UbitUmarov
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1b7327800a
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fix GetUserUUI
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2016-09-19 15:41:14 +01:00 |
UbitUmarov
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7e751d5010
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replace no thread safe code
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2016-09-19 12:39:22 +01:00 |
UbitUmarov
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092d4fb9ff
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fix typo in table name, thx tglion
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2016-09-18 20:00:47 +01:00 |
UbitUmarov
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188b5030f7
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restore sqlite fixes from commit 0e6874..that got lost
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2016-09-17 19:46:40 +01:00 |
UbitUmarov
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4dc787eb32
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store all terrain in Variable2DGzip format
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2016-09-17 19:13:46 +01:00 |
UbitUmarov
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592a915d8d
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add rest of wiring for terrain bake persistent store (mantis 8024 but not
using its code). Only did minor testing in MySQL
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2016-09-17 17:56:56 +01:00 |
UbitUmarov
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47ce0f8641
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add load baked terrain methods. missing file
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2016-09-17 16:47:12 +01:00 |
UbitUmarov
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71bd3ce49f
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add load baked terrain methods
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2016-09-17 16:42:40 +01:00 |
UbitUmarov
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3f9f105295
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add to databases a table to store baked terrain.
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2016-09-17 15:45:11 +01:00 |
UbitUmarov
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0cdad0faf4
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stop using legacy storeterrain in scene.cs
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2016-09-17 14:54:41 +01:00 |
UbitUmarov
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2338d3d2e5
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change spinobject math, and a few minor things
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2016-09-16 22:10:36 +01:00 |
UbitUmarov
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1b18711205
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move SpinObject funtions from Scenegraph to PacketHandlers, close to grab handles, since they are related operations (possible should be moving to graph, not clear this files roles)
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2016-09-16 19:33:49 +01:00 |
UbitUmarov
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fb46eb3344
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pass touch_end as other touchs, make blockgrab work on nonphysical also
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2016-09-16 19:23:56 +01:00 |
AliciaRaven
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7c4c3f0d10
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Minor. Remove unused integer arrays from TerrainModule
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2016-09-15 22:46:59 +01:00 |
AliciaRaven
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733782f214
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Minor. Make email module log message format consistent with other modules
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2016-09-15 18:45:42 +01:00 |
AliciaRaven
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f8ac3d9464
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Minor, remove unused OSDMap declaration in MySQL profiles
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2016-09-15 18:42:28 +01:00 |
UbitUmarov
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f2dfd0a01a
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make login to default regions be flaged also as login via RegionID, so landpoints can work on those default regions
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2016-09-15 01:56:38 +01:00 |
UbitUmarov
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c4f30a3c31
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add skeleton on handle revoke permissions packet ( non funtional still ) ( do it not using a multidelegate event )
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2016-09-12 18:26:24 +01:00 |
UbitUmarov
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38fb28bd68
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avoid siting a avatar at 0,0,0
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2016-09-12 18:19:01 +01:00 |
UbitUmarov
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34dce801b2
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put a lock back in ubOde character :(
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2016-09-12 18:10:11 +01:00 |
UbitUmarov
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b9380c033d
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move region comands out of LocalGridServiceConnector where they do not belong
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2016-09-10 12:43:48 +01:00 |
UbitUmarov
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b8d97ff37d
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mantis 8021: fix show regionsinview help text
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2016-09-07 12:43:38 +01:00 |
UbitUmarov
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d5dbcc8ad7
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ubMeshmerizer: add a few more try{} guards in file operations, etc
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2016-09-05 15:59:33 +01:00 |
UbitUmarov
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02ecff255d
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in show regionsinview display the name of the config option (MaxRegionViewDistance) that controls the regions View range
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2016-09-05 14:51:54 +01:00 |
UbitUmarov
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4f80c52509
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add console comand show regionsinview lists the regions that can be seen from a region so may also get child agents from it
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2016-09-05 14:26:52 +01:00 |
UbitUmarov
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ed06bfb585
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fix console comand Show Neighbours and enable it
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2016-09-05 13:41:06 +01:00 |
UbitUmarov
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49c579ec71
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suspend httpdos on mapimge, fix image not been updated after first Get till restart
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2016-09-05 12:30:25 +01:00 |
tglion
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0e68742afc
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Fix some wrong handling of booleans for SeeAVs, AnyAVSounds and GroupAVSounds fields in sqlite3-database
Signed-off-by: UbitUmarov <ajlduarte@sapo.pt>
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2016-09-05 08:39:16 +01:00 |
UbitUmarov
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b5e7816b77
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try to reduce the amount of assets created editing materials
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2016-09-04 07:25:55 +01:00 |
UbitUmarov
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6526de04cb
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make sure materials are cached. Split POST and PUT handlers for better readability
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2016-09-04 04:19:10 +01:00 |
UbitUmarov
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c37877ed34
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tests making sure evering thing is coerently wrong..
