8acb60df0d 
								
							
								 
							
						 
						
							
							
								
								* Added "show queues" command that shows throttling queues for all clients.  
							
							... 
							
							
							
							*** This only works for LLCLientView at the moment *** 
							
						 
						
							2008-12-18 13:02:26 +00:00  
				
					
						
							
							
								 
						
							
							
								9eced15408 
								
							
								 
							
						 
						
							
							
								
								Merged Trunk Revisions 7738, 7739 and 7740 to 0.6.0-stable branch. Fix some permission bugs  
							
							
							
						 
						
							2008-12-17 13:46:39 +00:00  
				
					
						
							
							
								 
						
							
							
								17673df6f7 
								
							
								 
							
						 
						
							
							
								
								Merged Revision 7654 from Trunk to 0.6.0-stable branch. A patch from jonc to correct the loading of Raw terrain files.  
							
							
							
						 
						
							2008-12-16 14:09:59 +00:00  
				
					
						
							
							
								 
						
							
							
								8c19809ed2 
								
							
								 
							
						 
						
							
							
								
								Merged Revision 7650 from Trunk to 0.6.0-stable branch. A patch from jonc to add a "terrain flip x/y" command.  
							
							
							
						 
						
							2008-12-16 13:57:48 +00:00  
				
					
						
							
							
								 
						
							
							
								d19212c3e4 
								
							
								 
							
						 
						
							
							
								
								Applied the changes to PermissionsModule.cs from trunk revision 7301 (which was a patch from Christopher Yeoh's (IBM)) so that permissions are propagated when giving Inventory items to other users.  
							
							
							
						 
						
							2008-12-15 18:45:02 +00:00  
				
					
						
							
							
								 
						
							
							
								648de85737 
								
							
								 
							
						 
						
							
							
								
								Merged Trunk Revision 7203 to 0.6.0 stable branch , a MSSQL fix from Ruud Lathrop. Mantis  #2591  
							
							
							
						 
						
							2008-12-08 17:17:29 +00:00  
				
					
						
							
							
								 
						
							
							
								58f3fa71c2 
								
							
								 
							
						 
						
							
							
								
								Made BaseOpenSimServer.ShutdownSpecific() public. As the OpenSimBase.Shutdown() includes a Environment.Exit(0); which is not always wanted when shutting down, like from a windows service.  
							
							... 
							
							
							
							Again not really a bug fix per se, but its not going to change stablebility. 
							
						 
						
							2008-12-02 11:26:38 +00:00  
				
					
						
							
							
								 
						
							
							
								66737b9c0c 
								
							
								 
							
						 
						
							
							
								
								Added two new "trusted" url handlers to the Inventory server, to allow the user server to get a list of items in a folder and add a new item.  
							
							... 
							
							
							
							Not really bug fixes but as trunk is so unstable at the moment am adding them to 0.6.0-stable branch as well 
							
						 
						
							2008-12-02 10:43:01 +00:00  
				
					
						
							
							
								 
						
							
							
								4295c125aa 
								
							
								 
							
						 
						
							
							
								
								Applying Trunk revision 7562 to the 0.6.0 stable branch  
							
							... 
							
							
							
							Added a Catch(InvalidOperationException) to BaseHttpServer.HandleRequest(). Which is thrown due to errors in the XML deserializing. Without this catch is it easy to bring down any of the opensim servers on purpose by just sending corrupt xml to them. 
							
						 
						
							2008-12-01 11:28:41 +00:00  
				
					
						
							
							
								 
						
							
							
								a2c55d7fdb 
								
							
								 
							
						 
						
							
							
								
								applied Melanie's Avatar hip offset changes from Trunk revision 7286 to the 0.6 stable branch  
							
							
							
						 
						
							2008-11-25 19:44:50 +00:00  
				
					
						
							
							
								 
						
							
							
								fdbe41926b 
								
							
								 
							
						 
						
							
							
								
								made the messaging server OpenMessage_Main constructor public (from private) so it can be subclassed. Not exactly a bug fix per se but makes is a small change that makes this branch more usable.  
							
