Commit Graph

9747 Commits (2b8c3f8519687f524da061dab0ec4a27a9d22f4c)

Author SHA1 Message Date
Dahlia Trimble d83d665186 Thanks to M. Igarashi and nlin for a patch that improves conformance of the funcion llAxes2Rot() 2008-12-22 03:08:39 +00:00
Teravus Ovares a973825db6 * Fixes edit linked parts rotating the root prim in a linkset. One more bug to go.. and that's editing multiple prim in a linkset at the same time. Don't try that now, as it'll bust the linkset. 2008-12-22 00:03:18 +00:00
Teravus Ovares 53a479904e Minor: fix a comment... scratch that,reverse it. 2008-12-21 21:19:55 +00:00
Teravus Ovares 2ee8f81e15 * Commit linkset Group (multiprim) linked/delinked to another linkset group (multiprim) test. 2008-12-21 20:09:47 +00:00
idb 3fe966d6b3 An initial implementation of llMinEventDelay in XEngine.
Not implemented yet in DotNetEngine.
Fixes Mantis #2830
2008-12-21 19:04:06 +00:00
diva 7d837a9bea Slowing TPs down a bit further. 2008-12-21 19:00:30 +00:00
Melanie Thielker d56a62253b Change XEngine money() event routing to always raise the money()
event int he root prim of a linkset
2008-12-21 17:07:45 +00:00
Teravus Ovares 8444528bdc * Adding a two prim linking/delinking test. This test is likely to get on people's nerves since linking/delinking is easily broken. But.. that's why we have tests! 2008-12-21 16:16:47 +00:00
Teravus Ovares bf9e8cb987 * Fixes linking multiple linksets together. They no longer explode
* Not out of the weeds yet.  Rotating the root part with 'edit linked parts' still borks all child part rotations and rotating a selection of child parts with 'edit linked parts' still borks the position/rotation of the child parts selected
2008-12-21 14:50:58 +00:00
idb d7a19adcac Persist script permission mask and granter 2008-12-21 13:28:51 +00:00
diva 9af9f648ef Small null check in DeregisterHandlers. 2008-12-21 02:25:14 +00:00
Charles Krinke f8f93f4c48 Mantis#2860. Thank you kindly, Thomax for a patch that:
Improves map image representation.
2008-12-21 00:27:32 +00:00
Teravus Ovares 119104e35b * Re-implement packet tracking in IClientAPI so we can see what's going on in the client network in the simstats manager. This makes packets in per second, packets out per second, and unacked bytes work again in the simulator stats section. 2008-12-21 00:11:54 +00:00
diva 3dae92b850 Slowing things down even more on TPs, to see if that helps the European folks connected to osgrid. 2008-12-20 22:44:26 +00:00
Charles Krinke 62dd67b8b8 Mantis#2796. Thank you kindly, Gerhard for a patch that addresses:
On a call of llVolumeDetect(1) (or any other number !=0) volume 
detection is enabled. Together with VD, the phantom flag is set to the GUI.
On a call of llVolumeDetect(0), vd detection is switched of again, 
also the phantom state is removed. On a call to llSetState(STATE_PHANTOM, 
false) while VD is active, also VD is switched off. The same is true for 
unchecking the phantom flag via GUI. This allows to take back VD without 
the need to script just by removing the phantom flag.
Things missing in this patch: persistance of the volume-detection flag. 
This needs more discussion and will be included in another patch soon.
2008-12-20 21:36:42 +00:00
Charles Krinke ad05d613a6 Mantis#2881. Thank you kindly, SirKimba for a patch that:
Solves inserting Wolrdparameters in SQL Database with 
OpenSim.Data.MSSQL.dll always crash cause there were 
missing some fields in the Insert-String
2008-12-20 21:26:00 +00:00
Charles Krinke b1d235a60c Change VersionInfo.cs from 0.6.0 to 0.6.1 in preparation
for the 0.6.1 minor release.
2008-12-20 19:13:02 +00:00
diva fcf61c4d0d This reduces DNS lookups in TPs by a factor of 4. Let's see if this fixes some of the crashes experienced by ppl in Europe connected to OSGrid. If DNS lookup does not resolve, they may experience a substantial increase in "Region not available", but they shouldn't crash. 2008-12-20 18:15:02 +00:00
Teravus Ovares 1e723f185a * Add two more missing defaults that use GetBoolean without a default in standalone. (not sure if this will fix your issue daTwitch.. it's probably not even a bug) 2008-12-20 17:34:38 +00:00
Homer Horwitz 84b43c8c23 Fix Mantis#2878 for now by not resetting physical values on rez (only on switch).
We still might have to split the rotational velocities into a physical and a non-physical part...
2008-12-20 16:42:17 +00:00
Teravus Ovares 8f07f2e8b0 * A few more fixes to HttpServer.
