Justin Clark-Casey (justincc)
							
						 
						
							 
							
							
							
								
							
								dfe5826f9f 
								
							
								 
							
						 
						
							
							
								
								Remove wrong code in ScriptUtils.GetAssetIdFromKeyOrItemName which would return the item ID instead of the asset ID if the identifier was a uuid that matched an inventory item name.  
							
							 
							
							... 
							
							
							
							This would practically never happen.
This makes this overloaded version of the function consistent with the other version.
It looks like this accidentally came over in commit c5af16a  from Tue Oct 16 12:40:21 2012
However, there's arguably a case for looking for an item name that matches a UUID before assuming that the identifier is already an asset ID. 
							
						 
						
							2013-02-06 01:49:32 +00:00  
						
					 
				
					
						
							
							
								 
								Justin Clark-Casey (justincc)
							
						 
						
							 
							
							
							
								
							
								eddfed3812 
								
							
								 
							
						 
						
							
							
								
								Allow JsonReadNotecard() to accept the name of the notecard as well as the asset ID.  
							
							 
							
							... 
							
							
							
							Agreed in discussion with cmickeyb.
This is to make this consistent with similar existing LSL/OSSL functions such as llTriggerSound() and osNpcLoadAppearance() that allow an item name or an asset id. 
							
						 
						
							2013-02-06 01:37:22 +00:00  
						
					 
				
					
						
							
							
								 
								Justin Clark-Casey (justincc)
							
						 
						
							 
							
							
							
								
							
								0d4df99d04 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://opensimulator.org/var/git/opensim  
							
							 
							
							
							
						 
						
							2013-02-06 01:35:25 +00:00  
						
					 
				
					
						
							
							
								 
								Robert Adams
							
						 
						
							 
							
							
							
								
							
								3646361279 
								
							
								 
							
						 
						
							
							
								
								BulletSim: make removing zero width triangles from meshes optional  
							
							 
							
							... 
							
							
							
							and, for the moment, default to 'off'. 
							
						 
						
							2013-02-05 17:19:55 -08:00  
						
					 
				
					
						
							
							
								 
								Justin Clark-Casey (justincc)
							
						 
						
							 
							
							
							
								
							
								5c94346bd7 
								
							
								 
							
						 
						
							
							
								
								refactor: Move functions that lookup asset ids from task inventory or pass them through to ScriptUtils class in OpenSim.Region.Framework.dll  
							
							 
							
							... 
							
							
							
							Renames functions to better reflect what they do.
This is so that code registering with modInvoke() can reuse this code to provide functions that behave in a consistent manner with existing LSL/OSSL functions. 
							
						 
						
							2013-02-06 01:17:19 +00:00  
						
					 
				
					
						
							
							
								 
								Robert Adams
							
						 
						
							 
							
							
							
								
							
								dce9e323f4 
								
							
								 
							
						 
						
							
							
								
								BulletSim: remove degenerate triangles from meshes. This fixes the  
							
							 
							
							... 
							
							
							
							invisible barriers in sculptie doorways (Mantis 6529).
Bump up level-of-detail for physical meshes to 32 (the max). This
fixes the invisible barriers that showed up in prim cut arches.
NOTE: the default LOD values are removed from OpenSimDefaults.ini.
   If you don't change your OpenSimDefaults.ini, you will continue
   to see the arch problem. 
							
						 
						
							2013-02-05 16:56:33 -08:00  
						
					 
				
					
						
							
							
								 
								Robert Adams
							
						 
						
							 
							
							
							
								
							
								13233da66c 
								
							
								 
							
						 
						
							
							
								
								BulletSim: add debugging looking for doorway sculpty problems  
							
							 
							
							
							
						 
						
							2013-02-05 16:56:28 -08:00  
						
					 
				
					
						
							
							
								 
								Robert Adams
							
						 
						
							 
							
							
							
								
							
								ad438ee59f 
								
							
								 
							
						 
						
							
							
								
								BulletSim: rework some parameter setting implementation moving functionality that was in BSScene to BSParam. Remove unused parameters that were passed to the unmanaged code. Update DLLs and SOs for the new param block.  
							