							
							
						 
						
							2008-11-25 15:21:51 +00:00  
				
					
						
							
							
								 
						
							
							
								f9530eb0c7 
								
							
								 
							
						 
						
							
							
								
								* Apply  http://opensimulator.org/mantis/view.php?id=2633  to stable branch  
							
							... 
							
							
							
							* This stops object persistence at shutdown persisting objects that should not be saved.
* Thanks idb. 
							
						 
						
							2008-11-17 20:39:54 +00:00  
				
					
						
							
							
								 
						
							
							
								c3bb6643e8 
								
							
								 
							
						 
						
							
							
								
								Applied melanie's changes from Trunk Revision 7239 to 0.6 stable branch. To fix avatar crossing issues.  
							
							
							
						 
						
							2008-11-14 10:54:19 +00:00  
				
					
						
							
							
								 
						
							
							
								af4ff8686b 
								
							
								 
							
						 
						
							
							
								
								Applied Diva's patch from mantis #2590/ Trunk Revision 7200 to 0.6 stable branch  
							
							
							
						 
						
							2008-11-14 10:38:47 +00:00  
				
					
						
							
							
								 
						
							
							
								9cf75f649d 
								
							
								 
							
						 
						
							
							
								
								Applied idb's patch to fix avatar height from Trunk Revision 7218 to the 0.6 stable branch  
							
							
							
						 
						
							2008-11-14 10:07:55 +00:00  
				
					
						
							
							
								 
						
							
							
								afc2ddaaec 
								
							
								 
							
						 
						
							
							
								
								applying Mysql inventory fixes from Trunk revision 7285 to 0.6 stable branch  
							
							
							
						 
						
							2008-11-14 09:58:36 +00:00  
				
					
						
							
							
								 
						
							
							
								335cffbfed 
								
							
								 
							
						 
						
							
							
								
								applying AvatarFactory fix from trunk revision 7284 to the 0.6 stable branch  
							
							
							
						 
						
							2008-11-14 09:55:03 +00:00  
				
					
						
							
							
								 
						
							
							
								8f0bf406fb 
								
							
								 
							
						 
						
							
							
								
								Applying Mantis patch 2597 (applied to trunk in revision 7274) to 0.6 stable branch  
							
							
							
						 
						
							2008-11-13 15:42:19 +00:00  
				
					
						
							
							
								 
						
							
							
								f888656bca 
								
							
								 
							
						 
						
							
							
								
								* Re-applied r7223  
							
							
							
						 
						
							2008-11-13 13:32:15 +00:00  
				
					
						
							
							
								 
						
							
							
								e762d9b612 
								
							
								 
							
						 
						
							
							
								
								* Copied 0.6.0-release to 0.6.0-stable in accordance with the 'fortification' discussion on opensim-dev.  
							
							... 
							
							
							
							* 'stable' should be used only for stability fixes. 
							
						 
						
							2008-11-13 12:55:57 +00:00  
				
					
						
							
							
								 
						
							
							
								fbafaab342 
								
							
								 
							
						 
						
							
							
								
								made a copy  
							
							
							
						 
						
							2008-11-08 14:33:51 +00:00  
				
					
						
							
							
								 
						
							
							
								69afefa788 
								
							
								 
							
						 
						
							
							
								
								Change Version string from 0.5.11 to 0.6.0 for release.  
							
							
							
						 
						
							2008-11-08 14:32:56 +00:00  
				
					
						
							
							
								 
						
							
							
								bbb8d6fc51 
								
							
								 
							
						 
						
							
							
								
								Remove empty OSUUID.cs file.  Add copyright headers.  Minor formatting cleanup.  
							
							
							
						 
						
							2008-11-08 14:28:43 +00:00  
				
					
						
							
							
								 
						
							
							
								ab749af130 
								
							
								 
							
						 
						
							
							
								
								Fix .mdb include in Prebuild.  
							
							
							
						 
						
							2008-11-08 13:55:11 +00:00  
				
					
						
							
							
								 
						
							
							
								07386b223d 
								
							
								 
							
						 
						
							
							
								
								* Removed <if> in <fileset> in NAnt target introduced in 4045. Chi11ken should have a look at this.  
							
