Commit Graph

3818 Commits (072b5faa34145b2437b35be30c54ca8e232f7a86)

Author SHA1 Message Date
Teravus Ovares 072b5faa34 * I XmlIgnored the TaskInventory Property as a temporary measure. Taking things and rezzing them works again. (though, I suggest waiting on taking things until justincc has an opportunity to look at the TaskInventory property causing the XML Serialization to overrun.) It's MinOccurs is 0 in the XML Schema, so it should work fine when he adds it back. 2008-04-07 11:21:44 +00:00
Teravus Ovares 4a47d8f5e1 * Committing SceneObjectPart XML Schemas in the share/Schemas folder (this is a non final schema) 2008-04-07 09:59:23 +00:00
Jeff Ames ac73033231 Remove some dead code. 2008-04-07 02:34:31 +00:00
Justin Clarke Casey dfe5e9d4eb * EXPERIMENTAL ROUGH DRAFT: First rough implementation of avatar to avatar item giving
* Now you can drag an object from your inventory and give it to another avatar
* !!! Use at your own risk !!!  Many things are unimplemented as of yet, including permissions (the person receiving your item can probably do absolutely everything with it)
* Also, items for the receiving end up in their root folder rather than the objects folder
2008-04-07 01:46:00 +00:00
Jeff Ames 7149c8b0c6 Update svn properties. 2008-04-06 14:11:44 +00:00
Adam Frisby 0a0a3992cc * Whoops, forgot to include all the new terrain file loaders and things.
* Added MapImageModule for handling world-map 
* Added new DefaultTerrainGenerator.cs
* Added BMP loader
* Added GIF loader
* Added PNG loader
* Added TIFF loader
2008-04-06 14:04:59 +00:00
Adam Frisby 996309a6e1 * Various terrain engine fixes
* Includes patch #894 fixes for terrain load-tile
* Large number of other terrain fixes and new commands included.
2008-04-06 13:48:28 +00:00
Teravus Ovares 899f00b83d * Fixed up some documentation
* Should help the sinking feeling when new avatar arrive in the scene.
2008-04-06 06:42:54 +00:00
Jeff Ames 24d7b1e225 Set svn:ignore 2008-04-06 02:32:39 +00:00
Teravus Ovares 0340531ff0 * Implemented AgentPause and AgentResume. AgentPause extends the timeout for a client at the server by 3x. AgentResume restores the timeout to the normal amount.
* The linden client still doesn't like it when you have an image select box open for more then 100 or so seconds.
2008-04-06 02:05:19 +00:00
Jeff Ames 9e7785fb03 Update Mac OS X ODE binary to opensim-libs r41. 2008-04-06 01:52:17 +00:00
Teravus Ovares 1fb98e22c1 * ODE Library hackery.
* You know the drill if you roll your own ODE. (h ttp://opensimulator.org/wiki/PhysicsEngines )
2008-04-05 20:18:27 +00:00
Teravus Ovares 9d299926dc * Lowered the default throttle settings. They were way too high at 1.5MB/s!
* This will definitely help the missing prim problem (probably eliminate it entirely)!
* This will help the broken up land block problem (probably eliminate it entirely)!
* Warning, change the default throttle settings at your own risk ( and don't commit the throttle settings! )
2008-04-05 11:06:28 +00:00
Teravus Ovares dbbb115c26 * The simulator now checks the parcel at the position that you get put by the grid server to see if you set it's landing point to a specified landing point. If you did, and the landing point isn't LLVector3.Zero, it puts you at the configured landing point.
* Currently the grid server sticks you at 128x128x128..  so that means it'll use whatever parcel is at that location to get this information.   This allows greater customization of where people log-into and teleport-to if done right.
2008-04-05 09:47:05 +00:00
Sean Dague 6bcf61bc02 check in prebuild to build OpenSim.Data.NHibernate 2008-04-04 22:00:09 +00:00
Charles Krinke d225e50965 Add four nHibernate dll's into bin/ 2008-04-04 21:37:00 +00:00
Justin Clarke Casey 57afbdbdbd From: Kurt Taylor <krtaylor@us.ibm.com>
Patch to remove commented NotImpemented calls from within implemented script functions
2008-04-04 19:09:56 +00:00
Sean Dague f010d398cf make AssetBase use Properties instead of fields. This probably
breaks compatibility on grid ops because native serialization is
used here.
2008-04-04 18:14:00 +00:00
Justin Clarke Casey f5ed635750 * Make objects appear in 1.19.1.4 inventory again
* You will probably need to clear your client's cache before this will take effect
* The problem was that the underlying libsecondlife.AssetType was returning "primitive" rather than "object".  This fix is in lieu of correcting/updating our libsecondlife.dll
2008-04-04 17:43:29 +00:00
Justin Clarke Casey cdff09d0bb * Removing debugging goo for mantis 854 since the fix is reported to work. 2008-04-04 15:02:20 +00:00
Sean Dague ae490c7d6f From: Dr Scofield <hud@zurich.ibm.com>
ansgar and i have done a bit of clean up for the "create user" and "create
region" XmlRpc methods in RemoteController (contributed earlier by ansgar),
this add a bit of consistency checking, more error checking and also
documentation of the  expected XmlRpc parameters.
