this.PathRadiusOffset = (sbyte)data[i++];
this.PathRevolutions = data[i++];
this.PathTaperX = (sbyte)data[i++];
this.PathTaperY = (sbyte)data[i++];
this.PathTwist = (sbyte)data[i++];
this.PathTwistBegin = (sbyte)data[i++];
ushort length = (ushort)(data[i++] + (data[i++] << 8));
this.TextureEntry = new byte[length];
Array.Copy(data, i, TextureEntry, 0, length); i += length;
this.CreationDate = (Int32)(data[i++] + (data[i++] << 8) + (data[i++] << 16) + (data[i++] << 24));
this.OwnerMask = (uint)(data[i++] + (data[i++] << 8) + (data[i++] << 16) + (data[i++] << 24));
this.NextOwnerMask = (uint)(data[i++] + (data[i++] << 8) + (data[i++] << 16) + (data[i++] << 24));
this.GroupMask = (uint)(data[i++] + (data[i++] << 8) + (data[i++] << 16) + (data[i++] << 24));
this.EveryoneMask = (uint)(data[i++] + (data[i++] << 8) + (data[i++] << 16) + (data[i++] << 24));
this.BaseMask = (uint)(data[i++] + (data[i++] << 8) + (data[i++] << 16) + (data[i++] << 24));
this.Position = new LLVector3(data, i); i += 12;
this.Rotation = new LLQuaternion(data, i, true); i += 12;
this.LocalID = (uint)(data[i++] + (data[i++] << 8) + (data[i++] << 16) + (data[i++] << 24));
this.FullID = new LLUUID(data, i); i += 16;
}
public byte[] ToBytes()
{
int i = 0;
byte[] bytes = new byte[126 + TextureEntry.Length];
Array.Copy(OwnerID.GetBytes(), 0, bytes, i, 16); i += 16;
bytes[i++] = this.PCode;
bytes[i++] = (byte)(this.PathBegin % 256);
bytes[i++] = (byte)((this.PathBegin >> 8) % 256);
bytes[i++] = (byte)(this.PathEnd % 256);
bytes[i++] = (byte)((this.PathEnd >> 8) % 256);
bytes[i++] = this.PathScaleX;
bytes[i++] = this.PathScaleY;
bytes[i++] = this.PathShearX;
bytes[i++] = this.PathShearY;
bytes[i++] = (byte)this.PathSkew;
bytes[i++] = (byte)(this.ProfileBegin % 256);
bytes[i++] = (byte)((this.ProfileBegin >> 8) % 256);
bytes[i++] = (byte)(this.ProfileEnd % 256);
bytes[i++] = (byte)((this.ProfileEnd >> 8) % 256);
Array.Copy(Scale.GetBytes(), 0, bytes, i, 12); i += 12;
bytes[i++] = this.PathCurve;
bytes[i++] = this.ProfileCurve;
bytes[i++] = (byte)(ParentID % 256);
bytes[i++] = (byte)((ParentID >> 8) % 256);
bytes[i++] = (byte)((ParentID >> 16) % 256);
bytes[i++] = (byte)((ParentID >> 24) % 256);
bytes[i++] = (byte)(this.ProfileHollow % 256);
bytes[i++] = (byte)((this.ProfileHollow >> 8) % 256);
bytes[i++] = ((byte)this.PathRadiusOffset);
bytes[i++] = this.PathRevolutions;
bytes[i++] = ((byte)this.PathTaperX);
bytes[i++] = ((byte)this.PathTaperY);
bytes[i++] = ((byte)this.PathTwist);
bytes[i++] = ((byte)this.PathTwistBegin);
bytes[i++] = (byte)(TextureEntry.Length % 256);
bytes[i++] = (byte)((TextureEntry.Length >> 8) % 256);
Array.Copy(TextureEntry, 0, bytes, i, TextureEntry.Length); i += TextureEntry.Length;
bytes[i++] = (byte)(this.CreationDate % 256);
bytes[i++] = (byte)((this.CreationDate >> 8) % 256);
bytes[i++] = (byte)((this.CreationDate >> 16) % 256);
bytes[i++] = (byte)((this.CreationDate >> 24) % 256);
bytes[i++] = (byte)(this.OwnerMask % 256);
bytes[i++] = (byte)((this.OwnerMask >> 8) % 256);
bytes[i++] = (byte)((this.OwnerMask >> 16) % 256);
bytes[i++] = (byte)((this.OwnerMask >> 24) % 256);
bytes[i++] = (byte)(this.NextOwnerMask % 256);
bytes[i++] = (byte)((this.NextOwnerMask >> 8) % 256);
bytes[i++] = (byte)((this.NextOwnerMask >> 16) % 256);
bytes[i++] = (byte)((this.NextOwnerMask >> 24) % 256);
bytes[i++] = (byte)(this.GroupMask % 256);
bytes[i++] = (byte)((this.GroupMask >> 8) % 256);
bytes[i++] = (byte)((this.GroupMask >> 16) % 256);
bytes[i++] = (byte)((this.GroupMask >> 24) % 256);
bytes[i++] = (byte)(this.EveryoneMask % 256);
bytes[i++] = (byte)((this.EveryoneMask >> 8) % 256);
bytes[i++] = (byte)((this.EveryoneMask >> 16) % 256);
bytes[i++] = (byte)((this.EveryoneMask >> 24) % 256);
bytes[i++] = (byte)(this.BaseMask % 256);
bytes[i++] = (byte)((this.BaseMask >> 8) % 256);
bytes[i++] = (byte)((this.BaseMask >> 16) % 256);
bytes[i++] = (byte)((this.BaseMask >> 24) % 256);
Array.Copy(this.Position.GetBytes(), 0, bytes, i, 12); i += 12;
if (this.Rotation == new LLQuaternion(0, 0, 0, 0))
{
this.Rotation = new LLQuaternion(0, 1, 0, 0);
}
Array.Copy(this.Rotation.GetBytes(), 0, bytes, i, 12); i += 12;
bytes[i++] = (byte)(this.LocalID % 256);
bytes[i++] = (byte)((this.LocalID >> 8) % 256);
bytes[i++] = (byte)((this.LocalID >> 16) % 256);
bytes[i++] = (byte)((this.LocalID >> 24) % 256);
Array.Copy(FullID.GetBytes(), 0, bytes, i, 16); i += 16;
return bytes;
}
public static PrimData DefaultCube()
{
PrimData primData = new PrimData();
primData.CreationDate = (Int32)(DateTime.UtcNow - new DateTime(1970, 1, 1)).TotalSeconds;
primData.FullID = LLUUID.Random();
primData.Scale = new LLVector3(0.5f, 0.5f, 0.5f);
primData.Rotation = new LLQuaternion(0, 0, 0, 1);
primData.PCode = 9;
primData.ParentID = 0;
primData.PathBegin = 0;
primData.PathEnd = 0;
primData.PathScaleX = 0;
primData.PathScaleY = 0;
primData.PathShearX = 0;
primData.PathShearY = 0;
primData.PathSkew = 0;
primData.ProfileBegin = 0;
primData.ProfileEnd = 0;
primData.PathCurve = 16;
primData.ProfileCurve = 1;
primData.ProfileHollow = 0;
primData.PathRadiusOffset = 0;
primData.PathRevolutions = 0;
primData.PathTaperX = 0;
primData.PathTaperY = 0;
primData.PathTwist = 0;
primData.PathTwistBegin = 0;
return primData;
}
}
}
/*
* Copyright (c) Contributors, http://www.openmetaverse.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
using System;
using libsecondlife;
namespace OpenSim.Framework.Types
{
public class PrimData
{
private const uint FULL_MASK_PERMISSIONS = 2147483647;
public LLUUID OwnerID;
public byte PCode;
public ushort PathBegin;
public ushort PathEnd;
public byte PathScaleX;
public byte PathScaleY;
public byte PathShearX;
public byte PathShearY;
public sbyte PathSkew;
public ushort ProfileBegin;
public ushort ProfileEnd;
public LLVector3 Scale;
public byte PathCurve;
public byte ProfileCurve;
public uint ParentID = 0;
public ushort ProfileHollow;
public sbyte PathRadiusOffset;
public byte PathRevolutions;
public sbyte PathTaperX;
public sbyte PathTaperY;
public sbyte PathTwist;
public sbyte PathTwistBegin;
public byte[] TextureEntry; // a LL textureEntry in byte[] format
public Int32 CreationDate;
public uint OwnerMask = FULL_MASK_PERMISSIONS;
public uint NextOwnerMask = FULL_MASK_PERMISSIONS;
public uint GroupMask = FULL_MASK_PERMISSIONS;
public uint EveryoneMask = FULL_MASK_PERMISSIONS;
public uint BaseMask = FULL_MASK_PERMISSIONS;
//following only used during prim storage
public LLVector3 Position;
public LLQuaternion Rotation = new LLQuaternion(0, 1, 0, 0);
public uint LocalID;
public LLUUID FullID;
public PrimData()
{
}
public PrimData(byte[] data)
{
int i = 0;
this.OwnerID = new LLUUID(data, i); i += 16;
this.PCode = data[i++];
this.PathBegin = (ushort)(data[i++] + (data[i++] << 8));
this.PathEnd = (ushort)(data[i++] + (data[i++] << 8));
this.PathScaleX = data[i++];
this.PathScaleY = data[i++];
this.PathShearX = data[i++];
this.PathShearY = data[i++];
this.PathSkew = (sbyte)data[i++];
this.ProfileBegin = (ushort)(data[i++] + (data[i++] << 8));
this.ProfileEnd = (ushort)(data[i++] + (data[i++] << 8));
this.Scale = new LLVector3(data, i); i += 12;
this.PathCurve = data[i++];
this.ProfileCurve = data[i++];
this.ParentID = (uint)(data[i++] + (data[i++] << 8) + (data[i++] << 16) + (data[i++] << 24));
this.ProfileHollow = (ushort)(data[i++] + (data[i++] << 8));
this.PathRadiusOffset = (sbyte)data[i++];
this.PathRevolutions = data[i++];
this.PathTaperX = (sbyte)data[i++];
this.PathTaperY = (sbyte)data[i++];
this.PathTwist = (sbyte)data[i++];
this.PathTwistBegin = (sbyte)data[i++];
ushort length = (ushort)(data[i++] + (data[i++] << 8));
this.TextureEntry = new byte[length];
Array.Copy(data, i, TextureEntry, 0, length); i += length;
this.CreationDate = (Int32)(data[i++] + (data[i++] << 8) + (data[i++] << 16) + (data[i++] << 24));
this.OwnerMask = (uint)(data[i++] + (data[i++] << 8) + (data[i++] << 16) + (data[i++] << 24));
this.NextOwnerMask = (uint)(data[i++] + (data[i++] << 8) + (data[i++] << 16) + (data[i++] << 24));
this.GroupMask = (uint)(data[i++] + (data[i++] << 8) + (data[i++] << 16) + (data[i++] << 24));
this.EveryoneMask = (uint)(data[i++] + (data[i++] << 8) + (data[i++] << 16) + (data[i++] << 24));
this.BaseMask = (uint)(data[i++] + (data[i++] << 8) + (data[i++] << 16) + (data[i++] << 24));
this.Position = new LLVector3(data, i); i += 12;
this.Rotation = new LLQuaternion(data, i, true); i += 12;
this.LocalID = (uint)(data[i++] + (data[i++] << 8) + (data[i++] << 16) + (data[i++] << 24));
this.FullID = new LLUUID(data, i); i += 16;
}
public byte[] ToBytes()
{
int i = 0;
byte[] bytes = new byte[126 + TextureEntry.Length];
Array.Copy(OwnerID.GetBytes(), 0, bytes, i, 16); i += 16;
bytes[i++] = this.PCode;
bytes[i++] = (byte)(this.PathBegin % 256);
bytes[i++] = (byte)((this.PathBegin >> 8) % 256);
bytes[i++] = (byte)(this.PathEnd % 256);
bytes[i++] = (byte)((this.PathEnd >> 8) % 256);
bytes[i++] = this.PathScaleX;
bytes[i++] = this.PathScaleY;
bytes[i++] = this.PathShearX;
bytes[i++] = this.PathShearY;
bytes[i++] = (byte)this.PathSkew;
bytes[i++] = (byte)(this.ProfileBegin % 256);
bytes[i++] = (byte)((this.ProfileBegin >> 8) % 256);
bytes[i++] = (byte)(this.ProfileEnd % 256);
bytes[i++] = (byte)((this.ProfileEnd >> 8) % 256);
Array.Copy(Scale.GetBytes(), 0, bytes, i, 12); i += 12;
bytes[i++] = this.PathCurve;
bytes[i++] = this.ProfileCurve;
bytes[i++] = (byte)(ParentID % 256);
bytes[i++] = (byte)((ParentID >> 8) % 256);
bytes[i++] = (byte)((ParentID >> 16) % 256);
bytes[i++] = (byte)((ParentID >> 24) % 256);
bytes[i++] = (byte)(this.ProfileHollow % 256);
bytes[i++] = (byte)((this.ProfileHollow >> 8) % 256);
bytes[i++] = ((byte)this.PathRadiusOffset);
bytes[i++] = this.PathRevolutions;
bytes[i++] = ((byte)this.PathTaperX);
bytes[i++] = ((byte)this.PathTaperY);
bytes[i++] = ((byte)this.PathTwist);
bytes[i++] = ((byte)this.PathTwistBegin);
bytes[i++] = (byte)(TextureEntry.Length % 256);
bytes[i++] = (byte)((TextureEntry.Length >> 8) % 256);
Array.Copy(TextureEntry, 0, bytes, i, TextureEntry.Length); i += TextureEntry.Length;
bytes[i++] = (byte)(this.CreationDate % 256);
bytes[i++] = (byte)((this.CreationDate >> 8) % 256);
bytes[i++] = (byte)((this.CreationDate >> 16) % 256);
bytes[i++] = (byte)((this.CreationDate >> 24) % 256);
bytes[i++] = (byte)(this.OwnerMask % 256);
bytes[i++] = (byte)((this.OwnerMask >> 8) % 256);
bytes[i++] = (byte)((this.OwnerMask >> 16) % 256);
bytes[i++] = (byte)((this.OwnerMask >> 24) % 256);
bytes[i++] = (byte)(this.NextOwnerMask % 256);
bytes[i++] = (byte)((this.NextOwnerMask >> 8) % 256);
bytes[i++] = (byte)((this.NextOwnerMask >> 16) % 256);
bytes[i++] = (byte)((this.NextOwnerMask >> 24) % 256);
bytes[i++] = (byte)(this.GroupMask % 256);
bytes[i++] = (byte)((this.GroupMask >> 8) % 256);
bytes[i++] = (byte)((this.GroupMask >> 16) % 256);
bytes[i++] = (byte)((this.GroupMask >> 24) % 256);
bytes[i++] = (byte)(this.EveryoneMask % 256);
bytes[i++] = (byte)((this.EveryoneMask >> 8) % 256);
bytes[i++] = (byte)((this.EveryoneMask >> 16) % 256);
bytes[i++] = (byte)((this.EveryoneMask >> 24) % 256);
bytes[i++] = (byte)(this.BaseMask % 256);
bytes[i++] = (byte)((this.BaseMask >> 8) % 256);
bytes[i++] = (byte)((this.BaseMask >> 16) % 256);
bytes[i++] = (byte)((this.BaseMask >> 24) % 256);
Array.Copy(this.Position.GetBytes(), 0, bytes, i, 12); i += 12;
if (this.Rotation == new LLQuaternion(0, 0, 0, 0))
{
this.Rotation = new LLQuaternion(0, 1, 0, 0);
}
Array.Copy(this.Rotation.GetBytes(), 0, bytes, i, 12); i += 12;
bytes[i++] = (byte)(this.LocalID % 256);
bytes[i++] = (byte)((this.LocalID >> 8) % 256);
bytes[i++] = (byte)((this.LocalID >> 16) % 256);
bytes[i++] = (byte)((this.LocalID >> 24) % 256);
Array.Copy(FullID.GetBytes(), 0, bytes, i, 16); i += 16;
return bytes;
}
public static PrimData DefaultCube()
{
PrimData primData = new PrimData();
primData.CreationDate = (Int32)(DateTime.UtcNow - new DateTime(1970, 1, 1)).TotalSeconds;
primData.FullID = LLUUID.Random();
primData.Scale = new LLVector3(0.5f, 0.5f, 0.5f);
primData.Rotation = new LLQuaternion(0, 0, 0, 1);
primData.PCode = 9;
primData.ParentID = 0;
primData.PathBegin = 0;
primData.PathEnd = 0;
primData.PathScaleX = 0;
primData.PathScaleY = 0;
primData.PathShearX = 0;
primData.PathShearY = 0;
primData.PathSkew = 0;
primData.ProfileBegin = 0;
primData.ProfileEnd = 0;
primData.PathCurve = 16;
primData.ProfileCurve = 1;
primData.ProfileHollow = 0;
primData.PathRadiusOffset = 0;
primData.PathRevolutions = 0;
primData.PathTaperX = 0;
primData.PathTaperY = 0;
primData.PathTwist = 0;
primData.PathTwistBegin = 0;
return primData;
}
}
}

View File

@ -1,109 +1,109 @@
using libsecondlife;
using libsecondlife.Packets;
namespace OpenSim.Framework.Types
{
public enum ShapeType
{
Box,
Sphere,
Ring,
Tube,
Torus,
Prism,
Scuplted,
Cylinder,
Foliage,
Unknown
}
public class PrimitiveBaseShape
{
private ShapeType type = ShapeType.Unknown;
public byte PCode;
public ushort PathBegin;
public ushort PathEnd;
public byte PathScaleX;
public byte PathScaleY;
public byte PathShearX;
public byte PathShearY;
public sbyte PathSkew;
public ushort ProfileBegin;
public ushort ProfileEnd;
public LLVector3 Scale;
public byte PathCurve;
public byte ProfileCurve;
public ushort ProfileHollow;
public sbyte PathRadiusOffset;
public byte PathRevolutions;
public sbyte PathTaperX;
public sbyte PathTaperY;
public sbyte PathTwist;
public sbyte PathTwistBegin;
public byte[] TextureEntry; // a LL textureEntry in byte[] format
public ShapeType PrimType
{
get
{
return this.type;
}
}
public LLVector3 PrimScale
{
get
{
return this.Scale;
}
}
public PrimitiveBaseShape()
{
}
//void returns need to change of course
public void GetMesh()
{
}
public PrimitiveBaseShape Copy()
{
return (PrimitiveBaseShape) this.MemberwiseClone();
}
public static PrimitiveBaseShape DefaultBox()
{
PrimitiveBaseShape primShape = new PrimitiveBaseShape();
primShape.type = ShapeType.Box;
primShape.Scale = new LLVector3(0.5f, 0.5f, 0.5f);
primShape.PCode = 9;
primShape.PathBegin = 0;
primShape.PathEnd = 0;
primShape.PathScaleX = 0;
primShape.PathScaleY = 0;
primShape.PathShearX = 0;
primShape.PathShearY = 0;
primShape.PathSkew = 0;
primShape.ProfileBegin = 0;
primShape.ProfileEnd = 0;
primShape.PathCurve = 16;
primShape.ProfileCurve = 1;
primShape.ProfileHollow = 0;
primShape.PathRadiusOffset = 0;
primShape.PathRevolutions = 0;
primShape.PathTaperX = 0;
primShape.PathTaperY = 0;
primShape.PathTwist = 0;
primShape.PathTwistBegin = 0;
LLObject.TextureEntry ntex = new LLObject.TextureEntry(new LLUUID("00000000-0000-0000-9999-000000000005"));
primShape.TextureEntry = ntex.ToBytes();
return primShape;
}
}
}
using libsecondlife;
using libsecondlife.Packets;
namespace OpenSim.Framework.Types
{
public enum ShapeType
{
Box,
Sphere,
Ring,
Tube,
Torus,
Prism,
Scuplted,
Cylinder,
Foliage,
Unknown
}
public class PrimitiveBaseShape
{
private ShapeType type = ShapeType.Unknown;
public byte PCode;
public ushort PathBegin;
public ushort PathEnd;
public byte PathScaleX;
public byte PathScaleY;
public byte PathShearX;
public byte PathShearY;
public sbyte PathSkew;
public ushort ProfileBegin;
public ushort ProfileEnd;
public LLVector3 Scale;
public byte PathCurve;
public byte ProfileCurve;
public ushort ProfileHollow;
public sbyte PathRadiusOffset;
public byte PathRevolutions;
public sbyte PathTaperX;
public sbyte PathTaperY;
public sbyte PathTwist;
public sbyte PathTwistBegin;
public byte[] TextureEntry; // a LL textureEntry in byte[] format
public ShapeType PrimType
{
get
{
return this.type;
}
}
public LLVector3 PrimScale
{
get
{
return this.Scale;
}
}
public PrimitiveBaseShape()
{
}
//void returns need to change of course
public void GetMesh()
{
}
public PrimitiveBaseShape Copy()
{
return (PrimitiveBaseShape) this.MemberwiseClone();
}
public static PrimitiveBaseShape DefaultBox()
{
PrimitiveBaseShape primShape = new PrimitiveBaseShape();
primShape.type = ShapeType.Box;
primShape.Scale = new LLVector3(0.5f, 0.5f, 0.5f);
primShape.PCode = 9;
primShape.PathBegin = 0;
primShape.PathEnd = 0;
primShape.PathScaleX = 0;
primShape.PathScaleY = 0;
primShape.PathShearX = 0;
primShape.PathShearY = 0;
primShape.PathSkew = 0;
primShape.ProfileBegin = 0;
primShape.ProfileEnd = 0;
primShape.PathCurve = 16;
primShape.ProfileCurve = 1;
primShape.ProfileHollow = 0;
primShape.PathRadiusOffset = 0;
primShape.PathRevolutions = 0;
primShape.PathTaperX = 0;
primShape.PathTaperY = 0;
primShape.PathTwist = 0;
primShape.PathTwistBegin = 0;
LLObject.TextureEntry ntex = new LLObject.TextureEntry(new LLUUID("00000000-0000-0000-9999-000000000005"));
primShape.TextureEntry = ntex.ToBytes();
return primShape;
}
}
}

