lbsa71
ed70ef6407
* butterfingers
2009-04-08 20:10:43 +00:00
lbsa71
e93b782f9d
* Introduced some experimental code with regards to asset data substitution
2009-04-08 19:59:37 +00:00
Justin Clarke Casey
f3c7298fc5
* Make it possible to store creator strings in user inventory items as well as UUIDs
...
* All existing functionality should be unaffected.
* Database schemas have not been changed.
2009-04-08 17:50:57 +00:00
Teravus Ovares
8d8c45b659
* Fix the remainder of the packets that require sessionId checks.
2009-04-08 16:31:56 +00:00
lbsa71
f913221313
* Restored GridLaunch that was mistakenly deleted in 9036
2009-04-08 16:30:43 +00:00
lbsa71
abf1df8ae0
* Restored 32BitLaunch that was mistakenly deleted in 9036
2009-04-08 16:27:30 +00:00
Adam Frisby
5118f88bc4
* [SECURITY] Implements additional packet security checks for Object related packets.
...
* Note: as with the last commit, this requires additional testing.
* This represents 2/8ths of packets now being checked appropriately.
2009-04-08 06:41:52 +00:00
Adam Frisby
2bd6a915a0
* [SECURITY] Implements a large number of new security checks into Scene/Avatar packet processing within ProcessInPacket.
...
* Notes: this requires heavy testing, it may cause new issues where LL have recycled agent block data for non-security purposes. It can be disabled on Line 4421 of LLClientView.cs by changing m_checkPackets to false.
* This represents approx 1/8th of the packets being checked.
2009-04-08 06:31:19 +00:00
Dahlia Trimble
d5727c8c1a
Correct unit test for llAngleBetween()
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Reinstate patch for Mantis #3007
2009-04-08 03:16:24 +00:00
Justin Clarke Casey
ad7b005784
* minor: remove some mono compiler warnings
2009-04-07 20:24:09 +00:00
Teravus Ovares
41fab69ad5
* Remove unnecessary build dependencies on the ExamplemoneyModule stub.
...
(??? using OpenSim.Region.CoreModules.Avatar.Currency.SampleMoney ???)
2009-04-07 19:37:54 +00:00
Justin Clarke Casey
0752dd65cc
* Ooops, really put this on the task queue and not texture
2009-04-07 19:30:10 +00:00
Justin Clarke Casey
952960e375
* Put AgentTextureCached? response packet on the task queue rather than the wind queue
...
* Thanks to rtomita for pointing this out.
2009-04-07 19:23:17 +00:00
Justin Clarke Casey
513ae92bbb
* Apply http://opensimulator.org/mantis/view.php?id=3406
...
* Makes Second Life environment sensor ranges and maximum response number configurable
* Thanks Intimidated
2009-04-07 19:15:26 +00:00
Justin Clarke Casey
d0d481a0ab
* Apply http://opensimulator.org/mantis/view.php?id=3418
...
* Prevents occasional wind module related exceptions on region server shutdown
* Thanks Intimidated!
2009-04-07 19:07:23 +00:00
Justin Clarke Casey
ed6165ab9c
* Apply http://opensimulator.org/mantis/view.php?id=3227
...
* Implement "Add To Outfit"
* Thanks FredoChaplin
2009-04-07 17:46:23 +00:00
Dahlia Trimble
ea5b120006
temporarily revert llanglebetween patch until unit test can be updated - affects Mantis #3007
2009-04-07 17:29:55 +00:00
Dahlia Trimble
e7a051d2be
remove defective test criteria from unit test for llAngleBetween
2009-04-07 17:03:00 +00:00
Dr Scofield
e540b66a86
From: Alan Webb <alan_webb@us.ibm.com>
...
Fix null reference exception during close down of IRC module if the
region was not actually initialized.
