Justin Clarke Casey
79f82f61d4
* Add Vytek too
2008-10-15 20:30:19 +00:00
Justin Clarke Casey
87ae3f5c32
* Add Salahzar Stenvaag to contributors
2008-10-15 20:29:12 +00:00
Justin Clarke Casey
2fc6ef3793
* Update CONTRIBUTORS with quite a few people from the last few months
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* If you want a slightly different entry in this file please feel free to bug us (or at least, bug me :)
2008-10-09 19:05:11 +00:00
Justin Clarke Casey
ad7df5b500
* Apply http://opensimulator.org/mantis/view.php?id=2204 (with a small tweak)
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* Attached patch implements LSL llGetAgentSize() for DotNetEngine and XEngine.
* Thanks Y. Nitta!
2008-09-16 17:57:34 +00:00
Justin Clarke Casey
7212b06ca9
* Add Y. Nitta to OpenSim contributors
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* possibly annoy people by rearranging contributors alphabetically - it was really bothering me that they weren't in order...
2008-09-16 17:44:40 +00:00
Justin Clarke Casey
64e5ff2f59
* minor: CONTRIBUTORS adjustments
2008-09-12 01:09:18 +00:00
Justin Clarke Casey
bb2b1b1f61
* Add SampleMoneyModule patch from mantis #2079
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* Thanks noralbion
2008-09-06 03:22:09 +00:00
Justin Clarke Casey
e4ec9829cd
* Apply cmickeyb's patch from mantis 2068
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* llParseString functions throw exception when passed a list of variables
* Thanks!
2008-08-30 21:12:58 +00:00
Teravus Ovares
3a8320c7a1
* Added Zha to Contributors for OGP patch.
2008-08-25 22:52:01 +00:00
Teravus Ovares
2912aafe25
* This commit incorporates the heart of the OpenGridProtocol patch that is currently on Forge in a nice, friendly modular format.
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* There are a lot of changes and this is quite experimental. It's off by default, but you can turn it on by examining the bottom of the opensim.ini.example for the proper OpenSim.ini settings. Remember, you still need an agent domain..
* Furthermore, it isn't quite right when it comes to teleporting to remote regions (place_avatar)
2008-08-25 07:35:17 +00:00
Teravus Ovares
50bf3618a3
* Homer's amazing terrain MapTileRenderer. Thanks Homer!
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* By default, texture rendering is on. This may be affected by using secure assets since your region hasn't registered with the gridserver before it asks for texture assets. It might also be affected by a slow asset server, so consider this release experimental.
* Defined interface IMapTileTerrainRenderer.
* Extracted "old" shaded maptile terrain rendering into ShadedMapTileRenderer;
streamlined it a bit and added "highlight" rendering to its "shadow"
rendering.
* Added "new" terrain-texture based maptile terrain rendering
(TexturedMapTileRenderer); made TerrainUtil.InterpolatedNoise public
* Adapted MapImageModule to allow switching between those two by configuration
* Added configuration option to OpenSim.ini.example
2008-08-22 22:04:43 +00:00
Dahlia Trimble
492b25362c
Clean up Meshmerizer.cs a bit to make it more readable
2008-07-21 23:08:23 +00:00
Mike Mazur
0b92ff4fde
Treat LSL_Types as special cases in llList2Integer and llList2Float. This could be implemented many other places, but let's do that on a case-by-case basis.
2008-07-18 02:05:20 +00:00
Dahlia Trimble
eecaf327b9
Changed the kickuser command to use the new console RegisterCmd feature.
2008-06-22 05:08:58 +00:00
Charles Krinke
9b43668bf3
Mantis#1529. Thank you kindly, Grumly57 for a patch to
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xengine to:
Replaces "presence.Name" => "presence.ControllingClient.Name" to return avatar's name.
2008-06-10 22:41:39 +00:00
Jeff Ames
0462510956
Update svn properties. Formatting cleanup.
2008-05-30 08:35:57 +00:00
Teravus Ovares
6bb4ab0563
* Applying Dahlia's Triangular hole in a cube peg patch. Fixes the hollow orientation in a cube in the meshmerizer. Thanks Dahlia!
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* See mantis 0001203 for more details!
2008-05-09 02:00:55 +00:00
Teravus Ovares
1130c3067c
* A bit of spice from here, a pinch of salt from there, some brains that attracts zombies.. a recipe for llRezObject
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* Original patch by YZh Thanks YZH!!!!
* object_rez event patch by Melanie, Thanks Melanie!!!
* Some fixups, some missing things(velocity,rotation)
* script delay
* Recoil
* Standard error messages
* Standard silent failures
* Easter egg management
2008-05-05 00:03:30 +00:00
Teravus Ovares
2ae933a88b
* Applying Xantor's patch 0001089 - Added llRot2Angle, llRot2Axis,llAxisAngle2Rot. Re-implemented llRot2Euler, llEuler2Rot
2008-04-29 13:40:58 +00:00
Teravus Ovares
54563d8dea
* Patch from XenReborn to make remove-region work properly without needing to do a change-region first. Careful though. I still suggest you do a change-region first.
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* Patch from Melanie to implement touch_end.
* Thanks XenReborn!. Thanks Melanie!
