Commit Graph

47 Commits (872387d278d5eaeb2bc118b76d5eb47a9c0dcaf5)

Author SHA1 Message Date
unknown 87959464c9 Adds osKickUser and osSetSpeed
Signed-off-by: Melanie <melanie@t-data.com>
2009-12-31 03:56:55 +00:00
Adam Frisby 963cf25813 * Implements OSSL function: osGetSimulatorMemory - returns the current amount of memory allocated to the simulator process (Moderate Threat Level).
* Cleans redundant information out of the Simulator Version. Versions now look like:
"OpenSimulator 0.6.9(dev) Unix/Mono"
* [Minor] additional log info for MySQLInventoryData
2009-12-13 03:04:16 +11:00
Jeff Lee d39c300d11 Added osGetRegionStats() function, to return a number of sim statistics 2009-11-26 17:43:00 +00:00
Melanie 0b380f68d8 Change osTeleportAgent parameters from long to int. That numerical range is
not even supported by the underlying type, so there is no need to ask
for a type the script can not even supply.
2009-11-25 17:02:45 +00:00
Justin Clark-Casey (justincc) fe82471c2b Apply patch http://opensimulator.org/mantis/view.php?id=4369
Adds osGetMapTexture() and osGetRegionMapTexture() methods to retrieve region map texture uuids
2009-11-12 19:42:35 +00:00
Jeff Ames ee205e7e81 Formatting cleanup. 2009-10-01 01:17:47 +09:00
Rob Smart 4f3975f04e addition of a new script function osSetParcelSIPAddress(string SIPAddress), now including iVoiceModule
This patch allows the land owner to dynamically set the SIP address of a particular land parcel from script. This allows predetermined SIP addresses to be used, making it easier to allow non OpenSim users to join a regions voice channel.

Signed-off-by: dr scofield (aka dirk husemann) <drscofield@xyzzyxyzzy.net>
2009-09-18 15:47:15 +02:00
dr scofield (aka dirk husemann) 953581698d - making font name used by VectorRenderModule configurable: can be set
via

      [VectorRender]
      font_name = "Comic Sans MS"

  in OpenSim.ini

- adding osSetFontName OSSL function
2009-08-31 10:30:10 +02:00
Arthur Valadares 3d6edc04a3 Implements osDrawPolygon, similar to already implemented osDrawFilledPolygon 2009-08-28 17:48:03 -03:00
Arthur Valadares efb287f28f Implemented osPenCap, that sets EndCap and StartCap to Pen. This allows using arrow, diamond, round and flat caps.
* Made image request safer, if it can't find an image for any reason, draws a square where the image should be and a message alerting the user.
2009-08-25 10:32:45 -03:00
Arthur Valadares 7923fd29a0 Adds osDrawPolygon to OSSL. Works a little different then other OS Drawing functions, this one has no start and end point, but a number of points that will form the desired polygon. Only FilledPolygon implemented so far.
* Also added some LSL transparent type conversion, as it's done in LSL scripting (string to integer, float to string, etc)
2009-08-21 21:12:22 -03:00
Adam Frisby 7ef3e5f41c * Protip: Declare publically accessible functions, as public functions. 2009-08-21 11:43:45 +10:00
Adam Frisby c7e140171e * Addendum to previous 2009-08-21 11:35:19 +10:00
Jeff Ames bc6ec3b564 Formatting cleanup. 2009-08-09 00:43:13 +09:00
Teravus Ovares (Dan Olivares) 2b990a61bf This is the second part of the 'not crash on regionsize changes'. This lets you configure region sizes to be smaller without crashing the region. I remind you that regions are still square, must be a multiple of 4, and the Linden client doesn't like anything other then 256. If you set it bigger or smaller, the terrain doesn't load in the client, the map has issues, and god forbid you connect it to a grid that expects 256m regions. 2009-08-07 20:31:48 -04:00
Melanie 6c6527caae Thank you, Godfrey, for a patch that implements osGetLinkPrimitiveParams
Fixes Mantis #3979
Applied with changes. Changed ThreatLevel to High since all discovery
functions are a high threat. Overriding that is the responsibility
of the grid owner.
2009-08-07 21:51:03 +01:00
Dr Scofield 759636f37e From: Alan Webb <alan_webb@us.ibm.com>
This change addresses two issues:

  [1] It adds a flag field to the blendface call which allows the
      caller to indicate whether or not the generated asset is
      temporary, and whether or not the asset being replaced should
      be explicitly retired fromt the memory cache. The decimal
      values correspond to:
      0 - Permanent asset, do not expire old asset
      1 - Permanent asset, expire old asset
      2 - Temporary asset, do not expire old asset
      3 - Temporary asset, expire old asset
      '3' corresponds to the default behavior seen today, and is
          the continued behavior of the non-blendface calls.
  [2] The dynamic texture routines are highly-asynchronous and can
      be scheduled simultaneously on a multi-core machine. The nature
      of the texture management interfaece is such that updates may
      be lost, and the nature of asynchornous operation means that
      they may be processed out of order. A lock has been added to
      ensure that updates are at least atomic. No attempt has been
      made to enforce ordering. The lock applies to the SceneObjectPart
      being updated and is held for the lifetime of the TextureEntry
      used to carry texture updates (the one instance carries all
      faces supported by the prim).

