Commit Graph

7160 Commits (2dca78b2bf019c46432ee018df36ee13310c9c94)

Author SHA1 Message Date
Adam Frisby 746729b6ce * Implements IObjectPhysics on SOPObject partially.
* Eg, IObject.Physics.* is now valid syntax and compiles (but will throw NotSupported at runtime)
2009-04-04 23:23:24 +00:00
Adam Frisby 39c3ccb93a * Implements IObjectPhysics, this collects Physics attributes into one interface, will be referenced on IObject as IObject.Physics.*
* Eg; IObject.Physics.Torque = new Vector3(30.0,0.4,0.5);
* Maps loosely to internal PhysicsActor class.
2009-04-04 23:16:19 +00:00
Adam Frisby d758753d7c * More fiddling with MRM IPersistence, now stores <T> instead of Object. 2009-04-04 22:57:53 +00:00
idb 168752b81b Give a meaningful message if terrain save fails because of a file IO error.
Fixes Mantis #3348
2009-04-04 22:26:38 +00:00
Homer Horwitz 8136cf4075 Thanks jonc, for a patch that adds rendering of classic clouds.
First part of Mantis #964, the necessary clouds image will follow separately.
2009-04-04 15:43:02 +00:00
Homer Horwitz 7acec9860d DST setting wasn't transferred to client, leading to wrong time display. 2009-04-04 14:26:35 +00:00
Homer Horwitz c6283cacac Remove some Mono warnings. 2009-04-04 14:26:24 +00:00
nlin 449bebf16e Preliminary work to support ObjectSpin* packets when user invokes CTRL / SHIFT / MOUSE DRAG on a physical object
Addresses Mantis #3381
2009-04-04 13:13:14 +00:00
Adam Frisby 23193ab538 * Changed IPersistence interface so that passing the MRMBase is unessecary. 2009-04-04 08:36:45 +00:00
Adam Frisby 4e9403e6ef * Renamed Heightmap.Height to Heightmap.Length to avoid confusion about axis.
* Added XMLDOC to MRM API code, this means we have usable programming docs being produced here: http://docs.opensimulator.org/namespaceOpenSim_1_1Region_1_1OptionalModules_1_1Scripting_1_1Minimodule.html (eg IObject, IHeightmap, etc)
2009-04-04 08:33:58 +00:00
Jeff Ames 5cf7b784ce Add copyright headers, formatting cleanup. 2009-04-04 07:32:41 +00:00
Adam Frisby c3e1756a48 * Removes IObject.Position, IObject.Rotation from IObject
* Adds IObject.WorldPosition and IObject.OffsetPosition - this is equivilent to AbsolutePosition and OffsetPosition in SOP respectively.
* Adds IObject.WorldRotation and IObject.OffsetRotation - as above.
2009-04-04 06:28:55 +00:00
Adam Frisby fcbe7b9ed6 * Drops Heightmap.Get/Heightmap.Set from IHeightmap interface.
* Adds Heightmap[x,y] to interface.
* MRM Scripts should utilize World.Heightmap[x,y] = 0.0; to replace set, and Val = World.Heightmap[x,y] to get.
