Commit Graph

702 Commits (2b68ac4ba31205a55f53f1b69629dd9ebbd66ef6)

Author SHA1 Message Date
Justin Clark-Casey (justincc) d31e0a67f7 temporarily fix the build break with building the OdePlugin tests assembly.
This needs to be fixed properly.
2011-07-12 03:26:22 +01:00
Justin Clark-Casey (justincc) 7442f064f5 Make OdePlugin tests build from their own directory rather than from the main OdePlugin directory
I suspect the former arrangement was confusing nant since file changes didn't appear to be rebuilding properly
Ode tests don't currently execute because Ode.NET can't pick up the native libode dll
However, this appears to also have been the case before, and these tests weren't being included in the "nant test" suite anyway.
Will need to fix some time.
2011-07-12 02:58:14 +01:00
Justin Clark-Casey (justincc) f99b89990c Add scratch AvatarFactoryModuleTests with one test to do a partial check on AvatarFactoryModule.SetAppearance()
Baked texture set not yet checked, nor persistence of data in avatar service
This is a foundation for later npc related tests.
2011-07-09 02:21:56 +01:00
Justin Clark-Casey (justincc) 46f5893d55 Add basic flotsam asset cache test for retrieved cached asset.
Disabled temporarily since file system caching disrupts subsequent test runs
2011-07-04 21:35:15 +01:00
Justin Clark-Casey (justincc) 513d63455e Create a very basic initial test which just creates an 'npc' and tests that the scene presence exists 2011-07-02 01:01:40 +01:00
Diva Canto fd57c91b4a First pass at making the V2 map work. Standalones only for now. There are some issues with the zoom level -- TBD. 2011-06-12 15:37:42 -07:00
Diva Canto 78e76bba38 Removed unused dependency (that happened to have the wrong path) 2011-06-05 18:50:21 -07:00
Diva Canto 3c15c0b264 Added test IM client. 2011-06-02 09:39:09 -07:00
Diva Canto d21e9c755f HG Friends working to some extent: friendships offered and accepted correctly handled. Friends list showing correct foreign names. TODO: GrantRights. 2011-05-19 16:54:46 -07:00
Melanie 1bdac6ed19 Fix up nant linux build break 2011-05-05 13:27:44 +01:00
Melanie 4f588ad7ba Fix up some paths in prebuild 2011-05-05 12:52:31 +01:00
Diva Canto 10180760b7 Works! 2011-05-02 08:48:55 -07:00
Diva Canto 6b2b036387 Added OpenSim.Capabilities.Handlers. For the moment it has only the GetTexture handler. The region module in Linden space uses it. WARNING: nothing of this works yet, it just compiles. 2011-05-01 09:08:18 -07:00
Diva Canto e3c27d8527 Nope, that didn't feel right. Moving all those modules to Linden space. 2011-04-30 13:24:25 -07:00
Diva Canto 3e79842312 Renamed OpenSim.Framework.Capabilities.dll to OpenSim.Capabilities.dll 2011-04-30 11:03:22 -07:00
Diva Canto d8ee0cbe1c First stab at cleaning up Caps. Compiles. Untested. 2011-04-30 09:24:15 -07:00
Diva Canto e579a990b4 Removed stale client components: MXP and VWoHTTP. 2011-04-25 18:59:01 -07:00
Diva Canto 0d5a80ad78 Removed unused libraries: RAILS.dll and dependencies. 2011-04-24 19:14:39 -07:00
Justin Clark-Casey (justincc) 6613daa82a Add a regression test for rezzing a single object into a scene from user inventory 2011-04-13 17:46:36 +01:00
Diva Canto 7592a033df Moved 3 request handlers from OpenSim.Framework.Servers.HttpServer up to OpenSim.Framework -- just pasted them in WebUtil. This is so that code that uses the Service connectors don't need to include the HttpServer dll -- that was odd. 2011-04-12 20:24:28 -07:00
Justin Clark-Casey (justincc) 9d40c0dcc7 Remove the SQLite legacy adaptor. This is no longer needed now that the main adaptor works on Mac OS X.
The SQLite legacy adapator was also not at all well maintained, even worse than the mainline sqlite adapator.
