UbitUmarov
4f4227d5bb
workaround potencial memory leak
2016-08-22 06:23:55 +01:00
UbitUmarov
27dcb01b2e
workaround potencial memory leak
2016-08-22 06:06:13 +01:00
UbitUmarov
5d5bad5fc1
workaround potencial memory leaks
2016-08-22 06:03:39 +01:00
UbitUmarov
52a80f1742
workaround potencial memory leak
2016-08-22 05:47:19 +01:00
UbitUmarov
222a5b655f
workaround potencial memory leak
2016-08-22 04:13:05 +01:00
UbitUmarov
c8a1d7e5a7
workaround potencial memory leaks
2016-08-22 03:55:01 +01:00
UbitUmarov
426e8a798f
(re)fix avatar standup from a child prim on object delete
2016-08-22 00:28:54 +01:00
UbitUmarov
67a853a70e
add a missing lock()
2016-08-21 22:44:21 +01:00
UbitUmarov
0f4d54b8b2
put back the dangerous resp.ReuseContext = true option, that for some odd reason OSgrid nginx configuration seems to need
2016-08-21 20:52:31 +01:00
UbitUmarov
0baaa23bde
remove sceneGraph MoveObject and make it part of ProcessObjectGrabUpdate ( scene.PacketHandlers) where it belongs
2016-08-21 20:00:27 +01:00
UbitUmarov
c631ffb943
remove region combine option (mega region) for config ini files
2016-08-21 06:49:16 +01:00
UbitUmarov
963b296f93
in HGAssetBroker do cache all if asset id changed
2016-08-21 04:56:23 +01:00
UbitUmarov
b566be4f82
partially apply patch in mantis 8002
2016-08-21 03:06:31 +01:00
UbitUmarov
5d42d24428
limit the scan of terrain EnforceEstateLimits to the area changed.
2016-08-21 02:10:45 +01:00
UbitUmarov
d9647dbf7c
fix llSetText utf8 string size cliping
2016-08-21 00:57:25 +01:00
UbitUmarov
73719b2efc
fix terrain BMP image format on SaveStream mantis: 8001
2016-08-21 00:25:32 +01:00
UbitUmarov
3337ebe93c
make the case llCollisionSound("",1.0) more clear its retunring to default sounds, ie like a prim that never had this funtion called.
2016-08-21 00:02:31 +01:00
UbitUmarov
04dd2a9795
fix llCollisionSound("",0.0) not disabling sounds BUT let llCollisionSound("",value [<=1.0]) play default sounds with selected volume. I really don't care if last part is not like SL
2016-08-20 23:41:32 +01:00
Melanie Thielker
0517e3d439
Mantis #8000 , don't charge for updating classifieds. Thanks, Cinder!
...
Signed-off-by: Melanie Thielker <melanie@t-data.com>
2016-08-20 22:44:32 +01:00
Melanie Thielker
82244cca68
Allow creation of user appearance from a model avatar. Thank you,
...
Cinder, for this patch.
Signed-off-by: Melanie Thielker <melanie@t-data.com>
2016-08-20 22:42:32 +01:00
UbitUmarov
c17e337eca
fix GetLandData(...) in land connectors not suporting large regions
2016-08-20 01:59:40 +01:00
UbitUmarov
4ab9cfe711
fix physics sits on child prims
2016-08-19 23:38:56 +01:00
UbitUmarov
6ad0f3250b
fix ubOde prims unlink that got broken fixing sleeping bodies collisions, core removes and adds a prim with same LocalID not giving time for physics to actuly delete, so when it did it LocalID was lost
2016-08-19 21:28:40 +01:00
UbitUmarov
d386bfa1b6
on sog unlink loose the reference to the deleted physics actor
2016-08-19 21:21:59 +01:00
UbitUmarov
e734d526fc
on object delete send a direct kill and a delayed one via updates queue, Until we find why some are missing, (if its not by udp nature). also remove redundant avatar stands
2016-08-19 17:57:19 +01:00
UbitUmarov
52afd8588d
fix updates resend by reEnqueing, that got broken down the line
2016-08-19 17:49:59 +01:00
UbitUmarov
3fef576554
avoid telling a work job to cancel itself
2016-08-19 16:14:08 +01:00
UbitUmarov
6703be2a90
do not enqueue next event processing if script is in SelfDelete state
2016-08-19 14:17:57 +01:00
UbitUmarov
e62d38a4ab
catch some NULL refs
2016-08-19 02:41:15 +01:00
UbitUmarov
d701de4021
add cap GroupMemberData
2016-08-19 02:26:49 +01:00
UbitUmarov
861fa8a408
Merge branch 'master' of opensimulator.org:/var/git/opensim
2016-08-19 00:16:59 +01:00
UbitUmarov
c53d74274d
missed another UserAccounts cache, add a few locks
2016-08-19 00:14:46 +01:00
Kevin Cozens
1b2e240bf8
Collect any group join fees. Pass group name when applying join/create fees.