View File

@ -1,121 +1,121 @@
using System;
using System.Net;
namespace OpenSim.Framework.Types
{
/// <summary>
/// A class for manipulating RegionHandle coordinates
/// </summary>
class RegionHandle
{
private UInt64 handle;
/// <summary>
/// Initialises a new grid-aware RegionHandle
/// </summary>
/// <param name="ip">IP Address of the Grid Server for this region</param>
/// <param name="x">Grid X Coordinate</param>
/// <param name="y">Grid Y Coordinate</param>
public RegionHandle(string ip, short x, short y)
{
IPAddress addr = IPAddress.Parse(ip);
if (addr.AddressFamily != System.Net.Sockets.AddressFamily.InterNetwork)
throw new Exception("Bad RegionHandle Parameter - must be an IPv4 address");
uint baseHandle = BitConverter.ToUInt32(addr.GetAddressBytes(), 0);
// Split the IP address in half
short a = (short)((baseHandle << 16) & 0xFFFF);
short b = (short)((baseHandle << 0) & 0xFFFF);
// Raise the bounds a little
uint nx = (uint)x;
uint ny = (uint)y;
// Multiply grid coords to get region coords
nx *= 256;
ny *= 256;
// Stuff the IP address in too
nx = (uint)a << 16;
ny = (uint)b << 16;
handle = ((UInt64)nx << 32) | (uint)ny;
}
/// <summary>
/// Initialises a new RegionHandle that is not inter-grid aware
/// </summary>
/// <param name="x">Grid X Coordinate</param>
/// <param name="y">Grid Y Coordinate</param>
public RegionHandle(uint x, uint y)
{
handle = ((x * 256) << 32) | (y * 256);
}
/// <summary>
/// Initialises a new RegionHandle from an existing value
/// </summary>
/// <param name="Region">A U64 RegionHandle</param>
public RegionHandle(UInt64 Region)
{
handle = Region;
}
/// <summary>
/// Returns the Grid Masked RegionHandle - For use in Teleport packets and other packets where sending the grid IP address may be handy.
/// </summary>
/// <remarks>Do not use for SimulatorEnable packets. The client will choke.</remarks>
/// <returns>Region Handle including IP Address encoding</returns>
public UInt64 getTeleportHandle()
{
return handle;
}
/// <summary>
/// Returns a RegionHandle which may be used for SimulatorEnable packets. Removes the IP address encoding and returns the lower bounds.
/// </summary>
/// <returns>A U64 RegionHandle for use in SimulatorEnable packets.</returns>
public UInt64 getNeighbourHandle()
{
UInt64 mask = 0x0000FFFF0000FFFF;
return handle | mask;
}
/// <summary>
/// Returns the IP Address of the GridServer from a Grid-Encoded RegionHandle
/// </summary>
/// <returns>Grid Server IP Address</returns>
public IPAddress getGridIP()
{
uint a = (uint)((handle >> 16) & 0xFFFF);
uint b = (uint)((handle >> 48) & 0xFFFF);
return new IPAddress((long)(a << 16) | (long)b);
}
/// <summary>
/// Returns the X Coordinate from a Grid-Encoded RegionHandle
/// </summary>
/// <returns>X Coordinate</returns>
public uint getGridX()
{
uint x = (uint)((handle >> 32) & 0xFFFF);
return x;
}
/// <summary>
/// Returns the Y Coordinate from a Grid-Encoded RegionHandle
/// </summary>
/// <returns>Y Coordinate</returns>
public uint getGridY()
{
uint y = (uint)((handle >> 0) & 0xFFFF);
return y;
}
}
}
using System;
using System.Net;
namespace OpenSim.Framework.Types
{
/// <summary>
/// A class for manipulating RegionHandle coordinates
/// </summary>
class RegionHandle
{
private UInt64 handle;
/// <summary>
/// Initialises a new grid-aware RegionHandle
/// </summary>
/// <param name="ip">IP Address of the Grid Server for this region</param>
/// <param name="x">Grid X Coordinate</param>
/// <param name="y">Grid Y Coordinate</param>
public RegionHandle(string ip, short x, short y)
{
IPAddress addr = IPAddress.Parse(ip);
if (addr.AddressFamily != System.Net.Sockets.AddressFamily.InterNetwork)
throw new Exception("Bad RegionHandle Parameter - must be an IPv4 address");
uint baseHandle = BitConverter.ToUInt32(addr.GetAddressBytes(), 0);
// Split the IP address in half
short a = (short)((baseHandle << 16) & 0xFFFF);
short b = (short)((baseHandle << 0) & 0xFFFF);
// Raise the bounds a little
uint nx = (uint)x;
uint ny = (uint)y;
// Multiply grid coords to get region coords
nx *= 256;
ny *= 256;
// Stuff the IP address in too
nx = (uint)a << 16;
ny = (uint)b << 16;
handle = ((UInt64)nx << 32) | (uint)ny;
}
/// <summary>
/// Initialises a new RegionHandle that is not inter-grid aware
/// </summary>
/// <param name="x">Grid X Coordinate</param>
/// <param name="y">Grid Y Coordinate</param>
public RegionHandle(uint x, uint y)
{
handle = ((x * 256) << 32) | (y * 256);
}
/// <summary>
/// Initialises a new RegionHandle from an existing value
/// </summary>
/// <param name="Region">A U64 RegionHandle</param>
public RegionHandle(UInt64 Region)
{
handle = Region;
}
/// <summary>
/// Returns the Grid Masked RegionHandle - For use in Teleport packets and other packets where sending the grid IP address may be handy.
/// </summary>
/// <remarks>Do not use for SimulatorEnable packets. The client will choke.</remarks>
/// <returns>Region Handle including IP Address encoding</returns>
public UInt64 getTeleportHandle()
{
return handle;
}
/// <summary>
/// Returns a RegionHandle which may be used for SimulatorEnable packets. Removes the IP address encoding and returns the lower bounds.
/// </summary>
/// <returns>A U64 RegionHandle for use in SimulatorEnable packets.</returns>
public UInt64 getNeighbourHandle()
{
UInt64 mask = 0x0000FFFF0000FFFF;
return handle | mask;
}
/// <summary>
/// Returns the IP Address of the GridServer from a Grid-Encoded RegionHandle
/// </summary>
/// <returns>Grid Server IP Address</returns>
public IPAddress getGridIP()
{
uint a = (uint)((handle >> 16) & 0xFFFF);
uint b = (uint)((handle >> 48) & 0xFFFF);
return new IPAddress((long)(a << 16) | (long)b);
}
/// <summary>
/// Returns the X Coordinate from a Grid-Encoded RegionHandle
/// </summary>
/// <returns>X Coordinate</returns>
public uint getGridX()
{
uint x = (uint)((handle >> 32) & 0xFFFF);
return x;
}
/// <summary>
/// Returns the Y Coordinate from a Grid-Encoded RegionHandle
/// </summary>
/// <returns>Y Coordinate</returns>
public uint getGridY()
{
uint y = (uint)((handle >> 0) & 0xFFFF);
return y;
}
}
}

View File

@ -1,342 +1,342 @@
/*
* Copyright (c) Contributors, http://www.openmetaverse.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
using System;
using System.Globalization;
using System.Net;
using System.Net.Sockets;
using libsecondlife;
using OpenSim.Framework.Console;
using OpenSim.Framework.Interfaces;
using OpenSim.Framework.Utilities;
namespace OpenSim.Framework.Types
{
public class RegionInfo
{
public LLUUID SimUUID = new LLUUID();
public string RegionName = "";
private IPEndPoint m_internalEndPoint;
public IPEndPoint InternalEndPoint
{
get
{
return m_internalEndPoint;
}
}
public IPEndPoint ExternalEndPoint
{
get
{
// Old one defaults to IPv6
//return new IPEndPoint( Dns.GetHostAddresses( m_externalHostName )[0], m_internalEndPoint.Port );
// New method favors IPv4
IPAddress ia = null;
foreach (IPAddress Adr in Dns.GetHostAddresses(m_externalHostName))
{
if (ia == null)
ia = Adr;
if (Adr.AddressFamily == AddressFamily.InterNetwork)
{
ia = Adr;
break;
}
}
return new IPEndPoint(ia, m_internalEndPoint.Port);
}
}
private string m_externalHostName;
public string ExternalHostName
{
get
{
return m_externalHostName;
}
}
private uint? m_regionLocX;
public uint RegionLocX
{
get
{
return m_regionLocX.Value;
}
}
private uint? m_regionLocY;
public uint RegionLocY
{
get
{
return m_regionLocY.Value;
}
}
private ulong? m_regionHandle;
public ulong RegionHandle
{
get
{
if (!m_regionHandle.HasValue)
{
m_regionHandle = Util.UIntsToLong((RegionLocX * 256), (RegionLocY * 256));
}
return m_regionHandle.Value;
}
}
// Only used for remote regions , ie ones not in the current instance
private uint m_remotingPort;
public uint RemotingPort
{
get
{
return m_remotingPort;
}
set
{
m_remotingPort = value;
}
}
public string RemotingAddress;
public string DataStore = "";
public bool isSandbox = false;
public LLUUID MasterAvatarAssignedUUID = new LLUUID();
public string MasterAvatarFirstName = "";
public string MasterAvatarLastName = "";
public string MasterAvatarSandboxPassword = "";
public EstateSettings estateSettings;
public RegionInfo()
{
estateSettings = new EstateSettings();
}
public RegionInfo(uint regionLocX, uint regionLocY, IPEndPoint internalEndPoint, string externalUri)
: this()
{
m_regionLocX = regionLocX;
m_regionLocY = regionLocY;
m_internalEndPoint = internalEndPoint;
m_externalHostName = externalUri;
}
public void InitConfig(bool sandboxMode, IGenericConfig configData)
{
this.isSandbox = sandboxMode;
try
{
string attri = "";
// Sim UUID
string simId = configData.GetAttribute("SimUUID");
if (String.IsNullOrEmpty( simId ))
{
this.SimUUID = LLUUID.Random();
}
else
{
this.SimUUID = new LLUUID(simId);
}
configData.SetAttribute("SimUUID", this.SimUUID.ToString());
this.RegionName = GetString(configData, "SimName", "OpenSim test", "Region Name");
//m_regionLocX = (uint) GetInt(configData, "SimLocationX", 1000, "Grid Location X");
attri = "";
attri = configData.GetAttribute("SimLocationX");
if (attri == "")
{
string location = MainLog.Instance.CmdPrompt("Grid Location X", "1000");
configData.SetAttribute("SimLocationX", location);
m_regionLocX = (uint)Convert.ToUInt32(location);
}
else
{
m_regionLocX = (uint)Convert.ToUInt32(attri);
}
// Sim/Grid location Y
attri = "";
attri = configData.GetAttribute("SimLocationY");
if (attri == "")
{
string location = MainLog.Instance.CmdPrompt("Grid Location Y", "1000");
configData.SetAttribute("SimLocationY", location);
m_regionLocY = (uint)Convert.ToUInt32(location);
}
else
{
m_regionLocY = (uint)Convert.ToUInt32(attri);
}
m_regionHandle = null;
this.DataStore = GetString(configData, "Datastore", "localworld.yap", "Filename for local storage");
IPAddress internalAddress = GetIPAddress(configData, "InternalIPAddress", "0.0.0.0", "Internal IP Address for UDP client connections");
int internalPort = GetIPPort(configData, "InternalIPPort", "9000", "Internal IP Port for UDP client connections");
m_internalEndPoint = new IPEndPoint(internalAddress, internalPort);
m_externalHostName = GetString(configData, "ExternalHostName", "127.0.0.1", "External Host Name");
estateSettings.terrainFile =
GetString(configData, "TerrainFile", "default.r32", "GENERAL SETTING: Default Terrain File");
attri = "";
attri = configData.GetAttribute("TerrainMultiplier");
if (attri == "")
{
string re = MainLog.Instance.CmdPrompt("GENERAL SETTING: Terrain Height Multiplier", "60.0");
this.estateSettings.terrainMultiplier = Convert.ToDouble(re, CultureInfo.InvariantCulture);
configData.SetAttribute("TerrainMultiplier", this.estateSettings.terrainMultiplier.ToString());
}
else
{
this.estateSettings.terrainMultiplier = Convert.ToDouble(attri);
}
attri = "";
attri = configData.GetAttribute("MasterAvatarFirstName");
if (attri == "")
{
this.MasterAvatarFirstName = MainLog.Instance.CmdPrompt("First name of Master Avatar (Land and Region Owner)", "Test");
configData.SetAttribute("MasterAvatarFirstName", this.MasterAvatarFirstName);
}
else
{
this.MasterAvatarFirstName = attri;
}
attri = "";
attri = configData.GetAttribute("MasterAvatarLastName");
if (attri == "")
{
this.MasterAvatarLastName = MainLog.Instance.CmdPrompt("Last name of Master Avatar (Land and Region Owner)", "User");
configData.SetAttribute("MasterAvatarLastName", this.MasterAvatarLastName);
}
else
{
this.MasterAvatarLastName = attri;
}
if (isSandbox) //Sandbox Mode Specific Settings
{
attri = "";
attri = configData.GetAttribute("MasterAvatarSandboxPassword");
if (attri == "")
{
this.MasterAvatarSandboxPassword = MainLog.Instance.CmdPrompt("Password of Master Avatar (Needed for sandbox mode account creation only)", "test");
//Should I store this?
configData.SetAttribute("MasterAvatarSandboxPassword", this.MasterAvatarSandboxPassword);
}
else
{
this.MasterAvatarSandboxPassword = attri;
}
}
configData.Commit();
}
catch (Exception e)
{
MainLog.Instance.Warn("Config.cs:InitConfig() - Exception occured");
MainLog.Instance.Warn(e.ToString());
}
MainLog.Instance.Verbose("Sim settings loaded:");
MainLog.Instance.Verbose("UUID: " + this.SimUUID.ToStringHyphenated());
MainLog.Instance.Verbose("Name: " + this.RegionName);
MainLog.Instance.Verbose("Region Location: [" + this.RegionLocX.ToString() + "," + this.RegionLocY + "]");
MainLog.Instance.Verbose("Region Handle: " + this.RegionHandle.ToString());
MainLog.Instance.Verbose("Listening on IP end point: " + m_internalEndPoint.ToString() );
MainLog.Instance.Verbose("Sandbox Mode? " + isSandbox.ToString());
}
private uint GetInt(IGenericConfig configData, string p, int p_3, string p_4)
{
throw new Exception("The method or operation is not implemented.");
}
private string GetString(IGenericConfig configData, string attrName, string defaultvalue, string prompt)
{
string s = configData.GetAttribute(attrName);
if (String.IsNullOrEmpty( s ))
{
s = MainLog.Instance.CmdPrompt(prompt, defaultvalue);
configData.SetAttribute(attrName, s );
}
return s;
}
private IPAddress GetIPAddress(IGenericConfig configData, string attrName, string defaultvalue, string prompt)
{
string addressStr = configData.GetAttribute(attrName);
IPAddress address;
if (!IPAddress.TryParse(addressStr, out address))
{
address = MainLog.Instance.CmdPromptIPAddress(prompt, defaultvalue);
configData.SetAttribute(attrName, address.ToString());
}
return address;
}
private int GetIPPort(IGenericConfig configData, string attrName, string defaultvalue, string prompt)
{
string portStr = configData.GetAttribute(attrName);
int port;
if (!int.TryParse(portStr, out port))
{
port = MainLog.Instance.CmdPromptIPPort(prompt, defaultvalue);
configData.SetAttribute(attrName, port.ToString());
}
return port;
}
}
}
/*
* Copyright (c) Contributors, http://www.openmetaverse.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
using System;
using System.Globalization;
using System.Net;
using System.Net.Sockets;
using libsecondlife;
using OpenSim.Framework.Console;
using OpenSim.Framework.Interfaces;
using OpenSim.Framework.Utilities;
namespace OpenSim.Framework.Types
{
public class RegionInfo
{
public LLUUID SimUUID = new LLUUID();
public string RegionName = "";
private IPEndPoint m_internalEndPoint;
public IPEndPoint InternalEndPoint
{
get
{
return m_internalEndPoint;
}
}
public IPEndPoint ExternalEndPoint
{
get
{
// Old one defaults to IPv6
//return new IPEndPoint( Dns.GetHostAddresses( m_externalHostName )[0], m_internalEndPoint.Port );
// New method favors IPv4
IPAddress ia = null;
foreach (IPAddress Adr in Dns.GetHostAddresses(m_externalHostName))
{
if (ia == null)
ia = Adr;
if (Adr.AddressFamily == AddressFamily.InterNetwork)
{
ia = Adr;
break;
}
}
return new IPEndPoint(ia, m_internalEndPoint.Port);
}
}
private string m_externalHostName;
public string ExternalHostName
{
get
{
return m_externalHostName;
}
}
private uint? m_regionLocX;
public uint RegionLocX
{
get
{
return m_regionLocX.Value;
}
}
private uint? m_regionLocY;
public uint RegionLocY
{
get
{
return m_regionLocY.Value;
}
}
private ulong? m_regionHandle;
public ulong RegionHandle
{
get
{
if (!m_regionHandle.HasValue)
{
m_regionHandle = Util.UIntsToLong((RegionLocX * 256), (RegionLocY * 256));
}
return m_regionHandle.Value;
}
}
// Only used for remote regions , ie ones not in the current instance
private uint m_remotingPort;
public uint RemotingPort
{
get
{
return m_remotingPort;
}
set
{
m_remotingPort = value;
}
}
public string RemotingAddress;
public string DataStore = "";
public bool isSandbox = false;
public LLUUID MasterAvatarAssignedUUID = new LLUUID();
public string MasterAvatarFirstName = "";
public string MasterAvatarLastName = "";
public string MasterAvatarSandboxPassword = "";
public EstateSettings estateSettings;
public RegionInfo()
{
estateSettings = new EstateSettings();
}
public RegionInfo(uint regionLocX, uint regionLocY, IPEndPoint internalEndPoint, string externalUri)
: this()
{
m_regionLocX = regionLocX;
m_regionLocY = regionLocY;
m_internalEndPoint = internalEndPoint;
m_externalHostName = externalUri;
}
public void InitConfig(bool sandboxMode, IGenericConfig configData)
{
this.isSandbox = sandboxMode;
try
{
string attri = "";
// Sim UUID
string simId = configData.GetAttribute("SimUUID");
if (String.IsNullOrEmpty( simId ))
{
this.SimUUID = LLUUID.Random();
}
else
{
this.SimUUID = new LLUUID(simId);
}
configData.SetAttribute("SimUUID", this.SimUUID.ToString());
this.RegionName = GetString(configData, "SimName", "OpenSim test", "Region Name");
//m_regionLocX = (uint) GetInt(configData, "SimLocationX", 1000, "Grid Location X");
attri = "";
attri = configData.GetAttribute("SimLocationX");
if (attri == "")
{
string location = MainLog.Instance.CmdPrompt("Grid Location X", "1000");
configData.SetAttribute("SimLocationX", location);
m_regionLocX = (uint)Convert.ToUInt32(location);
}
else
{
m_regionLocX = (uint)Convert.ToUInt32(attri);
}
// Sim/Grid location Y
attri = "";
attri = configData.GetAttribute("SimLocationY");
if (attri == "")
{
string location = MainLog.Instance.CmdPrompt("Grid Location Y", "1000");
configData.SetAttribute("SimLocationY", location);
m_regionLocY = (uint)Convert.ToUInt32(location);
}
else
{
m_regionLocY = (uint)Convert.ToUInt32(attri);
}
m_regionHandle = null;
this.DataStore = GetString(configData, "Datastore", "localworld.yap", "Filename for local storage");
IPAddress internalAddress = GetIPAddress(configData, "InternalIPAddress", "0.0.0.0", "Internal IP Address for UDP client connections");
int internalPort = GetIPPort(configData, "InternalIPPort", "9000", "Internal IP Port for UDP client connections");
m_internalEndPoint = new IPEndPoint(internalAddress, internalPort);
m_externalHostName = GetString(configData, "ExternalHostName", "127.0.0.1", "External Host Name");
estateSettings.terrainFile =
GetString(configData, "TerrainFile", "default.r32", "GENERAL SETTING: Default Terrain File");
attri = "";
attri = configData.GetAttribute("TerrainMultiplier");
if (attri == "")
{
string re = MainLog.Instance.CmdPrompt("GENERAL SETTING: Terrain Height Multiplier", "60.0");
this.estateSettings.terrainMultiplier = Convert.ToDouble(re, CultureInfo.InvariantCulture);
configData.SetAttribute("TerrainMultiplier", this.estateSettings.terrainMultiplier.ToString());
}
else
{
this.estateSettings.terrainMultiplier = Convert.ToDouble(attri);
}
attri = "";
attri = configData.GetAttribute("MasterAvatarFirstName");
if (attri == "")
{
this.MasterAvatarFirstName = MainLog.Instance.CmdPrompt("First name of Master Avatar (Land and Region Owner)", "Test");
configData.SetAttribute("MasterAvatarFirstName", this.MasterAvatarFirstName);
}
else
{
this.MasterAvatarFirstName = attri;
}
attri = "";
attri = configData.GetAttribute("MasterAvatarLastName");
if (attri == "")
{
this.MasterAvatarLastName = MainLog.Instance.CmdPrompt("Last name of Master Avatar (Land and Region Owner)", "User");
configData.SetAttribute("MasterAvatarLastName", this.MasterAvatarLastName);
}
else
{
this.MasterAvatarLastName = attri;
}
if (isSandbox) //Sandbox Mode Specific Settings
{
attri = "";
attri = configData.GetAttribute("MasterAvatarSandboxPassword");
if (attri == "")
{
this.MasterAvatarSandboxPassword = MainLog.Instance.CmdPrompt("Password of Master Avatar (Needed for sandbox mode account creation only)", "test");
//Should I store this?
configData.SetAttribute("MasterAvatarSandboxPassword", this.MasterAvatarSandboxPassword);
}
else
{
this.MasterAvatarSandboxPassword = attri;
}
}
configData.Commit();
}
catch (Exception e)
{
MainLog.Instance.Warn("Config.cs:InitConfig() - Exception occured");
MainLog.Instance.Warn(e.ToString());
}
MainLog.Instance.Verbose("Sim settings loaded:");
MainLog.Instance.Verbose("UUID: " + this.SimUUID.ToStringHyphenated());
MainLog.Instance.Verbose("Name: " + this.RegionName);
MainLog.Instance.Verbose("Region Location: [" + this.RegionLocX.ToString() + "," + this.RegionLocY + "]");
MainLog.Instance.Verbose("Region Handle: " + this.RegionHandle.ToString());
MainLog.Instance.Verbose("Listening on IP end point: " + m_internalEndPoint.ToString() );
MainLog.Instance.Verbose("Sandbox Mode? " + isSandbox.ToString());
}
private uint GetInt(IGenericConfig configData, string p, int p_3, string p_4)
{
throw new Exception("The method or operation is not implemented.");
}
private string GetString(IGenericConfig configData, string attrName, string defaultvalue, string prompt)
{
string s = configData.GetAttribute(attrName);
if (String.IsNullOrEmpty( s ))
{
s = MainLog.Instance.CmdPrompt(prompt, defaultvalue);
configData.SetAttribute(attrName, s );
}
return s;
}
private IPAddress GetIPAddress(IGenericConfig configData, string attrName, string defaultvalue, string prompt)
{
string addressStr = configData.GetAttribute(attrName);
IPAddress address;
if (!IPAddress.TryParse(addressStr, out address))
{
address = MainLog.Instance.CmdPromptIPAddress(prompt, defaultvalue);
configData.SetAttribute(attrName, address.ToString());
}
return address;
}
private int GetIPPort(IGenericConfig configData, string attrName, string defaultvalue, string prompt)
{
string portStr = configData.GetAttribute(attrName);
int port;
if (!int.TryParse(portStr, out port))
{
port = MainLog.Instance.CmdPromptIPPort(prompt, defaultvalue);
configData.SetAttribute(attrName, port.ToString());
}
return port;
}
}
}