							 
							
							
							
						 
						
							2013-02-05 16:56:23 -08:00  
						
					 
				
					
						
							
							
								 
								Robert Adams
							
						 
						
							 
							
							
							
								
							
								2b6d226911 
								
							
								 
							
						 
						
							
							
								
								BulletSim: correct angular vertical attraction to properly correct an upside down vehicle.  
							
							 
							
							
							
						 
						
							2013-02-05 16:56:17 -08:00  
						
					 
				
					
						
							
							
								 
								Diva Canto
							
						 
						
							 
							
							
							
								
							
								4cdee3dd3c 
								
							
								 
							
						 
						
							
							
								
								Changed protection of CreateDefaultAppearanceEntries to protected, so extensions of the UserAccountService can reuse this.  
							
							 
							
							
							
						 
						
							2013-02-05 16:28:25 -08:00  
						
					 
				
					
						
							
							
								 
								teravus
							
						 
						
							 
							
							
							
								
							
								2104e4d4d4 
								
							
								 
							
						 
						
							
							
								
								* the root prim was being given an OffsetPosition in addition to setting the position when creating the root prim.   The offset position caused the positioning code to re-move the root prim when you selected it and released it.  
							
							 
							
							
							
						 
						
							2013-02-05 18:46:02 -05:00  
						
					 
				
					
						
							
							
								 
								teravus
							
						 
						
							 
							
							
							
								
							
								1dc09d8e8f 
								
							
								 
							
						 
						
							
							
								
								We're not really done here..    but we're getting there.  Socket Read is working..    Still have to do Header.ToBytes and compose a websocket frame with a payload.  
							
							 
							
							
							
						 
						
							2013-02-05 18:02:25 -05:00  
						
					 
				
					
						
							
							
								 
								Melanie
							
						 
						
							 
							
							
							
								
							
								6bce4bc112 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim  
							
							 
							
							
							
						 
						
							2013-02-05 20:09:45 +00:00  
						
					 
				
					
						
							
							
								 
								Melanie
							
						 
						
							 
							
							
							
								
							
								2163bebeb4 
								
							
								 
							
						 
						
							
							
								
								Try to fix uploaded mesh rotations - code from Avination code base.  
							
							 
							
							
							
						 
						
							2013-02-05 20:09:02 +00:00  
						
					 
				
					
						
							
							
								 
								Justin Clark-Casey (justincc)
							
						 
						
							 
							
							
							
								
							
								562067eb16 
								
							
								 
							
						 
						
							
							
								
								Fix bug where viewers would not see the "Module command functions not enabled" error if these were disabled and a viewer attempted to call one.  
							
							 
							
							... 
							
							
							
							This was not working because the shouter was wrongly signalled as an agent rather than a prim 
							
						 
						
							2013-02-05 02:09:21 +00:00  
						
					 
				
					
						
							
							
								 
								Justin Clark-Casey (justincc)
							
						 
						
							 
							
							
							
								
							
								1fc9f282fa 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'dynamic-attributes2'  
							
							 
							
							
							
						 
						
							2013-02-05 00:35:15 +00:00  
						
					 
				
					
						
							
							
								 
								Justin Clark-Casey (justincc)
							
						 
						
							 
							
							
							
								
							
								1f1da23097 
								
							
								 
							
						 
						
							
							
								
								Bump version and assembly version numbers from 0.7.5 to 0.7.6  
							
							 
							
							... 
							
							
							
							This is mostly Bluewall's work but I am also bumping the general version number
OpenSimulator 0.7.5 remains in the release candidate stage.
I'm doing this because master is significantly adding things that will not be in 0.7.5
This update should not cause issues with existing external binary DLLs because our DLLs do not have strong names
and so the exact version match requirement is not in force. 
							