2008-04-27 22:15:38 +00:00
Teravus Ovares
1909d74d5f
* Patch from Melanie. Mantis 0001037: Add various internal plumbing to the example economy module, implements llSetPayPrice(), money() and llGiveMoney() in scripts. Thanks Melanie!
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* Moves module loading before the script engine so the script engine can pick up events from modules registering interfaces with scene.
2008-04-23 22:44:59 +00:00
Justin Clarke Casey
571bd3a77e
* Add NUnit to CONTRIBUTORS file
2008-04-23 22:25:53 +00:00
Teravus Ovares
a253ac0830
Patch by lulurun - 0000916: support secondlife client's "-url sim/x/y/z" option
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Thanks lulurun!
2008-04-10 09:56:59 +00:00
Justin Clarke Casey
f8faf18c66
* Following A_Biondi's suggestion, going to try returning a version number of 1 instead of 0 for the folder requested in a InventoryDescendentsPacket
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* Can't hurt - it doesn't appear to cause any problems in a quick test.
2008-04-08 20:11:35 +00:00
Justin Clarke Casey
16cd6cd82e
* Documentation patch from krtaylor. Thanks!
2008-03-19 10:47:40 +00:00
Sean Dague
82244e1b99
think I finally fixed this hg sync issue
2008-03-04 02:31:12 +00:00
Sean Dague
9bcce11c73
one more test for good luck
2008-03-04 02:25:17 +00:00
Sean Dague
d80bc29752
simple test to attempt to fix hgsync
2008-03-04 02:22:44 +00:00
Sean Dague
b07deca011
update contributors list
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use short form for IBM
2008-03-04 02:19:56 +00:00
Teravus Ovares
d015356902
* Applied patch 708 from devalnor. Thanks devalnor!
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* ODE: Added support for larger box stacks. (they're slow, but they work)
* ODEPlugin no longer tries to 'catch up' with the simulator frame rate if it gets behind. Catching up was causing a lot of problems with larger box stacks and other things that stall the simulator (like saving prim in the datastore)
2008-03-03 16:52:25 +00:00
Tedd Hansen
5739e13f5b
Initial patch for llSensor*
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llSensor, llSensorRepeat, llSensorRemove, llDetectedName, llDetectedKey, llDetectedOwner, llDetectedType, llDetectedPos, llDetectedVel, llDetectedRot
Thank you very much kinoc! :)
2008-02-25 19:34:38 +00:00
Justin Clarke Casey
f95ad65189
* Improve alignment of packet queue stats headigns
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* Correct asset cache stats table heading
* Correct spelling mistake in AssetCache (thanks ChrisD!)
2008-02-22 23:15:00 +00:00
Teravus Ovares
740ce20d9d
* Found the land bug, yay
2008-02-20 20:07:12 +00:00
Justin Clarke Casey
ea0f3efcac
Update CONTRIBUTORS
2008-02-18 11:17:44 +00:00
Justin Clarke Casey
5e625e5380
Add Dr Scofield's name to CONTRIBUTORS
2008-02-15 11:14:44 +00:00
lbsa71
680b80044c
* Added openlifegrid.com to testers and patchers
2008-02-13 12:12:18 +00:00
Teravus Ovares
ffaf160362
* Added note in CONTRIBUTORS.txt for _someone/mikkopa - RealXtend
2008-02-04 14:44:13 +00:00
Adam Frisby
760ece2595
* Chat Message format patch from kinoc ( #443 ) Thanks!
2008-02-04 10:23:13 +00:00
Charles Krinke
8213297999
Added daTwitch into the CONTRIBUTORS.txt file.
2008-02-03 18:10:38 +00:00
Teravus Ovares
da0fa4253b
Thanks kinoc for your improved IRC Gateway patch as referenced in mantis issue 390.
2008-01-29 04:35:01 +00:00
Jeff Ames
f0d6f89c2c
Updated contributors list.
2008-01-26 12:34:38 +00:00
lbsa71
97c1b84463
* Added Tribal Media to CONTRIBUTORS.txt
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* Ignored some genned files
2008-01-07 20:05:13 +00:00
Teravus Ovares
6e8c3ac782
* Enabling the LLSD Login method by jhurliman so libSecondLife clients work on OpenSim again.
2008-01-07 20:00:37 +00:00
Johan Berntsson
7bdc8141d4
Shameless self-promotion :)
2008-01-07 02:53:49 +00:00
Charles Krinke
1867fbaa67
Thank you, CharlieO for: miscellaneous folders for inventory files
2008-01-05 23:51:15 +00:00
Charles Krinke
5cd6f235ce
Thank you, Alondria for:
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Reverts the LSL Texture/Color functions back to the original code, allowing them to function again
2007-12-22 22:49:37 +00:00
Teravus Ovares
de32006f9a
* Added smoother handling of interpenetrating physical objects.
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* Fixes:
* -- duplicating Active physical object causes objects to explode in opposite directions
* -- Rezzing objects too close to you avatar causes avatar to shoot around in odd directions
* Vanity
2007-12-22 05:43:34 +00:00
Justin Clarke Casey
a5c641e92d
Vanity commit
2007-12-22 02:55:25 +00:00
Jeff Ames
36a8f70931
Extended svn:eol-style to check some other file types.
2007-12-20 01:01:42 +00:00
Sean Dague
ec606250dc
minor change to CONTRIBUTORS, and a quick test of the
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new svn environment
2007-09-07 11:51:57 +00:00