View File

@ -1,127 +1,127 @@
using System;
using libsecondlife;
namespace OpenSim.Framework.Types
{
class UUID
{
public LLUUID llUUID;
public UUID(string uuid)
{
llUUID = new LLUUID(uuid);
}
public UUID(byte[] uuid)
{
llUUID = new LLUUID(uuid, 0);
}
public UUID(byte[] uuid, int offset)
{
llUUID = new LLUUID(uuid, offset);
}
public UUID()
{
llUUID = LLUUID.Zero;
}
public UUID(ulong uuid)
{
llUUID = new LLUUID(uuid);
}
public UUID(UInt32 first, UInt32 second, UInt32 third, UInt32 fourth)
{
byte[] uuid = new byte[16];
byte[] n = BitConverter.GetBytes(first);
n.CopyTo(uuid, 0);
n = BitConverter.GetBytes(second);
n.CopyTo(uuid, 4);
n = BitConverter.GetBytes(third);
n.CopyTo(uuid, 8);
n = BitConverter.GetBytes(fourth);
n.CopyTo(uuid, 12);
llUUID = new LLUUID(uuid,0);
}
public override string ToString()
{
return llUUID.ToString();
}
public string ToStringHyphenated()
{
return llUUID.ToStringHyphenated();
}
public byte[] GetBytes()
{
return llUUID.GetBytes();
}
public UInt32[] GetInts()
{
UInt32[] ints = new UInt32[4];
ints[0] = BitConverter.ToUInt32(llUUID.Data, 0);
ints[1] = BitConverter.ToUInt32(llUUID.Data, 4);
ints[2] = BitConverter.ToUInt32(llUUID.Data, 8);
ints[3] = BitConverter.ToUInt32(llUUID.Data, 12);
return ints;
}
public LLUUID GetLLUUID()
{
return llUUID;
}
public uint CRC()
{
return llUUID.CRC();
}
public override int GetHashCode()
{
return llUUID.GetHashCode();
}
public void Combine(UUID other)
{
llUUID.Combine(other.GetLLUUID());
}
public void Combine(LLUUID other)
{
llUUID.Combine(other);
}
public override bool Equals(Object other)
{
return llUUID.Equals(other);
}
public static bool operator ==(UUID a, UUID b)
{
return a.llUUID.Equals(b.GetLLUUID());
}
public static bool operator !=(UUID a, UUID b)
{
return !a.llUUID.Equals(b.GetLLUUID());
}
public static bool operator ==(UUID a, LLUUID b)
{
return a.Equals(b);
}
public static bool operator !=(UUID a, LLUUID b)
{
return !a.Equals(b);
}
}
}
using System;
using libsecondlife;
namespace OpenSim.Framework.Types
{
class UUID
{
public LLUUID llUUID;
public UUID(string uuid)
{
llUUID = new LLUUID(uuid);
}
public UUID(byte[] uuid)
{
llUUID = new LLUUID(uuid, 0);
}
public UUID(byte[] uuid, int offset)
{
llUUID = new LLUUID(uuid, offset);
}
public UUID()
{
llUUID = LLUUID.Zero;
}
public UUID(ulong uuid)
{
llUUID = new LLUUID(uuid);
}
public UUID(UInt32 first, UInt32 second, UInt32 third, UInt32 fourth)
{
byte[] uuid = new byte[16];
byte[] n = BitConverter.GetBytes(first);
n.CopyTo(uuid, 0);
n = BitConverter.GetBytes(second);
n.CopyTo(uuid, 4);
n = BitConverter.GetBytes(third);
n.CopyTo(uuid, 8);
n = BitConverter.GetBytes(fourth);
n.CopyTo(uuid, 12);
llUUID = new LLUUID(uuid,0);
}
public override string ToString()
{
return llUUID.ToString();
}
public string ToStringHyphenated()
{
return llUUID.ToStringHyphenated();
}
public byte[] GetBytes()
{
return llUUID.GetBytes();
}
public UInt32[] GetInts()
{
UInt32[] ints = new UInt32[4];
ints[0] = BitConverter.ToUInt32(llUUID.Data, 0);
ints[1] = BitConverter.ToUInt32(llUUID.Data, 4);
ints[2] = BitConverter.ToUInt32(llUUID.Data, 8);
ints[3] = BitConverter.ToUInt32(llUUID.Data, 12);
return ints;
}
public LLUUID GetLLUUID()
{
return llUUID;
}
public uint CRC()
{
return llUUID.CRC();
}
public override int GetHashCode()
{
return llUUID.GetHashCode();
}
public void Combine(UUID other)
{
llUUID.Combine(other.GetLLUUID());
}
public void Combine(LLUUID other)
{
llUUID.Combine(other);
}
public override bool Equals(Object other)
{
return llUUID.Equals(other);
}
public static bool operator ==(UUID a, UUID b)
{
return a.llUUID.Equals(b.GetLLUUID());
}
public static bool operator !=(UUID a, UUID b)
{
return !a.llUUID.Equals(b.GetLLUUID());
}
public static bool operator ==(UUID a, LLUUID b)
{
return a.Equals(b);
}
public static bool operator !=(UUID a, LLUUID b)
{
return !a.Equals(b);
}
}
}

View File

@ -1,87 +1,87 @@
/*
* Copyright (c) Contributors, http://www.openmetaverse.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
using System.Collections.Generic;
using System.Security.Cryptography;
using libsecondlife;
using OpenSim.Framework.Inventory;
namespace OpenSim.Framework.User
{
public class UserProfile
{
public string firstname;
public string lastname;
public ulong homeregionhandle;
public LLVector3 homepos;
public LLVector3 homelookat;
public bool IsGridGod = false;
public bool IsLocal = true; // will be used in future for visitors from foreign grids
public string AssetURL;
public string MD5passwd;
public LLUUID CurrentSessionID;
public LLUUID CurrentSecureSessionID;
public LLUUID UUID;
public Dictionary<LLUUID, uint> Circuits = new Dictionary<LLUUID, uint>(); // tracks circuit codes
public AgentInventory Inventory;
public UserProfile()
{
Circuits = new Dictionary<LLUUID, uint>();
Inventory = new AgentInventory();
homeregionhandle = Helpers.UIntsToLong((1000 * 256), (1000 * 256));
homepos = new LLVector3();
homelookat = new LLVector3();
}
public void InitSessionData()
{
RNGCryptoServiceProvider rand = new RNGCryptoServiceProvider();
byte[] randDataS = new byte[16];
byte[] randDataSS = new byte[16];
rand.GetBytes(randDataS);
rand.GetBytes(randDataSS);
CurrentSecureSessionID = new LLUUID(randDataSS,0);
CurrentSessionID = new LLUUID(randDataS,0);
}
public void AddSimCircuit(uint circuitCode, LLUUID regionUUID)
{
if (this.Circuits.ContainsKey(regionUUID) == false)
this.Circuits.Add(regionUUID, circuitCode);
}
}
}
/*
* Copyright (c) Contributors, http://www.openmetaverse.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
using System.Collections.Generic;
using System.Security.Cryptography;
using libsecondlife;
using OpenSim.Framework.Inventory;
namespace OpenSim.Framework.User
{
public class UserProfile
{
public string firstname;
public string lastname;
public ulong homeregionhandle;
public LLVector3 homepos;
public LLVector3 homelookat;
public bool IsGridGod = false;
public bool IsLocal = true; // will be used in future for visitors from foreign grids
public string AssetURL;
public string MD5passwd;
public LLUUID CurrentSessionID;
public LLUUID CurrentSecureSessionID;
public LLUUID UUID;
public Dictionary<LLUUID, uint> Circuits = new Dictionary<LLUUID, uint>(); // tracks circuit codes
public AgentInventory Inventory;
public UserProfile()
{
Circuits = new Dictionary<LLUUID, uint>();
Inventory = new AgentInventory();
homeregionhandle = Helpers.UIntsToLong((1000 * 256), (1000 * 256));
homepos = new LLVector3();
homelookat = new LLVector3();
}
public void InitSessionData()
{
RNGCryptoServiceProvider rand = new RNGCryptoServiceProvider();
byte[] randDataS = new byte[16];
byte[] randDataSS = new byte[16];
rand.GetBytes(randDataS);
rand.GetBytes(randDataSS);
CurrentSecureSessionID = new LLUUID(randDataSS,0);
CurrentSessionID = new LLUUID(randDataS,0);
}
public void AddSimCircuit(uint circuitCode, LLUUID regionUUID)
{
if (this.Circuits.ContainsKey(regionUUID) == false)
this.Circuits.Add(regionUUID, circuitCode);
}
}
}

View File

@ -1,184 +1,184 @@
/*
* Copyright (c) Contributors, http://www.openmetaverse.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
using System;
using System.Security.Cryptography;
using System.Text;
using libsecondlife;
namespace OpenSim.Framework.Utilities
{
public class Util
{
private static Random randomClass = new Random();
private static uint nextXferID = 5000;
private static object XferLock = new object();
public static ulong UIntsToLong(uint X, uint Y)
{
return Helpers.UIntsToLong(X, Y);
}
public static Random RandomClass
{
get
{
return randomClass;
}
}
public static uint GetNextXferID()
{
uint id = 0;
lock(XferLock)
{
id = nextXferID;
nextXferID++;
}
return id;
}
public static int UnixTimeSinceEpoch()
{
TimeSpan t = (DateTime.UtcNow - new DateTime(1970, 1, 1));
int timestamp = (int)t.TotalSeconds;
return timestamp;
}
public static string Md5Hash(string pass)
{
MD5 md5 = MD5CryptoServiceProvider.Create();
byte[] dataMd5 = md5.ComputeHash(Encoding.Default.GetBytes(pass));
StringBuilder sb = new StringBuilder();
for (int i = 0; i < dataMd5.Length; i++)
sb.AppendFormat("{0:x2}", dataMd5[i]);
return sb.ToString();
}
public static string GetRandomCapsPath()
{
LLUUID caps = LLUUID.Random();
string capsPath = caps.ToStringHyphenated();
capsPath = capsPath.Remove(capsPath.Length - 4, 4);
return capsPath;
}
//public static int fast_distance2d(int x, int y)
//{
// x = System.Math.Abs(x);
// y = System.Math.Abs(y);
// int min = System.Math.Min(x, y);
// return (x + y - (min >> 1) - (min >> 2) + (min >> 4));
//}
public static string FieldToString(byte[] bytes)
{
return FieldToString(bytes, String.Empty);
}
/// <summary>
/// Convert a variable length field (byte array) to a string, with a
/// field name prepended to each line of the output
/// </summary>
/// <remarks>If the byte array has unprintable characters in it, a
/// hex dump will be put in the string instead</remarks>
/// <param name="bytes">The byte array to convert to a string</param>
/// <param name="fieldName">A field name to prepend to each line of output</param>
/// <returns>An ASCII string or a string containing a hex dump, minus
/// the null terminator</returns>
public static string FieldToString(byte[] bytes, string fieldName)
{
// Check for a common case
if (bytes.Length == 0) return String.Empty;
StringBuilder output = new StringBuilder();
bool printable = true;
for (int i = 0; i < bytes.Length; ++i)
{
// Check if there are any unprintable characters in the array
if ((bytes[i] < 0x20 || bytes[i] > 0x7E) && bytes[i] != 0x09
&& bytes[i] != 0x0D && bytes[i] != 0x0A && bytes[i] != 0x00)
{
printable = false;
break;
}
}
if (printable)
{
if (fieldName.Length > 0)
{
output.Append(fieldName);
output.Append(": ");
}
if (bytes[bytes.Length - 1] == 0x00)
output.Append(UTF8Encoding.UTF8.GetString(bytes, 0, bytes.Length - 1));
else
output.Append(UTF8Encoding.UTF8.GetString(bytes));
}
else
{
for (int i = 0; i < bytes.Length; i += 16)
{
if (i != 0)
output.Append(Environment.NewLine);
if (fieldName.Length > 0)
{
output.Append(fieldName);
output.Append(": ");
}
for (int j = 0; j < 16; j++)
{
if ((i + j) < bytes.Length)
output.Append(String.Format("{0:X2} ", bytes[i + j]));
else
output.Append(" ");
}
for (int j = 0; j < 16 && (i + j) < bytes.Length; j++)
{
if (bytes[i + j] >= 0x20 && bytes[i + j] < 0x7E)
output.Append((char)bytes[i + j]);
else
output.Append(".");
}
}
}
return output.ToString();
}
public Util()
{
}
}
}
/*
* Copyright (c) Contributors, http://www.openmetaverse.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
using System;
using System.Security.Cryptography;
using System.Text;
using libsecondlife;
namespace OpenSim.Framework.Utilities
{
public class Util
{
private static Random randomClass = new Random();
private static uint nextXferID = 5000;
private static object XferLock = new object();
public static ulong UIntsToLong(uint X, uint Y)
{
return Helpers.UIntsToLong(X, Y);
}
public static Random RandomClass
{
get
{
return randomClass;
}
}
public static uint GetNextXferID()
{
uint id = 0;
lock(XferLock)
{
id = nextXferID;
nextXferID++;
}
return id;
}
public static int UnixTimeSinceEpoch()
{
TimeSpan t = (DateTime.UtcNow - new DateTime(1970, 1, 1));
int timestamp = (int)t.TotalSeconds;
return timestamp;
}
public static string Md5Hash(string pass)
{
MD5 md5 = MD5CryptoServiceProvider.Create();
byte[] dataMd5 = md5.ComputeHash(Encoding.Default.GetBytes(pass));
StringBuilder sb = new StringBuilder();
for (int i = 0; i < dataMd5.Length; i++)
sb.AppendFormat("{0:x2}", dataMd5[i]);
return sb.ToString();
}
public static string GetRandomCapsPath()
{
LLUUID caps = LLUUID.Random();
string capsPath = caps.ToStringHyphenated();
capsPath = capsPath.Remove(capsPath.Length - 4, 4);
return capsPath;
}
//public static int fast_distance2d(int x, int y)
//{
// x = System.Math.Abs(x);
// y = System.Math.Abs(y);
// int min = System.Math.Min(x, y);
// return (x + y - (min >> 1) - (min >> 2) + (min >> 4));
//}
public static string FieldToString(byte[] bytes)
{
return FieldToString(bytes, String.Empty);
}
/// <summary>
/// Convert a variable length field (byte array) to a string, with a
/// field name prepended to each line of the output
/// </summary>
/// <remarks>If the byte array has unprintable characters in it, a
/// hex dump will be put in the string instead</remarks>
/// <param name="bytes">The byte array to convert to a string</param>
/// <param name="fieldName">A field name to prepend to each line of output</param>
/// <returns>An ASCII string or a string containing a hex dump, minus
/// the null terminator</returns>
public static string FieldToString(byte[] bytes, string fieldName)
{
// Check for a common case
if (bytes.Length == 0) return String.Empty;
StringBuilder output = new StringBuilder();
bool printable = true;
for (int i = 0; i < bytes.Length; ++i)
{
// Check if there are any unprintable characters in the array
if ((bytes[i] < 0x20 || bytes[i] > 0x7E) && bytes[i] != 0x09
&& bytes[i] != 0x0D && bytes[i] != 0x0A && bytes[i] != 0x00)
{
printable = false;
break;
}
}
if (printable)
{
if (fieldName.Length > 0)
{
output.Append(fieldName);
output.Append(": ");
}
if (bytes[bytes.Length - 1] == 0x00)
output.Append(UTF8Encoding.UTF8.GetString(bytes, 0, bytes.Length - 1));
else
output.Append(UTF8Encoding.UTF8.GetString(bytes));
}
else
{
for (int i = 0; i < bytes.Length; i += 16)
{
if (i != 0)
output.Append(Environment.NewLine);
if (fieldName.Length > 0)
{
output.Append(fieldName);
output.Append(": ");
}
for (int j = 0; j < 16; j++)
{
if ((i + j) < bytes.Length)
output.Append(String.Format("{0:X2} ", bytes[i + j]));
else
output.Append(" ");
}
for (int j = 0; j < 16 && (i + j) < bytes.Length; j++)
{
if (bytes[i + j] >= 0x20 && bytes[i + j] < 0x7E)
output.Append((char)bytes[i + j]);
else
output.Append(".");
}
}
}
return output.ToString();
}
public Util()
{
}
}
}