						 
						
							2013-02-05 00:23:17 +00:00  
						
					 
				
					
						
							
							
								 
								Justin Clark-Casey (justincc)
							
						 
						
							 
							
							
							
								
							
								503c906732 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://opensimulator.org/var/git/opensim  
							
							 
							
							
							
						 
						
							2013-02-04 07:09:36 +00:00  
						
					 
				
					
						
							
							
								 
								Justin Clark-Casey (justincc)
							
						 
						
							 
							
							
							
								
							
								80d9b336ff 
								
							
								 
							
						 
						
							
							
								
								Remove [XMLRPC] section I added by accident to the top of OpenSimDefaults.ini in previous commit  95883282 
							
							 
							
							
							
						 
						
							2013-02-04 07:08:48 +00:00  
						
					 
				
					
						
							
							
								 
								teravus
							
						 
						
							 
							
							
							
								
							
								ee4f8ac193 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into JSONTCPClient  
							
							 
							
							
							
						 
						
							2013-02-03 08:18:53 -05:00  
						
					 
				
					
						
							
							
								 
								teravus
							
						 
						
							 
							
							
							
								
							
								8fd99ecab1 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://opensim/var/git/opensim  
							
							 
							
							
							
						 
						
							2013-02-03 08:14:47 -05:00  
						
					 
				
					
						
							
							
								 
								teravus
							
						 
						
							 
							
							
							
								
							
								6b0310b829 
								
							
								 
							
						 
						
							
							
								
								Adds the ability to load more then one IClientNetworkServer thereby allowing additional client network servers at the same time.   Use comma separated values in clientstack_plugin in your config.   Additional plugins lying around shouldn't be picked up because the loader only loads configured dll assemblies and breaks at the first IClientNetworkServer found in the assembly.  (the only new functionality is the ability to specify more in config).   Note: The existing functionality also passes in a nini config..   and has a boolean to determine if the client network server should be initialized for a specific scene.  
							
							 
							
							
							
						 
						
							2013-02-03 08:13:52 -05:00  
						
					 
				
					
						
							
							
								 
								teravus
							
						 
						
							 
							
							
							
								
							
								29d521e273 
								
							
								 
							
						 
						
							
							
								
								Changing OpenSimDefaults back to default  
							
							 
							
							
							
						 
						
							2013-02-03 07:56:31 -05:00  
						
					 
				
					
						
							
							
								 
								teravus
							
						 
						
							 
							
							
							
								
							
								d18fbb98b7 
								
							
								 
							
						 
						
							
							
								
								Adds the ability to load more then one IClientNetworkServer thereby allowing additional client stacks.   Use comma separated values in clientstack_plugin in your config.  
							
							 
							
							
							
						 
						
							2013-02-03 07:44:45 -05:00  
						
					 
				
					
						
							
							
								 
								teravus
							
						 
						
							 
							
							
							
								
							
								27a0b3ecbd 
								
							
								 
							
						 
						
							
							
								
								Commit 1 in of this branch feature.  This is one of many...  
							
							 
							
							
							
						 
						
							2013-02-03 06:49:17 -05:00  
						
					 
				
					
						
							
							
								 
								BlueWall
							
						 
						
							 
							
							
							
								
							
								219a25c985 
								
							
								 
							
						 
						
							
							
								
								Merge /home/opensim/src/opensim  
							
							 
							
							
							
						 
						
							2013-02-01 23:14:19 -05:00  
						
					 
				
					
						
							
							
								 
								BlueWall
							
						 
						
							 
							
							
							
								
							
								0ab68f6c31 
								
							
								 
							
						 
						
							
							
								
								Revert "Update assembly version numbers"  
							
							 
							
							... 
							
							
							
							This reverts commit 141ad829f4 . 
							
						 
						
							2013-02-01 23:13:33 -05:00  
						
					 
				
					
						
							
							
								 
								BlueWall
							
						 
						
							 
							
							
							
								
							
								840f72f8a8 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://opensimulator.org/var/git/opensim  
							
							 
							
							
							
						 
						
							2013-02-01 22:07:08 -05:00  
						
					 
				
					
						
							
							
								 
								Justin Clark-Casey (justincc)
							
						 
						
							 
							
							
							
								
							
								0d0bfa4dcd 
								
							
								 
							
						 
						
							
							
								
								minor: change comment about assuming script references are textures in UuidGatherer since this is no longer the behaviour.  
							
