17fd075f39 
								
							
								 
							
						 
						
							
							
								
								BulletSim: fix problem where large sets of mega-regions weren't registering  
							
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							all the terrain with the base region. 
							
						 
						
							2013-04-09 18:00:20 -07:00  
				
					
						
							
							
								 
						
							
							
								148e46563f 
								
							
								 
							
						 
						
							
							
								
								minor: fix mono compiler warning in ScriptsHttpRequests.cs  
							
							
							
						 
						
							2013-04-10 00:07:58 +01:00  
				
					
						
							
							
								 
						
							
							
								29e28f4b84 
								
							
								 
							
						 
						
							
							
								
								minor: remove mono compiler warnings in InventoryAccessModule  
							
							
							
						 
						
							2013-04-10 00:05:03 +01:00  
				
					
						
							
							
								 
						
							
							
								e20b0d5695 
								
							
								 
							
						 
						
							
							
								
								minor: Make exceptions thrown by MySQLAssetData more consistent.  
							
							
							
						 
						
							2013-04-10 00:03:37 +01:00  
				
					
						
							
							
								 
						
							
							
								06068444e2 
								
							
								 
							
						 
						
							
							
								
								Comment out rez perms logging I accidentally left in at  7f07023 (Sat Apr 6 02:34:51 2013)  
							
							
							
						 
						
							2013-04-09 23:21:13 +01:00  
				
					
						
							
							
								 
						
							
							
								659c741ff5 
								
							
								 
							
						 
						
							
							
								
								Add more notes to async_call_method relating to  UnsafeQueueUserWorkItem  
							
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							UnsafeQueueUserWorkItem is so called because it allows the calling code to escalate its security privileges.
However, since we must already trust this code anyway in OpenSimulator this is not an issue. 
							
						 
						
							2013-04-09 23:15:01 +01:00  
				
					
						
							
							
								 
						
							
							
								8690a08881 
								
							
								 
							
						 
						
							
							
								
								minor: Log an exception if we aren't able to delete a script state file rather than simply ignoring it.  
							
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							This should never normally happen but if it does then it can be valuable diagonstic information. 
							
						 
						
							2013-04-09 23:02:11 +01:00  
				
					
						
							
							
								 
						
							
							
								aab2b032aa 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://opensimulator.org/var/git/opensim  
							
							
							
						 
						
							2013-04-09 22:45:00 +01:00  
				
					
						
							
							
								 
						
							
							
								8e04c752fc 
								
							
								 
							
						 
						
							
							
								
								If OpenSimulator is writing a PID file and finds the file already present on startup, logging an error since this is commonly due to an unclean shutdown.  
							
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							Unclean shutdown can cause constantly moving objects to disappear if an OAR has just been loaded and they have not reached persistence time threshold, among other problems. 
							
						 
						
							2013-04-09 22:38:47 +01:00  
				
					
						
							
							
								 
						
							
							
								4d2203ff52 
								
							
								 
							
						 
						
							
							
								
								BulletSim: Add dylib for BulletSim and add he who figured out building BulletSim  
							
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							on a Mac to the CONTRIBUTORS file. 
							
						 
						
							2013-04-08 09:15:20 -07:00  
				
					
						
							
							
								 
						
							
							
								f68b963596 
								
							
								 
							
						 
						
							
							
								
								fixed bullet config for osx  
							
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							Signed-off-by: Robert Adams <Robert.Adams@intel.com> 
							
						 
						
							2013-04-08 09:09:30 -07:00  
				
					
						
							
							
								 
						
							
							
								99f39836a1 
								
							
								 
							
						 
						
							
							
								
								BulletSim: moving comments around. No functional change.  
							
							
							
						 
						
							2013-04-08 06:27:45 -07:00  
				
					
						
							
							
								 
						
							
							
								a7a1b8b7e9 
								
							
								 
							
						 
						
							
							
								
								BulletSim: clean up actor code so routines use the same coding pattern.  
							
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							Fix a few enabling problems. 
							
						 
						
							2013-04-08 06:27:44 -07:00  
				
					
						
							
							
								 
						
							
							
								fe16dc09da 
								
							
								 
							
						 
						
							
							
								
								BulletSim: complete movement of physical object action code out of the  
							
							... 
							
							
							
							physical object and into actors for setForce, setTorque, hover, lock
axis and avatar move. 
							