2009-04-07 16:53:41 +00:00
Teravus Ovares
b326b55bcd
* Added finite testing to the character and object constructor
2009-04-07 16:41:07 +00:00
Teravus Ovares
9bbc7e8bf6
* Added a routine to check if a PhysicsVector and Quaternion is finite
...
* Now validating input to the Physics scene and warning when something is awry.
* This should help nail down that Non Finite Avatar Position Detected issue.
2009-04-07 16:13:17 +00:00
Teravus Ovares
11f8ea30f9
* Tweak the BulletDotNETPlugin character controller so it feels more finished.
2009-04-07 15:01:46 +00:00
Dahlia Trimble
eb190905b5
Thanks Ewe Loon for Mantis #3007 - llAngleBetween is producing numbers greater then Pi Radians.
...
Also modified to use the system constant for Pi and prevent negative results.
2009-04-07 07:59:32 +00:00
Teravus Ovares
0d4880d5cf
* This fixes BulletDotNET so it can now be used on linux.
2009-04-07 03:33:28 +00:00
Teravus Ovares
9459b16cc2
* BulletDotNET Updates.
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* Should react somewhat normally to editing, and setting physics now.
2009-04-07 00:13:08 +00:00
Homer Horwitz
39f5dd1973
Added some null-checks to Intimidated's patch in r9024.
...
Hopefully fixes Mantis #3415 .
2009-04-06 19:12:26 +00:00
Melanie Thielker
fb900f6055
Applying Intimidated's patch to fix anim handling.
...
Fixes Mantis #3417
2009-04-06 18:02:12 +00:00
Jeff Ames
465f1df592
Add copyright headers, formatting cleanup.
2009-04-06 14:36:44 +00:00
Jeff Ames
5f34bd73fb
Update svn properties.
2009-04-06 14:24:13 +00:00
Melanie Thielker
2a5d38a580
Thank you, Intimidated, for a patch too fix the movement animation handling
...
Fixes Mantis #3413
2009-04-06 10:44:41 +00:00
Adam Frisby
9e51c2db95
* Implements World.Parcels[] array for MRM scripting.
2009-04-06 07:17:23 +00:00
Adam Frisby
918c466881
* Adds AutoOAR module, this will automatically OAR your regions every 20 minutes to a directory called "autooar", if enabled. Default disabled. Use [autooar] Enabled=true in OpenSim.ini to enable.
...
* Adds some MRM XMLDOC
2009-04-06 04:17:55 +00:00
diva
5b103aab89
Changed the asynchronous call to get inventory in HG, so that it properly reports problems. OGS1 should also be changed, but I'm leaving it as is for now. RestSessionObjectPosterResponse is fairly broken and should not be used.
...
Minor changes in Get inventory item in HGAssetMapper.
2009-04-05 22:39:19 +00:00
Dahlia Trimble
f73d4f9735
unspecified sculpt stitching mode now defaults to plane instead of sphere. Addresses Mantis #3403
2009-04-05 19:25:39 +00:00
Homer Horwitz
c44f4add8b
Thanks StrawberryFride for a MSSQL patch to mirror r9011.
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Fixes Mantis #3409
2009-04-05 18:05:55 +00:00
Homer Horwitz
d4e23e28ca
Ouch. Remove some test left over from r9013, which broke startup
2009-04-05 18:05:44 +00:00
Homer Horwitz
648452dd91
- Add new RegionModulesControllerPlugin to the application modules
...
- Change several classes to use the new plugin for handling of region-modules
(NOTE: No regionmodule is using this yet)
- Add necessary prebuild parts (don't forget to runprebuild)
Attention: Work in progress. This shouldn't break anything, but you never know...
2009-04-05 17:08:11 +00:00
Homer Horwitz
50aa775ea7
- Move IWindModule to OpenSim.Region.Framework.Interfaces
...
- Fix a dependency problem.
Hopefully fixes Mantis #3395
2009-04-05 17:08:01 +00:00
Homer Horwitz
97fa525f4e
Adding migrations for MySQL and SQLite for removing the "old" cloud image.
