8983877664 
								
							
								 
							
						 
						
							
							
								
								* minor: Remove my own stupidity in the last doc comment - it wouldn't actually be all that tricky to try better clean up on a client thread crash.  Haven't actually implemented  
							
							... 
							
							
							
							this, though 
							
						 
						
							2008-06-03 21:00:37 +00:00  
				
					
						
							
							
								 
						
							
							
								723c9eccad 
								
							
								 
							
						 
						
							
							
								
								* minor: Change comment on last commit.  My English - not so good.  
							
							
							
						 
						
							2008-06-03 20:55:56 +00:00  
				
					
						
							
							
								 
						
							
							
								a987840191 
								
							
								 
							
						 
						
							
							
								
								* Stop the crash to bash of the entire region server when a client thread fails by catching the exception in AuthUser() instead of letting it propogate out of the thread  
							
							
							
						 
						
							2008-06-03 20:27:52 +00:00  
				
					
						
							
							
								 
						
							
							
								48322cec96 
								
							
								 
							
						 
						
							
							
								
								* experimental: archive out and reload textures within a prim's inventory  
							
							... 
							
							
							
							* no other prim items are archived yet 
							
						 
						
							2008-06-03 17:17:24 +00:00  
				
					
						
							
							
								 
						
							
							
								4106b2a601 
								
							
								 
							
						 
						
							
							
								
								* Change single assets/ archiver directory to be textures/ instead  
							
							
							
						 
						
							2008-06-03 16:52:44 +00:00  
				
					
						
							
							
								 
						
							
							
								afd59e862e 
								
							
								 
							
						 
						
							
							
								
								temporarily disable the last bit of code as it prevents startup on  
							
							... 
							
							
							
							mono.  Need to sort that out with DJ shortly. 
							
						 
						
							2008-06-03 13:58:54 +00:00  
				
					
						
							
							
								 
						
							
							
								e713a3c62a 
								
							
								 
							
						 
						
							
							
								
								From: Dong Jun Lan <landj@cn.ibm.com>  
							
							... 
							
							
							
							Set udp flags correctly to prevent "Socket forcibly closed by host"
errors. 
							
						 
						
							2008-06-03 13:49:58 +00:00  
				
					
						
							
							
								 
						
							
							
								1a60fe7a4e 
								
							
								 
							
						 
						
							
							
								
								* minor: Attempted method documentation clarifications related to last two commits  
							
							
							
						 
						
							2008-06-03 08:34:38 +00:00  
				
					
						
							
							
								 
						
							
							
								512c0c67a6 
								
							
								 
							
						 
						
							
							
								
								* Remove what should be unnecessary locking in InnerScene.GetEntitites()  
							
							
							
						 
						
							2008-06-03 08:17:33 +00:00  
				
					
						
							
							
								 
						
							
							
								f45fa84905 
								
							
								 
							
						 
						
							
							
								
								* Remove what should be unnecessary locking of GetScenePresences()  
							
							... 
							
							
							
							* May help with mantis 1434 though I doubt it 
							
						 
						
							2008-06-03 08:11:04 +00:00  
				
					
						
							
							
								 
						
							
							
								61e2254be2 
								
							
								 
							
						 
						
							
							
								
								* This should fix presence issues.  
							
							
							
						 
						
							2008-06-03 07:12:09 +00:00  
				
					
						
							
							
								 
						
							
							
								52491d4fca 
								
							
								 
							
						 
						
							
							
								
								* It's probably safe to remove the 'Warning Duplicate packet detected Packet Dropping.' message  
							
							
							
						 
						
							2008-06-03 05:44:28 +00:00  
				
					
						
							
							
								 
						
							
							
								5f6b26d9ba 
								
							
								 
							
						 
						
							
							
								
								provide slightly more sane defaults in the file based asset loader  
							
							
							
						 
						
							2008-06-02 20:28:26 +00:00  
				
					
						
							
							
								 
						
							
							
								7f6fcdc77b 
								
							
								 
							
						 
						
							
							
								
								remove the prolog parser from all LSL/C# scripts (it was adding overhead  
							
							... 
							
