UbitUmarov
07ee101a05
bug fix. Was not deleting attachments if on public parcel
2014-08-27 01:09:11 +01:00
UbitUmarov
620443f858
on TPs to nearby regions, only send kills if needed by parcel privacy
2014-08-27 00:37:05 +01:00
Justin Clark-Casey (justincc)
b1ff78f4d8
Don't allow update timer to invoke another scene update if the previous is still active.
2014-08-26 18:52:09 +01:00
Justin Clark-Casey (justincc)
bafa82eb12
Remove race conditions from where SP.AbsolutePosition could change between the various property checks.
2014-08-26 18:25:14 +01:00
Justin Clark-Casey (justincc)
42bb122232
Fix frame times when updating scene on timer.
2014-08-26 18:13:38 +01:00
Justin Clark-Casey (justincc)
64f640f901
Implement experimental non-default mechanism to update scene via a timer rather than a persistent thread with sleep.
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This is to see if an inaccuracy in sleep times under load is responsible for increase in frame times even when there is spare time still available.
Can currently only be activated by setting "debug scene set update-on-timer true".
Can be switched between timer and thread with sleep updates whilst the scene is running.
2014-08-26 18:13:38 +01:00
UbitUmarov
92b0b27caf
dont append acks to a resend packet
2014-08-26 17:42:44 +01:00
Robert Adams
b3e423303f
Merge branch 'master' into bullet-2.82
2014-08-26 06:47:50 -07:00
UbitUmarov
dde2ac2544
still testing
2014-08-26 02:22:25 +01:00
BlueWall
aeadddf77a
Add back URL endings in examples
2014-08-25 20:29:46 -04:00
UbitUmarov
3ee6144d0c
even less kills on tps
2014-08-26 00:00:21 +01:00
UbitUmarov
6857afe2a4
*test* back to no sog kills, little retouch on attachment updates,
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NameValue AttachItemID is a root part thing only
2014-08-25 23:31:04 +01:00
UbitUmarov
75cbe620c0
*test* cleanup the bugs nest
2014-08-25 22:45:31 +01:00
UbitUmarov
c24601bc6a
change enconding of attachment updates NameValue and State fields
2014-08-25 21:49:39 +01:00
Melanie Thielker
56081dc5e1
Merge branch 'ubitworkmaster'
2014-08-25 20:33:12 +02:00
UbitUmarov
b1f14ad62f
back to just kills
2014-08-25 14:15:53 +01:00
UbitUmarov
385fcbb75e
*test* send kills and hack
2014-08-25 13:58:50 +01:00
UbitUmarov
094d8686e5
put back the kills on tp where they belong
2014-08-24 02:23:00 +01:00
UbitUmarov
d5814ccf65
*test* move sending kills to before sending the update, this breaks tp
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abort
2014-08-24 01:04:32 +01:00
UbitUmarov
f4a6be8654
clean sendKill a bit, remove a IsChild that is set too early in a calling
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path
2014-08-24 00:44:14 +01:00
UbitUmarov
06b6238d00
send avatar kills after attachments, send otherattachments before rest of
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sog ( updates will mess this again but well... )
2014-08-23 22:24:28 +01:00
UbitUmarov
d55041d934
on updates, send rotations using livomv Quaternion.toBytes() again
2014-08-23 21:13:30 +01:00
UbitUmarov
63d1916f51
Remove entities from updates queues on kill. Do it sync so enqueues after
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the kill work
2014-08-23 20:59:11 +01:00
Melanie Thielker
9ce1fd7a3c
Merge branch 'avination-current'
2014-08-23 19:39:31 +02:00
Melanie Thielker
1fc5dadc60
Add an admin message to refesh a region's map tile. Will be used to periodically
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rebuild the world map to clean out unused tiles.
2014-08-23 19:38:08 +02:00
Melanie Thielker
3341bbbc3b
Merge branch 'avination-current'
2014-08-23 19:12:12 +02:00
Melanie Thielker
39e052982b
Fix a null ref that will cause an exception if a grid region doesnt' specify a URI.