2009-04-04 05:51:26 +00:00
lbsa71 7f4bf5871d * Proactively fixed bug-potential concerning the fact that m_httpServer property was differently referred to between RegionApplicationBase and all other grid services. 2009-04-03 20:56:36 +00:00
Arthur Valadares 0c544a85dc * Fixes issue where of you force your avatar against a region corner, it gets stuck and NonFinite Avatar messages floods console
Addresses Mantis #3380
2009-04-03 19:20:23 +00:00
Justin Clarke Casey 5146cb7a72 * refactor: Call StatsReporter methods directly rather than through Scene (as WebStatsModule was doing)
* Assume that StatsReporter is always present (possibly as a no-op impl) rather than doing null checks
2009-04-03 17:14:51 +00:00
diva 7322e19212 Added one more delegate to Caps, and a few guards, so that these objects can be used from more than just Scenes. Added the NewFileAgentInvengory cap to HGInventoryService. 2009-04-03 16:08:07 +00:00
Dr Scofield fc1b1bc797 - adding -logconfig option to allow configuration of log4net from
log4net config file other then bin/OpenSim.exe.config
- moving ArgvConfigSource initialization up to allow for configuration
  of XmlConfigurator.Configure()
2009-04-03 12:47:56 +00:00
Adam Frisby 084ffc74c6 * Implements MRM IObject.Say - this is equivilent to llSay
Example:
        public override void Start()
        {
            Host.Object.Say("Hello World!");
        }
2009-04-03 10:42:39 +00:00
Adam Frisby 254d3099f0 * Implements Scene.SimChat(string,...) rather than byte[]. We should probably mark byte[] as obsolete.
* Implements SOPObject.Say for MRM. (Note, not IObject yet)
2009-04-03 10:40:14 +00:00
Adam Frisby 36bc485e7e * MRM Scripts will now no longer disconnect the client if there was an error in compilation or script initialisation.
* Clarified some debug text for MRM Enabling
2009-04-03 10:30:51 +00:00
Adam Frisby 7e91f41535 * Implements "ID" semi-global within MRM scripts. This is tied to the 'state ID' for MRMs.
* Implements IPersistence interface, allows simple KeyValue access for MRM scripts to a more permanent datastore.
2009-04-03 09:22:34 +00:00
Dahlia Trimble 5f4cab6ed3 fix an error in hollow cylinder face number calculation 2009-04-03 08:45:32 +00:00
Melanie Thielker f17732346e Fix a nullref when compiling non-LSL scripts 2009-04-02 16:27:16 +00:00
idb b45ac2bf8e Correct llSetPrimitiveParams to check for a texture in inventory when setting the sculpt map.
This Fixes Mantis #3331
Also corrected the capping calculation in llApplyImpulse and several integer "boolean" comparisons from "== 1" to "!= 0" for true
2009-04-02 10:24:12 +00:00
Dahlia Trimble b42fec5c74 partial support for sculpted prim "inside out" setting 2009-04-02 06:54:48 +00:00
diva 86c753a6bd More refactoring. This time extracting the client-side of RESTInterregionComms into a RegionClient class. 2009-04-01 23:35:48 +00:00
diva 2e54f277d1 One more bit of refactoring, so this can be used outside region code. 2009-04-01 22:42:44 +00:00
diva 6e368c4b59 Refactoring, no functional changes. Moved ChildAgentDataUpdate data structures from OpenSim.Region.Framework.Scenes back to OpenSim.Framework, so they can be referenced more broadly. This involved having to move the small Animation data structure to OpenSim.Framework too. 2009-04-01 19:50:09 +00:00
lbsa71 958d764172 * Upped trunk version number to 0.6.4 as we just tagged 0.6.4-release 2009-04-01 19:44:46 +00:00
Teravus Ovares 74d5d44373 * Committing patch in mantis 3376 [Patch] Fix a minor animation handling glitch in ScenePresence
* ..
* .. 
* err, okay, this was a stick-buggery April 1st joke by me.   This removes it.   Happy April 1st!
* fixes mantis 3376
2009-04-01 19:04:59 +00:00
Dahlia Trimble 8493123629 Hard code scaled image resolution to 96 dpi prior to sculpt meshing to prevent a mono 2.4 failure. Thanks to cmickeyb for pointing out the failure. 2009-04-01 18:38:51 +00:00
Jeff Ames 99cfcf405b Update svn properties. 2009-04-01 14:50:18 +00:00
Melanie Thielker a1fe54baa0 Add a "user" config option to the IRC module config. Like all other IRC
config options, this has NO default, if you use the IRC module, you MUST
add this setting to your ini file.