							 
							
							
							
						 
						
							2013-02-02 03:02:04 +00:00  
						
					 
				
					
						
							
							
								 
								BlueWall
							
						 
						
							 
							
							
							
								
							
								57cf89f4a9 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://opensimulator.org/var/git/opensim  
							
							 
							
							
							
						 
						
							2013-02-01 21:58:32 -05:00  
						
					 
				
					
						
							
							
								 
								BlueWall
							
						 
						
							 
							
							
							
								
							
								141ad829f4 
								
							
								 
							
						 
						
							
							
								
								Update assembly version numbers  
							
							 
							
							
							
						 
						
							2013-02-01 21:57:49 -05:00  
						
					 
				
					
						
							
							
								 
								Justin Clark-Casey (justincc)
							
						 
						
							 
							
							
							
								
							
								9822bb664b 
								
							
								 
							
						 
						
							
							
								
								Log missing assets on "fcache assets" found.  This ignores references found by scanning LSL/notecard files since these are the source of false positives.  
							
							 
							
							... 
							
							
							
							This also changes UuidGatherer to reutn an AssetType.Unknown for embedded script/lsl references instead of Texture, since these are often not textures.
This is added to help people in determining when they have missing assets such as textures, etc.
In this case, one wants to run "fcache clear" first. 
							
						 
						
							2013-02-02 02:57:38 +00:00  
						
					 
				
					
						
							
							
								 
								Justin Clark-Casey (justincc)
							
						 
						
							 
							
							
							
								
							
								2ff301ca11 
								
							
								 
							
						 
						
							
							
								
								Correct spelling mistake in new RayFilterFlags, LSLPhanton -> LSLPhantom  
							
							 
							
							
							
						 
						
							2013-02-02 01:34:49 +00:00  
						
					 
				
					
						
							
							
								 
								Justin Clark-Casey (justincc)
							
						 
						
							 
							
							
							
								
							
								9588328242 
								
							
								 
							
						 
						
							
							
								
								Stop exceptions being thrown if GenerateMapTiles = false but no static map tile has been set.  Do more informative warn instead.  
							
							 
							
							
							
						 
						
							2013-02-02 00:59:26 +00:00  
						
					 
				
					
						
							
							
								 
								teravus
							
						 
						
							 
							
							
							
								
							
								d8d4e7f236 
								
							
								 
							
						 
						
							
							
								
								Sit and Spin reduction.    If sitting, slam avatar angular velocity to zero.  
							
							 
							
							
							
						 
						
							2013-02-01 15:42:24 -05:00  
						
					 
				
					
						
							
							
								 
								Robert Adams
							
						 
						
							 
							
							
							
								
							
								5bb85a14d4 
								
							
								 
							
						 
						
							
							
								
								BulletSim: fix problem where editting a physical linkset caused the  
							
							 
							
							... 
							
							
							
							child prim physical positions to get out of sync with the view.
More reliably compute the offset of children in a physical linkset. 
							
						 
						
							2013-02-01 11:52:27 -08:00  
						
					 
				
					
						
							
							
								 
								Robert Adams
							
						 
						
							 
							
							
							
								
							
								75a05c16c5 
								
							
								 
							
						 
						
							
							
								
								BulletSim: fix crash caused when linksets were rebuilt. A problem added  
							
							 
							
							... 
							
							
							
							when individual child pos/rot changes were implementated a week or so ago.
Remove some passing of inTaintTime flag when it was never false. 
							
						 
						
							2013-01-31 15:56:10 -08:00  
						
					 
				
					
						
							
							
								 
								Robert Adams
							
						 
						
							 
							
							
							
								
							
								ed71c939fc 
								
							
								 
							
						 
						
							
							
								
								BulletSim: make sure vehicle physical properties are set when going  
							
							 
							
							... 
							
							
							
							physical by delaying setting until pre-step time. Change vehicle.Refresh()
to schedule the pre-step setting.
Comments and updating of TODO list. 
							
						 
						
							2013-01-31 15:56:02 -08:00  
						
					 
				
					
						
							
							
								 
								Robert Adams
							
						 
						
							 
							
							
							
								
							
								371449db2f 
								
							
								 
							
						 
						
							
							
								
								BulletSim: clean up TargetVelocity implementation by using the default defn in the PhysicsActor base class.  
							