							
							
							to every script in most environments).  This will break prolog
support.  Prolog code needs to generate it's template script more like 
how javascript does. 
							
						 
						
							2008-06-02 20:27:40 +00:00  
				
					
						
							
							
								 
						
							
							
								1f2ad8c525 
								
							
								 
							
						 
						
							
							
								
								* Fixed default ports on the MessagingServer config.  
							
							
							
						 
						
							2008-06-02 18:22:15 +00:00  
				
					
						
							
							
								 
						
							
							
								3703034511 
								
							
								 
							
						 
						
							
							
								
								* minor: doc tweak on last commit  
							
							
							
						 
						
							2008-06-02 18:20:30 +00:00  
				
					
						
							
							
								 
						
							
							
								c61b779e97 
								
							
								 
							
						 
						
							
							
								
								* Add information and documentation about web region loading to OpenSim.ini.example  
							
							... 
							
							
							
							* Also a very little bit of tidying up of this file - it's becoming a bit of a junkyard 
							
						 
						
							2008-06-02 18:18:20 +00:00  
				
					
						
							
							
								 
						
							
							
								615e64696f 
								
							
								 
							
						 
						
							
							
								
								* experimental: Once we've received all the required assets from the asset service, launch the actual writing of the archive on a separate thread (to stop tieing up the asset cache received notifier thread)  
							
							
							
						 
						
							2008-06-02 17:54:43 +00:00  
				
					
						
							
							
								 
						
							
							
								4453c8bc5c 
								
							
								 
							
						 
						
							
							
								
								* experimental: Make OpenSim archiver save and reload all prim textures when not all faces have the same texture  
							
							
							
						 
						
							2008-06-02 17:23:13 +00:00  
				
					
						
							
							
								 
						
							
							
								f6ac7f7f61 
								
							
								 
							
						 
						
							
							
								
								* Submitting 3 files for the messagingserver that I've kept to myself.  
							
							
							
						 
						
							2008-06-02 16:37:28 +00:00  
				
					
						
							
							
								 
						
							
							
								a1395b90be 
								
							
								 
							
						 
						
							
							
								
								* Add 'show version' help information into base OpenSim server  
							
							
							
						 
						
							2008-06-02 16:28:04 +00:00  
				
					
						
							
							
								 
						
							
							
								3991908db5 
								
							
								 
							
						 
						
							
							
								
								* This update enables grid wide presence updates.  
							
							... 
							
							
							
							* You'll need to start-up the MessageingServer and set it up.   It sets up like any of the other grid servers.
* All user presence data is kept in memory for speed, while the agent is online.   That means if you shutdown the messaging server or the messaging server crashes, it forgets who's online/offline.
* Occasionally the region-cache will get stale if regions move around a lot. if it gets stale, run clear-cache on the messaging server console to clear the region cache. 
							
						 
						
							2008-06-02 16:16:07 +00:00  
				
					
						
							
							
								 
						
							
							
								89fa5fd67e 
								
							
								 
							
						 
						
							
							
								
								Fixed half completed comment in OpenSim.ini.example.  
							
							
							
						 
						
							2008-06-02 10:19:22 +00:00  
				
					
						
							
							
								 
						
							
							
								42c5dca989 
								
							
								 
							
						 
						
							
							
								
								* Fixes a bug saving the current sun phase to the estate_settings file.  
							
							
							
						 
						
							2008-06-02 10:01:02 +00:00  
				
					
						
							
							
								 
						
							
							
								1fb16688d1 
								
							
								 
							
						 
						
							
							
								
								cleanup: uncommenting null-op else tree in TaskInventoryItem.cs  
							
							
							
						 
						
							2008-06-02 08:43:05 +00:00  
				
					
						
							
							
								 
						
							
							
								832d609b44 
								
							
								 
							
						 
						
							
							
								
								PATCH : 0001431: corrections to torus physical mesh for default hollow shape and taper orientation along path.  
							
							... 
							