View File

@ -1,33 +1,33 @@
using System.Reflection;
using System.Runtime.InteropServices;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("OpenSim.GenericConfig")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("OpenSim.GenericConfig")]
[assembly: AssemblyCopyright("Copyright © 2007")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from
// COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)]
// The following GUID is for the ID of the typelib if this project is exposed to COM
[assembly: Guid("285a3047-f165-46c8-8767-b51428738a09")]
// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Build Number
// Revision
//
// You can specify all the values or you can default the Revision and Build Numbers
// by using the '*' as shown below:
[assembly: AssemblyVersion("1.0.0.0")]
[assembly: AssemblyFileVersion("1.0.0.0")]
using System.Reflection;
using System.Runtime.InteropServices;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("OpenSim.GenericConfig")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("OpenSim.GenericConfig")]
[assembly: AssemblyCopyright("Copyright © 2007")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from
// COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)]
// The following GUID is for the ID of the typelib if this project is exposed to COM
[assembly: Guid("285a3047-f165-46c8-8767-b51428738a09")]
// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Build Number
// Revision
//
// You can specify all the values or you can default the Revision and Build Numbers
// by using the '*' as shown below:
[assembly: AssemblyVersion("1.0.0.0")]
[assembly: AssemblyFileVersion("1.0.0.0")]

View File

@ -1,122 +1,122 @@
/*
* Copyright (c) Contributors, http://www.openmetaverse.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
using System;
using System.IO;
using System.Xml;
using OpenSim.Framework.Interfaces;
namespace OpenSim.GenericConfig
{
public class XmlConfig : IGenericConfig
{
private XmlDocument doc;
private XmlNode rootNode;
private XmlNode configNode;
private string fileName;
private bool createdFile = false;
public XmlConfig(string filename)
{
fileName = filename;
}
public void LoadData()
{
doc = new XmlDocument();
if (File.Exists(fileName))
{
XmlTextReader reader = new XmlTextReader(fileName);
reader.WhitespaceHandling = WhitespaceHandling.None;
doc.Load(reader);
reader.Close();
}
else
{
createdFile = true;
rootNode = doc.CreateNode(XmlNodeType.Element, "Root", "");
doc.AppendChild(rootNode);
configNode = doc.CreateNode(XmlNodeType.Element, "Config", "");
rootNode.AppendChild(configNode);
}
rootNode = doc.FirstChild;
if (rootNode.Name != "Root")
throw new Exception("Error: Invalid .xml File. Missing <Root>");
configNode = rootNode.FirstChild;
if (configNode.Name != "Config")
throw new Exception("Error: Invalid .xml File. <Root> first child should be <Config>");
if (createdFile)
{
this.Commit();
}
}
public string GetAttribute(string attributeName)
{
string result = "";
if (configNode.Attributes[attributeName] != null)
{
result = ((XmlAttribute)configNode.Attributes.GetNamedItem(attributeName)).Value;
}
return result;
}
public bool SetAttribute(string attributeName, string attributeValue)
{
if (configNode.Attributes[attributeName] != null)
{
((XmlAttribute)configNode.Attributes.GetNamedItem(attributeName)).Value = attributeValue;
}
else
{
XmlAttribute attri;
attri = doc.CreateAttribute(attributeName);
attri.Value = attributeValue;
configNode.Attributes.Append(attri);
}
return true;
}
public void Commit()
{
doc.Save(fileName);
}
public void Close()
{
configNode = null;
rootNode = null;
doc = null;
}
}
}
/*
* Copyright (c) Contributors, http://www.openmetaverse.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
using System;
using System.IO;
using System.Xml;
using OpenSim.Framework.Interfaces;
namespace OpenSim.GenericConfig
{
public class XmlConfig : IGenericConfig
{
private XmlDocument doc;
private XmlNode rootNode;
private XmlNode configNode;
private string fileName;
private bool createdFile = false;
public XmlConfig(string filename)
{
fileName = filename;
}
public void LoadData()
{
doc = new XmlDocument();
if (File.Exists(fileName))
{
XmlTextReader reader = new XmlTextReader(fileName);
reader.WhitespaceHandling = WhitespaceHandling.None;
doc.Load(reader);
reader.Close();
}
else
{
createdFile = true;
rootNode = doc.CreateNode(XmlNodeType.Element, "Root", "");
doc.AppendChild(rootNode);
configNode = doc.CreateNode(XmlNodeType.Element, "Config", "");
rootNode.AppendChild(configNode);
}
rootNode = doc.FirstChild;
if (rootNode.Name != "Root")
throw new Exception("Error: Invalid .xml File. Missing <Root>");
configNode = rootNode.FirstChild;
if (configNode.Name != "Config")
throw new Exception("Error: Invalid .xml File. <Root> first child should be <Config>");
if (createdFile)
{
this.Commit();
}
}
public string GetAttribute(string attributeName)
{
string result = "";
if (configNode.Attributes[attributeName] != null)
{
result = ((XmlAttribute)configNode.Attributes.GetNamedItem(attributeName)).Value;
}
return result;
}
public bool SetAttribute(string attributeName, string attributeValue)
{
if (configNode.Attributes[attributeName] != null)
{
((XmlAttribute)configNode.Attributes.GetNamedItem(attributeName)).Value = attributeValue;
}
else
{
XmlAttribute attri;
attri = doc.CreateAttribute(attributeName);
attri.Value = attributeValue;
configNode.Attributes.Append(attri);
}
return true;
}
public void Commit()
{
doc.Save(fileName);
}
public void Close()
{
configNode = null;
rootNode = null;
doc = null;
}
}
}

View File

@ -1,224 +1,224 @@
/*
* Copyright (c) Contributors, http://www.openmetaverse.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
using System;
using System.Collections;
using System.Collections.Generic;
using System.IO;
using System.Net;
using System.Text;
using System.Text.RegularExpressions;
using System.Threading;
using Nwc.XmlRpc;
using OpenSim.Framework.Console;
namespace OpenSim.Framework.Servers
{
public class BaseHttpServer
{
protected Thread m_workerThread;
protected HttpListener m_httpListener;
protected Dictionary<string, XmlRpcMethod> m_rpcHandlers = new Dictionary<string, XmlRpcMethod>();
protected Dictionary<string, IStreamHandler> m_streamHandlers = new Dictionary<string, IStreamHandler>();
protected int m_port;
protected bool m_firstcaps = true;
public BaseHttpServer(int port)
{
m_port = port;
}
public void AddStreamHandler( IStreamHandler handler)
{
string httpMethod = handler.HttpMethod;
string path = handler.Path;
string handlerKey = GetHandlerKey(httpMethod, path);
m_streamHandlers.Add(handlerKey, handler);
}
private static string GetHandlerKey(string httpMethod, string path)
{
return httpMethod + ":" + path;
}
public bool AddXmlRPCHandler(string method, XmlRpcMethod handler)
{
if (!this.m_rpcHandlers.ContainsKey(method))
{
this.m_rpcHandlers.Add(method, handler);
return true;
}
//must already have a handler for that path so return false
return false;
}
public virtual void HandleRequest(Object stateinfo)
{
HttpListenerContext context = (HttpListenerContext)stateinfo;
HttpListenerRequest request = context.Request;
HttpListenerResponse response = context.Response;
response.KeepAlive = false;
response.SendChunked = false;
string path = request.RawUrl;
string handlerKey = GetHandlerKey( request.HttpMethod, path );
IStreamHandler streamHandler;
if (TryGetStreamHandler( handlerKey, out streamHandler))
{
byte[] buffer = streamHandler.Handle(path, request.InputStream);
request.InputStream.Close();
response.ContentType = streamHandler.ContentType;
response.ContentLength64 = buffer.LongLength;
response.OutputStream.Write(buffer, 0, buffer.Length);
response.OutputStream.Close();
}
else
{
HandleXmlRpcRequests(request, response);
}
}
private bool TryGetStreamHandler(string handlerKey, out IStreamHandler streamHandler)
{
string bestMatch = null;
foreach (string pattern in m_streamHandlers.Keys)
{
if (handlerKey.StartsWith(pattern))
{
if (String.IsNullOrEmpty(bestMatch) || pattern.Length > bestMatch.Length)
{
bestMatch = pattern;
}
}
}
if (String.IsNullOrEmpty(bestMatch))
{
streamHandler = null;
return false;
}
else
{
streamHandler = m_streamHandlers[bestMatch];
return true;
}
}
private void HandleXmlRpcRequests(HttpListenerRequest request, HttpListenerResponse response)
{
Stream requestStream = request.InputStream;
Encoding encoding = Encoding.UTF8;
StreamReader reader = new StreamReader(requestStream, encoding);
string requestBody = reader.ReadToEnd();
reader.Close();
requestStream.Close();
XmlRpcRequest xmlRprcRequest = (XmlRpcRequest)(new XmlRpcRequestDeserializer()).Deserialize(requestBody);
string methodName = xmlRprcRequest.MethodName;
XmlRpcResponse xmlRpcResponse;
XmlRpcMethod method;
if (this.m_rpcHandlers.TryGetValue(methodName, out method))
{
xmlRpcResponse = method(xmlRprcRequest);
}
else
{
xmlRpcResponse = new XmlRpcResponse();
Hashtable unknownMethodError = new Hashtable();
unknownMethodError["reason"] = "XmlRequest"; ;
unknownMethodError["message"] = "Unknown Rpc Request ["+methodName+"]";
unknownMethodError["login"] = "false";
xmlRpcResponse.Value = unknownMethodError;
}
response.AddHeader("Content-type", "text/xml");
string responseString = XmlRpcResponseSerializer.Singleton.Serialize(xmlRpcResponse);
byte[] buffer = Encoding.UTF8.GetBytes(responseString);
response.SendChunked = false;
response.ContentLength64 = buffer.Length;
response.ContentEncoding = Encoding.UTF8;
response.OutputStream.Write(buffer, 0, buffer.Length);
response.OutputStream.Close();
}
public void Start()
{
MainLog.Instance.WriteLine(LogPriority.LOW, "BaseHttpServer.cs: Starting up HTTP Server");
m_workerThread = new Thread(new ThreadStart(StartHTTP));
m_workerThread.IsBackground = true;
m_workerThread.Start();
}
private void StartHTTP()
{
try
{
MainLog.Instance.WriteLine(LogPriority.LOW, "BaseHttpServer.cs: StartHTTP() - Spawned main thread OK");
m_httpListener = new HttpListener();
m_httpListener.Prefixes.Add("http://+:" + m_port + "/");
m_httpListener.Start();
HttpListenerContext context;
while (true)
{
context = m_httpListener.GetContext();
ThreadPool.QueueUserWorkItem(new WaitCallback(HandleRequest), context);
}
}
catch (Exception e)
{
MainLog.Instance.WriteLine(LogPriority.MEDIUM, e.Message);
}
}
public void RemoveStreamHandler(string httpMethod, string path)
{
m_streamHandlers.Remove(GetHandlerKey(httpMethod, path));
}
}
}
/*
* Copyright (c) Contributors, http://www.openmetaverse.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
using System;
using System.Collections;
using System.Collections.Generic;
using System.IO;
using System.Net;
using System.Text;
using System.Text.RegularExpressions;
using System.Threading;
using Nwc.XmlRpc;
using OpenSim.Framework.Console;
namespace OpenSim.Framework.Servers
{
public class BaseHttpServer
{
protected Thread m_workerThread;
protected HttpListener m_httpListener;
protected Dictionary<string, XmlRpcMethod> m_rpcHandlers = new Dictionary<string, XmlRpcMethod>();
protected Dictionary<string, IStreamHandler> m_streamHandlers = new Dictionary<string, IStreamHandler>();
protected int m_port;
protected bool m_firstcaps = true;
public BaseHttpServer(int port)
{
m_port = port;
}
public void AddStreamHandler( IStreamHandler handler)
{
string httpMethod = handler.HttpMethod;
string path = handler.Path;
string handlerKey = GetHandlerKey(httpMethod, path);
m_streamHandlers.Add(handlerKey, handler);
}
private static string GetHandlerKey(string httpMethod, string path)
{
return httpMethod + ":" + path;
}
public bool AddXmlRPCHandler(string method, XmlRpcMethod handler)
{
if (!this.m_rpcHandlers.ContainsKey(method))
{
this.m_rpcHandlers.Add(method, handler);
return true;
}
//must already have a handler for that path so return false
return false;
}
public virtual void HandleRequest(Object stateinfo)
{
HttpListenerContext context = (HttpListenerContext)stateinfo;
HttpListenerRequest request = context.Request;
HttpListenerResponse response = context.Response;
response.KeepAlive = false;
response.SendChunked = false;
string path = request.RawUrl;
string handlerKey = GetHandlerKey( request.HttpMethod, path );
IStreamHandler streamHandler;
if (TryGetStreamHandler( handlerKey, out streamHandler))
{
byte[] buffer = streamHandler.Handle(path, request.InputStream);
request.InputStream.Close();
response.ContentType = streamHandler.ContentType;
response.ContentLength64 = buffer.LongLength;
response.OutputStream.Write(buffer, 0, buffer.Length);
response.OutputStream.Close();
}
else
{
HandleXmlRpcRequests(request, response);
}
}
private bool TryGetStreamHandler(string handlerKey, out IStreamHandler streamHandler)
{
string bestMatch = null;
foreach (string pattern in m_streamHandlers.Keys)
{
if (handlerKey.StartsWith(pattern))
{
if (String.IsNullOrEmpty(bestMatch) || pattern.Length > bestMatch.Length)
{
bestMatch = pattern;
}
}
}
if (String.IsNullOrEmpty(bestMatch))
{
streamHandler = null;
return false;
}
else
{
streamHandler = m_streamHandlers[bestMatch];
return true;
}
}
private void HandleXmlRpcRequests(HttpListenerRequest request, HttpListenerResponse response)
{
Stream requestStream = request.InputStream;
Encoding encoding = Encoding.UTF8;
StreamReader reader = new StreamReader(requestStream, encoding);
string requestBody = reader.ReadToEnd();
reader.Close();
requestStream.Close();
XmlRpcRequest xmlRprcRequest = (XmlRpcRequest)(new XmlRpcRequestDeserializer()).Deserialize(requestBody);
string methodName = xmlRprcRequest.MethodName;
XmlRpcResponse xmlRpcResponse;
XmlRpcMethod method;
if (this.m_rpcHandlers.TryGetValue(methodName, out method))
{
xmlRpcResponse = method(xmlRprcRequest);
}
else
{
xmlRpcResponse = new XmlRpcResponse();
Hashtable unknownMethodError = new Hashtable();
unknownMethodError["reason"] = "XmlRequest"; ;
unknownMethodError["message"] = "Unknown Rpc Request ["+methodName+"]";
unknownMethodError["login"] = "false";
xmlRpcResponse.Value = unknownMethodError;
}
response.AddHeader("Content-type", "text/xml");
string responseString = XmlRpcResponseSerializer.Singleton.Serialize(xmlRpcResponse);
byte[] buffer = Encoding.UTF8.GetBytes(responseString);
response.SendChunked = false;
response.ContentLength64 = buffer.Length;
response.ContentEncoding = Encoding.UTF8;
response.OutputStream.Write(buffer, 0, buffer.Length);
response.OutputStream.Close();
}
public void Start()
{
MainLog.Instance.WriteLine(LogPriority.LOW, "BaseHttpServer.cs: Starting up HTTP Server");
m_workerThread = new Thread(new ThreadStart(StartHTTP));
m_workerThread.IsBackground = true;
m_workerThread.Start();
}
private void StartHTTP()
{
try
{
MainLog.Instance.WriteLine(LogPriority.LOW, "BaseHttpServer.cs: StartHTTP() - Spawned main thread OK");
m_httpListener = new HttpListener();
m_httpListener.Prefixes.Add("http://+:" + m_port + "/");
m_httpListener.Start();
HttpListenerContext context;
while (true)
{
context = m_httpListener.GetContext();
ThreadPool.QueueUserWorkItem(new WaitCallback(HandleRequest), context);
}
}
catch (Exception e)
{
MainLog.Instance.WriteLine(LogPriority.MEDIUM, e.Message);
}
}
public void RemoveStreamHandler(string httpMethod, string path)
{
m_streamHandlers.Remove(GetHandlerKey(httpMethod, path));
}
}
}

View File

@ -1,40 +1,40 @@
using System;
using System.Collections.Generic;
using System.Text;
using System.IO;
namespace OpenSim.Framework.Servers
{
public abstract class BaseStreamHandler : IStreamHandler
{
virtual public string ContentType
{
get { return "application/xml"; }
}
private string m_httpMethod;
virtual public string HttpMethod
{
get { return m_httpMethod; }
}
private string m_path;
virtual public string Path
{
get { return m_path; }
}
protected string GetParam( string path )
{
return path.Substring( m_path.Length );
}
public abstract byte[] Handle(string path, Stream request);
protected BaseStreamHandler(string httpMethod, string path)
{
m_httpMethod = httpMethod;
m_path = path;
}
}
}
using System;
using System.Collections.Generic;
using System.Text;
using System.IO;
namespace OpenSim.Framework.Servers
{
public abstract class BaseStreamHandler : IStreamHandler
{
virtual public string ContentType
{
get { return "application/xml"; }
}
private string m_httpMethod;
virtual public string HttpMethod
{
get { return m_httpMethod; }
}
private string m_path;
virtual public string Path
{
get { return m_path; }
}
protected string GetParam( string path )
{
return path.Substring( m_path.Length );
}
public abstract byte[] Handle(string path, Stream request);
protected BaseStreamHandler(string httpMethod, string path)
{
m_httpMethod = httpMethod;
m_path = path;
}
}
}