							 
							
							
							
						 
						
							2013-01-31 15:55:53 -08:00  
						
					 
				
					
						
							
							
								 
								Mic Bowman
							
						 
						
							 
							
							
							
								
							
								f984922dfd 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://opensimulator.org/var/git/opensim  
							
							 
							
							
							
						 
						
							2013-01-31 14:54:19 -08:00  
						
					 
				
					
						
							
							
								 
								Mic Bowman
							
						 
						
							 
							
							
							
								
							
								1e0420431f 
								
							
								 
							
						 
						
							
							
								
								Move the JsonStore regular expressions to static variables to avoid  
							
							 
							
							... 
							
							
							
							recompiling on every operation. Added JsonList2Path script function
to simplify array iteration. 
							
						 
						
							2013-01-31 14:53:16 -08:00  
						
					 
				
					
						
							
							
								 
								Melanie
							
						 
						
							 
							
							
							
								
							
								6a4c8824ea 
								
							
								 
							
						 
						
							
							
								
								Whitespace fix and removing unneccessary parentheses  
							
							 
							
							
							
						 
						
							2013-01-31 20:46:41 +00:00  
						
					 
				
					
						
							
							
								 
								Dan Lake
							
						 
						
							 
							
							
							
								
							
								b659ccfc80 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of git://opensimulator.org/git/opensim  
							
							 
							
							
							
						 
						
							2013-01-31 11:15:22 -08:00  
						
					 
				
					
						
							
							
								 
								Dan Lake
							
						 
						
							 
							
							
							
								
							
								17440d8a29 
								
							
								 
							
						 
						
							
							
								
								Added option for UUID as command parameters. This lets the command handle the UUID parsing and type checking before the command is executed.  
							
							 
							
							
							
						 
						
							2013-01-31 11:14:43 -08:00  
						
					 
				
					
						
							
							
								 
								BlueWall
							
						 
						
							 
							
							
							
								
							
								a8fa8af9fc 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://opensimulator.org/var/git/opensim  
							
							 
							
							
							
						 
						
							2013-01-30 23:44:06 -05:00  
						
					 
				
					
						
							
							
								 
								BlueWall
							
						 
						
							 
							
							
							
								
							
								ce4faf497f 
								
							
								 
							
						 
						
							
							
								
								Add config option to Regions.ini for new maptile feature  
							
							 
							
							
							
						 
						
							2013-01-30 23:41:32 -05:00  
						
					 
				
					
						
							
							
								 
								Jak Daniels
							
						 
						
							 
							
							
							
								
							
								fac72d540b 
								
							
								 
							
						 
						
							
							
								
								Allow use of MaptileStaticUUID in Regions.ini to override the global setting in OpenSim.ini for each region.  
							
							 
							
							... 
							
							
							
							Signed-off-by: BlueWall <jamesh@bluewallgroup.com> 
							
						 
						
							2013-01-30 23:37:02 -05:00  
						
					 
				
					
						
							
							
								 
								Mic Bowman
							
						 
						
							 
							
							
							
								
							
								a0ef3df194 
								
							
								 
							
						 
						
							
							
								
								Add JsonTestStore to determine if a JsonStore is associated with  
							
							 
							
							... 
							
							
							
							a particular UUID. 
							
						 
						
							2013-01-30 14:45:03 -08:00  
						
					 
				
					
						
							
							
								 
								teravus
							
						 
						
							 
							
							
							
								
							
								52ea6eadae 
								
							
								 
							
						 
						
							
							
								
								* This adds a bit more to the previous flying roll effect by adding additional roll when pressing page down, and reducing your roll when pressing page up to make it feel more responsive and give the user more visual feedback.  
							
							 
							
							
							
						 
						
							2013-01-30 07:34:48 -05:00  
						
					 
				
					
						
							
							
								 
								teravus
							
						 
						
							 
							
							
							
								
							
								7c4e0ff03c 
								
							
								 
							
						 
						
							
							
								
								* Adds a satisfying angular roll when an avatar is flying and turning.  (General, not physics).  Makes flying not feel as stiff.  
							
							 
							
							
							
						 
						
							2013-01-30 06:22:05 -05:00