8318915d7e 
								
							
								 
							
						 
						
							
							
								
								Signal prim count taint if the AbsolutePosition of a scene object changes.  
							
							... 
							
							
							
							This updates prim counts correctly if an object is moved by something other than an avatar (e.g. scripts, region modules)
Create TestMoveOwnerObject() regression test for this case. 
							
						 
						
							2011-04-06 20:48:00 +01:00  
				
					
						
							
							
								 
						
							
							
								63533412f8 
								
							
								 
							
						 
						
							
							
								
								Improve previous ILandObject method doc.  
							
							... 
							
							
							
							For test code, take a part name prefix when creating objects, so that these can be more easily identified in the logs 
							
						 
						
							2011-04-06 18:57:50 +01:00  
				
					
						
							
							
								 
						
							
							
								fa202a05e9 
								
							
								 
							
						 
						
							
							
								
								Add method doc to some land bitmap methods in ILandObject.  
							
							... 
							
							
							
							Also changes prim count tests to use the correct upper region bounds, though the method actually ignores the overage. 
							
						 
						
							2011-04-06 17:19:31 +01:00  
				
					
						
							
							
								 
						
							
							
								2497962360 
								
							
								 
							
						 
						
							
							
								
								Change some text to make the autoreturn mechanism more obvious, and align with the fact that it's one word rather than two.  
							
							
							
						 
						
							2011-04-05 22:25:00 +01:00  
				
					
						
							
							
								 
						
							
							
								acacee98c6 
								
							
								 
							
						 
						
							
							
								
								properly refresh object owner list when refresh button is hit on land parcel object tab  
							
							
							
						 
						
							2011-04-05 22:15:06 +01:00  
				
					
						
							
							
								 
						
							
							
								0e465da187 
								
							
								 
							
						 
						
							
							
								
								remove now unused individual LandData prim counts.  
							
							... 
							
							
							
							However, the calls to the land management module to record prims need to remain, since they were also being used to return owner object lists, etc.
This is probably why prim counts were being done there in the first place. 
							
						 
						
							2011-04-05 21:25:54 +01:00  
				
					
						
							
							
								 
						
							
							
								f030ba8992 
								
							
								 
							
						 
						
							
							
								
								replace magic numbers in llGetParcelPrimCount() with constants  
							
							
							
						 
						
							2011-04-05 20:39:58 +01:00  
				
					
						
							
							
								 
						
							
							
								dc6ce24443 
								
							
								 
							
						 
						
							
							
								
								switch llGetParcelPrimCount() to use new prim counts module  
							
							
							
						 
						
							2011-04-05 20:31:52 +01:00  
				
					
						
							
							
								 
						
							
							
								3d400fc663 
								
							
								 
							
						 
						
							
							
								
								If an object is selected, then don't include it in owner/group/others prim counts.  
							
							... 
							
							
							
							This fixes the total prim count that the viewer displays when prims are selected - it appears to ignore the total that we pass it and adds up the counts separately. 
							
						 
						
							2011-04-05 18:24:23 +01:00  
				
					
						
							
							
								 
						
							
							
								c1dec225ab 
								
							
								 
							
						 
						
							
							
								
								Handle the client's parcel info requests asynchronously rather than synchronously.  
							
							... 
							
							
							
							Handling these synchronously kills the inbound packet loop if many requests are made for remote land and those requests are handled slowly or timeout (timeout is 10s)
This can happen if a user searches for "land for sale" and then clicks many of the parcels in the list (or just presses down arrow to move through every entry). 
							