2016-08-18 15:38:39 -04:00
Kevin Cozens
847d351bf5
Fixed grammer in a comment
2016-08-18 15:38:39 -04:00
UbitUmarov
9c75f8a57e
avoid NULL refs
2016-08-18 14:35:28 +01:00
UbitUmarov
4b73550eee
allow cap HomeLocation to be disabled setting Cap_HomeLocation = ""
2016-08-18 13:17:46 +01:00
UbitUmarov
ac542715f1
add caps HomeLocation ; add client SendAlertMessage(string message, string info), where info in info message field. only minimal testing done
2016-08-18 12:45:11 +01:00
UbitUmarov
e58e6daf4a
several changes on BunchOfCaps. Move some mesh cost initialization to its class it, change caps path to be plain random UUID (except SEED)
2016-08-18 07:48:46 +01:00
UbitUmarov
fedc689170
in GetUsersNames(string[] ids) why are empty names in cache? ignore them, cache also information found by GridUserService
2016-08-18 04:16:20 +01:00
Kevin Cozens
df8f189f5c
Fixed typo in two group messages
2016-08-17 22:44:40 -04:00
UbitUmarov
7dbc5803a6
in GetUsersNames(string[] ids) dont loose names HGFriends may have cached
2016-08-18 02:49:46 +01:00
UbitUmarov
7d968213fd
fix region Allow damage and parcel safe flags handling
2016-08-17 23:33:11 +01:00
UbitUmarov
f1495cb237
ubOde reduce collision_start latency in same cases (only one collision happening and more than 50ms since last)
2016-08-17 22:34:21 +01:00
UbitUmarov
bca5fd98dc
remove some dead code
2016-08-17 21:20:20 +01:00
UbitUmarov
e9638ee9e9
increase physics collisions report rate back to 20/s
2016-08-17 20:26:01 +01:00
UbitUmarov
9f88273741
add GetMultiAccounts USER SERVICE HANDLER. UNTESTED !!!
2016-08-17 06:25:20 +01:00
UbitUmarov
04ea34f379
add GetUsersNames(string[] ids) to UserManagement. Make GetDisplayNames cap use it so several IDs are handle on a single call. Since there is no grid side suport, no much gain still
2016-08-17 06:00:42 +01:00
UbitUmarov
72876fc683
drasticly reduce HG inventory caches Expire times, Remove them all onClientClose. This to avoid potencial desyncs with inventory service
2016-08-16 23:11:01 +01:00
UbitUmarov
544b859c00
fix tests acording
2016-08-16 05:20:46 +01:00
UbitUmarov
1c1d40cf6a
libOMV PrimFlags.JointLP2P does not exist. Its bit now means
...
VolumeDetector. VolumeDetectActive is now stored on that flag bit. with
this change it is now sent to viewers that now gray out phantom on object
edit. At same time fixes the fact volumedetector was not been saved on
region db and so was lost on restarts. libOMV needs to be fix on this and other PrimFlags
2016-08-16 05:05:53 +01:00