2009-04-01 12:28:46 +00:00
Melanie Thielker 76ca096384 Add a PIDFile in [Startup], which the PID will be written to 2009-04-01 12:13:42 +00:00
Adam Frisby 1a25969096 * MRM Adjustments
* Renamed 'Material' to PhysicsMaterial (Wood, Glass, Metal, etc.). May want to place in subclass with other physics specific properties. (We however need to support these features in ODE/etc first.)
* Renamed Faces to Materials. IObjectFace to IObjectMaterial - this is for clarity for those coming from a 3D Programming background (it also makes more sense if/when we support Meshes in core). Properties and members remain identical.
* Added XMLDoc comments to IObject to assist people writing MRMs in XMLDoc aware editors.
2009-04-01 11:03:42 +00:00
Adam Frisby 5cd70a8c0e * MRM Adjustments
* Changes World.Objects from Array IObject[] to IObjectAccessor.
* Syntactically identical in most behaviour, however the indexer is now ranges not from 0..Count, but any valid internal LocalID. Additional indexers have been added for UUID.
* Example: for(int i=0;i<World.Objects.Count;i++) will not work any more, however foreach(World.Objects) will remain functional.
* This prevents us needing to create a list for each access to World.Objects which should [in theory] present a dramatic speed improvement to MRM scripts frequently accessing World.Objects.
2009-04-01 09:31:40 +00:00
Adam Frisby 7eccad05c9 * Adds World.Avatars[] to MRM Scripting. Contains an enumerable array containing IAvatar instances for each avatar in the region.
* Adds Test/TestModule.cs which demonstrates a very quick and simple MRM Test.
2009-04-01 06:55:39 +00:00
lbsa71 0266c344fb * Added NUnit tested utility function GetHashGuid() for future use.
* Did some aligning refactoring of the MD5 and SHA-1 functions.
2009-04-01 06:11:51 +00:00
Adam Frisby 5225e40f9e * Removes some hard-coded magic numbers relating to RegionSize. We now use Constants.RegionSize as expected. (Working towards enlarged or smaller regionsizes that arent multiples of 256m)
* Adds minor functionality to MRM Scripting.
2009-04-01 05:58:07 +00:00
Melanie Thielker 7ec85508ff Finally clean up the Scene.Permissions and permissions module.
Permissions now use proper events and not delegate lists, which makes
for much easier reading and much less work adding new methods.
I finally found a way to raise events with return values without it becoming
late bound.
2009-04-01 01:41:40 +00:00
diva d4f6750f82 Added AllowLoginWithoutInventory to LoginService, to be overwritten in subclasses. Default is false. HGLoginAuthService sets it true. Better error handling dealing with inventory service faults. 2009-04-01 01:18:21 +00:00
Melanie Thielker a4ba587df7 Adding the Length override to the KillPacket 2009-03-31 21:34:29 +00:00
diva cb74848f2d Turning the wind module off by default. 2009-03-31 16:17:13 +00:00
Dr Scofield aecb4fb72a From: Alan M Webb <alan_webb@us.ibm.com>
Add sanity check to fly-height calculation so that it does
  not attempt to retrieve information from non-existent
  regions.
2009-03-31 12:45:34 +00:00
Melanie Thielker 62fcfe8924 Thank you, StrawberryFride, for a patch that adds offline inventory
functionality to the MSSQL module.
Fixes Mantis #3370
2009-03-31 11:32:30 +00:00
lbsa71 fb9a358b79 * Refactored out and de-duplicated Base64ToString(string)
* Fixed minor typo
2009-03-31 05:51:28 +00:00
Jeff Ames 20e1a8d7f6 Thanks rtomita for a patch to add a handler for the RemoveInventoryObjects packet. (bug #3304) 2009-03-31 05:47:53 +00:00
Charles Krinke 54a27f9f5c Thank you kindly, MCortez for a patch that:
With some support from HomerH, this patch adds support for Wind 
Model plugins via the mono.Addin framework.
