Commit Graph

347 Commits (89006da79305cd2c6296d2ac8a589715c81da460)

Author SHA1 Message Date
MW 89006da793 Added a check to LLClientView.RegisterInterface<T>(T iface), so that it can't try to add duplicate interfaces and cause a exception. 2009-02-21 14:30:17 +00:00
lbsa71 1cadad9ec6 * Applied a patch that: Added estate ban table to migration scripts and nhibernate mapping. Refactored property getters and setters for estate ban object to support NHibernate.
* Added estate ban table to migration scripts of all supported databases.
* Added nhibernate mapping for EstateBans property of EstateSettings
* Refactored property accessors for EstateBan object.
* Added comments for EstateBan properties.
* Ensured that NHibernate tests pass with NUnitGUI.
* Ensured that nant test target passes.  

This fixes mantis #3210. Thank you, tlaukkan!
2009-02-21 09:39:33 +00:00
Melanie Thielker 863556f2cc Thank you, Snowdrop, for a patch that makes the callback ID parameter
usable. Applied with formatting changes, please don't introduce
K&R style indentations into OpenSim
Fixes Mantis #3190
2009-02-19 03:09:56 +00:00
Melanie Thielker 3130784934 Re-add the objectID field to the anim pack, that was deemed unneccessary
and dropped nonths ago, because it is required to get smooth region
crossings with AO running. Without it, in some corner cases, anims will
continue to run in an unstoppable state.
2009-02-17 04:16:42 +00:00
Mike Mazur 76c0935ec7 - remove the Metadata property from AssetBase and return all previous
properties as before
- prefix private variables with m_ in AssetBase.cs
- related to Mantis #3122, as mentioned in
  https://lists.berlios.de/pipermail/opensim-dev/2009-February/005088.html
- all services will likely need to be upgraded after this commit
2009-02-17 01:36:44 +00:00
lbsa71 801da4346a * optimized usings. 2009-02-12 09:53:12 +00:00
diva 5dae1ddb5a Fixes mantis #3121. 2009-02-12 01:09:51 +00:00
diva b6e7e5ed42 Enforce estate bans on Teleports. 2009-02-11 21:07:41 +00:00
Justin Clarke Casey 8645c7482d * Change SendBulkUpdateInventory from two methods to one which accepts an InventoryNode 2009-02-11 19:57:45 +00:00
Dr Scofield 180be7de07 this is step 2 of 2 of the OpenSim.Region.Environment refactor.
NOTHING has been deleted or moved off to forge at this point.  what
has happened is that OpenSim.Region.Environment.Modules has been split
in two:

- OpenSim.Region.CoreModules: all those modules that are either
  directly or indirectly referenced from  other  OpenSim packages, or
  that provide functionality that the OpenSim developer community
  considers core functionality:

      CoreModules/Agent/AssetTransaction
      CoreModules/Agent/Capabilities
      CoreModules/Agent/TextureDownload
      CoreModules/Agent/TextureSender
      CoreModules/Agent/TextureSender/Tests
      CoreModules/Agent/Xfer
      CoreModules/Avatar/AvatarFactory
      CoreModules/Avatar/Chat/ChatModule
      CoreModules/Avatar/Combat
      CoreModules/Avatar/Currency/SampleMoney
      CoreModules/Avatar/Dialog
      CoreModules/Avatar/Friends
      CoreModules/Avatar/Gestures
      CoreModules/Avatar/Groups
      CoreModules/Avatar/InstantMessage
      CoreModules/Avatar/Inventory
      CoreModules/Avatar/Inventory/Archiver
      CoreModules/Avatar/Inventory/Transfer
      CoreModules/Avatar/Lure
      CoreModules/Avatar/ObjectCaps
      CoreModules/Avatar/Profiles
      CoreModules/Communications/Local
      CoreModules/Communications/REST
      CoreModules/Framework/EventQueue
      CoreModules/Framework/InterfaceCommander
      CoreModules/Hypergrid
      CoreModules/InterGrid
      CoreModules/Scripting/DynamicTexture
      CoreModules/Scripting/EMailModules
      CoreModules/Scripting/HttpRequest
      CoreModules/Scripting/LoadImageURL
      CoreModules/Scripting/VectorRender
      CoreModules/Scripting/WorldComm
      CoreModules/Scripting/XMLRPC
      CoreModules/World/Archiver
      CoreModules/World/Archiver/Tests
      CoreModules/World/Estate
      CoreModules/World/Land
      CoreModules/World/Permissions
      CoreModules/World/Serialiser
      CoreModules/World/Sound
      CoreModules/World/Sun
      CoreModules/World/Terrain
      CoreModules/World/Terrain/DefaultEffects
      CoreModules/World/Terrain/DefaultEffects/bin
      CoreModules/World/Terrain/DefaultEffects/bin/Debug
      CoreModules/World/Terrain/Effects
      CoreModules/World/Terrain/FileLoaders
      CoreModules/World/Terrain/FloodBrushes
      CoreModules/World/Terrain/PaintBrushes
      CoreModules/World/Terrain/Tests
      CoreModules/World/Vegetation
      CoreModules/World/Wind
      CoreModules/World/WorldMap

