Commit Graph

14239 Commits (797128a6ad89ea4944074f99db0a30ad7a5e7a3d)

Author SHA1 Message Date
Justin Clark-Casey (justincc) 797128a6ad Rename some member fields to standard m_ OpenSim code convention 2011-03-26 02:44:46 +00:00
Justin Clark-Casey (justincc) 83f48c26d6 add header file 2011-03-26 02:43:41 +00:00
Justin Clark-Casey (justincc) de0730a54c Add OpenSim.Server.Base reference in prebuild.xml. Initialize svc_checks dictionary in WebkeyOrPasswordAuthenticationService, which was what was causing the load failure. 2011-03-26 02:42:50 +00:00
SignpostMarv Martin 361b3e7ab8 Removing hard-coded plugin loading in favour of direct class instantiation 2011-03-26 02:39:30 +00:00
SignpostMarv Martin 3f4be42a87 Altering log feedback 2011-03-26 02:28:11 +00:00
SignpostMarv Martin e93531e124 Fixing bug that occurs when using web login- the result was not checked 2011-03-26 02:28:11 +00:00
SignpostMarv Martin 3bc859a834 Making combined auth service re-use the existing auth services instead of duplicating code
Signed-off-by: SignpostMarv Martin <me@signpostmarv.name>
2011-03-26 02:28:11 +00:00
SignpostMarv Martin 0e808950fb InfoFormat > DebugFormat
Signed-off-by: SignpostMarv Martin <me@signpostmarv.name>
2011-03-26 02:28:11 +00:00
SignpostMarv Martin 6153c45973 LLLoginHandlers now supports both password & web login
Signed-off-by: SignpostMarv Martin <me@signpostmarv.name>
2011-03-26 02:28:11 +00:00
SignpostMarv Martin af3956348f Adding a combined auth service, allowing users to login with either web login or password
Signed-off-by: SignpostMarv Martin <me@signpostmarv.name>
2011-03-26 02:28:11 +00:00
SignpostMarv Martin 482686daab WebkeyAuthenticationService is now no longer a stub!
Signed-off-by: SignpostMarv Martin <me@signpostmarv.name>
2011-03-26 02:28:11 +00:00
Justin Clark-Casey (justincc) f2d2470c25 When an object is duplicated, add it to the full/local id SOG indexes as well as Entities 2011-03-26 02:24:32 +00:00
Justin Clark-Casey (justincc) 26d16567e1 Make SceneGraph.ForEachSOG() execute once for each SOG, not once for each prim (e.g. a SOG with 3 prims would have the action executed three times).
To do this, a new SceneObjectGroupsByFullID index in SceneGraph which just index's prims by their root part UUID, in order to avoid the inefficiency of filtering existing lists.
Existing callers to SceneGraph.ForEachSOG() did not fail due to the multiple per SOG action executions - they were probably just much less efficient.
Code suggests that no callers expected ForEachSOG() to execute actions on sog multiple times
2011-03-26 00:53:19 +00:00
Justin Clark-Casey (justincc) f30bf429c2 refactor: rename SOG collections in SceneGraph to make it clearer that they are indexing each part's UUID, not just the root part. 2011-03-26 00:42:48 +00:00
Justin Clark-Casey (justincc) d8e1c380e6 minor: make it clearer in the log where we're loading region config files and not the regions themselves 2011-03-25 23:36:58 +00:00
Justin Clark-Casey (justincc) 3a55d59b45 in region web loader, print out url that config is being loaded from (this wasn't being done anywhere). 2011-03-25 23:29:06 +00:00
Justin Clark-Casey (justincc) ea72745d43 Log the xml/ini regions config files that opensim loads from, and the regions that it loaded from them
This will show up with the lines [REGION LOADER FILE SYSTEM]: Loading config files from ./Regions, etc.
2011-03-25 23:18:47 +00:00
Justin Clark-Casey (justincc) 7f5019b0f2 Add ILandObject.IPrimCounts for the new prim count module.
Not functional yet, but tests now act against this object rather than interrogating the module directly
2011-03-25 21:47:54 +00:00
Justin Clark-Casey (justincc) eaa37d15f2 factor out common test setup code in PCM tests 2011-03-23 23:28:23 +00:00
Justin Clark-Casey (justincc) f001aab8aa extend TestAddOwnerObject() to add a second object 2011-03-23 23:19:15 +00:00
Justin Clark-Casey (justincc) ebbe3afaf1 Add PrimCountModuleTests.TestRemoveOwnerObject().