* Adds console & OSSL access to Wind Parameters
* Adds plug-in support for custom wind models
* Provides two example Wind Model plug-ins
Documentation for the wind module is temporarily located at http://code.google.com/p/flotsam/wiki/CoreWindModule [^] 
-- will move this documentation to http://opensimulator.org [^] 
after the patch has been committed.
2009-03-31 02:33:19 +00:00
Jeff Ames 54ccca1e2c Update svn properties, add copyright header, formatting cleanup. 2009-03-31 02:00:33 +00:00
diva b73ce1143a Adds support at the inventory server for direct inventory manipulation from authorized clients using capabilities. Provided keys are verified with the designated authority. The added code is only executed for clients following HGLoginAuth procedure or similar. It does not remove any existing behavior. 2009-03-30 19:35:55 +00:00
diva 4cbf963354 HGInventoryService now uses the actual authority portion of the user's key to verify the key. 2009-03-30 19:26:25 +00:00
Justin Clarke Casey 2914bfe7b0 * Fix test breakage by always inserting a gods module when testing 2009-03-30 19:09:57 +00:00
Justin Clarke Casey 176f263d23 * minor: remove mono compiler warnings 2009-03-30 18:34:43 +00:00
Justin Clarke Casey ac8fc02afc * refactor: Move god related methods in Scene out to a module 2009-03-30 18:20:41 +00:00
diva 6957803759 Sigh. Manual data typing grief. 2009-03-30 17:34:36 +00:00
Teravus Ovares 0318e824ae * Remove a debug line of localIDs 2009-03-30 14:13:56 +00:00
Teravus Ovares 6522b4f5d4 * Fixing thread safety of avatar adding and removing from the Physics Scene in the ODEPlugin
* This may help one of the symptoms or mantis 3363 , however it probably won't solve the occasional NonFinite Avatar Position detected..  issues that some people see.    That is probably an entirely different issue(NaN).
2009-03-30 14:10:24 +00:00
Melanie Thielker f88d755f96 Add PickInfoReply packet.
Fixes Mantis #3324
2009-03-30 11:51:34 +00:00
Dahlia Trimble d468b7f2d3 Thank you Flyte Xevious for Mantis #3361 - Implementation of llEdgeOfWorld 2009-03-29 23:59:14 +00:00
diva c3e604c46c Added Authorization client code that interfaces with HGLoginAuthService. Improved error handling in HGLoginAuthService. Instrumented HGInventoryService so that it can interface both with local and remote user and asset services. 2009-03-29 23:39:00 +00:00
diva f7eac63e01 Another bit of refactoring to try to make sense of OpenSim.Framework.Communications. Everything that looks like a service, with service handlers, moved to .Services -- i.e. LoginService and Response, and GridInfoService. The rest of the changes were to adapt to the new locations of those files. 2009-03-29 22:04:45 +00:00
diva 08732b65be Moved some files around, so that it's easier to share code between standalone and the grid services. Should not affect any functionality. 2009-03-29 20:29:13 +00:00
Melanie Thielker d857cf1335 Don't let a missing configuration cause a NRE
Fixes Mantis #3355
2009-03-29 15:24:50 +00:00
Melanie Thielker 03063375ee Add AcceptNotices member to GroupMembershipData and an overload to
IGroupsModule interface
2009-03-29 11:18:45 +00:00
Melanie Thielker 8c4bcfb5d0 Module interface change 2009-03-29 06:14:54 +00:00
Melanie Thielker c483206fd7 Change the client API to use GridInstantMessage for the "last mile" of IM
sending. With this change, all methods that handle IM now use GridInstantMessage
rather than individual parameters.
2009-03-29 05:42:27 +00:00
Melanie Thielker 404bfdc9a6 Finish the offline IM module (still needs a server). Add rudimentary
support for the mute list (no functionality yet, but allows the
RetrieveInstantMessages event to fire now).