View File

@ -1,49 +1,49 @@
using System;
using System.Collections.Generic;
using System.Text;
using System.IO;
namespace OpenSim.Framework.Servers
{
public delegate string BinaryMethod(byte[] data, string path, string param);
public class BinaryStreamHandler : BaseStreamHandler
{
BinaryMethod m_method;
override public byte[] Handle(string path, Stream request)
{
byte[] data = ReadFully(request);
string param = GetParam(path);
string responseString = m_method(data, path, param);
return Encoding.UTF8.GetBytes(responseString);
}
public BinaryStreamHandler(string httpMethod, string path, BinaryMethod binaryMethod)
: base(httpMethod, path)
{
m_method = binaryMethod;
}
private byte[] ReadFully(Stream stream)
{
byte[] buffer = new byte[32768];
using (MemoryStream ms = new MemoryStream())
{
while (true)
{
int read = stream.Read(buffer, 0, buffer.Length);
if (read <= 0)
{
return ms.ToArray();
}
ms.Write(buffer, 0, read);
}
}
}
}
}
using System;
using System.Collections.Generic;
using System.Text;
using System.IO;
namespace OpenSim.Framework.Servers
{
public delegate string BinaryMethod(byte[] data, string path, string param);
public class BinaryStreamHandler : BaseStreamHandler
{
BinaryMethod m_method;
override public byte[] Handle(string path, Stream request)
{
byte[] data = ReadFully(request);
string param = GetParam(path);
string responseString = m_method(data, path, param);
return Encoding.UTF8.GetBytes(responseString);
}
public BinaryStreamHandler(string httpMethod, string path, BinaryMethod binaryMethod)
: base(httpMethod, path)
{
m_method = binaryMethod;
}
private byte[] ReadFully(Stream stream)
{
byte[] buffer = new byte[32768];
using (MemoryStream ms = new MemoryStream())
{
while (true)
{
int read = stream.Read(buffer, 0, buffer.Length);
if (read <= 0)
{
return ms.ToArray();
}
ms.Write(buffer, 0, read);
}
}
}
}
}

View File

@ -1,127 +1,127 @@
/*
* Copyright (c) Contributors, http://www.openmetaverse.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
namespace OpenSim.Framework.Servers
{/*
public class CheckSumServer : UDPServerBase
{
//protected ConsoleBase m_log;
public CheckSumServer(int port)
: base(port)
{
}
protected override void OnReceivedData(IAsyncResult result)
{
ipeSender = new IPEndPoint(IPAddress.Any, 0);
epSender = (EndPoint)ipeSender;
Packet packet = null;
int numBytes = Server.EndReceiveFrom(result, ref epSender);
int packetEnd = numBytes - 1;
packet = Packet.BuildPacket(RecvBuffer, ref packetEnd, ZeroBuffer);
if (packet.Type == PacketType.SecuredTemplateChecksumRequest)
{
SecuredTemplateChecksumRequestPacket checksum = (SecuredTemplateChecksumRequestPacket)packet;
TemplateChecksumReplyPacket checkreply = new TemplateChecksumReplyPacket();
checkreply.DataBlock.Checksum = 3220703154;//180572585;
checkreply.DataBlock.Flags = 0;
checkreply.DataBlock.MajorVersion = 1;
checkreply.DataBlock.MinorVersion = 15;
checkreply.DataBlock.PatchVersion = 0;
checkreply.DataBlock.ServerVersion = 0;
checkreply.TokenBlock.Token = checksum.TokenBlock.Token;
this.SendPacket(checkreply, epSender);
/*
//if we wanted to echo the the checksum/ version from the client (so that any client worked)
SecuredTemplateChecksumRequestPacket checkrequest = new SecuredTemplateChecksumRequestPacket();
checkrequest.TokenBlock.Token = checksum.TokenBlock.Token;
this.SendPacket(checkrequest, epSender);
}
else if (packet.Type == PacketType.TemplateChecksumReply)
{
//echo back the client checksum reply (Hegemon's method)
TemplateChecksumReplyPacket checksum2 = (TemplateChecksumReplyPacket)packet;
TemplateChecksumReplyPacket checkreply2 = new TemplateChecksumReplyPacket();
checkreply2.DataBlock.Checksum = checksum2.DataBlock.Checksum;
checkreply2.DataBlock.Flags = checksum2.DataBlock.Flags;
checkreply2.DataBlock.MajorVersion = checksum2.DataBlock.MajorVersion;
checkreply2.DataBlock.MinorVersion = checksum2.DataBlock.MinorVersion;
checkreply2.DataBlock.PatchVersion = checksum2.DataBlock.PatchVersion;
checkreply2.DataBlock.ServerVersion = checksum2.DataBlock.ServerVersion;
checkreply2.TokenBlock.Token = checksum2.TokenBlock.Token;
this.SendPacket(checkreply2, epSender);
}
else
{
}
Server.BeginReceiveFrom(RecvBuffer, 0, RecvBuffer.Length, SocketFlags.None, ref epSender, ReceivedData, null);
}
private void SendPacket(Packet Pack, EndPoint endp)
{
if (!Pack.Header.Resent)
{
Pack.Header.Sequence = 1;
}
byte[] ZeroOutBuffer = new byte[4096];
byte[] sendbuffer;
sendbuffer = Pack.ToBytes();
try
{
if (Pack.Header.Zerocoded)
{
int packetsize = Helpers.ZeroEncode(sendbuffer, sendbuffer.Length, ZeroOutBuffer);
this.SendPackTo(ZeroOutBuffer, packetsize, SocketFlags.None, endp);
}
else
{
this.SendPackTo(sendbuffer, sendbuffer.Length, SocketFlags.None, endp);
}
}
catch (Exception)
{
OpenSim.Framework.Console.MainLog.Instance.Warn("OpenSimClient.cs:ProcessOutPacket() - WARNING: Socket exception occurred on connection ");
}
}
private void SendPackTo(byte[] buffer, int size, SocketFlags flags, EndPoint endp)
{
this.Server.SendTo(buffer, size, flags, endp);
}
* }
*/
/*
* Copyright (c) Contributors, http://www.openmetaverse.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
namespace OpenSim.Framework.Servers
{/*
public class CheckSumServer : UDPServerBase
{
//protected ConsoleBase m_log;
public CheckSumServer(int port)
: base(port)
{
}
protected override void OnReceivedData(IAsyncResult result)
{
ipeSender = new IPEndPoint(IPAddress.Any, 0);
epSender = (EndPoint)ipeSender;
Packet packet = null;
int numBytes = Server.EndReceiveFrom(result, ref epSender);
int packetEnd = numBytes - 1;
packet = Packet.BuildPacket(RecvBuffer, ref packetEnd, ZeroBuffer);
if (packet.Type == PacketType.SecuredTemplateChecksumRequest)
{
SecuredTemplateChecksumRequestPacket checksum = (SecuredTemplateChecksumRequestPacket)packet;
TemplateChecksumReplyPacket checkreply = new TemplateChecksumReplyPacket();
checkreply.DataBlock.Checksum = 3220703154;//180572585;
checkreply.DataBlock.Flags = 0;
checkreply.DataBlock.MajorVersion = 1;
checkreply.DataBlock.MinorVersion = 15;
checkreply.DataBlock.PatchVersion = 0;
checkreply.DataBlock.ServerVersion = 0;
checkreply.TokenBlock.Token = checksum.TokenBlock.Token;
this.SendPacket(checkreply, epSender);
/*
//if we wanted to echo the the checksum/ version from the client (so that any client worked)
SecuredTemplateChecksumRequestPacket checkrequest = new SecuredTemplateChecksumRequestPacket();
checkrequest.TokenBlock.Token = checksum.TokenBlock.Token;
this.SendPacket(checkrequest, epSender);
}
else if (packet.Type == PacketType.TemplateChecksumReply)
{
//echo back the client checksum reply (Hegemon's method)
TemplateChecksumReplyPacket checksum2 = (TemplateChecksumReplyPacket)packet;
TemplateChecksumReplyPacket checkreply2 = new TemplateChecksumReplyPacket();
checkreply2.DataBlock.Checksum = checksum2.DataBlock.Checksum;
checkreply2.DataBlock.Flags = checksum2.DataBlock.Flags;
checkreply2.DataBlock.MajorVersion = checksum2.DataBlock.MajorVersion;
checkreply2.DataBlock.MinorVersion = checksum2.DataBlock.MinorVersion;
checkreply2.DataBlock.PatchVersion = checksum2.DataBlock.PatchVersion;
checkreply2.DataBlock.ServerVersion = checksum2.DataBlock.ServerVersion;
checkreply2.TokenBlock.Token = checksum2.TokenBlock.Token;
this.SendPacket(checkreply2, epSender);
}
else
{
}
Server.BeginReceiveFrom(RecvBuffer, 0, RecvBuffer.Length, SocketFlags.None, ref epSender, ReceivedData, null);
}
private void SendPacket(Packet Pack, EndPoint endp)
{
if (!Pack.Header.Resent)
{
Pack.Header.Sequence = 1;
}
byte[] ZeroOutBuffer = new byte[4096];
byte[] sendbuffer;
sendbuffer = Pack.ToBytes();
try
{
if (Pack.Header.Zerocoded)
{
int packetsize = Helpers.ZeroEncode(sendbuffer, sendbuffer.Length, ZeroOutBuffer);
this.SendPackTo(ZeroOutBuffer, packetsize, SocketFlags.None, endp);
}
else
{
this.SendPackTo(sendbuffer, sendbuffer.Length, SocketFlags.None, endp);
}
}
catch (Exception)
{
OpenSim.Framework.Console.MainLog.Instance.Warn("OpenSimClient.cs:ProcessOutPacket() - WARNING: Socket exception occurred on connection ");
}
}
private void SendPackTo(byte[] buffer, int size, SocketFlags flags, EndPoint endp)
{
this.Server.SendTo(buffer, size, flags, endp);
}
* }
*/
}

View File

@ -1,22 +1,22 @@
using System;
using System.Collections.Generic;
using System.Text;
using System.IO;
namespace OpenSim.Framework.Servers
{
public interface IStreamHandler
{
// Handle request stream, return byte array
byte[] Handle(string path, Stream request );
// Return response content type
string ContentType { get; }
// Return required http method
string HttpMethod { get;}
// Return path
string Path { get; }
}
}
using System;
using System.Collections.Generic;
using System.Text;
using System.IO;
namespace OpenSim.Framework.Servers
{
public interface IStreamHandler
{
// Handle request stream, return byte array
byte[] Handle(string path, Stream request );
// Return response content type
string ContentType { get; }
// Return required http method
string HttpMethod { get;}
// Return path
string Path { get; }
}
}

View File

@ -1,31 +1,31 @@
/*
* Copyright (c) Contributors, http://www.openmetaverse.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
namespace OpenSim.Framework.Servers
{
public delegate string RestMethod( string request, string path, string param );
}
/*
* Copyright (c) Contributors, http://www.openmetaverse.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
namespace OpenSim.Framework.Servers
{
public delegate string RestMethod( string request, string path, string param );
}

View File

@ -1,31 +1,31 @@
using System;
using System.Collections.Generic;
using System.Text;
using System.IO;
namespace OpenSim.Framework.Servers
{
public class RestStreamHandler : BaseStreamHandler
{
RestMethod m_restMethod;
override public byte[] Handle(string path, Stream request )
{
Encoding encoding = Encoding.UTF8;
StreamReader streamReader = new StreamReader(request, encoding);
string requestBody = streamReader.ReadToEnd();
streamReader.Close();
string param = GetParam(path);
string responseString = m_restMethod(requestBody, path, param );
return Encoding.UTF8.GetBytes(responseString);
}
public RestStreamHandler(string httpMethod, string path, RestMethod restMethod) : base( httpMethod, path )
{
m_restMethod = restMethod;
}
}
}
using System;
using System.Collections.Generic;
using System.Text;
using System.IO;
namespace OpenSim.Framework.Servers
{
public class RestStreamHandler : BaseStreamHandler
{
RestMethod m_restMethod;
override public byte[] Handle(string path, Stream request )
{
Encoding encoding = Encoding.UTF8;
StreamReader streamReader = new StreamReader(request, encoding);
string requestBody = streamReader.ReadToEnd();
streamReader.Close();
string param = GetParam(path);
string responseString = m_restMethod(requestBody, path, param );
return Encoding.UTF8.GetBytes(responseString);
}
public RestStreamHandler(string httpMethod, string path, RestMethod restMethod) : base( httpMethod, path )
{
m_restMethod = restMethod;
}
}
}

View File

@ -1,87 +1,87 @@
/*
* Copyright (c) Contributors, http://www.openmetaverse.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
using System;
using System.Net;
using System.Net.Sockets;
using libsecondlife.Packets;
namespace OpenSim.Framework.Servers
{
public class UDPServerBase
{
public Socket Server;
protected IPEndPoint ServerIncoming;
protected byte[] RecvBuffer = new byte[4096];
protected byte[] ZeroBuffer = new byte[8192];
protected IPEndPoint ipeSender;
protected EndPoint epSender;
protected AsyncCallback ReceivedData;
protected int listenPort;
public UDPServerBase(int port)
{
listenPort = port;
}
protected virtual void OnReceivedData(IAsyncResult result)
{
ipeSender = new IPEndPoint(IPAddress.Parse("0.0.0.0"), 0);
epSender = (EndPoint)ipeSender;
Packet packet = null;
int numBytes = Server.EndReceiveFrom(result, ref epSender);
int packetEnd = numBytes - 1;
packet = Packet.BuildPacket(RecvBuffer, ref packetEnd, ZeroBuffer);
Server.BeginReceiveFrom(RecvBuffer, 0, RecvBuffer.Length, SocketFlags.None, ref epSender, ReceivedData, null);
}
protected virtual void AddNewClient(Packet packet)
{
}
public virtual void ServerListener()
{
ServerIncoming = new IPEndPoint(IPAddress.Parse("0.0.0.0"), listenPort);
Server = new Socket(AddressFamily.InterNetwork, SocketType.Dgram, ProtocolType.Udp);
Server.Bind(ServerIncoming);
ipeSender = new IPEndPoint(IPAddress.Parse("0.0.0.0"), 0);
epSender = (EndPoint)ipeSender;
ReceivedData = new AsyncCallback(this.OnReceivedData);
Server.BeginReceiveFrom(RecvBuffer, 0, RecvBuffer.Length, SocketFlags.None, ref epSender, ReceivedData, null);
}
public virtual void SendPacketTo(byte[] buffer, int size, SocketFlags flags, uint circuitcode)
{
}
}
}
/*
* Copyright (c) Contributors, http://www.openmetaverse.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
using System;
using System.Net;
using System.Net.Sockets;
using libsecondlife.Packets;
namespace OpenSim.Framework.Servers
{
public class UDPServerBase
{
public Socket Server;
protected IPEndPoint ServerIncoming;
protected byte[] RecvBuffer = new byte[4096];
protected byte[] ZeroBuffer = new byte[8192];
protected IPEndPoint ipeSender;
protected EndPoint epSender;
protected AsyncCallback ReceivedData;
protected int listenPort;
public UDPServerBase(int port)
{
listenPort = port;
}
protected virtual void OnReceivedData(IAsyncResult result)
{
ipeSender = new IPEndPoint(IPAddress.Parse("0.0.0.0"), 0);
epSender = (EndPoint)ipeSender;
Packet packet = null;
int numBytes = Server.EndReceiveFrom(result, ref epSender);
int packetEnd = numBytes - 1;
packet = Packet.BuildPacket(RecvBuffer, ref packetEnd, ZeroBuffer);
Server.BeginReceiveFrom(RecvBuffer, 0, RecvBuffer.Length, SocketFlags.None, ref epSender, ReceivedData, null);
}
protected virtual void AddNewClient(Packet packet)
{
}
public virtual void ServerListener()
{
ServerIncoming = new IPEndPoint(IPAddress.Parse("0.0.0.0"), listenPort);
Server = new Socket(AddressFamily.InterNetwork, SocketType.Dgram, ProtocolType.Udp);
Server.Bind(ServerIncoming);
ipeSender = new IPEndPoint(IPAddress.Parse("0.0.0.0"), 0);
epSender = (EndPoint)ipeSender;
ReceivedData = new AsyncCallback(this.OnReceivedData);
Server.BeginReceiveFrom(RecvBuffer, 0, RecvBuffer.Length, SocketFlags.None, ref epSender, ReceivedData, null);
}
public virtual void SendPacketTo(byte[] buffer, int size, SocketFlags flags, uint circuitcode)
{
}
}
}

View File

@ -1,33 +1,33 @@
/*
* Copyright (c) Contributors, http://www.openmetaverse.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
using Nwc.XmlRpc;
namespace OpenSim.Framework.Servers
{
public delegate XmlRpcResponse XmlRpcMethod( XmlRpcRequest request );
}
/*
* Copyright (c) Contributors, http://www.openmetaverse.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
using Nwc.XmlRpc;
namespace OpenSim.Framework.Servers
{
public delegate XmlRpcResponse XmlRpcMethod( XmlRpcRequest request );
}