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2016-09-03 07:29:42 +01:00 |
UbitUmarov
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16cec3041f
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<0,0,0,0> is not a rotation
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2016-09-03 07:09:05 +01:00 |
UbitUmarov
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d9572bdf4e
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ConvexDecomposition remove a copy of vertices not needed for ubOde
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2016-09-02 11:55:59 +01:00 |
UbitUmarov
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ea686058c9
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ConvexDecomposition fix some incorrect convexhull mesh generation for ubOde
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2016-09-02 10:37:18 +01:00 |
UbitUmarov
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054cc8f08e
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Xengine only do GC.Collect if logins disabled
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2016-09-01 20:49:07 +01:00 |
UbitUmarov
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f6eac5aa7a
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remove some MegaRegions code from ubOde
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2016-09-01 17:25:29 +01:00 |
UbitUmarov
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6c6a965320
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remove some MegaRegions code from physics
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2016-09-01 16:15:51 +01:00 |
UbitUmarov
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fced64aef5
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change asset upload retry timer AutoReset back to true
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2016-09-01 16:00:21 +01:00 |
UbitUmarov
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bc1f5ebbb9
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change MAXSENDRETRIESLEN from test value to normal
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2016-09-01 13:03:47 +01:00 |
UbitUmarov
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04351cc1c2
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asset tests that still need UploadAttempts
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2016-09-01 13:01:18 +01:00 |
UbitUmarov
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924aaedfce
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assets uploads to grid. Change the retry code. Stop using asset.UploadAttempts field that should be removed
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2016-09-01 12:45:09 +01:00 |
UbitUmarov
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2a0df34087
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Xengine: and fix line count again
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2016-08-31 14:36:07 +01:00 |
UbitUmarov
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2cbacbfb82
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Xengine: put back a newline on scripts preamble, and the ugly filename prefix, for now
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2016-08-31 12:47:56 +01:00 |
UbitUmarov
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96ee7e4c2c
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Xengine: if option AppDomainLoading = true, create script domains for each SOG (like already done for attachments) and not per script. This should reduce number of domains without excessive problem of deleted scripts still loaded.
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2016-08-31 12:03:06 +01:00 |
UbitUmarov
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a2a84dea49
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Xengine: coment out tests too dependent on precise characters and lines generated on code convertion, viewer error position is what matters
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2016-08-31 11:17:30 +01:00 |
UbitUmarov
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0f993a1278
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Xengine: also missed a few newlines account
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2016-08-31 10:39:01 +01:00 |
UbitUmarov
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eca0ebab9d
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Xengine: forgot to do the indent on map too
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2016-08-31 10:25:19 +01:00 |
UbitUmarov
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3db81d87d6
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Xengine: fix intermediate csharpe source identation. Not sure why i care, compiler sure doesn't and only we bother to create this files on code gen debug
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2016-08-31 09:42:03 +01:00 |
UbitUmarov
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5afc5fe343
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Xengine: try to reduce memory pressure of scripts compile. Still ugly code, possible mistakes, but i need to share it before i loose it :) )
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2016-08-31 09:15:08 +01:00 |
UbitUmarov
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4e1784d069
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Xengine: remove a no thread safe locking, don't allocate a few objects only needed if creating a new domain
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2016-08-30 08:56:35 +01:00 |