UbitUmarov
6af01f6767
initial introdution of physics actor building control.
2012-02-08 23:14:53 +00:00
UbitUmarov
6cc9aa30ac
first change in SOP. in AddPrimShape(..) give physics the world rotation and not local offset. Currently physics interface only knows about world frame
2012-02-08 15:45:44 +00:00
UbitUmarov
754129b903
files need to run UbitODE in linux ( untested )
2012-02-08 15:33:51 +00:00
UbitUmarov
12c3239666
changes needed to compile UbitODE, also changes project name to "Careminter". untested on linux
2012-02-08 15:29:48 +00:00
UbitUmarov
c75fa8b8a1
changes in physics manager, needed for UbitODE
2012-02-08 15:28:13 +00:00
UbitUmarov
815f3af1d7
UbitODE plugin initial commit
2012-02-08 15:24:10 +00:00
Melanie
9c6ba8d18f
Push more NPC stuff into threads
2012-02-08 13:04:23 +01:00
Melanie
236e1c45f2
Merge branch 'master' into careminster
2012-02-07 23:30:48 +00:00
Justin Clark-Casey (justincc)
a4367e75d3
Set UseMeshiesPhysicsMesh = true in [Mesh] by default
...
This means that uploaded meshes will get a physics (collision) mesh if uploaded with that option via a viewer.
2012-02-07 23:15:23 +00:00
Justin Clark-Casey (justincc)
c87751a822
Add start GC memory and end GC memory to object stress test printouts.
...
This illustrates that references to Scene, SOG, etc. are not currently being released when a stress test ends (or at regression test end in general).
This means even the current stress tests take much more memory than they need, a problem that will have to be addressed.
2012-02-07 23:03:53 +00:00
Justin Clark-Casey (justincc)
1f402fdf5e
Add url to logging if SynchronousRestFormsRequester.MakRequest() throws an exception in service connectors
2012-02-07 21:40:28 +00:00
Justin Clark-Casey (justincc)
bd928218dd
Add TestAddTaskInventoryItem()
2012-02-07 21:00:47 +00:00
Justin Clark-Casey (justincc)
773994723a
Add warning about only uncommenting EstateConnectionString if you know what you're doing to GridCommon.ini.example (was already in StandaloneCommon.ini.example)
2012-02-07 20:35:04 +00:00
Justin Clark-Casey (justincc)
7583768b9e
Remove debug logging if physics actor is null in SOP.ApplyPhysics()
...
This is not valid in the case of BasicPhysics which can return a null PhysicsActor (though I think it should really return a do-nothing PhysicsActor).
2012-02-07 20:26:26 +00:00
Melanie
de255321f1
Merge branch 'master' of ssh://3dhosting.de/var/git/careminster
2012-02-07 20:52:04 +01:00
Melanie
37049180f6
Merge branch 'master' into careminster
...
Conflicts:
OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs
OpenSim/Region/ScriptEngine/XEngine/XEngine.cs
2012-02-07 21:09:04 +00:00
Justin Clark-Casey (justincc)
c22970448f
Add TestCompileAndStart100Scripts() torture test.
2012-02-07 19:42:32 +00:00
Justin Clark-Casey (justincc)
038d1bf742
Add a regression test to compile and start a script. Remove Path.GetDirectoryName when getting assembly loading path in Compiler.CompileFromDotNetText().
...
The Path.GetDirectoryName call in Compiler.CompileFromDotNetText is unnecessary since AppDomain.CurrentDomain.BaseDirectory is always a directory.
Later path concatenation is already done by Path.Combine() which handles any trailing slash.
Removing Path.GetDirectoryName() will not affect the runtime but allows NUnit to work since it doesn't add a trailing slash to AppDomain.CurrentDomain.BaseDirectory.
2012-02-07 17:44:37 +00:00
Melanie
a829f20828
Experimental. Expand Fire & Forget for NPC delete
2012-02-06 22:26:25 +01:00
Melanie
54fc78013d
Merge branch 'master' into careminster
...
Conflicts:
OpenSim/Region/Framework/Scenes/Scene.cs
2012-02-05 20:58:04 +00:00
Melanie
130b1c0665
Revert my two quick fixes for the lag issue and put in the real fix, which
...
is to only write to the database if data was changed. I was writing to the db
on every step of every avatar. Sure to give us lag, that.
2012-02-05 20:47:02 +00:00
Melanie
a5fcdde179
Revert "Remove checks on ban list expiry on every move. To be re-added on parcel"
...
This reverts commit 35f14a262d
.
2012-02-05 20:12:45 +00:00
Melanie
0904772a6f
Revert "Check ban list for a particular parcel only when an avatar moves into it."
...
This reverts commit 8923ad755d
.
2012-02-05 20:12:35 +00:00
BlueWall
4e11983c7c
Make configuration uniform
...
Pickup the max physical prim size in Scene to make it uniform since adding code to get default size from the OpenSim*.ini.
2012-02-05 12:38:20 -05:00
Melanie
8923ad755d
Check ban list for a particular parcel only when an avatar moves into it.
...
This restores functionality remove in the last commit without reintroducing
the performance penalty.
