acfe7e555e 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
							
							
						 
						
							2012-02-10 23:59:10 +00:00  
				
					
						
							
							
								 
						
							
							
								5023cc86f0 
								
							
								 
							
						 
						
							
							
								
								Change parser to leave embedded quotes alone if the pattern is recognized  
							
							... 
							
							
							
							as an OptionSet long option 
							
						 
						
							2012-02-10 23:58:39 +00:00  
				
					
						
							
							
								 
						
							
							
								4455140f30 
								
							
								 
							
						 
						
							
							
								
								Change parser to leave embedded quotes alone if the pattern is recognized  
							
							... 
							
							
							
							as an OptionSet long option 
							
						 
						
							2012-02-10 23:52:06 +00:00  
				
					
						
							
							
								 
						
							
							
								43a74d8481 
								
							
								 
							
						 
						
							
							
								
								test on git  
							
							
							
						 
						
							2012-02-10 23:51:55 +00:00  
				
					
						
							
							
								 
						
							
							
								71e484516a 
								
							
								 
							
						 
						
							
							
								
								minor: Remove warning from RegionInfo due to repeated config.GetString() call where the first was unused.  
							
							
							
						 
						
							2012-02-10 23:41:14 +00:00  
				
					
						
							
							
								 
						
							
							
								38f878952c 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://opensimulator.org/var/git/opensim  
							
							
							
						 
						
							2012-02-10 23:39:59 +00:00  
				
					
						
							
							
								 
						
							
							
								d80422eba7 
								
							
								 
							
						 
						
							
							
								
								Add line numbers to Util.PrintCallStack()  
							
							
							
						 
						
							2012-02-10 23:39:32 +00:00  
				
					
						
							
							
								 
						
							
							
								e3f5fd81f1 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://3dhosting.de/var/git/careminster into ubitwork  
							
							... 
							
							
							
							Conflicts:
	prebuild.xml 
							
						 
						
							2012-02-10 23:03:30 +00:00  
				
					
						
							
							
								 
						
							
							
								7cf73cb92a 
								
							
								 
							
						 
						
							
							
								
								Changes to vehicles code etc. Includes some debug aids to remove later.  
							
							
							
						 
						
							2012-02-10 22:43:51 +00:00  
				
					
						
							
							
								 
						
							
							
								ee078f717a 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://opensimulator.org/var/git/opensim  
							
							
							
						 
						
							2012-02-10 16:28:11 -05:00  
				
					
						
							
							
								 
						
							
							
								73f34de1f9 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of /home/opensim/var/repo/opensim  
							
							
							
						 
						
							2012-02-10 16:27:14 -05:00  
				
					
						
							
							
								 
						
							
							
								b3d152f3ba 
								
							
								 
							
						 
						
							
							
								
								Fix an npc delete race condition with LSL sensors where an initial presence check could succeed but then the npc removed before the subequent npc check.  
							
							... 
							
							
							
							The resulting null would cause an exception.  We now check for null before looking at SenseAsAgent.
Hopefully fixes http://opensimulator.org/mantis/view.php?id=5872  
							
						 
						
							2012-02-10 21:26:05 +00:00  
				
					
						
							
							
								 
						
							
							
								a7dc7e636e 
								
							
								 
							
						 
						
							
							
								
								Fix: Covenant view fails after updates or cache-clean see mantis  http://opensimulator.org/mantis/view.php?id=2879  
							
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							Signed-off-by: BlueWall <jamesh@bluewallgroup.com> 
							
						 
						
							2012-02-10 15:45:03 -05:00  
				
					
						
							
							
								 
						
							
							
								44d84bc277 
								
							
								 
							
						 
						
							
							
								
								Fix bug where somebody taking a copy of an object they didn't own that was rezzed before the region was restarted would wrongly place the copy in the object owner's inventory.  
							
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							Addresses http://opensimulator.org/mantis/view.php?id=5825  
							
						 
						
							2012-02-10 19:58:34 +00:00  
				
					
						
							
							
								 
						
							
							
								215acbcc96 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
							... 
							
							
							
							Conflicts:
	OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs
	OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs 
							
						 
						
							2012-02-10 10:20:51 +00:00  
				
					
						
							
							
								 
						
							
							
								7273e05995 
								
							
								 
							
						 
						
							
							
								
								Fix: Unable to remove AV from friend list (sqldb-bug)  http://opensimulator.org/mantis/view.php?id=3731  
							
							
							
						 
						
							2012-02-10 02:30:55 +00:00  
				
					
						
							
							
								 
						
							
							
								ddca5347c3 
								
							
								 
							
						 
						
							
							
								
								When an asset is uploaded (e.g. a mesh) set individual copy/move/transfer permissions, not PermissionMask.All  
							
							... 
							
							
							
							Setting PermissionMask.All will cause next permissions to replace current permissions when the object is rezzed, since bit 4 will be set.
This is not correct behaviour for a freshly uploaded mesh.  Freshly rezzed in-world prims also do not have bit 4 set (don't yet know exactly what this is).
Should resolve http://opensimulator.org/mantis/view.php?id=5651  
							
						 
						
							2012-02-10 02:13:15 +00:00  
				
					
						
							
							
								 
						
							
							
								e8cc1bd329 
								
							
								 
							
						 
						
							
							
								
								Fix another Torture test build break on Windows.  
							
