Commit Graph

22218 Commits (1559fc42b6b4a7510e654773b3d22100ab539de1)

Author SHA1 Message Date
Diva Canto 1559fc42b6 Deleted unused interface 2015-09-04 13:45:52 -07:00
Diva Canto cb79e580dc Fixed wrong path to Meshing dll 2015-09-04 11:27:39 -07:00
Diva Canto 218eb908be In SceneGraph, use the property PhysicsScene instead of the variable _PhysScene, so that it gets properly initialized before being dereferenced. 2015-09-04 10:54:04 -07:00
Diva Canto 9d7e310e21 Deleted commented code 2015-09-04 09:40:21 -07:00
Diva Canto dac8edd5dd Transformed the LLUDP ad-hoc plugin into a region module. It works. 2015-09-03 15:59:06 -07:00
Diva Canto 0235e58fff Moved ExtendedPhysics from OptionalModules to Bullet project, because it's very much an optional Bullet feature. This way, Bullet doesn't need to depend on the OptionalModules dll. No changes in configs or behavior. 2015-09-01 09:20:20 -07:00
Diva Canto 9435405ca1 Deleted physics plugin classes.
More unit tests fixed.
2015-08-31 16:23:43 -07:00
Diva Canto 50e7e38f45 Physics refactoring: all unit tests pass. 2015-08-31 15:04:10 -07:00
Diva Canto 11194209df First commit where physics work as region module.
Moved all physics dlls out of Physics and into bin directly, so they can be found by the module loader.
Removed call to PhysicsPluginManager.
2015-08-31 14:09:15 -07:00
Diva Canto 134d4300f0 All physics plugins are now region modules. Compiles but doesn't run. 2015-08-31 13:02:51 -07:00
Diva Canto 49ab478d28 Fixed a namespace dependency. Also started preparing prebuild.xml for making physics region modules. 2015-08-31 09:41:00 -07:00
Diva Canto 3741edd1c7 Refactored Meshing modules:
- Moved ZeroMesher from OpenSim.Region.PhysicsModules.SharedBase to OpenSim.Region.PhysicsModules.Meshing
- Created subfolder for all Meshmerizer files, also in the same Meshing dll
- Made them both region modules, with ZeroMesher being the default one
This compiles but doesn't run yet.
2015-08-31 09:21:05 -07:00
Diva Canto ce2c67876e More namespace and dll name changes. Still no functional changes. 2015-08-30 21:05:36 -07:00
Diva Canto 2c0cad6dd3 Renamed the namespaces too 2015-08-30 20:29:31 -07:00
Diva Canto 1d6b33bc2d Major renaming of Physics dlls / folders. No functional changes, just renames. 2015-08-30 20:06:53 -07:00
Diva Canto 5648eb7bd1 Moved instantiation of SceneCommunicationService object to inside the scene constructor. This was a left over from the original monolithic design of scene communications. The less the instantiators of scenes know about the scene's internals, the better. 2015-08-30 15:52:26 -07:00
Diva Canto f6d79c7cbb Mantis #7713: fixed bug introduced by 1st MOSES patch. 2015-08-30 11:07:27 -07:00
Ai Austin e64f7abd6c Restore FlotsamAssetCache as default and pre-enabled asset cache module
Keep FlotsamAssetCache as default and pre-enabled asset cache module in
StandaloneCommon.ini./example to have common behaviour between grids and
standalones.  Asset cache is needed to better support temporary assets
and texture drawing functions.
2015-08-26 16:33:32 +02:00
Diva Canto 0540e25081 Still about Ai's patch: it turns out OpenSim doesn't work well without an asset cache because of temporary assets. So setting the default asset cache to Cenome, which is the in-memory cache. 2015-08-25 21:32:38 -07:00
Diva Canto 9b5bd4b279 Fixed comment in ini related to previous patch 2015-08-25 20:43:22 -07:00
Ai Austin 9d104f5453 Changes to .ini.example files to improve instructions and workflow for standalone setups
Clarify what must be changed in initial .ini files to create a working
standalone setup now that [Const] variables are used. Fix separator used
in one of choice lists for [Const] BaseURL descriptor. Minor changes to
line spacing of some sections in StandaloneCommon.ini.example file for
layout regularity. Correction of a typo in comment.

Signed-off-by: Diva Canto <diva@metaverseink.com>
2015-08-25 20:42:02 -07:00
Robert Adams 9a490ad2b9 Revert "BulletSim: delay adding a scene presence to the list of presences"
Remove these changes until the region crossing problems can be figured out.