2011-04-07 23:20:04 +01:00
Justin Clark-Casey (justincc) de0730a54c Add OpenSim.Server.Base reference in prebuild.xml. Initialize svc_checks dictionary in WebkeyOrPasswordAuthenticationService, which was what was causing the load failure. 2011-03-26 02:42:50 +00:00
Justin Clark-Casey (justincc) ea72745d43 Log the xml/ini regions config files that opensim loads from, and the regions that it loaded from them
This will show up with the lines [REGION LOADER FILE SYSTEM]: Loading config files from ./Regions, etc.
2011-03-25 23:18:47 +00:00
Justin Clark-Casey (justincc) b34743e5fe Add an initial confidence-building TestAddObject() for prim counts. 2011-03-22 23:47:36 +00:00
BlueWall 97d46648cd More SQLite work. 2011-03-22 16:42:12 -04:00
Justin Clark-Casey (justincc) 481ca910da add test for MoapModule.SetMediaUrl() 2011-03-05 01:07:05 +00:00
Justin Clark-Casey (justincc) 6ef7ea454c Remove old 2 year unused linden stack region module shell 2011-01-21 22:48:04 +00:00
Justin Clark-Casey (justincc) c383dbd06d implement "show throttles" command for showing current agent throttles and the server settings.
This is in a very crude state, currently.
The LindenUDPModule was renamed LindenUDPInfoModule and moved to OptionalModules
OptionalModules was given a direct reference to OpenSim.Region.ClientStack.LindenUDP so that it can inspect specific LindenUDP settings without having to generalize those to all client views (some of which may have no concept of the settings involved).
This might be ess messy if OpenSim.Region.ClientStack.LindenUDP were a region module instead, like MXP, IRC and NPC
2011-01-21 00:38:16 +00:00
Justin Clark-Casey (justincc) df740d8e5c remove reference to CoreModules from ClientStack.LindenUDP
client stack uses modules in the same way that scene does - through their interfaces
2011-01-20 23:21:25 +00:00
BlueWall 69c8cc787f Make FireAndForgetWrapper a singleton class
Made FireAndForgetWrapper a singleton class to allow us to drop
	dependancy on the BclExtras35 library. BclExtras is broken in
	Mono 2.8.2 and we used the library in only one function.
2011-01-13 19:52:34 +00:00
justincc eb07dfc900 Fix windows compile break 2010-12-15 01:06:20 +00:00
Justin Clark-Casey (justincc) 81bccd6d13 Start implementing a test for 'share with group' object functionality. Not yet complete.
While implementing this, a bug was fixed in scene setup helpers where module RegionLoaded() was called immediately after AddRegion() instead of waiting for all AddRegions() to complete.
Also, XmlRpcGroupsModule non-message functionality will now work without a message transfer module (as indicated in the comments but with a contradictory implementation)
2010-12-14 23:36:34 +00:00
Justin Clark-Casey (justincc) 42c9c30e4c Add mock group services connector and use this in tests 2010-12-14 22:57:36 +00:00
Justin Clark-Casey (justincc) c620e4c822 add infrastructure for groups module tests 2010-12-14 22:25:01 +00:00
Diva Canto f86c438653 Preservation of creator information now also working in IARs. Cleaned up usage help. Moved Osp around, deleted unnecessary OspInventoryWrapperPlugin, added manipulation of SOP's xml representation in a generic ExternalRepresentationUtils function. 2010-11-29 08:43:33 -08:00
Diva Canto ae4b02e115 WARNING: LOTS OF CONFIGURATION CHANGES AFFECTING PRIMARILY HG CONFIGS. Added capability to preserve creator information on HG asset transfers. Added a new HGAssetService that is intended to be the one outside the firewall. It processes and filters the assets that go out of the grid. Also fixed the normal AssetService to do special things for the main instance (console commands, etc). Moved HGInventoryService to OpenSim.Services.HypergridService. Changed the way the login service gets the ServiceURL configs. 2010-11-25 11:14:16 -08:00