							
							
						 
						
							2008-11-08 13:00:24 +00:00  
				
					
						
							
							
								 
						
							
							
								c0d69d0ec7 
								
							
								 
							
						 
						
							
							
								
								* Rebuildt Prebuild.exe to fix vs2008 not creating Solution  
							
							... 
							
							
							
							* Wrapped solution streamwrites in using for great justice 
							
						 
						
							2008-11-08 12:15:28 +00:00  
				
					
						
							
							
								 
						
							
							
								0fc57de7de 
								
							
								 
							
						 
						
							
							
								
								Remove part of another patch that would cause DNE to nuke the sim in it's  
							
							... 
							
							
							
							current form 
							
						 
						
							2008-11-08 02:31:57 +00:00  
				
					
						
							
							
								 
						
							
							
								833f5e8bed 
								
							
								 
							
						 
						
							
							
								
								Refactor IEventReceiver back into IScriptEngine  
							
							
							
						 
						
							2008-11-08 02:24:34 +00:00  
				
					
						
							
							
								 
						
							
							
								8699c2b3b9 
								
							
								 
							
						 
						
							
							
								
								* Correct catch changed on last commit, since I just realized I started making it catch a little too much, in principle  
							
							
							
						 
						
							2008-11-07 23:08:51 +00:00  
				
					
						
							
							
								 
						
							
							
								1effc31b14 
								
							
								 
							
						 
						
							
							
								
								* minor: Remove mono compiler warning  
							
							
							
						 
						
							2008-11-07 23:04:25 +00:00  
				
					
						
							
							
								 
						
							
							
								bf9384d594 
								
							
								 
							
						 
						
							
							
								
								* Apply  http://opensimulator.org/mantis/view.php?id=2582  
							
							... 
							
							
							
							* Send prim flags as booleans from LLClientView rather than in the native LL array
* Thanks idb 
							
						 
						
							2008-11-07 22:57:32 +00:00  
				
					
						
							
							
								 
						
							
							
								4ace67a81d 
								
							
								 
							
						 
						
							
							
								
								* Fix bug in r7162 where avatars could not move  
							
							... 
							
							
							
							* Was caused by the lack of a local id.  Local ids are now given from the same sequence as prims, rather than a separate one
* I don't believe this will cause any problems, but please revert to a separate sequence if it does 
							
						 
						
							2008-11-07 22:49:36 +00:00  
				
					
						
							
							
								 
						
							
							
								ba1d9ca26b 
								
							
								 
							
						 
						
							
							
								
								* refactor: cleanup AllocateLocalPrimId() a bit more  
							
							
							
						 
						
							2008-11-07 22:08:58 +00:00  
				
					
						
							
							
								 
						
							
							
								fb694fb177 
								
							
								 
							
						 
						
							
							
								
								* Rename PrimIDAllocate() to more effectively convey what it does, and put the verb at the front  
							
							
							
						 
						
							2008-11-07 21:50:03 +00:00  
				
					
						
							
							
								 
						
							
							
								47e3d4d1f0 
								
							
								 
							
						 
						
							
							
								
								* Remove next local id from SceneBase  
							
							... 
							
							
							
							* This was only reference by ScenePresence and not used anyway - Scene itself had it's own copy 
							
						 
						
							2008-11-07 21:33:11 +00:00  
				
					
						
							
							
								 
						
							
							
								a943b7dc7d 
								
							
								 
							
						 
						
							
							
								
								* minor: Just some tidy up of log messages, etc.  
							
							
							
						 
						
							2008-11-07 21:25:47 +00:00  
				
					
						
							
							
								 
						
							
							
								54e10e5b61 
								
							
								 
							
						 
						
							
							
								
								* Stop requiring local ids in the SOG constructors.  
							
							... 
							
							
							
							* These are assigned when the object is attached to the scene 
							
						 
						
							2008-11-07 21:07:14 +00:00  
				
					
						
							
							
								 
						
							
							
								af35f4cb4a 
								
							
								 
							
						 
						
							
							
								
								* refactor: stop unnecessary passing of scene to sog copy constructor  
							
							... 
							