						 
						
							2013-04-08 06:27:43 -07:00  
				
					
						
							
							
								 
						
							
							
								c7cd077e55 
								
							
								 
							
						 
						
							
							
								
								Optimize the number of Simian calls to get the initial presence  
							
							... 
							
							
							
							information for the friends list. This is a pretty big performance
improvement on login. Note that you must upgrade simian to incorporate
the corresponding GetSessions call. 
							
						 
						
							2013-04-07 17:31:44 -07:00  
				
					
						
							
							
								 
						
							
							
								7f070236f7 
								
							
								 
							
						 
						
							
							
								
								Fix taking (and rezzing) of coalesced objects in the non-root subregions of megaregions.  
							
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							This fixes the combined bounding box location for regions bigger than 256x256.
It also fixes the position on taking coalesced objects in the non-root regions, where position checks are properly done on rez instead.
It also fixes the megaregion land channel to return null if the land does not exist, which should probably also be done for the ordinary land channels rather than returning a dummy region.
Inspiration from Garmin's commit in http://opensimulator.org/mantis/view.php?id=6595 .  Thanks! 
							
						 
						
							2013-04-06 02:34:51 +01:00  
				
					
						
							
							
								 
						
							
							
								0f008d5f7d 
								
							
								 
							
						 
						
							
							
								
								When rezzing a coalesced object, check adjust position of all components.  
							
							
							
						 
						
							2013-04-06 01:44:06 +01:00  
				
					
						
							
							
								 
						
							
							
								d2367968e4 
								
							
								 
							
						 
						
							
							
								
								* In between the fog, a moment of clarity.   This fixes mantis 6570  
							
							
							
						 
						
							2013-04-04 19:10:23 -04:00  
				
					
						
							
							
								 
						
							
							
								f064075a85 
								
							
								 
							
						 
						
							
							
								
								Fix XmlRpcAdmin admin_exists_user call so that it actually returns the last user login time rather than serializing the DateTime directly which generates a set of unexpected fields.  
							
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							lastlogin return is in unix timestamp format. 
							
						 
						
							2013-04-04 01:06:57 +01:00  
				
					
						
							
							
								 
						
							
							
								f281a994e8 
								
							
								 
							
						 
						
							
							
								
								refactor: Simplify ScriptsHttpRequests.GetNextCompletedRequest to more simply iterate through pending requests without unnecessary checks.  
							
							
							
						 
						
							2013-04-04 00:49:07 +01:00  
				
					
						
							
							
								 
						
							
							
								831e4c3850 
								
							
								 
							
						 
						
							
							
								
								Fix bug where outstanding llHTTPRequests for scripts were not being aborted when they were deleted.  
							
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							This was because AsyncCommandManager was handing an item ID to IHttpRequestModule.StopHttpRequest() rather than the expected request ID.
This commit also makes the http request asynchronous using BeginGetResponse() rather than doing this by launching a new thread
so that we can more safely abort it via HttpWebRequest.Abort() rather than aborting the thread itself.
This also renames StopHttpRequest() to StopHttpRequestsForScript() since any outstanding requests are now aborted and/or removed. 
							
						 
						
							2013-04-04 00:36:15 +01:00  
				
					
						
							
							
								 
						
							
							
								94d44142e3 
								
							
								 
							
						 
						
							
							
								
								minor: Stop falsely logging that a teleport was being aborted on client logout even when no teleport was active.  
							
							
							
						 
						
							2013-04-03 00:48:36 +01:00  
				
					
						
							
							
								 
						
							
							
								7bf1986e91 
								
							
								 
							
						 
						
							
							
								
								Fix minor race condition in SOP.SitTargetOrientationLL where inconsistent values could be returned if the sit orientation was changed whilst the property was being fetched.  
							
							
							
						 
						
							2013-04-03 00:24:33 +01:00  
				
					
						
							
							
								 
						
							
							
								97f0c9da84 
								
							
								 
							
						 
						
							
							
								
								Use consistent GroupPosition value Make SOP.UpdateGroupPosition() rather than one that could change whilst the method is being executed.  
							
							
							
						 
						
							2013-04-03 00:23:20 +01:00  
				
					
						
							
							
								 
						
							
							
								c0319daa40 
								
							
								 
							
						 
						
							
							
								
								fix minor race condition in SOP.SitTargetPositionLL where inconsistency could occur if the sit target position changed whilst the property was fetched  
							
							
							
						 
						
							2013-04-03 00:09:28 +01:00  
				
					
						
							
							
								 
						
							
							
								3332af4060 
								
							
								 
							
						 
						
							
							
								
								minor: Make SOP.UpdateOffset() more consistent by checking against the same old OffsetPosition rather than one which may vary if it simultaneously changes.  
							