						 
						
							2011-04-05 17:47:11 +01:00  
				
					
						
							
							
								 
						
							
							
								18e206d2ed 
								
							
								 
							
						 
						
							
							
								
								* Bugfix - Compile NullEstateData implement public List<int> IEstateDataStore.GetEstatesByOwner(UUID)  
							
							
							
						 
						
							2011-04-04 23:45:28 -04:00  
				
					
						
							
							
								 
						
							
							
								d5e0674213 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://opensimulator.org/var/git/opensim  
							
							
							
						 
						
							2011-04-04 20:04:01 -07:00  
				
					
						
							
							
								 
						
							
							
								b2fbadeae8 
								
							
								 
							
						 
						
							
							
								
								Updates NullStorage plugin.  
							
							... 
							
							
							
							Thanks MisterBlue... 
							
						 
						
							2011-04-04 20:02:13 -07:00  
				
					
						
							
							
								 
						
							
							
								f58941e89f 
								
							
								 
							
						 
						
							
							
								
								Make the "All Estates" option work from the client (this makes chosen changes to all the estates that the user owns).  
							
							... 
							
							
							
							This applies to adding/removing estate users, groups, managers and bans.
This is the application of the AllEstates_0.5.patch from http://opensimulator.org/mantis/view.php?id=5420 
Thanks very much, Snoopy! 
							
						 
						
							2011-04-05 01:30:13 +01:00  
				
					
						
							
							
								 
						
							
							
								adb14ad20a 
								
							
								 
							
						 
						
							
							
								
								Implement rezzing coalesced objects  
							
							
							
						 
						
							2011-04-03 20:32:04 +01:00  
				
					
						
							
							
								 
						
							
							
								a4b3439025 
								
							
								 
							
						 
						
							
							
								
								Implement rezzing coalesced objects  
							
							
							
						 
						
							2011-04-03 20:26:18 +01:00  
				
					
						
							
							
								 
						
							
							
								b385d4aa03 
								
							
								 
							
						 
						
							
							
								
								Implement taking of coalesced objects.  
							
							... 
							
							
							
							WARNING!!!!!
You can TAKE them, but you can't REZ them again. Only the first of the contained
objects will rez, the rest is inaccessible until rezzing them is implemented.
Also, rotations are not explicitly stored. This MAY work. Or not. 
							
						 
						
							2011-04-03 20:24:44 +01:00  
				
					
						
							
							
								 
						
							
							
								e8e940e33e 
								
							
								 
							
						 
						
							
							
								
								Make CHANGED_OWNER work for deeding and god-mode in-world change  
							
							
							
						 
						
							2011-04-03 14:16:41 +01:00  
				
					
						
							
							
								 
						
							
							
								4f56c732bc 
								
							
								 
							
						 
						
							
							
								
								Comment out some startup logging lines to make up for the one I added earlier on.  
							
							... 
							
							
							
							Most of these are where the region modules are telling us they are disabled.  Convention is only to log when enabled (even that is really noisy) 
							
						 
						
							2011-04-02 02:29:42 +01:00  
				
					
						
							
							
								 
						
							
							
								7bba0177fe 
								
							
								 
							
						 
						
							
							
								
								If land is not group owned (group ID is always UUID.Zero) then don't check if a prim should be added to the group count  
							
							
							
						 
						
							2011-04-02 01:53:47 +01:00  
				
					
						
							
							
								 
						
							
							
								8e668abc6d 
								
							
								 
							
						 
						
							
							
								
								add test for removing group owned objects  
							
							
							
						 
						
							2011-04-02 01:46:06 +01:00  
				
					
						
							
							
								 
						
							
							
								01b399055b 
								
							
								 
							
						 
						
							
							
								
								add test for adding group object, factor out initial zero counts test  
							
							
							
						 
						
							2011-04-02 01:37:46 +01:00  
				
					
						
							
							
								 
						
							
							
								c13502a5cf 
								
							
								 
							
						 
						
							
							
								
								add remove others object prim count test  
							
							
							
						 
						
							2011-04-02 01:15:17 +01:00  
				
					
						
							
							
								 
						
							
							
								2c86f6ba7d 
								
							
								 
							
						 
						
							
							
								
								refactor: rename m_dummyUserId to m_otherUserId  
							
							
							
						 
						
							2011-04-02 01:13:10 +01:00  
				
					
						
							
							
								 
						
							
							
								5b0936d4b5 
								
							
								 
							
						 
						
							
							
								
								If the land has no group ownership (it is UUID.Zero) then don't put prims in the group count when they are also not group owned.  
							