...
The new one already in the Library will be reinserted automatically.
Fixes Mantis #964
2009-04-05 17:07:50 +00:00
diva
75873b6253
Thanks BlueWall for a patch that adds Hypergrid dynamic linking to osTeleportAgent. Fixes mantis #3408 .
2009-04-05 16:41:27 +00:00
idb
4e8723ad3f
Directory defaults for region xml files when creating a new region got changed/lost with svn 8550 when a check was added for the file name having .xml extension. The extension check has been moved slightly earlier and the original directory logic restored.
...
Fixes Mantis #3386
2009-04-05 10:31:18 +00:00
Teravus Ovares
cf1e8b1723
* Fixing SVN properties
2009-04-05 08:43:29 +00:00
Teravus Ovares
e592d03843
* Committing what I have on the BulletDotNETPlugin that I have so far.
...
* It's not ready to try. It doesn't do what you expect in many ways.
* It throws errors and prints jibberish on the console
* Test it out only if you're brave and you've backed up first.
* The opensim.ini line is physics = BulletDotNETPlugin
2009-04-05 08:35:38 +00:00
diva
3c9cba1627
Added CreateObject(regionhandle, userID, itemID) to post objects that are to be fetched from the user's inventory server and rezzed in the region. Added all code necessary to fetch the item and the asset, and rez it inworld. The access to the item is uncap-ed and unverified -- I may place it later either under a cap or with auth verification. But in this model regions don't have the user's inventory, so they would have to guess the item IDs.
...
Added safemode config to Standalone Hypergrid, similar effect to AllowRegionAccessToInventory in Inventory Server. Everyone should have these vars set to their default values except me!
2009-04-05 03:27:50 +00:00
Adam Frisby
9a4192d14e
* Fixed copyright headers on HyperGrid source files. (Now match the rest of OpenSim, license text is unchanged)
...
* Added Bitmap[,] to IParcel for MRM
2009-04-05 02:51:10 +00:00
Adam Frisby
51419d21e4
* Minor cosmetic change to SEUser to get Bamboo to initiate another build. (grr)
...
* Adds basic IParcel interface. Soon to live on World.Parcels{[id],[x,y]}
2009-04-05 01:36:30 +00:00
Adam Frisby
dc967b16a4
* Typo in constructor during class rename (whoops!)
...
* OpenSim is now over 9000.
2009-04-05 01:29:58 +00:00
Adam Frisby
f094847c43
* Implements ISocialEntity - this represents the class of "user-like" objects such as Users, Groups, etc. Destined to be used as the return value of any "Owner" properties.
...
* Implements basic "SEUser" class which implements Avatar/Agent SE functions (primitive).
2009-04-05 01:28:23 +00:00
Adam Frisby
2e1646d368
* Removes IsPhysical, IsPhantom from IObject, since this is now represented in IObject.Physics.Enabled / IObject.Physics.Phantom instead.
2009-04-04 23:44:37 +00:00
Adam Frisby
e120876bd0
Implements on IObjectPhysics:
...
* SetMomentum
* AddAngularForce
* AddForce
* FloatOnWater
* Force
* Acceleration
* Torque
* Velocity
* RotationalVelocity
* CenterOfMass
* GeometricCenter
* Buoyancy
* Mass (Partial)
* Density (Partial)
2009-04-04 23:32:37 +00:00
Adam Frisby
746729b6ce
* Implements IObjectPhysics on SOPObject partially.
...
* Eg, IObject.Physics.* is now valid syntax and compiles (but will throw NotSupported at runtime)
2009-04-04 23:23:24 +00:00
Adam Frisby
39c3ccb93a
* Implements IObjectPhysics, this collects Physics attributes into one interface, will be referenced on IObject as IObject.Physics.*
...
* Eg; IObject.Physics.Torque = new Vector3(30.0,0.4,0.5);
* Maps loosely to internal PhysicsActor class.
