Adam Frisby
497af009bd
* Reduced effect of terraforming brushes by 1000%.
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* Added new exportImage() function to BasicTerrain which will output a gradient-mapped image of the terrain which can be uploaded to the grid for things like world map images. (shiinnny), will update later with an improved version using the bilinear quad method employed in client terrain rendering.
* Rebuild project & build files for basicterrain with System.Drawing dependency. Prebuild updated.
2007-05-24 05:44:53 +00:00
Adam Frisby
9fcffee76b
* Simulators should no longer require all their neighbours to be online to accept user connections.
2007-05-24 02:36:07 +00:00
MW
4e7e63b551
and some more refactoring.
2007-05-22 15:37:19 +00:00
MW
eafd91ba80
More refactoring.
2007-05-22 11:25:34 +00:00
MW
f96083a903
More work on adding Events to ClientView (and registering to handle those events in Avatar and World)
2007-05-21 19:12:18 +00:00
MW
fe46b045f7
Start of a redesign of SimClient (now renamed ClientView)/World/Avatar/Prim , switching to a event based system (World/Avatar register as event handlers). It is possible that I've broke something with this commit but it doesn't matter as I'll just hide and no one will find me.
2007-05-21 16:06:58 +00:00
gareth
afab62dab3
Increased version number to 0.2! ZOMG!
2007-05-21 01:24:54 +00:00
lbsa71
4d5c9499f8
* minor refactoring for readability (and to lessen greed)
2007-05-21 00:11:55 +00:00
MW
4f26cf8ea2
Didn't want to get left behind in the number of commits, and hey it says there are some differences between my local copy and svn, so why not commit?
2007-05-20 15:50:36 +00:00
lbsa71
5413fac008
* Reverted libterrain update
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* Updated vs2005 target
2007-05-20 10:47:46 +00:00
morphw
8753b4e1cf
call RequestMapBlocks
2007-05-20 02:39:48 +00:00
morphw
e0b845f4d3
Add method to process for MapBlockRequest packets
2007-05-20 02:37:18 +00:00
MW
274ce6987e
Border crossing back to mostly working, still seems a problem in that you need to stop walking just after you cross the border for it to work properly (else you will continue moving into a negative position in the first sim)
2007-05-19 18:32:01 +00:00
MW
df6ec3ba6c
Added the echo method for template checksum handling (idea from Hegemons_Login_Analysis page) to the CheckSumServer, but currently it is comment out as enabling it would mean that any version of client could connect which is very likely to lead to problem with pre 1.15 version clients.
2007-05-19 14:34:44 +00:00
MW
f5de37553d
Moved CheckSumServer (and added UDPServerBase ) to OpenSim.Servers
2007-05-19 14:08:58 +00:00
MW
42c45a8716
Added a CheckSumServer (handles template checksum , so there is no longer the need to connect to LL userserver). Currently onlt active in sandbox mode (someone simple needs to add
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"CheckSumServer checkserver = new CheckSumServer(12036, m_console);" to the grid userserver).
Then when starting up the SL client add " -user localhost" (or whatever the IP address that the sim or grid userserver is at) to the command line
2007-05-19 13:28:31 +00:00
MW
e2499fbbc1
Number of small changes
2007-05-19 11:55:05 +00:00
Adam Frisby
605a34c5ef
* TortoiseSVN has an annoying red icon over stuff, this means I probably changed something.
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* Updated solution files & build files via prebuild.
