Justin Clark-Casey (justincc)
63797445be
various refactorings on methods to replicate IAR paths to user inventory in order to improve readability
2010-06-05 00:48:33 +01:00
Justin Clark-Casey (justincc)
3c3df9f3e9
refactor: do pathname trimming outside of ReplicateArchivePathToUserInventory()
2010-06-04 23:34:42 +01:00
Justin Clark-Casey (justincc)
72bd68a21f
add ability for load iar/save iar to take in arbitrary options
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not used for anything yet
2010-06-04 22:17:23 +01:00
Justin Clark-Casey (justincc)
0526d3a535
bring TestLoadIarV0_1AbsentUsers() back online
2010-06-04 21:19:37 +01:00
Justin Clark-Casey (justincc)
a08ace300b
bring TestIarV0_1WithEscapedChars() back online
2010-06-04 21:15:25 +01:00
Justin Clark-Casey (justincc)
f523c2033d
bring test TestLoadIarV0_1ExistingUsers() back online
2010-06-04 21:11:13 +01:00
Justin Clark-Casey (justincc)
df2bcf7b6b
remove pointless mock user account service since the real one can now be easily configured for test purposes
2010-06-04 20:56:24 +01:00
Justin Clark-Casey (justincc)
f319d2ef5e
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2010-06-04 20:44:01 +01:00
Justin Clark-Casey (justincc)
75878c8f43
get TestSaveIarV0_1() working again by setting up an OpenSim.Data.Null.UserAuthenticationData plugin
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additional tweaks to get this working properly
2010-06-04 20:43:05 +01:00
Diva Canto
281eb0c626
Merge branch 'master' of ssh://diva@opensimulator.org/var/git/opensim
2010-06-04 11:00:29 -07:00
Diva Canto
952029380a
Fixed a couple of buglets in Friendship offers / acceptance / decline when avies are in different sims.
2010-06-04 10:59:59 -07:00
Justin Clark-Casey (justincc)
86f2339b6e
remove estate stuff in sqlite region migrations since this also exists in estate migrations, change Sandbox to sandbox in sqlite region migrations
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re-enabling the sqlite data tests revealed these errors!
2010-06-04 18:46:58 +01:00
Justin Clark-Casey (justincc)
5c322335e5
add sqlite database back to database tests
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this appears to be okay even though we reuse it between runs without deleting it first.
size of the database appears not to be changing though that could be deceptive
2010-06-04 18:27:16 +01:00
Justin Clark-Casey (justincc)
041f253e2b
minor: comment out region interface registration log msg I accidentally left in last week
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also changes one log message to print out full exception stack trace on both mono/.net instead of just .net
2010-06-04 18:08:40 +01:00
Justin Clark-Casey (justincc)
55040a84a5
Fix bug where prim items were not loaded in the new sqlite database handler
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This addresses mantis http://opensimulator.org/mantis/view.php?id=4739
2010-06-04 17:14:12 +01:00
Melanie
b198763d67
Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim
2010-06-02 01:22:10 +01:00
Melanie Thielker
aa5a346a68
Add a forgotten security check. Make the new functions only work on prims
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owned by the host prim owner.
2010-06-02 01:21:55 +01:00
Melanie Thielker
53e96dccef
Add two new osFunctions:
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list osGetPrimititveParams(key prim, list rules);
osSetPrimitiveParams(key prim, list rules);
2010-06-02 01:21:50 +01:00
John Hurliman
d740035ef4
Applying patch from coyled to fix IAR support with the SimianGrid connectors
2010-06-01 13:32:14 -07:00
Melanie Thielker
a863eb9da3
One should not lock null objects.
2010-06-01 19:01:57 +01:00
Melanie
9c3c020697
Lock the object queue when dequeueing
2010-06-01 15:08:45 +01:00
Melanie
5270e54268
Comment and remove JScript support. Mono 2.7Dev and 2.8 no longer include the
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needed libraries
2010-06-01 14:20:39 +01:00
Melanie Thielker
4867dd135d
Fix prim returns I broke earlier
2010-06-01 02:12:56 +01:00
Melanie Thielker
a5728cc91c
Fix prim returns I broke earlier
2010-06-01 02:10:53 +01:00
Melanie Thielker
f29cb57bf1
Continuing refactor. Refactor DeRezObject to deal with multiple objects
2010-06-01 02:10:22 +01:00
Melanie Thielker
bde01e26e1
Add a method to get the bounding box and root prim offsets within it for
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a group of prims.
2010-06-01 02:10:11 +01:00
Melanie Thielker
2fce7d9bcf
Split GetAxisAlignedBoundingBox into two methods to allow calculation of
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combined bounding boxes and offsets
2010-06-01 02:10:08 +01:00
Melanie Thielker
be69259981
Change the handling of CreateSelected. Only send it on real creation, not
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for each prim coming into view.