							
							
						 
						
							2013-04-03 00:01:06 +01:00  
				
					
						
							
							
								 
						
							
							
								a3c723ee30 
								
							
								 
							
						 
						
							
							
								
								Fix minor race condition where SOP.GetGeometricCenter() and GetCenterOfMass() could return results which were never the case if these values were changed whilst the method was running  
							
							... 
							
							
							
							No need to create new Vector3s since these are structs. 
							
						 
						
							2013-04-02 23:48:55 +01:00  
				
					
						
							
							
								 
						
							
							
								68c8633ba1 
								
							
								 
							
						 
						
							
							
								
								BulletSim: create axis lock constraint with proper orientation and  
							
							... 
							
							
							
							enable axis lock functionality. 
							
						 
						
							2013-04-02 06:40:12 -07:00  
				
					
						
							
							
								 
						
							
							
								17aef1c883 
								
							
								 
							
						 
						
							
							
								
								BulletSim: update unmanaged API for HACD parameter passing. Bullet HACD  
							
							... 
							
							
							
							mesh to hull conversion calls in place but code not working. Update
BulletSim DLLs and SOs for new API and HACD code. 
							
						 
						
							2013-04-01 18:03:11 -07:00  
				
					
						
							
							
								 
						
							
							
								ebc1209fc9 
								
							
								 
							
						 
						
							
							
								
								BulletSim: rearrange mega-region terrain code to make the thread flow  
							
							... 
							
							
							
							a little clearer. 
							
						 
						
							2013-04-01 18:03:09 -07:00  
				
					
						
							
							
								 
						
							
							
								2bfe60e2fb 
								
							
								 
							
						 
						
							
							
								
								Use Output instead of OutputFormat in appropriate places of XEngine status reporting.  
							
							
							
						 
						
							2013-04-02 01:28:16 +01:00  
				
					
						
							
							
								 
						
							
							
								69bc37acd6 
								
							
								 
							
						 
						
							
							
								
								minor: Remove unnecessary call to GetAttachments() in AttachmentsModule.UpdateUserInventoryWithAttachment()  
							
							
							
						 
						
							2013-04-02 01:00:55 +01:00  
				
					
						
							
							
								 
						
							
							
								0dce496499 
								
							
								 
							
						 
						
							
							
								
								Fix what appears to be a bug in HGUserManagementModule where it enables on the base.Name rather than its own Name.  
							
							
							
						 
						
							2013-04-02 00:55:00 +01:00  
				
					
						
							
							
								 
						
							
							
								600087ab49 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://opensimulator.org/var/git/opensim  
							
							
							
						 
						
							2013-04-02 00:46:53 +01:00  
				
					
						
							
							
								 
						
							
							
								4153cfbf14 
								
							
								 
							
						 
						
							
							
								
								Change recent MSSQL migrations to drop COLUMN from ALTER TABLE which is either not syntactical or unnecessary.  
							
							... 
							
							
							
							May fix http://opensimulator.org/mantis/view.php?id=6593  
							
						 
						
							2013-04-02 00:45:29 +01:00  
				
					
						
							
							
								 
						
							
							
								84eb25da23 
								
							
								 
							
						 
						
							
							
								
								BulletSim: stop an avatar from moving if standing on a stationary  
							
							... 
							
							
							
							object. This will stop avatars from sliding down steep terrains
or objects while still allowing an avatar to be moved if standing
on a moving object. 
							
						 
						
							2013-03-31 22:19:44 -07:00  
				
					
						
							
							
								 
						
							
							
								933ac60746 
								
							
								 
							
						 
						
							
							
								
								BulletSim: not quite functional axis lock code.  
							
							
							
						 
						
							2013-03-31 22:19:43 -07:00  
				
					
						
							
							
								 
						
							
							
								7d50015a74 
								
							
								 
							
						 
						
							
							
								
								BulletSim: start the renaming of local variables to m_ form to match the OpenSim coding conventions.  
							