This reverts commit 062ec0efbd.
2015-08-24 06:39:06 -07:00
Robert Adams 062ec0efbd BulletSim: delay adding a scene presence to the list of presences
until it is fully configured. Another addition to fixing the
collisions stopping problem.
2015-08-23 21:15:04 -07:00
Robert Adams 11209c72f5 In ScenePresence, when removing from the physical scene, unsubscribe
from collisions before removing the collision callbacks.
Should not make operational differences.
2015-08-23 21:13:40 -07:00
lillith xue 722d00903b Add Culture.FormatProvider to String.Format, like it is done for LSLFloat
Signed-off-by: Melanie Thielker <melanie@t-data.com>
2015-08-24 01:21:33 +02:00
dahlia 1dae36ff7b Revert "update libomv managed dlls to 49a5cf05c32e - fresh clone default settings release mode VS 2015 community edition"
This reverts commit 4f8e18e31c.
2015-08-23 15:31:25 -07:00
dahlia c30c7da15b Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2015-08-23 15:19:58 -07:00
dahlia 4f8e18e31c update libomv managed dlls to 49a5cf05c32e - fresh clone default settings release mode VS 2015 community edition 2015-08-23 15:16:31 -07:00
Melanie Thielker 87247dc2c9 Just replace all m_data accesses with accesses to Data, which is
protected against nullrefs
2015-08-24 00:08:08 +02:00
Melanie Thielker a9beee7050 Revert "Revert "Fix a possible nullref caused by accessing m_data rather than Data""
Needed after all

This reverts commit 26094c21fe.
2015-08-23 17:48:48 +02:00
Melanie Thielker c4ea4ea000 Fix the nullref in scripts - the right way 2015-08-23 17:36:08 +02:00
Melanie Thielker 26094c21fe Revert "Fix a possible nullref caused by accessing m_data rather than Data"
My bad!

This reverts commit 20326e1947.
2015-08-23 17:34:20 +02:00
Ai Austin 3a27b47593 Refine comments .ini file setup for new Standalone
Helpful comment for setting [const] section of OpenSim.ini to allow for
standalone. Correction to StandaloneCommon.ini.example as
[GridInfoServices] welcome parameter does work and is also useful for
standalones.
2015-08-21 18:42:21 +02:00
Melanie Thielker 17e920aacd More plumbing on agent states 2015-08-20 00:40:49 +02:00
Jeff Kelley e1a455eae5 Fix multiple moving_end and add moving_start to llSetKeyframedMotion
Signed-off-by: Melanie Thielker <melanie@t-data.com>
2015-08-20 00:24:14 +02:00
Melanie Thielker 028506cf3c Partial plumbing for the agent stateful module features negotiation 2015-08-20 00:18:45 +02:00
Melanie Thielker 35cbe76f27 Merge branch 'master' of opensimulator.org:/var/git/opensim 2015-08-19 23:34:13 +02:00
Melanie Thielker 20326e1947 Fix a possible nullref caused by accessing m_data rather than Data 2015-08-19 23:33:38 +02:00
Melanie 7633ebf36f Add explicit initialization because mono 3 doesn't like what mono 2 allows 2015-08-19 23:18:40 +02:00
Melanie Thielker 662b59af83 Convert the lsl list type into a struct. EXPERIMENTAL! This may affect
the llSetPrimitiveParams family of functions adversely. Please test!
2015-08-19 23:14:11 +02:00
Melanie Thielker 25335b0707 Some unit tests are simply broken and create an API with a null m_item.
This isn't supposed to be done and should be changed in the tests.
For now, add a protective check.
2015-08-19 01:19:25 +02:00
Melanie Thielker 62f3399559 Try to address Mantis #7689. When adding a scalar to a list, make a copy
as is done when adding another list.
2015-08-19 01:00:42 +02:00
Melanie Thielker c53f732163 Change the IScriptApi back to it's original form, removing XEngine
specific additions that should not have been there in the first place.
Sleeping and time measurement are now completely internal to XEngine
2015-08-17 21:46:30 +02:00
Melanie Thielker ee7debcca6 Revert "When scripts are sleeping, don't count that as execution time"
The approach is good but the way it is written breaks the architecture.
Rewrite follows.

This reverts commit a568f06b7f.
2015-08-17 18:11:45 +02:00
Melanie Thielker 1de5612d8b Merge branch 'master' of opensimulator.org:/var/git/opensim 2015-08-17 18:08:32 +02:00
Melanie Thielker 664ecb1938 Prevent the spammy "many event" message from appearing in normal use.
Console command debug xengine now turns that on.
Also, per orenh, remove the triggers at 1000 and 10000 as they are not
useful now that top scripts works.
2015-08-17 18:05:39 +02:00
Diva Canto 0cdd1165c8 Minor improvement of previous patch. 2015-08-16 21:23:41 -07:00
Cinder fc6fe75268 MANTIS-7684 - Use the user management module to get username for script dialogs
Signed-off-by: Diva Canto <diva@metaverseink.com>
2015-08-16 21:13:42 -07:00
Melanie Thielker ce2aeb8424 Make Setup_XXX=disabled not even load the module at all, rather than
loading and not using it
2015-08-16 19:01:23 +02:00
Melanie Thielker c83da03183 Create want and need lists for agent data interchange formats. 2015-08-16 01:45:15 +02:00