2009-03-29 00:48:34 +00:00
diva 730b78114f Minor bug fix in UpdateItem (meta data). 2009-03-28 23:50:37 +00:00
Teravus Ovares b857635712 * Adding some heuristic error correction to the j2k decoder module to combat some of the situations that we see in mantis 3049 .
* This may help people on certain 64 bit systems where the end byte position of each layer data packet is incorrect but the start positions are correct.
* The console will still be extremely chatty with 'Inconsistent packet data in JPEG2000 stream:' messages, however..  if OpenSimulator was able to recover the data, it will say HURISTICS SUCCEEDED
2009-03-28 20:50:08 +00:00
Melanie Thielker 4f6c4378da Add mute list request event and dummy response 2009-03-28 04:21:44 +00:00
Melanie Thielker b40ec850bb Fix the plumbing in the offline message module.
No functionality yet.
2009-03-28 04:02:30 +00:00
Melanie Thielker 0ff7c85a5d Add a module skeleton for offline IM storage. No functionality yet. 2009-03-28 02:58:12 +00:00
Teravus Ovares 67be0213d4 * Remove redundancies in ScenePresence 2009-03-28 02:41:51 +00:00
Teravus Ovares f5812b3702 * Adds AgentUUIDs into the CourseLocationUpdate to improve compatibility with LibOMV based clients.
* Modifies the IClientAPI!  So client stacks will need to be modified!
2009-03-28 01:40:33 +00:00
diva cd1bf3600d Small bugs fixed related to ownership and permissions. 2009-03-28 00:08:13 +00:00
Melanie Thielker cbef90fec6 Add the events needed for profiles.
Fixes Mantis #3324
2009-03-27 22:47:41 +00:00
Teravus Ovares 52c482a7a7 * This updates LibOMV to the current release 0.6.0 on March 19 2009
* Important:  HttpServer.dll was changed to HttpServer_OpenSim.dll so that the HttpServer references do not conflict if you've copied the OpenMetaverse.Http.dll and requirements to the OpenSimulator bin folder.
This means that if you reference HttpServer.dll in any projects, you will need to change the reference to HttpServer_OpenSim.dll.   It still uses the Same HttpServer namespace though.
2009-03-27 22:13:09 +00:00
Justin Clarke Casey 30ffefb67b * refactor: call some EventManager triggers directly rather than through scene 2009-03-27 20:41:35 +00:00
diva bce5ed5812 Moved a method GetDefaultVisualParameters from Scene to AvatarAppearance, where it belongs. Better error handling in ScenePresence.CopyFrom. 2009-03-27 20:18:55 +00:00
Justin Clarke Casey 3fe010d716 * minor: remove one mono compiler warning 2009-03-27 20:03:20 +00:00
Justin Clarke Casey bd8d6fad45 * Implement * wildcard in save iar requests
* not yet ready for use
2009-03-27 19:45:07 +00:00
Justin Clarke Casey 053a6b355c * Fix single item iar saving
* Not yet ready for use
2009-03-27 18:53:11 +00:00
Melanie Thielker 37e81c7d54 Remove a hardcoded flow/dependency on the money module from LLCLientView 2009-03-27 18:51:45 +00:00
Justin Clarke Casey 561f241564 * minor: move RegionSettingsSerializer into OpenSim.Framework.Serialization 2009-03-27 18:13:34 +00:00
Justin Clarke Casey 86cc0e86d4 * Also temporarily disable T032_CrossAttachments() since this relies on the execution of T021_TestCroswsToNewRegion() 2009-03-27 17:19:58 +00:00
Justin Clarke Casey 39bf59080b * Temporarily disable ScenePresenceTests.T021_TestCrossToNewRegion() as this has both WaitOnes() which don't time out and tight loops
* Going to see if this stops the freeze failures where (though there may also be a separate occasional failure in the save oar test)
2009-03-27 17:01:07 +00:00
Justin Clarke Casey 355247c2b2 * For each test in OpenSim.Region.Framework.Scenes.Tests, tell the console when the test starts
* This is to help identify which test is freezing, since all the tests in the previous dll (coremodules) succeed
* Unfortunately they are not executed in the same order in which the results are listed in Bamboo
2009-03-27 16:33:15 +00:00
diva 6b9125b319 Added the hg login procedure to the user server. 2009-03-27 16:23:52 +00:00
diva 06ad2244f0 svn:eol-style property set. 2009-03-27 16:13:25 +00:00
diva 6ddf932c7e svn:eol-style property set. 2009-03-27 15:11:21 +00:00
Dr Scofield bf4d701cd5 From: Alan Webb <alan_webb@us.ibm.com>
Fixed problem with REST services caused by changes to the OpenSim
  core code base - the comms manager had been 'modularized'.