							
							
						 
						
							2012-02-09 20:12:29 +00:00  
				
					
						
							
							
								 
						
							
							
								9c84a8162f 
								
							
								 
							
						 
						
							
							
								
								If NPCModule.CreateNPC() fails to create the required ScenePresence (which should in theory never happen), don't add the NPC to the npc list but return UUID.Zero instead.  
							
							
							
						 
						
							2012-02-09 01:17:59 +00:00  
				
					
						
							
							
								 
						
							
							
								16c4636048 
								
							
								 
							
						 
						
							
							
								
								Add NPC torture tests for 100, 1000 and 2000 create and delete NPC calls.  
							
							
							
						 
						
							2012-02-09 00:38:09 +00:00  
				
					
						
							
							
								 
						
							
							
								7c888f6af1 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
							... 
							
							
							
							Conflicts:
	OpenSim/Region/Framework/Scenes/SceneGraph.cs 
							
						 
						
							2012-02-09 00:19:37 +00:00  
				
					
						
							
							
								 
						
							
							
								dbe32a1f6d 
								
							
								 
							
						 
						
							
							
								
								minor: put in commented out logging statements for future reuse  
							
							
							
						 
						
							2012-02-09 00:10:45 +00:00  
				
					
						
							
							
								 
						
							
							
								6af01f6767 
								
							
								 
							
						 
						
							
							
								
								initial introdution of physics actor building control.  
							
							
							
						 
						
							2012-02-08 23:14:53 +00:00  
				
					
						
							
							
								 
						
							
							
								3fa61c4a39 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://opensimulator.org/var/git/opensim  
							
							
							
						 
						
							2012-02-08 22:21:15 +00:00  
				
					
						
							
							
								 
						
							
							
								dfa19e23f0 
								
							
								 
							
						 
						
							
							
								
								Stop a scene object from attempting to link with itself (which results in an exception and constant complaints in v3 viewers).  
							
							... 
							
							
							
							Aims to address http://opensimulator.org/mantis/view.php?id=5878  
							
						 
						
							2012-02-08 22:19:34 +00:00  
				
					
						
							
							
								 
						
							
							
								6cc9aa30ac 
								
							
								 
							
						 
						
							
							
								
								first change in SOP. in AddPrimShape(..) give physics the world rotation and not local offset. Currently physics interface only knows about world frame  
							
							
							
						 
						
							2012-02-08 15:45:44 +00:00  
				
					
						
							
							
								 
						
							
							
								754129b903 
								
							
								 
							
						 
						
							
							
								
								files need to run UbitODE in linux ( untested )  
							
							
							
						 
						
							2012-02-08 15:33:51 +00:00  
				
					
						
							
							
								 
						
							
							
								12c3239666 
								
							
								 
							
						 
						
							
							
								
								changes needed to compile UbitODE, also changes project name to "Careminter". untested on linux  
							
							
							
						 
						
							2012-02-08 15:29:48 +00:00  
				
					
						
							
							
								 
						
							
							
								c75fa8b8a1 
								
							
								 
							
						 
						
							
							
								
								changes in physics manager, needed for UbitODE  
							
							
							
						 
						
							2012-02-08 15:28:13 +00:00  
				
					
						
							
							
								 
						
							
							
								815f3af1d7 
								
							
								 
							
						 
						
							
							
								
								UbitODE plugin initial commit  
							
							
							
						 
						
							2012-02-08 15:24:10 +00:00  
				
					
						
							
							
								 
						
							
							
								9c6ba8d18f 
								
							
								 
							
						 
						
							
							
								
								Push more NPC stuff into threads  
							
							
							
						 
						
							2012-02-08 13:04:23 +01:00  
				
					
						
							
							
								 
						
							
							
								d5c08c44bf 
								
							
								 
							
						 
						
							
							
								
								Add missing reference to prebuild.xml for torture tests  
							
							
							
						 
						
							2012-02-07 16:40:09 -08:00  
				
					
						
							
							
								 
						
							
							
								bef2a368f4 
								
							
								 
							
						 
						
							
							
								
								Make WebStats logging report consistently as WEB STATS MODULE instead of VC, VS and WEBSTATS  
							
							
							
						 
						
							2012-02-07 23:38:53 +00:00  
				
					
						
							
							
								 
						
							
							
								236e1c45f2 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
							
							
						 
						
							2012-02-07 23:30:48 +00:00  
				
					
						
							
							
								 
						
							
							
								a4367e75d3 
								
							
								 
							
						 
						
							
							
								
								Set UseMeshiesPhysicsMesh = true in [Mesh] by default  
							
							... 
							
							
							
							This means that uploaded meshes will get a physics (collision) mesh if uploaded with that option via a viewer. 
							