							... 
							
							
							
							Also adds simple test for others owned count when an object is added 
							
						 
						
							2011-04-02 01:07:52 +01:00  
				
					
						
							
							
								 
						
							
							
								3a113f9902 
								
							
								 
							
						 
						
							
							
								
								A stab at making CHANGED_OWNER work  
							
							
							
						 
						
							2011-04-01 22:04:29 +01:00  
				
					
						
							
							
								 
						
							
							
								e974fde953 
								
							
								 
							
						 
						
							
							
								
								check threat configuration for LSL print()  
							
							
							
						 
						
							2011-03-31 22:56:04 -07:00  
				
					
						
							
							
								 
						
							
							
								8c8a0a182e 
								
							
								 
							
						 
						
							
							
								
								implement LSL "print()" API function  
							
							
							
						 
						
							2011-03-31 21:14:53 -07:00  
				
					
						
							
							
								 
						
							
							
								8f4bf43534 
								
							
								 
							
						 
						
							
							
								
								When asked to join region to existing estate, make first estate name the default instead of None  
							
							
							
						 
						
							2011-04-01 00:55:05 +01:00  
				
					
						
							
							
								 
						
							
							
								e1ceb461c0 
								
							
								 
							
						 
						
							
							
								
								Make default answer for 'do you wish to join region to an existing estate' yes instead of no.  
							
							
							
						 
						
							2011-04-01 00:51:10 +01:00  
				
					
						
							
							
								 
						
							
							
								39c610c165 
								
							
								 
							
						 
						
							
							
								
								Log which address and port the UDP listener is configured for.  This will match that given for InternalAddress in the config (e.g. 0.0.0.0)  
							
							... 
							
							
							
							Can't obtain actually bound address until the UDP socket is used for the first time. 
							
						 
						
							2011-04-01 00:41:52 +01:00  
				
					
						
							
							
								 
						
							
							
								4d0cffa06e 
								
							
								 
							
						 
						
							
							
								
								If the prim count gets an object with invalid bounds, don't try to count it.  
							
							... 
							
							
							
							This appears to be the more probable explanation for some failures seen.  Either we're counting attachments which are temporarily out of bounds (shouldn't be due to the IsAttachment) check or we're counting scene objects which have out of bounds co-ordinates (seems more likely) 
							
						 
						
							2011-03-31 23:56:26 +01:00  
				
					
						
							
							
								 
						
							
							
								6ae76ede98 
								
							
								 
							
						 
						
							
							
								
								suspend check that IAR control file is loaded for now  
							
							... 
							
							
							
							I was mistaken - some previous opensim versions don't save this file first.  Will have to bump iar version number and only check iars after the bump 
							
						 
						
							2011-03-31 23:09:06 +01:00  
				
					
						
							
							
								 
						
							
							
								88bd38690a 
								
							
								 
							
						 
						
							
							
								
								Remove unused RegionInfo.getInternalEndPointPort() in favour of RegionInfo.InternalEndPoint.Port  
							
							
							
						 
						
							2011-03-31 23:03:42 +01:00  
				
					
						
							
							
								 
						
							
							
								efd0c003a3 
								
							
								 
							
						 
						
							
							
								
								Put in temporary logging message to find out if scene objects are requesting land objects for co-ordinates outside the region  
							
							
							
						 
						
							2011-03-31 22:47:18 +01:00  
				
					
						
							
							
								 
						
							
							
								7bba31e8d9 
								
							
								 
							
						 
						
							
							
								
								remove some mono compiler warnings  
							
							
							
						 
						
							2011-03-31 22:20:12 +01:00  
				
					
						
							
							
								 
						
							
							
								8022400bd4 
								
							
								 
							
						 
						
							
							
								
								Remove unused Datastore parameter from RegionInfo (legacy from early 2008)  
							
							
							
						 
						
							2011-03-31 22:16:09 +01:00  
				
					
						
							
							
								 
						
							
							
								f7ed7fc05d 
								
							
								 
							
						 
						
							
							
								
								When a new parcel is created, make sure the prim counts are updated.  
							