  Also added additional debugging to RemoteAdmin interface.
2009-03-27 12:49:27 +00:00
diva f2b8691c9c Forgot to comment an unnecessary log message on my last commit. 2009-03-26 22:21:39 +00:00
diva a423b3060b Notecard updates bypassing the regions. (HGStandalone only) 2009-03-26 22:17:57 +00:00
Justin Clarke Casey 8a4464f44a * correct iar root folder location for saving of individual items
* however, rest of the path components are still currently wrong so this is broke
2009-03-26 20:34:02 +00:00
Justin Clarke Casey 6ffed09682 * Fix build break - went a const or two too far 2009-03-26 20:15:36 +00:00
Justin Clarke Casey 7e40315d5d * minor: change some static readonlys to consts
* adjust user profile iar saving path
2009-03-26 20:09:12 +00:00
Dahlia Trimble ad012d4b46 add x-axis mirror capability to sculpted prim mesh - addresses Mantis #3342 2009-03-26 18:12:10 +00:00
Justin Clarke Casey 10d21afd9d * Apply http://opensimulator.org/mantis/view.php?id=3343
* Removes long unused -useexecutepath switch
* Thanks coyled
2009-03-26 17:43:05 +00:00
Justin Clarke Casey 0db166ed3d * Apply http://opensimulator.org/mantis/view.php?id=865
* Reimplements "terrain rescale <min> <max>" command which rescales current terrain to be inbetween min and max
* Thanks jonc
2009-03-26 17:42:02 +00:00
Justin Clarke Casey 3f1ec6334f * Fix build break from last commit 2009-03-26 17:30:43 +00:00
Justin Clarke Casey 93b26f8933 * iars: Serialize information about item creators to archive 2009-03-26 17:25:12 +00:00
diva 28d9a73521 Small refactoring in Caps, no functional changes. 2009-03-26 16:05:00 +00:00
Melanie Thielker 706a2df516 Read the .map files in on sim startup. Also clean them up when an assembly
is deleted.
2009-03-26 15:06:20 +00:00
Melanie Thielker eb6c1ae0c1 Avoid preprocessing scripts on region restart just to generate the line
number map. Instead, write the map to a file for later use. That is not
yet used, so currently runtime errors after a sim restart will have wrong
line numbers
2009-03-26 14:49:39 +00:00
Melanie Thielker fcab3510b3 Avoid writing script state to the filesystem if the state has not changed.
Remove the unneccessary double check that was only used to provide a
meaningless warning message for a corner case.
2009-03-26 14:28:00 +00:00
Dr Scofield c8aaf538e4 - adding osGetAgents() which returns a list of all avatars in the region
in which the script is running.

