Diva Canto
f15f0ab59b
Removed a couple of very verbose debug messages.
2010-10-31 12:11:30 -07:00
Diva Canto
48f6d47744
Fixed: ToAvatarAppearance wasn't retrieving the AvatarHeight.
2010-10-30 12:30:03 -07:00
Melanie
623cee1ffc
Move physics actor creation to after SetHeight to try and prevent
...
bowlegginess. Didn't work but is better this way anyway.
2010-10-30 19:17:52 +01:00
Melanie
e98d8d500f
Fix logins and avatar appearance. Contains a Migration. May contain nuts.
...
This will cause visual params to be persisted along with worn items. With
this, alpha and tattoo laters will be saved. Multiple layers MAY work, but
not tested because I don't use Viewer 2.
2010-10-30 19:06:47 +01:00
Teravus Ovares (Dan Olivares)
09bf9d5fca
* AbsolutePosition.Get{} returns incorrect result for child prim so switch to using prim.GetWorldPosition() in the warp renderer.
2010-10-30 02:26:48 -04:00
Teravus Ovares (Dan Olivares)
37e6de5ace
Merge branch 'master' of ssh://MyConnection/var/git/opensim
2010-10-30 02:07:27 -04:00
Teravus Ovares (Dan Olivares)
4a24bf74d9
* Thank you lkalif for fixing the {array[array[]]} json OSD serialization issue.
...
* This is libOMV SVN revision 3463.
2010-10-30 02:06:43 -04:00
Melanie
d0895a4a3a
On first login, Ruth is back now. Strangely, inventory items are created for
...
tattoo and alpha layers. Any change of appearance in the sim makes the green
gnome reappear on next login. Progress of sorts.
2010-10-30 03:28:59 +01:00
Melanie
adef6b04cb
Logins work now, but avatars are green ugly gnomes.
2010-10-30 02:52:59 +01:00
Melanie
ba6f651b06
Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim
2010-10-30 02:26:18 +01:00
Justin Clark-Casey (justincc)
f9227977f8
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2010-10-30 03:07:45 +01:00
Justin Clark-Casey (justincc)
45220a6954
minor: remove some old commented out code
2010-10-30 03:01:40 +01:00
Marck
63bdfb1e28
Clarify comment for configuration option Check4096 and show the default value.
2010-10-30 03:01:27 +01:00
Melanie
ff7da2082d
This commit fixes all the appearance related null refs. Still can't log in,
...
client displays a blank error box.
2010-10-30 02:25:25 +01:00
Justin Clark-Casey (justincc)
343c894658
Set async_packet_handling = true by default
...
Setting this to true avoids a 500ms or so client freeze when the LLUDP server thread is taken up with processing a UseCircuitCode packet synchronously.
Extensive testing on Wright Plaza appeared to show no bad effects and this seems to reduce login lag considerably.
Of course, a lot of login lag is still coming from other sources.
2010-10-30 01:35:12 +01:00
Justin Clark-Casey (justincc)
ade71c9ed7
Change level of some logging messages, turning some info into arguably more appropriate debug to reduce console spam when log level is info
2010-10-30 01:32:56 +01:00
Melanie
46362cd1c0
Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim
2010-10-30 00:56:58 +01:00
Melanie
7503c4ad61
Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim
2010-10-30 00:56:42 +01:00
Melanie
818ed2032a
READ CAREFULLY!!! This is a BROKEN commit. It is UNTESTED and INCOMPLETE.
...
It contains a major interface version bump and will NOT work with earlier grid
services. This is preliminary work that will lead to layers support.
Rest appearance services are commented out completely, they will have to be
adapted by someone who actually uses them. Remote admin is working, but has
no layers support. There is no layers support in the database. Login likely
won't work. You have been warned.
