lbsa71
8a098bf12c
* Minor refactoring and comments updates
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* Ignored some gens
2009-02-02 14:57:01 +00:00
Teravus Ovares
6167019a05
* Adds a Scene Getter property called SceneContents for the Scene's m_sceneGraph. This will allow it to be exposed to modules without resorting to referring to m_sceneGraph
2009-01-22 01:50:00 +00:00
Justin Clarke Casey
37fa677548
* refactor: Extract caps related code from scene and put into a region module
...
* No functional changes in this revision
2009-01-21 21:14:17 +00:00
Justin Clarke Casey
eca6442bae
* Rig up enough infrastructure to actually perform a successful 'standalone' teleport unit test with checks that the scene presence disappeared from sceneA and appeared in
...
sceneB
* However, I'm not convinced that the actual process in the test completely reflects reality, and a lot of stuff had to be rigged up (which should get resolved over time)
2009-01-16 21:56:13 +00:00
diva
e80dcfa9f6
Eased the locking times of ScenePresences. No locks were removed, just the locking periods changed.
...
* Added an additional lock in GetScenePresences()
* Changed ForEachClient to use GetScenePresences() instead of the main ScenePresences dictionary, so that there is no need to lock.
2009-01-15 23:37:49 +00:00
Justin Clarke Casey
093adb2113
* Add new unit test for simple teleport in a standalone.
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* Does not yet check results.
2009-01-15 21:27:55 +00:00
Justin Clarke Casey
8a08e4980d
* Adjust log messages so that we don't get a CONNECTION BEGIN for notifications that won't actually lead to a client connection (because they are from a neighbouring teleport
...
target that needs to trigger a child seeds adjustment on a child agent that has been kept around)
2009-01-14 19:53:15 +00:00
Justin Clarke Casey
3ff8dd34b0
* Remove absolute position and authentication handler addition for incoming 'new user notifications' that have existing scene presences
...
* The position will be reset if the connection turns out to be a root one, and since the client is already authenticated another authentication will not occur anyway
2009-01-14 18:48:57 +00:00
Justin Clarke Casey
75ea84f3d2
* minor: Change around more debugging messages
2009-01-14 18:46:33 +00:00
Justin Clarke Casey
6ae1b80d20
* Do some log tweaking to better see incoming connection success (and failure)
2009-01-14 17:34:04 +00:00
diva
866c85be0d
Easy on locking m_scenePresences in RequestTeleportLocation. With the extra locks of SceneGraph ScenePresences introduced in 7982, this was making TPs not close the agent in the departing region due to locking. That locking problem seemed to occur only in Linux/mono -- I suspect a mono bug here.
2009-01-14 04:18:28 +00:00
Teravus Ovares
c80b2bb98e
* Fix a few caps limiter that were causing problems
...
* Added a path for all sessionids to be logged off when a region secret is provided. (helps log-off dead agents).
2009-01-13 23:25:47 +00:00
Justin Clarke Casey
feba3cc3ff
* Removing set-time command since it doesn't actually do anything at all
...
* If this was crucial to someone then it should be reinsertable as a module
2009-01-13 17:01:57 +00:00
Charles Krinke
40f34aeffd
Thank you kindly, Tlaukkan (Tommil) for a patch that:
...
Fixed all NHibernate unit tests by implementing missing persistency
methods, tables, columns and fixing bugs in the existing implementation.
Two minor changes to classes outside NHibernate module: Added Scene
instantiation for SceneObjectGroup in OpenSim.Data.Tests.BasicRegionTest
as this was required by the NHibernate persistency. In the process added
also mock constructor to Scene which only populates RegionInfo in the scene
which is used by ScenePart.RegionUUID. NHibernate module is still in
experimental state and has not been tested at opensim region or ugaim runtime
configuration. Adding unit tests to build is not yet advisable nor using
NHibernate module in any production setup.
2009-01-11 18:24:16 +00:00
Justin Clarke Casey
af49acd6cc
* refactor: move url sending from scene to DialogModule
2009-01-08 19:28:10 +00:00
Justin Clarke Casey
be41132c72
* minor: Remove now unused SendEstateMessage... method in Scene I forgot from last commit
2009-01-08 19:18:45 +00:00
Justin Clarke Casey
e7bb27b5bd
* refactor: move code to send a dialog to a user from scene to DialogModule
2009-01-08 19:14:52 +00:00
Justin Clarke Casey
17f783457b
* refactor: move code for sending a message to all users in a region to the DialogModule
2009-01-08 18:50:46 +00:00
Justin Clarke Casey
b97a51d7d0
* refactor: Make some direct IClientAPI calls go through the dialog module instead
2009-01-07 20:46:28 +00:00
Justin Clarke Casey
1aa9e63428
* Move general alert code to DialogModule.
...