 -  found a bag of space characters under my desk, thought i'd donate them
    to the JSON OSSL function (aka clean up)
2009-03-26 12:08:18 +00:00
lbsa71 3ca1481c3d * Minor fixes, inverted an if for readability and introduced a virtual pre-process step on the asset cache 2009-03-26 06:56:10 +00:00
diva de3971a8d3 One more -- CopyItem. 2009-03-26 04:14:33 +00:00
diva 3b08f17fc2 Half-way through supporting inventory access from outside the regions -- HG standalones only, for now. 2009-03-26 03:45:49 +00:00
Dahlia Trimble 3bedb59f50 make some arrays static to prevent excessive re-initialization - suggested by jhurliman 2009-03-26 03:10:30 +00:00
Melanie Thielker 8dfe8a0d1d Make the error messages passed to RegionReady more descriptive
Patch by antont, thank you.
Fixes Mantis #3338
2009-03-26 01:02:19 +00:00
Sean Dague 6323516a83 * Appearance patches suite: These patches are applied to allow libomv bots to wear outfits in the future.
This functionality will be upstreamed later.
** Fixed call of new AvatarAppearance without arguments, which caused bots look like clouds of gas
** Added a SendAvatarData in ScenePresence.SetAppearance, which is expected after SetAppearance is run
** Fixed AssetXferUploader: CallbackID wasn't being passed on on multiple packets asset uploads
** Set VisualParams in AvatarAppearance to stop the alien looking bot from spawning and now looks a little better.
*** TODO: Set better VisualParams value then 150 to everything
2009-03-25 20:15:46 +00:00
Justin Clarke Casey b52587ea6c iar: centralize user uuid gathering 2009-03-25 19:54:07 +00:00
lbsa71 3cb06cc4cc * Changed a recursive BeginRobustReceive loop to a flat while loop to avoid lethal stack overflows. 2009-03-25 19:30:36 +00:00
Justin Clarke Casey e694e1a657 * minor: Adjust exception catching on load/save xml[2]/oar.
* Allow non FileNotFoundExceptions to propogate rather than post a misleading error message
2009-03-25 19:21:28 +00:00
Justin Clarke Casey 19595a2825 * minor: spit out creator name on save iar
* not yet ready for use
2009-03-25 19:14:36 +00:00
Dr Scofield 09d2c6fe5d adding presence.ControllingClient.Kick(msg) to the brew. 2009-03-25 18:48:30 +00:00
Dr Scofield 0419f29856 enhances the console command "kick user" with an optional alert
message which will be dialog-ed to the user just before being kicked.
2009-03-25 18:04:33 +00:00
Melanie Thielker 21d14a7090 Thank you, dslake, for a patch that fixes passing the start param to scripts
Fixes Mantis #3330
2009-03-25 11:05:01 +00:00
Dr Scofield 0bb3d2e6d7 cleanup 2009-03-25 07:36:56 +00:00
diva 2afe3be2e6 HGStandaloneInventoryService now serves inventory assets. No need for clients to have direct access to the asset service. 2009-03-25 05:21:47 +00:00
Melanie Thielker fb5f702e78 Change llGetOwnerKey to use another overload of GetSceneObject.
Fixes Mantis #3326
2009-03-24 22:12:48 +00:00
Justin Clarke Casey 6cad71d5ec * minor: remove load oar logging I accidentally left in a few commits ago
* reduce noisiness of uuid gatherer
* stop bothering to pointless complain about directory tar entries when loading an oar
2009-03-24 21:05:20 +00:00
Justin Clarke Casey 64341fc965 * minor: remove a couple more compiler warnings 2009-03-24 20:57:02 +00:00
Justin Clarke Casey 0bf2177dfb * Use memory more efficiently when loading oars
* This change starts the script immediately after an object is loaded, rather than waiting till they are all loaded
* This should be okay, but please report any new errors
2009-03-24 20:48:27 +00:00
Justin Clarke Casey 22a4d6acc2 * minor: remove mono compiler warnings 2009-03-24 20:36:32 +00:00
Justin Clarke Casey 5e9682cef7 * Fix edit scale command - was looking for one too few arguments 2009-03-24 19:04:28 +00:00
diva c7d0e4ffc1 Added the login region's http to the login response. 2009-03-24 18:56:32 +00:00
Melanie Thielker c268b71f4b Thank you, dslake, for a patch that speeds up the Delete Old Files option
in the compiler. Committed with changes.