Melanie 2b0ef9ad1d Implement a method to allow regions to query the gridwide Freeswitch
configuration from ROBUST
2010-11-21 22:17:25 +00:00
Marck 98f29a47c0 Do not include hyperlinks in a random region search during a login.
Before a random region is chosen, available fallback regions are used for the login.
2010-11-13 00:40:03 +00:00
BlueWall 9c8680cd69 Fix prebubild.exe for Nant add missing "/" fixes Nant builds 2010-11-12 17:35:06 +00:00
BlueWall 672ee2a888 Prebuild fix
Make prebuild fix for monodevelop. Needed path to reference
	legacy Mono.Data.SQLite in ./bin/Mono.Data.SQLite.dll.
2010-11-12 01:17:33 +00:00
Marck 7b0d643999 HypergridLinker optimizations and enable use of owner_uuid/EstateOwner with linked regions.
* Added check for already occupied region coordinates.
* Optimized Check4096.
2010-10-28 17:21:17 -07:00
Justin Clark-Casey (justincc) 199b61f1b2 start parsing iar control file
This change requires a prebuild[.sh|.bat] since a System.Xml.Linq reference is added to prebuild.xml
2010-10-22 19:24:42 +01:00
dahlia 7fa3335fd5 initial support for meshies physics. Must set ini option UseMeshiesPhysicsMesh = true to enable. See file OpenSimDefaults.ini for example. 2010-10-18 04:17:36 -07:00
dahlia bcdd03c1cf more work in progress on mesh physics - still non-functional 2010-10-14 20:25:31 -07:00
Melanie 6ac6ca057d Kill some magic numbers in the caps module 2010-10-14 07:28:20 +01:00
Melanie 613bdb40bd Remove sirikata project 2010-10-06 00:22:08 +01:00
Melanie ab4be3ffdf Initial port of the Warp3D map tile renderer 2010-10-03 16:34:17 +01:00
Teravus Ovares (Dan Olivares) 983c6a74b1 * Add CSharpSqlite to prebuild
* Use a conditional define to determine whether we're using CSharpSqlite or Mono.Data.Sqlite
#if CSharpSqlite
    using Community.CsharpSqlite.Sqlite;
#else
    using Mono.Data.Sqlite;
#endif
* Hopefully, this will restore sqlite functionality on a Mac.  In visual studio, you can edit the OpenSim.Data.SQLite project, go to the Build tab and enter CSharpSqlite in the box.  I'm not sure how to define CSharpSqlite in Mono, someone better at it then me will have to take the job of figuring out the best way to define it in Mono.
2010-09-23 01:21:08 -04:00
John Hurliman 0db1ed0b5a * Added ISimulationDataService and IEstateDataService
* Removed StorageManager
* CONFIG CHANGE: There are no more database settings in OpenSim.ini. Check the config-include configuration files for region store and estate store database settings
2010-09-12 14:20:26 -07:00
BlueWall 1e44ec84bd Build system upgrade:
Upgrading Prebuild.exe to correctly construct build solutions
	for crossplatform tools such as xbuild, monodevelop and nant.

	NOTE: Module prebuild files will need modification to work,
	as the prebuild must correctly define the reference path for
	all assemblies shipped in the OpenSimulator ./bin directory.
	These include assemblies such as XMLRPC.dll, OpenMetaverse.dll,
	Nini.dll, etc. . The entries should follow the form:

		<Reference name="Nini" path="../../../bin/"/>

	See the distributed prebuild.xml for further examples.

	Crossplatform tools: xbuild and monodevelop use the
	vs2008 OpenSim.sln and the .csproj files in each namespace.

	Changes to the Prebuild.exe are against svn 322 and are included
	in a patch attached to the mantis. And the dnpb source are
	available@ svn co https://dnpb.svn.sourceforge.net/svnroot/dnpb dnpb
	The patches are pending application by the dnpb team. After which,
	the un-modified upstream Prebuild.exe will work as expected.
2010-09-04 02:12:21 +01:00