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

View File

@ -1,406 +1,406 @@
/*
* Copyright (c) Contributors, http://www.openmetaverse.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
using System;
using System.IO;
using System.Text;
using Db4objects.Db4o;
using libsecondlife;
using OpenSim.Framework.Console;
using OpenSim.Framework.Types;
using OpenSim.Framework.Servers;
namespace OpenSim.Grid.AssetServer
{
/// <summary>
/// An asset server
/// </summary>
public class OpenAsset_Main : conscmd_callback
{
private IObjectContainer db;
public static OpenAsset_Main assetserver;
private LogBase m_console;
[STAThread]
public static void Main(string[] args)
{
Console.WriteLine("Starting...\n");
assetserver = new OpenAsset_Main();
assetserver.Startup();
assetserver.Work();
}
private void Work()
{
m_console.Notice("Enter help for a list of commands");
while (true)
{
m_console.MainLogPrompt();
}
}
private OpenAsset_Main()
{
m_console = new LogBase("opengrid-AssetServer-console.log", "OpenAsset", this, false);
MainLog.Instance = m_console;
}
public void Startup()
{
m_console.Verbose("Main.cs:Startup() - Setting up asset DB");
setupDB();
m_console.Verbose("Main.cs:Startup() - Starting HTTP process");
BaseHttpServer httpServer = new BaseHttpServer(8003);
httpServer.AddStreamHandler( new GetAssetStreamHandler(this));
httpServer.AddStreamHandler(new PostAssetStreamHandler( this ));
//httpServer.AddRestHandler("GET", "/assets/", this.assetGetMethod);
//httpServer.AddRestHandler("POST", "/assets/", this.assetPostMethod);
httpServer.Start();
}
//public string AssetPostMethod(string requestBody, string path, string param)
//{
// AssetBase asset = new AssetBase();
// asset.Name = "";
// asset.FullID = new LLUUID(param);
// Encoding Windows1252Encoding = Encoding.GetEncoding(1252);
// byte[] buffer = Windows1252Encoding.GetBytes(requestBody);
// asset.Data = buffer;
// AssetStorage store = new AssetStorage();
// store.Data = asset.Data;
// store.Name = asset.Name;
// store.UUID = asset.FullID;
// db.Set(store);
// db.Commit();
// return "";
//}
//public string AssetGetMethod(string request, string path, string param)
//{
// Console.WriteLine("got a request " + param);
// byte[] assetdata = GetAssetData(new LLUUID(param), false);
// if (assetdata != null)
// {
// Encoding Windows1252Encoding = Encoding.GetEncoding(1252);
// string ret = Windows1252Encoding.GetString(assetdata);
// //string ret = System.Text.Encoding.Unicode.GetString(assetdata);
// return ret;
// }
// else
// {
// return "";
// }
//}
public byte[] GetAssetData(LLUUID assetID, bool isTexture)
{
bool found = false;
AssetStorage foundAsset = null;
IObjectSet result = db.Get(new AssetStorage(assetID));
if (result.Count > 0)
{
foundAsset = (AssetStorage)result.Next();
found = true;
}
if (found)
{
return foundAsset.Data;
}
else
{
return null;
}
}
public void setupDB()
{
bool yapfile = File.Exists("gridassets.yap");
try
{
db = Db4oFactory.OpenFile("gridassets.yap");
MainLog.Instance.Verbose("Main.cs:setupDB() - creation");
}
catch (Exception e)
{
db.Close();
MainLog.Instance.Warn("Main.cs:setupDB() - Exception occured");
MainLog.Instance.Warn(e.ToString());
}
if (!yapfile)
{
this.LoadDB();
}
}
public void LoadDB()
{
try
{
Console.WriteLine("setting up Asset database");
AssetBase Image = new AssetBase();
Image.FullID = new LLUUID("00000000-0000-0000-9999-000000000001");
Image.Name = "Bricks";
this.LoadAsset(Image, true, "bricks.jp2");
AssetStorage store = new AssetStorage();
store.Data = Image.Data;
store.Name = Image.Name;
store.UUID = Image.FullID;
db.Set(store);
db.Commit();
Image = new AssetBase();
Image.FullID = new LLUUID("00000000-0000-0000-9999-000000000002");
Image.Name = "Plywood";
this.LoadAsset(Image, true, "plywood.jp2");
store = new AssetStorage();
store.Data = Image.Data;
store.Name = Image.Name;
store.UUID = Image.FullID;
db.Set(store);
db.Commit();
Image = new AssetBase();
Image.FullID = new LLUUID("00000000-0000-0000-9999-000000000003");
Image.Name = "Rocks";
this.LoadAsset(Image, true, "rocks.jp2");
store = new AssetStorage();
store.Data = Image.Data;
store.Name = Image.Name;
store.UUID = Image.FullID;
db.Set(store);
db.Commit();
Image = new AssetBase();
Image.FullID = new LLUUID("00000000-0000-0000-9999-000000000004");
Image.Name = "Granite";
this.LoadAsset(Image, true, "granite.jp2");
store = new AssetStorage();
store.Data = Image.Data;
store.Name = Image.Name;
store.UUID = Image.FullID;
db.Set(store);
db.Commit();
Image = new AssetBase();
Image.FullID = new LLUUID("00000000-0000-0000-9999-000000000005");
Image.Name = "Hardwood";
this.LoadAsset(Image, true, "hardwood.jp2");
store = new AssetStorage();
store.Data = Image.Data;
store.Name = Image.Name;
store.UUID = Image.FullID;
db.Set(store);
db.Commit();
Image = new AssetBase();
Image.FullID = new LLUUID("00000000-0000-0000-5005-000000000005");
Image.Name = "Prim Base Texture";
this.LoadAsset(Image, true, "plywood.jp2");
store = new AssetStorage();
store.Data = Image.Data;
store.Name = Image.Name;
store.UUID = Image.FullID;
db.Set(store);
db.Commit();
Image = new AssetBase();
Image.FullID = new LLUUID("66c41e39-38f9-f75a-024e-585989bfab73");
Image.Name = "Shape";
this.LoadAsset(Image, false, "base_shape.dat");
store = new AssetStorage();
store.Data = Image.Data;
store.Name = Image.Name;
store.UUID = Image.FullID;
db.Set(store);
db.Commit();
}
catch (Exception e)
{
Console.WriteLine(e.Message);
}
}
private void LoadAsset(AssetBase info, bool image, string filename)
{
string dataPath = Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "assets"); //+ folder;
string fileName = Path.Combine(dataPath, filename);
FileInfo fInfo = new FileInfo(fileName);
long numBytes = fInfo.Length;
FileStream fStream = new FileStream(fileName, FileMode.Open, FileAccess.Read);
byte[] idata = new byte[numBytes];
BinaryReader br = new BinaryReader(fStream);
idata = br.ReadBytes((int)numBytes);
br.Close();
fStream.Close();
info.Data = idata;
//info.loaded=true;
}
/*private GridConfig LoadConfigDll(string dllName)
{
Assembly pluginAssembly = Assembly.LoadFrom(dllName);
GridConfig config = null;
foreach (Type pluginType in pluginAssembly.GetTypes())
{
if (pluginType.IsPublic)
{
if (!pluginType.IsAbstract)
{
Type typeInterface = pluginType.GetInterface("IGridConfig", true);
if (typeInterface != null)
{
IGridConfig plug = (IGridConfig)Activator.CreateInstance(pluginAssembly.GetType(pluginType.ToString()));
config = plug.GetConfigObject();
break;
}
typeInterface = null;
}
}
}
pluginAssembly = null;
return config;
}*/
public void CreateAsset(LLUUID assetId, byte[] assetData)
{
AssetBase asset = new AssetBase();
asset.Name = "";
asset.FullID = assetId;
asset.Data = assetData;
AssetStorage store = new AssetStorage();
store.Data = asset.Data;
store.Name = asset.Name;
store.UUID = asset.FullID;
db.Set(store);
db.Commit();
}
public void RunCmd(string cmd, string[] cmdparams)
{
switch (cmd)
{
case "help":
m_console.Notice("shutdown - shutdown this asset server (USE CAUTION!)");
break;
case "shutdown":
m_console.Close();
Environment.Exit(0);
break;
}
}
public void Show(string ShowWhat)
{
}
}
public class GetAssetStreamHandler : BaseStreamHandler
{
OpenAsset_Main m_assetManager;
override public byte[] Handle(string path, Stream request)
{
string param = GetParam(path);
byte[] assetdata = m_assetManager.GetAssetData(new LLUUID(param), false);
if (assetdata != null)
{
return assetdata;
}
else
{
return new byte[]{};
}
}
public GetAssetStreamHandler(OpenAsset_Main assetManager):base( "/assets/", "GET")
{
m_assetManager = assetManager;
}
}
public class PostAssetStreamHandler : BaseStreamHandler
{
OpenAsset_Main m_assetManager;
override public byte[] Handle(string path, Stream request)
{
string param = GetParam(path);
LLUUID assetId = new LLUUID(param);
byte[] txBuffer = new byte[4096];
using( BinaryReader binReader = new BinaryReader( request ) )
{
using (MemoryStream memoryStream = new MemoryStream(4096))
{
int count;
while ((count = binReader.Read(txBuffer, 0, 4096)) > 0)
{
memoryStream.Write(txBuffer, 0, count);
}
byte[] assetData = memoryStream.ToArray();
m_assetManager.CreateAsset(assetId, assetData);
}
}
return new byte[]{};
}
public PostAssetStreamHandler( OpenAsset_Main assetManager )
: base("/assets/", "POST")
{
m_assetManager = assetManager;
}
}
}
/*
* Copyright (c) Contributors, http://www.openmetaverse.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
using System;
using System.IO;
using System.Text;
using Db4objects.Db4o;
using libsecondlife;
using OpenSim.Framework.Console;
using OpenSim.Framework.Types;
using OpenSim.Framework.Servers;
namespace OpenSim.Grid.AssetServer
{
/// <summary>
/// An asset server
/// </summary>
public class OpenAsset_Main : conscmd_callback
{
private IObjectContainer db;
public static OpenAsset_Main assetserver;
private LogBase m_console;
[STAThread]
public static void Main(string[] args)
{
Console.WriteLine("Starting...\n");
assetserver = new OpenAsset_Main();
assetserver.Startup();
assetserver.Work();
}
private void Work()
{
m_console.Notice("Enter help for a list of commands");
while (true)
{
m_console.MainLogPrompt();
}
}
private OpenAsset_Main()
{
m_console = new LogBase("opengrid-AssetServer-console.log", "OpenAsset", this, false);
MainLog.Instance = m_console;
}
public void Startup()
{
m_console.Verbose("Main.cs:Startup() - Setting up asset DB");
setupDB();
m_console.Verbose("Main.cs:Startup() - Starting HTTP process");
BaseHttpServer httpServer = new BaseHttpServer(8003);
httpServer.AddStreamHandler( new GetAssetStreamHandler(this));
httpServer.AddStreamHandler(new PostAssetStreamHandler( this ));
//httpServer.AddRestHandler("GET", "/assets/", this.assetGetMethod);
//httpServer.AddRestHandler("POST", "/assets/", this.assetPostMethod);
httpServer.Start();
}
//public string AssetPostMethod(string requestBody, string path, string param)
//{
// AssetBase asset = new AssetBase();
// asset.Name = "";
// asset.FullID = new LLUUID(param);
// Encoding Windows1252Encoding = Encoding.GetEncoding(1252);
// byte[] buffer = Windows1252Encoding.GetBytes(requestBody);
// asset.Data = buffer;
// AssetStorage store = new AssetStorage();
// store.Data = asset.Data;
// store.Name = asset.Name;
// store.UUID = asset.FullID;
// db.Set(store);
// db.Commit();
// return "";
//}
//public string AssetGetMethod(string request, string path, string param)
//{
// Console.WriteLine("got a request " + param);
// byte[] assetdata = GetAssetData(new LLUUID(param), false);
// if (assetdata != null)
// {
// Encoding Windows1252Encoding = Encoding.GetEncoding(1252);
// string ret = Windows1252Encoding.GetString(assetdata);
// //string ret = System.Text.Encoding.Unicode.GetString(assetdata);
// return ret;
// }
// else
// {
// return "";
// }
//}
public byte[] GetAssetData(LLUUID assetID, bool isTexture)
{
bool found = false;
AssetStorage foundAsset = null;
IObjectSet result = db.Get(new AssetStorage(assetID));
if (result.Count > 0)
{
foundAsset = (AssetStorage)result.Next();
found = true;
}
if (found)
{
return foundAsset.Data;
}
else
{
return null;
}
}
public void setupDB()
{
bool yapfile = File.Exists("gridassets.yap");
try
{
db = Db4oFactory.OpenFile("gridassets.yap");
MainLog.Instance.Verbose("Main.cs:setupDB() - creation");
}
catch (Exception e)
{
db.Close();
MainLog.Instance.Warn("Main.cs:setupDB() - Exception occured");
MainLog.Instance.Warn(e.ToString());
}
if (!yapfile)
{
this.LoadDB();
}
}
public void LoadDB()
{
try
{
Console.WriteLine("setting up Asset database");
AssetBase Image = new AssetBase();
Image.FullID = new LLUUID("00000000-0000-0000-9999-000000000001");
Image.Name = "Bricks";
this.LoadAsset(Image, true, "bricks.jp2");
AssetStorage store = new AssetStorage();
store.Data = Image.Data;
store.Name = Image.Name;
store.UUID = Image.FullID;
db.Set(store);
db.Commit();
Image = new AssetBase();
Image.FullID = new LLUUID("00000000-0000-0000-9999-000000000002");
Image.Name = "Plywood";
this.LoadAsset(Image, true, "plywood.jp2");
store = new AssetStorage();
store.Data = Image.Data;
store.Name = Image.Name;
store.UUID = Image.FullID;
db.Set(store);
db.Commit();
Image = new AssetBase();
Image.FullID = new LLUUID("00000000-0000-0000-9999-000000000003");
Image.Name = "Rocks";
this.LoadAsset(Image, true, "rocks.jp2");
store = new AssetStorage();
store.Data = Image.Data;
store.Name = Image.Name;
store.UUID = Image.FullID;
db.Set(store);
db.Commit();
Image = new AssetBase();
Image.FullID = new LLUUID("00000000-0000-0000-9999-000000000004");
Image.Name = "Granite";
this.LoadAsset(Image, true, "granite.jp2");
store = new AssetStorage();
store.Data = Image.Data;
store.Name = Image.Name;
store.UUID = Image.FullID;
db.Set(store);
db.Commit();
Image = new AssetBase();
Image.FullID = new LLUUID("00000000-0000-0000-9999-000000000005");
Image.Name = "Hardwood";
this.LoadAsset(Image, true, "hardwood.jp2");
store = new AssetStorage();
store.Data = Image.Data;
store.Name = Image.Name;
store.UUID = Image.FullID;
db.Set(store);
db.Commit();
Image = new AssetBase();
Image.FullID = new LLUUID("00000000-0000-0000-5005-000000000005");
Image.Name = "Prim Base Texture";
this.LoadAsset(Image, true, "plywood.jp2");
store = new AssetStorage();
store.Data = Image.Data;
store.Name = Image.Name;
store.UUID = Image.FullID;
db.Set(store);
db.Commit();
Image = new AssetBase();
Image.FullID = new LLUUID("66c41e39-38f9-f75a-024e-585989bfab73");
Image.Name = "Shape";
this.LoadAsset(Image, false, "base_shape.dat");
store = new AssetStorage();
store.Data = Image.Data;
store.Name = Image.Name;
store.UUID = Image.FullID;
db.Set(store);
db.Commit();
}
catch (Exception e)
{
Console.WriteLine(e.Message);
}
}
private void LoadAsset(AssetBase info, bool image, string filename)
{
string dataPath = Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "assets"); //+ folder;
string fileName = Path.Combine(dataPath, filename);
FileInfo fInfo = new FileInfo(fileName);
long numBytes = fInfo.Length;
FileStream fStream = new FileStream(fileName, FileMode.Open, FileAccess.Read);
byte[] idata = new byte[numBytes];
BinaryReader br = new BinaryReader(fStream);
idata = br.ReadBytes((int)numBytes);
br.Close();
fStream.Close();
info.Data = idata;
//info.loaded=true;
}
/*private GridConfig LoadConfigDll(string dllName)
{
Assembly pluginAssembly = Assembly.LoadFrom(dllName);
GridConfig config = null;
foreach (Type pluginType in pluginAssembly.GetTypes())
{
if (pluginType.IsPublic)
{
if (!pluginType.IsAbstract)
{
Type typeInterface = pluginType.GetInterface("IGridConfig", true);
if (typeInterface != null)
{
IGridConfig plug = (IGridConfig)Activator.CreateInstance(pluginAssembly.GetType(pluginType.ToString()));
config = plug.GetConfigObject();
break;
}
typeInterface = null;
}
}
}
pluginAssembly = null;
return config;
}*/
public void CreateAsset(LLUUID assetId, byte[] assetData)
{
AssetBase asset = new AssetBase();
asset.Name = "";
asset.FullID = assetId;
asset.Data = assetData;
AssetStorage store = new AssetStorage();
store.Data = asset.Data;
store.Name = asset.Name;
store.UUID = asset.FullID;
db.Set(store);
db.Commit();
}
public void RunCmd(string cmd, string[] cmdparams)
{
switch (cmd)
{
case "help":
m_console.Notice("shutdown - shutdown this asset server (USE CAUTION!)");
break;
case "shutdown":
m_console.Close();
Environment.Exit(0);
break;
}
}
public void Show(string ShowWhat)
{
}
}
public class GetAssetStreamHandler : BaseStreamHandler
{
OpenAsset_Main m_assetManager;
override public byte[] Handle(string path, Stream request)
{
string param = GetParam(path);
byte[] assetdata = m_assetManager.GetAssetData(new LLUUID(param), false);
if (assetdata != null)
{
return assetdata;
}
else
{
return new byte[]{};
}
}
public GetAssetStreamHandler(OpenAsset_Main assetManager):base( "/assets/", "GET")
{
m_assetManager = assetManager;
}
}
public class PostAssetStreamHandler : BaseStreamHandler
{
OpenAsset_Main m_assetManager;
override public byte[] Handle(string path, Stream request)
{
string param = GetParam(path);
LLUUID assetId = new LLUUID(param);
byte[] txBuffer = new byte[4096];
using( BinaryReader binReader = new BinaryReader( request ) )
{
using (MemoryStream memoryStream = new MemoryStream(4096))
{
int count;
while ((count = binReader.Read(txBuffer, 0, 4096)) > 0)
{
memoryStream.Write(txBuffer, 0, count);
}
byte[] assetData = memoryStream.ToArray();
m_assetManager.CreateAsset(assetId, assetData);
}
}
return new byte[]{};
}
public PostAssetStreamHandler( OpenAsset_Main assetManager )
: base("/assets/", "POST")
{
m_assetManager = assetManager;
}
}
}

View File

@ -1,58 +1,58 @@
/*
* Copyright (c) Contributors, http://www.openmetaverse.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
using System.Reflection;
using System.Runtime.InteropServices;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("OGS-AssetServer")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("OGS-AssetServer")]
[assembly: AssemblyCopyright("Copyright © 2007")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from
// COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)]
// The following GUID is for the ID of the typelib if this project is exposed to COM
[assembly: Guid("b541b244-3d1d-4625-9003-bc2a3a6a39a4")]
// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Build Number
// Revision
//
[assembly: AssemblyVersion("1.0.0.0")]
[assembly: AssemblyFileVersion("1.0.0.0")]
/*
* Copyright (c) Contributors, http://www.openmetaverse.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
using System.Reflection;
using System.Runtime.InteropServices;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("OGS-AssetServer")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("OGS-AssetServer")]
[assembly: AssemblyCopyright("Copyright © 2007")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from
// COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)]
// The following GUID is for the ID of the typelib if this project is exposed to COM
[assembly: Guid("b541b244-3d1d-4625-9003-bc2a3a6a39a4")]
// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Build Number
// Revision
//
[assembly: AssemblyVersion("1.0.0.0")]
[assembly: AssemblyFileVersion("1.0.0.0")]

View File

@ -1,138 +1,138 @@
/*
* Copyright (c) Contributors, http://www.openmetaverse.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
using System.Collections;
using libsecondlife;
using Nwc.XmlRpc;
using OpenSim.Framework.Servers;
namespace OpenSim.Framework.Manager
{
/// <summary>
/// Used to pass messages to the gridserver
/// </summary>
/// <param name="param">Pass this argument</param>
public delegate void GridManagerCallback(string param);
/// <summary>
/// Serverside listener for grid commands
/// </summary>
public class GridManagementAgent
{
/// <summary>
/// Passes grid server messages
/// </summary>
private GridManagerCallback thecallback;
/// <summary>
/// Security keys
/// </summary>
private string sendkey;
private string recvkey;
/// <summary>
/// Our component type
/// </summary>
private string component_type;
/// <summary>
/// List of active sessions
/// </summary>
private static ArrayList Sessions;
/// <summary>
/// Initialises a new GridManagementAgent
/// </summary>
/// <param name="app_httpd">HTTP Daemon for this server</param>
/// <param name="component_type">What component type are we?</param>
/// <param name="sendkey">Security send key</param>
/// <param name="recvkey">Security recieve key</param>
/// <param name="thecallback">Message callback</param>
public GridManagementAgent(BaseHttpServer app_httpd, string component_type, string sendkey, string recvkey, GridManagerCallback thecallback)
{
this.sendkey = sendkey;
this.recvkey = recvkey;
this.component_type = component_type;
this.thecallback = thecallback;
Sessions = new ArrayList();
app_httpd.AddXmlRPCHandler("manager_login", XmlRpcLoginMethod);
switch (component_type)
{
case "gridserver":
GridServerManager.sendkey = this.sendkey;
GridServerManager.recvkey = this.recvkey;
GridServerManager.thecallback = thecallback;
app_httpd.AddXmlRPCHandler("shutdown", GridServerManager.XmlRpcShutdownMethod);
break;
}
}
/// <summary>
/// Checks if a session exists
/// </summary>
/// <param name="sessionID">The session ID</param>
/// <returns>Exists?</returns>
public static bool SessionExists(LLUUID sessionID)
{
return Sessions.Contains(sessionID);
}
/// <summary>
/// Logs a new session to the grid manager
/// </summary>
/// <param name="request">the XMLRPC request</param>
/// <returns>An XMLRPC reply</returns>
public static XmlRpcResponse XmlRpcLoginMethod(XmlRpcRequest request)
{
XmlRpcResponse response = new XmlRpcResponse();
Hashtable requestData = (Hashtable)request.Params[0];
Hashtable responseData = new Hashtable();
// TODO: Switch this over to using OpenSim.Framework.Data
if (requestData["username"].Equals("admin") && requestData["password"].Equals("supersecret"))
{
response.IsFault = false;
LLUUID new_session = LLUUID.Random();
Sessions.Add(new_session);
responseData["session_id"] = new_session.ToString();
responseData["msg"] = "Login OK";
}
else
{
response.IsFault = true;
responseData["error"] = "Invalid username or password";
}
response.Value = responseData;
return response;
}
}
}
/*
* Copyright (c) Contributors, http://www.openmetaverse.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
using System.Collections;
using libsecondlife;
using Nwc.XmlRpc;
using OpenSim.Framework.Servers;
namespace OpenSim.Framework.Manager
{
/// <summary>
/// Used to pass messages to the gridserver
/// </summary>
/// <param name="param">Pass this argument</param>
public delegate void GridManagerCallback(string param);
/// <summary>
/// Serverside listener for grid commands
/// </summary>
public class GridManagementAgent
{
/// <summary>
/// Passes grid server messages
/// </summary>
private GridManagerCallback thecallback;
/// <summary>
/// Security keys
/// </summary>
private string sendkey;
private string recvkey;
/// <summary>
/// Our component type
/// </summary>
private string component_type;
/// <summary>
/// List of active sessions
/// </summary>
private static ArrayList Sessions;
/// <summary>
/// Initialises a new GridManagementAgent
/// </summary>
/// <param name="app_httpd">HTTP Daemon for this server</param>
/// <param name="component_type">What component type are we?</param>
/// <param name="sendkey">Security send key</param>
/// <param name="recvkey">Security recieve key</param>
/// <param name="thecallback">Message callback</param>
public GridManagementAgent(BaseHttpServer app_httpd, string component_type, string sendkey, string recvkey, GridManagerCallback thecallback)
{
this.sendkey = sendkey;
this.recvkey = recvkey;
this.component_type = component_type;
this.thecallback = thecallback;
Sessions = new ArrayList();
app_httpd.AddXmlRPCHandler("manager_login", XmlRpcLoginMethod);
switch (component_type)
{
case "gridserver":
GridServerManager.sendkey = this.sendkey;
GridServerManager.recvkey = this.recvkey;
GridServerManager.thecallback = thecallback;
app_httpd.AddXmlRPCHandler("shutdown", GridServerManager.XmlRpcShutdownMethod);
break;
}
}
/// <summary>
/// Checks if a session exists
/// </summary>
/// <param name="sessionID">The session ID</param>
/// <returns>Exists?</returns>
public static bool SessionExists(LLUUID sessionID)
{
return Sessions.Contains(sessionID);
}
/// <summary>
/// Logs a new session to the grid manager
/// </summary>
/// <param name="request">the XMLRPC request</param>
/// <returns>An XMLRPC reply</returns>
public static XmlRpcResponse XmlRpcLoginMethod(XmlRpcRequest request)
{
XmlRpcResponse response = new XmlRpcResponse();
Hashtable requestData = (Hashtable)request.Params[0];
Hashtable responseData = new Hashtable();
// TODO: Switch this over to using OpenSim.Framework.Data
if (requestData["username"].Equals("admin") && requestData["password"].Equals("supersecret"))
{
response.IsFault = false;
LLUUID new_session = LLUUID.Random();
Sessions.Add(new_session);
responseData["session_id"] = new_session.ToString();
responseData["msg"] = "Login OK";
}
else
{
response.IsFault = true;
responseData["error"] = "Invalid username or password";
}
response.Value = responseData;
return response;
}
}
}