							
							
							--------- From Dahlia!  Thanks Dahlia!!!
the attached patch reinstates the default hollow shape of the physics mesh of the torus prim type and corrects the orientation of the effects of taper on the profile along the path. 
							
						 
						
							2008-06-02 08:31:34 +00:00  
				
					
						
							
							
								 
						
							
							
								c0f631dbdb 
								
							
								 
							
						 
						
							
							
								
								* While I couldn't reproduce it, I was able to see how it *might* happen, so therefore; fix to: 0001058: Physics crash when changing Type of Prim intersecting with ground.  
							
							
							
						 
						
							2008-06-02 08:13:13 +00:00  
				
					
						
							
							
								 
						
							
							
								e0b821f875 
								
							
								 
							
						 
						
							
							
								
								* This enables grid-wide instant messaging in a peer to peer with tracker style way over XMLRPC.  
							
							... 
							
							
							
							* Friend status updates are still only local, so you still won't know before instant messaging someone if they're online.
* The server each user is on and the user server must be updated or the instant message won't get to the destination. 
							
						 
						
							2008-06-01 14:13:29 +00:00  
				
					
						
							
							
								 
						
							
							
								d20cae2d03 
								
							
								 
							
						 
						
							
							
								
								* Committing more unfinished stuff.   Nothing significant at the moment.  IM related.  
							
							
							
						 
						
							2008-06-01 10:05:22 +00:00  
				
					
						
							
							
								 
						
							
							
								52c55c8c23 
								
							
								 
							
						 
						
							
							
								
								* Applying Dahlia's patch : 0001429: Patch to fix prism physical mesh and add path start and end to skew z offset of circular path prim meshes (PATCH attached)  
							
							... 
							
							
							
							* Apparently this fixed a bug in my code that caused PushX to appear to work and pushX didn't appear to work after the patch..   so I fixed that after applying this patch and PushX actually works now. 
							
						 
						
							2008-06-01 04:33:07 +00:00  
				
					
						
							
							
								 
						
							
							
								d22a54a195 
								
							
								 
							
						 
						
							
							
								
								Update svn properties.  
							
							
							
						 
						
							2008-06-01 03:01:33 +00:00  
				
					
						
							
							
								 
						
							
							
								ff6c89f199 
								
							
								 
							
						 
						
							
							
								
								* Committing some stuff I'm working to make it so I can commit an upcoming patch from Dahlia.    IM type stuff.  No big deal, not done.  
							
							
							
						 
						
							2008-06-01 02:43:50 +00:00  
				
					
						
							
							
								 
						
							
							
								fbaeb081aa 
								
							
								 
							
						 
						
							
							
								
								* Move most bookending startup/shutdown messages to BaseOpenSimServer so they appear in non-console servers too  
							
							
							
						 
						
							2008-06-01 02:02:20 +00:00  
				
					
						
							
							
								 
						
							
							
								15d41c2fc2 
								
							
								 
							
						 
						
							
							
								
								* Fix build break by eliminating remaining IScenePermissions references - must remember to nant clean  
							
							... 
							
							
							
							* Hook all server startups into base opensim server startup method 
							
						 
						
							2008-06-01 01:34:46 +00:00  
				
					
						
							
							
								 
						
							
							
								0392b4fdc3 
								
							
								 
							
						 
						
							
							
								
								* Put IScenePermissions out of its misery  
							
							
							
						 
						
							2008-06-01 01:25:03 +00:00  
				
					
						
							
							
								 
						
							
							
								45fef8589d 
								
							
								 
							
						 
						
							
							
								
								* Move log version printing up into BaseOpenSimServer  
							
							
							
						 
						
							2008-06-01 01:22:19 +00:00  
				
					
						
							
							
								 
						
							
							
								8e1d338656 
								
							
								 
							
						 
						
							
							
								
								* Refactor: Split opensim background server into a separate class  
							
							
							
						 
						
							2008-06-01 01:01:16 +00:00  
				
					
						
							
							
								 
						
							
							
								65db9eadef 
								
							
								 
							
						 
						
							
							
								
								* Updates permission module so that GenericCommunicationPermission returns true.   Instant messages, inventory transfers use this..   and it was always returning false.  
							