* Should be a clean build - last failure looked like a mantis hiccup
2009-01-07 20:29:09 +00:00
Justin Clarke Casey
9b96fc9029
* refactor: Establish DialogModule, move some alert code from Scene to here
2009-01-07 20:09:37 +00:00
Justin Clarke Casey
a9df572c25
* refactor: Remove MakeHttpRequest wrapper method from Scene in favour of a direct call
2009-01-07 18:36:27 +00:00
Justin Clarke Casey
a31792ee5c
* prune and regrade log messages relating to client login and logout
2009-01-06 21:39:55 +00:00
Justin Clarke Casey
b6ee2f15ba
* refactor: Remove the need to separately pass in the http listener to the scene - this is always available via CommsManager
2009-01-06 15:09:52 +00:00
Justin Clarke Casey
fde6a1665c
* refactor: call AddHttpHandler() directly via CommsManager
2009-01-06 14:44:45 +00:00
Justin Clarke Casey
b07c188b7e
* refactor: call AddStreamHandler() directly via CommsManager
2009-01-06 14:37:39 +00:00
Justin Clarke Casey
579f11b3b8
* refactor: call AddLLSDHandler directly via CommsManager
2009-01-06 14:30:50 +00:00
Justin Clarke Casey
2a4c4ceebb
* refactor: drop AddXmlRpcHandler() from scene in favour of call via CommsManager
2009-01-06 14:20:54 +00:00
Teravus Ovares
0d1b867500
* Added a way for the sim stats reporter to say to the scene that the stats are illogical.
2009-01-06 00:07:24 +00:00
Justin Clarke Casey
0b8d22ab54
* Check in login service tests beachhead
2009-01-05 16:30:35 +00:00
Teravus Ovares
e9cef70f89
* Updates the sim stats module. Cleans out some of the rot.
...
* Adds a prototype web stats module which is disabled by default. It's functional with one report right now, however, the database structure may change, so I don't recommend enabling this to keep actual stats right now. I'll let you know when it's safe.
* Adds Prototype for ajaxy web content
* removed a warning or two.
2009-01-03 03:30:03 +00:00
diva
4144fd0eb2
Split agent updates into two messages: full update and position+camera update. They're both sent over HTTP PUT. The full update is sent on TPs, for now; later it will also be sent on region crossings.
2009-01-03 02:29:49 +00:00
Melanie Thielker
0138fdc5fd
Allow some values that are set in OpenSim.ini to be set from region config
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XML as well.
2009-01-02 17:41:12 +00:00
diva
d8ebf2fc9d
Major changes in interregion communications. This breaks compatibility with older versions, and may result is all sorts of weirdnesses when interacting with sims in older versions. Changes:
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- Introducing synchronous Teleports. Now the receiving region calls back the sending region after the client has been made a root agent there, that is, after client sends CompleteMovement to the destination.
- SendCloseAgent moved from OGS1 Remoting to RESTComms.
2009-01-01 19:42:24 +00:00
Jeff Ames
2be0f7a6f0
Update svn properties, minor formatting cleanup.
2008-12-30 01:08:07 +00:00
diva
a3e2e03f7b
Final part for implementing SendChildAgentDataUpdate with modules. This is the part that uses the modules in Scene and related classes. This commit breaks compatibility of sim-sim SendChildAgentUpdates with older versions of OpenSim.
2008-12-29 22:22:05 +00:00
Teravus Ovares
ec2dc354b4
* Applying Nlin's NINJA Joint patch. v2. Mantis# 2874
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* Thanks nlin!
* To try it out, set ninja joints active in the ODEPhysicsSettings
and use the example at:
* http://forge.opensimulator.org/gf/download/frsrelease/142/304/demo-playground.tgz .
* Don't forget to change the .tgz to .oar and load it with load-oar.
2008-12-26 12:58:02 +00:00
Justin Clarke Casey
c1320112a9
* Add a method to allow friendship offers to a logged in client from an offline user directly from the server
2008-12-23 17:16:47 +00:00
Justin Clarke Casey
eda69e81ef
* refactor: Make gestures module register its own events too
2008-12-22 19:09:09 +00:00
Justin Clarke Casey
85557fb0ef
* Like most other modules, make the sound module register for its event directly, rather than needing Scene to know about it
2008-12-22 18:47:20 +00:00
diva
69fe246fcc
Removing the region where the agent is in from the list of regions to close child agents.
2008-12-22 06:56:47 +00:00
Teravus Ovares
119104e35b
* Re-implement packet tracking in IClientAPI so we can see what's going on in the client network in the simstats manager. This makes packets in per second, packets out per second, and unacked bytes work again in the simulator stats section.
2008-12-21 00:11:54 +00:00
diva
fcf61c4d0d
This reduces DNS lookups in TPs by a factor of 4. Let's see if this fixes some of the crashes experienced by ppl in Europe connected to OSGrid. If DNS lookup does not resolve, they may experience a substantial increase in "Region not available", but they shouldn't crash.
2008-12-20 18:15:02 +00:00
Justin Clarke Casey
db0c65ea56
* refactor: move sound trigger from scene into sepearate SoundModule
2008-12-19 21:03:56 +00:00
Justin Clarke Casey
ed97f290c9
* minor: Just some method commentary before turning to another subject
2008-12-19 20:07:26 +00:00
Justin Clarke Casey
aa497a1867
* refactor: move saved named prims to xml2 method out into the serialization module
2008-12-19 19:47:11 +00:00
Justin Clarke Casey
e62016d2c7
minor: Remove some serialization module scene wrappers
2008-12-19 19:35:14 +00:00
Justin Clarke Casey
667a935fff
* refactor: remove xml serialization wrappers from Scene
2008-12-19 19:14:52 +00:00
Justin Clarke Casey
eb6cca4750
* refactor: Rename IRegionSerialiser and move into interfaces namespace
2008-12-19 19:07:11 +00:00
Justin Clarke Casey
583fa73126
* refactor: Remove archiver module scene wrappers
2008-12-19 18:33:03 +00:00