2009-04-04 23:16:19 +00:00
Adam Frisby
d758753d7c
* More fiddling with MRM IPersistence, now stores <T> instead of Object.
2009-04-04 22:57:53 +00:00
idb
168752b81b
Give a meaningful message if terrain save fails because of a file IO error.
...
Fixes Mantis #3348
2009-04-04 22:26:38 +00:00
Homer Horwitz
8136cf4075
Thanks jonc, for a patch that adds rendering of classic clouds.
...
First part of Mantis #964 , the necessary clouds image will follow separately.
2009-04-04 15:43:02 +00:00
Homer Horwitz
7acec9860d
DST setting wasn't transferred to client, leading to wrong time display.
2009-04-04 14:26:35 +00:00
Homer Horwitz
c6283cacac
Remove some Mono warnings.
2009-04-04 14:26:24 +00:00
nlin
449bebf16e
Preliminary work to support ObjectSpin* packets when user invokes CTRL / SHIFT / MOUSE DRAG on a physical object
...
Addresses Mantis #3381
2009-04-04 13:13:14 +00:00
Adam Frisby
23193ab538
* Changed IPersistence interface so that passing the MRMBase is unessecary.
2009-04-04 08:36:45 +00:00
Adam Frisby
4e9403e6ef
* Renamed Heightmap.Height to Heightmap.Length to avoid confusion about axis.
...
* Added XMLDOC to MRM API code, this means we have usable programming docs being produced here: http://docs.opensimulator.org/namespaceOpenSim_1_1Region_1_1OptionalModules_1_1Scripting_1_1Minimodule.html (eg IObject, IHeightmap, etc)
2009-04-04 08:33:58 +00:00
Jeff Ames
5cf7b784ce
Add copyright headers, formatting cleanup.
2009-04-04 07:32:41 +00:00
Adam Frisby
c3e1756a48
* Removes IObject.Position, IObject.Rotation from IObject
...
* Adds IObject.WorldPosition and IObject.OffsetPosition - this is equivilent to AbsolutePosition and OffsetPosition in SOP respectively.
* Adds IObject.WorldRotation and IObject.OffsetRotation - as above.
2009-04-04 06:28:55 +00:00
Adam Frisby
fcbe7b9ed6
* Drops Heightmap.Get/Heightmap.Set from IHeightmap interface.
...
* Adds Heightmap[x,y] to interface.
* MRM Scripts should utilize World.Heightmap[x,y] = 0.0; to replace set, and Val = World.Heightmap[x,y] to get.
2009-04-04 05:51:26 +00:00
lbsa71
7f4bf5871d
* Proactively fixed bug-potential concerning the fact that m_httpServer property was differently referred to between RegionApplicationBase and all other grid services.
2009-04-03 20:56:36 +00:00
Arthur Valadares
0c544a85dc
* Fixes issue where of you force your avatar against a region corner, it gets stuck and NonFinite Avatar messages floods console
...
Addresses Mantis #3380
2009-04-03 19:20:23 +00:00
Justin Clarke Casey
5146cb7a72
* refactor: Call StatsReporter methods directly rather than through Scene (as WebStatsModule was doing)
...
* Assume that StatsReporter is always present (possibly as a no-op impl) rather than doing null checks
2009-04-03 17:14:51 +00:00
diva
7322e19212
Added one more delegate to Caps, and a few guards, so that these objects can be used from more than just Scenes. Added the NewFileAgentInvengory cap to HGInventoryService.
2009-04-03 16:08:07 +00:00
Dr Scofield
fc1b1bc797
- adding -logconfig option to allow configuration of log4net from
...
log4net config file other then bin/OpenSim.exe.config
- moving ArgvConfigSource initialization up to allow for configuration
of XmlConfigurator.Configure()
2009-04-03 12:47:56 +00:00
Adam Frisby
084ffc74c6
* Implements MRM IObject.Say - this is equivilent to llSay
...
