Diva Canto
2432cc607e
Neighbours cache working.
2009-09-27 13:43:57 -07:00
Diva Canto
5d09c53a1a
Unpacking the mess with OtherRegionUp, so we can have a real cache of the neighbours in the grid service modules.
2009-09-27 10:14:10 -07:00
Diva Canto
632bb71262
Fixed MapBlocks bug, wrong order of arguments. First version that seems completely functional.
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Also fixed the notification of the message server in standalone -- that server doesn't usually exist.
2009-09-26 08:49:48 -07:00
Diva Canto
7253a9453e
Merge branch 'master' of ssh://diva@opensimulator.org/var/git/opensim
2009-09-26 07:49:04 -07:00
Diva Canto
5757afe766
First pass at the heart surgery for grid services. Compiles and runs minimally. A few bugs to catch now.
2009-09-26 07:48:21 -07:00
Teravus Ovares (Dan Olivares)
0a0b532270
* Fixes teleporting within megaregions on HG enabled regions. You can teleport around now. (but it still doesn't fix the inconsistent attachment state when teleporting into region slots that are not the south west region on megaregions)
2009-09-25 15:31:19 -04:00
Diva Canto
902279f0fd
Moved the property RegionLoginsEnabled from GridComms to the Scene -- not the scene itself but SceneCommunicationService, for now. Beginning to clear the code from using Region.Communications. grid stuff.
2009-09-25 08:39:09 -07:00
Teravus Ovares (Dan Olivares)
ed475f21ee
* Use the BeginInvoke methodology instead of the FireAndForget methodology to try to mitigate a mono assert. Same functionality done a different way.
2009-09-13 18:28:45 -04:00
Teravus Ovares (Dan Olivares)
4241cdc929
* More comments in the RegionCombinerModule
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* Changed the Destination ID to 0 in the TeleportFinish Event (why did we have it as 3?)
* Added border based trigger teleports
* Fix MakeRootAgent border cross tests for ensuring that the position is inside the region to use the borders to figure out if it's outside the Region
2009-09-13 07:20:18 -04:00
Teravus Ovares (Dan Olivares)
1c878ec425
* Fix an off by one error on visible neighbors in the 'RequestNeighbors' method. This off by one error showed one extra row of neighbors on the north and east side
2009-09-10 03:25:55 -04:00
Teravus Ovares (Dan Olivares)
326c3ee14f
* Enables Child Agents for all virtual regions in the region and their neighbors. There still may be issues with crossing into the mentioned neighbors of the virtual regions. This makes regions larger then 512x512 (3 virtual regions) display fully to clients.
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* Uses a grid request multiple times, so the more regions are in the instance, the longer logging in takes. Consider this temporary until there's a RegionInfo request similar to the MapItem Request.
2009-09-07 12:57:30 -04:00
Teravus Ovares (Dan Olivares)
c4edefd9a0
minor: organizational
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* Move the neighbor region lookup to another method from where it was before in EnableNeighbourChildAgents.
2009-09-06 21:26:59 -04:00
Teravus Ovares (Dan Olivares)
9505297fb1
* One last attempt to get the bordercrossing/primcrossing/attachmentcrossing right in the new border framework.
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* This also contains some inactive preliminary code for disconnecting combined regions that will be used to make one root region a virtual region of a new root region.
2009-09-02 04:39:00 -04:00
Teravus Ovares (Dan Olivares)
33f36c9010
* Rename the RegionCombiner Module from PhysicsCombiner
2009-08-29 23:39:27 -04:00
Teravus Ovares (Dan Olivares)
9eb8c14e87
* Deal with teleports to other virtual regions in the same scene.
2009-08-28 19:42:28 -04:00
Diva Canto
dd8b9d5810
Merge branch 'master' of ssh://diva@opensimulator.org/var/git/opensim
2009-08-15 08:21:15 -07:00
Teravus Ovares (Dan Olivares)
2f61fb0243
* minor : comments
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* also re-trigger panda
2009-08-14 21:19:04 -04:00
Diva Canto
5246dc33dc
Renamed QueryItem/QueryFolder to GetItem/GetFolder. The word 'query' starting to get on my nerves.
2009-08-13 14:10:12 -07:00
Diva Canto
6b9cc6c48d
Inventory redirects from CachedUserInfo to InventoryService COMPLETE!
2009-08-13 11:30:29 -07:00
Diva Canto
10d923dbea
Fixes a race condition in EQ processing that was making EQs pop up again upon client close.
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Commented remote call on GetSystemFolders again, so that it's not live yet.
2009-08-11 16:47:36 -07:00
Teravus Ovares
4cbf0444df
* Tweak the caps manager so that the NPCAvatar works again.
2009-08-01 14:26:00 +00:00
Arthur Valadares
f243dddc04
* Corrected CAPS namespaces
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* "luke, use the sed"
2009-06-18 14:33:35 +00:00
diva
7a9c85526c
Pulled out HelloNeighbour into its own service, INeighbourService, which may get more functions as we go along. It's a very simple service and service connectors, and it served primarily to establish the design of services that dependent on Scenes and that must always have a local connector. More refactoring coming, as this showed how to do it right.