2008-04-04 11:48:27 +00:00
Teravus Ovares 27876795f4 * Fixed up some documentation regarding the inventory descendants method XML. Cleaned up an error report. Noted at the top, why the two unused caps path variables must stay. 2008-04-04 08:33:29 +00:00
Teravus Ovares 42e4284277 * Fixes CAPS InventoryDescendants and the notorious 'LLSDParseException:expected </llsd>' error.
* Objects folder still exhibits strange behavior.
2008-04-04 08:07:49 +00:00
Teravus Ovares 75b192a2a0 * Fixing permissions on items returned via CAPS based inventory 2008-04-04 05:50:46 +00:00
Teravus Ovares 7bc0b7b6c1 * Fixes Region/Estate panel in current Linden Official client.
* Sets the default estate parentID to 1..  which means that all regions are treated like private estates in the client as opposed to Linden Mainland. (no space server hiccup message).  If that message annoys you and you want to get rid of it, set your parentEstateID to 1.
2008-04-03 22:59:38 +00:00
Sean Dague 5e32d86b87 move NullStorage => OpenSim.Data.Null to be consistant with
where other data storage assemblies are.
2008-04-03 21:07:03 +00:00
Sean Dague bd56cb8776 remove the old MonoSqlite directory once and for all 2008-04-03 21:00:52 +00:00
Sean Dague cd4348738a Check in the remaining bits to do Asset store via NHibernate. Still
need to work out auto table creation in a reasonable way.  Tommorrow
I'll work on getting the NHibernate bits in place to be able to put this
into the main tree.
2008-04-03 20:59:20 +00:00
Jeff Ames 4f174fbf57 Update svn properties. 2008-04-03 18:25:01 +00:00
Justin Clarke Casey b9b99ee87c * Attempted resolution for mantis 854
* Also adds more temporary debugging goo in case the fix didn't work
2008-04-03 17:13:45 +00:00
Justin Clarke Casey 042cd57e94 * From: Dr Scofield <hud@zurich.ibm.com>
* This patch removes voice code into a region module.  This required the implementation of events and other code to allow region modules to register their own caps handlers, and should allow different voice module implementations.
* CAVEAT: This does not provide complete voice support, it merely provides the hooks so that it can be plugged in.
2008-04-03 15:44:20 +00:00
Justin Clarke Casey 4394c747f5 * Minor: fix doc glitch 2008-04-03 15:30:52 +00:00
Justin Clarke Casey 5fe4a39927 * Adding request time limiting strategy for texture requests, though this isn't useable yet 2008-04-03 15:28:50 +00:00
Justin Clarke Casey 6ef4f1bdae * Resolve mantis 849
* Scripts in prims within linksets can now be properly edited using the 'edit linked parts' linden ui option
2008-04-03 13:33:46 +00:00
Sean Dague fe14d65f07 point in time update of NHibernate Asset Mapping code 2008-04-03 12:29:25 +00:00
Teravus Ovares 2d33bf854f * ODEPlugin: put a limit on the minimum size a prim can be ( scale <=0 ). 2008-04-03 04:02:46 +00:00
Jeff Ames 6e9c803f94 Set svn:ignore. 2008-04-02 22:11:09 +00:00
Jeff Ames de56074b58 Update OS X libode binary to opensim-libs r36. 2008-04-02 21:58:04 +00:00
Sean Dague 341664eabc from krtaylor
Fixe for Mantis 821
2008-04-02 18:58:57 +00:00
Sean Dague 1379d1bef8 remove really odd utf character at the front of this class 2008-04-02 18:20:48 +00:00
Sean Dague fbc6c16fd7 starting to stub out NHibernate data source. This isn't in
prebuild yet so it's currently dead code in tree, and shouldn't
bother anyone.  Once this does *something* I'll add it into the 
main build.  However it seemed like a good idea to commit work 
as I go for people interested in it.
2008-04-02 18:12:33 +00:00
Justin Clarke Casey 272fbef65f Minor: just some method comments 2008-04-02 17:34:53 +00:00
Justin Clarke Casey f27f861072 * Attempt to resolve mantis 873 by placing caps removal operations in a critical section 2008-04-02 16:46:58 +00:00
Sean Dague 30ea28c3b1 fix ups to include OpenSim.Framework explicit includes (they
were implicitly included before).  Everything builds again.
Now off to testing.
2008-04-02 16:00:40 +00:00
Sean Dague 849592391a move signing file 2008-04-02 15:41:30 +00:00
Sean Dague 26293d6d9e change references to OpenSim.Data 2008-04-02 15:40:00 +00:00
Sean Dague 86cf07f1c4 changing more references to OpenSim.Data 2008-04-02 15:38:44 +00:00
Sean Dague f52c8f3970 attempt to fix up all refernces to new directory structure 2008-04-02 15:36:01 +00:00
Sean Dague 244d09b895 first pass at fixing up prebuild.xml after the
Framework.Data -> Data migration
2008-04-02 15:28:31 +00:00
Sean Dague c52c68f314 whole lot more moving 2008-04-02 15:24:31 +00:00