Example:
public override void Start()
{
Host.Object.Say("Hello World!");
}
2009-04-03 10:42:39 +00:00
Adam Frisby
254d3099f0
* Implements Scene.SimChat(string,...) rather than byte[]. We should probably mark byte[] as obsolete.
...
* Implements SOPObject.Say for MRM. (Note, not IObject yet)
2009-04-03 10:40:14 +00:00
Adam Frisby
36bc485e7e
* MRM Scripts will now no longer disconnect the client if there was an error in compilation or script initialisation.
...
* Clarified some debug text for MRM Enabling
2009-04-03 10:30:51 +00:00
Adam Frisby
7e91f41535
* Implements "ID" semi-global within MRM scripts. This is tied to the 'state ID' for MRMs.
...
* Implements IPersistence interface, allows simple KeyValue access for MRM scripts to a more permanent datastore.
2009-04-03 09:22:34 +00:00
Dahlia Trimble
5f4cab6ed3
fix an error in hollow cylinder face number calculation
2009-04-03 08:45:32 +00:00
Melanie Thielker
f17732346e
Fix a nullref when compiling non-LSL scripts
2009-04-02 16:27:16 +00:00
idb
b45ac2bf8e
Correct llSetPrimitiveParams to check for a texture in inventory when setting the sculpt map.
...
This Fixes Mantis #3331
Also corrected the capping calculation in llApplyImpulse and several integer "boolean" comparisons from "== 1" to "!= 0" for true
2009-04-02 10:24:12 +00:00
Dahlia Trimble
b42fec5c74
partial support for sculpted prim "inside out" setting
2009-04-02 06:54:48 +00:00
diva
86c753a6bd
More refactoring. This time extracting the client-side of RESTInterregionComms into a RegionClient class.
2009-04-01 23:35:48 +00:00
diva
2e54f277d1
One more bit of refactoring, so this can be used outside region code.
2009-04-01 22:42:44 +00:00
diva
6e368c4b59
Refactoring, no functional changes. Moved ChildAgentDataUpdate data structures from OpenSim.Region.Framework.Scenes back to OpenSim.Framework, so they can be referenced more broadly. This involved having to move the small Animation data structure to OpenSim.Framework too.
2009-04-01 19:50:09 +00:00
lbsa71
958d764172
* Upped trunk version number to 0.6.4 as we just tagged 0.6.4-release
2009-04-01 19:44:46 +00:00
Teravus Ovares
74d5d44373
* Committing patch in mantis 3376 [Patch] Fix a minor animation handling glitch in ScenePresence
...
* ..
* ..
* err, okay, this was a stick-buggery April 1st joke by me. This removes it. Happy April 1st!
* fixes mantis 3376
2009-04-01 19:04:59 +00:00
Dahlia Trimble
8493123629
Hard code scaled image resolution to 96 dpi prior to sculpt meshing to prevent a mono 2.4 failure. Thanks to cmickeyb for pointing out the failure.
2009-04-01 18:38:51 +00:00
Jeff Ames
99cfcf405b
Update svn properties.
2009-04-01 14:50:18 +00:00
Melanie Thielker
a1fe54baa0
Add a "user" config option to the IRC module config. Like all other IRC
...
config options, this has NO default, if you use the IRC module, you MUST
add this setting to your ini file.
2009-04-01 12:28:46 +00:00
Melanie Thielker
76ca096384
Add a PIDFile in [Startup], which the PID will be written to
2009-04-01 12:13:42 +00:00
Adam Frisby
1a25969096
* MRM Adjustments
...
* Renamed 'Material' to PhysicsMaterial (Wood, Glass, Metal, etc.). May want to place in subclass with other physics specific properties. (We however need to support these features in ODE/etc first.)
* Renamed Faces to Materials. IObjectFace to IObjectMaterial - this is for clarity for those coming from a 3D Programming background (it also makes more sense if/when we support Meshes in core). Properties and members remain identical.