View File

@ -1,93 +1,93 @@
/*
* Copyright (c) Contributors, http://www.openmetaverse.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
using System;
using System.Collections;
using System.Threading;
using libsecondlife;
using Nwc.XmlRpc;
namespace OpenSim.Framework.Manager {
/// <summary>
/// A remote management system for the grid server
/// </summary>
public class GridServerManager
{
/// <summary>
/// Triggers events from the grid manager
/// </summary>
public static GridManagerCallback thecallback;
/// <summary>
/// Security keys
/// </summary>
public static string sendkey;
public static string recvkey;
/// <summary>
/// Disconnects the grid server and shuts it down
/// </summary>
/// <param name="request">XmlRpc Request</param>
/// <returns>An XmlRpc response containing either a "msg" or an "error"</returns>
public static XmlRpcResponse XmlRpcShutdownMethod(XmlRpcRequest request)
{
XmlRpcResponse response = new XmlRpcResponse();
Hashtable requestData = (Hashtable)request.Params[0];
Hashtable responseData = new Hashtable();
if(requestData.ContainsKey("session_id")) {
if(GridManagementAgent.SessionExists(new LLUUID((string)requestData["session_id"]))) {
responseData["msg"]="Shutdown command accepted";
(new Thread(new ThreadStart(ShutdownServer))).Start();
} else {
response.IsFault=true;
responseData["error"]="bad session ID";
}
} else {
response.IsFault=true;
responseData["error"]="no session ID";
}
response.Value = responseData;
return response;
}
/// <summary>
/// Shuts down the grid server
/// </summary>
public static void ShutdownServer()
{
Console.WriteLine("Shutting down the grid server - recieved a grid manager request");
Console.WriteLine("Terminating in three seconds...");
Thread.Sleep(3000);
thecallback("shutdown");
}
}
}
/*
* Copyright (c) Contributors, http://www.openmetaverse.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
using System;
using System.Collections;
using System.Threading;
using libsecondlife;
using Nwc.XmlRpc;
namespace OpenSim.Framework.Manager {
/// <summary>
/// A remote management system for the grid server
/// </summary>
public class GridServerManager
{
/// <summary>
/// Triggers events from the grid manager
/// </summary>
public static GridManagerCallback thecallback;
/// <summary>
/// Security keys
/// </summary>
public static string sendkey;
public static string recvkey;
/// <summary>
/// Disconnects the grid server and shuts it down
/// </summary>
/// <param name="request">XmlRpc Request</param>
/// <returns>An XmlRpc response containing either a "msg" or an "error"</returns>
public static XmlRpcResponse XmlRpcShutdownMethod(XmlRpcRequest request)
{
XmlRpcResponse response = new XmlRpcResponse();
Hashtable requestData = (Hashtable)request.Params[0];
Hashtable responseData = new Hashtable();
if(requestData.ContainsKey("session_id")) {
if(GridManagementAgent.SessionExists(new LLUUID((string)requestData["session_id"]))) {
responseData["msg"]="Shutdown command accepted";
(new Thread(new ThreadStart(ShutdownServer))).Start();
} else {
response.IsFault=true;
responseData["error"]="bad session ID";
}
} else {
response.IsFault=true;
responseData["error"]="no session ID";
}
response.Value = responseData;
return response;
}
/// <summary>
/// Shuts down the grid server
/// </summary>
public static void ShutdownServer()
{
Console.WriteLine("Shutting down the grid server - recieved a grid manager request");
Console.WriteLine("Terminating in three seconds...");
Thread.Sleep(3000);
thecallback("shutdown");
}
}
}

View File

@ -1,56 +1,56 @@
/*
* Copyright (c) Contributors, http://www.openmetaverse.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
using System.Reflection;
using System.Runtime.InteropServices;
// Information about this assembly is defined by the following
// attributes.
//
// change them to the information which is associated with the assembly
// you compile.
[assembly: AssemblyTitle("GridConfig")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("GridConfig")]
[assembly: AssemblyCopyright("")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// This sets the default COM visibility of types in the assembly to invisible.
// If you need to expose a type to COM, use [ComVisible(true)] on that type.
[assembly: ComVisible(false)]
// The assembly version has following format :
//
// Major.Minor.Build.Revision
//
// You can specify all values by your own or you can build default build and revision
// numbers with the '*' character (the default):
[assembly: AssemblyVersion("1.0.*")]
/*
* Copyright (c) Contributors, http://www.openmetaverse.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
using System.Reflection;
using System.Runtime.InteropServices;
// Information about this assembly is defined by the following
// attributes.
//
// change them to the information which is associated with the assembly
// you compile.
[assembly: AssemblyTitle("GridConfig")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("GridConfig")]
[assembly: AssemblyCopyright("")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// This sets the default COM visibility of types in the assembly to invisible.
// If you need to expose a type to COM, use [ComVisible(true)] on that type.
[assembly: ComVisible(false)]
// The assembly version has following format :
//
// Major.Minor.Build.Revision
//
// You can specify all values by your own or you can build default build and revision
// numbers with the '*' character (the default):
[assembly: AssemblyVersion("1.0.*")]

View File

@ -1,160 +1,160 @@
/*
* Copyright (c) Contributors, http://www.openmetaverse.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
using System;
using Db4objects.Db4o;
using OpenSim.Framework.Console;
using OpenSim.Framework.Interfaces;
namespace OpenGrid.Config.GridConfigDb4o
{
/// <summary>
/// A grid configuration interface for returning the DB4o Config Provider
/// </summary>
public class Db40ConfigPlugin: IGridConfig
{
/// <summary>
/// Loads and returns a configuration objeect
/// </summary>
/// <returns>A grid configuration object</returns>
public GridConfig GetConfigObject()
{
MainLog.Instance.Verbose("Loading Db40Config dll");
return ( new DbGridConfig());
}
}
/// <summary>
/// A DB4o based Gridserver configuration object
/// </summary>
public class DbGridConfig : GridConfig
{
/// <summary>
/// The DB4o Database
/// </summary>
private IObjectContainer db;
/// <summary>
/// User configuration for the Grid Config interfaces
/// </summary>
public void LoadDefaults() {
MainLog.Instance.Notice("Config.cs:LoadDefaults() - Please press enter to retain default or enter new settings");
// About the grid options
this.GridOwner = MainLog.Instance.CmdPrompt("Grid owner", "OGS development team");
// Asset Options
this.DefaultAssetServer = MainLog.Instance.CmdPrompt("Default asset server","http://127.0.0.1:8003/");
this.AssetSendKey = MainLog.Instance.CmdPrompt("Key to send to asset server","null");
this.AssetRecvKey = MainLog.Instance.CmdPrompt("Key to expect from asset server","null");
// User Server Options
this.DefaultUserServer = MainLog.Instance.CmdPrompt("Default user server","http://127.0.0.1:8002/");
this.UserSendKey = MainLog.Instance.CmdPrompt("Key to send to user server","null");
this.UserRecvKey = MainLog.Instance.CmdPrompt("Key to expect from user server","null");
// Region Server Options
this.SimSendKey = MainLog.Instance.CmdPrompt("Key to send to sims","null");
this.SimRecvKey = MainLog.Instance.CmdPrompt("Key to expect from sims","null");
}
/// <summary>
/// Initialises a new configuration object
/// </summary>
public override void InitConfig() {
try {
// Perform Db4o initialisation
db = Db4oFactory.OpenFile("opengrid.yap");
// Locate the grid configuration object
IObjectSet result = db.Get(typeof(DbGridConfig));
// Found?
if(result.Count==1) {
MainLog.Instance.Verbose("Config.cs:InitConfig() - Found a GridConfig object in the local database, loading");
foreach (DbGridConfig cfg in result) {
// Import each setting into this class
// Grid Settings
this.GridOwner=cfg.GridOwner;
// Asset Settings
this.DefaultAssetServer=cfg.DefaultAssetServer;
this.AssetSendKey=cfg.AssetSendKey;
this.AssetRecvKey=cfg.AssetRecvKey;
// User Settings
this.DefaultUserServer=cfg.DefaultUserServer;
this.UserSendKey=cfg.UserSendKey;
this.UserRecvKey=cfg.UserRecvKey;
// Region Settings
this.SimSendKey=cfg.SimSendKey;
this.SimRecvKey=cfg.SimRecvKey;
}
// Create a new configuration object from this class
} else {
MainLog.Instance.Verbose("Config.cs:InitConfig() - Could not find object in database, loading precompiled defaults");
// Load default settings into this class
LoadDefaults();
// Saves to the database file...
MainLog.Instance.Verbose( "Writing out default settings to local database");
db.Set(this);
// Closes file locks
db.Close();
}
} catch(Exception e) {
MainLog.Instance.Warn("Config.cs:InitConfig() - Exception occured");
MainLog.Instance.Warn(e.ToString());
}
// Grid Settings
MainLog.Instance.Verbose("Grid settings loaded:");
MainLog.Instance.Verbose("Grid owner: " + this.GridOwner);
// Asset Settings
MainLog.Instance.Verbose("Default asset server: " + this.DefaultAssetServer);
MainLog.Instance.Verbose("Key to send to asset server: " + this.AssetSendKey);
MainLog.Instance.Verbose("Key to expect from asset server: " + this.AssetRecvKey);
// User Settings
MainLog.Instance.Verbose("Default user server: " + this.DefaultUserServer);
MainLog.Instance.Verbose("Key to send to user server: " + this.UserSendKey);
MainLog.Instance.Verbose("Key to expect from user server: " + this.UserRecvKey);
// Region Settings
MainLog.Instance.Verbose("Key to send to sims: " + this.SimSendKey);
MainLog.Instance.Verbose("Key to expect from sims: " + this.SimRecvKey);
}
/// <summary>
/// Closes down the database and releases filesystem locks
/// </summary>
public void Shutdown() {
db.Close();
}
}
}
/*
* Copyright (c) Contributors, http://www.openmetaverse.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
using System;
using Db4objects.Db4o;
using OpenSim.Framework.Console;
using OpenSim.Framework.Interfaces;
namespace OpenGrid.Config.GridConfigDb4o
{
/// <summary>
/// A grid configuration interface for returning the DB4o Config Provider
/// </summary>
public class Db40ConfigPlugin: IGridConfig
{
/// <summary>
/// Loads and returns a configuration objeect
/// </summary>
/// <returns>A grid configuration object</returns>
public GridConfig GetConfigObject()
{
MainLog.Instance.Verbose("Loading Db40Config dll");
return ( new DbGridConfig());
}
}
/// <summary>
/// A DB4o based Gridserver configuration object
/// </summary>
public class DbGridConfig : GridConfig
{
/// <summary>
/// The DB4o Database
/// </summary>
private IObjectContainer db;
/// <summary>
/// User configuration for the Grid Config interfaces
/// </summary>
public void LoadDefaults() {
MainLog.Instance.Notice("Config.cs:LoadDefaults() - Please press enter to retain default or enter new settings");
// About the grid options
this.GridOwner = MainLog.Instance.CmdPrompt("Grid owner", "OGS development team");
// Asset Options
this.DefaultAssetServer = MainLog.Instance.CmdPrompt("Default asset server","http://127.0.0.1:8003/");
this.AssetSendKey = MainLog.Instance.CmdPrompt("Key to send to asset server","null");
this.AssetRecvKey = MainLog.Instance.CmdPrompt("Key to expect from asset server","null");
// User Server Options
this.DefaultUserServer = MainLog.Instance.CmdPrompt("Default user server","http://127.0.0.1:8002/");
this.UserSendKey = MainLog.Instance.CmdPrompt("Key to send to user server","null");
this.UserRecvKey = MainLog.Instance.CmdPrompt("Key to expect from user server","null");
// Region Server Options
this.SimSendKey = MainLog.Instance.CmdPrompt("Key to send to sims","null");
this.SimRecvKey = MainLog.Instance.CmdPrompt("Key to expect from sims","null");
}
/// <summary>
/// Initialises a new configuration object
/// </summary>
public override void InitConfig() {
try {
// Perform Db4o initialisation
db = Db4oFactory.OpenFile("opengrid.yap");
// Locate the grid configuration object
IObjectSet result = db.Get(typeof(DbGridConfig));
// Found?
if(result.Count==1) {
MainLog.Instance.Verbose("Config.cs:InitConfig() - Found a GridConfig object in the local database, loading");
foreach (DbGridConfig cfg in result) {
// Import each setting into this class
// Grid Settings
this.GridOwner=cfg.GridOwner;
// Asset Settings
this.DefaultAssetServer=cfg.DefaultAssetServer;
this.AssetSendKey=cfg.AssetSendKey;
this.AssetRecvKey=cfg.AssetRecvKey;
// User Settings
this.DefaultUserServer=cfg.DefaultUserServer;
this.UserSendKey=cfg.UserSendKey;
this.UserRecvKey=cfg.UserRecvKey;
// Region Settings
this.SimSendKey=cfg.SimSendKey;
this.SimRecvKey=cfg.SimRecvKey;
}
// Create a new configuration object from this class
} else {
MainLog.Instance.Verbose("Config.cs:InitConfig() - Could not find object in database, loading precompiled defaults");
// Load default settings into this class
LoadDefaults();
// Saves to the database file...
MainLog.Instance.Verbose( "Writing out default settings to local database");
db.Set(this);
// Closes file locks
db.Close();
}
} catch(Exception e) {
MainLog.Instance.Warn("Config.cs:InitConfig() - Exception occured");
MainLog.Instance.Warn(e.ToString());
}
// Grid Settings
MainLog.Instance.Verbose("Grid settings loaded:");
MainLog.Instance.Verbose("Grid owner: " + this.GridOwner);
// Asset Settings
MainLog.Instance.Verbose("Default asset server: " + this.DefaultAssetServer);
MainLog.Instance.Verbose("Key to send to asset server: " + this.AssetSendKey);
MainLog.Instance.Verbose("Key to expect from asset server: " + this.AssetRecvKey);
// User Settings
MainLog.Instance.Verbose("Default user server: " + this.DefaultUserServer);
MainLog.Instance.Verbose("Key to send to user server: " + this.UserSendKey);
MainLog.Instance.Verbose("Key to expect from user server: " + this.UserRecvKey);
// Region Settings
MainLog.Instance.Verbose("Key to send to sims: " + this.SimSendKey);
MainLog.Instance.Verbose("Key to expect from sims: " + this.SimRecvKey);
}
/// <summary>
/// Closes down the database and releases filesystem locks
/// </summary>
public void Shutdown() {
db.Close();
}
}
}