- OpenSim.Region.OptionalModules: all those modules that are not core
  modules:

      OptionalModules/Avatar/Chat/IRC-stuff
      OptionalModules/Avatar/Concierge
      OptionalModules/Avatar/Voice/AsterixVoice
      OptionalModules/Avatar/Voice/SIPVoice
      OptionalModules/ContentManagementSystem
      OptionalModules/Grid/Interregion
      OptionalModules/Python
      OptionalModules/SvnSerialiser
      OptionalModules/World/NPC
      OptionalModules/World/TreePopulator
2009-02-10 13:10:57 +00:00
Sean Dague 8088802c21 From Alan Webb <awebb@linux.vnet.ibm.com>
These changes replace all direct references to the AssetCache with
IAssetCache. There is no change to functionality. Everything works as
before.

This is laying the groundwork for making it possible to register
alternative asset caching mechanisms without disrupting other parts of
OpenSim or their dependencies upon AssetCache functionality.
2009-02-09 21:47:55 +00:00
Dahlia Trimble 8cc327cfa3 send group name in binary bucket in chatterbox invitation eventqueue message 2009-02-08 10:50:22 +00:00
Dr Scofield 9b66108081 This changeset is the step 1 of 2 in refactoring
OpenSim.Region.Environment into a "framework" part and a modules only
part. This first changeset refactors OpenSim.Region.Environment.Scenes,
OpenSim.Region.Environment.Interfaces, and OpenSim.Region.Interfaces
into OpenSim.Region.Framework.{Interfaces,Scenes} leaving only region
modules in OpenSim.Region.Environment.

The next step will be to move region modules up from
OpenSim.Region.Environment.Modules to OpenSim.Region.CoreModules and
then sort out which modules are really core modules and which should
move out to forge.