							
							
						 
						
							2013-03-31 22:19:42 -07:00  
				
					
						
							
							
								 
						
							
							
								75b8cf428e 
								
							
								 
							
						 
						
							
							
								
								BulletSim: fix line endings in BSActor*  
							
							
							
						 
						
							2013-03-31 22:19:42 -07:00  
				
					
						
							
							
								 
						
							
							
								747ece59d2 
								
							
								 
							
						 
						
							
							
								
								BulletSim: convert BSDynamic to a BSActor and change BSPrim to set  
							
							... 
							
							
							
							up the vehicle actor. 
							
						 
						
							2013-03-31 22:19:41 -07:00  
				
					
						
							
							
								 
						
							
							
								2c581cae2a 
								
							
								 
							
						 
						
							
							
								
								BulletSim: Add physical 'actors' that operate on the physical object.  
							
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							Add first 'actor' for locked axis. 
							
						 
						
							2013-03-31 22:19:41 -07:00  
				
					
						
							
							
								 
						
							
							
								9b83e53b28 
								
							
								 
							
						 
						
							
							
								
								Export permission, part two. Setting export perms for textures and clothing works. Setting perms for prims also works but they don't propagate correctly yet.  
							
							... 
							
							
							
							NOT FOR PRODUCTIN USE. Your database will need to be updated before you can use this! 
							
						 
						
							2013-03-31 21:59:44 +01:00  
				
					
						
							
							
								 
						
							
							
								9fee431cc8 
								
							
								 
							
						 
						
							
							
								
								In the flotasm asset cache, if we get a request for a file that we're actively writing, simply return null instead of first logging an exception.  
							
							
							
						 
						
							2013-03-30 01:21:16 +00:00  
				
					
						
							
							
								 
						
							
							
								f8785b5f47 
								
							
								 
							
						 
						
							
							
								
								refactor: rename ETM.InformClientToInitateTeleportToLocationDelegate to InformClientToInitiateTeleportToLocationDelegate to correct spelling and bring into line with other ETM Initiate methods  
							
							
							
						 
						
							2013-03-30 00:29:52 +00:00  
				
					
						
							
							
								 
						
							
							
								76629289f0 
								
							
								 
							
						 
						
							
							
								
								refactor: move the append magic number processing for attachments back up into RezSingleAttachmentFromInventory from RezSingleAttachmentFromInventoryInternal() done in commit  023faa2 
							
							
							
						 
						
							2013-03-29 23:59:21 +00:00  
				
					
						
							
							
								 
						
							
							
								cbc9ae898c 
								
							
								 
							
						 
						
							
							
								
								Added missing functionality (mainly custom headers) to llHTTPRequest.  
							
							
							
						 
						
							2013-03-29 23:32:11 +00:00  
				
					
						
							
							
								 
						
							
							
								023faa227e 
								
							
								 
							
						 
						
							
							
								
								Check viewer 2/3 attachment calls against avatar appearance attachment data rather than actually attached objects  
							
							... 
							
							
							
							By checking against the grid's Avatar data, we can ignore viewer side attachments but still initiate these calls simulator-side.
Initiating simulator-side is always necessary for version 1 viewers.
This is a further commit to resolve http://opensimulator.org/mantis/view.php?id=6581  
							
						 
						
							2013-03-29 23:10:28 +00:00  
				
					
						
							
							
								 
						
							
							
								23ae4c0a4d 
								
							
								 
							
						 
						
							
							
								
								Fix bug where CHANGED_REGION and/or CHANGED_TELEPORT weren't firing for scripts in attachments.  
							
							... 
							
							
							
							This was because the script resumption in AttachmentsModule was firing the attach event instead.
Had to reinstate the code in 285bd3ahttp://opensimulator.org/mantis/view.php?id=6578  
							
						 
						
							2013-03-29 02:21:38 +00:00  
				
					
						
							
							
								 
						
							
							
								e89bcf4f77 
								
							
								 
							
						 
						
							
							
								
								Revert "Try eliminating the pause before auto-reteleporting for a megaregion now that we're telepoting in a different way."  
							
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							Unfortunately fails on Nebadon's system right now.  Needs investigation.  May put in a temproary option for experimentation soon.
This reverts commit d87ddf50fc 
							
						 
						
							2013-03-29 01:34:31 +00:00  
				
					
						
							
							
								 
						
							
							
								4dfffa1df3 
								
							
								 
							
						 
						
							
							
								
								Add Location (relative), Rotation (Relative) and Rotation (World) to "show part" and other related console commands  
							
							
							
						 
						
							2013-03-29 01:31:37 +00:00