2012-02-05 04:03:32 +00:00
Melanie
35f14a262d
Remove checks on ban list expiry on every move. To be re-added on parcel
...
boundary crossing only as soon as I'm properly awake. This should fix
recent performance issues
2012-02-05 03:44:15 +00:00
BlueWall
13999dfc1d
Set PhysPrimMax default to 0 so ini files won't be overridden
2012-02-04 21:52:55 -05:00
nebadon
36ed0dcdaa
change NonPhysicalPrimMax to NonphysicalPrimMax in Scenes.cs to make the
...
variable in OpenSim.ini and Regions.ini match
2012-02-04 19:45:10 -07:00
nebadon
44badf452e
change NonPhysicalPrimMax to NonphysicalPrimMax to make this variable
...
work correctly, it was being ignored because of the case, this effects
OpenSim.ini.example and OpenSimDefaults.ini
2012-02-04 19:41:25 -07:00
BlueWall
df07b97abd
Make NonphysicalPrimMax setting work properly
...
RegionInfo setting will override only if it is > 0
2012-02-04 21:30:16 -05:00
BlueWall
43b4e4cfc3
Quiet the map module logging
2012-02-04 19:08:52 -05:00
Melanie
ce5e900721
Merge branch 'master' into careminster
...
Conflicts:
OpenSim/Data/MySQL/Resources/RegionStore.migrations
OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
2012-02-04 11:48:20 +00:00
BlueWall
6034e5d112
Add default value to TelehubObject
2012-02-04 00:28:22 -05:00
Justin Clark-Casey (justincc)
8779ff3c8f
Supply correct parameters to detailed authentication login fail message
2012-02-04 02:00:35 +00:00
Justin Clark-Casey (justincc)
edc11a1d39
Add missing RCERR_UNKNOWN and RCERR_SIM_PERF_LOW LSL constants that would eventually be used by llCastRay(), though OpenSim does not use these yet.
2012-02-04 01:04:00 +00:00
Justin Clark-Casey (justincc)
09d6521361
Correct RC_* LSL constants used by llCastRay().
...
Many thanks to WhiteStar for doing the research on this.
2012-02-04 01:00:11 +00:00
Justin Clark-Casey (justincc)
6c252a0fa1
Add TestRegionSettingsDeserialize
2012-02-04 00:55:03 +00:00
Justin Clark-Casey (justincc)
9b762a5a84
Only look for an uploaded transactional asset in Scene.UpdateTaskInventory if we have been passed a non-zero transaction ID.
...
This resolves the recent regression from deeb728
where notecards could not be saved in prim inventories.
This looks like a better solution than deeb728
since only non-caps updates pass in a transaction ID.
Hopefully resolves http://opensimulator.org/mantis/view.php?id=5873
2012-02-04 00:20:27 +00:00
Justin Clark-Casey (justincc)
2b6c5fcb31
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2012-02-03 23:48:12 +00:00
Justin Clark-Casey (justincc)
312e1457dd
Change SceneObjectSerializer to use common ExternalRepresentationUtils.ExecuteReadProcessors() methods.
...
Adds ability to submit a customized exception message to match logging.
2012-02-03 23:47:01 +00:00
Snoopy Pfeffer
bd9d7484f0
Merge branch 'master' of ssh://snoopy@opensimulator.org/var/git/opensim
2012-02-04 00:39:58 +01:00
Dan Lake
4f8f44d9c3
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2012-02-03 15:21:37 -08:00
Dan Lake
ea19e50919
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
...
Conflicts:
OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
2012-02-03 15:21:07 -08:00
BlueWall
0742630d81
Merge branch 'master' of /home/opensim/src/opensim
2012-02-03 18:20:26 -05:00
Dan Lake
107cef2b0e
Check for null scene in ScheduleFullUpdate and ScheduleTerseUpdate before triggering events on a potentially null Scene
2012-02-03 15:18:48 -08:00
Justin Clark-Casey (justincc)
ce34b359ad
Extend m_avatars lock in NpcModule.CreateNPC over both creation of NPC scene presence and population of m_avatars.
...
This is required to stop a race where the SensorRepeat module can detect an NPC avatar before m_avatars is populated.
Extending the lock is the easiest to understand solution rather than getting complicated with null checks.
Hopefully resolves http://opensimulator.org/mantis/view.php?id=5872
2012-02-03 23:04:26 +00:00
PixelTomsen
5c545d1d2e
Fix: Covenant changed time not set http://opensimulator.org/mantis/view.php?id=5869
...
Signed-off-by: BlueWall <jamesh@bluewallgroup.com>
2012-02-03 18:02:51 -05:00
Snoopy Pfeffer
83ef13a79a
Changed save oar and save iar parameter -p|--profile to -h|--home, including corresponding RemoteAdmin parameter
2012-02-03 23:53:18 +01:00
Justin Clark-Casey (justincc)
6234264211
Refactor common deserialization processor code to generic method ExternalRepresentationUtils.ExecuteReadProcessors()
2012-02-03 22:45:50 +00:00
Justin Clark-Casey (justincc)
f17066b7bf
Change LandDataSerializer deserialization so that in the future it won't care about extra elements or element order.
...
This brings it into line with other deserializations such as object and will improve future backward compatibility.
2012-02-03 22:21:54 +00:00