							
							
						 
						
							2008-06-01 00:37:44 +00:00  
				
					
						
							
							
								 
						
							
							
								0c21f90ba7 
								
							
								 
							
						 
						
							
							
								
								* Duh, actually returning from the CreateAsset method once we know the asset exists would be better than carrying on  
							
							
							
						 
						
							2008-05-31 21:54:13 +00:00  
				
					
						
							
							
								 
						
							
							
								7752211376 
								
							
								 
							
						 
						
							
							
								
								* Remove the mysql logging noise I accidentally left in a few commits ago  
							
							
							
						 
						
							2008-05-31 21:53:17 +00:00  
				
					
						
							
							
								 
						
							
							
								8bc5cbb2bc 
								
							
								 
							
						 
						
							
							
								
								* Enable loading of textures in OpenSim archives with load-oar/save-oar  
							
							... 
							
							
							
							* Right now, this only saves and reloads textures that have been applied to the entire prim (not ones which have been applied to individual faces).
* This is work in progress - it is currently experimental, hacky, inefficient, completely unsupported and liable to change rapidly at short notice :) 
							
						 
						
							2008-05-31 21:48:14 +00:00  
				
					
						
							
							
								 
						
							
							
								d703e2004f 
								
							
								 
							
						 
						
							
							
								
								* Change MySQL to check whether an asset already exists before inserting it into the database  
							
							
							
						 
						
							2008-05-31 21:44:57 +00:00  
				
					
						
							
							
								 
						
							
							
								161dfe9b68 
								
							
								 
							
						 
						
							
							
								
								* minor: comment out old debugging messages in task inventory item restoration routines  
							
							
							
						 
						
							2008-05-31 21:21:46 +00:00  
				
					
						
							
							
								 
						
							
							
								abaf8e7a37 
								
							
								 
							
						 
						
							
							
								
								* Put in preparatory code to restore whole prim textures on archive load  
							
							... 
							
							
							
							* No user functionality yet 
							
						 
						
							2008-05-31 21:20:04 +00:00  
				
					
						
							
							
								 
						
							
							
								47cc1fcf46 
								
							
								 
							
						 
						
							
							
								
								Mantis#1428. Thank you kindly, fdg for a patch that solves:  
							
							... 
							
							
							
							When you copy an item in inventory and paste it, the name gets lost. 
Also when you use "Save as" in the Appearance Editing window the 
created item in inventory has always the name "New <item-type>", 
regardless of what you typed in as name. 
							
						 
						
							2008-05-31 20:47:14 +00:00  
				
					
						
							
							
								 
						
							
							
								8cb5ec5fdd 
								
							
								 
							
						 
						
							
							
								
								* Make version information common to all servers  
							
							... 
							
							
							
							* Now all servers respond to the "show version" command on the console 
							
						 
						
							2008-05-31 20:35:12 +00:00  
				
					
						
							
							
								 
						
							
							
								ce234eee37 
								
							
								 
							
						 
						
							
							
								
								* Made UpdateUserCurrentRegion a bit more forgiving.  
							
							
							
						 
						
							2008-05-31 20:01:09 +00:00  
				
					
						
							
							
								 
						
							
							
								01f933c273 
								
							
								 
							
						 
						
							
							
								
								* Propogate OpenSimMain hack to stop mono-addins scanning warnings to the grid managing  
							
							... 
							
							
							
							* This hack just temporarily sends console output to /dev/null when we make the relevant addins calls, restoring it afterwards 
							
						 
						
							2008-05-31 19:13:38 +00:00  
				
					
						
							
							
								 
						
							
							
								721ee47149 
								
							
								 
							
						 
						
							
							
								
								* Ignored some bins and gens  
							
							
							
						 
						
							2008-05-31 18:48:45 +00:00  
				
					
						
							
							
								 
						
							
							
								7f9967d310 
								
							
								 
							
						 
						
							
							
								
								* Enabled the Yield Prolog Script Engine  
							
							
							
						 
						
							2008-05-31 18:47:26 +00:00