2014-08-23 19:10:15 +02:00
Melanie Thielker
5f51abada9
If GridUserService is asked for a nonexistent user, bail gracefully
2014-08-23 18:17:33 +02:00
Melanie Thielker
d34599b1a5
If GridUserService is asked for a nonexistent user, bail gracefully
2014-08-23 18:16:11 +02:00
Melanie Thielker
1a7efc2c64
Change the map tile system to be multi-grid hosting compatible
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Conflicts:
OpenSim/Server/Handlers/Map/MapRemoveServerConnector.cs
2014-08-23 17:33:14 +02:00
Melanie Thielker
cbd7c7b9ec
Change the map tile system to be multi-grid hosting compatible
2014-08-23 17:27:01 +02:00
UbitUmarov
8fd836c299
back to sending attachment sog kills in place of the hack. This is the
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official way of doing it
2014-08-23 12:03:55 +01:00
UbitUmarov
1aa335078a
sop SendFullUpdate() goes by presence if it is a attachment
2014-08-22 21:54:00 +01:00
Justin Clark-Casey (justincc)
fabab7414f
Remove database connection locking in MySQLXAssetData. This is unnecessary as connections aren't shared and transactions are already in place where necessary.
2014-08-22 20:34:33 +01:00
Justin Clark-Casey (justincc)
0cb805a64c
Remove query locking in MySQLUserProfileData. This is not necessary as the connection is not shared.
2014-08-22 20:28:56 +01:00
Justin Clark-Casey (justincc)
709038aa2a
Remove some use of database connection locking from MySQLSimulationData - this has not been necessary for some time as database connections are not shared.
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However, many locks remain since they may effectively be providing transactionality in some operations (e.g. prim updates across multiple tables).
These are candidates for being replaced with proper database transactions, since this would not block unrelated operations (e.g. land save and object save)
or unrelated operations on the same tables (e.g. storage of one linkset whilst another is being removed).
In practice, any performance deg due to contention is probably rare and short lived as the major prim operations are performed in memory and only persisted some time afterwards.
2014-08-22 20:23:48 +01:00
UbitUmarov
0295e6822d
some cleanup ( well or not )
2014-08-22 20:01:07 +01:00
Justin Clark-Casey (justincc)
d899bdcb9b
Remove lock in MySQLFramework. This is not necessary as the connection is not shared.
2014-08-22 19:52:03 +01:00
Justin Clark-Casey (justincc)
f129b824c3
Removing locking on requests in MySQLAssetData.
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These locks are not necessary since the connection is taken from the underlying mysql pool and not shared.
Such locking is already not done by some other parts of OpenSim.Data.MySQL.
Pointed out by arribasim-dev
2014-08-22 19:46:46 +01:00
UbitUmarov
9a8d8d2130
Merge branch 'master' into ubitworkmaster
2014-08-22 01:06:43 +01:00
UbitUmarov
c95fd60806
revert the kills, they seem even worse
2014-08-22 00:28:05 +01:00
UbitUmarov
0da7f8e863
silly...
2014-08-22 00:01:50 +01:00
UbitUmarov
be02fb3904
replace hack by sog kills on tp out
2014-08-21 23:43:06 +01:00
UbitUmarov
d5bb80798d
make the hack more extensive. Forbid sog/sop updates if Intransit but
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release it sooner
2014-08-21 23:18:51 +01:00
UbitUmarov
6674548af0
replace AgentHasMovedAway + KillEntity by a hacked version on teleports
2014-08-21 22:42:45 +01:00
Robert Adams
7ba3b88fb6
Merge branch 'master' into bullet-2.82
2014-08-21 06:36:19 -07:00
Robert Adams
28ef6f83fc
Fix typo in OpenSimDefaults.ini comment
2014-08-21 06:35:27 -07:00
Robert Adams
674be72225
BulletSim: add new Bullet 2.82 constraint type codes and rename the
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BulletSim fixed constraint to not be confused with the native version.
2014-08-21 06:33:04 -07:00
UbitUmarov
ad83b18634
some cleanup..
2014-08-21 14:07:55 +01:00
UbitUmarov
b68c814bc6
...
2014-08-21 10:53:59 +01:00