* http://www.codeplex.com/webserver/WorkItem/View.aspx?WorkItemId=3110 fix erronious call to beginread that caused an exception which was caught and ignored (increase performance)
* Pass socket into httpclientcontectImp and call the disconnect + reuse method so the socket can be reused quicker (increase performance)
* Ensured that in every error scenario beginAccept is called (stability)
* Fixed header casing (standards compliance)
* Fixed Connection: close handling (standards compliance)
2008-12-20 15:09:01 +00:00
diva 7a619ad84a Slowing things down a little bit in TPs, with a couple of extra Thread.Sleep to give enough time for the destination to set up CAPs for the incoming agent before sending EAC to the client. 2008-12-20 02:45:12 +00:00
Teravus Ovares 7af84d7e10 * Adds defaults for some GetBoolean config values that previously did not have them. 2008-12-20 01:58:01 +00:00
Teravus Ovares 4d26da545d * ReCommit the OpenID patch with a few less dependencies.
* Removes all references to ASP.NET (System.Web.UI,*)
* Removes all references to System.Web.Mobile
2008-12-20 01:20:40 +00:00
Charles Krinke 098b5d953d Revert OpenId until we can come to grips with the mono 2 requirement
for System.Web.Mobile
2008-12-20 00:52:17 +00:00
diva b3dc462ee3 The previous fix for the EQ might have been too radical, and some early events now may be getting dropped because the EQ is not there yet. So, let's add an EQ immediately upon registering caps. 2008-12-19 23:58:13 +00:00
Charles Krinke e86f4d9723 Mantis#2816. Thank you kindly, JHurliman for the beginnings of
OpenID support in OpenSim for the UserServer.
2008-12-19 23:55:28 +00:00
Sean Dague db4f4c255b let you specify a hex number as the color in the vector rendering
module.  This expands the colors you can use.
2008-12-19 22:27:45 +00:00
Homer Horwitz 11d0456246 - Set acceleration and rotational velocity to 0, too
- Pull it up a bit, so the physics is notified of it, too,
  before being switched off.
2008-12-19 21:06:07 +00:00
Justin Clarke Casey db0c65ea56 * refactor: move sound trigger from scene into sepearate SoundModule 2008-12-19 21:03:56 +00:00
Homer Horwitz 0cbdfcea87 Stop prims that get non-physical. Fixes Mantis#2859. 2008-12-19 20:33:51 +00:00
Homer Horwitz a0f8e04142 Remove forgotten debug message from my last commit. 2008-12-19 20:33:36 +00:00
diva 7691be377a Fix for more child agent mismanagement (like #2846). On enqueueing events, we should not be creating new queues; if the queue doesn't exist -- too bad, event is dropped. That tends to happen just after the client is closed, and the EQ also closed. If someone places an event in that queue after that, that event should be dropped instead of creating a new, erroneous queue. 2008-12-19 20:31:32 +00:00
Justin Clarke Casey ed97f290c9 * minor: Just some method commentary before turning to another subject 2008-12-19 20:07:26 +00:00
Justin Clarke Casey 899f2a80d7 minor: remove mono compiler warning 2008-12-19 19:50:46 +00:00
Justin Clarke Casey aa497a1867 * refactor: move saved named prims to xml2 method out into the serialization module 2008-12-19 19:47:11 +00:00
Justin Clarke Casey e62016d2c7 minor: Remove some serialization module scene wrappers 2008-12-19 19:35:14 +00:00
Justin Clarke Casey 667a935fff * refactor: remove xml serialization wrappers from Scene 2008-12-19 19:14:52 +00:00
Justin Clarke Casey eb6cca4750 * refactor: Rename IRegionSerialiser and move into interfaces namespace 2008-12-19 19:07:11 +00:00
Homer Horwitz fbd44e628c Reset Expire date for tempOnRez objects on rez. Fixes Mantis#2848 2008-12-19 18:38:45 +00:00
Justin Clarke Casey 5313330e4d * minor: move IGesturesModule into the correct namespace 2008-12-19 18:37:15 +00:00
Justin Clarke Casey 583fa73126 * refactor: Remove archiver module scene wrappers 2008-12-19 18:33:03 +00:00
Justin Clarke Casey 7271edd684 * Add missing file from last commit 2008-12-19 18:02:59 +00:00
Justin Clarke Casey 7ce8ccb043 * refactor: Move tree code out into a separate module 2008-12-19 17:57:03 +00:00
Teravus Ovares 7bbda6651e * Commit patch from cmickeyb. #2871. Optimized float array for the terrain heightfield to reduce cpu usage on new client significantly.
Thanks cmickeyb!
2008-12-19 00:06:19 +00:00
Melanie Thielker c6b2ffb734 Make llSetAlpha and llSetTexture properly queue full updates, so changes
are visible right away
2008-12-18 19:59:51 +00:00
diva d04247d418 Removing a check in Teleports. This check should be there, I think, but it may be causing problems right now. 2008-12-18 19:45:55 +00:00
Melanie Thielker 8231f9476c Fix and streamline the RegionHandshake stuff for estate managers 2008-12-18 19:20:11 +00:00
Justin Clarke Casey 4f88f25913 * refactor: move gestures code out from Scene into its own module 2008-12-18 18:49:05 +00:00
diva 3a56d91974 This may fix mantis #2855. There was a race condition on the TextureDownloadModule upon clients (ScenePresences) being closed. If there were still textures to send, the UserTextureServices was created again, but pointing to the old IClient that had just been closed, which made things not work upon that user returning to that region. 2008-12-18 18:11:29 +00:00