2007-05-19 04:22:06 +00:00
gareth
867671cfcc
Added session IDs to the grid management agent
2007-05-18 23:32:41 +00:00
morphw
a947b70575
add 1 to global Y posn when exceeding 255 local Y. Was adding 1 to global X. Good eyes makomk
2007-05-18 00:43:43 +00:00
MW
8378e72a9f
forgot a .ToString() on AgentID
2007-05-17 15:51:16 +00:00
MW
915b8962a3
Hopefully everything is working again
2007-05-17 14:37:57 +00:00
MW
60ceda3cfc
Attempt 2
2007-05-17 13:39:30 +00:00
MW
9c6f28bd4e
Attempt to fix trunk which someone broke <looks innocent>
2007-05-17 13:23:53 +00:00
lbsa71
65a7e3b6cb
* more refactoring and error message
2007-05-17 13:04:14 +00:00
lbsa71
51581dba75
* refactored a bit and added error msg
2007-05-17 12:47:45 +00:00
MW
bafe290c98
Check it builds before you commit
2007-05-17 11:02:17 +00:00
MW
0808b9470c
Some work on the new SceneObject and primitive2 classes
2007-05-17 10:42:40 +00:00
MW
aae0222f81
More OO and abstract goodness for Gareth to drool over. Cleaned up the World class a bit and added a WorldBase class (that World now inherits from)
2007-05-17 10:24:10 +00:00
gareth
846bf8b168
rebuilt build files
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Imported crappy monodevelop GTK# manager app (tis embarrassing)
2007-05-16 21:30:47 +00:00
Adam Frisby
41c9810b4d
Updating nant/solution files.
2007-05-16 21:12:13 +00:00
lbsa71
3435e0cb3a
* sing loud, sing proud, sing from the heart
2007-05-16 20:36:35 +00:00
lbsa71
7a11688857
* here goes nothing...
2007-05-16 20:08:55 +00:00
lbsa71
9984790fc3
* uncommented offending code
2007-05-16 19:49:10 +00:00
MW
939781e010
Renamed OpenSimApplicationBase again this time to RegionServerBase
2007-05-16 19:36:50 +00:00
MW
2a6d69b2b8
Moved the OpenSimMain class into the OpenSim.exe project
2007-05-16 18:59:51 +00:00
MW
7cc41b9e38
Added OpenSimApplication as a base class to OpenSimMain
2007-05-16 18:26:30 +00:00
MW
5f9b7321bc
a bit more refactoring
2007-05-16 18:11:09 +00:00
gareth
3a28e39816
FIXED THE BUILD!
2007-05-16 17:51:28 +00:00
MW
1e9a0220e6
Quite big change to how Sessions/circuits are Authenticated. Seems to work okay but needs a lot more testing.
2007-05-16 17:35:27 +00:00
lbsa71
6056247ac3
* removed unused new-login.dat
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* cleared up verbose/noverbose/disableOutput douple negation confusion in ConsoleBase
* 2d chat radius is now 3d chat sphere
* removed unused fast 2d radius calc
* added chat type 0xFF : broadcast (no sphere checking)
* OpenSimMain now exposes its LocalWorld
2007-05-16 17:12:17 +00:00
MW
bd6e69b97c
Yet more cleanup/refactoring
2007-05-16 16:01:01 +00:00
MW
3f39648605
More refactoring.
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Changed AuthenticateSession handling, now calls a method in UDPServer. (but is likely to change again soon)
2007-05-16 15:46:22 +00:00
lbsa71
7f42258e62
* deleted some user files
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* ignored some files
2007-05-16 14:19:46 +00:00
MW
fd67b36a5e
UDPServer enabled, should no longer be any udp server code in OpenSimMain.
2007-05-16 13:10:17 +00:00
MW
3d93d39048
started to refactor startup code and to move udp server code out to its own class (currently not being used though) so that a single instance can handle multiple regions (each will need to be listening on a separate udp port)
2007-05-16 12:44:58 +00:00
MW
57d1a7bced
made QueItem a nested class in SimClient.
2007-05-15 21:33:03 +00:00
MW
7f2fdb8054
Added RemoveAvatar() method to physics plugins, should be called on log out (needs doing) and when downgrading a client to a child-avatar (should be working)
2007-05-15 21:26:10 +00:00
MW
384293ac56
Worked on Asset server, asset downloads (from server to sim) now work.
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Asset uploads (from sim to server) may or may not work, needs more testing, if they don't work then it should be just a encoding problem and not hard to fix.
2007-05-15 17:51:13 +00:00
MW
6b15c6e556
Added SimClientPacketHandlers.cs (moved the SimClient Packet handlers into it)
2007-05-15 15:15:01 +00:00