   Users of these services should remember that the dynamic texture
   call is asynchronous and control will be returned *before* the
   texture update has actually occurred. As a result, a isubsequent
   GetTexture call may not return the expected asset id. A script
   must wait for the corresponding TEXTURE_CHANGED event before
   retrieving any texture information.
2009-06-09 06:39:27 +00:00
Dr Scofield 717fd3b5b9 From: Chris Yeoh <yeohc@au1.ibm.com>
This patch adds oar file date and time (UTC) meta data to an oar file
when it is created.  It also adds a unique ID, though this id does not
in anyway identify the machine that the oar file was created on.

When an oar file with this meta data is loaded this extra information
is saved with the region settings and available via LSL through:

- osLoadedCreationDate()
- osLoadedCreationTime()
- osLoadedCreationID()

If there is no meta data these fields will be blank. Subsequent oar
file loads will erase the information for the previous oar file
load. Persistence has only been implemented for MySQL, the other
backends need updating.

Overall this allows us to much more easily identify the specific version of
software that clients are using. Its very straightforward to edit the oar file
to change the ID string to be something more human friendly.

Included in the patch is a new file OpenSim/Data/MySQL/Resources/030_RegionStore.sql
required for the MySQL DB migration.

btw I had a chat with justincc about this a few weeks ago since he
wrote the oar file import/export and he sounded happy to accept
something that included date/time information but didn't want anything
that would silently leak private information like machine names.
2009-06-03 12:48:04 +00:00
Jeff Ames 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 2009-06-01 06:37:14 +00:00
Dr Scofield 3b689e506f From: Alan Webb <alan_webb@us.ibm.com>
Changes to support client-side image pre-caching in the region. This
  commit adds an additional calling sequence to the DynamicTexture data
  and URL calls. The new interface allows a dynamic image to be loaded
  into a specific object face (rather than the mandatory ALL_SIDES
  supported today.
  This is in part fulfilment of ticket #458.
2009-05-22 16:22:49 +00:00
Melanie Thielker 36a02441c5 Thank you, Orion_Shamroy, for a patch to expand notecard reading
capabilities in OSSL.
Fixes Mantis #3543
2009-04-27 14:16:01 +00:00
Melanie Thielker d98a916006 Thank you, Orion_Shamroy, for a patch that adds osGetNotecardLine and
osGetNumberOfNotecardLines
Fixes Mantis #2942
2009-04-27 12:05:49 +00:00
Homer Horwitz 33e1316ced Terrain changes done via osTerrainSetHeight aren't shown immediately to the clients in
that region. I decided against sending the terrain on every call to osTerrainSetHeight
(which makes it abysmally slow), and added a osTerrainFlush instead, which should be
called after all the terrain-changes have been done. Changed some return types to
LSL types, too, and removed some end-of-line spaces.
2009-04-19 13:34:28 +00:00
Sean Dague a5ceb1a2a0 From: Christopher Yeoh <yeohc@au1.ibm.com>
The attached patch implements osKey2Name and osName2Key
which converts between a UUID key for an avatar and
an avatar name and vice-versa.

osKey2Name is similar to llKey2Name except that it will work
even if the avatar being looked up is not in the same region
as the script.
2009-04-09 15:04:02 +00:00
Justin Clarke Casey ad7b005784 * minor: remove some mono compiler warnings 2009-04-07 20:24:09 +00:00
Charles Krinke 54a27f9f5c Thank you kindly, MCortez for a patch that:
With some support from HomerH, this patch adds support for Wind 
Model plugins via the mono.Addin framework.
* Adds console & OSSL access to Wind Parameters
* Adds plug-in support for custom wind models
* Provides two example Wind Model plug-ins
Documentation for the wind module is temporarily located at http://code.google.com/p/flotsam/wiki/CoreWindModule [^] 
-- will move this documentation to http://opensimulator.org [^] 
after the patch has been committed.
2009-03-31 02:33:19 +00:00
Dr Scofield c8aaf538e4 - adding osGetAgents() which returns a list of all avatars in the region
in which the script is running.

 -  found a bag of space characters under my desk, thought i'd donate them
    to the JSON OSSL function (aka clean up)
2009-03-26 12:08:18 +00:00
Melanie Thielker c6da0fda58 Thank you, mcortez, for patch to add functionality to the sun module.
Fixes Mantis #3313
2009-03-20 22:42:21 +00:00
Melanie Thielker ddbf81fa07 Thank you, mcortez, for a patch that fixes a number of long standing
issues with the sun module.
Fixes Mantis #3295
2009-03-13 23:45:02 +00:00
MW 202f990d2a After another heroic and bloody battle, OpenSim Dino Expedition 1, killed off OsSetParcelMediaTime, which was only ever added for testing. And all the logic code of it has been commented out for a long time. 2009-03-02 11:03:11 +00:00
Sean Dague 7f727bd33e This adds a new osGetAgentIP function with threat level set to High. It
isn't tested, but it doesn't break anything else.  The reason for this
function is to let in world tools be used to coordiante out of world
network services that need access to client ip addresses.
2009-02-26 22:37:02 +00:00
Sean Dague 383f8b3ac6 From: Christopher Yeoh <yeohc@au1.ibm.com>
The attached patch implements osGetDrawStringSize that looks like:

vector osGetDrawStringSize(string contentType, string text, string
fontName, int fontSize)

in LSL. It is meant to be used in conjunction with the osDraw*
functions. It returns accurate information on the size that a given
string will be rendered given the specified font and font size.
This allows for nicely formatted and positioned text on the generated
image.
2009-02-18 12:56:36 +00:00
Melanie Thielker 37a00427bc Thank you, cmickeyb, for a patch to ass two string functions
to OSSL.
Fixes Mantis #3173
2009-02-16 01:58:26 +00:00
Melanie Thielker 7d77e0e703 Thank you, patnad, for a patch that adds 3 new discovery functions
to OSSL.
Applied with changes.
Fixes Mantis #3172
2009-02-16 01:22:37 +00:00
Dr Scofield 9b66108081 This changeset is the step 1 of 2 in refactoring
OpenSim.Region.Environment into a "framework" part and a modules only
part. This first changeset refactors OpenSim.Region.Environment.Scenes,
OpenSim.Region.Environment.Interfaces, and OpenSim.Region.Interfaces
into OpenSim.Region.Framework.{Interfaces,Scenes} leaving only region
modules in OpenSim.Region.Environment.

The next step will be to move region modules up from
OpenSim.Region.Environment.Modules to OpenSim.Region.CoreModules and
then sort out which modules are really core modules and which should
move out to forge.

I've been very careful to NOT BREAK anything. i hope i've
succeeded. as this is the work of a whole week i hope i managed to
keep track with the applied patches of the last week --- could any of
you that did check in stuff have a look at whether it survived? thx!
2009-02-06 16:55:34 +00:00
Charles Krinke 50536c66a0 Thank you kindly, TLaukkan (Tommil) for a patch that:
Added osTeleportAgent with region coordinates to 
support hyper grid scripted teleports.
2009-02-01 17:41:33 +00:00
Dr Scofield 44b0c59ba9 From: Christopher Yeoh <cyeoh@au1.ibm.com>
The following patch implements osMakeNotecard as specified on the OpenSim website
2008-11-06 09:12:14 +00:00
Sean Dague ea27b95f8e From: Rob Smart <SMARTROB@uk.ibm.com>
This patch allows an object to directly message another object given its
key using the method osMessageObject(key objectUUID,string message).

to communicate with an object it must implement the dataserver listener
method. The dataserver method is passed the key of the calling object
and a string message.
2008-11-04 20:48:35 +00:00
Jeff Ames aab6cdd8b0 Update svn properties, minor formatting cleanup. 2008-10-05 14:15:39 +00:00
Melanie Thielker e30856a32f Mantis #2317
Thank you, fusspawn, for an implementation of osGetSimulatorVersion.
This patch removes the llRequestSimulatorData(..., 128) hack and
implements the functionality as an osFunction.
2008-10-03 01:30:22 +00:00
Melanie Thielker b65d2139c8 Bringing the OSSLPrim back. Prim.Rotation, etc, will now work again.
As a bonus, the OSSLPrim has now come to XEngine, too!
2008-09-26 03:04:36 +00:00
Dr Scofield 0dff3f2383 From: Robert Smart (SMARTROB@uk.ibm.com)
Patch for new scripting method osParseJSON.

also, a couple of warning bugs killed.
2008-09-18 16:53:26 +00:00
Charles Krinke 5164fa2411 Mantis#2197. Thank you kindly, Tyre, for a patch that:
adds the new function osTeleportAgent().
2008-09-15 14:32:02 +00:00
MW 58ce018625 for testing purposes only:
added void osSetParcelMediaTime(double time) command to script engines. 
which sets the position of the media that is playing. Time is in seconds.
Doesn't do any security checking (should be checking that the object/script is owned by the parcel owner). So could be abused, if it is then we should remove it, or add the security.
Only tested in dotnet scripting engine, but should work in XEngine too.
2008-07-09 12:02:01 +00:00
Dr Scofield 5e63206018 From: kurt taylor (krtaylor)
Another new OSSL function for returning the name of the script engine
currently running, osGetScriptEngineName, added to both DotNet and XEngine
OSSL API.
2008-07-01 07:16:02 +00:00
Jeff Ames a2b1a1787d Minor formatting cleanup. 2008-06-25 14:30:28 +00:00
lbsa71 6b7930104b * Applied patch from Melanie, mantis issue #1581 - "Refactor LSL language, api and compiler out of XEngine"
"First stage in a major Script Engine refactor, that will result in the LSL implementaions ebing reconverged. Not there yet, but one major part is done."
Thank you, Melanie!
2008-06-24 21:09:49 +00:00