2009-06-14 15:35:09 +00:00
Jeff Ames
840de6c036
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
2009-06-01 06:37:14 +00:00
Jeff Ames
35b450d41d
Add copyright headers, formatting cleanup, ignore some generated files.
2009-05-31 18:35:00 +00:00
Adam Frisby
6b312d9340
* Implements automatic loopback handling for standalone regions.
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* This /should/ make OpenSim behave properly when hosting behind a NAT router and utilizing port forwarding (but the router doesn't support Loopback)
2009-05-23 06:29:08 +00:00
Adam Frisby
3b1b3ac9bb
* Breaks OpenSim.. err I mean.. adds NAT translation support to EnableSimulator EventQueue methods.
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* NB: This may actually break logins on certain regions. Shake well before consuming.
2009-05-23 05:44:18 +00:00
Dr Scofield
e0a06f6416
- moving banned check and public/private check to
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Scene.NewUserConnection()
- adding reason reporting
this enforces estate bans very early on and prevents us from
circulating client objects that we'd then have to retract once we
realize that the client is not allowed into the region
2009-05-05 16:17:52 +00:00
Justin Clarke Casey
7658e30dfc
* minor: remove compiler warning
2009-03-17 21:20:58 +00:00
Justin Clarke Casey
11e1948b57
* Replace Scene.GetLandHeight() with a straight query to Scene.Heightmap (which is used in other contexts)
2009-03-05 21:10:39 +00:00
Charles Krinke
8f55b9d735
Mantis#3218. Thank you kindly, TLaukkan (Tommil) for a patch that:
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* Added log4net dependency to physxplugin in prebuild.xml.
* Added missing m_log fields to classes.
* Replaced Console.WriteLine with appropriate m_log.Xxxx
* Tested that nant test target runs succesfully.
* Tested that local opensim sandbox starts up without errors.
2009-02-22 20:52:55 +00:00
diva
33330297d6
THE BIG ANTI-REMOTING SCHLEP -- StartRemoting is no more. Sims in older versions will have a hard time communicating with sims on this release and later, especially if they haven't transitioned to RESTComms at all.
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There's still some cleanup to do on assorted data structures, but the main functional change here is that sims no longer listen on remoting ports.
2009-02-20 03:39:50 +00:00
diva
f1795fd9b0
Stops animations on Teleports, to conform with what the viewer does.
2009-02-18 21:28:54 +00:00
diva
2a13e046db
Fixes height on Basic Physics in local teleports. Plus some small refactoring.
2009-02-18 20:10:40 +00:00
diva
3f25128e77
Adds support for preserving animations on region crossings and TPs.
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Known issue: after TP, the self client doesn't see the animations going, but others can see them. So there's a bug there (TPs only, crossings seem to be all fine).
Untested: did not test animation overriders; only tested playing animations from the viewer.
2009-02-18 01:49:18 +00:00
diva
217ffee8cb
Moved RegionUp to REST/LocalComms. The original functionality has been entirely maintained, although it will have to be revisited soon, because it's buggy.
2009-02-14 16:37:55 +00:00
diva
96113e5660
And finally... region crossings entirely over RESTComms/LocalComms. No more remoting for agent movements. WARNING: This breaks region crossing compatibility with previous versions.
2009-02-13 03:45:08 +00:00
Jeff Ames
95d53d48d4
Add copyright headers. Minor formatting cleanup. Fix some compiler warnings. Fix some m_log declarations.
2009-02-13 02:06:28 +00:00
diva
7a274a7e1d
Makes region crossings asynchronous. Moved the bulk of the original code out of ScenePresence and into SceneCommunicationService, where it should be (next to RequestTeleportToLocation). No changes in the crossing mechanism itself, yet. But this change opens the way to doing crossings as slowly as it needs to be, outside the simulator Update loop.
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Note: weirdnesses may occur!
2009-02-12 23:23:44 +00:00
diva
665269a277
* Removed the duplicate AddCapsHandler that existed in ScenePresence.MakeRootAgent; CAPs are already in place when this runs.
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* Moved MoveAgentIntoRegion further down in the CompleteMovement method.
* changed a couple of methods from protected to public in SceneCommunicationService
2009-02-08 00:54:56 +00:00
Dr Scofield
9b66108081
This changeset is the step 1 of 2 in refactoring
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OpenSim.Region.Environment into a "framework" part and a modules only
part. This first changeset refactors OpenSim.Region.Environment.Scenes,
OpenSim.Region.Environment.Interfaces, and OpenSim.Region.Interfaces
into OpenSim.Region.Framework.{Interfaces,Scenes} leaving only region
modules in OpenSim.Region.Environment.
The next step will be to move region modules up from
OpenSim.Region.Environment.Modules to OpenSim.Region.CoreModules and
then sort out which modules are really core modules and which should
move out to forge.
I've been very careful to NOT BREAK anything. i hope i've
succeeded. as this is the work of a whole week i hope i managed to
keep track with the applied patches of the last week --- could any of
you that did check in stuff have a look at whether it survived? thx!
2009-02-06 16:55:34 +00:00