2010-10-30 00:41:36 +01:00
Justin Clark-Casey (justincc)
09705514ff
tweak a few more scene presence logging messages for consistency
2010-10-29 23:52:25 +01:00
Justin Clark-Casey (justincc)
e66ec432af
Rationalize the logging messages from the merged appearance branch, commenting out most of them as per Mic
2010-10-29 23:45:10 +01:00
Justin Clark-Casey (justincc)
abcde41c0d
Merge branch 'justincc-dev'
2010-10-29 23:15:35 +01:00
Justin Clark-Casey (justincc)
25e19ba7e9
add timing report to CompleteScenePresence for diagnostic purposes
2010-10-29 23:03:11 +01:00
Justin Clark-Casey (justincc)
bcd784b316
for now, comment out some older or redundant log debug lines to make diagnostics easier
2010-10-29 21:49:26 +01:00
Justin Clark-Casey (justincc)
f19816aeb9
Add number of ms it takes to complete UseCircuitCode packet handling to log for diagnostics
2010-10-29 21:38:26 +01:00
Melanie
4f39329d6f
Rename the new default texture to be consistent with the others
2010-10-29 21:10:19 +01:00
Melanie
32e5bee3a7
Add a default alpha layer
2010-10-29 21:09:31 +01:00
Melanie
934e536738
Merge commit 'cmickeyb/dev-appearance'
2010-10-29 21:06:46 +01:00
Master ScienceSim
49fa7e91b9
Clean up some cruft from the last commit. Re-add the initial update
...
send in the scene presence constructor... need to figure this out
later.
2010-10-29 13:45:59 -07:00
Master ScienceSim
f5c9a56c8b
Bunch of fixes that reduce the number of times appearance
...
and avatar data are sent. And the number of times they
are stored.
2010-10-29 13:43:35 -07:00
Melanie
5f4badf9e2
Add my work on top of cmickeyb's
2010-10-29 20:44:29 +01:00
Melanie
05d2302c62
Merge branch 'dev-appearance'
2010-10-29 20:24:14 +01:00
Melanie
e6fe83cd93
Revert "Preliminary work on appearance layers. No user functionality yet."
...
This work conflicts with cmickeyb's more extensive, related work
This reverts commit 9c829c0410
.
2010-10-29 20:17:59 +01:00
Melanie
9c829c0410
Preliminary work on appearance layers. No user functionality yet.
2010-10-29 18:58:22 +01:00
Marck
7b0d643999
HypergridLinker optimizations and enable use of owner_uuid/EstateOwner with linked regions.
...
* Added check for already occupied region coordinates.
* Optimized Check4096.
2010-10-28 17:21:17 -07:00
Master ScienceSim
68666efd25
Configuration of persistent baked textures and save/send delays.
2010-10-28 12:00:04 -07:00
Master ScienceSim
f2c1d0e34f
Merge branch 'opensim-master' into dev-appearance
2010-10-28 09:09:42 -07:00
Master ScienceSim
0f28fa400d
Added background thread to handle delayed send and save of appearance
...
to accommodate batching of the many updates that happen on login
and teleport.
Fixed handling of the serial property in appearance.
2010-10-28 09:00:39 -07:00
Jeff Ames
727838f914
Formatting cleanup.
2010-10-28 00:37:32 -04:00
Melanie
1fcac7203d
Prevent nullrefs in scene object deletion. Mantis #5156
2010-10-27 20:47:27 +01:00
dahlia
a4e95c0717
Merge branch 'master' of ssh://MyConnection01/var/git/opensim
2010-10-26 21:20:18 -07:00
dahlia
5968d343bb
Overload Scene.NewUserConnection() to facilitate NPCs and other region specific applications
2010-10-26 21:19:33 -07:00
Jeff Ames
a331fd4e24
Formatting cleanup.
2010-10-27 00:01:03 -04:00
Master ScienceSim
9cfd3e1d5a
Small cleanup and add more debugging information
2010-10-26 12:54:28 -07:00
Master ScienceSim
9132e251aa
Made the check for texture assets asynchronous. This is one part of
...
a bigger clean up that needs to happen around locks on appearance.
2010-10-26 12:53:15 -07:00
Master ScienceSim
6e58c3d563
Half of the compatibility is working. Login into a new region with
...
old data works. Teleport out of a new region with old data works.
Teleport into a new region with old data does not trigger the
necessary rebake.
2010-10-25 14:11:47 -07:00
Mic Bowman
657cceb884
Intermediate commit for backward compatability; does not compile yet
2010-10-25 09:42:28 -07:00
Latif Khalifa
c74c1620a1
* Updated libomv to r3461
...
Main reason for upgrade is to revert API change that was introduced in order to support headerless binary LLSD decoding needed for deserialization of the mesh assets, which turned out to be unnecessary as we can transparently decode both kinds.
2010-10-24 23:51:46 +01:00
Melanie
852c61aaa6
Add PRIM_NAME, PRIM_DESC and PRIM_ROT_LOCAL
2010-10-24 18:17:21 +01:00
Diva Canto
627d1a42fe
Added inner exception handling in Shape deserialization processing, so that the whole Shape processing returns a valid Shape object.
2010-10-23 20:39:41 -07:00