Commit Graph

18687 Commits (09450448b0941f84f637b741c38dce8ef76363e9)

Author SHA1 Message Date
Diva Canto 09450448b0 Changed a couple of debug messages at the request of osgrid. 2013-01-25 23:51:36 +00:00
dahlia e2823bfefe move resit fix to ScenePresence.cs and allow for requesting sit on objects other than the object currently sat on 2013-01-25 23:51:17 +00:00
Justin Clark-Casey (justincc) 795009cae2 Print full stacktrace from plugin loading failure to help determine what went wrong, rather than a possibly unhelpful simple exception message. 2013-01-25 23:51:09 +00:00
Robert Adams cc8fbf76e6 Fix exception reporting in SceneObjectPart so it logs what the exception is rather than just saying it happened. 2013-01-25 23:50:57 +00:00
dahlia af27180131 add some sanity checking to HandleAgentRequestSit handler 2013-01-25 23:50:48 +00:00
Justin Clark-Casey (justincc) c182157d4d Fix a regression in the last few scene commands changes where setting these via the viewer estate dialog stopped working.
Forgot to register the new interface.
Also removes some code which got included by adpating an existing module.
2013-01-25 23:50:29 +00:00
Justin Clark-Casey (justincc) 1cda887d9b Add "debug scene get" console command to list current scene options 2013-01-25 23:50:22 +00:00
Justin Clark-Casey (justincc) 0ba0ac4669 Move scene debug commands into separate module. Command changes from "debug scene <key> <value>" to "debug scene set <key> <value>" to accomodate future settings 2013-01-25 23:50:15 +00:00
Justin Clark-Casey (justincc) ce8b30d868 minor: Capitalize GroupsModule command category 2013-01-25 23:49:47 +00:00
Justin Clark-Casey (justincc) d4c4cb3e67 minor: add missing newline to "debug scene" console command 2013-01-25 23:49:40 +00:00
Justin Clark-Casey (justincc) ac4300664e Remove unimplemented "debug teleport" console command 2013-01-25 23:49:34 +00:00
Justin Clark-Casey (justincc) 069e2d6443 Add "debug scene pbackup true|false" console command. This enables or disable periodic scene backup. For debug purposes.
If false, scene is still saved on shutdown.
2013-01-25 23:49:26 +00:00
Justin Clark-Casey (justincc) 30eded2bda revert accidental change to MemoryWatchdog stat calculation in previous b1b4687 2013-01-25 23:49:14 +00:00
Justin Clark-Casey (justincc) 2563553f80 Add "show script timers" command to show script timers. For debug purposes.
Also, "show sensors" changes to "show script sensors".
2013-01-25 23:49:06 +00:00
Justin Clark-Casey (justincc) 9ddddde42e Add "show sensors" command to show script sensor information for debug purposes. 2013-01-25 23:48:59 +00:00
Justin Clark-Casey (justincc) 99a5ea9f90 minor: Remove unnecessary commented out code from last commit c28a2f05 and fix up code comment 2013-01-25 23:48:52 +00:00
Justin Clark-Casey (justincc) 880b2361f5 minor: make spacing consistent in console help output 2013-01-25 23:48:42 +00:00
Justin Clark-Casey (justincc) f47f3dd8b9 minor: Fix command match of "debug script" command to "debug scripts" to match other scripts commands (and it's own short help text) 2013-01-25 23:48:31 +00:00
Justin Clark-Casey (justincc) 8ee078c86b minor: Allow "script *" console commands to take multiple script item ids 2013-01-25 23:48:20 +00:00
Melanie 17d54a7c37 Add the new UpdateAgentInformation cap to make maturity on more recent viewers
work.
2013-01-25 23:47:58 +00:00
Justin Clark-Casey (justincc) 6f928f52dd Flip version to 0.7.5.RC1 2013-01-04 21:59:49 +00:00
Justin Clark-Casey (justincc) 7199ac09ee Set default particle burst count to 1 instead of 0 in any set particle system script call that does not have an empty list.
As per http://opensimulator.org/mantis/view.php?id=6353
2013-01-04 21:50:38 +00:00
Justin Clark-Casey (justincc) 59263fe78e Fix build break caused by missing ) from dce2809.
Was hand-typing in a line of code I had tested before but not retested this time
2013-01-04 21:50:28 +00:00
Justin Clark-Casey (justincc) 3c631fea9e Automatically grant sit-related llRequestPermissions() for subsequent avatars sitting on the same scene obejct, instead of wrongly popping up request permissions dialog.
Resolves http://opensimulator.org/mantis/view.php?id=6478
2013-01-04 21:50:22 +00:00
Justin Clark-Casey (justincc) ebfcb9d4e4 refactor: simplify llGetNumberOfPrims() to return prim count + sitting avatar count rather than independently inspecting every scene presence 2013-01-04 21:50:14 +00:00
Justin Clark-Casey (justincc) 03142980ee Fix llGetLinkName() to return the name of the last avatar sat as the last link number.
As per http://wiki.secondlife.com/wiki/LlGetLinkName
2013-01-04 21:50:09 +00:00
Justin Clark-Casey (justincc) ae355720ab Fix llGetLinkKey() to return the last sat avatar as the last link number.
As per http://wiki.secondlife.com/wiki/LlGetLinkKey
This is done by keeping a scene-object wide list of sitters.
This also fixes bugs in this function where linknums 0 and 1 weren't treated properly if there were sitting avatars on a single prim.
This also fixes a minor race condition for multiple concurrent sitters on a prim with no current sitters by locking on the object-wide list rather than individual sop lists
Addresses http://opensimulator.org/mantis/view.php?id=6477
2013-01-04 21:50:03 +00:00
Justin Clark-Casey (justincc) d87d9af1a5 minor: Add some doc to the extremely unhelpful 'fudge....' comment as to why we're deselecting the prim in code before scheduling an update on attachment 2013-01-04 21:49:55 +00:00
Justin Clark-Casey (justincc) b00935015a Fix problem where object attached from ground often does not get attached properly.