File diff suppressed because it is too large Load Diff

View File

@ -1,258 +1,258 @@
/*
* Copyright (c) Contributors, http://www.openmetaverse.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
using System;
using System.Reflection;
using System.Threading;
using System.Timers;
using OpenSim.Framework.Console;
using OpenSim.Framework.Interfaces;
using OpenSim.Framework.Servers;
using OpenSim.GenericConfig;
using Timer=System.Timers.Timer;
namespace OpenSim.Grid.GridServer
{
/// <summary>
/// </summary>
public class OpenGrid_Main : conscmd_callback
{
private string ConfigDll = "OpenSim.Grid.GridServer.Config.dll";
private string GridDll = "OpenSim.Framework.Data.MySQL.dll";
public GridConfig Cfg;
public static OpenGrid_Main thegrid;
protected IGenericConfig localXMLConfig;
public static bool setuponly;
//public LLUUID highestUUID;
// private SimProfileManager m_simProfileManager;
private GridManager m_gridManager;
private LogBase m_console;
[STAThread]
public static void Main(string[] args)
{
if (args.Length > 0)
{
if (args[0] == "-setuponly") setuponly = true;
}
Console.WriteLine("Starting...\n");
thegrid = new OpenGrid_Main();
thegrid.Startup();
thegrid.Work();
}
private void Work()
{
m_console.Notice("Enter help for a list of commands\n");
while (true)
{
m_console.MainLogPrompt();
}
}
private OpenGrid_Main()
{
m_console = new LogBase("opengrid-gridserver-console.log", "OpenGrid", this, false);
MainLog.Instance = m_console;
}
public void managercallback(string cmd)
{
switch (cmd)
{
case "shutdown":
RunCmd("shutdown", new string[0]);
break;
}
}
public void Startup()
{
this.localXMLConfig = new XmlConfig("GridServerConfig.xml");
this.localXMLConfig.LoadData();
this.ConfigDB(this.localXMLConfig);
this.localXMLConfig.Close();
m_console.Verbose( "Main.cs:Startup() - Loading configuration");
Cfg = this.LoadConfigDll(this.ConfigDll);
Cfg.InitConfig();
if (setuponly) Environment.Exit(0);
m_console.Verbose( "Main.cs:Startup() - Connecting to Storage Server");
m_gridManager = new GridManager();
m_gridManager.AddPlugin(GridDll); // Made of win
m_gridManager.config = Cfg;
m_console.Verbose( "Main.cs:Startup() - Starting HTTP process");
BaseHttpServer httpServer = new BaseHttpServer(8001);
//GridManagementAgent GridManagerAgent = new GridManagementAgent(httpServer, "gridserver", Cfg.SimSendKey, Cfg.SimRecvKey, managercallback);
httpServer.AddXmlRPCHandler("simulator_login", m_gridManager.XmlRpcSimulatorLoginMethod);
httpServer.AddXmlRPCHandler("simulator_data_request", m_gridManager.XmlRpcSimulatorDataRequestMethod);
httpServer.AddXmlRPCHandler("map_block", m_gridManager.XmlRpcMapBlockMethod);
httpServer.AddStreamHandler(new RestStreamHandler("GET", "/sims/", m_gridManager.RestGetSimMethod ));
httpServer.AddStreamHandler(new RestStreamHandler("POST", "/sims/", m_gridManager.RestSetSimMethod ));
httpServer.AddStreamHandler( new RestStreamHandler("GET", "/regions/", m_gridManager.RestGetRegionMethod ));
httpServer.AddStreamHandler( new RestStreamHandler("POST","/regions/", m_gridManager.RestSetRegionMethod ));
//httpServer.AddRestHandler("GET", "/sims/", m_gridManager.RestGetSimMethod);
//httpServer.AddRestHandler("POST", "/sims/", m_gridManager.RestSetSimMethod);
//httpServer.AddRestHandler("GET", "/regions/", m_gridManager.RestGetRegionMethod);
//httpServer.AddRestHandler("POST", "/regions/", m_gridManager.RestSetRegionMethod);
httpServer.Start();
m_console.Verbose( "Main.cs:Startup() - Starting sim status checker");
Timer simCheckTimer = new Timer(3600000 * 3); // 3 Hours between updates.
simCheckTimer.Elapsed += new ElapsedEventHandler(CheckSims);
simCheckTimer.Enabled = true;
}
private GridConfig LoadConfigDll(string dllName)
{
Assembly pluginAssembly = Assembly.LoadFrom(dllName);
GridConfig config = null;
foreach (Type pluginType in pluginAssembly.GetTypes())
{
if (pluginType.IsPublic)
{
if (!pluginType.IsAbstract)
{
Type typeInterface = pluginType.GetInterface("IGridConfig", true);
if (typeInterface != null)
{
IGridConfig plug = (IGridConfig)Activator.CreateInstance(pluginAssembly.GetType(pluginType.ToString()));
config = plug.GetConfigObject();
break;
}
typeInterface = null;
}
}
}
pluginAssembly = null;
return config;
}
public void CheckSims(object sender, ElapsedEventArgs e)
{
/*
foreach (SimProfileBase sim in m_simProfileManager.SimProfiles.Values)
{
string SimResponse = "";
try
{
WebRequest CheckSim = WebRequest.Create("http://" + sim.sim_ip + ":" + sim.sim_port.ToString() + "/checkstatus/");
CheckSim.Method = "GET";
CheckSim.ContentType = "text/plaintext";
CheckSim.ContentLength = 0;
StreamWriter stOut = new StreamWriter(CheckSim.GetRequestStream(), System.Text.Encoding.ASCII);
stOut.Write("");
stOut.Close();
StreamReader stIn = new StreamReader(CheckSim.GetResponse().GetResponseStream());
SimResponse = stIn.ReadToEnd();
stIn.Close();
}
catch
{
}
if (SimResponse == "OK")
{
m_simProfileManager.SimProfiles[sim.UUID].online = true;
}
else
{
m_simProfileManager.SimProfiles[sim.UUID].online = false;
}
}
*/
}
public void RunCmd(string cmd, string[] cmdparams)
{
switch (cmd)
{
case "help":
m_console.Notice("shutdown - shutdown the grid (USE CAUTION!)");
break;
case "shutdown":
m_console.Close();
Environment.Exit(0);
break;
}
}
public void Show(string ShowWhat)
{
}
private void ConfigDB(IGenericConfig configData)
{
try
{
string attri = "";
attri = configData.GetAttribute("DataBaseProvider");
if (attri == "")
{
GridDll = "OpenSim.Framework.Data.DB4o.dll";
configData.SetAttribute("DataBaseProvider", "OpenSim.Framework.Data.DB4o.dll");
}
else
{
GridDll = attri;
}
configData.Commit();
}
catch
{
}
}
}
}
/*
* Copyright (c) Contributors, http://www.openmetaverse.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
using System;
using System.Reflection;
using System.Threading;
using System.Timers;
using OpenSim.Framework.Console;
using OpenSim.Framework.Interfaces;
using OpenSim.Framework.Servers;
using OpenSim.GenericConfig;
using Timer=System.Timers.Timer;
namespace OpenSim.Grid.GridServer
{
/// <summary>
/// </summary>
public class OpenGrid_Main : conscmd_callback
{
private string ConfigDll = "OpenSim.Grid.GridServer.Config.dll";
private string GridDll = "OpenSim.Framework.Data.MySQL.dll";
public GridConfig Cfg;
public static OpenGrid_Main thegrid;
protected IGenericConfig localXMLConfig;
public static bool setuponly;
//public LLUUID highestUUID;
// private SimProfileManager m_simProfileManager;
private GridManager m_gridManager;
private LogBase m_console;
[STAThread]
public static void Main(string[] args)
{
if (args.Length > 0)
{
if (args[0] == "-setuponly") setuponly = true;
}
Console.WriteLine("Starting...\n");
thegrid = new OpenGrid_Main();
thegrid.Startup();
thegrid.Work();
}
private void Work()
{
m_console.Notice("Enter help for a list of commands\n");
while (true)
{
m_console.MainLogPrompt();
}
}
private OpenGrid_Main()
{
m_console = new LogBase("opengrid-gridserver-console.log", "OpenGrid", this, false);
MainLog.Instance = m_console;
}
public void managercallback(string cmd)
{
switch (cmd)
{
case "shutdown":
RunCmd("shutdown", new string[0]);
break;
}
}
public void Startup()
{
this.localXMLConfig = new XmlConfig("GridServerConfig.xml");
this.localXMLConfig.LoadData();
this.ConfigDB(this.localXMLConfig);
this.localXMLConfig.Close();
m_console.Verbose( "Main.cs:Startup() - Loading configuration");
Cfg = this.LoadConfigDll(this.ConfigDll);
Cfg.InitConfig();
if (setuponly) Environment.Exit(0);
m_console.Verbose( "Main.cs:Startup() - Connecting to Storage Server");
m_gridManager = new GridManager();
m_gridManager.AddPlugin(GridDll); // Made of win
m_gridManager.config = Cfg;
m_console.Verbose( "Main.cs:Startup() - Starting HTTP process");
BaseHttpServer httpServer = new BaseHttpServer(8001);
//GridManagementAgent GridManagerAgent = new GridManagementAgent(httpServer, "gridserver", Cfg.SimSendKey, Cfg.SimRecvKey, managercallback);
httpServer.AddXmlRPCHandler("simulator_login", m_gridManager.XmlRpcSimulatorLoginMethod);
httpServer.AddXmlRPCHandler("simulator_data_request", m_gridManager.XmlRpcSimulatorDataRequestMethod);
httpServer.AddXmlRPCHandler("map_block", m_gridManager.XmlRpcMapBlockMethod);
httpServer.AddStreamHandler(new RestStreamHandler("GET", "/sims/", m_gridManager.RestGetSimMethod ));
httpServer.AddStreamHandler(new RestStreamHandler("POST", "/sims/", m_gridManager.RestSetSimMethod ));
httpServer.AddStreamHandler( new RestStreamHandler("GET", "/regions/", m_gridManager.RestGetRegionMethod ));
httpServer.AddStreamHandler( new RestStreamHandler("POST","/regions/", m_gridManager.RestSetRegionMethod ));
//httpServer.AddRestHandler("GET", "/sims/", m_gridManager.RestGetSimMethod);
//httpServer.AddRestHandler("POST", "/sims/", m_gridManager.RestSetSimMethod);
//httpServer.AddRestHandler("GET", "/regions/", m_gridManager.RestGetRegionMethod);
//httpServer.AddRestHandler("POST", "/regions/", m_gridManager.RestSetRegionMethod);
httpServer.Start();
m_console.Verbose( "Main.cs:Startup() - Starting sim status checker");
Timer simCheckTimer = new Timer(3600000 * 3); // 3 Hours between updates.
simCheckTimer.Elapsed += new ElapsedEventHandler(CheckSims);
simCheckTimer.Enabled = true;
}
private GridConfig LoadConfigDll(string dllName)
{
Assembly pluginAssembly = Assembly.LoadFrom(dllName);
GridConfig config = null;
foreach (Type pluginType in pluginAssembly.GetTypes())
{
if (pluginType.IsPublic)
{
if (!pluginType.IsAbstract)
{
Type typeInterface = pluginType.GetInterface("IGridConfig", true);
if (typeInterface != null)
{
IGridConfig plug = (IGridConfig)Activator.CreateInstance(pluginAssembly.GetType(pluginType.ToString()));
config = plug.GetConfigObject();
break;
}
typeInterface = null;
}
}
}
pluginAssembly = null;
return config;
}
public void CheckSims(object sender, ElapsedEventArgs e)
{
/*
foreach (SimProfileBase sim in m_simProfileManager.SimProfiles.Values)
{
string SimResponse = "";
try
{
WebRequest CheckSim = WebRequest.Create("http://" + sim.sim_ip + ":" + sim.sim_port.ToString() + "/checkstatus/");
CheckSim.Method = "GET";
CheckSim.ContentType = "text/plaintext";
CheckSim.ContentLength = 0;
StreamWriter stOut = new StreamWriter(CheckSim.GetRequestStream(), System.Text.Encoding.ASCII);
stOut.Write("");
stOut.Close();
StreamReader stIn = new StreamReader(CheckSim.GetResponse().GetResponseStream());
SimResponse = stIn.ReadToEnd();
stIn.Close();
}
catch
{
}
if (SimResponse == "OK")
{
m_simProfileManager.SimProfiles[sim.UUID].online = true;
}
else
{
m_simProfileManager.SimProfiles[sim.UUID].online = false;
}
}
*/
}
public void RunCmd(string cmd, string[] cmdparams)
{
switch (cmd)
{
case "help":
m_console.Notice("shutdown - shutdown the grid (USE CAUTION!)");
break;
case "shutdown":
m_console.Close();
Environment.Exit(0);
break;
}
}
public void Show(string ShowWhat)
{
}
private void ConfigDB(IGenericConfig configData)
{
try
{
string attri = "";
attri = configData.GetAttribute("DataBaseProvider");
if (attri == "")
{
GridDll = "OpenSim.Framework.Data.DB4o.dll";
configData.SetAttribute("DataBaseProvider", "OpenSim.Framework.Data.DB4o.dll");
}
else
{
GridDll = attri;
}
configData.Commit();
}
catch
{
}
}
}
}

View File

@ -1,58 +1,58 @@
/*
* Copyright (c) Contributors, http://www.openmetaverse.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
using System.Reflection;
using System.Runtime.InteropServices;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("OGS-GridServer")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("OGS-GridServer")]
[assembly: AssemblyCopyright("Copyright © 2007")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from
// COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)]
// The following GUID is for the ID of the typelib if this project is exposed to COM
[assembly: Guid("b541b244-3d1d-4625-9003-bc2a3a6a39a4")]
// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Build Number
// Revision
//
[assembly: AssemblyVersion("1.0.0.0")]
[assembly: AssemblyFileVersion("1.0.0.0")]
/*
* Copyright (c) Contributors, http://www.openmetaverse.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
using System.Reflection;
using System.Runtime.InteropServices;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("OGS-GridServer")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("OGS-GridServer")]
[assembly: AssemblyCopyright("Copyright © 2007")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from
// COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)]
// The following GUID is for the ID of the typelib if this project is exposed to COM
[assembly: Guid("b541b244-3d1d-4625-9003-bc2a3a6a39a4")]
// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Build Number
// Revision
//
[assembly: AssemblyVersion("1.0.0.0")]
[assembly: AssemblyFileVersion("1.0.0.0")]

View File

@ -1,125 +1,125 @@
/*
* Copyright (c) Contributors, http://www.openmetaverse.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
using System;
using System.Collections;
using System.Collections.Generic;
using System.Text;
using OpenGrid.Framework.Data;
using libsecondlife;
using System.Reflection;
using System.Xml;
using Nwc.XmlRpc;
using OpenSim.Framework.Sims;
using OpenSim.Framework.Inventory;
using OpenSim.Framework.Utilities;
using System.Security.Cryptography;
namespace OpenGridServices.InventoryServer
{
class InventoryManager
{
Dictionary<string, IInventoryData> _plugins = new Dictionary<string, IInventoryData>();
/// <summary>
/// Adds a new inventory server plugin - user servers will be requested in the order they were loaded.
/// </summary>
/// <param name="FileName">The filename to the inventory server plugin DLL</param>
public void AddPlugin(string FileName)
{
OpenSim.Framework.Console.MainConsole.Instance.Verbose( "Invenstorage: Attempting to load " + FileName);
Assembly pluginAssembly = Assembly.LoadFrom(FileName);
OpenSim.Framework.Console.MainConsole.Instance.Verbose( "Invenstorage: Found " + pluginAssembly.GetTypes().Length + " interfaces.");
foreach (Type pluginType in pluginAssembly.GetTypes())
{
if (!pluginType.IsAbstract)
{
Type typeInterface = pluginType.GetInterface("IInventoryData", true);
if (typeInterface != null)
{
IInventoryData plug = (IInventoryData)Activator.CreateInstance(pluginAssembly.GetType(pluginType.ToString()));
plug.Initialise();
this._plugins.Add(plug.getName(), plug);
OpenSim.Framework.Console.MainConsole.Instance.Verbose( "Invenstorage: Added IUserData Interface");
}
typeInterface = null;
}
}
pluginAssembly = null;
}
public List<InventoryFolderBase> getRootFolders(LLUUID user)
{
foreach (KeyValuePair<string, IInventoryData> kvp in _plugins)
{
try
{
return kvp.Value.getUserRootFolders(user);
}
catch (Exception e)
{
OpenSim.Framework.Console.MainConsole.Instance.Notice("Unable to get root folders via " + kvp.Key + " (" + e.ToString() + ")");
}
}
return null;
}
public XmlRpcResponse XmlRpcInventoryRequest(XmlRpcRequest request)
{
XmlRpcResponse response = new XmlRpcResponse();
Hashtable requestData = (Hashtable)request.Params[0];
Hashtable responseData = new Hashtable();
// Stuff happens here
if (requestData.ContainsKey("Access-type"))
{
if (requestData["access-type"] == "rootfolders")
{
// responseData["rootfolders"] =
}
}
else
{
responseData["error"] = "No access-type specified.";
}
// Stuff stops happening here
response.Value = responseData;
return response;
}
}
}
/*
* Copyright (c) Contributors, http://www.openmetaverse.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
using System;
using System.Collections;
using System.Collections.Generic;
using System.Text;
using OpenGrid.Framework.Data;
using libsecondlife;
using System.Reflection;
using System.Xml;
using Nwc.XmlRpc;
using OpenSim.Framework.Sims;
using OpenSim.Framework.Inventory;
using OpenSim.Framework.Utilities;
using System.Security.Cryptography;
namespace OpenGridServices.InventoryServer
{
class InventoryManager
{
Dictionary<string, IInventoryData> _plugins = new Dictionary<string, IInventoryData>();
/// <summary>
/// Adds a new inventory server plugin - user servers will be requested in the order they were loaded.
/// </summary>
/// <param name="FileName">The filename to the inventory server plugin DLL</param>
public void AddPlugin(string FileName)
{
OpenSim.Framework.Console.MainConsole.Instance.Verbose( "Invenstorage: Attempting to load " + FileName);
Assembly pluginAssembly = Assembly.LoadFrom(FileName);
OpenSim.Framework.Console.MainConsole.Instance.Verbose( "Invenstorage: Found " + pluginAssembly.GetTypes().Length + " interfaces.");
foreach (Type pluginType in pluginAssembly.GetTypes())
{
if (!pluginType.IsAbstract)
{
Type typeInterface = pluginType.GetInterface("IInventoryData", true);
if (typeInterface != null)
{
IInventoryData plug = (IInventoryData)Activator.CreateInstance(pluginAssembly.GetType(pluginType.ToString()));
plug.Initialise();
this._plugins.Add(plug.getName(), plug);
OpenSim.Framework.Console.MainConsole.Instance.Verbose( "Invenstorage: Added IUserData Interface");
}
typeInterface = null;
}
}
pluginAssembly = null;
}
public List<InventoryFolderBase> getRootFolders(LLUUID user)
{
foreach (KeyValuePair<string, IInventoryData> kvp in _plugins)
{
try
{
return kvp.Value.getUserRootFolders(user);
}
catch (Exception e)
{
OpenSim.Framework.Console.MainConsole.Instance.Notice("Unable to get root folders via " + kvp.Key + " (" + e.ToString() + ")");
}
}
return null;
}
public XmlRpcResponse XmlRpcInventoryRequest(XmlRpcRequest request)
{
XmlRpcResponse response = new XmlRpcResponse();
Hashtable requestData = (Hashtable)request.Params[0];
Hashtable responseData = new Hashtable();
// Stuff happens here
if (requestData.ContainsKey("Access-type"))
{
if (requestData["access-type"] == "rootfolders")
{
// responseData["rootfolders"] =
}
}
else
{
responseData["error"] = "No access-type specified.";
}
// Stuff stops happening here
response.Value = responseData;
return response;
}
}
}

View File

@ -1,87 +1,87 @@
/*
* Copyright (c) Contributors, http://www.openmetaverse.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
using System;
using System.Collections;
using System.Collections.Generic;
using System.Reflection;
using System.IO;
using System.Text;
using libsecondlife;
using OpenSim.Framework.User;
using OpenSim.Framework.Sims;
using OpenSim.Framework.Inventory;
using OpenSim.Framework.Interfaces;
using OpenSim.Framework.Console;
using OpenSim.Servers;
using OpenSim.Framework.Utilities;
namespace OpenGridServices.InventoryServer
{
public class OpenInventory_Main : BaseServer, conscmd_callback
{
ConsoleBase m_console;
InventoryManager m_inventoryManager;
public static void Main(string[] args)
{
}
public OpenInventory_Main()
{
m_console = new ConsoleBase("opengrid-inventory-console.log", "OpenInventory", this, false);
MainConsole.Instance = m_console;
}
public void Startup()
{
MainConsole.Instance.Notice("Initialising inventory manager...");
m_inventoryManager = new InventoryManager();
MainConsole.Instance.Notice("Starting HTTP server");
BaseHttpServer httpServer = new BaseHttpServer(8004);
httpServer.AddXmlRPCHandler("rootfolders", m_inventoryManager.XmlRpcInventoryRequest);
//httpServer.AddRestHandler("GET","/rootfolders/",Rest
}
public void RunCmd(string cmd, string[] cmdparams)
{
switch (cmd)
{
case "shutdown":
m_console.Close();
Environment.Exit(0);
break;
}
}
public void Show(string ShowWhat)
{
}
}
}
/*
* Copyright (c) Contributors, http://www.openmetaverse.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
using System;
using System.Collections;
using System.Collections.Generic;
using System.Reflection;
using System.IO;
using System.Text;
using libsecondlife;
using OpenSim.Framework.User;
using OpenSim.Framework.Sims;
using OpenSim.Framework.Inventory;
using OpenSim.Framework.Interfaces;
using OpenSim.Framework.Console;
using OpenSim.Servers;
using OpenSim.Framework.Utilities;
namespace OpenGridServices.InventoryServer
{
public class OpenInventory_Main : BaseServer, conscmd_callback
{
ConsoleBase m_console;
InventoryManager m_inventoryManager;
public static void Main(string[] args)
{
}
public OpenInventory_Main()
{
m_console = new ConsoleBase("opengrid-inventory-console.log", "OpenInventory", this, false);
MainConsole.Instance = m_console;
}
public void Startup()
{
MainConsole.Instance.Notice("Initialising inventory manager...");
m_inventoryManager = new InventoryManager();
MainConsole.Instance.Notice("Starting HTTP server");
BaseHttpServer httpServer = new BaseHttpServer(8004);
httpServer.AddXmlRPCHandler("rootfolders", m_inventoryManager.XmlRpcInventoryRequest);
//httpServer.AddRestHandler("GET","/rootfolders/",Rest
}
public void RunCmd(string cmd, string[] cmdparams)
{
switch (cmd)
{
case "shutdown":
m_console.Close();
Environment.Exit(0);
break;
}
}
public void Show(string ShowWhat)
{
}
}
}

View File

@ -1,33 +1,33 @@
using System;
using System.Threading;
using System.Collections.Generic;
using System.Text;
namespace OpenGridServices.Manager
{
public class BlockingQueue<T>
{
private Queue<T> _queue = new Queue<T>();
private object _queueSync = new object();
public void Enqueue(T value)
{
lock (_queueSync)
{
_queue.Enqueue(value);
Monitor.Pulse(_queueSync);
}
}
public T Dequeue()
{
lock (_queueSync)
{
if (_queue.Count < 1)
Monitor.Wait(_queueSync);
return _queue.Dequeue();
}
}
}
}
using System;
using System.Threading;
using System.Collections.Generic;
using System.Text;
namespace OpenGridServices.Manager
{
public class BlockingQueue<T>
{
private Queue<T> _queue = new Queue<T>();
private object _queueSync = new object();
public void Enqueue(T value)
{
lock (_queueSync)
{
_queue.Enqueue(value);
Monitor.Pulse(_queueSync);
}
}
public T Dequeue()
{
lock (_queueSync)
{
if (_queue.Count < 1)
Monitor.Wait(_queueSync);
return _queue.Dequeue();
}
}
}
}

Some files were not shown because too many files have changed in this diff Show More