I've been very careful to NOT BREAK anything. i hope i've
succeeded. as this is the work of a whole week i hope i managed to
keep track with the applied patches of the last week --- could any of
you that did check in stuff have a look at whether it survived? thx!
2009-02-06 16:55:34 +00:00
Mike Mazur 0c03a48fb2 - add OpenSim.Framework.AssetMetadata class. AssetBase is now composed of it
- trim trailing whitespace
2009-02-04 00:01:36 +00:00
diva 360eb239b3 Hopefully fixes mantis #3063. 2009-01-31 00:15:13 +00:00
Dahlia Trimble c747990187 Send groups list via event queue 2009-01-27 06:14:11 +00:00
Dahlia Trimble 4dace03696 add a definition for a parcel properties CAP
send parcel properties via eventqueue rather than UDP to facilitate libomv clients - see Mantis #3040
2009-01-26 10:42:24 +00:00
Dahlia Trimble fa99f01378 more eventqueue IM nonsense 2009-01-26 08:04:12 +00:00
Justin Clarke Casey c277440e73 * minor: remove mono compiler warning 2009-01-23 20:44:35 +00:00
Dahlia Trimble 68978e6e2a add event queue code for sending group IM for future group support 2009-01-23 01:49:32 +00:00
Teravus Ovares 178fd97bd0 * Fixing a group title 2009-01-23 00:08:35 +00:00
Teravus Ovares 9ebba37a7c * discovered! darn! Removing I <3 OpenSimulator from firstname 2009-01-22 10:04:15 +00:00
Teravus Ovares a7ccbb3de0 * Added some more comments
* Fixed up an outgoing packet
* I <3 OpenSimulator
2009-01-22 09:31:01 +00:00
Justin Clarke Casey 37fa677548 * refactor: Extract caps related code from scene and put into a region module
* No functional changes in this revision
2009-01-21 21:14:17 +00:00
Justin Clarke Casey 22aeda3ba1 minor: find in existing senderUUID field for chat messages originating from a client 2009-01-21 17:56:25 +00:00
Teravus Ovares 8e01f75784 * Progressive texture patch + PriorityQueue put into the LLClient namespace.
* Updates LibOMV to r2362
2009-01-19 17:11:57 +00:00
Justin Clarke Casey eca6442bae * Rig up enough infrastructure to actually perform a successful 'standalone' teleport unit test with checks that the scene presence disappeared from sceneA and appeared in
sceneB
* However, I'm not convinced that the actual process in the test completely reflects reality, and a lot of stuff had to be rigged up (which should get resolved over time)
2009-01-16 21:56:13 +00:00
Justin Clarke Casey 093adb2113 * Add new unit test for simple teleport in a standalone.
* Does not yet check results.
2009-01-15 21:27:55 +00:00
Justin Clarke Casey ade107f04f * Separate starting a client thread into a separate Start() method (which matches the existing Stop() and Restart() methods) 2009-01-12 19:37:56 +00:00
Justin Clarke Casey d4d2c19594 * Extend PacketHandlerTest to fire in a packet.
* Can't test result yet since the Client thread handles it with unpredictable timing
2009-01-12 18:45:03 +00:00
Justin Clarke Casey 6e9d5e4ea7 * refactor: move packet handler interface into a separate class 2009-01-12 17:31:30 +00:00
Melanie Thielker 7c7ea57c5c Finish dwell sending, adding the forgotten method body.
Add UserInfo and a dummy reply to enable Hippo Viewer users to
disable IM logging (option was greyed out in OpenSim before)
2009-01-09 02:59:56 +00:00
Justin Clarke Casey 17f783457b * refactor: move code for sending a message to all users in a region to the DialogModule 2009-01-08 18:50:46 +00:00
Justin Clarke Casey a31792ee5c * prune and regrade log messages relating to client login and logout 2009-01-06 21:39:55 +00:00
Adam Frisby 3b0eb958a8 * Another minor GenericMessage fix - If we assume the method names are case-insensitive, we should process them as such. 2009-01-04 19:41:55 +00:00
Adam Frisby 00a0f4a286 * Added some information to HandleGenericMessage to indicate that it's not the packet that isnt being processed, but instead the method-type. 2009-01-04 19:39:17 +00:00
Adam Frisby f0864b5154 * Minor tweak to crash logger to copy ini with log if save-to-dir is on.
* Added BinaryGenericMessage handler for cases where GenericMessage isnt transmitting pure-utf8 characters.
2009-01-04 19:09:22 +00:00
Melanie Thielker 7beb8a5abb Plumb the remaining dwell packets 2009-01-03 20:45:33 +00:00
Melanie Thielker a7708413ee Plumb in dwell in a couple of places 2009-01-03 00:03:41 +00:00
Jeff Ames 2be0f7a6f0 Update svn properties, minor formatting cleanup. 2008-12-30 01:08:07 +00:00
Melanie Thielker 23844a9073 Plumb the profile reply packets for picks, classifieds and notes 2008-12-25 20:28:13 +00:00
Melanie Thielker 3b6ffd9e41 Plumb yet another groups packet 2008-12-25 18:22:50 +00:00
Melanie Thielker 318de200bd Plumb in EventNotification* and EventGodDelete 2008-12-23 23:41:46 +00:00
Melanie Thielker fc053a6af8 Plumb in the 4 missing classified events and the 3 packet methods 2008-12-23 18:16:30 +00:00
Justin Clarke Casey cce1b096db * refactor: Replace part of SceneObjectPart with the identical sound playing code in the SoundModule 2008-12-23 17:54:13 +00:00
Teravus Ovares 119104e35b * Re-implement packet tracking in IClientAPI so we can see what's going on in the client network in the simstats manager. This makes packets in per second, packets out per second, and unacked bytes work again in the simulator stats section. 2008-12-21 00:11:54 +00:00
lbsa71 56f1b03cd0 * Added "show queues" command that shows throttling queues for all clients.
*** This only works for LLCLientView at the moment ***
2008-12-18 13:16:41 +00:00
Justin Clarke Casey 2108d328df * revert r7724 so that PresenceChildStatus() starts throwing NRE's again
* apparantly logout code relies on this happening in certain circumstances.  Really, the root issue needs to be investigated.
2008-12-17 19:12:56 +00:00
Justin Clarke Casey b4680f653d * Implement 'Save Object Back to My Inventory'. On the Linden client this is in the Tools menu available when editing an object
* This facility allows you to save changes to an object that you've rezzed into a region back into their original inventory item without having to take a copy of the rezzed 
object.
2008-12-17 16:11:03 +00:00
Justin Clarke Casey 41ad030a5a * minor: method documentation and miscellaneous tidy 2008-12-15 20:32:49 +00:00