It seems this is happening because we send a kill for objects that are selected when attached.
A code comment says that this is to get the client to deselect it, but v3 and v1 clients do this just fine without the kill.
Aims to address http://opensimulator.org/mantis/view.php?id=6456
2013-01-04 21:49:48 +00:00
SignpostMarv 0022f48d42 Improving documentation of AttachToAvatar and GetLine methods in LSL_Api.cs based on doxygen error output 2013-01-04 21:49:30 +00:00
SignpostMarv ce448adf91 updating documentation in SampleMoneyModule based on doxygen error log output; changing an xml-style hint to a uri-style hint in the class summary, improving documentation of Initialise method and removing a superfluous parameter, improving documentating of ClientClosed method and documenting an omitted parameter 2013-01-04 21:48:55 +00:00
SignpostMarv c4fd1c6297 updating config properties added during upgrade process, adding error log file to doxygen config, adding doxygen output directory & error log to .gitignore 2013-01-04 21:48:33 +00:00
SignpostMarv bbe5018b95 ran doxygen -s -u to upgrade the doxygen config file 2013-01-04 21:48:19 +00:00
Oren Hurvitz eeeb787f36 Fixed: the AvatarEnteringNewParcel event wasn't triggered in some cases
If an avatar moved between regions: A -> B -> A, then when returning to region A the AvatarEnteringNewParcel wasn't triggered. This happened because the ScenePresence in region A still remembered its previous 'currentParcelUUID', so it appeared as if the avatar didn't change parcels. Now, however, when a ScenePresence becomes a child presence we clear its 'currentParcelUUID'.
2013-01-04 21:47:32 +00:00
Justin Clark-Casey (justincc) 70e46ba815 Change nant distbin target to also remove ThirdParty/ source code when making binary distribution 2013-01-04 00:47:54 +00:00
Justin Clark-Casey (justincc) f69731b955 minor: Change channel digger replacement message in TerrainModule to Info from Warn.
This is to stop this unnecessarily triggering log analysis code which reports warn and error level statements.
2013-01-04 00:47:43 +00:00
Oren Hurvitz e5e6fe8c41 Added locking in NullRegionData.
This prevents errors when one thread iterates over the regions (e.g., from RegenerateMaptileAndReregister()) while another thread is adding a region.
2013-01-04 00:47:26 +00:00
Justin Clark-Casey (justincc) 226d655f23 Fix indenting on ConsoleDisplayTable, align indenting on "show animations" console command 2013-01-04 00:47:20 +00:00
Justin Clark-Casey (justincc) afcf5a7591 minor: Allow objects to be added directly to a row on a ConsoleDisplayTable rather than having to ToString() them first 2013-01-04 00:46:58 +00:00
Oren Hurvitz 39d2cafb5c Implemented Return Objects when it's invoked from the Top Colliders or Top Scripts dialogs 2013-01-04 00:46:52 +00:00
Justin Clark-Casey (justincc) 2b6f12a1d3 Add "show animations" console command for debug purposes.
This shows the current animation sequence and default anims for avatars.
2013-01-04 00:46:44 +00:00
Justin Clark-Casey (justincc) acd9d62af2 If an NPC is unowned, then always auto-grant permissions requested via llRequestPermissions()
This is consistent with all other OSSL NPC functions that allow unowned avatars to be manipulated.
Aims to address http://opensimulator.org/mantis/view.php?id=6483
2013-01-04 00:46:37 +00:00
Robert Adams aa236b2020 BulletSim: add parameter to have Bullet output performance statistics
every so many frames. Default to off.
2013-01-01 17:27:34 -08:00
Robert Adams b14b65ea95 BulletSim: move selection of the unmanaged Bullet DLL from BSPlugin
into the unmanaged Bullet interface class.
2013-01-01 17:27:33 -08:00
Robert Adams 9d840fd2ee BulletSim: move over and port the interface for BulletXNA.
Copied BulletSNPlugin.BulletSimAPI to a new
BulletSPlugin.BSAPIXNA.cs and then modifyed the latter to
comply with the BSAPITemplate definition. Not totally debugged
but the code is all there for an INI variable to select either
unmanaged C++ Bullet or the C# version of Bullet.
2013-01-01 17:27:33 -08:00
Robert Adams 0662d109c2 BulletSim: fix line endings. 2013-01-01 17:27:33 -08:00
Robert Adams 04132d3af4 BulletSim: subclass Bullet[World|Body|Shape|Constraint] for unmanaged
to have pointers and managed to have objects.
Initial paste of XNA code. Commented out.
2013-01-01 17:27:32 -08:00
Oren Hurvitz a0739a80a8 Fixed bugs when getting the root folder.
1. The error checking for the case where there's no "My Inventory" folder was
incorrect: it checked the wrong variable.
2. If GetSystemFolderForType() is called to get AssetType.RootFolder then
it should return the root folder immediately; not look for another root
folder below it.
2013-01-02 00:04:14 +00:00
Justin Clark-Casey (justincc) bc9a7ba0d6 minor: Assign names to the different SmartThreadPools for debugging purposes.
A different approach to the patch in http://opensimulator.org/mantis/view.php?id=6462
that doesn't involve further forking of SmartThreadPool
2013-01-01 23:57:20 +00:00
Justin Clark-Casey (justincc) 416244051d refactor: call Util.InitThreadPool() if we are initializing an uninitialized pool on first use rather than constructing it ourselves.
No functional change.
2013-01-01 23:50:38 +00:00