							
							
							* this is now done in AttachToScene() 
							
						 
						
							2008-11-07 19:49:22 +00:00  
				
					
						
							
							
								 
						
							
							
								f3edbcfa3b 
								
							
								 
							
						 
						
							
							
								
								* Stop prim attach being signalled twice (it is already been done outside AttachToScene())  
							
							
							
						 
						
							2008-11-07 19:30:20 +00:00  
				
					
						
							
							
								 
						
							
							
								e34eaec553 
								
							
								 
							
						 
						
							
							
								
								* Remove more UpdateParentIDs() calls that are now duplicates  
							
							
							
						 
						
							2008-11-07 19:17:24 +00:00  
				
					
						
							
							
								 
						
							
							
								e08c4376f7 
								
							
								 
							
						 
						
							
							
								
								* Apply  http://opensimulator.org/mantis/view.php?id=1883  
							
							... 
							
							
							
							* Fix llSetStatus() and llSetPrimitiveParams()
* Thanks idb 
							
						 
						
							2008-11-07 19:02:55 +00:00  
				
					
						
							
							
								 
						
							
							
								cd96a33976 
								
							
								 
							
						 
						
							
							
								
								* Stop now unnecessary separate local id allocation for restored objects  
							
							... 
							
							
							
							* remove a debug line I accidentally left in there 
							
						 
						
							2008-11-07 18:52:28 +00:00  
				
					
						
							
							
								 
						
							
							
								ebd9f22b29 
								
							
								 
							
						 
						
							
							
								
								* refactor: allocate local ids to prims only when an object is attached to a scene  
							
							
							
						 
						
							2008-11-07 18:46:11 +00:00  
				
					
						
							
							
								 
						
							
							
								2184f4b2a9 
								
							
								 
							
						 
						
							
							
								
								* Apply patch in  http://opensimulator.org/mantis/view.php?id=2397  
							
							... 
							
							
							
							* Fix from 7139 also needed in the Estate Menu teleport home functions
* Thanks idb 
							
						 
						
							2008-11-07 16:54:57 +00:00  
				
					
						
							
							
								 
						
							
							
								c93c42cd49 
								
							
								 
							
						 
						
							
							
								
								adding region_port field to /admin/rest/regions/UUID/ to convey the  
							
							... 
							
							
							
							port of the region (used for region planning) 
							
						 
						
							2008-11-07 15:30:38 +00:00  
				
					
						
							
							
								 
						
							
							
								506a3aa215 
								
							
								 
							
						 
						
							
							
								
								Change teleport timings  
							
							
							
						 
						
							2008-11-07 07:35:51 +00:00  
				
					
						
							
							
								 
						
							
							
								106904152a 
								
							
								 
							
						 
						
							
							
								
								Fixing up some remaining attachment issues  
							
							
							
						 
						
							2008-11-07 07:13:52 +00:00  
				
					
						
							
							
								 
						
							
							
								48c6d052d9 
								
							
								 
							
						 
						
							
							
								
								Attachments, attachments, and, did I say attachments?  
							
							... 
							
							
							
							Too many fixes to list. 
							
						 
						
							2008-11-07 05:48:44 +00:00  
				
					
						
							
							
								 
						
							
							
								f0bf3df024 
								
							
								 
							
						 
						
							
							
								
								* Fix half of the issue behind the long standing 'UseCircuitCode' packet spam from libOMV clients.  AckPacket.Header.Sequence was 0.  This caused LibOMV to ignore it.  
							
							... 
							
							
							
							* There's another patch over at http://jira.openmv.org/browse/LIBOMV-415  to fix the 'resend forever' issue. 
							
						 
						
							2008-11-07 01:05:22 +00:00  
				
					
						
							
							
								 
						
							
							
								eec8c6cd6e 
								
							
								 
							
						 
						
							
							
								
								* Remove SceneObjectPart.AttachToScene() since the remaining instruction can be done by other means  
							
							
							
						 
						
							2008-11-06 23:40:58 +00:00