* Added XMLDoc comments to IObject to assist people writing MRMs in XMLDoc aware editors.
2009-04-01 11:03:42 +00:00
Adam Frisby
5cd70a8c0e
* MRM Adjustments
...
* Changes World.Objects from Array IObject[] to IObjectAccessor.
* Syntactically identical in most behaviour, however the indexer is now ranges not from 0..Count, but any valid internal LocalID. Additional indexers have been added for UUID.
* Example: for(int i=0;i<World.Objects.Count;i++) will not work any more, however foreach(World.Objects) will remain functional.
* This prevents us needing to create a list for each access to World.Objects which should [in theory] present a dramatic speed improvement to MRM scripts frequently accessing World.Objects.
2009-04-01 09:31:40 +00:00
Adam Frisby
7eccad05c9
* Adds World.Avatars[] to MRM Scripting. Contains an enumerable array containing IAvatar instances for each avatar in the region.
...
* Adds Test/TestModule.cs which demonstrates a very quick and simple MRM Test.
2009-04-01 06:55:39 +00:00
lbsa71
0266c344fb
* Added NUnit tested utility function GetHashGuid() for future use.
...
* Did some aligning refactoring of the MD5 and SHA-1 functions.
2009-04-01 06:11:51 +00:00
Adam Frisby
5225e40f9e
* Removes some hard-coded magic numbers relating to RegionSize. We now use Constants.RegionSize as expected. (Working towards enlarged or smaller regionsizes that arent multiples of 256m)
...
* Adds minor functionality to MRM Scripting.
2009-04-01 05:58:07 +00:00
Melanie Thielker
7ec85508ff
Finally clean up the Scene.Permissions and permissions module.
...
Permissions now use proper events and not delegate lists, which makes
for much easier reading and much less work adding new methods.
I finally found a way to raise events with return values without it becoming
late bound.
2009-04-01 01:41:40 +00:00
diva
d4f6750f82
Added AllowLoginWithoutInventory to LoginService, to be overwritten in subclasses. Default is false. HGLoginAuthService sets it true. Better error handling dealing with inventory service faults.
2009-04-01 01:18:21 +00:00
Melanie Thielker
a4ba587df7
Adding the Length override to the KillPacket
2009-03-31 21:34:29 +00:00
diva
cb74848f2d
Turning the wind module off by default.
2009-03-31 16:17:13 +00:00
Dr Scofield
aecb4fb72a
From: Alan M Webb <alan_webb@us.ibm.com>
...
Add sanity check to fly-height calculation so that it does
not attempt to retrieve information from non-existent
regions.
2009-03-31 12:45:34 +00:00
Melanie Thielker
62fcfe8924
Thank you, StrawberryFride, for a patch that adds offline inventory
...
functionality to the MSSQL module.
Fixes Mantis #3370
2009-03-31 11:32:30 +00:00
lbsa71
fb9a358b79
* Refactored out and de-duplicated Base64ToString(string)
...
* Fixed minor typo
2009-03-31 05:51:28 +00:00
Jeff Ames
20e1a8d7f6
Thanks rtomita for a patch to add a handler for the RemoveInventoryObjects packet. (bug #3304 )
2009-03-31 05:47:53 +00:00
Charles Krinke
54a27f9f5c
Thank you kindly, MCortez for a patch that:
...
With some support from HomerH, this patch adds support for Wind
Model plugins via the mono.Addin framework.
* Adds console & OSSL access to Wind Parameters
* Adds plug-in support for custom wind models
* Provides two example Wind Model plug-ins
Documentation for the wind module is temporarily located at http://code.google.com/p/flotsam/wiki/CoreWindModule [^]
-- will move this documentation to http://opensimulator.org [^]
after the patch has been committed.
2009-03-31 02:33:19 +00:00
Jeff Ames
54ccca1e2c
Update svn properties, add copyright header, formatting cleanup.
2009-03-31 02:00:33 +00:00