						 
						
							2012-02-07 23:15:23 +00:00  
				
					
						
							
							
								 
						
							
							
								c87751a822 
								
							
								 
							
						 
						
							
							
								
								Add start GC memory and end GC memory to object stress test printouts.  
							
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							This illustrates that references to Scene, SOG, etc. are not currently being released when a stress test ends (or at regression test end in general).
This means even the current stress tests take much more memory than they need, a problem that will have to be addressed. 
							
						 
						
							2012-02-07 23:03:53 +00:00  
				
					
						
							
							
								 
						
							
							
								1f402fdf5e 
								
							
								 
							
						 
						
							
							
								
								Add url to logging if SynchronousRestFormsRequester.MakRequest() throws an exception in service connectors  
							
							
							
						 
						
							2012-02-07 21:40:28 +00:00  
				
					
						
							
							
								 
						
							
							
								bd928218dd 
								
							
								 
							
						 
						
							
							
								
								Add TestAddTaskInventoryItem()  
							
							
							
						 
						
							2012-02-07 21:00:47 +00:00  
				
					
						
							
							
								 
						
							
							
								773994723a 
								
							
								 
							
						 
						
							
							
								
								Add warning about only uncommenting EstateConnectionString if you know what you're doing to GridCommon.ini.example (was already in StandaloneCommon.ini.example)  
							
							
							
						 
						
							2012-02-07 20:35:04 +00:00  
				
					
						
							
							
								 
						
							
							
								7583768b9e 
								
							
								 
							
						 
						
							
							
								
								Remove debug logging if physics actor is null in SOP.ApplyPhysics()  
							
							... 
							
							
							
							This is not valid in the case of BasicPhysics which can return a null PhysicsActor (though I think it should really return a do-nothing PhysicsActor). 
							
						 
						
							2012-02-07 20:26:26 +00:00  
				
					
						
							
							
								 
						
							
							
								de255321f1 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://3dhosting.de/var/git/careminster  
							
							
							
						 
						
							2012-02-07 20:52:04 +01:00  
				
					
						
							
							
								 
						
							
							
								37049180f6 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
							... 
							
							
							
							Conflicts:
	OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs
	OpenSim/Region/ScriptEngine/XEngine/XEngine.cs 
							
						 
						
							2012-02-07 21:09:04 +00:00  
				
					
						
							
							
								 
						
							
							
								c22970448f 
								
							
								 
							
						 
						
							
							
								
								Add TestCompileAndStart100Scripts() torture test.  
							
							
							
						 
						
							2012-02-07 19:42:32 +00:00  
				
					
						
							
							
								 
						
							
							
								038d1bf742 
								
							
								 
							
						 
						
							
							
								
								Add a regression test to compile and start a script.  Remove Path.GetDirectoryName when getting assembly loading path in Compiler.CompileFromDotNetText().  
							
							... 
							
							
							
							The Path.GetDirectoryName call in Compiler.CompileFromDotNetText is unnecessary since AppDomain.CurrentDomain.BaseDirectory is always a directory.
Later path concatenation is already done by Path.Combine() which handles any trailing slash.
Removing Path.GetDirectoryName() will not affect the runtime but allows NUnit to work since it doesn't add a trailing slash to AppDomain.CurrentDomain.BaseDirectory. 
							
						 
						
							2012-02-07 17:44:37 +00:00  
				
					
						
							
							
								 
						
							
							
								a829f20828 
								
							
								 
							
						 
						
							
							
								
								Experimental. Expand Fire & Forget for NPC delete  
							
							
							
						 
						
							2012-02-06 22:26:25 +01:00  
				
					
						
							
							
								 
						
							
							
								54fc78013d 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
							... 
							
							
							
							Conflicts:
	OpenSim/Region/Framework/Scenes/Scene.cs 
							
						 
						
							2012-02-05 20:58:04 +00:00  
				
					
						
							
							
								 
						
							
							
								130b1c0665 
								
							
								 
							
						 
						
							
							
								
								Revert my two quick fixes for the lag issue and put in the real fix, which  
							
							... 
							
							
							
							is to only write to the database if data was changed. I was writing to the db
on every step of every avatar. Sure to give us lag, that. 
							
						 
						
							2012-02-05 20:47:02 +00:00  
				
					
						
							
							
								 
						
							
							
								a5fcdde179 
								
							
								 
							
						 
						
							
							
								
								Revert "Remove checks on ban list expiry on every move. To be re-added on parcel"  
							
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							This reverts commit 35f14a262d 
							
						 
						
							2012-02-05 20:12:45 +00:00  
				
					
						
							
							
								 
						
							
							
								0904772a6f 
								
							
								 
							
						 
						
							
							
								
								Revert "Check ban list for a particular parcel only when an avatar moves into it."  
							
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							This reverts commit 8923ad755d 
							
						 
						
							2012-02-05 20:12:35 +00:00  
				
					
						
							
							
								 
						
							
							
								4e11983c7c 
								
							
								 
							
						 
						
							
							
								
								Make configuration uniform  
							
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							Pickup the max physical prim size in Scene to make it uniform since adding code to get default size from the OpenSim*.ini. 
							
						 
						
							2012-02-05 12:38:20 -05:00