2010-06-01 01:39:54 +01:00
Melanie Thielker
e515467c5e
Fix create selection getting overwritten by multiple updates for the same prim.
2010-05-31 17:55:56 +01:00
Melanie Thielker
8df9f272eb
Fix a nullref in EventManager caused by RegionReady not setting the scene
2010-05-30 23:57:13 +01:00
Melanie Thielker
f1a1d7a521
Changes osFunction permissions again. Allow_ with a list of UUIDs now again
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refers to prim OWNERS. A new option set, Creators_, is added to allow
selection by script creator. For existing installs, this means no functional
change. The warning from my prior commit doesn't apply anymore.
2010-05-30 14:42:58 +01:00
Melanie Thielker
bfcac0ede8
Changes OSSL Api permissions for the case of UUID list. In 0.6.9, the UUIDs
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would be the IDs of the prim owners in whose prims these functions would
run. This changes it so the UUID is the SCRIPT CREATOR instead. Further,
osfunctions limited by uuid will not run if the creator and owner differ
and the owner has mod rights on the script.
There is still a danger in passing moodifiable scripts to others, as they
can insert a harmful function, then remove the mod rights to make it runnable.
As before, care needs to be taken, but where it was modable prims that were
the risk before, modable scripts are the weak spot now.
In cases where prim owner == script creator == script owner, nothing will
change.
2010-05-30 12:45:16 +01:00
Melanie Thielker
cd77648f48
Get the user's DOB back from the server response properly.
2010-05-29 04:09:47 +01:00
Justin Clark-Casey (justincc)
191db0e6a4
get TestSaveIarV0_1() uncommented but not running as a test yet since I didn't get the authentication server to work and my brain is about to fizzle out my ears
2010-05-28 23:14:24 +01:00
Justin Clark-Casey (justincc)
a60ca5236c
restore InventoryArchiverTests.TestReplicateArchivePathToUserInventory() to work with the new UserAccountService/InventoryService
2010-05-28 21:37:48 +01:00
Justin Clark-Casey (justincc)
0ef41e62bc
minor: move a method so that the #regions make more sense
2010-05-28 21:18:55 +01:00
Justin Clark-Casey (justincc)
505cb82dee
fission UserAccountService.HandleCreateUser() into two methods, one which handles user command parsing and another which actually does the work
2010-05-28 21:14:15 +01:00
Justin Clark-Casey (justincc)
3c0f34bc2b
If a command has descriptive help, add a line above and below the print out for readability
2010-05-28 20:51:02 +01:00
Justin Clark-Casey (justincc)
2e2f73bdd5
minor: remove mono compiler warning
2010-05-28 20:12:06 +01:00
Justin Clark-Casey (justincc)
fff5459f4d
Add ability to load IARs directly from URIs
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So, something like
load iar Justin Clark-Casey / PASSWORD http://justincc.org/downloads/iars/my-great-items.iar
Will load my IAR directly from the web.
2010-05-28 20:07:15 +01:00
Justin Clark-Casey (justincc)
14c39461c2
minor: remove mono compiler warning
2010-05-28 19:41:13 +01:00
Justin Clark-Casey (justincc)
b1298fca0a
tidy up help information on load oar and save oar
2010-05-28 19:36:30 +01:00
Justin Clark-Casey (justincc)
d72435693b
refactor: move GetStream and URI methods from ArchiveReadRequest -> ArchiveHelpers
2010-05-28 19:21:00 +01:00
Justin Clark-Casey (justincc)
6b568af565
Adjust Scene.DeleteAllSceneObjects() to not delete objects attached to avatars.
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This is going to be the right behaviour in all cases, I should think.
This means that avatars in region when an oar is loaded do not lose their attachments
2010-05-28 18:49:32 +01:00
Justin Clark-Casey (justincc)
1042ce7283
comment out large chunks of appearance/inventory region access services to eliminate warnings that this code is unused
2010-05-28 18:42:25 +01:00
Justin Clark-Casey (justincc)
565db4635f
add a smidgen more log debug information in the form of the operating system version
2010-05-28 18:30:33 +01:00
Justin Clark-Casey (justincc)
877fe774ef
Simplify AddFullUpdateToAvatars()/AddPartialUpdateToAvatars() by calling the object's corresponding single avatar update method, rather than calling the sceneviewer directly
2010-05-28 17:58:51 +01:00
Justin Clark-Casey (justincc)
596001632b
remove redundant ScenePresence.QueuePartForUpdate() - every place in the code calls SceneViewer.QueuePartForUpdate() directly
2010-05-28 17:53:57 +01:00
Justin Clark-Casey (justincc)
d53057c2c7
hopefully get "nant test" passing again by replacing data.sqlite/mysql references in .nant/local.include with OpenSim.Data.Tests.dll
2010-05-28 16:26:14 +01:00
Melanie Thielker
8fb706716b
Prevent a null ref
2010-05-27 19:09:06 +01:00