							... 
							
							
							
							This is done by tainting the counts where appropriate 
							
						 
						
							2011-03-30 00:42:02 +01:00  
				
					
						
							
							
								 
						
							
							
								8b16f7d976 
								
							
								 
							
						 
						
							
							
								
								(re)implement selected prim count.  
							
							... 
							
							
							
							This does not currently count objects that are sat upon (which the viewer ui implies should be included in this count) 
							
						 
						
							2011-03-30 00:13:07 +01:00  
				
					
						
							
							
								 
						
							
							
								f754dedbef 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'primcounts'  
							
							
							
						 
						
							2011-03-29 23:08:44 +01:00  
				
					
						
							
							
								 
						
							
							
								fe258753a0 
								
							
								 
							
						 
						
							
							
								
								disable prim count debug logging temporarily  
							
							
							
						 
						
							2011-03-29 23:07:01 +01:00  
				
					
						
							
							
								 
						
							
							
								309eb712a3 
								
							
								 
							
						 
						
							
							
								
								Improvement over 2 commits ago: make the hyperlink check understand port 80.  
							
							
							
						 
						
							2011-03-28 19:34:55 -07:00  
				
					
						
							
							
								 
						
							
							
								d3771e5366 
								
							
								 
							
						 
						
							
							
								
								Added code to load a terrain tile of tiff/jpg format. Previously it only worked for one single region.  
							
							
							
						 
						
							2011-03-28 16:48:12 -07:00  
				
					
						
							
							
								 
						
							
							
								2d209d3844 
								
							
								 
							
						 
						
							
							
								
								Fix mantis  #5413 . WARNING: new config variable in section [GridService] of the simulators called Gatekeeper -- intended to have the URL of the grid's Gatekeeper service (so that it can be checked against). See ini.examples.  
							
							
							
						 
						
							2011-03-28 16:46:04 -07:00  
				
					
						
							
							
								 
						
							
							
								5a61c76455 
								
							
								 
							
						 
						
							
							
								
								The actual change to README.txt about running on Linux.  
							
							
							
						 
						
							2011-03-28 13:35:31 +02:00  
				
					
						
							
							
								 
						
							
							
								dd72a69ea5 
								
							
								 
							
						 
						
							
							
								
								More touchup for SQLite.  
							
							... 
							
							
							
							Apply the same change to both the 32-bit and 64-bit DLL target paths. This makes the previous addition to the instructions in the README for running on Linux unnecessary. 
							
						 
						
							2011-03-28 13:13:21 +02:00  
				
					
						
							
							
								 
						
							
							
								fe6900b305 
								
							
								 
							
						 
						
							
							
								
								Touchup for SQLite  
							
							
							
						 
						
							2011-03-27 19:38:40 -04:00  
				
					
						
							
							
								 
						
							
							
								f25749f025 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim  
							
							
							
						 
						
							2011-03-27 21:22:31 +01:00  
				
					
						
							
							
								 
						
							
							
								435d72f106 
								
							
								 
							
						 
						
							
							
								
								Add SignpostMarv to contributors  
							
							
							
						 
						
							2011-03-26 02:46:00 +00:00  
				
					
						
							
							
								 
						
							
							
								797128a6ad 
								
							
								 
							
						 
						
							
							
								
								Rename some member fields to standard m_ OpenSim code convention  
							
							
							
						 
						
							2011-03-26 02:44:46 +00:00