Fixes Mantis #3325
2009-03-24 12:18:31 +00:00
Dr Scofield b5f6aa6ff2 From: Alan Webb <alan_webb@us.ibm.com>
Changes to AssetCache and DynamicTextureModule to eliminate
  opportunities for lost texture updates.
2009-03-24 08:21:50 +00:00
diva ec07baa8c0 Preparing the loginauth service for gridmode logins. 2009-03-24 02:28:17 +00:00
diva 5af63a6a5c Root agent retrieval via http/REST. This is a pull, the caller gets the agent. This is not used by the regions yet, but it may be a better alternative to transfer agents even when that is done by the regions. The data is still trivial; soon it will have attachments, scripts and script state. Also, authorization tokens still to come. Serialization using OSD/json, as the other methods. 2009-03-23 02:37:19 +00:00
Melanie Thielker e1ea3f05aa Finish folder gives. With this commit, single item and folder gives now
work across regions and also to offline avatars. Scripted gives are not
yet tested and may not work.
2009-03-23 02:02:12 +00:00
Melanie Thielker 412112acba Committing partial work on passing folders across instances. This may crash. 2009-03-23 00:11:34 +00:00
Melanie Thielker f86c13f48e Send proper creation date on item gives, so objects will appear at the top of
"Objects", not at the bottom
2009-03-22 20:05:11 +00:00
Melanie Thielker 16a6d60a21 Make offline gives work in SQLite standalones 2009-03-22 18:35:16 +00:00
Melanie Thielker 48e87b6448 Make single item inventory gives work across regions 2009-03-22 18:25:04 +00:00
Melanie Thielker 9b82b52096 MYSQL Only: Make items given while offline appear in inventory without
the need to clear cache.
2009-03-22 16:12:48 +00:00
Melanie Thielker e6bb86a224 Add QueryItem method to secure inventory and HG inventory, change method sig to
provide additional information the HG needs.
2009-03-22 15:42:22 +00:00
Melanie Thielker 73a982babe Fox a null ref in the inventory give module 2009-03-22 15:19:43 +00:00
Melanie Thielker ea1e38dd14 Cause the inventory give module to be more selective and not attempt to
deliver other modules' IM types
2009-03-22 14:32:15 +00:00
Melanie Thielker b83ad8a97b Thank you, dslake, for a patch that fixes XEngine linemap handling.
Fixes Mantis #3321
2009-03-22 11:57:00 +00:00
diva 047d753cd0 Explicit tests for local regions. 2009-03-22 06:31:32 +00:00
diva 9489ad57f9 Moving the LoginAuth service up, so that it can be shared among standalones and the User Server. 2009-03-22 04:39:16 +00:00
diva 09732b4d5d Initial support for authentication/authorization keys in UserManagerBase, and use of it in HGStandaloneLoginService (producer of initial key for user, and of subsequent keys) and HGStandaloneInventoryService (consumer of a key).
Keys are of the form http://<authority>/<random uuid>
and they are sent over http header "authorization".
2009-03-21 20:16:35 +00:00
diva b140988a1f Minor changes in names inside. 2009-03-21 19:37:35 +00:00
Melanie Thielker 1e6587f1d3 Add code to the inventory transfer module to use the new DB functionality
Not tested!
2009-03-21 18:14:06 +00:00
diva b0f2bcbe79 Moving HGStandaloneAssetService to a new place, and giving it a more generic name. MXP is going to use it too. 2009-03-21 18:03:44 +00:00
Melanie Thielker 1121a214b9 Add a QueryItem method to the inventory subsystem. Currently implemented for
MySQL only, stubs for the others. This allows updating the cache with a single
item from the database.
2009-03-21 17:46:58 +00:00