Also adds SceneSetupHelpers methods to easily create sogs with different part UUIDs
2011-03-23 23:14:55 +00:00
Justin Clark-Casey (justincc) d5c7ae5c6b refactor common sop setup parts into a single method 2011-03-23 22:40:23 +00:00
Justin Clark-Casey (justincc) de88227bc4 refactor: simplify part of AddSceneObject() test setup by moving sog construction into SceneSetupHelpers.CreateSceneObject() 2011-03-23 22:29:27 +00:00
Justin Clark-Casey (justincc) 88673c86a4 use a 3 part object for the pcm test rather than a 1 part, for improved test coverage 2011-03-23 22:17:47 +00:00
Justin Clark-Casey (justincc) f1f4985ab6 user a non UUID.Zero user in pcm test to avoid any special treatment of UUID.Zero 2011-03-23 22:14:04 +00:00
Justin Clark-Casey (justincc) 654aa7abeb Extend simple PCM add object test to check all counts 2011-03-23 22:12:20 +00:00
Justin Clark-Casey (justincc) 08c3cd6b36 Add method doc to the Get*() methods on PrimCountModule 2011-03-23 22:04:14 +00:00
Justin Clark-Casey (justincc) 67cafbd33a remove a rogue Console.WriteLine() from the last commit. 2011-03-23 21:54:02 +00:00
Justin Clark-Casey (justincc) d011896341 Add generic EventManager.OnObjectAddedToScene and get PrimCountModule to listen for that rather than EventManager.OnParcelPrimCountAdd
OnParcelPrimCountAdd had the wrong semantics for the PrimCountModule - it was invoked for every entity in the scene, not just new ones, which would screw up the untainted count.
Extend automated test for this scenario.
2011-03-23 21:53:14 +00:00
Marck 9c979dd0fc Fix a typo in the SQLite DLL config and amend the instructions for running on Linux.
Under Linux (and probably also under OSX), the operating system must be able to find the new SQLite DLL in the library search path.
2011-03-23 08:35:39 +01:00
Justin Clark-Casey (justincc) b34743e5fe Add an initial confidence-building TestAddObject() for prim counts. 2011-03-22 23:47:36 +00:00
BlueWall be878795aa Typo fix 2011-03-22 17:36:01 -04:00
BlueWall 97d46648cd More SQLite work. 2011-03-22 16:42:12 -04:00
Justin Clark-Casey (justincc) 7acade00b9 On initial setup, include estate and regions names in questions to make it clearer what they relate to. 2011-03-21 23:26:35 +00:00
Justin Clark-Casey (justincc) 3382de4d8b In initial setup, stop a user being able to create a new estate with the same name as an existing estate. 2011-03-21 23:16:57 +00:00
Justin Clark-Casey (justincc) 060a53b896 On initial opensim setup, don't ask the user whether they want to join an existing opensim estate when there aren't any. Proceed directly to estate setup instead. 2011-03-21 22:57:20 +00:00
Justin Clark-Casey (justincc) ee7cfc2854 refactor: use EstateDataService property directly instead of loading it into a local variable 2011-03-21 22:47:02 +00:00
Justin Clark-Casey (justincc) 2d1f0d224c minor: slightly adjust previous method doc. 2011-03-21 22:27:16 +00:00
Justin Clark-Casey (justincc) 793bfb5a66 add method doc to IEstateDataService and IEstateDataStore interfaces 2011-03-21 22:25:20 +00:00
Justin Clark-Casey (justincc) d3a20a1e92 On initial region registration, if the user chooses the option to make the region part of an existing estate, then list the existing region names. 2011-03-21 21:37:06 +00:00
BlueWall f4a30f3a23 Upgrade SQLite:
Fixes metadata issues. Tested on Linux and Windows - may fix
	issues seen on OSx as well.
2011-03-18 12:12:08 -04:00
BlueWall a3651eb5d0 Thanks Kevin Cozens for a patch that:
Fixes several spelling mistakes
2011-03-17 05:48:42 -04:00
Justin Clark-Casey (justincc) 04e3ae3733 Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2011-03-16 00:15:48 +00:00
Justin Clark-Casey (justincc) aadd0e8d42 minor: bring comment into line with code reality 2011-03-16 00:14:58 +00:00
BlueWall d4ed38821f Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2011-03-15 17:17:28 -04:00
BlueWall 28c335e25f Hello, World! 2011-03-15 17:16:50 -04:00
Justin Clark-Casey (justincc) fdcf910e00 Fix a bug in T015_LargeSceneObjects() where the large scene object was stored 31 times (1 time for each added part) instead of once at the end, even though only the largest 31 prim scene object was retrieved and tested.
This considerably speeds up the test, when on sqlite it now only takes 2 seconds rather than 30+
2011-03-14 23:35:03 +00:00
Justin Clark-Casey (justincc) 38c3be07b8 when retrieving a sog in database tests, don't bother adding the scene since this isn't used 2011-03-14 23:32:44 +00:00
Justin Clark-Casey (justincc) 8509678e48 Add method doc to T015_LargeSceneObjects() and slightly clean up formatting.
This test takes a considerable time on SQLite but should remain since it's testing storage and retrieval of a scene object with 31 parts.
2011-03-14 23:26:50 +00:00
Justin Clark-Casey (justincc) 48c62eb51b Add current method output to all persistence level tests so that we can track where we are in the test suite 2011-03-14 23:17:15 +00:00